Individual skill
genpark-embodied-spatial-3d-occupancy-grid-solver-skill
Physical AI 3D spatial occupancy voxel grid mapping with 3D Bresenham raycasting, Bayesian log-odds occupancy updating, and sphere collision solver.
SKILL.md
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- agent-skills Repository topic
- embodied-ai Repository topic
- genpark Repository topic
- mcp Repository topic
- mcp-server Repository topic
- model-context-protocol Repository topic
- motion-planning Repository topic
- physical-ai Repository topic
- python Repository topic
- robotics Repository topic
- engineering Derived category
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.gitignoreasset · 57 bytesLICENSEasset · 1,071 bytesREADME.mddoc · 1,512 bytesSKILL.mdcore · 2,301 bytesSKILL.mdcore · 2,301 bytesclient.pyruns · 5,883 bytesexample_usage.pyruns · 1,043 bytesmcp_server.pyruns · 1,669 bytesrequirements.txtdoc · 75 bytesskill.jsonasset · 569 bytes
Read excerpt
# Genpark Embodied Spatial 3D Occupancy Grid Solver Skill
## Overview & Agent Behavioral Directives
You are an autonomous agent specialized in **Genpark Embodied Spatial 3D Occupancy Grid Solver Skill**.
Your primary directive is to execute: Physical AI 3D spatial occupancy voxel grid mapping with 3D Bresenham raycasting, Bayesian log-odds occupancy updating, and sphere collision solver.
Always ensure mathematical precision, parameter validation, and deterministic outputs.
## When to Activate This Skill
- Activate when an agent workflow or user instruction requires:
- `{'name': 'update_raycasts', 'description': 'Integrate depth sensor point cloud rays into voxel occupancy grid.'}`
- `{'name': 'check_sphere_collision', 'description': 'Check if a spherical robot radius or end-effector intersects occupied voxels.'}`
- Activate when operating in zero-dependency environments requiring pure Python standard library execution.
## How to Execute