Individual skill

unity-pico-design

Doc-anchored design rules for PICO Unity Integration SDK v3.4.0 — XR/MR/platform services, version diffs 2.x-3.4, hallucination shields

SkillsForUnity/unity-skills~/skills/pico-design/SKILL.md

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Observed behavior
Network or broad shell
Last checked
Nov 9, 2026

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1,932
Repository last updated
Nov 10, 2026
License
MIT

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> **Before calling any skill in this module:** if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via `GET /skills/recommend?includeSchema=true`) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

## Triggers
- Writing or reviewing PICO Unity Integration SDK (`PXR_*` / `Pico.Platform`) code
- Setting up a PICO XR project or choosing the Unity OpenXR plugin route
- Video seethrough / spatial anchors / spatial mesh / SecureMR / platform services
- Migrating from SDK 2.x or an older 3.x version
- 编写或审查 PICO Unity SDK 代码、配置 PICO 项目或 OpenXR 路线、透视/锚点/网格/SecureMR/平台服务、2.x→3.x 版本迁移

# PICO Unity SDK - Design Rules(v3.4.0)

Advisory 模块。全部规则提炼自 **PICO 官方文档 v3.4.0**(2026-08-13 全量抓取:指南 203 页 + API 参考 32 页 + 更新说明 14 个版本 + 8 个版本的 API 快照 diff)。SDK 闭源,锚定方式为**官方文档 URL**——每条规则可点击复核。正文中文,API 名保持英文。

> **Mode**: Documentation only——无 REST skills 可门禁;Approval / Auto / Bypass 任何模式下均可自由加载。
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