Individual skill
sw-genre-anatomy
Genre anatomy from John Truby's The Anatomy of Genres (类型解剖 / 类型节拍 / 混合类型 / 超越类型) — genres as beat systems with a life philosophy underneath; three rules (hit every beat of your genre, mix three or four genres, transcend the primary genre), the ladder and families of twelve genres (Horror 恐怖, Action 动作, Myth 神话, Memoir and Coming-of-Age 回忆录与成长, Science Fiction 科幻, Crime 犯罪, Comedy 喜剧, Western 西部, Gangster 黑帮, Fantasy 奇幻, Detective and Thriller 侦探与惊悚, Love 爱情), each with its hero/opponent/world/plot-shape template, beat list, hard rules with failure conditions, subgenres and transcendent paths, plus a genre-mixing worksheet and a diagnostic. Kept beside sw-truby-anatomy and the Field/Snyder page maps. Use when choosing or confirming a script's genre, when a genre story feels generic or misses the beats its audience expects, when mixing genres, when a horror lacks pressure, an action lacks plot, a love story lacks opposition or a detective story lacks reveals.
plugins/screenwriting/skills/sw-genre-anatomy/SKILL.md
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- Last checked
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SKILL.mdcore · 40,047 bytesreference-cases.mddoc · 24,821 bytesreference.mddoc · 67,431 bytes
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# 类型解剖(Genre Anatomy)
> **输出语言=提问语言**;术语一律锚回原词,见 [sw-workflow/terms.md](../sw-workflow/terms.md) 第九节,不自创译名。类型名与节拍名保留英文,首次出现括注中文。
本 skill 提炼自约翰·特鲁比《The Anatomy of Genres: How Story Forms Explain the Way the World Works》(2022)。它与同作者的 `sw-truby-anatomy`(七大关键步骤、22 步骤)是一对:那一个管故事的骨架,这一个管**类型层**,即某个类型要求在骨架上再打到哪些拍、主角对手世界该长什么样、几个类型怎么混、怎么超出类型本身。节拍全表、技巧、子节拍组见 [reference.md](reference.md),逐拍作品拆解见 [reference-cases.md](reference-cases.md)。
## 按任务读哪几节(不要通读)
| 任务 | 读 | 跳过 |
|---|---|---|
| 定主类型、判断"我其实在写哪个类型" | 一、二、十七 | 三到十四 |
| 写某个类型,要它的节拍和硬规则 | 一之三(总表)+对应的那一节,全表转 reference.md | 其余类型节 |
| 混合两到四个类型 | 一之一(Rule 2)、十五,再读涉及的类型节 | 十六 |
| 稿子"合格但平庸",要出头 | 十六,再读对应类型节的"超越"一行 | 十五 |