Individual skill
gate-check
Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blockers and required artifacts. Use when user says 'are we ready to move to X', 'can we advance to production', 'check if we can start the next phase', 'pass the gate'.
plugins/agent-foundry/skills/gate-check/SKILL.md
Source commit e1a5a792f45899379b42c06e7a332ff40caa7c2f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Not checked yet
- Last checked
- Nov 5, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 13
- Repository last updated
- Oct 22, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- ai-agents Repository topic
- claude-code Repository topic
- claude-code-plugin Repository topic
- codex Repository topic
- developer-tools Repository topic
- firebase Repository topic
- game-development Repository topic
- prompt-engineering Repository topic
- unity Repository topic
- engineering Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 1,841 bytesreferences/claude-skill.mddoc · 30,923 bytes
Read excerpt
# Gate Check
Codex port of Claude Code Game Studios /gate-check.
Use this skill when the task matches the workflow described below. Keep the
Codex version lightweight: load `references/claude-skill.md` only when the
original detailed Claude workflow is needed.
## Codex Workflow
1. Read repository-local instructions first: `AGENTS.md`, `CLAUDE.md`, the
nearest path-scoped instructions (`Assets/CLAUDE.md` for Unity when present),
and any referenced project docs.
2. Use this workflow's intent, but follow Codex tool and collaboration rules.