Individual skill
unity-terrain
Operate on Unity Terrain
SkillsForUnity/unity-skills~/skills/terrain/SKILL.md
Source commit b895ba75d6a6ebe6cb81a2b69cf8d9c1d440ba11
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Not checked yet
- Last checked
- Nov 8, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 1,929
- Repository last updated
- Nov 7, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai Repository topic
- antygravity-ai Repository topic
- claudecode Repository topic
- codex Repository topic
- geminicli Repository topic
- skill Repository topic
- unity Repository topic
- unity3d Repository topic
- chatgpt Repository topic
- claude Repository topic
- engineering Derived category
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> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.
## Triggers
- Creating or editing terrain
- Sculpting or smoothing heightmap
- Painting terrain texture layers
- 创建或编辑地形、雕刻或平滑高度图、绘制地形纹理层
# Unity Terrain Skills
## Guardrails
**Operating Mode** (v1.9 three-tier):
- **Approval** (default): query skills (`terrain_get_info`, `terrain_get_height`) run directly. Create/modify skills (`terrain_create`, `terrain_set_height`, `terrain_set_heights_batch`, `terrain_add_hill`, `terrain_generate_perlin`, `terrain_smooth`, `terrain_flatten`, `terrain_paint_texture`) are FullAuto — on `MODE_RESTRICTED`, run the grant protocol; `/permission/grant` executes the skill server-side and returns the result.