Individual skill

agent-orchestration

Coordinate game, Unity, web, SaaS, and tooling work through one orchestration workflow across Claude and Codex. Resolve tracked task IDs, ownership conflicts, worktrees, sequential role handoffs, Editor queues, capacity, and verification. Use for orchestration or independent deliverables; keep one small task in the current agent.

plugins/agent-foundry/skills/agent-orchestration/SKILL.md

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# Agent Orchestration

Use this one orchestration entry for every domain. `game-studio-orchestration`
is a compatibility alias, not a separate coordinator. Keep one decision owner
and use delegates for concrete outputs that improve
quality or elapsed time. Loading this skill does not require spawning agents.
Use the current harness's actual tools and the user's existing authorization.

This is the canonical packaged procedure. Command entries are thin adapters. Read [provenance](references/provenance.md) only for source,
scope, or maintenance questions.

## Select the route

| Request | Route |
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