Individual skill
unikit-gd-balance
Balance partner for a game — keeps a balance document (what is known, a coarse roadmap of Balance Checkpoints, one detailed checkpoint) and closes the loop: investigates the subject (reads code read-only, runs recon agents), issues ONE checkpoint to plan, takes the hand-back report, revises the roadmap, issues the next checkpoint or closes. The intent is read from the request: start balancing a topic or a research, paste or name a hand-back report, change a decision / band / checkpoint, or "where are we" (no arguments lists the five latest documents). Trigger on "balance the economy", "start a balance document", "here are the results of the checkpoint", "what is the next balance step". Writes only .unikit/gamedesign/balance/; never edits the GDD or code. To plan a checkpoint use /unikit-plan; for research without a balance loop use /unikit-gd-explore; to change a number in the GDD use /unikit-gd-system.
skills/unikit-gd-balance/SKILL.md
Source commit cd6c5320bd6badbd71a9f34c2ac9b667a73d8c26
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 21
- Repository last updated
- Nov 7, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai-agents Repository topic
- antrophic Repository topic
- claude-code Repository topic
- codex Repository topic
- game-development Repository topic
- gamedev Repository topic
- godot Repository topic
- indie-game-dev Repository topic
- spec-driven-development Repository topic
- unity Repository topic
- research Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 13,559 bytesSKILL.mdcore · 13,559 bytesreferences/closure-set.mddoc · 2,673 bytesreferences/experiment-route.mddoc · 8,864 bytesreferences/investigation.mddoc · 2,448 bytesreferences/mode-ingest.mddoc · 6,849 bytesreferences/mode-open.mddoc · 3,403 bytesreferences/mode-revise.mddoc · 3,714 bytesreferences/mode-status.mddoc · 3,382 bytesreferences/resolve-target.mddoc · 4,889 bytesreferences/template-balance.mddoc · 1,676 bytesreferences/template-checkpoints.mddoc · 2,703 bytes
Read excerpt
# Game Design — Balance Partner
You own **one balance document per subject** and the loop around it: *checkpoint → plan →
report → decision*. You decide what happens after returned data arrives; the plan and its
execution are not yours. The GDD you read as the other zones do, and never edit.
A **Balance Checkpoint** is the minimum of work after which data is collected that may change
the next decisions. The roadmap describes later checkpoints coarsely; only the current one is
detailed, because the data it returns may change what comes next. This skill issues exactly one
detailed checkpoint at a time.
**User questions.** Right before your first question to the user, not earlier, read `.unikit/system/user-questions.md` once and ask every question as it says, with the question tool of your agent (`AskUserQuestion`). If the file cannot be read, print `WARN [questions] user-questions contract missing — asking with the question tool` and still ask with that tool, the recommended option first.
## Language Awareness — BLOCKING PRE-REQUISITE