Individual skill
game-code-review
Use when reviewing game code or architecture, especially Unity C#, Firebase rules/functions, JavaScript/TypeScript tooling, gameplay systems, UI code, async code, dependency injection, tests, performance hot paths, and security-sensitive backend code.
plugins/agent-foundry/skills/game-code-review/SKILL.md
Source commit e1a5a792f45899379b42c06e7a332ff40caa7c2f
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Instructions only
- Last checked
- Nov 11, 2026
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Repository context
- Repository stars (not skill ratings)
- 13
- Repository last updated
- Oct 22, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent-skills Repository topic
- ai-agents Repository topic
- claude-code Repository topic
- claude-code-plugin Repository topic
- codex Repository topic
- developer-tools Repository topic
- firebase Repository topic
- game-development Repository topic
- prompt-engineering Repository topic
- unity Repository topic
- engineering Derived category
- design Derived category
- security Derived category
- design-interface Derived category
Files and excerpt
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# Game Code Review
This workflow is read-only: do not edit code, tests, assets, packages,
settings, reports, lifecycle state, or git state. Add `unity-game-dev`,
`firebase-game-backend`, `javascript-game-tools`, or
`clean-oop-architecture` as read-only domain context when relevant.
## Phase 1 — Resolve scope and one review point
Read repository instructions, nearest path-scoped rules, the requested
files/diff, mapped task acceptance and defect ledger, relevant ADRs/design docs,
and affected tests. If no concrete scope is supplied, review the current
user-provided changeset; do not silently expand to the entire repository.