Individual skill
unity-gameobject
Create and manipulate GameObjects
SkillsForUnity/unity-skills~/skills/gameobject/SKILL.md
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- Last checked
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- License
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- ai Repository topic
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- claudecode Repository topic
- codex Repository topic
- geminicli Repository topic
- skill Repository topic
- unity Repository topic
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- engineering Derived category
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SKILL.mdcore · 4,927 bytesreference/gameobject_create.mddoc · 1,603 bytesreference/gameobject_create_batch.mddoc · 1,665 bytesreference/gameobject_delete.mddoc · 520 bytesreference/gameobject_delete_batch.mddoc · 1,006 bytesreference/gameobject_duplicate.mddoc · 608 bytesreference/gameobject_duplicate_batch.mddoc · 718 bytesreference/gameobject_find.mddoc · 942 bytesreference/gameobject_get_info.mddoc · 767 bytesreference/gameobject_rename.mddoc · 547 bytesreference/gameobject_rename_batch.mddoc · 715 bytesreference/gameobject_set_active.mddoc · 700 bytesreference/gameobject_set_active_batch.mddoc · 684 bytesreference/gameobject_set_layer_batch.mddoc · 1,040 bytesreference/gameobject_set_parent.mddoc · 1,293 bytesreference/gameobject_set_parent_batch.mddoc · 1,005 bytesreference/gameobject_set_sibling_index.mddoc · 850 bytesreference/gameobject_set_tag_batch.mddoc · 788 bytesreference/gameobject_set_transform.mddoc · 1,753 bytesreference/gameobject_set_transform_batch.mddoc · 1,355 bytes
Read excerpt
## Triggers
- Building or restructuring scene hierarchy
- Spawning or removing objects
- Adjusting transforms
- 搭建或调整场景层级、新建或删除物体、修改 Transform
# Unity GameObject Skills
Create, find, parent and transform scene objects. Parameters come from the schema (recommend `includeSchema=true` or `/skills/schema?names=`), which notes the non-obvious ones — never from a skill's name. Execution, dryRun and verification rules: root [SKILL.md](../../SKILL.md).
## Operating Mode
`gameobject_find` / `gameobject_get_info` are `SemiAuto` (read-only); every other skill is `FullAuto`. `gameobject_delete` / `gameobject_delete_batch` (`Operation.Delete`) are NeverInSemi: `MODE_FORBIDDEN` under Approval/Auto, run only under Bypass or an Allowlist hit → [operating mode](../../references/protocol-operating-mode.md).
## Shared rules