Individual skill
steam-publish
Publish or update a game on Steam with Steamworks and SteamPipe: configure depots and packages, upload builds with steamcmd, set a build live on a branch, and run the release checklists. Use for Steam publishing, app_build.vdf/steamcmd uploads, depots, beta branches, or a store page release.
skills/workflows/steam-publish/SKILL.md
Source commit dcf3bbbb83f365632402c086bf595048aa24aaa8
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 8,349
- Repository last updated
- Nov 10, 2026
- License
- Apache-2.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
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SKILL.mdcore · 14,562 bytesSKILL.mdcore · 14,562 bytesreferences/steampipe-build-scripts.mddoc · 10,856 bytesscripts/check_steam_build.pyruns · 45,851 bytes
Read excerpt
# Steam Publish (Steamworks + SteamPipe)
Take a finished build to a live Steam store page. Two tracks run in parallel and both must be
approved before release: the **store page** (presence) and the **build** (SteamPipe upload +
the release checklists). This skill is the operational checklist; deep build-script,
CI/CD, and troubleshooting detail lives in `references/steampipe-build-scripts.md`.
## When to use
- Use when setting up a Steam app, building/editing the store page, configuring depots and
packages, uploading a build via SteamPipe/steamcmd, managing beta branches, or releasing
and updating a Steam title.
- Triggers: `steam_appid.txt`, the Steamworks SDK `tools/ContentBuilder`, `app_build_*.vdf`,
`steamcmd`, "publish on Steam", "depot", "set build live".