Individual skill

game-feel-polish

Add or tune game feel and UI polish (juice) for a feature, menu, HUD, or hit. Covers screen shake, hitstop and slow motion, punch and squash tweens, hit flash, pooled damage numbers, toast stacks, animated counters and lag bars, staggered menu intros, CRT screen looks, and pooled SFX banks, using the Liquid UI architecture adapted to Unity UI Toolkit, with Godot source references. Use when a request says Liquid UI, juice, feel, feedback, impact, polish this menu/HUD/hit, or asks why an action feels flat.

plugins/agent-foundry/skills/game-feel-polish/SKILL.md

Read pinned source

Source commit e1a5a792f45899379b42c06e7a332ff40caa7c2f

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
No
Repository scan complete
No
Skill scan complete
No
Observed behavior
Not checked yet
Last checked
Nov 5, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
13
Repository last updated
Oct 22, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Game Feel Polish

Polish is feedback layered on top of a committed gameplay result. This skill
gives an agent one architecture for that layer and the numbers that make it
read as impact instead of noise. The systems are adapted from Miisan's Liquid
UI Kit for Godot 4 (MIT, see this skill's `THIRD_PARTY_NOTICES.md`); the
Unity workflow uses UI Toolkit for new screen-space widgets. This is an
implementation skill and reference kit, not a precompiled Unity package.

Use `team-polish` when the request is a multi-role release-hardening pass.
When More Mountains Feel is installed, use its pinned project documentation
and existing players; do not require an unbundled companion skill.

## Rules that hold in every engine
Back to top