Individual skill
game-design-player-persona-extractor
Extract the ideal player persona and anti-persona for a game, feature, loop, or progression structure based on the design itself. Use when a team can describe mechanics but cannot clearly articulate who the design is truly for, which player motivations and tolerances it suits, which players it will alienate, or how audience fit should shape design decisions. Focus on behavioral and motivational personas first, and optionally add demographic or market-fit hypotheses when the user explicitly asks for that layer.
game-design-player-persona-extractor/SKILL.md
Source commit 1868c5635d1937f599ebc918904533e69a194039
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Instructions only
- Last checked
- Nov 11, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 94
- Repository last updated
- Sep 19, 2026
- License
- NOASSERTION
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- clawhub Repository topic
- design-tools Repository topic
- ftue Repository topic
- game-design Repository topic
- game-dev Repository topic
- game-development Repository topic
- indie-games Repository topic
- onboarding Repository topic
- openclaw Repository topic
- design Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 12,171 bytesreferences/demographic-research-notes.mddoc · 1,292 bytesreferences/family-conventions.mddoc · 1,653 bytesreferences/output-patterns.mddoc · 860 bytes
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