Individual skill
skill-improve
Improve one skill with a predictable scoped test-fix-retest loop. Diagnose completion, routing, invocation, duplication, and instruction hygiene as well as structural checks; apply only when explicitly requested.
plugins/agent-foundry/skills/skill-improve/SKILL.md
Source commit e1a5a792f45899379b42c06e7a332ff40caa7c2f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Not checked yet
- Last checked
- Nov 5, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 13
- Repository last updated
- Oct 22, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- ai-agents Repository topic
- claude-code Repository topic
- claude-code-plugin Repository topic
- codex Repository topic
- developer-tools Repository topic
- firebase Repository topic
- game-development Repository topic
- prompt-engineering Repository topic
- unity Repository topic
- testing Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 2,985 bytesreferences/claude-skill.mddoc · 8,946 bytes
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# Skill Improve
Codex port of Claude Code Game Studios /skill-improve.
Use this skill for one named skill at a time. Load
`references/claude-skill.md` when the original static, category, or spec rubric
is available in the host. Do not treat a passing structural check as proof that
the instructions work in a real scenario.
## Codex Workflow
1. Read repository-local instructions first: `AGENTS.md`, `CLAUDE.md`, the
nearest path-scoped instructions (`Assets/CLAUDE.md` for Unity when present),
and any referenced project docs.