Individual skill
unity-export
Unity-specific Blender export for scale, axis, materials, humanoid/generic rigs, LODs, and collision import via MCP.
plugins/blender-texture-foundry/skills/unity-export/SKILL.md
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SKILL.mdcore · 2,434 bytesreferences/unity-checklist.mddoc · 242 bytesreferences/unity-materials.mddoc · 181 bytes
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# Unity Export
Unity-ready transforms, materials, LODs, and collision. Prefer GLB/GLTF for modern; FBX for legacy/animation.
## When to Use
- Shipping assets to Unity
- Humanoid character export
- Prefab-oriented mesh splits and LODs
## Pre-Flight
1. `asset-optimization` PASS
2. `lod-pipeline` if LODs required