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gdscript-patterns

Use when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes, and common idioms

skills/gdscript-patterns/SKILL.md

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# GDScript Patterns in Godot 4.3+

All examples target Godot 4.3+ with no deprecated APIs.

> **Related skills:** **gdscript-advanced** for production-grade depth (performance idioms, metaprogramming, @tool lifecycle, profiler-driven idioms), **godot-code-review** for style rules and anti-patterns, **csharp-godot** for GDScript-to-C# translation, **state-machine** for state patterns, **event-bus** for signal architecture.

> **Note:** This skill is GDScript-specific by design. For C# patterns, see **csharp-godot** and **csharp-signals**.

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## 1. Static Typing

### Type Hints
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