Individual skill

unity-export

Unity-specific Blender export for scale, axis, materials, humanoid/generic rigs, LODs, and collision import via MCP.

plugins/blender-texture-foundry/skills/unity-export/SKILL.md

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# Unity Export

Unity-ready transforms, materials, LODs, and collision. Prefer GLB/GLTF for modern; FBX for legacy/animation.

## When to Use

- Shipping assets to Unity
- Humanoid character export
- Prefab-oriented mesh splits and LODs

## Pre-Flight

1. `asset-optimization` PASS
2. `lod-pipeline` if LODs required
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