Individual skill
maya-pipeline
Domain skill — Maya asset pipeline orchestration: set up project directory structures, export scenes to USD, and coordinate multi-step DCC workflows. Use when initialising a Maya project or exporting assets for a downstream pipeline. Not for raw geometry editing — use maya-geometry for that. Not for low-level USD file inspection — use usd-tools for that.
examples/skills/maya-pipeline/SKILL.md
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SKILL.mdcore · 2,582 bytesSKILL.mdcore · 2,582 bytesmetadata/depends.mddoc · 107 bytesmetadata/help.mddoc · 969 bytesmetadata/install.mddoc · 952 bytesmetadata/uninstall.mddoc · 529 bytesscripts/export_usd.pyruns · 1,506 bytesscripts/setup_project.pyruns · 1,099 bytestools.yamlasset · 1,435 bytes
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# Maya Pipeline Skill (Advanced)
Demonstrates the **full advanced skill layout** for `dcc-mcp-core`:
```
maya-pipeline/
├── SKILL.md # Frontmatter + instructions
├── scripts/
│ ├── setup_project.py # Create Maya project structure
│ └── export_usd.py # Export scene to USD
└── metadata/
├── help.md # Detailed usage docs
├── install.md # Installation / environment setup
└── uninstall.md # Cleanup instructions