Individual skill
unity-shader
Manage HLSL/ShaderLab .shader files
SkillsForUnity/unity-skills~/skills/shader/SKILL.md
Source commit b895ba75d6a6ebe6cb81a2b69cf8d9c1d440ba11
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 1,934
- Repository last updated
- Nov 10, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
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- engineering Derived category
Files and excerpt
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> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
## Triggers
- Creating or editing handwritten shaders
- Listing or finding .shader files
- Inspecting properties/keywords
- 创建或编辑手写 shader、列出/查找 .shader 文件、检查属性与关键字
# Unity Shader Skills
Work with `.shader` HLSL/ShaderLab files (create from templates, read source, list, find, get keywords/properties/variants, check errors, delete, toggle global keywords). For node-based ShaderGraph use the `shadergraph` module.
## Operating Mode