Individual skill
unity-script
Create, read and analyze C# scripts
SkillsForUnity/unity-skills~/skills/script/SKILL.md
Source commit b895ba75d6a6ebe6cb81a2b69cf8d9c1d440ba11
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 1,929
- Repository last updated
- Nov 8, 2026
- License
- MIT
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- ai Repository topic
- antygravity-ai Repository topic
- claudecode Repository topic
- codex Repository topic
- geminicli Repository topic
- skill Repository topic
- unity Repository topic
- unity3d Repository topic
- chatgpt Repository topic
- claude Repository topic
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 5,080 bytesreference/script_append.mddoc · 1,394 bytesreference/script_create.mddoc · 2,516 bytesreference/script_create_batch.mddoc · 1,610 bytesreference/script_delete.mddoc · 431 bytesreference/script_find_in_file.mddoc · 595 bytesreference/script_get_compile_feedback.mddoc · 638 bytesreference/script_get_info.mddoc · 533 bytesreference/script_list.mddoc · 391 bytesreference/script_move.mddoc · 598 bytesreference/script_read.mddoc · 258 bytesreference/script_rename.mddoc · 735 bytesreference/script_replace.mddoc · 857 bytes
Read excerpt
## Triggers
- Authoring or editing C# code
- Searching across scripts
- Refactoring file layout
- Checking compile errors
- 编写或编辑 C# 代码、跨脚本搜索、重构文件布局、检查编译错误
# Unity Script Skills
Create, edit, move and inspect C# scripts and get their compile result. Parameters come from the schema (recommend `includeSchema=true` or `/skills/schema?names=`), which notes the non-obvious ones — never from a skill's name. Execution and dryRun rules: root [SKILL.md](../../SKILL.md).
## Operating Mode
Read-only `SemiAuto` skills run directly in every mode: `script_read`, `script_list`, `script_find_in_file`, `script_get_info`, `script_get_compile_feedback`. All 7 writers — `script_create`, `script_create_batch`, `script_replace`, `script_append`, `script_rename`, `script_move`, `script_delete` — are `MayTriggerReload` + `RiskLevel:"high"` (a written `.cs` reloads the domain; `script_delete` is also `Delete`), so they are NeverInSemi: Approval **and** Auto return `MODE_FORBIDDEN`, and only Bypass or an Allowlist hit runs them. Never request a grant for them → [operating mode](../../references/protocol-operating-mode.md).