Individual skill
ue5-ui-umg-slate
UE5.6-UE5.8 UI development workflow using UMG and Slate integration. Use when requests involve Widget Blueprint setup, Slate host widgets, lifecycle binding, input and focus handling, tooltip behavior, or viewport clamping logic.
skills/ue5-ui-umg-slate/SKILL.md
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- Observed behavior
- Instructions only
- Last checked
- Nov 10, 2026
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Repository context
- Repository stars (not skill ratings)
- 540
- Repository last updated
- Aug 26, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
- operations Derived category
- design-interface Derived category
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SKILL.mdcore · 4,872 bytesSKILL.mdcore · 4,872 bytesSKILL.mdcore · 4,872 bytesSKILL.mdcore · 4,872 bytesSKILL.mdcore · 4,872 bytesSKILL.mdcore · 4,872 bytesagents/openai.yamlasset · 342 bytesreferences/project-adapter.mddoc · 438 bytesreferences/tooltip-patterns.mddoc · 425 bytesreferences/umg-slate-bridge.mddoc · 509 bytes
Read excerpt
# Quick Start
- Identify whether feature belongs to UMG, Slate, or hybrid bridge.
- Define data source component/subsystem and UI binding point.
- Output widget tree intent and runtime binding sequence.
# API Anchors (UE5.6-UE5.8)
- UMG lifecycle and viewport anchors:
- `UUserWidget::NativeConstruct()`, `UUserWidget::NativeDestruct()`
- `UUserWidget::AddToViewport(...)`
- `UWidget::RemoveFromParent()`
- `UWidget::SetVisibility(...)`
- `UWidget::SetKeyboardFocus()`
- UMG input mode anchors:
- `UWidgetBlueprintLibrary::SetInputMode_UIOnlyEx(...)`