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using-godot-prompter

Bootstrap skill — establishes how to find and use GodotPrompter skills, with platform-specific tool mapping

skills/using-godot-prompter/SKILL.md

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# Using GodotPrompter

> **Related skills:** **godot-project-setup** for scaffolding a new project, **godot-grill** for settling open design decisions first, **godot-brainstorming** for design exploration, **godot-code-review** for reviewing finished code, **godot-debugging** for diagnosing runtime issues.

GodotPrompter provides Godot 4.x domain-specific skills for AI coding agents. Skills cover project setup, architecture patterns, gameplay systems, UI, multiplayer, testing, and deployment — for both GDScript and C#.

## How to Access Skills

**In Claude Code:** Use the `Skill` tool with the skill name (e.g., `Skill: "godot-prompter:state-machine"`).

**In Copilot CLI:** Use the `skill` tool. Skills are auto-discovered from installed plugins.

**In Gemini CLI:** Deprecated (succeeded by Antigravity CLI).
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