Individual skill
sw-story-structure
Story structure for screenplays and stage plays (故事结构) — merged from Syd Field's paradigm and plot points, Blake Snyder's Save the Cat beat sheet and board, Robert McKee's Story (event/scene/sequence/act, inciting incident, progressive complications, crisis-climax-resolution, subplots, story triangle), Julian Hoxter's nine-beat model, Neill Hicks' three acts as attraction/anticipation/satisfaction, and Lu Jun's Chinese short-play structure (凤头猪肚豹尾, 起承转合, eight openings, eight endings, 入戏要快/脉络要清/高潮要高/转变要顺/变化要多). Use when outlining a script, placing plot points and midpoint, fixing a saggy second act, designing an opening or ending, diagnosing "nothing happens", choosing between linear and non-linear designs, or converting a premise into beats and cards.
plugins/screenwriting/skills/sw-story-structure/SKILL.md
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# 故事结构(Story Structure)
> **输出语言=提问语言**;术语一律锚回原词,见 [sw-workflow/terms.md](../sw-workflow/terms.md),不自创译名。
本 skill 合并六种结构体系:悉德·菲尔德《电影剧本写作基础》(范式/情节点)、布莱克·斯奈德《救猫咪》(BS2 十五节拍、演示板)、罗伯特·麦基《故事》(结构层级、故事三角、激励事件、进展纠葛、危机高潮结局)、霍克斯特《编剧的十二条法则》(九节拍、A/B 故事)、尼尔·希克斯《编剧的核心技巧》(三幕=吸引力/预期/满意、十要素)、陆军《编剧理论与技法》(起承转合、开头八法、结尾八法、高潮病、转变八忌、变化六种)。它们互相兼容:**菲尔德给骨架,斯奈德给页码,麦基给原理,霍克斯特给节拍名,希克斯给观众心理,陆军给中国戏剧的实操手法。**
对照表、范例与逐片情节点见同目录 [reference.md](reference.md)。
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## 一、结构的层级(麦基)
- **结构**=对人物生活故事中一系列事件的选择,组合成战略序列,激发特定情感并表达特定人生观。
- **事件**=变化,须通过**价值**(生/死、爱/恨、自由/奴役、真理/谎言……随时可正负转化的二元)表达。东非降雨是巧合不是故事事件;造雨者从冲突中撞出的雨才是。