Individual skill
unity-agentic-workflow
Design, teach, audit, or bootstrap a professional Claude Code and Codex workflow for a Unity repository. Use when deciding which Markdown file owns a rule, writing prompts or slash commands, choosing single-agent versus sequential role handoffs or worktrees, reconciling provider instructions, or finding gaps in an existing Unity agent setup.
plugins/agent-foundry/skills/unity-agentic-workflow/SKILL.md
Source commit e1a5a792f45899379b42c06e7a332ff40caa7c2f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Not checked yet
- Last checked
- Nov 5, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 13
- Repository last updated
- Oct 22, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- ai-agents Repository topic
- claude-code Repository topic
- claude-code-plugin Repository topic
- codex Repository topic
- developer-tools Repository topic
- firebase Repository topic
- game-development Repository topic
- prompt-engineering Repository topic
- unity Repository topic
- design Derived category
- operations Derived category
- writing Derived category
- security Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 11,522 bytesSKILL.mdcore · 11,522 bytesagents/openai.yamlasset · 308 bytesreferences/file-authority-map.mddoc · 3,076 bytesreferences/prompt-playbook.mddoc · 12,818 bytesreferences/unity-operating-model.mddoc · 4,351 bytesreferences/workflow-authoring.mddoc · 3,240 bytes
Read excerpt
# Unity Agentic Workflow
Build one provider-neutral operating contract and expose it through thin Claude
Code and Codex entry points. This skill teaches and audits the workflow; create
tracked contracts through `create-task`, then route actual implementation
through `implement-task`, inspect running tasks through read-only `task-status`,
submit new bug feedback through `task-bug`, progress recorded defects through
`task-cycle`, close through `task-done <ID>`, and
persist end-of-day recovery through `daily-handoff <ID...>`. In this task-first
model the task contract is the implementable story; separate story files are
legacy-only.
Keep specialist Unity procedures in the official
`Unity-Technologies/unity-agent-plugin`, installed separately for both agents.