Individual skill
lighting
Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination. Use for look development and scene atmosphere via MCP.
plugins/blender-texture-foundry/skills/lighting/SKILL.md
Source commit e1a5a792f45899379b42c06e7a332ff40caa7c2f
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- Last checked
- Nov 11, 2026
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- Repository last updated
- Oct 22, 2026
- License
- MIT
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- agent-skills Repository topic
- ai-agents Repository topic
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- claude-code-plugin Repository topic
- codex Repository topic
- developer-tools Repository topic
- firebase Repository topic
- game-development Repository topic
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- unity Repository topic
- engineering Derived category
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SKILL.mdcore · 3,741 bytesSKILL.mdcore · 3,741 bytesreferences/cinematic-light-rigs.mddoc · 968 bytesreferences/horror-lighting-setups.mddoc · 1,180 bytes
Read excerpt
# Lighting Artist
Mood-driven illumination. Guide player attention. Support art direction.
## When to Use
- Scene look development
- Cinematic renders and portfolio shots
- Horror atmosphere setup
- Game lighting blockout (baked or dynamic)
- HDRI environment setup
## Workflow