Individual skill

pixijs-rendering

Build a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).

skills/web-engines/pixijs-rendering/SKILL.md

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Nov 12, 2026
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# PixiJS 8.22 Rendering

Set up and structure a PixiJS **8.22** application: the async `Application`, asset
loading via `Assets`, the `Container`/`Sprite` scene graph, the ticker loop,
pointer events, and render groups. Pins the 8.22 API (async `init`, unified
`Assets`, `eventMode`).

## When to use

- Use when starting a PixiJS v8 project, fixing a blank canvas, structuring the
  display list, loading textures, animating via the ticker, or handling pointer
  input.
- Use when `package.json` depends on `pixi.js` (v8) and code does
  `import { Application } from 'pixi.js'`.
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