Individual skill

localization

Use when implementing localization (i18n/l10n) — TranslationServer, CSV/PO translation files, locale switching, RTL support, and pluralization in Godot 4.3+

skills/localization/SKILL.md

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# Localization in Godot 4.3+

All examples target Godot 4.3+ with no deprecated APIs; GDScript first, then C#.

> **Related skills:** **godot-ui** for Control nodes and theme management, **save-load** for persisting language settings, **responsive-ui** for layout adjustments per locale.

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## 1. Core Concepts

### How Godot Localization Works

1. **Wrap all user-facing strings** in `tr()` — Godot's translation function
2. **Create translation files** (CSV or PO) mapping keys to translated strings
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