Individual skill

adaptive-skills

Use when a task may span multiple personal skills and Codex should choose the smallest relevant skill set across Unity, Unity performance, Clean OOP, Firebase backend, JavaScript tooling, game design/UX, tracked task lifecycle, Steam launch, code review, and web/SaaS work.

plugins/agent-foundry/skills/adaptive-skills/SKILL.md

Read pinned source

Source commit e1a5a792f45899379b42c06e7a332ff40caa7c2f

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
No
Repository scan complete
No
Skill scan complete
No
Observed behavior
Not checked yet
Last checked
Nov 5, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
13
Repository last updated
Oct 22, 2026
License
MIT

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Adaptive Skills

Use this skill when the best skill choice is not obvious or the task crosses
multiple game-development domains.

## Selection Rules

Choose the smallest relevant skill set:

- Unity implementation, debugging, refactoring, setup, or tests:
  use `unity-game-dev`.
- Grid dragging and gate exits: use `unity-grid-drag-puzzle`; composable
  Arrow/Ice and cell restrictions: use `unity-grid-puzzle-effects`.
- Inventory-backed targeting and starting boosters: use
Back to top