Individual skill

dependency-injection

Use when managing dependencies between systems — autoloads, service locators, @export injection, and scene injection patterns

skills/dependency-injection/SKILL.md

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# Dependency Injection in Godot 4.3+

Patterns for wiring dependencies between systems so nodes stay loosely coupled, swappable, and testable. All examples target Godot 4.3+ with no deprecated APIs.

> **Related skills:** **godot-testing** for test-friendly architecture, **event-bus** for signal-based decoupling, **godot-project-setup** for autoload registration.

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## 1. The Problem

Tight coupling makes code hard to test, extend, and swap. The most common form in Godot is reaching directly into a global autoload from everywhere in the codebase.

```gdscript
# BAD — tight coupling via direct autoload access scattered everywhere
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