Individual skill

materials

Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders. Use for look development, material reuse, and production shading in Blender via MCP.

plugins/blender-texture-foundry/skills/materials/SKILL.md

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# Materials

Production shading with material reuse. PBR-accurate or intentionally stylized. Minimal unique materials.

## When to Use

- Look development after UVs
- Procedural material creation
- Master material library setup
- Material variation from shared masters
- Engine export material preparation

## Workflow
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