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unity-batch

Unified batch and async-job orchestration

SkillsForUnity/unity-skills~/skills/batch/SKILL.md

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## Triggers
- Operating on many objects at once
- Running or polling long async jobs
- Preview-then-commit bulk edits
- 一次性操作大量对象、运行或轮询长时异步任务、先预览后提交的批量编辑

# Unity Batch Skills

The `POST /skills/batch` endpoint, query → preview → execute bulk edits, execution reports and async jobs. Parameters come from the schema, never from a skill's name; execution and dryRun rules: root [SKILL.md](../../SKILL.md).

## POST /skills/batch — several skills, one HTTP call

An **HTTP endpoint, not a skill**: never send `skills_batch` to `POST /skill/<name>`. It runs up to 50 ordinary skill calls in order inside one main-thread job, each through the full single-skill pipeline (validation, permission gate, its own Undo group, audit): one round trip and one main-thread wake-up instead of N, the biggest saving once there are 3+ writes.
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