Individual skill

unity-smart

AI-powered scene queries, layout and auto-binding. AI

SkillsForUnity/unity-skills~/skills/smart/SKILL.md

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Last checked
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Nov 8, 2026
License
MIT

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> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

## Triggers
- Querying scene objects by condition or proximity
- Auto-arranging objects
- Auto-wiring references
- 按条件或邻近关系查询场景对象、自动排布对象、自动连线引用

# Unity Smart Skills

## Operating Mode

- **Approval**:本模块 Mixed —— 只读查询 skill `smart_scene_query` / `smart_scene_query_spatial`(标 `ReadOnly = true`, `Mode = SkillMode.SemiAuto`)可直接执行;其余布局/绑定/变换类 skill (`smart_scene_layout` / `smart_reference_bind` / `smart_align_to_ground` / `smart_distribute` / `smart_snap_to_grid` / `smart_randomize_transform` / `smart_select_by_component`) 为 `SkillMode.FullAuto`,需用户 grant 单次执行返结果。
- **Auto / Bypass**:直接执行。