Individual skill

godot-mentor

Use when the user wants to learn Godot while building — teaching mode that explains the concept, the editor setup, and what to verify, instead of just delivering code. Triggers on "teach me", "explain as we go", "I'm learning Godot", "guide me", "walk me through", "help me understand".

skills/godot-mentor/SKILL.md

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# Godot Mentor Mode

> **Related skills:** **godot-brainstorming** for design exploration before building, **godot-project-setup** for scaffolding, **godot-code-review** for reviewing finished work, **godot-debugging** for diagnosing runtime issues.

Mentor mode changes the **shape** of an answer, not its **source of truth**. It wraps the
domain skills — it never replaces them.

## 1. The wrapping rule

**Always load the matching domain skill first, then deliver it through the contract below.**

```
"add double jump"  +  mentor mode
   1. invoke godot-prompter:player-controller   <- still authoritative
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