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jaccen/Awesome-Gaussian-Skills
1000+ arXiv-verified 3DGS methods · 15 AI agent skills · MCP server (34 tools) · open ebook — the AI-native entry to 3D Gaussian Splatting research
History
Review weekly changes to SKILL.md before updating. Dates mark the weeks in which we observed each version; checks apply to the recorded commits.
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Verified commit 6dec9b7d8996cd27211f923fe5e2ee8c45825f0b
git clone --filter=blob:none --no-checkout https://github.com/jaccen/Awesome-Gaussian-Skills.git .hotskills/jaccen-awesome-gaussian-skills && git -C .hotskills/jaccen-awesome-gaussian-skills checkout --detach 6dec9b7d8996cd27211f923fe5e2ee8c45825f0b
# Copy each selected skill directory from .hotskills/jaccen-awesome-gaussian-skills into .claude/skills/<skill-name>/Heat
6.5- Star growth, last 7 daysNot available
- Star growth, last 24 hoursNot available
- Rank movement, last 7 daysNot available
- Commits, last 30 daysNot available
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Heat never changes the order by stars, and sponsorship never touches it. How heat works
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30-day change not yet available: not enough history.
Individual skills in this repository
- awesome-gaussian-skills
agent-router - 3dgs-articulated-reasoner
skills/3dgs-articulated-reasoner - 3dgs-code-reviewer
skills/3dgs-code-reviewer - 3dgs-compression-deploy
skills/3dgs-compression-deploy - 3dgs-engineering-guide
skills/3dgs-engineering-guide - 3dgs-experiment-planner
skills/3dgs-experiment-planner - 3dgs-mcp-renderer
skills/3dgs-mcp-renderer - 3dgs-method-compare
skills/3dgs-method-compare - 3dgs-paper-reader
skills/3dgs-paper-reader - 3dgs-spatial-agent
skills/3dgs-spatial-agent - 3dgs-training-debugger
skills/3dgs-training-debugger - 3dgs-visualizer
skills/3dgs-visualizer - cad-mesh-3dgs
skills/cad-mesh-3dgs - cg-paper-writing
skills/cg-paper-writing - nerf-to-3dgs-migrator
skills/nerf-to-3dgs-migrator - ontology
skills/ontology - patent-software-ip
skills/patent-software-ip - research-expert-team
skills/research-expert-team - super-agent
skills/super-agent
How it works
awesome-gaussian-skills
When your agent uses it
Umbrella router for the Awesome-Gaussian-Skills toolkit (github.com/jaccen/Awesome-Gaussian-Skills): 1011 indexed 3D Gaussian Splatting methods (904 with an arXiv ID) across 26 categories, 18 specialist sub-skills, a role-based research expert team (科研专家团, evidence-led review), and a spatial-intelligence / world-model / embodied-AI knowledge base. Routes idea evaluation, contribution analysis, critical review, editing, publication integrity, venue checks, experiment design and result analysis to the right role on demand; also handles method survey, citation verification and benchmark lookup. Use when any 3DGS / Gaussian Splatting / NeRF / spatial intelligence / world model / embodied AI / ontology / super-agent research or engineering task arises and it is unclear which sub-skill or knowledge base file to load. 3DGS科研/空间智能/世界模型/高斯泼溅/具身智能/专家团.
What it loads into context
Frontmatter
622 tokensAlways available to the agent
SKILL.md
3,878 tokensWhen the skill is activated
Reference documents
630,710 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 概述
- 数据源与路径
- 任务路由表
- 知识库使用(../references/ 目录)
- 引用准确性纪律(强制)
- 知识库更新
Files
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bytes../references/dynamic-datasets.mddoc8,724 bytes../references/embodied-spatial-intelligence-papers.mddoc22,523 bytes../references/experiments.mddoc6,794 bytes../references/methods-core.mddoc102,702 bytes../references/methods-semantic-editing.mddoc27,475 bytes../references/methods-systems-apps.mddoc44,839 bytes../references/paper-reading-knowledge-base.mddoc201,482 bytes../references/papers-collection.mddoc35,938 bytes../references/slat-unified-representation.mddoc3,356 bytes../references/terminology.mddoc8,263 bytes../references/venues.mddoc5,037 bytes../references/verification-report.mddoc11,532 bytes../references/world-models-spatial-intelligence.mddoc38,864 bytes../skills/3dgs-articulated-reasoner/SKILL.mddoc10,397 bytes../skills/3dgs-code-reviewer/SKILL.mddoc22,385 bytes../skills/3dgs-code-reviewer/references/bug-patterns.mddoc104,524 bytes../skills/3dgs-compression-deploy/SKILL.mddoc22,931 bytes../skills/3dgs-compression-deploy/references/compression-methods.mddoc18,643 bytes../skills/3dgs-engineering-guide/SKILL.mddoc6,949 bytes../skills/3dgs-engineering-guide/manifest.yamlasset1,821 bytes../skills/3dgs-engineering-guide/static/best-practices.mddoc5,299 bytes../skills/3dgs-engineering-guide/static/core-stance.mddoc2,207 bytes../skills/3dgs-engineering-guide/static/decision-trees.mddoc1,328 bytes../skills/3dgs-engineering-guide/static/gis-toolchain.mddoc5,134 bytes../skills/3dgs-engineering-guide/static/industry-landscape.mddoc6,791 bytes../skills/3dgs-engineering-guide/static/pitfalls.mddoc1,985 bytes../skills/3dgs-engineering-guide/static/reference-papers.mddoc6,605 bytes../skills/3dgs-engineering-guide/static/tech-stack.mddoc5,694 bytes../skills/3dgs-experiment-planner/SKILL.mddoc22,832 bytes../skills/3dgs-mcp-renderer/SKILL.mddoc29,109 bytes../skills/3dgs-mcp-renderer/references/code-first-examples.mddoc1,672 bytes../skills/3dgs-mcp-renderer/references/mcp-tools-spec.mddoc28,816 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bytes../skills/research-expert-team/references/3dgs-paper-blueprint.mddoc3,305 bytes../skills/research-expert-team/references/methodology-core.mddoc6,891 bytes../skills/research-expert-team/references/mp-3dgs.mddoc3,175 bytes../skills/research-expert-team/references/mp-aigc.mddoc2,340 bytes../skills/research-expert-team/references/mp-ontology.mddoc2,478 bytes../skills/research-expert-team/references/mp-spatial.mddoc3,547 bytes../skills/research-expert-team/references/mp-super-agents.mddoc5,270 bytes../skills/super-agent/SKILL.mddoc5,849 bytes
Read SKILL.md
# Awesome Gaussian Skills — 总路由
## 概述
本技能是 [Awesome-Gaussian-Skills](https://github.com/jaccen/Awesome-Gaussian-Skills) 工具包的总入口与调度器。当前基线(**2026-10-21 快照**,`data/methods.json` 的 `generated_at`):
- **方法知识库**:`data/methods.json` **1011 条方法**,其中 **904 条带 arXiv ID**,覆盖 **26 个类目**;每条含 arXiv ID、venue、年份、类目、核心创新点、代码链接
- **18 个子技能**:覆盖 3DGS 科研与工程全流程(读论文 → 方法对比 → 实验设计 → 代码审查 → 训练调试 → 可视化 → 论文写作 → 专利 → 本体 → 超级智能体 → MCP 渲染)
- **科研专家团**(`research-expert-team` **v2.0.0**,2026-10-21 评审):R1–R9 九类**检查角色按需取用**(不强制九阶段流水线,短问题不需要九阶段报告),以「证据台账」纪律约束每条关键论断——arXiv 标题匹配只验证元数据,不验证录用/性能/可复现;自带「本体与知识表示 / 超级智能体 / AIGC 内容生成」三个前沿方向的一手案例索引(`mp-*.md`,已改为 primary-source case index,不再声称"库内 N 个方法")
- **知识库快照**:本技能包内含 30 个参考文件(方法全库、九簇深度笔记、写作能力库、验证引用、世界模型、具身智能、期刊分区、基准与数据集等)
- **配套资源**:在线交互式方法检索器、开源书籍《Spatial & Embodied Intelligence》、benchmark 数据
本技能的职责是:**判断任务类型 → 路由到正确的子技能、专家角色或知识库文件**,并强制执行引用准确性纪律。
View the complete source on GitHub3dgs-articulated-reasoner
When your agent uses it
3DGS Articulated Object Reasoning & Digital Twin Agent. Reason about articulated objects in 3DGS scenes: extract part structure, infer kinematic constraints, generate interactive digital twins. Use when: articulated object, digital twin, part structure, kinematic chain, URDF, interactive 3DGS, part-aware rendering, articulated manipulation, joint estimation, part segmentation 3DGS, ArtiSplat, ArtiTwinSplat, articulated reconstruction.
What it loads into context
Frontmatter
316 tokensAlways available to the agent
SKILL.md
2,549 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Instructions
- Reference Data
- Validation Checklist
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
SKILL.mdcore10,397 bytesSKILL.mdcore10,397 bytesSKILL.mdcore10,397 bytes
Read SKILL.md
# 3DGS Articulated Reasoner
Reason about articulated objects within 3DGS scenes: extract part structure, infer kinematics, build interactive digital twins.
## Capabilities
1. **Part Structure Extraction**: Given a 3DGS scene containing articulated objects (furniture, vehicles, tools), identify part boundaries and segment Gaussians into movable/ fixed groups.
2. **Kinematic Inference**: Estimate joint types (revolute, prismatic, fixed) and axes from multi-view observation or user specification. Output URDF-compatible kinematic tree.
3. **Part-Aware Compositing**: Apply part-aware alpha-compositing that penalizes inter-part penetration at boundaries (inspired by Innovation I-01 in the knowledge base).
4. **Digital Twin Generation**: Produce an interactable digital twin where Agent commands (open, rotate, slide) drive real-time Gaussian deformation.
5. **Simulation-Ready Export**: Export articulated 3DGS scenes to simulation frameworks (MuJoCo, Isaac Sim) with preserved visual fidelity.
## Instructions
View the complete source on GitHub3dgs-code-reviewer
When your agent uses it
Review and author 3DGS implementation code for correctness, performance, and best practices. Covers CUDA kernels, rendering pipeline, training loop, loss functions, gsplat/Nerfstudio migration, large-scale engineering, AI/LLM fusion, differentiable physics, web/mobile deployment, and general graphics math. Detects 164 known bug patterns including compression, forensics, SLAM, feed-forward, method-specific failures, environment/compilation, code authoring, and graphics math errors. Use when: reviewing or writing 3DGS/Gaussian Splatting CUDA code, debugging rendering artifacts, optimizing 3DGS training pipelines, checking loss function implementations, migrating between backends, deploying to web/mobile, 代码审查/3DGS调试/性能优化/代码撰写/图形学代码审查.
What it loads into context
Frontmatter
545 tokensAlways available to the agent
SKILL.md
5,345 tokensWhen the skill is activated
Reference documents
23,532 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Review Checklist
- Output Format
- Code Authoring Guidelines (New in v3.0.0)
- Graphics Code Review Checklist (New in v3.0.0)
- Rules
- Self-Check Loop (Mandatory After Each Review)
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
- Reference implementation checks
Files
SKILL.mdcore22,385 bytesSKILL.mdcore22,385 bytesSKILL.mdcore22,385 bytesreferences/bug-patterns.mddoc104,524 bytes
Read SKILL.md
# 3DGS Code Reviewer
You are a senior graphics engineer and 3DGS implementation expert. Review code for correctness, performance, and adherence to best practices in 3D Gaussian Splatting implementations.
## Capabilities
- Review CUDA rendering kernels for correctness and performance
- Identify common 3DGS implementation pitfalls (164 known bug patterns)
- Validate loss function implementations
- Check training pipeline correctness
- Suggest performance optimizations
- Debug rendering artifacts by analyzing code
- **Author new 3DGS code** following best practices and anti-pattern avoidance
- Review general graphics/computer-graphics code (matrix math, coordinate systems, shaders)View the complete source on GitHub3dgs-compression-deploy
When your agent uses it
3DGS compression-to-deployment pipeline: quantization (scalar/VQ/mixed-precision), pruning (coreset/adaptive/variational/merge/Bayesian), progressive streaming & LoD, Web/WebGPU/mobile deployment, hardware acceleration (Tensor Core/GEMM/FPGA/ASIC), training-free semantic compression. Covers 53+ methods across 6 compression categories. Use when: compressing 3DGS models, deploying 3DGS to web/mobile/edge, selecting quantization bit-width, designing streaming pipelines, 3DGS压缩/量化/剪枝/部署/流式传输/移动端/硬件加速.
What it loads into context
Frontmatter
389 tokensAlways available to the agent
SKILL.md
6,155 tokensWhen the skill is activated
Reference documents
5,527 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Compression Pipeline
- Step 1: Analysis
- Step 2: Compression Strategy Selection
- Step 3: Quantization
- Step 4: Pruning
- Step 5: Vector Quantization
- Step 6: Streaming & LoD
- Step 7: Deployment
- Hardware Acceleration
- Methods Quick Reference
- Output Format
- Rules
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
SKILL.mdcore22,931 bytesSKILL.mdcore22,931 bytesSKILL.mdcore22,931 bytesreferences/compression-methods.mddoc18,643 bytes
Read SKILL.md
# 3DGS Compression & Deployment
> End-to-end pipeline from raw 3DGS model to deployed application. Covers 6 compression categories + 4 deployment targets + hardware acceleration.
## Capabilities
- Analyze 3DGS model attributes (position, SH, opacity, scale, rotation) and recommend compression strategy
- Select quantization method and bit-width per attribute (scalar, VQ, mixed-precision)
- Design pruning pipeline (coreset, adaptive, variational, merge-based)
- Plan VQ codebook architecture and residual coding
- Architect progressive streaming and LoD systems (static and 4D dynamic)
- Guide platform-specific deployment (WebGL, WebGPU, iOS/Android, desktop)
- Evaluate hardware acceleration paths (Tensor Core, GEMM, FPGA, ASIC)
- Estimate compression ratio, quality loss, and rendering speed for each method combinationView the complete source on GitHub3dgs-engineering-guide
When your agent uses it
Guide for deploying 3DGS from research to production: 10 industry verticals, engineering stack, GIS toolchain solutions, cross-platform deployment, and common pitfalls. References 1050 methods. Use when: deploying 3DGS to production or industry, selecting tools/pipeline/platform, troubleshooting engineering problems (OOM, artifacts, platform lock-in), integrating 3DGS with GIS/BIM/ROS2/game engines, 3DGS部署/高斯泼溅工程化/3DGS生产环境/工程指南.
What it loads into context
Frontmatter
307 tokensAlways available to the agent
SKILL.md
1,594 tokensWhen the skill is activated
Reference documents
9,987 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Step 1 — Detect Request Axes
- Step 2 — Load Required Fragments
- Step 3 — Execute Engineering Guidance
- Cross-Skill Routing
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
SKILL.mdcore6,949 bytesSKILL.mdcore6,949 bytesmanifest.yamlasset1,821 bytesstatic/best-practices.mddoc5,299 bytesstatic/core-stance.mddoc2,207 bytesstatic/decision-trees.mddoc1,328 bytesstatic/gis-toolchain.mddoc5,134 bytesstatic/industry-landscape.mddoc6,791 bytesstatic/pitfalls.mddoc1,985 bytesstatic/reference-papers.mddoc6,605 bytesstatic/tech-stack.mddoc5,694 bytes
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# 3DGS Engineering Guide (Router)
> **Architecture**: Axis-driven static/dynamic router. Do NOT try to apply the engineering guidance from memory or from this router alone. Always load fragments from disk as described below.
## Step 1 — Detect Request Axes
Analyze the user's request to determine axis values:
### Axis: domain
| User Intent | domain value |
|-------------|-------------|
| Autonomous driving simulation, sensor sim | autonomous-driving |
| Digital twin, smart city, GIS | digital-twin |
| Cultural heritage, museum, 3D archiving | culture |View the complete source on GitHub3dgs-experiment-planner
When your agent uses it
Design rigorous experiments for 3DGS research papers. Recommends datasets, baselines, metrics, ablation matrices. Targets CVPR/ICCV/ECCV/SIGGRAPH/TVCG. Use when: designing experiments for a 3DGS paper, selecting datasets/baselines/metrics, planning ablation studies, addressing reviewer concerns on experiments, 3DGS实验设计/消融实验/基线选择.
What it loads into context
Frontmatter
364 tokensAlways available to the agent
SKILL.md
5,652 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Workflow
- Output Format
- Rules
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
SKILL.mdcore22,832 bytesSKILL.mdcore22,832 bytes
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# 3DGS Experiment Planner
You are an experienced 3DGS researcher who has served on program committees of CVPR, ICCV, ECCV, and SIGGRAPH. Design experiments that will satisfy rigorous reviewers.
## Capabilities
- Recommend datasets and baselines based on method characteristics
- Design comprehensive ablation study matrices
- Suggest evaluation metrics and analysis frameworks
- Plan paper figures and visualizations
- Address common reviewer concerns proactively
## Workflow
View the complete source on GitHub3dgs-mcp-renderer
When your agent uses it
MCP protocol integration with 3DGS rendering pipeline: Agent-controlled Three.js/WebGPU rendering, voice-driven scene reconstruction, real-time parameter manipulation, light tracing backend. Use when: MCP rendering, agent-controlled 3DGS, voice-driven reconstruction, real-time 3DGS editing, Three.js 3DGS, WebGPU Gaussian splatting, interactive rendering control, speech-to-3D, light tracing, HiGS accelerated rendering.
What it loads into context
Frontmatter
224 tokensAlways available to the agent
SKILL.md
6,967 tokensWhen the skill is activated
Reference documents
9,188 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Architecture
- Spec-First Sculpting Pipeline (v0.9.0)
- Code-First Rendering Philosophy (v0.9.0)
- SLAT Latent Editing (v1.0.0)
- Cross-Scene Latent Transfer & Interpolation (v1.1.0)
- MCP Tools Specification
- Voice Intent Mapping
- Voice-Driven Reconstruction Flow
- Implementation Stack
- Renderer Backend Details
- Known Limitations
- Roadmap
- Rules
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
../../references/slat-unified-representation.mddoc3,356 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesSKILL.mdcore29,109 bytesreferences/code-first-examples.mddoc1,672 bytesreferences/mcp-tools-spec.mddoc28,816 bytesreferences/renderer-backends.mddoc1,427 bytes
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> Representation boundary: read `../../references/slat-unified-representation.md` before claiming learned encoding or conversion capabilities. The toolkit voxel prototype is not TRELLIS; arbitrary-format encoding, CAD decoding and additive loss guarantees are not established.
# 3DGS MCP Renderer — Agent-3DGS Interaction via MCP Protocol
Prototype specification for integrating MCP (Model Context Protocol) with 3DGS rendering pipelines, enabling AI Agents to directly manipulate Three.js/3DGS rendering parameters and achieve voice-driven 3D scene reconstruction.
## Architecture
```
┌─────────────┐ ┌─────────────┐ ┌──────────────────┐ ┌──────────────────┐
│ Voice/Text │────▶│ Agent │────▶│ MCP Server │────▶│ 3DGS Renderer │
│ (Whisper/ │ │ (Claude/ │ │ (Node.js/ │ │ (Three.js/ │
│ Prompt) │ │ TeleClaw) │ │ Python) │ │ WebGPU/HiGS/ │View the complete source on GitHub3dgs-method-compare
When your agent uses it
Compare 3D Gaussian Splatting variants across 11 dimensions. Built-in knowledge of 1050 methods across 26 categories. Supports axis-driven fragment loading for efficient context usage. Use when: comparing 3DGS methods or variants, analyzing trade-offs between Gaussian Splatting approaches, generating comparison tables for 3DGS papers, finding the best 3DGS method for a scenario, 检索3DGS方法对比/3D高斯泼溅方法比较.
What it loads into context
Frontmatter
264 tokensAlways available to the agent
SKILL.md
1,432 tokensWhen the skill is activated
Reference documents
14,547 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Step 1 — Detect Request Axes
- Step 2 — Load Required Fragments
- Step 3 — Execute Comparison
- Cross-Skill Routing
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
SKILL.mdcore6,242 bytesSKILL.mdcore6,242 bytesmanifest.yamlasset1,034 bytesstatic/core-stance.mddoc3,584 bytesstatic/methods-application.mddoc13,245 bytesstatic/methods-core.mddoc9,235 bytesstatic/methods-dynamic.mddoc11,026 bytesstatic/methods-geometry.mddoc3,660 bytesstatic/methods-semantic.mddoc9,444 bytesstatic/methods-slam.mddoc3,489 bytesstatic/output-rules.mddoc1,344 bytes
Read SKILL.md
# 3DGS Method Comparison Engine (Router)
> **Architecture**: Axis-driven static/dynamic router. Do NOT try to apply the comparison logic from memory or from this router alone. Always load fragments from disk as described below.
## Step 1 — Detect Request Axes
Analyze the user's request to determine axis values:
### Axis: category
| User Intent | category value |
|-------------|---------------|
| Foundation/baseline methods, opacity, compression | core |
| Surface reconstruction, geometry, text-to-3D generation | geometry |
| Language features, semantic, feed-forward inference | semantic |View the complete source on GitHub3dgs-paper-reader
When your agent uses it
Read and summarize 3DGS research papers. Extracts method architecture, innovations, experimental results from arXiv or local PDFs. Structured output with tables. Knowledge of 1050 methods across 26 categories. Use when: reading or analyzing a 3DGS/NeRF paper, extracting method details from arXiv PDF, summarizing 3D reconstruction research, 读论文/3DGS论文分析/文献总结.
What it loads into context
Frontmatter
280 tokensAlways available to the agent
SKILL.md
2,881 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Workflow
- Domain Knowledge Rules
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
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# 3DGS Paper Reader
You are a senior 3D computer vision researcher specializing in 3D Gaussian Splatting and neural radiance fields. Your task is to read and analyze research papers in this domain.
## Capabilities
- Parse and analyze 3DGS / NeRF / 3D reconstruction papers from arXiv or local files
- Extract structured information: method, innovation, experiments, limitations
- Generate publication-quality summaries with comparison tables
- Identify relationships to prior work and positioning in the research landscape
## Workflow
### Step 1: Source AcquisitionView the complete source on GitHub3dgs-spatial-agent
When your agent uses it
3DGS/CAD/Mesh domain-specific spatial intelligence agent: scene-level reasoning, CAD-in-the-loop parametric extraction, multi-modal 3D interaction, geometry-opacity decoupling, reflective material handling. Use when: 3D scene understanding, object part reasoning, CAD extraction from 3DGS, parametric model from Gaussian splats, interactive 3D editing, spatial reasoning over reconstructed scenes, articulation discovery, material inference, geometry opacity decoupling, reflective transparent object reconstruction, mesh generation from 3DGS.
What it loads into context
Frontmatter
352 tokensAlways available to the agent
SKILL.md
4,789 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Core Knowledge: Representation Bridge
- Agent Workflow
- Decision Flow
- Key Method Cross-References
- Bug Patterns Specific to Spatial Agent
- Rules
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
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# 3DGS Spatial Intelligence Agent
You are a domain-specific spatial intelligence agent at the intersection of 3D Gaussian Splatting, CAD modeling, and mesh processing. You bridge unstructured 3DGS scene representations with structured geometric understanding, enabling Agent-driven 3D scene reasoning, parametric extraction, and interactive editing.
## Capabilities
1. **Scene-Level Reasoning**: Given a reconstructed 3DGS scene, infer object parts, materials, articulation structure
2. **CAD-in-the-Loop**: Integrate build123d/Open Cascade for parametric model extraction from 3DGS
3. **Multi-Modal I/O**: Accept text/prompt input and produce parameterized CAD models or 3DGS scene edits
4. **Articulation Discovery**: Identify articulated object structure from Gaussian grouping patterns
5. **Material Inference**: Infer material properties (metallic, roughness, transparency) from SH coefficients and Gaussian density
## Core Knowledge: Representation Bridge
View the complete source on GitHub3dgs-training-debugger
When your agent uses it
Diagnose and fix 3DGS training-time failures: NaN losses, OOM crashes, divergent optimization, floater artifacts, densification failures, hyperparameter sensitivity. Covers runtime debugging for vanilla 3DGS and 50+ novel methods (deformable, MoE, physics-based, feed-forward). Detects 60 runtime failure patterns. Use when: 3DGS training crashes or produces poor results, loss is NaN/Inf, VRAM exhaustion, Gaussians explode or vanish, densification not working, convergence stalls, 训练调试/显存溢出/训练发散/浮点伪影.
What it loads into context
Frontmatter
384 tokensAlways available to the agent
SKILL.md
7,110 tokensWhen the skill is activated
Reference documents
13,633 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Relationship to Other Skills
- Section 1: Training Monitoring Checklist
- Section 2: Failure Diagnosis Decision Tree
- Section 3: OOM & Memory Management
- Section 4: Artifact Diagnosis Catalog
- Section 5: Hyperparameter Tuning Guide
- Section 6: Convergence Analysis
- Section 7: Distributed & Multi-GPU Training
- Section 8: Checkpoint & Resume
- Section 9: Novel Method Training Stability
- Section 10: Training Runtime Bug Patterns
- Self-Check Loop
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
SKILL.mdcore28,523 bytesSKILL.mdcore28,523 bytesSKILL.mdcore28,523 bytesreferences/convergence-trajectories.mddoc7,293 bytesreferences/runtime-bug-patterns.mddoc32,027 bytesreferences/vram-gpu-table.mddoc8,711 bytes
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# 3DGS Training Debugger
You are a senior 3DGS engineer who has trained hundreds of Gaussian Splatting models across vanilla 3DGS, deformable GS, feed-forward GS, SLAM-GS, and physics-based GS pipelines. Diagnose and fix training-time failures systematically.
## Capabilities
- Diagnose training crashes (OOM, NaN/Inf loss, CUDA errors) with root-cause analysis
- Identify convergence failures (stalls, divergence, premature plateau)
- Debug densification failures (over/under-triggering, positional gradient issues)
- Diagnose visual artifacts from training logs (floaters, blur, ghosting, holes)
- Recommend hyperparameter adjustments with expected impact
- Guide distributed/multi-GPU training setup and debugging
- Troubleshoot checkpoint save/resume issues
- Address novel method stability (deformable GS, MoE-GS, physics-based GS, feed-forward GS)View the complete source on GitHub3dgs-visualizer
When your agent uses it
Generate publication-quality visualizations for 3DGS research: radar charts, comparison tables, method timelines. Static (PDF/PNG) and interactive (HTML) output. Use when: creating comparison charts for 3DGS papers, visualizing method capabilities, generating method timelines or radar plots, 3DGS可视化/论文配图/方法对比图表.
What it loads into context
Frontmatter
256 tokensAlways available to the agent
SKILL.md
4,373 tokensWhen the skill is activated
Reference documents
125,690 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Data Sources
- Visualization 1: Radar Charts (Method Capability Comparison)
- Visualization 2: Comparison Tables (Visual Performance Tables)
- Visualization 3: Method Timelines (3DGS Evolution)
- Workflow
- Pre-built Presets
- Integration
- Rules
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
../../references/3dgs-methods-overview.mddoc229,039 bytes../../references/baselines.mddoc4,769 bytes../../references/experiments.mddoc6,794 bytes../../references/methods-core.mddoc102,702 bytes../../references/methods-semantic-editing.mddoc27,475 bytes../../references/methods-systems-apps.mddoc44,839 bytesSKILL.mdcore16,687 bytesSKILL.mdcore16,687 bytesSKILL.mdcore16,687 bytesSKILL.mdcore16,687 bytesSKILL.mdcore16,687 bytesSKILL.mdcore16,687 bytesSKILL.mdcore16,687 bytes
Read SKILL.md
# 3DGS Visualizer — Publication-Quality Research Visualizations
Generate publication-quality charts for 3DGS method landscape comparison and evolution tracking.
## Capabilities
- **Radar Charts**: Multi-dimensional method capability comparison
- **Comparison Tables**: Visual performance/efficiency tables with highlighting
- **Method Timelines**: Chronological evolution showing trends and paradigm shifts
- **Dual Output**: Static (PDF/PNG via matplotlib) and interactive HTML (via plotly)
## Data Sources
| File | Content |View the complete source on GitHubcad-mesh-3dgs
When your agent uses it
Bridge CAD, Mesh, and 3DGS representations via the SLAT unified encode-decode framework. Covers mesh↔3DGS conversion, surface extraction, CAD reverse engineering, B-rep/parametric reconstruction, NL-driven assembly, TetSphere physics bridge, PBR material generation. Analyzes 40+ methods. Use when: converting mesh to/from 3DGS, extracting surfaces from Gaussian splats, reverse engineering CAD from 3DGS, NL-driven CAD assembly, B-rep reconstruction, TetSphere physics simulation, mesh↔3DGS转换/CAD逆向/曲面提取/参数化重建.
What it loads into context
Frontmatter
347 tokensAlways available to the agent
SKILL.md
5,789 tokensWhen the skill is activated
Reference documents
7,947 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Capabilities
- Section 0: SLAT — The Unified Conversion Framework
- Core Knowledge: Representation Spectrum
- Section 1: Mesh → 3DGS Conversion
- Section 2: 3DGS → Mesh Extraction
- Section 3: Mesh-Adsorbed & Hybrid Representations
- Section 4: CAD Reverse Engineering with 3DGS
- Section 5: Common Pitfalls & Debugging
- Section 6: Parametric CAD → 3DGS Pipeline (build123d Integration)
- Section 7: Methods Database
- Output Format
- Rules
- New Methods (v1.6.0 — July 2026)
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
../../references/slat-unified-representation.mddoc3,356 bytesSKILL.mdcore24,481 bytesSKILL.mdcore24,481 bytesreferences/build123d-pipeline.mddoc8,783 bytesreferences/conversion-examples.mddoc4,562 bytesreferences/methods-database.mddoc15,524 bytesreferences/output-templates.mddoc1,203 bytes
Read SKILL.md
> Representation boundary: read `../../references/slat-unified-representation.md` before claiming learned encoding or conversion capabilities. The toolkit voxel prototype is not TRELLIS; arbitrary-format encoding, CAD decoding and additive loss guarantees are not established.
# CAD & Mesh × 3DGS Bridge
You are a senior researcher at the intersection of CAD/CAM, geometric processing, and neural rendering (3DGS/NeRF). You have deep knowledge of how structured geometric representations (B-rep, mesh, point cloud) relate to and can be converted to/from 3D Gaussian Splatting representations. Help users navigate the mesh↔3DGS pipeline, design methods that combine CAD priors with 3DGS, and troubleshoot geometry-related issues in 3DGS reconstruction.
## Capabilities
- Analyze mesh↔3DGS conversion methods and recommend the right approach
- Guide surface extraction from trained 3DGS models
- Advise on CAD reverse engineering pipelines using 3DGS
- Compare geometry quality across mesh, surfel, and Gaussian representations
- Debug common issues in mesh-Gaussian hybrid methodsView the complete source on GitHubcg-paper-writing
When your agent uses it
Academic paper writing for 3D vision, computer graphics, CAD, and 3D understanding. Covers NeRF, 3DGS, SLAM, point cloud, 3D shape, CAD modeling. Supports CVPR/ICCV/ECCV/SIGGRAPH venues and Chinese core journals (17 journal-specific format specs). Multi-agent adversarial review, citation integrity gates, style calibration, paper novelty/industry-value evaluation, pre-submission format audit, experiment claim verification. Use when: writing or revising a CG/3D vision paper, drafting abstract/intro/method/experiments, running adversarial review or citation integrity check, calibrating writing style to a venue, evaluating paper value, 写论文/写paper/CG论文/计算机学报投稿/软件学报投稿/图形学学报投稿/自动化学报投稿/中文核心期刊.
What it loads into context
Frontmatter
1,342 tokensAlways available to the agent
SKILL.md
7,459 tokensWhen the skill is activated
Reference documents
128,399 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Evidence-first operating contract
- Step 1 — Detect Request Axes
- Step 2 — Load Required Fragments
- Step 3 — Execute Writing Task
- Rules
- Red Lines
- Extension Protocol — 新增中文期刊专项(Add a New Journal Venue)
- Cross-Skill Routing
- Related Skills
- Guardrail: Do Not Apply From Memory
Scripts executed separately
../../scripts/audit_manuscript_citations.py../../scripts/scan_skill_privacy.py
Files
../../scripts/audit_manuscript_citations.pyruns4,403 bytes../../scripts/scan_skill_privacy.pyruns2,381 bytesSKILL.mdcore30,089 bytesSKILL.mdcore30,089 bytesSKILL.mdcore30,089 bytesmanifest.yamlasset7,753 bytesreferences/3dgs-citation-audit.mddoc2,681 bytesreferences/3dgs-domain-venues.mddoc11,973 bytesreferences/3dgs-paper-knowledge.mddoc27,535 bytesreferences/aas-format.mddoc5,842 bytesreferences/caai-format.mddoc4,753 bytesreferences/ccf-international-journals.mddoc18,171 bytesreferences/ccf-journal-catalog.mddoc13,398 bytesreferences/chinese-venue-routing-by-domain.mddoc10,557 bytesreferences/cjc-format.mddoc13,904 bytesreferences/cjig-format.mddoc5,074 bytesreferences/core-stance.mddoc2,430 bytesreferences/crad-format.mddoc4,941 bytesreferences/domain-evidence-review.mddoc5,323 bytesreferences/domain-exemplar-templates.mddoc25,378 bytesreferences/exemplar-deconstruction-sop.mddoc8,827 bytesreferences/experiment-claim-verification.mddoc11,310 bytesreferences/experiment-design-protocol.mddoc11,307 bytesreferences/experiment-scale-thresholds.mddoc3,999 bytesreferences/figure-design-protocol.mddoc6,712 bytesreferences/idea-evaluation.mddoc3,796 bytesreferences/jcad-format.mddoc11,733 bytesreferences/jcis-format.mddoc4,801 bytesreferences/jos-format.mddoc11,778 bytesreferences/jsjy-format.mddoc4,736 bytesreferences/jsjyyj-format.mddoc4,791 bytesreferences/jskx-format.mddoc4,714 bytesreferences/latex-source-hygiene.mddoc4,394 bytesreferences/literature-search-protocol.mddoc4,427 bytesreferences/markdown-draft-format-audit.mddoc10,203 bytesreferences/paper-evaluation-framework.mddoc31,267 bytesreferences/paper-skeleton-protocol.mddoc4,859 bytesreferences/polishing-protocol.mddoc5,645 bytesreferences/pra-format.mddoc4,847 bytesreferences/rebuttal-protocol.mddoc5,526 bytesreferences/reference-freshness-policy.mddoc8,583 bytesreferences/review-integrity.mddoc4,645 bytesreferences/review-schedule.mddoc3,383 bytesreferences/reviewer-perspective.mddoc18,966 bytesreferences/robot-format.mddoc4,770 bytesreferences/scis-format.mddoc5,003 bytesreferences/symbols-terminology.mddoc4,571 bytesreferences/top-journal-strategy.mddoc3,822 bytesreferences/top-paper-patterns.mddoc15,474 bytesreferences/txxb-format.mddoc4,646 bytesreferences/vciba-format.mddoc4,786 bytesreferences/venue-formats.mddoc5,901 bytesreferences/vrih-format.mddoc4,732 bytesreferences/writing-abstract-intro.mddoc5,492 bytesreferences/writing-chinese-journal.mddoc9,823 bytesreferences/writing-experiments.mddoc8,113 bytesreferences/writing-patterns-from-top-papers.mddoc13,470 bytesreferences/writing-related-method.mddoc3,042 bytes
Read SKILL.md
# CG Paper Writing Engine (Router)
## Evidence-first operating contract
Use this skill to improve research clarity, auditability and writing efficiency. Do not promise acceptance, predict acceptance probabilities from self-scores, or imply that simulated roles are actual journal reviewers. For conflicts among fragments, this contract and `references/review-integrity.md` take precedence over historical templates and scoring heuristics.
Start from the supplied artifacts: manuscript/version, research question, contribution type, target venue/year/track, available results and requested deliverable. Proceed with a bounded draft when inputs are incomplete; label missing evidence rather than inventing it. A focused edit does not require a full submission audit. Only certify submission readiness for checks actually completed.
For methods, experiments, novelty assessment and full-paper review, load [domain-evidence-review.md](references/domain-evidence-review.md). For Nature-family targeting, also load [top-journal-strategy.md](references/top-journal-strategy.md); resolve the exact journal and article type before applying its requirements.
Templates are optional rhetorical examples, not evidence or mandatory contribution counts. Public-paper critique and author-owned mock review differ from confidential assigned peer review: verify the venue's current AI/confidentiality rules before accepting review materials; do not process prohibited confidential submissions or generate prohibited official review content.
> **Architecture**: Axis-driven static/dynamic router. Do NOT try to apply the writing logic from memory or from this router alone. Always load fragments from disk as described below.
View the complete source on GitHubnerf-to-3dgs-migrator
When your agent uses it
Migrate NeRF-based methods to 3DGS via the SLAT unified encode-decode framework. Analyzes component compatibility, provides code templates, identifies issues. Covers encoding, deformation, appearance, geometry. Use when: migrating NeRF method to 3DGS, comparing NeRF vs 3DGS components, designing hybrid NeRF-3DGS approaches, NeRF迁移3DGS/高斯泼溅转换/代码模板.
What it loads into context
Frontmatter
285 tokensAlways available to the agent
SKILL.md
4,186 tokensWhen the skill is activated
Reference documents
670 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Core Paradigm Differences
- SLAT: Why NeRF→3DGS Migration Works
- Migration Workflow
- Output Format
- Knowledge Base
- Rules
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
../../references/slat-unified-representation.mddoc3,356 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytesSKILL.mdcore17,513 bytes
Read SKILL.md
> Representation boundary: read `../../references/slat-unified-representation.md` before claiming learned encoding or conversion capabilities. The toolkit voxel prototype is not TRELLIS; arbitrary-format encoding, CAD decoding and additive loss guarantees are not established.
# NeRF-to-3DGS Migration Guide
You are a 3D reconstruction expert with deep knowledge of both NeRF and 3D Gaussian Splatting paradigms. Help users migrate their NeRF-based methods to 3DGS, or design new methods that combine insights from both.
## Core Paradigm Differences
Before any migration, understand these fundamental differences:
| Aspect | NeRF | 3DGS |
|--------|------|------|
| Representation | Continuous (MLP + volumetric) | Discrete (explicit Gaussians) |View the complete source on GitHubontology
When your agent uses it
Build and reason over ontologies & structured knowledge representations for 3D/spatial domains: ontology-grounded scene representation, 3D scene graph construction, knowledge-graph-augmented reasoning, neuro-symbolic spatial reasoning, and robot-ontology population. Backed by a 12-method 'Ontology & Knowledge Representation' knowledge base. Use when: designing scene graphs or spatial ontologies, connecting 3DGS scenes to knowledge graphs, neuro-symbolic spatial reasoning, LLM-assisted ontology construction, 本体工程/知识图谱/场景图/神经符号推理.
What it loads into context
Frontmatter
134 tokensAlways available to the agent
SKILL.md
1,256 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 1. Representation Selection
- 2. Reasoning over Structured Spatial Knowledge
- 3. Ontology Construction & Population
- 4. Design Rules
- 5. Red Lines
- 6. Related Skills
Files
SKILL.mdcore5,316 bytesSKILL.mdcore5,316 bytes
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# Ontology & Knowledge Representation for 3D Domains
> Scope: ontology engineering and structured knowledge representations applied to 3D scenes, robots, and spatial reasoning.
> Knowledge base: 12 indexed methods in the **Ontology & Knowledge Representation** category (`data/methods.json`, single source of truth — always re-query, never answer from memory).
## 1. Representation Selection
| Need | Representation | Library exemplar |
|------|----------------|------------------|
| Structured scene memory that updates with change | Dynamic 3D Gaussian scene graph | DynamicGSG [arXiv:2502.15309] |
| Cross-scene unification of 3DGS maps | 3D scene graph registration | Graph-GSReg [arXiv:2606.29782] |
| Grounded, scalable long-horizon planning | Ontology-grounded scene representation | OntoPlan [arXiv:2610.07649] |
| End-to-end scene graph without pipelines | Direct 3D scene graph writing | GraphWrit3R [arXiv:2609.31595] |
| Open-plan environments (no wall heuristics) | Task/prior-driven probabilistic scene graphs | Prior-SG [arXiv:2608.06170] |View the complete source on GitHubpatent-software-ip
When your agent uses it
Generate CN patent docs (claims, specification, abstract) and software copyright materials from AI/big-data project code or docs. Covers 7 AI domains + big data, 11 claim templates, auto domain detection, desensitization, prior-art search, and self-check. Use when: drafting CN patents from AI code/docs, generating software copyright materials, prior-art search for AI inventions, 专利撰写/软件著作权/AI知识产权/脱敏处理.
What it loads into context
Frontmatter
312 tokensAlways available to the agent
SKILL.md
4,201 tokensWhen the skill is activated
Reference documents
16,932 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Triggers
- Overall Flow
- Phase A: Requirement Diagnosis
- AI Domain Taxonomy
- Phase B: Project Analysis
- Phase C1: Patent Application
- Phase C2: Software Copyright
- Knowledge Index
- 3DGS Patentable Innovation Examples (CVPR 2026)
- Phase D: Iterative Correction
- Output
- Quick Reference: 8 High-Risk Rejection Patterns
- Red Lines
- Related Skills
- Guardrail: Do Not Apply From Memory
Files
SKILL.mdcore17,430 bytesSKILL.mdcore17,430 bytesSKILL.mdcore17,430 bytesSKILL.mdcore17,430 bytesSKILL.mdcore17,430 bytesSKILL.mdcore17,430 bytesreferences/ai-patent-claims-guide.mddoc22,497 bytesreferences/ai-patent-special.mddoc17,726 bytesreferences/ai-software-copyright-guide.mddoc16,364 bytes
Read SKILL.md
# Patent & Software Copyright Generation (AI + Big Data)
Generate CNIPA invention patent documents or CPCC software copyright materials from AI / big-data project code, design docs, and research papers.
**Covers 7 AI domains + Big Data (23 sub-directions), 11 claim templates.**
Full version (Chinese, with Word/PPT output): see `AI-Copyright-Skill` project.
## Triggers
patent / claims / specification / software copyright / disclosure / IP application / paper-to-patent / `/patent-software-ip`
## Overall Flow
View the complete source on GitHubresearch-expert-team
When your agent uses it
Evidence-led research assistance for 3DGS, spatial intelligence and agent papers: evaluate an idea, locate related work, plan experiments, interpret results, review a draft, improve prose and check venue requirements. Use for 科研专家团、选题评估、创新点分析、实验设计、结果分析、模拟审稿、论文润色和投稿检查。
What it loads into context
Frontmatter
119 tokensAlways available to the agent
SKILL.md
1,607 tokensWhen the skill is activated
Reference documents
5,445 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- Start with the actual task
- Choose the relevant roles
- Evidence ledger
- Experiments and comparisons
- Review and release checks
- Supporting skills and examples
Files
SKILL.mdcore8,072 bytesSKILL.mdcore8,072 bytesSKILL.mdcore8,072 bytesreferences/3dgs-paper-blueprint.mddoc3,305 bytesreferences/methodology-core.mddoc6,891 bytesreferences/mp-3dgs.mddoc3,175 bytesreferences/mp-aigc.mddoc2,340 bytesreferences/mp-ontology.mddoc2,478 bytesreferences/mp-spatial.mddoc3,547 bytesreferences/mp-super-agents.mddoc5,270 bytes
Read SKILL.md
# Research Expert Team — 以证据为依据的科研协作
Help the researcher make a defensible next decision. Role names organize checks;
they do not imply independent human experts, additional tools, or actual peer review.
Use only the roles needed for the current request. A short idea question does not
require a nine-stage report or a set of generated files.
## Start with the actual task
1. Identify the research question, contribution type, available evidence, and current
stage. Use information already supplied; ask only for a missing fact that would
materially change the work. Proceed with explicit assumptions when possible.
2. Query `data/methods.json` and `data/evidence-audit.json`. Read the snapshot date
and per-record evidence state. Counts come from data, never remembered prose.View the complete source on GitHubsuper-agent
When your agent uses it
Design, orchestrate, and debug super agents & multi-agent LLM systems: architecture patterns (router, harness, memory, orchestration), agent-topology selection, 3D/spatial agent integration (reconstruction, SLAM, navigation, editing, CAD), and failure diagnosis. Backed by a 20-method 'Super Agents & Agentic AI' knowledge base. Use when: building multi-agent LLM pipelines, orchestrating agent teams, designing 3D-spatial agents, diagnosing multi-agent coordination failures, 超级智能体/多智能体系统/智能体编排.
What it loads into context
Frontmatter
133 tokensAlways available to the agent
SKILL.md
1,369 tokensWhen the skill is activated
Reference documents
0 tokensLoaded on request
Token counts are estimates. Scripts run separately; they are not counted as reference context.
The playbook
- 1. Architecture Pattern Selection
- 2. 3D / Spatial Agent Integration
- 3. Evaluation & Diagnosis
- 4. Design Rules
- 5. Red Lines
- 6. Related Skills
Files
SKILL.mdcore5,849 bytesSKILL.mdcore5,849 bytes
Read SKILL.md
# Super Agent & Multi-Agent System Design
> Scope: LLM-agent architecture, multi-agent orchestration, and the 3D/spatial agent cross-section.
> Knowledge base: 20 indexed methods in the **Super Agents & Agentic AI** category (`data/methods.json`, single source of truth — always re-query, never answer from memory).
## 1. Architecture Pattern Selection
| Pattern | When to use | Library exemplar |
|---------|-------------|------------------|
| **On-device super agent** | Edge deployment, privacy, low latency function calling | Octopus v2 [arXiv:2404.01744] — 2B params beating GPT-4 on function-calling accuracy/latency |
| **Agentic pipeline with physical feedback** | Asset generation needing physics validity | Artisan [arXiv:2610.13947] — multi-agent + simulation feedback for articulated 3D assets |
| **Decentralized swarm** | Emergent coordination without assigned roles | SwarmWorld [arXiv:2608.26081] — stigmergic self-organization of LLM agents |
| **Safe execution harness** | Enterprise policy compliance, partial observability | E-Ledger [arXiv:2610.11552] — code approval layer + world ledger of verified rules |
| **Paper-to-code research agent** | Reimplementation pipelines | SPLATIFY [arXiv:2610.09116] — 3DGS papers → trainable gsplat code via grammar-constrained multi-agent synthesis |View the complete source on GitHubSkills included
- awesome-gaussian-skills
- 3dgs-articulated-reasoner
- 3dgs-code-reviewer
- 3dgs-compression-deploy
- 3dgs-engineering-guide
- 3dgs-experiment-planner
- 3dgs-mcp-renderer
- 3dgs-method-compare
- 3dgs-paper-reader
- 3dgs-spatial-agent
- 3dgs-training-debugger
- 3dgs-visualizer
- cad-mesh-3dgs
- cg-paper-writing
- nerf-to-3dgs-migrator
- ontology
- patent-software-ip
- research-expert-team
- super-agent
Repository facts
- License
- Apache-2.0
- Created
- Apr 28, 2026
- Last pushed
- Nov 7, 2026
- Forks
- 13
- Open issues
- 0
- Project activity
- Active
Before you install
Network or broad shellAutomated signals, not a guarantee
Checked Nov 6, 2026
Not fully analyzed: some files were too long, unreadable or missing. This never lowers the level.
Show 79 notes
agent-router/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/3dgs-engineering-guide/static/core-stance.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/3dgs-engineering-guide/static/decision-trees.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/3dgs-engineering-guide/static/pitfalls.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/3dgs-engineering-guide/static/reference-papers.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/core-stance.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/latex-source-hygiene.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/markdown-draft-format-audit.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/symbols-terminology.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/venue-formats.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/writing-abstract-intro.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/writing-experiments.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/cg-paper-writing/references/writing-related-method.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/patent-software-ip/references/ai-software-copyright-guide.md:1Analysis incomplete: Frontmatter missing closing delimiter or exceeds byte/line limitskills/3dgs-articulated-reasoner/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/3dgs-articulated-reasoner/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/3dgs-code-reviewer/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/3dgs-code-reviewer/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/3dgs-compression-deploy/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzedskills/3dgs-compression-deploy/SKILL.md:1Analysis incomplete: Referenced executable target unavailable; not analyzed
- 28 broad permissionsin 14 files: skills/3dgs-engineering-guide/static/core-stance.md:1 skills/3dgs-engineering-guide/static/decision-trees.md:1 skills/3dgs-engineering-guide/static/pitfalls.md:1 and 11 more
- 10 dangerous shell commandsin 3 files: skills/3dgs-code-reviewer/references/bug-patterns.md:468 skills/3dgs-experiment-planner/SKILL.md:96 skills/3dgs-training-debugger/SKILL.md:228
- 5,247 network referencesin 71 files: references/3dgs-methods-overview.md:13 references/methods-core.md:19 references/methods-systems-apps.md:4 and 68 more
- No hidden or obfuscated text
- No instruction overrides
- 2 executable scriptsin 2 files: scripts/audit_manuscript_citations.py:1 scripts/scan_skill_privacy.py:1
- No requests to vote in Hot
Show all 5,293 signals by file
agent-router/SKILL.md
- Network accessline 30
本技能是 [Awesome-Gaussian-Skills](https://github.com/jaccen/Awesome-Gaussian-Skills) 工具包的总入口与调度器。当前基线(**2026-10-21 快照**,`data/methods.json` 的 `generated_at`): - Network accessline 45
| 单一事实源(方法库) | 仓库内 `data/methods.json`(改任何计数前先看它) | | 类目清单 | 仓库内 `data/categories.json`(26 个 canonical 类目 + 各类计数) | | GitHub 仓库 | https://github.com/jaccen/Awesome-Gaussian-Skills | - Network accessline 46
| 类目清单 | 仓库内 `data/categories.json`(26 个 canonical 类目 + 各类计数) | | GitHub 仓库 | https://github.com/jaccen/Awesome-Gaussian-Skills | | 在线方法检索器 | https://jaccen.github.io/Awesome-Gaussian-Skills/ | - Network accessline 47
| GitHub 仓库 | https://github.com/jaccen/Awesome-Gaussian-Skills | - Network accessline 48
| 在线方法检索器 | https://jaccen.github.io/Awesome-Gaussian-Skills/ | - Network accessline 49
| 在线书籍(空间与具身智能) | https://jaccen.github.io/Awesome-Gaussian-Skills/spatial-embodied-intelligence.html | - Network accessline 151
1. **arXiv API 编号查询**:确认 ID 可达且标题/摘要含方法名(`https://arxiv.org/abs/<id>`)
references/3dgs-methods-overview.md
- Network accessline 13
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 13
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 14
- **2D-SuGaR** [arXiv:2605.00569](https://arxiv.org/abs/2605.00569) (Eurographics 2026) — 2DGS enhanced with monocular depth/normal priors - Network accessline 14
- **2D-SuGaR** [arXiv:2605.00569](https://arxiv.org/abs/2605.00569) (Eurographics 2026) — 2DGS enhanced with monocular depth/normal priors - Network accessline 15
- **3DSS** [arXiv:2605.05876](https://arxiv.org/abs/2605.05876) (arXiv) — We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central - Network accessline 15
- **3DSS** [arXiv:2605.05876](https://arxiv.org/abs/2605.05876) (arXiv) — We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central - Network accessline 16
- **AmbiSuR** [arXiv:2605.12494](https://arxiv.org/abs/2605.12494) (ICML 2026) — Photometric ambiguity disambiguation for accurate GS surface reconstruction - Network accessline 16
- **AmbiSuR** [arXiv:2605.12494](https://arxiv.org/abs/2605.12494) (ICML 2026) — Photometric ambiguity disambiguation for accurate GS surface reconstruction - Network accessline 17
- **AnyGS2Mesh** [arXiv:2609.03304](https://arxiv.org/abs/2609.03304) (arXiv 2026) — Feed-forward mesh reconstruction from 3DGS with arbitrary-resolution views; Gaussian-guided transformer + TSDF fusion - Network accessline 17
- **AnyGS2Mesh** [arXiv:2609.03304](https://arxiv.org/abs/2609.03304) (arXiv 2026) — Feed-forward mesh reconstruction from 3DGS with arbitrary-resolution views; Gaussian-guided transformer + TSDF fusion - Network accessline 18
- **BEAST3D** [arXiv:2606.02937](https://arxiv.org/abs/2606.02937) (arXiv 2026) — We address these limitations with BEAST3D, a self-supervised pretraining framework that learns 3D visual representations from unlabeled, calibrated multi-view - Network accessline 18
- **BEAST3D** [arXiv:2606.02937](https://arxiv.org/abs/2606.02937) (arXiv 2026) — We address these limitations with BEAST3D, a self-supervised pretraining framework that learns 3D visual representations from unlabeled, calibrated multi-view - Network accessline 19
- **CF-Splat** [arXiv:2610.22108](https://arxiv.org/abs/2610.22108) (arXiv preprint) — Abstract context: Splatting-based radiance-field representations have recently gained popularity in robotic perception, enabling high-quality novel-view - Network accessline 19
- **CF-Splat** [arXiv:2610.22108](https://arxiv.org/abs/2610.22108) (arXiv preprint) — Abstract context: Splatting-based radiance-field representations have recently gained popularity in robotic perception, enabling high-quality novel-view - Network accessline 20
- **CLEAR-NeRF** [arXiv:2605.28125](https://arxiv.org/abs/2605.28125) (arXiv) — Collinearity and local-region enhanced accurate 3D reconstruction in unbounded scenes via geometric regularization - Network accessline 20
- **CLEAR-NeRF** [arXiv:2605.28125](https://arxiv.org/abs/2605.28125) (arXiv) — Collinearity and local-region enhanced accurate 3D reconstruction in unbounded scenes via geometric regularization - Network accessline 21
- **CoMVS-GS** [arXiv:2608.18413](https://arxiv.org/abs/2608.18413) (arXiv 2026) — General surface reconstruction framework that combines Multi-View Stereo with Gaussian splatting - Network accessline 21
- **CoMVS-GS** [arXiv:2608.18413](https://arxiv.org/abs/2608.18413) (arXiv 2026) — General surface reconstruction framework that combines Multi-View Stereo with Gaussian splatting - Network accessline 22
- **CubicSplat** [arXiv:2608.20803](https://arxiv.org/abs/2608.20803) (ECCV 2026) — Differentiable vector graphics via error-bounded forward relaxation; uniform polyline proxy replacing Bezier nearest-point solver; O(S^-2) bounded geometric - Network accessline 22
- **CubicSplat** [arXiv:2608.20803](https://arxiv.org/abs/2608.20803) (ECCV 2026) — Differentiable vector graphics via error-bounded forward relaxation; uniform polyline proxy replacing Bezier nearest-point solver; O(S^-2) bounded geometric - Network accessline 23
- **CVTSplat** [arXiv:2610.35347](https://arxiv.org/abs/2610.35347) (arXiv 2026) — Adaptive centroidal Voronoi tessellation for multi-view reconstruction; evolving-SDF-modulated cell sizes concentrate sites near the zero level set, with spe - Network accessline 23
- **CVTSplat** [arXiv:2610.35347](https://arxiv.org/abs/2610.35347) (arXiv 2026) — Adaptive centroidal Voronoi tessellation for multi-view reconstruction; evolving-SDF-modulated cell sizes concentrate sites near the zero level set, with spe - Network accessline 24
- **Deformable Triangle Splatting** [arXiv:2607.22446](https://arxiv.org/abs/2607.22446) (ECCV 2026) — Flexible primitives for real-time radiance field rendering; K control points per edge with learnable scalar displacement for non-convex s - Network accessline 24
- **Deformable Triangle Splatting** [arXiv:2607.22446](https://arxiv.org/abs/2607.22446) (ECCV 2026) — Flexible primitives for real-time radiance field rendering; K control points per edge with learnable scalar displacement for non-convex s - Network accessline 25
- **DinoComplete** [arXiv:2605.26949](https://arxiv.org/abs/2605.26949) (arXiv) — 3D shape completion with DINOv2-distilled semantic priors + state space model - Network accessline 25
- **DinoComplete** [arXiv:2605.26949](https://arxiv.org/abs/2605.26949) (arXiv) — 3D shape completion with DINOv2-distilled semantic priors + state space model - Network accessline 26
- **Direct Conditional Parameterization for N-Dimensional Splatting** [arXiv:2610.22778](https://arxiv.org/abs/2610.22778) (arXiv preprint) — Abstract context: N-dimensional splatting extends 3D Gaussian Splatting with view direction and ti - Network accessline 26
- **Direct Conditional Parameterization for N-Dimensional Splatting** [arXiv:2610.22778](https://arxiv.org/abs/2610.22778) (arXiv preprint) — Abstract context: N-dimensional splatting extends 3D Gaussian Splatting with view direction and ti - Network accessline 27
- **DySurface** [arXiv:2605.10360](https://arxiv.org/abs/2605.10360) (arXiv) — While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. N - Network accessline 27
- **DySurface** [arXiv:2605.10360](https://arxiv.org/abs/2605.10360) (arXiv) — While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. N - Network accessline 28
- **Elastic Triangle Splatting** [arXiv:2608.29106](https://arxiv.org/abs/2608.29106) (arXiv 2026) — While neural rendering methods such as 3D Gaussian Splatting achieve remarkable visual fidelity, traditional polygonal meshes remain the ba - Network accessline 28
- **Elastic Triangle Splatting** [arXiv:2608.29106](https://arxiv.org/abs/2608.29106) (arXiv 2026) — While neural rendering methods such as 3D Gaussian Splatting achieve remarkable visual fidelity, traditional polygonal meshes remain the ba - Network accessline 29
- **G2ARD-GS** [arXiv:2608.05704](https://arxiv.org/abs/2608.05704) (arXiv 2026) — Geometry-guided distillation method that converts a dense Gaussian prior instantiated either as a training-free point-cloud lift or a trained GS model into a - Network accessline 29
- **G2ARD-GS** [arXiv:2608.05704](https://arxiv.org/abs/2608.05704) (arXiv 2026) — Geometry-guided distillation method that converts a dense Gaussian prior instantiated either as a training-free point-cloud lift or a trained GS model into a - Network accessline 30
- **G2SR** [arXiv:2607.14470](https://arxiv.org/abs/2607.14470) (arXiv 2026) — G2SR, which exploits a well-posed core of the task: given cross-view 2D splat correspondences, 3D splats follow analytically from multi-view geometry - Network accessline 30
- **G2SR** [arXiv:2607.14470](https://arxiv.org/abs/2607.14470) (arXiv 2026) — G2SR, which exploits a well-posed core of the task: given cross-view 2D splat correspondences, 3D splats follow analytically from multi-view geometry - Network accessline 31
- **GaussFusion** [arXiv:2607.05906](https://arxiv.org/abs/2607.05906) (arXiv 2026) — Multimodal pre-training framework for 3D Gaussian representations - Network accessline 31
- **GaussFusion** [arXiv:2607.05906](https://arxiv.org/abs/2607.05906) (arXiv 2026) — Multimodal pre-training framework for 3D Gaussian representations - Network accessline 32
- **Gaussian-JEPA** [arXiv:2608.15651](https://arxiv.org/abs/2608.15651) (arXiv 2026) — Predicts representations of held-out Gaussian token blocks from visible context - Network accessline 32
- **Gaussian-JEPA** [arXiv:2608.15651](https://arxiv.org/abs/2608.15651) (arXiv 2026) — Predicts representations of held-out Gaussian token blocks from visible context - Network accessline 33
- **Gaussian Sculpting** [arXiv:2608.10602](https://arxiv.org/abs/2608.10602) (arXiv 2026) — To address these issues, we propose Gaussian Sculpting, a fully differentiable end-to-end framework for high-quality surface reconstruction - Network accessline 33
- **Gaussian Sculpting** [arXiv:2608.10602](https://arxiv.org/abs/2608.10602) (arXiv 2026) — To address these issues, we propose Gaussian Sculpting, a fully differentiable end-to-end framework for high-quality surface reconstruction - Network accessline 34
- **Geometry Gaussians** [arXiv:2606.05124](https://arxiv.org/abs/2606.05124) (arXiv) — Adds geometry opacity parameter per splat to decouple appearance and geometry in 3DGS - Network accessline 34
- **Geometry Gaussians** [arXiv:2606.05124](https://arxiv.org/abs/2606.05124) (arXiv) — Adds geometry opacity parameter per splat to decouple appearance and geometry in 3DGS - Network accessline 35
- **GLINT** [arXiv:2603.26181](https://arxiv.org/abs/2603.26181) (arXiv) — Scene-scale transparency via decomposed Gaussian radiance transport for glass - Network accessline 35
- **GLINT** [arXiv:2603.26181](https://arxiv.org/abs/2603.26181) (arXiv) — Scene-scale transparency via decomposed Gaussian radiance transport for glass - Network accessline 36
- **GOF** [arXiv:2312.13299](https://arxiv.org/abs/2312.13299) (ECCV 2024) — Gaussian Opacity Field: opacity-weighted TSDF fusion for high-fidelity surface extraction from GS - Network accessline 36
- **GOF** [arXiv:2312.13299](https://arxiv.org/abs/2312.13299) (ECCV 2024) — Gaussian Opacity Field: opacity-weighted TSDF fusion for high-fidelity surface extraction from GS - Network accessline 37
- **GOFish** [arXiv:2610.37818](https://arxiv.org/abs/2610.37818) (arXiv 2026) — First 3D Gaussian Splatting surface reconstruction method to train directly on fisheye images, rasterize FoVs beyond 180°, and extract an aligned mesh from the - Network accessline 37
- **GOFish** [arXiv:2610.37818](https://arxiv.org/abs/2610.37818) (arXiv 2026) — First 3D Gaussian Splatting surface reconstruction method to train directly on fisheye images, rasterize FoVs beyond 180°, and extract an aligned mesh from the - Network accessline 38
- **GS2Mesh** [arXiv:2404.01810](https://arxiv.org/abs/2404.01810) (CVPR 2024) — Surface-regularized GS → mesh extraction with multi-view depth consistency constraints - Network accessline 38
- **GS2Mesh** [arXiv:2404.01810](https://arxiv.org/abs/2404.01810) (CVPR 2024) — Surface-regularized GS → mesh extraction with multi-view depth consistency constraints - Network accessline 39
- **GS-CPE** [arXiv:2608.10938](https://arxiv.org/abs/2608.10938) (arXiv 2026) — This study introduces GS-CPE (Gaussian Splatting based Camera Pose Estimation), a coarse-to-fine framework for 6-DoF camera pose estimation that unifies geomet - Network accessline 39
- **GS-CPE** [arXiv:2608.10938](https://arxiv.org/abs/2608.10938) (arXiv 2026) — This study introduces GS-CPE (Gaussian Splatting based Camera Pose Estimation), a coarse-to-fine framework for 6-DoF camera pose estimation that unifies geomet - Network accessline 40
- **GSDF** [arXiv:2403.16964](https://arxiv.org/abs/2403.16964) (NeurIPS 2024) — Dual representation: GS guides SDF geometry, SDF provides normal regularization for GS - Network accessline 40
- **GSDF** [arXiv:2403.16964](https://arxiv.org/abs/2403.16964) (NeurIPS 2024) — Dual representation: GS guides SDF geometry, SDF provides normal regularization for GS - Network accessline 41
- **GS-Manifold** [no arXiv ID; verify primary source] (CVPR 2025) — Manifold-constrained Gaussians for surface reconstruction with topological guarantees - **GSurf** [arXiv:2411.15723](https://arxiv.org/abs/2411.15723) (CVPR 2024) — Gaussi - Network accessline 41
- **GS-Manifold** [no arXiv ID; verify primary source] (CVPR 2025) — Manifold-constrained Gaussians for surface reconstruction with topological guarantees - **GSurf** [arXiv:2411.15723](https://arxiv.org/abs/2411.15723) (CVPR 2024) — Gaussi - Network accessline 42
- **GSurf** [arXiv:2411.15723](https://arxiv.org/abs/2411.15723) (CVPR 2024) — Gaussian surface reconstruction with SDF-GS hybrid representation for watertight meshes - Network accessline 42
- **GSurf** [arXiv:2411.15723](https://arxiv.org/abs/2411.15723) (CVPR 2024) — Gaussian surface reconstruction with SDF-GS hybrid representation for watertight meshes - Network accessline 43
- **GVKF** [arXiv:2411.01853](https://arxiv.org/abs/2411.01853) (NeurIPS 2024) — Gaussian Voxel Kernel Functions for highly efficient surface reconstruction via TSDF fusion - Network accessline 43
- **GVKF** [arXiv:2411.01853](https://arxiv.org/abs/2411.01853) (NeurIPS 2024) — Gaussian Voxel Kernel Functions for highly efficient surface reconstruction via TSDF fusion - Network accessline 44
- **Heat Kernel Textures** [no arXiv ID; verify primary source] (ECCV 2026 Best Paper) — Geodesic Gaussians that do not splat; anisotropic heat kernel on non-Euclidean manifolds replacing standard Euclidean Gaussians for surface texture rep - Network accessline 44
- **Heat Kernel Textures** [no arXiv ID; verify primary source] (ECCV 2026 Best Paper) — Geodesic Gaussians that do not splat; anisotropic heat kernel on non-Euclidean manifolds replacing standard Euclidean Gaussians for surface texture rep - Network accessline 45
- **HiCo-GS** [arXiv:2608.14136](https://arxiv.org/abs/2608.14136) (arXiv 2026) — High-fidelity reconstruction framework with two complementary modules - Network accessline 45
- **HiCo-GS** [arXiv:2608.14136](https://arxiv.org/abs/2608.14136) (arXiv 2026) — High-fidelity reconstruction framework with two complementary modules - Network accessline 46
- **HoloTetSphere** [arXiv:2607.08398](https://arxiv.org/abs/2607.08398) (ECCV 2026) — Unified TetSphere mesh reconstruction for physical simulation; Gaussian sphere coupling + edge-based element pruning; bypasses error-prone tetrahedraliza - Network accessline 46
- **HoloTetSphere** [arXiv:2607.08398](https://arxiv.org/abs/2607.08398) (ECCV 2026) — Unified TetSphere mesh reconstruction for physical simulation; Gaussian sphere coupling + edge-based element pruning; bypasses error-prone tetrahedraliza - Network accessline 47
- **Incremental 3D Gaussian Triangulation** [no arXiv ID; verify primary source] (arXiv) — Online incremental mesh extraction from dense Gaussian triangulation; plane-based pulling constraint + dynamic historical region freezing - **LeanGau - Network accessline 47
- **Incremental 3D Gaussian Triangulation** [no arXiv ID; verify primary source] (arXiv) — Online incremental mesh extraction from dense Gaussian triangulation; plane-based pulling constraint + dynamic historical region freezing - **LeanGau - Network accessline 48
- **LeanGaussian** [no arXiv ID; verify primary source] (CVPR 2025) — Extreme compression from single RGB image for efficient large-scale rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightwe - Network accessline 48
- **LeanGaussian** [no arXiv ID; verify primary source] (CVPR 2025) — Extreme compression from single RGB image for efficient large-scale rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightwe - Network accessline 49
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 49
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 50
- **Manifold-GS** [arXiv:2608.00214](https://arxiv.org/abs/2608.00214) (arXiv 2026) — Certified hybrid asset layer for Gaussian scenes - Network accessline 50
- **Manifold-GS** [arXiv:2608.00214](https://arxiv.org/abs/2608.00214) (arXiv 2026) — Certified hybrid asset layer for Gaussian scenes - Network accessline 51
- **Mesh2GS** [arXiv:2606.21898](https://arxiv.org/abs/2606.21898) (arXiv 2026) — Instead of relying on heuristic strategies that bind 3D Gaussians to the mesh, we propose a novel white-box 3DGS construction framework, termed Mesh2GS - Network accessline 51
- **Mesh2GS** [arXiv:2606.21898](https://arxiv.org/abs/2606.21898) (arXiv 2026) — Instead of relying on heuristic strategies that bind 3D Gaussians to the mesh, we propose a novel white-box 3DGS construction framework, termed Mesh2GS - Network accessline 52
- **MeshWeaver** [arXiv:2606.04688](https://arxiv.org/abs/2606.04688) (CVPR) — Autoregressive next-vertex prediction guided by multi-level sparse-voxel encoder; 18% compression ratio - Network accessline 52
- **MeshWeaver** [arXiv:2606.04688](https://arxiv.org/abs/2606.04688) (CVPR) — Autoregressive next-vertex prediction guided by multi-level sparse-voxel encoder; 18% compression ratio - Network accessline 53
- **NegGS** [arXiv:2405.18163](https://arxiv.org/abs/2405.18163) (arXiv) — Negative color values for ring/crescent/non-convex structures - Network accessline 53
- **NegGS** [arXiv:2405.18163](https://arxiv.org/abs/2405.18163) (arXiv) — Negative color values for ring/crescent/non-convex structures - Network accessline 54
- **Neural Gabor Splatting** [arXiv:2604.15941](https://arxiv.org/abs/2604.15941) (CVPR 2026) — Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synt - Network accessline 54
- **Neural Gabor Splatting** [arXiv:2604.15941](https://arxiv.org/abs/2604.15941) (CVPR 2026) — Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synt - Network accessline 55
- **Neural Harmonic Textures** [arXiv:2604.01204](https://arxiv.org/abs/2604.01204) (ECCV 2026) — High-quality primitive-based neural reconstruction; per-primitive learnable feature scaffolds with periodic activation; harmonic decomposition - Network accessline 55
- **Neural Harmonic Textures** [arXiv:2604.01204](https://arxiv.org/abs/2604.01204) (ECCV 2026) — High-quality primitive-based neural reconstruction; per-primitive learnable feature scaffolds with periodic activation; harmonic decomposition - Network accessline 56
- **NeuSG** [arXiv:2312.00846](https://arxiv.org/abs/2312.00846) (CVPR 2024) — Neural surface-guided GS: SDF-guided Gaussian anchoring for consistent surface reconstruction - Network accessline 56
- **NeuSG** [arXiv:2312.00846](https://arxiv.org/abs/2312.00846) (CVPR 2024) — Neural surface-guided GS: SDF-guided Gaussian anchoring for consistent surface reconstruction - Network accessline 57
- **ObjectSplat** [arXiv:2608.30423](https://arxiv.org/abs/2608.30423) (arXiv) — Object-level mesh splatting for enhanced mesh fidelity and interactivity; bridges 3DGS and mesh-based representations at object granularity - Network accessline 57
- **ObjectSplat** [arXiv:2608.30423](https://arxiv.org/abs/2608.30423) (arXiv) — Object-level mesh splatting for enhanced mesh fidelity and interactivity; bridges 3DGS and mesh-based representations at object granularity - Network accessline 58
- **P2M++** [arXiv:2605.00429](https://arxiv.org/abs/2605.00429) (arXiv) — Enhanced solver for point-to-mesh distance queries - Network accessline 58
- **P2M++** [arXiv:2605.00429](https://arxiv.org/abs/2605.00429) (arXiv) — Enhanced solver for point-to-mesh distance queries - Network accessline 59
- **PAGaS** [arXiv:2604.22129](https://arxiv.org/abs/2604.22129) (arXiv) — Pixel-aligned 1DoF Gaussians for depth refinement - Network accessline 59
- **PAGaS** [arXiv:2604.22129](https://arxiv.org/abs/2604.22129) (arXiv) — Pixel-aligned 1DoF Gaussians for depth refinement - Network accessline 60
- **PCAsplat** [arXiv:2610.11011](https://arxiv.org/abs/2610.11011) (arXiv 2026) — Geometry-aware regularization framework for Gaussian splatting based on differentiable local PCA that updates occluded Gaussians, regularizes eigenvalues tow - Network accessline 60
- **PCAsplat** [arXiv:2610.11011](https://arxiv.org/abs/2610.11011) (arXiv 2026) — Geometry-aware regularization framework for Gaussian splatting based on differentiable local PCA that updates occluded Gaussians, regularizes eigenvalues tow - Network accessline 61
- **PDE-Constrained 3DGS** [no arXiv ID; verify primary source] (CVPR) — PDE physical constraints for 3DGS artifact removal; geometry occupancy supervision for 3D consistency - **PGSR** [arXiv:2406.06521](https://arxiv.org/abs/2406.06521) ( - Network accessline 61
- **PDE-Constrained 3DGS** [no arXiv ID; verify primary source] (CVPR) — PDE physical constraints for 3DGS artifact removal; geometry occupancy supervision for 3D consistency - **PGSR** [arXiv:2406.06521](https://arxiv.org/abs/2406.06521) ( - Network accessline 62
- **PGSR** [arXiv:2406.06521](https://arxiv.org/abs/2406.06521) (TVCG 2024) — Planar-based regularizer for high-fidelity surface reconstruction - Network accessline 62
- **PGSR** [arXiv:2406.06521](https://arxiv.org/abs/2406.06521) (TVCG 2024) — Planar-based regularizer for high-fidelity surface reconstruction - Network accessline 63
- **PointSplat** [arXiv:2604.09903](https://arxiv.org/abs/2604.09903) (arXiv) — Geometry-driven pruning + Transformer refinement for efficient 3DGS - Network accessline 63
- **PointSplat** [arXiv:2604.09903](https://arxiv.org/abs/2604.09903) (arXiv) — Geometry-driven pruning + Transformer refinement for efficient 3DGS - Network accessline 64
- **QuerySplat** [arXiv:2608.01186](https://arxiv.org/abs/2608.01186) (arXiv 2026) — To overcome these deficiencies, we propose textbfQuerySplat, a feed-forward 3DGS framework driven by geometric priors and explicit appearance decoupling - Network accessline 64
- **QuerySplat** [arXiv:2608.01186](https://arxiv.org/abs/2608.01186) (arXiv 2026) — To overcome these deficiencies, we propose textbfQuerySplat, a feed-forward 3DGS framework driven by geometric priors and explicit appearance decoupling - Network accessline 65
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects. - Network accessline 65
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects. - Network accessline 66
- **RT-Splatting** [arXiv:2605.18263](https://arxiv.org/abs/2605.18263) (CVPR 2026 Highlight) — Joint reflection-transmission modeling; geometric occupancy disentangled from optical opacity per Gaussian - Network accessline 66
- **RT-Splatting** [arXiv:2605.18263](https://arxiv.org/abs/2605.18263) (CVPR 2026 Highlight) — Joint reflection-transmission modeling; geometric occupancy disentangled from optical opacity per Gaussian - Network accessline 67
- **SAGS** [arXiv:2510.27318](https://arxiv.org/abs/2510.27318) (ECCV 2024) — Shape-aware GS: shape priors guiding Gaussian distribution for anatomically faithful reconstruction - Network accessline 67
- **SAGS** [arXiv:2510.27318](https://arxiv.org/abs/2510.27318) (ECCV 2024) — Shape-aware GS: shape priors guiding Gaussian distribution for anatomically faithful reconstruction - Network accessline 68
- **SAND** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Spatially adaptive network depth for efficient neural implicit surface sampling - **SatSurfGS** [arXiv:2605.07181](https://arxiv.org/abs/2605.07181) (arXiv 2026) — Genera - Network accessline 68
- **SAND** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Spatially adaptive network depth for efficient neural implicit surface sampling - **SatSurfGS** [arXiv:2605.07181](https://arxiv.org/abs/2605.07181) (arXiv 2026) — Genera - Network accessline 69
- **SatSurfGS** [arXiv:2605.07181](https://arxiv.org/abs/2605.07181) (arXiv 2026) — Generalizable 2DGS for sparse-view satellite surface reconstruction; confidence-aware multi-view - Network accessline 69
- **SatSurfGS** [arXiv:2605.07181](https://arxiv.org/abs/2605.07181) (arXiv 2026) — Generalizable 2DGS for sparse-view satellite surface reconstruction; confidence-aware multi-view - Network accessline 70
- **SparseOIT** [arXiv:2605.13855](https://arxiv.org/abs/2605.13855) (arXiv 2026) — Order-independent transparency via active set method for glass/refractive scenes - Network accessline 70
- **SparseOIT** [arXiv:2605.13855](https://arxiv.org/abs/2605.13855) (arXiv 2026) — Order-independent transparency via active set method for glass/refractive scenes - Network accessline 71
- **SplashSplat** [arXiv:2609.20818](https://arxiv.org/abs/2609.20818) (arXiv 2026) — Built on a single principle: impose physical structure only where the observations can constrain it - Network accessline 71
- **SplashSplat** [arXiv:2609.20818](https://arxiv.org/abs/2609.20818) (arXiv 2026) — Built on a single principle: impose physical structure only where the observations can constrain it - Network accessline 72
- **StructureGS** [arXiv:2607.26889](https://arxiv.org/abs/2607.26889) (arXiv 2026) — To address this limitation, we introduce StructureGS, a reconstruction framework for articulated objects that integrates structure-aware guidance into 3D - Network accessline 72
- **StructureGS** [arXiv:2607.26889](https://arxiv.org/abs/2607.26889) (arXiv 2026) — To address this limitation, we introduce StructureGS, a reconstruction framework for articulated objects that integrates structure-aware guidance into 3D - Network accessline 73
- **SuGaR** [arXiv:2311.12775](https://arxiv.org/abs/2311.12775) (CVPR 2024) — Surface-aligned Gaussians for mesh extraction via TSDF + Marching Cubes - Network accessline 73
- **SuGaR** [arXiv:2311.12775](https://arxiv.org/abs/2311.12775) (CVPR 2024) — Surface-aligned Gaussians for mesh extraction via TSDF + Marching Cubes - Network accessline 74
- **SuperGS** [arXiv:2410.02571](https://arxiv.org/abs/2410.02571) (CVPR 2024) — Super-resolution guided GS: using 2D SR priors to enhance 3DGS rendering quality - Network accessline 74
- **SuperGS** [arXiv:2410.02571](https://arxiv.org/abs/2410.02571) (CVPR 2024) — Super-resolution guided GS: using 2D SR priors to enhance 3DGS rendering quality - Network accessline 75
- **SVGS** [arXiv:2411.18966](https://arxiv.org/abs/2411.18966) (arXiv) — Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives o - Network accessline 75
- **SVGS** [arXiv:2411.18966](https://arxiv.org/abs/2411.18966) (arXiv) — Gaussian Splatting demonstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives o - Network accessline 76
- **TetraSDF** [arXiv:2511.16273](https://arxiv.org/abs/2511.16273) (ECCV 2026) — Analytic isosurface extraction with multi-resolution tetrahedral grid; ReLU MLP composed with tetrahedral position encoding preserves CPWA structure for exact - Network accessline 76
- **TetraSDF** [arXiv:2511.16273](https://arxiv.org/abs/2511.16273) (ECCV 2026) — Analytic isosurface extraction with multi-resolution tetrahedral grid; ReLU MLP composed with tetrahedral position encoding preserves CPWA structure for exact - Network accessline 77
- **TopoSurfel** [arXiv:2608.20687](https://arxiv.org/abs/2608.20687) (arXiv 2026) — To address this limitation, we propose TopoSurfel, a novel framework that closes the loop between Gaussian surfels and continuous meshes - Network accessline 77
- **TopoSurfel** [arXiv:2608.20687](https://arxiv.org/abs/2608.20687) (arXiv 2026) — To address this limitation, we propose TopoSurfel, a novel framework that closes the loop between Gaussian surfels and continuous meshes - Network accessline 78
- **TransmissiveGS** [arXiv:2605.10705](https://arxiv.org/abs/2605.10705) (arXiv) — Residual-guided disentangled Gaussian Splatting for transmissive scene reconstruction; separates reflection and transmission components via residual-guided - Network accessline 78
- **TransmissiveGS** [arXiv:2605.10705](https://arxiv.org/abs/2605.10705) (arXiv) — Residual-guided disentangled Gaussian Splatting for transmissive scene reconstruction; separates reflection and transmission components via residual-guided - Network accessline 79
- **TRiGS** [arXiv:2604.00538](https://arxiv.org/abs/2604.00538) (CVPR 2024) — Tri-plane augmented Gaussian Splatting: tri-plane features + Gaussian geometry for hybrid representation - Network accessline 79
- **TRiGS** [arXiv:2604.00538](https://arxiv.org/abs/2604.00538) (CVPR 2024) — Tri-plane augmented Gaussian Splatting: tri-plane features + Gaussian geometry for hybrid representation - Network accessline 80
- **VCR-GauS** [arXiv:2406.05774](https://arxiv.org/abs/2406.05774) (NeurIPS 2024) — View-consistent depth-normal regularization for GS surface reconstruction - Network accessline 80
- **VCR-GauS** [arXiv:2406.05774](https://arxiv.org/abs/2406.05774) (NeurIPS 2024) — View-consistent depth-normal regularization for GS surface reconstruction - Network accessline 81
- **View-Dependent Splatting** [arXiv:2605.25426](https://arxiv.org/abs/2605.25426) (SIGGRAPH) — We present a differentiable framework to automatically learn view-dependent 2D kernels in a splatting-based pipeline to improve reconstruction - Network accessline 81
- **View-Dependent Splatting** [arXiv:2605.25426](https://arxiv.org/abs/2605.25426) (SIGGRAPH) — We present a differentiable framework to automatically learn view-dependent 2D kernels in a splatting-based pipeline to improve reconstruction - Network accessline 82
- **VoxelGS** [arXiv:2605.26616](https://arxiv.org/abs/2605.26616) (arXiv) — Scaffold-anchored Gaussians tethered to voxelized SDF for fast monocular surface reconstruction - Network accessline 82
- **VoxelGS** [arXiv:2605.26616](https://arxiv.org/abs/2605.26616) (arXiv) — Scaffold-anchored Gaussians tethered to voxelized SDF for fast monocular surface reconstruction - Network accessline 86
- **2DGS** [arXiv:2403.17888](https://arxiv.org/abs/2403.17888) (SIGGRAPH 2024) — 2D disks on surfaces enabling direct mesh extraction via Poisson reconstruction - Network accessline 86
- **2DGS** [arXiv:2403.17888](https://arxiv.org/abs/2403.17888) (SIGGRAPH 2024) — 2D disks on surfaces enabling direct mesh extraction via Poisson reconstruction - Network accessline 87
- **3DCodeBench** [arXiv:2606.01057](https://arxiv.org/abs/2606.01057) (arXiv 2026) — Systematic benchmark for VLM agents on procedural 3D generation (text/image -> code -> 3D); evaluates 12 VLMs; includes 3DCodeArena human preference ranki - Network accessline 87
- **3DCodeBench** [arXiv:2606.01057](https://arxiv.org/abs/2606.01057) (arXiv 2026) — Systematic benchmark for VLM agents on procedural 3D generation (text/image -> code -> 3D); evaluates 12 VLMs; includes 3DCodeArena human preference ranki - Network accessline 88
- **ASSEMCAD** [no arXiv ID; verify primary source] (arXiv) — Axiom-driven framework for production-ready CAD assembly generation from natural language; port-and-mate-based library with executable mate relations + engineering axioms; outper - Network accessline 88
- **ASSEMCAD** [no arXiv ID; verify primary source] (arXiv) — Axiom-driven framework for production-ready CAD assembly generation from natural language; port-and-mate-based library with executable mate relations + engineering axioms; outper - Network accessline 89
- **BRepCLIP** [arXiv:2606.05515](https://arxiv.org/abs/2606.05515) (arXiv 2026) — Contrastive multi-modal pre-training with BRep primitives for CAD understanding; cross-modal retrieval - Network accessline 89
- **BRepCLIP** [arXiv:2606.05515](https://arxiv.org/abs/2606.05515) (arXiv 2026) — Contrastive multi-modal pre-training with BRep primitives for CAD understanding; cross-modal retrieval - Network accessline 90
- **BrepGaussian** [arXiv:2602.21105](https://arxiv.org/abs/2602.21105) (CVPR 2026) — 3DGS + B-rep CAD reconstruction to parametric STEP models - Network accessline 90
- **BrepGaussian** [arXiv:2602.21105](https://arxiv.org/abs/2602.21105) (CVPR 2026) — 3DGS + B-rep CAD reconstruction to parametric STEP models - Network accessline 91
- **BrepGiff** [no arXiv ID; verify primary source] (arXiv 2026) — Lightweight generation of complex B-rep with 3D GAT Diffusion; graph attention network diffusion for B-rep topology+geometry (IEEE Xplore) - **CADDreamer** [no arXiv ID; ver - Network accessline 91
- **BrepGiff** [no arXiv ID; verify primary source] (arXiv 2026) — Lightweight generation of complex B-rep with 3D GAT Diffusion; graph attention network diffusion for B-rep topology+geometry (IEEE Xplore) - **CADDreamer** [no arXiv ID; ver - Network accessline 92
- **CADDreamer** [no arXiv ID; verify primary source] (CVPR 2025 Highlight) — CAD object generation from single-view images; parametric primitive sequence generation from 2D input - **CADFit** [arXiv:2605.01171](https://arxiv.org/abs/2605.0 - Network accessline 92
- **CADDreamer** [no arXiv ID; verify primary source] (CVPR 2025 Highlight) — CAD object generation from single-view images; parametric primitive sequence generation from 2D input - **CADFit** [arXiv:2605.01171](https://arxiv.org/abs/2605.0 - Network accessline 93
- **CADFit** [arXiv:2605.01171](https://arxiv.org/abs/2605.01171) (arXiv) — Despite recent progress, recovering parametric CAD construction sequences from geometric input, such as meshes or point clouds, is a key challenge for design and ma - Network accessline 93
- **CADFit** [arXiv:2605.01171](https://arxiv.org/abs/2605.01171) (arXiv) — Despite recent progress, recovering parametric CAD construction sequences from geometric input, such as meshes or point clouds, is a key challenge for design and ma - Network accessline 94
- **CADFS** [arXiv:2605.01925](https://arxiv.org/abs/2605.01925) (CVPR 2026) — Large-scale CAD program dataset + LLM-assisted CAD understanding - Network accessline 94
- **CADFS** [arXiv:2605.01925](https://arxiv.org/abs/2605.01925) (CVPR 2026) — Large-scale CAD program dataset + LLM-assisted CAD understanding - Network accessline 95
- **CADSplat** [arXiv:2609.18473](https://arxiv.org/abs/2609.18473) (arXiv 2026) — Framework that reconstructs photorealistic, geometrically accurate digital twins from sparse (<15 views), wide-baseline posed images of an object by regulari - Network accessline 95
- **CADSplat** [arXiv:2609.18473](https://arxiv.org/abs/2609.18473) (arXiv 2026) — Framework that reconstructs photorealistic, geometrically accurate digital twins from sparse (<15 views), wide-baseline posed images of an object by regulari - Network accessline 96
- **KDH-CAD** [arXiv:2606.01702](https://arxiv.org/abs/2606.01702) (arXiv 2026) — Knowledge-data hybrid CAD learning: pretrained foundation model + structured domain knowledge from textbooks + small labeled CAD data; 92.6% accuracy with onl - Network accessline 96
- **KDH-CAD** [arXiv:2606.01702](https://arxiv.org/abs/2606.01702) (arXiv 2026) — Knowledge-data hybrid CAD learning: pretrained foundation model + structured domain knowledge from textbooks + small labeled CAD data; 92.6% accuracy with onl - Network accessline 97
- **MaGS** [no arXiv ID; verify primary source] (ICCV 2025) — Mesh-adsorbed Gaussians; deform mesh → Gaussians follow - **MidSurfNet** [arXiv:2606.01891](https://arxiv.org/abs/2606.01891) (arXiv 2026) — Learning-augmented mid-surface abstra - Network accessline 97
- **MaGS** [no arXiv ID; verify primary source] (ICCV 2025) — Mesh-adsorbed Gaussians; deform mesh → Gaussians follow - **MidSurfNet** [arXiv:2606.01891](https://arxiv.org/abs/2606.01891) (arXiv 2026) — Learning-augmented mid-surface abstra - Network accessline 98
- **MidSurfNet** [arXiv:2606.01891](https://arxiv.org/abs/2606.01891) (arXiv 2026) — Learning-augmented mid-surface abstraction: neural face pairing module + interference implicit field (SDF intersection) for arbitrary offset control; 87.32 - Network accessline 98
- **MidSurfNet** [arXiv:2606.01891](https://arxiv.org/abs/2606.01891) (arXiv 2026) — Learning-augmented mid-surface abstraction: neural face pairing module + interference implicit field (SDF intersection) for arbitrary offset control; 87.32 - Network accessline 99
- **RealCAD** [arXiv:2608.30617](https://arxiv.org/abs/2608.30617) (arXiv) — Real-world image to CAD reconstruction; handles domain gap and parametric deviation from imperfect photographs; code and dataset released - Network accessline 99
- **RealCAD** [arXiv:2608.30617](https://arxiv.org/abs/2608.30617) (arXiv) — Real-world image to CAD reconstruction; handles domain gap and parametric deviation from imperfect photographs; code and dataset released - Network accessline 100
- **RORA** [arXiv:2608.04842](https://arxiv.org/abs/2608.04842) (arXiv) — Single static video to articulated object end-to-end pipeline; mixed 3DGS plus mesh; convex decomposition plus automatic joint suggestion algorithm; deployed in Unrea - Network accessline 100
- **RORA** [arXiv:2608.04842](https://arxiv.org/abs/2608.04842) (arXiv) — Single static video to articulated object end-to-end pipeline; mixed 3DGS plus mesh; convex decomposition plus automatic joint suggestion algorithm; deployed in Unrea - Network accessline 101
- **SEIG** [arXiv:2606.02580](https://arxiv.org/abs/2606.02580) (arXiv 2026) — VLM generates executable Blender programs from single image via staged decomposition (geometry->materials->composition->lighting); no differentiable rendering or - Network accessline 101
- **SEIG** [arXiv:2606.02580](https://arxiv.org/abs/2606.02580) (arXiv 2026) — VLM generates executable Blender programs from single image via staged decomposition (geometry->materials->composition->lighting); no differentiable rendering or - Network accessline 102
- **UniCAD** [arXiv:2606.05058](https://arxiv.org/abs/2606.05058) (arXiv) — Unified multi-modal multi-task CAD benchmark + UniCAD-MLLM for point/text/image to CAD reconstruction - Network accessline 102
- **UniCAD** [arXiv:2606.05058](https://arxiv.org/abs/2606.05058) (arXiv) — Unified multi-modal multi-task CAD benchmark + UniCAD-MLLM for point/text/image to CAD reconstruction - Network accessline 103
- **UniMGS** [no arXiv ID; verify primary source] (AAAI 2026) — Single-pass rasterization for both mesh and Gaussians simultaneously - **Vol3DGS** [no arXiv ID; verify primary source] (CVPR 2025) — Physically accurate volume-consistent rend - Network accessline 103
- **UniMGS** [no arXiv ID; verify primary source] (AAAI 2026) — Single-pass rasterization for both mesh and Gaussians simultaneously - **Vol3DGS** [no arXiv ID; verify primary source] (CVPR 2025) — Physically accurate volume-consistent rend - Network accessline 105
- **Zero-to-CAD** [arXiv:2604.24479](https://arxiv.org/abs/2604.24479) (arXiv 2026) — Agentic synthesis of parametric CAD programs; 2B VLM trained on 1M+ synthetic CAD programs - Network accessline 105
- **Zero-to-CAD** [arXiv:2604.24479](https://arxiv.org/abs/2604.24479) (arXiv 2026) — Agentic synthesis of parametric CAD programs; 2B VLM trained on 1M+ synthetic CAD programs - Network accessline 109
- **2DGS-Planner** [arXiv:2610.11752](https://arxiv.org/abs/2610.11752) (arXiv 2026) — Rasterization-based path planner for ground robots that reads planning-relevant geometry from a 2DGS map; multi-view attribution converts rendered normal - Network accessline 109
- **2DGS-Planner** [arXiv:2610.11752](https://arxiv.org/abs/2610.11752) (arXiv 2026) — Rasterization-based path planner for ground robots that reads planning-relevant geometry from a 2DGS map; multi-view attribution converts rendered normal - Network accessline 110
- **AirSplan** [arXiv:2609.21226](https://arxiv.org/abs/2609.21226) (arXiv 2026) — Adopts a normalized variant of 3D Gaussian Splatting that encodes high-fidelity scene geometry - Network accessline 110
- **AirSplan** [arXiv:2609.21226](https://arxiv.org/abs/2609.21226) (arXiv 2026) — Adopts a normalized variant of 3D Gaussian Splatting that encodes high-fidelity scene geometry - Network accessline 111
- **ArtGS** [no arXiv ID; verify primary source] (IEEE 2026) — 3D Gaussian Splatting for interactive visual-physical modeling and manipulation of articulated objects; bone-driven deformation + contact-aware rendering - **FastBridge** [arXiv - Network accessline 111
- **ArtGS** [no arXiv ID; verify primary source] (IEEE 2026) — 3D Gaussian Splatting for interactive visual-physical modeling and manipulation of articulated objects; bone-driven deformation + contact-aware rendering - **FastBridge** [arXiv - Network accessline 112
- **FastBridge** [arXiv:2607.01200](https://arxiv.org/abs/2607.01200) (arXiv 2026) — Fast quadrotor flight requires safe obstacle avoidance under tight onboard compute limits - Network accessline 112
- **FastBridge** [arXiv:2607.01200](https://arxiv.org/abs/2607.01200) (arXiv 2026) — Fast quadrotor flight requires safe obstacle avoidance under tight onboard compute limits - Network accessline 113
- **FlyMirage** [arXiv:2605.19600](https://arxiv.org/abs/2605.19600) (arXiv 2026) — To address these challenges, we introduce FlyMirage, a highly scalable and fully automated data generation pipeline for aerial VLN - Network accessline 113
- **FlyMirage** [arXiv:2605.19600](https://arxiv.org/abs/2605.19600) (arXiv 2026) — To address these challenges, we introduce FlyMirage, a highly scalable and fully automated data generation pipeline for aerial VLN - Network accessline 114
- **Forecast-GS** [arXiv:2605.11144](https://arxiv.org/abs/2605.11144) (arXiv) — We introduce Forecast-aware Gaussian Splatting (Forecast-GS), a predictive 3D representation framework for language-conditioned robotic manipulation. While rec - Network accessline 114
- **Forecast-GS** [arXiv:2605.11144](https://arxiv.org/abs/2605.11144) (arXiv) — We introduce Forecast-aware Gaussian Splatting (Forecast-GS), a predictive 3D representation framework for language-conditioned robotic manipulation. While rec - Network accessline 115
- **FreeArtGS** [arXiv:2603.22102](https://arxiv.org/abs/2603.22102) (arXiv 2026) — Articulated Gaussian Splatting under free-moving scenario; scalable articulated object reconstruction - Network accessline 115
- **FreeArtGS** [arXiv:2603.22102](https://arxiv.org/abs/2603.22102) (arXiv 2026) — Articulated Gaussian Splatting under free-moving scenario; scalable articulated object reconstruction - Network accessline 116
- **FreeMoCap** [no arXiv ID; verify primary source] (arXiv) — Open-source markerless motion capture from webcams (AGPL-3.0, 8.3k stars); drives 3DGS avatars; dual-use multi-cam for mocap + 3DGS training - **GaussianGrasper** [arXiv:2403.09 - Network accessline 116
- **FreeMoCap** [no arXiv ID; verify primary source] (arXiv) — Open-source markerless motion capture from webcams (AGPL-3.0, 8.3k stars); drives 3DGS avatars; dual-use multi-cam for mocap + 3DGS training - **GaussianGrasper** [arXiv:2403.09 - Network accessline 117
- **GaussianGrasper** [arXiv:2403.09637](https://arxiv.org/abs/2403.09637) (IEEE T-RO 2024) — Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Su - Network accessline 117
- **GaussianGrasper** [arXiv:2403.09637](https://arxiv.org/abs/2403.09637) (IEEE T-RO 2024) — Constructing a 3D scene capable of accommodating open-ended language queries, is a pivotal pursuit, particularly within the domain of robotics. Su - Network accessline 118
- **GaussLite** [arXiv:2606.30809](https://arxiv.org/abs/2606.30809) (arXiv 2026) — Task-driven 3DGS mapping system that conditions its representation density on a natural-language task specification - Network accessline 118
- **GaussLite** [arXiv:2606.30809](https://arxiv.org/abs/2606.30809) (arXiv 2026) — Task-driven 3DGS mapping system that conditions its representation density on a natural-language task specification - Network accessline 119
- **GaussMemory** [arXiv:2608.14986](https://arxiv.org/abs/2608.14986) (arXiv 2026) — Paradigm shift from passive storage to active, task-driven spatial memory - Network accessline 119
- **GaussMemory** [arXiv:2608.14986](https://arxiv.org/abs/2608.14986) (arXiv 2026) — Paradigm shift from passive storage to active, task-driven spatial memory - Network accessline 120
- **GaussNav** [arXiv:2403.11625](https://arxiv.org/abs/2403.11625) (CVPR 2024) — GS-based navigation with language-guided semantic Gaussian maps for embodied agents - Network accessline 120
- **GaussNav** [arXiv:2403.11625](https://arxiv.org/abs/2403.11625) (CVPR 2024) — GS-based navigation with language-guided semantic Gaussian maps for embodied agents - Network accessline 121
- **GEMS** [arXiv:2610.33158](https://arxiv.org/abs/2610.33158) (arXiv 2026) — GEMS, a framework that combines a persistent spatio-temporal 3D Gaussian Splatting (3DGS) map with an agentic reasoning pipeline - Network accessline 121
- **GEMS** [arXiv:2610.33158](https://arxiv.org/abs/2610.33158) (arXiv 2026) — GEMS, a framework that combines a persistent spatio-temporal 3D Gaussian Splatting (3DGS) map with an agentic reasoning pipeline - Network accessline 122
- **Geometry-Aware Monocular Flight** [arXiv:2610.26508](https://arxiv.org/abs/2610.26508) (arXiv preprint) — Monocular planning representations learned using privileged depth supervision and a 3DGS simulator; a robotics application rather - Network accessline 122
- **Geometry-Aware Monocular Flight** [arXiv:2610.26508](https://arxiv.org/abs/2610.26508) (arXiv preprint) — Monocular planning representations learned using privileged depth supervision and a 3DGS simulator; a robotics application rather - Network accessline 123
- **GIC** [arXiv:2406.14927](https://arxiv.org/abs/2406.14927) (NeurIPS 2024) — Gaussian-Informed Continuum for physical property identification and differentiable simulation - Network accessline 123
- **GIC** [arXiv:2406.14927](https://arxiv.org/abs/2406.14927) (NeurIPS 2024) — Gaussian-Informed Continuum for physical property identification and differentiable simulation - Network accessline 124
- **GraspSplats** [arXiv:2409.02084](https://arxiv.org/abs/2409.02084) (CoRL 2024) — The ability for robots to perform efficient and zero-shot grasping of object parts is crucial for practical applications and is becoming prevalent with rec - Network accessline 124
- **GraspSplats** [arXiv:2409.02084](https://arxiv.org/abs/2409.02084) (CoRL 2024) — The ability for robots to perform efficient and zero-shot grasping of object parts is crucial for practical applications and is becoming prevalent with rec - Network accessline 125
- **GSDrive** [arXiv:2604.28111](https://arxiv.org/abs/2604.28111) (arXiv) — Reinforcing driving policies with 3DGS environment for high-fidelity RL training - Network accessline 125
- **GSDrive** [arXiv:2604.28111](https://arxiv.org/abs/2604.28111) (arXiv) — Reinforcing driving policies with 3DGS environment for high-fidelity RL training - Network accessline 126
- **GS-ID** [no arXiv ID; verify primary source] (ICCV 2025) — GS-based illumination decomposition: real-scene light field factorization for embodied intelligence and autonomous driving - **GSMem** [arXiv:2603.19137](https://arxiv.org/abs/2 - Network accessline 126
- **GS-ID** [no arXiv ID; verify primary source] (ICCV 2025) — GS-based illumination decomposition: real-scene light field factorization for embodied intelligence and autonomous driving - **GSMem** [arXiv:2603.19137](https://arxiv.org/abs/2 - Network accessline 127
- **GSMem** [arXiv:2603.19137](https://arxiv.org/abs/2603.19137) (arXiv) — Effective embodied exploration requires agents to accumulate and retain spatial knowledge over time. However, existing scene representations, such as discrete scene - Network accessline 127
- **GSMem** [arXiv:2603.19137](https://arxiv.org/abs/2603.19137) (arXiv) — Effective embodied exploration requires agents to accumulate and retain spatial knowledge over time. However, existing scene representations, such as discrete scene - Network accessline 128
- **GS-Playground** [arXiv:2604.25459](https://arxiv.org/abs/2604.25459) (RSS 2026) — Batch 3DGS + parallel physics at 10^4 FPS for robot learning - Network accessline 128
- **GS-Playground** [arXiv:2604.25459](https://arxiv.org/abs/2604.25459) (RSS 2026) — Batch 3DGS + parallel physics at 10^4 FPS for robot learning - Network accessline 129
- **GS-PRM** [arXiv:2610.19541](https://arxiv.org/abs/2610.19541) (arXiv 2026) — Gaussian visual roadmap for image-goal navigation; 3DGS-rendered milestones and local connections form a probabilistic roadmap a local policy can follow - Network accessline 129
- **GS-PRM** [arXiv:2610.19541](https://arxiv.org/abs/2610.19541) (arXiv 2026) — Gaussian visual roadmap for image-goal navigation; 3DGS-rendered milestones and local connections form a probabilistic roadmap a local policy can follow - Network accessline 130
- **GS-Surrogate** [arXiv:2604.06358](https://arxiv.org/abs/2604.06358) (arXiv) — Deformable GS surrogate for ensemble simulation exploration - Network accessline 130
- **GS-Surrogate** [arXiv:2604.06358](https://arxiv.org/abs/2604.06358) (arXiv) — Deformable GS surrogate for ensemble simulation exploration - Network accessline 131
- **GS-World** [no arXiv ID; verify primary source] (arXiv 2025) — World model generative simulation + Engine-driven Sim2Real VLA: 3DGS as differentiable simulation engine for robot skill learning - **LeGS** [arXiv:2605.00408](https://arxiv - Network accessline 131
- **GS-World** [no arXiv ID; verify primary source] (arXiv 2025) — World model generative simulation + Engine-driven Sim2Real VLA: 3DGS as differentiable simulation engine for robot skill learning - **LeGS** [arXiv:2605.00408](https://arxiv - Network accessline 132
- **LeGS** [arXiv:2605.00408](https://arxiv.org/abs/2605.00408) (arXiv 2026) — Loco-manipulation via Embodied Gaussian Splatting; mesh foreground (robot/objects) + 3DGS background; procedural motion primitive generator; VLA policy trained p - Network accessline 132
- **LeGS** [arXiv:2605.00408](https://arxiv.org/abs/2605.00408) (arXiv 2026) — Loco-manipulation via Embodied Gaussian Splatting; mesh foreground (robot/objects) + 3DGS background; procedural motion primitive generator; VLA policy trained p - Network accessline 133
- **LiftNav** [arXiv:2605.31376](https://arxiv.org/abs/2605.31376) (arXiv 2026) — Hybrid navigation framework built on GSFusion's TSDF+GS dual map, augmented with a real-time pipeline of YOLO-based detection, TSDF-based 3D lifting, and B-sp - Network accessline 133
- **LiftNav** [arXiv:2605.31376](https://arxiv.org/abs/2605.31376) (arXiv 2026) — Hybrid navigation framework built on GSFusion's TSDF+GS dual map, augmented with a real-time pipeline of YOLO-based detection, TSDF-based 3D lifting, and B-sp - Network accessline 134
- **LOGOS** [arXiv:2606.21527](https://arxiv.org/abs/2606.21527) (arXiv 2026) — To overcome these bottlenecks, we propose LOGOS, a LiDAR-only unified tiny obstacle segmentation system, which models the road surface as a continuous mixture o - Network accessline 134
- **LOGOS** [arXiv:2606.21527](https://arxiv.org/abs/2606.21527) (arXiv 2026) — To overcome these bottlenecks, we propose LOGOS, a LiDAR-only unified tiny obstacle segmentation system, which models the road surface as a continuous mixture o - Network accessline 135
- **ManiGaussian** [arXiv:2403.08321](https://arxiv.org/abs/2403.08321) (ECCV 2024) — Dynamic Gaussian Splatting for multi-task robotic manipulation — Gaussian world model predicts optimal actions - Network accessline 135
- **ManiGaussian** [arXiv:2403.08321](https://arxiv.org/abs/2403.08321) (ECCV 2024) — Dynamic Gaussian Splatting for multi-task robotic manipulation — Gaussian world model predicts optimal actions - Network accessline 136
- **ManiSplat** [arXiv:2606.10645](https://arxiv.org/abs/2606.10645) (arXiv 2026) — To address these challenges, we introduce ManiSplat, a unified framework that reconstructs controllable and decoupled Gaussian digital twins directly from m - Network accessline 136
- **ManiSplat** [arXiv:2606.10645](https://arxiv.org/abs/2606.10645) (arXiv 2026) — To address these challenges, we introduce ManiSplat, a unified framework that reconstructs controllable and decoupled Gaussian digital twins directly from m - Network accessline 137
- **NovaSplat** [arXiv:2610.13309](https://arxiv.org/abs/2610.13309) (arXiv 2026) — Model-free 6D object pose estimation pipeline that trains a 3DGS model from a short onboarding video to serve as both template source and differentiable ref - Network accessline 137
- **NovaSplat** [arXiv:2610.13309](https://arxiv.org/abs/2610.13309) (arXiv 2026) — Model-free 6D object pose estimation pipeline that trains a 3DGS model from a short onboarding video to serve as both template source and differentiable ref - Network accessline 138
- **PARTICULATE** [no arXiv ID; verify primary source] (CVPR 2026) — Feed-forward 3D object articulation from static mesh; auto-infer movable structure including parts, connections, and motion axes; Oxford / Cambridge / NTU - **PG-Pose** [a - Network accessline 138
- **PARTICULATE** [no arXiv ID; verify primary source] (CVPR 2026) — Feed-forward 3D object articulation from static mesh; auto-infer movable structure including parts, connections, and motion axes; Oxford / Cambridge / NTU - **PG-Pose** [a - Network accessline 139
- **PG-Pose** [arXiv:2609.07231](https://arxiv.org/abs/2609.07231) (arXiv 2026) — PG-Pose: geometry-aware framework combining Planar-based Gaussian Splatting (PGS) reconstruction with geometry-driven pose optimization; generalizable 6D pose - Network accessline 139
- **PG-Pose** [arXiv:2609.07231](https://arxiv.org/abs/2609.07231) (arXiv 2026) — PG-Pose: geometry-aware framework combining Planar-based Gaussian Splatting (PGS) reconstruction with geometry-driven pose optimization; generalizable 6D pose - Network accessline 140
- **PolyMerge** [arXiv:2606.16232](https://arxiv.org/abs/2606.16232) (arXiv 2026) — To address these limitations, we propose PolyMerge to convert a large, photorealistic 3D Gaussian Splatting (3DGS) model of a scene into a lightweight repre - Network accessline 140
- **PolyMerge** [arXiv:2606.16232](https://arxiv.org/abs/2606.16232) (arXiv 2026) — To address these limitations, we propose PolyMerge to convert a large, photorealistic 3D Gaussian Splatting (3DGS) model of a scene into a lightweight repre - Network accessline 141
- **PrecisionReach-GS** [arXiv:2610.35626](https://arxiv.org/abs/2610.35626) (arXiv 2026) — 3DGS-based data generation pipeline for wrist-camera VLA adaptation; reconstructs the real workspace with 3DGS, renders robot-aligned wrist-camera o - Network accessline 141
- **PrecisionReach-GS** [arXiv:2610.35626](https://arxiv.org/abs/2610.35626) (arXiv 2026) — 3DGS-based data generation pipeline for wrist-camera VLA adaptation; reconstructs the real workspace with 3DGS, renders robot-aligned wrist-camera o - Network accessline 142
- **ProbSplat** [arXiv:2608.13143](https://arxiv.org/abs/2608.13143) (arXiv 2026) — This paper presents ProbSplat, a Compute-in-Memory (CIM)-inspired architecture based on programmable and energy efficient floating-gate inverter columns for - Network accessline 142
- **ProbSplat** [arXiv:2608.13143](https://arxiv.org/abs/2608.13143) (arXiv 2026) — This paper presents ProbSplat, a Compute-in-Memory (CIM)-inspired architecture based on programmable and energy efficient floating-gate inverter columns for - Network accessline 143
- **Real2Sem2Real** [arXiv:2610.28880](https://arxiv.org/abs/2610.28880) (arXiv 2026) — Real-to-semantic-to-real pipeline turning one monocular RGB human demonstration into thousands of robot demonstrations; tracks object SE(3) poses with D - Network accessline 143
- **Real2Sem2Real** [arXiv:2610.28880](https://arxiv.org/abs/2610.28880) (arXiv 2026) — Real-to-semantic-to-real pipeline turning one monocular RGB human demonstration into thousands of robot demonstrations; tracks object SE(3) poses with D - Network accessline 144
- **Real2Sim** [arXiv:2605.13591](https://arxiv.org/abs/2605.13591) (arXiv 2026) — 4DGS + differentiable MPM solver for physics-aware autonomous driving simulation - Network accessline 144
- **Real2Sim** [arXiv:2605.13591](https://arxiv.org/abs/2605.13591) (arXiv 2026) — 4DGS + differentiable MPM solver for physics-aware autonomous driving simulation - Network accessline 145
- **RefGlass-GS** [arXiv:2606.28826](https://arxiv.org/abs/2606.28826) (arXiv 2026) — Therefore, we propose RefGlass-GS, a fusion framework that enables end-to-end UAV-based photorealistic, semantic, and interactive digitization of reflecti - Network accessline 145
- **RefGlass-GS** [arXiv:2606.28826](https://arxiv.org/abs/2606.28826) (arXiv 2026) — Therefore, we propose RefGlass-GS, a fusion framework that enables end-to-end UAV-based photorealistic, semantic, and interactive digitization of reflecti - Network accessline 146
- **RIDE** [arXiv:2609.11079](https://arxiv.org/abs/2609.11079) (arXiv 2026) — Relocalization-informed depth estimation with 3DGS; render-match-PnP relocalization supports dense depth estimation - Network accessline 146
- **RIDE** [arXiv:2609.11079](https://arxiv.org/abs/2609.11079) (arXiv 2026) — Relocalization-informed depth estimation with 3DGS; render-match-PnP relocalization supports dense depth estimation - Network accessline 147
- **SA-ResGS** [arXiv:2601.03024](https://arxiv.org/abs/2601.03024) (ECCV 2026) — Self-augmented residual 3DGS for next-best-view selection; SA-Points via triangulation for coverage estimation; first residual learning for 3DGS to improve gr - Network accessline 147
- **SA-ResGS** [arXiv:2601.03024](https://arxiv.org/abs/2601.03024) (ECCV 2026) — Self-augmented residual 3DGS for next-best-view selection; SA-Points via triangulation for coverage estimation; first residual learning for 3DGS to improve gr - Network accessline 148
- **SceneSmith** [arXiv:2602.09153](https://arxiv.org/abs/2602.09153) (ICML 2026 Spotlight) — Hierarchical agentic framework for simulation-ready indoor scene generation from natural language; designer-critic-orchestrator VLM agents; text-t - Network accessline 148
- **SceneSmith** [arXiv:2602.09153](https://arxiv.org/abs/2602.09153) (ICML 2026 Spotlight) — Hierarchical agentic framework for simulation-ready indoor scene generation from natural language; designer-critic-orchestrator VLM agents; text-t - Network accessline 149
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 149
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 150
- **Splat2Act** [arXiv:2610.13945](https://arxiv.org/abs/2610.13945) (arXiv 2026) — Automated real-to-sim-to-real pipeline that personalizes a pretrained VLA policy to a specific scene and object set using only a handheld phone scan and obj - Network accessline 150
- **Splat2Act** [arXiv:2610.13945](https://arxiv.org/abs/2610.13945) (arXiv 2026) — Automated real-to-sim-to-real pipeline that personalizes a pretrained VLA policy to a specific scene and object set using only a handheld phone scan and obj - Network accessline 151
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 151
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 152
- **SplatCtrl** [arXiv:2607.08948](https://arxiv.org/abs/2607.08948) (ICRA 2026) — Perception-action coupling via GS + reactive robot control; isotropic Gaussian → continuous SDF → control barrier functions; collision-free manipulation - Network accessline 152
- **SplatCtrl** [arXiv:2607.08948](https://arxiv.org/abs/2607.08948) (ICRA 2026) — Perception-action coupling via GS + reactive robot control; isotropic Gaussian → continuous SDF → control barrier functions; collision-free manipulation - Network accessline 153
- **Splat-Nav** [arXiv:2403.02751](https://arxiv.org/abs/2403.02751) (CVPR 2025) — GS-based navigation with Gaussian-anchored topological maps - Network accessline 153
- **Splat-Nav** [arXiv:2403.02751](https://arxiv.org/abs/2403.02751) (CVPR 2025) — GS-based navigation with Gaussian-anchored topological maps - Network accessline 154
- **SplatSim** [arXiv:2409.10161](https://arxiv.org/abs/2409.10161) (CVPR 2025) — GS-based sim-to-real transfer for robotic manipulation with photorealistic rendering - Network accessline 154
- **SplatSim** [arXiv:2409.10161](https://arxiv.org/abs/2409.10161) (CVPR 2025) — GS-based sim-to-real transfer for robotic manipulation with photorealistic rendering - Network accessline 155
- **SpotlessGS** [arXiv:2608.14713](https://arxiv.org/abs/2608.14713) (arXiv 2026) — Robots operating in dark or poorly lit environments rely on onboard lights, which often produce uneven illumination that degrades downstream perception tas - Network accessline 155
- **SpotlessGS** [arXiv:2608.14713](https://arxiv.org/abs/2608.14713) (arXiv 2026) — Robots operating in dark or poorly lit environments rely on onboard lights, which often produce uneven illumination that degrades downstream perception tas - Network accessline 156
- **TAIL-Safe** [arXiv:2605.01195](https://arxiv.org/abs/2605.01195) (arXiv) — Safety monitoring for IL policies using 3DGS digital twin - Network accessline 156
- **TAIL-Safe** [arXiv:2605.01195](https://arxiv.org/abs/2605.01195) (arXiv) — Safety monitoring for IL policies using 3DGS digital twin - Network accessline 157
- **VR-Robo** [arXiv:2502.01536](https://arxiv.org/abs/2502.01536) (RAL 2025) — Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often enco - Network accessline 157
- **VR-Robo** [arXiv:2502.01536](https://arxiv.org/abs/2502.01536) (RAL 2025) — Recent success in legged robot locomotion is attributed to the integration of reinforcement learning and physical simulators. However, these policies often enco - Network accessline 161
- **2DGS-SLAM** [no arXiv ID; verify primary source] (TRO 2026) — Globally consistent RGB-D SLAM with 2DGS; loop closure + global optimization - **Anchor3R** [arXiv:2606.05035](https://arxiv.org/abs/2606.05035) (arXiv) — Streaming 3D recons - Network accessline 161
- **2DGS-SLAM** [no arXiv ID; verify primary source] (TRO 2026) — Globally consistent RGB-D SLAM with 2DGS; loop closure + global optimization - **Anchor3R** [arXiv:2606.05035](https://arxiv.org/abs/2606.05035) (arXiv) — Streaming 3D recons - Network accessline 162
- **Anchor3R** [arXiv:2606.05035](https://arxiv.org/abs/2606.05035) (arXiv) — Streaming 3D reconstruction with current-centric local prediction; transient anchor + loop closure - Network accessline 162
- **Anchor3R** [arXiv:2606.05035](https://arxiv.org/abs/2606.05035) (arXiv) — Streaming 3D reconstruction with current-centric local prediction; transient anchor + loop closure - Network accessline 163
- **Anythingreality** [arXiv:2607.09260](https://arxiv.org/abs/2607.09260) (arXiv) — Robust online GS SLAM for VR scene exploration + VLM interaction; ORB-SLAM3-based pose + real-time Gaussian reconstruction; +14.5% PSNR, 88% VLM recognitio - Network accessline 163
- **Anythingreality** [arXiv:2607.09260](https://arxiv.org/abs/2607.09260) (arXiv) — Robust online GS SLAM for VR scene exploration + VLM interaction; ORB-SLAM3-based pose + real-time Gaussian reconstruction; +14.5% PSNR, 88% VLM recognitio - Network accessline 164
- **CGS-SLAM** [no arXiv ID; verify primary source] (IROS 2025) — Compact voxel-based 3DGS for dense visual SLAM - **CoMapGS** [arXiv:2503.20998](https://arxiv.org/abs/2503.20998) (CVPR 2025) — Covisibility map-based Gaussian Splatting for - Network accessline 164
- **CGS-SLAM** [no arXiv ID; verify primary source] (IROS 2025) — Compact voxel-based 3DGS for dense visual SLAM - **CoMapGS** [arXiv:2503.20998](https://arxiv.org/abs/2503.20998) (CVPR 2025) — Covisibility map-based Gaussian Splatting for - Network accessline 165
- **CoMapGS** [arXiv:2503.20998](https://arxiv.org/abs/2503.20998) (CVPR 2025) — Covisibility map-based Gaussian Splatting for sparse-view novel view synthesis and rendering - Network accessline 165
- **CoMapGS** [arXiv:2503.20998](https://arxiv.org/abs/2503.20998) (CVPR 2025) — Covisibility map-based Gaussian Splatting for sparse-view novel view synthesis and rendering - Network accessline 166
- **Cube-Splat** [arXiv:2609.21347](https://arxiv.org/abs/2609.21347) (arXiv 2026) — First panoramic GS-SLAM framework that factorizes each 360° frame into a cubemap of four fixed-orientation virtual pinhole views sharing a single optical c - Network accessline 166
- **Cube-Splat** [arXiv:2609.21347](https://arxiv.org/abs/2609.21347) (arXiv 2026) — First panoramic GS-SLAM framework that factorizes each 360° frame into a cubemap of four fixed-orientation virtual pinhole views sharing a single optical c - Network accessline 167
- **DG-SLAM** [arXiv:2411.08373](https://arxiv.org/abs/2411.08373) (NeurIPS 2024) — Dynamic Gaussian SLAM with hybrid pose optimization for dynamic environments - Network accessline 167
- **DG-SLAM** [arXiv:2411.08373](https://arxiv.org/abs/2411.08373) (NeurIPS 2024) — Dynamic Gaussian SLAM with hybrid pose optimization for dynamic environments - Network accessline 168
- **DL-SLAM** [no arXiv ID; verify primary source] (arXiv) — Dual-level probability framework for dynamic environment GS-SLAM; semantic+geometric pixel/object-level dynamic probability; artifact-free static map + semantic map - **EliGSiR** - Network accessline 168
- **DL-SLAM** [no arXiv ID; verify primary source] (arXiv) — Dual-level probability framework for dynamic environment GS-SLAM; semantic+geometric pixel/object-level dynamic probability; artifact-free static map + semantic map - **EliGSiR** - Network accessline 169
- **EliGSiR** [arXiv:2609.20348](https://arxiv.org/abs/2609.20348) (arXiv 2026) — Continual Gaussian mapper that controls how the available optimization budget is used as the reconstruction evolves - Network accessline 169
- **EliGSiR** [arXiv:2609.20348](https://arxiv.org/abs/2609.20348) (arXiv 2026) — Continual Gaussian mapper that controls how the available optimization budget is used as the reconstruction evolves - Network accessline 170
- **EvFlow-GS** [arXiv:2604.22183](https://arxiv.org/abs/2604.22183) (ICME 2026) — Event camera + optical flow for motion blur handling - Network accessline 170
- **EvFlow-GS** [arXiv:2604.22183](https://arxiv.org/abs/2604.22183) (ICME 2026) — Event camera + optical flow for motion blur handling - Network accessline 171
- **Flow4DGS-SLAM** [arXiv:2604.22339](https://arxiv.org/abs/2604.22339) (CVPR 2026) — Optical flow-guided 4D Gaussian SLAM for dynamic scenes; category-agnostic motion mask; GMM temporal opacity/rotation - Network accessline 171
- **Flow4DGS-SLAM** [arXiv:2604.22339](https://arxiv.org/abs/2604.22339) (CVPR 2026) — Optical flow-guided 4D Gaussian SLAM for dynamic scenes; category-agnostic motion mask; GMM temporal opacity/rotation - Network accessline 172
- **Gaussian Splatting SLAM** [arXiv:2312.06741](https://arxiv.org/abs/2312.06741) (CVPR 2024 (Highlight)) — First real-time monocular 3DGS SLAM - Network accessline 172
- **Gaussian Splatting SLAM** [arXiv:2312.06741](https://arxiv.org/abs/2312.06741) (CVPR 2024 (Highlight)) — First real-time monocular 3DGS SLAM - Network accessline 173
- **GAVIS** [arXiv:2605.30342](https://arxiv.org/abs/2605.30342) (CVPR) — Uncertainty-driven 3DGS active mapping via anisotropic visibility field; Bayesian Network rasterizer - Network accessline 173
- **GAVIS** [arXiv:2605.30342](https://arxiv.org/abs/2605.30342) (CVPR) — Uncertainty-driven 3DGS active mapping via anisotropic visibility field; Bayesian Network rasterizer - Network accessline 174
- **GeoGS-SLAM** [arXiv:2607.07452](https://arxiv.org/abs/2607.07452) (arXiv) — Geometry-Only Gaussian Splatting for dense monocular SLAM; removes appearance modeling reducing per-primitive params 80%+; SOTA online mapping + geometry qualit - Network accessline 174
- **GeoGS-SLAM** [arXiv:2607.07452](https://arxiv.org/abs/2607.07452) (arXiv) — Geometry-Only Gaussian Splatting for dense monocular SLAM; removes appearance modeling reducing per-primitive params 80%+; SOTA online mapping + geometry qualit - Network accessline 175
- **GeoGS-SLAM (Geometric Priors)** [arXiv:2607.11184](https://arxiv.org/abs/2607.11184) (arXiv) — Online monocular dense reconstruction combining a 3DGS scene map with learned geometric priors from a feed-forward visual geometry model; Gau - Network accessline 175
- **GeoGS-SLAM (Geometric Priors)** [arXiv:2607.11184](https://arxiv.org/abs/2607.11184) (arXiv) — Online monocular dense reconstruction combining a 3DGS scene map with learned geometric priors from a feed-forward visual geometry model; Gau - Network accessline 176
- **GGD-SLAM** [arXiv:2604.12837](https://arxiv.org/abs/2604.12837) (ICRA 2026) — Generalizable motion model for monocular dynamic 3DGS SLAM; FIFO sequential attention; no semantic labels/depth required - Network accessline 176
- **GGD-SLAM** [arXiv:2604.12837](https://arxiv.org/abs/2604.12837) (ICRA 2026) — Generalizable motion model for monocular dynamic 3DGS SLAM; FIFO sequential attention; no semantic labels/depth required - Network accessline 177
- **GLAM-SLAM** [arXiv:2607.21416](https://arxiv.org/abs/2607.21416) (IROS 2026) — Large-scale outdoor decoupled GS SLAM; feature tracking front-end + sparse anchor grid; 15% better on KITTI/Oxford - Network accessline 177
- **GLAM-SLAM** [arXiv:2607.21416](https://arxiv.org/abs/2607.21416) (IROS 2026) — Large-scale outdoor decoupled GS SLAM; feature tracking front-end + sparse anchor grid; 15% better on KITTI/Oxford - Network accessline 178
- **GOFusion** [arXiv:2610.25261](https://arxiv.org/abs/2610.25261) (arXiv preprint) — Gaussian-occupancy submap fusion for visual mapping and information-driven navigation, with active-submap optimization. - Network accessline 178
- **GOFusion** [arXiv:2610.25261](https://arxiv.org/abs/2610.25261) (arXiv preprint) — Gaussian-occupancy submap fusion for visual mapping and information-driven navigation, with active-submap optimization. - Network accessline 179
- **GS-Map-SLAM** [no arXiv ID; verify primary source] (CVPR) — Gaussian-based dense mapping for SLAM with view-dependent quality; real-time dense mapping via GS optimization - **HyperLoop** [arXiv:2610.19742](https://arxiv.org/abs/2610.197 - Network accessline 179
- **GS-Map-SLAM** [no arXiv ID; verify primary source] (CVPR) — Gaussian-based dense mapping for SLAM with view-dependent quality; real-time dense mapping via GS optimization - **HyperLoop** [arXiv:2610.19742](https://arxiv.org/abs/2610.197 - Network accessline 180
- **HyperLoop** [arXiv:2610.19742](https://arxiv.org/abs/2610.19742) (arXiv 2026) — Hyperspectral-assisted loop closure detection in 3DGS SLAM for planetary exploration; counters perceptual aliasing on repetitive featureless terrain - Network accessline 180
- **HyperLoop** [arXiv:2610.19742](https://arxiv.org/abs/2610.19742) (arXiv 2026) — Hyperspectral-assisted loop closure detection in 3DGS SLAM for planetary exploration; counters perceptual aliasing on repetitive featureless terrain - Network accessline 181
- **ImprovedVBGS** [arXiv:2607.15542](https://arxiv.org/abs/2607.15542) (arXiv 2026) — Real-time continual Variational Bayes GS; improved CAVI with per-frame subset updates instead of full-observation iterations; enables on-the-fly SLAM wit - Network accessline 181
- **ImprovedVBGS** [arXiv:2607.15542](https://arxiv.org/abs/2607.15542) (arXiv 2026) — Real-time continual Variational Bayes GS; improved CAVI with per-frame subset updates instead of full-observation iterations; enables on-the-fly SLAM wit - Network accessline 182
- **KFS4LAM** [arXiv:2610.22505](https://arxiv.org/abs/2610.22505) (arXiv 2026) — Adaptive keyframe selection with structure-aware mapping for endoscopic GS SLAM; uncertainty-driven retention beats fixed temporal intervals - Network accessline 182
- **KFS4LAM** [arXiv:2610.22505](https://arxiv.org/abs/2610.22505) (arXiv 2026) — Adaptive keyframe selection with structure-aware mapping for endoscopic GS SLAM; uncertainty-driven retention beats fixed temporal intervals - Network accessline 183
- **LightSplat** [arXiv:2609.07274](https://arxiv.org/abs/2609.07274) (arXiv 2026) — Real-time high-fidelity 3DGS SLAM with loop closure; meets real-time constraints with loop closure support - Network accessline 183
- **LightSplat** [arXiv:2609.07274](https://arxiv.org/abs/2609.07274) (arXiv 2026) — Real-time high-fidelity 3DGS SLAM with loop closure; meets real-time constraints with loop closure support - Network accessline 184
- **LingGS** [arXiv:2610.36853](https://arxiv.org/abs/2610.36853) (arXiv 2026) — Gaussian SLAM decoupling feed-forward geometry prediction from camera tracking; combines learned geometric priors with explicit geometric camera tracking for h - Network accessline 184
- **LingGS** [arXiv:2610.36853](https://arxiv.org/abs/2610.36853) (arXiv 2026) — Gaussian SLAM decoupling feed-forward geometry prediction from camera tracking; combines learned geometric priors with explicit geometric camera tracking for h - Network accessline 185
- **LiteLoc** [arXiv:2605.17777](https://arxiv.org/abs/2605.17777) (IEEE/CAA JAS 2026) — Color-free decoupled 3DGS feature field for visual localization: 94% storage reduction + 5% match condensing - Network accessline 185
- **LiteLoc** [arXiv:2605.17777](https://arxiv.org/abs/2605.17777) (IEEE/CAA JAS 2026) — Color-free decoupled 3DGS feature field for visual localization: 94% storage reduction + 5% match condensing - Network accessline 186
- **MAGICIAN** [arXiv:2603.22650](https://arxiv.org/abs/2603.22650) (CVPR 2026 Oral) — Active mapping with imagined Gaussians + beam search - Network accessline 186
- **MAGICIAN** [arXiv:2603.22650](https://arxiv.org/abs/2603.22650) (CVPR 2026 Oral) — Active mapping with imagined Gaussians + beam search - Network accessline 187
- **MAGS-SLAM** [arXiv:2605.10760](https://arxiv.org/abs/2605.10760) (arXiv) — Collaborative photorealistic 3D reconstruction from multiple agents enables rapid large-scale scene capture for virtual production and cooperative multi-robot ex - Network accessline 187
- **MAGS-SLAM** [arXiv:2605.10760](https://arxiv.org/abs/2605.10760) (arXiv) — Collaborative photorealistic 3D reconstruction from multiple agents enables rapid large-scale scene capture for virtual production and cooperative multi-robot ex - Network accessline 188
- **MMD-SLAM** [arXiv:2606.19874](https://arxiv.org/abs/2606.19874) (arXiv 2026) — To address these limitations, we propose MMD-SLAM, a structure-enhanced Visual SLAM framework that leverages the Atlanta World (AW) assumption to guide a Mul - Network accessline 188
- **MMD-SLAM** [arXiv:2606.19874](https://arxiv.org/abs/2606.19874) (arXiv 2026) — To address these limitations, we propose MMD-SLAM, a structure-enhanced Visual SLAM framework that leverages the Atlanta World (AW) assumption to guide a Mul - Network accessline 189
- **MonoEM-GS** [arXiv:2604.10593](https://arxiv.org/abs/2604.10593) (arXiv) — Monocular expectation-maximization GS SLAM - Network accessline 189
- **MonoEM-GS** [arXiv:2604.10593](https://arxiv.org/abs/2604.10593) (arXiv) — Monocular expectation-maximization GS SLAM - Network accessline 190
- **MoonSplat** [arXiv:2606.17935](https://arxiv.org/abs/2606.17935) (arXiv 2026) — Our code and data are available at https://github.com/TrickyGo/MoonSplat - Network accessline 190
- **MoonSplat** [arXiv:2606.17935](https://arxiv.org/abs/2606.17935) (arXiv 2026) — Our code and data are available at https://github.com/TrickyGo/MoonSplat - Network accessline 191
- **MoPe** [arXiv:2606.29237](https://arxiv.org/abs/2606.29237) (arXiv 2026) — We realize this principle in MoPe, a memory-aware uncertainty filter for monocular Gaussian mapping - Network accessline 191
- **MoPe** [arXiv:2606.29237](https://arxiv.org/abs/2606.29237) (arXiv 2026) — We realize this principle in MoPe, a memory-aware uncertainty filter for monocular Gaussian mapping - Network accessline 192
- **MyGO-Splat** [arXiv:2606.29738](https://arxiv.org/abs/2606.29738) (arXiv 2026) — Closed-loop Gaussian SLAM framework that analytically rasterizes Gaussian primitives into pixel-wise depth and surface normals, allowing the map to activel - Network accessline 192
- **MyGO-Splat** [arXiv:2606.29738](https://arxiv.org/abs/2606.29738) (arXiv 2026) — Closed-loop Gaussian SLAM framework that analytically rasterizes Gaussian primitives into pixel-wise depth and surface normals, allowing the map to activel - Network accessline 193
- **PanoGS-SLAM** [arXiv:2609.17387](https://arxiv.org/abs/2609.17387) (arXiv 2026) — First panoramic dense SLAM on 3DGS; spherical-domain differentiable rendering, sphere-consistent photometric loss, depth-guided Gaussian init - Network accessline 193
- **PanoGS-SLAM** [arXiv:2609.17387](https://arxiv.org/abs/2609.17387) (arXiv 2026) — First panoramic dense SLAM on 3DGS; spherical-domain differentiable rendering, sphere-consistent photometric loss, depth-guided Gaussian init - Network accessline 194
- **Photo-SLAM** [arXiv:2311.16728](https://arxiv.org/abs/2311.16728) (CVPR 2024) — Hyper primitives map with explicit geometric features for localization + implicit photometric features; Gaussian-Pyramid training; runs on Jetson AGX Orin - Network accessline 194
- **Photo-SLAM** [arXiv:2311.16728](https://arxiv.org/abs/2311.16728) (CVPR 2024) — Hyper primitives map with explicit geometric features for localization + implicit photometric features; Gaussian-Pyramid training; runs on Jetson AGX Orin - Network accessline 195
- **Pocket-SLAM** [arXiv:2606.24796](https://arxiv.org/abs/2606.24796) (arXiv 2026) — Rendering-area-aware pruning strategy that selectively removes Gaussians based on their contribution to the effective rendering area, rather than solely r - Network accessline 195
- **Pocket-SLAM** [arXiv:2606.24796](https://arxiv.org/abs/2606.24796) (arXiv 2026) — Rendering-area-aware pruning strategy that selectively removes Gaussians based on their contribution to the effective rendering area, rather than solely r - Network accessline 196
- **RawSLAM** [arXiv:2609.20589](https://arxiv.org/abs/2609.20589) (arXiv 2026) — To the best of our knowledge, the first online Gaussian SLAM framework that tracks and maps directly on single-exposure 16-bit linear HDR imagery - Network accessline 196
- **RawSLAM** [arXiv:2609.20589](https://arxiv.org/abs/2609.20589) (arXiv 2026) — To the best of our knowledge, the first online Gaussian SLAM framework that tracks and maps directly on single-exposure 16-bit linear HDR imagery - Network accessline 197
- **Real-Time LiDAR GS-SLAM** [no arXiv ID; verify primary source] (arXiv) — First real-time LiDAR Gaussian Splatting SLAM; tight G-ICP + spherical rasterization dense mapping; Newer College F-score 86.78%@>20FPS - **RoMo-GS** [arXiv:2610.2 - Network accessline 197
- **Real-Time LiDAR GS-SLAM** [no arXiv ID; verify primary source] (arXiv) — First real-time LiDAR Gaussian Splatting SLAM; tight G-ICP + spherical rasterization dense mapping; Newer College F-score 86.78%@>20FPS - **RoMo-GS** [arXiv:2610.2 - Network accessline 198
- **RoMo-GS** [arXiv:2610.24605](https://arxiv.org/abs/2610.24605) (arXiv preprint) — Abstract context: Online 3D Gaussian Splatting (3DGS) is emerging as a practical way to build a representation for robotics applications. - Network accessline 198
- **RoMo-GS** [arXiv:2610.24605](https://arxiv.org/abs/2610.24605) (arXiv preprint) — Abstract context: Online 3D Gaussian Splatting (3DGS) is emerging as a practical way to build a representation for robotics applications. - Network accessline 199
- **RoSe-SLAM** [arXiv:2608.29003](https://arxiv.org/abs/2608.29003) (arXiv 2026) — Robust Semantic-aware Gaussian Splatting SLAM (RoSe-SLAM), to address the dynamic challenge by a holistic semantic scene understanding from uncalibrated mon - Network accessline 199
- **RoSe-SLAM** [arXiv:2608.29003](https://arxiv.org/abs/2608.29003) (arXiv 2026) — Robust Semantic-aware Gaussian Splatting SLAM (RoSe-SLAM), to address the dynamic challenge by a holistic semantic scene understanding from uncalibrated mon - Network accessline 200
- **S3PO-GS** [no arXiv ID; verify primary source] (ICCV 2025) — Global scale-consistent outdoor monocular 3DGS SLAM - **SCOUT-SLAM** [arXiv:2609.14634](https://arxiv.org/abs/2609.14634) (arXiv 2026) — Structurally-coupled dual-uncertainty - Network accessline 200
- **S3PO-GS** [no arXiv ID; verify primary source] (ICCV 2025) — Global scale-consistent outdoor monocular 3DGS SLAM - **SCOUT-SLAM** [arXiv:2609.14634](https://arxiv.org/abs/2609.14634) (arXiv 2026) — Structurally-coupled dual-uncertainty - Network accessline 201
- **SCOUT-SLAM** [arXiv:2609.14634](https://arxiv.org/abs/2609.14634) (arXiv 2026) — Structurally-coupled dual-uncertainty 3DGS SLAM; shared-base LoAd tracking uncertainty independent of reconstruction quality - Network accessline 201
- **SCOUT-SLAM** [arXiv:2609.14634](https://arxiv.org/abs/2609.14634) (arXiv 2026) — Structurally-coupled dual-uncertainty 3DGS SLAM; shared-base LoAd tracking uncertainty independent of reconstruction quality - Network accessline 202
- **SG2SLAM** [arXiv:2610.36312](https://arxiv.org/abs/2610.36312) (arXiv 2026) — Spatial geometry-informed 3DGS SLAM for monocular outdoor navigation; couples streaming spatial geometry with a ray-conditioned 3DGS kernel - Network accessline 202
- **SG2SLAM** [arXiv:2610.36312](https://arxiv.org/abs/2610.36312) (arXiv 2026) — Spatial geometry-informed 3DGS SLAM for monocular outdoor navigation; couples streaming spatial geometry with a ray-conditioned 3DGS kernel - Network accessline 203
- **SplaTAM** [arXiv:2312.02126](https://arxiv.org/abs/2312.02126) (CVPR 2024) — First real-time GS-SLAM: online incremental Gaussians with silhouette mask and rendering-based pose optimization - Network accessline 203
- **SplaTAM** [arXiv:2312.02126](https://arxiv.org/abs/2312.02126) (CVPR 2024) — First real-time GS-SLAM: online incremental Gaussians with silhouette mask and rendering-based pose optimization - Network accessline 204
- **SplatlessDF** [arXiv:2606.13990](https://arxiv.org/abs/2606.13990) (arXiv 2026) — In this paper, building on this principle, we introduce SplatlessDF, a continuous distance field (DF) mapping framework that uses anisotropic Gaussian ele - Network accessline 204
- **SplatlessDF** [arXiv:2606.13990](https://arxiv.org/abs/2606.13990) (arXiv 2026) — In this paper, building on this principle, we introduce SplatlessDF, a continuous distance field (DF) mapping framework that uses anisotropic Gaussian ele - Network accessline 205
- **SplatLoc** [arXiv:2409.14067](https://arxiv.org/abs/2409.14067) (CVPR 2025) — GS-based visual localization with Gaussian-anchored map representation - Network accessline 205
- **SplatLoc** [arXiv:2409.14067](https://arxiv.org/abs/2409.14067) (CVPR 2025) — GS-based visual localization with Gaussian-anchored map representation - Network accessline 206
- **SplitGS-Loc** [arXiv:2605.07351](https://arxiv.org/abs/2605.07351) (arXiv 2026) — Mixture-of-Gaussians splitting to disambiguate 2D-3D correspondences in GS feature fields - Network accessline 206
- **SplitGS-Loc** [arXiv:2605.07351](https://arxiv.org/abs/2605.07351) (arXiv 2026) — Mixture-of-Gaussians splitting to disambiguate 2D-3D correspondences in GS feature fields - Network accessline 207
- **Structured-Li-GS** [arXiv:2606.27509](https://arxiv.org/abs/2606.27509) (arXiv 2026) — In this study, we develop a Structured framework for Gaussian Splatting (3DGS) with LiDAR integration (Structured-Li-GS) - Network accessline 207
- **Structured-Li-GS** [arXiv:2606.27509](https://arxiv.org/abs/2606.27509) (arXiv 2026) — In this study, we develop a Structured framework for Gaussian Splatting (3DGS) with LiDAR integration (Structured-Li-GS) - Network accessline 208
- **Track2Map** [arXiv:2607.08408](https://arxiv.org/abs/2607.08408) (MICCAI 2026) — Online deformable GS SLAM for robotic surgery; track-anchored deformation initialization; joint camera + scene optimization from surgical video - Network accessline 208
- **Track2Map** [arXiv:2607.08408](https://arxiv.org/abs/2607.08408) (MICCAI 2026) — Online deformable GS SLAM for robotic surgery; track-anchored deformation initialization; joint camera + scene optimization from surgical video - Network accessline 209
- **Triangle Splatting SLAM** [arXiv:2605.31419](https://arxiv.org/abs/2605.31419) (arXiv 2026) — First dense RGB-D SLAM with differentiable triangles as 3D map representation; Delaunay triangulation converts triangle soup to connected mesh - Network accessline 209
- **Triangle Splatting SLAM** [arXiv:2605.31419](https://arxiv.org/abs/2605.31419) (arXiv 2026) — First dense RGB-D SLAM with differentiable triangles as 3D map representation; Delaunay triangulation converts triangle soup to connected mesh - Network accessline 210
- **ULF-Loc** [arXiv:2605.04730](https://arxiv.org/abs/2605.04730) (CVPR 2026 Highlight) — Unbiased landmark feature for robust visual localization with 3DGS; geometry-weighted aggregation replaces alpha-compositing features - Network accessline 210
- **ULF-Loc** [arXiv:2605.04730](https://arxiv.org/abs/2605.04730) (CVPR 2026 Highlight) — Unbiased landmark feature for robust visual localization with 3DGS; geometry-weighted aggregation replaces alpha-compositing features - Network accessline 211
- **VGGT-GS SLAM** [arXiv:2609.19628](https://arxiv.org/abs/2609.19628) (arXiv 2026) — Monocular 3D Gaussian Splatting SLAM system designed for uncalibrated videos - Network accessline 211
- **VGGT-GS SLAM** [arXiv:2609.19628](https://arxiv.org/abs/2609.19628) (arXiv 2026) — Monocular 3D Gaussian Splatting SLAM system designed for uncalibrated videos - Network accessline 212
- **VIGS-SLAM** [arXiv:2512.02293](https://arxiv.org/abs/2512.02293) (ECCV 2026) — Visual-inertial GS SLAM with iPhone real-time demo; feature tracking + Gaussian mapping; Docker + TensorRT - Network accessline 212
- **VIGS-SLAM** [arXiv:2512.02293](https://arxiv.org/abs/2512.02293) (ECCV 2026) — Visual-inertial GS SLAM with iPhone real-time demo; feature tracking + Gaussian mapping; Docker + TensorRT - Network accessline 213
- **WildGS-SLAM** [arXiv:2504.03886](https://arxiv.org/abs/2504.03886) (CVPR 2025) — Dynamic environment SLAM with uncertainty-aware mapping - Network accessline 213
- **WildGS-SLAM** [arXiv:2504.03886](https://arxiv.org/abs/2504.03886) (CVPR 2025) — Dynamic environment SLAM with uncertainty-aware mapping - Network accessline 217
- **3DEditSafe** [arXiv:2605.15398](https://arxiv.org/abs/2605.15398) (arXiv 2026) — First safety-regularized 3D editing framework constraining NSFW semantic propagation; 3D safety regularization + safe semantic projection + residue suppres - Network accessline 217
- **3DEditSafe** [arXiv:2605.15398](https://arxiv.org/abs/2605.15398) (arXiv 2026) — First safety-regularized 3D editing framework constraining NSFW semantic propagation; 3D safety regularization + safe semantic projection + residue suppres - Network accessline 218
- **4D-GSW** [arXiv:2605.22342](https://arxiv.org/abs/2605.22342) (arXiv) — Kinematic-aware watermarking via STC metric + HMM-MRF energy for spatio-temporal consistency in 4DGS - Network accessline 218
- **4D-GSW** [arXiv:2605.22342](https://arxiv.org/abs/2605.22342) (arXiv) — Kinematic-aware watermarking via STC metric + HMM-MRF energy for spatio-temporal consistency in 4DGS - Network accessline 219
- **BitC-3DGS** [arXiv:2605.29583](https://arxiv.org/abs/2605.29583) (arXiv) — High-capacity 3DGS watermarking via bit-plane complement coding - Network accessline 219
- **BitC-3DGS** [arXiv:2605.29583](https://arxiv.org/abs/2605.29583) (arXiv) — High-capacity 3DGS watermarking via bit-plane complement coding - Network accessline 220
- **FlyMark** [arXiv:2610.11364](https://arxiv.org/abs/2610.11364) (arXiv 2026) — Training-free invisible watermarking that writes a keyed message into 3DGS parameters using carrier directions derived from a fruit-fly connectome; extraction - Network accessline 220
- **FlyMark** [arXiv:2610.11364](https://arxiv.org/abs/2610.11364) (arXiv 2026) — Training-free invisible watermarking that writes a keyed message into 3DGS parameters using carrier directions derived from a fruit-fly connectome; extraction - Network accessline 221
- **GaussianMarker** [arXiv:2410.23718](https://arxiv.org/abs/2410.23718) (NeurIPS 2024) — Uncertainty-aware watermark embedding + robust extraction for 3DGS copyright protection - Network accessline 221
- **GaussianMarker** [arXiv:2410.23718](https://arxiv.org/abs/2410.23718) (NeurIPS 2024) — Uncertainty-aware watermark embedding + robust extraction for 3DGS copyright protection - Network accessline 222
- **GaussTrace** [arXiv:2606.10612](https://arxiv.org/abs/2606.10612) (ICML 2026) — 3DGS provenance analysis via evidence-driven LLM reasoning; directed provenance graphs from Gaussian scene attributes for IP protection and forensics - Network accessline 222
- **GaussTrace** [arXiv:2606.10612](https://arxiv.org/abs/2606.10612) (ICML 2026) — 3DGS provenance analysis via evidence-driven LLM reasoning; directed provenance graphs from Gaussian scene attributes for IP protection and forensics - Network accessline 223
- **GeometryCloak** [arXiv:2410.22705](https://arxiv.org/abs/2410.22705) (NeurIPS 2024) — Geometric perturbation copyright watermark embedding into Gaussians preventing TGS-based 3D reconstruction - Network accessline 223
- **GeometryCloak** [arXiv:2410.22705](https://arxiv.org/abs/2410.22705) (NeurIPS 2024) — Geometric perturbation copyright watermark embedding into Gaussians preventing TGS-based 3D reconstruction - Network accessline 224
- **GhostSplat** [arXiv:2608.29184](https://arxiv.org/abs/2608.29184) (arXiv 2026) — Input-triggered backdoor that installs such behavior in feed-forward 3DGS - Network accessline 224
- **GhostSplat** [arXiv:2608.29184](https://arxiv.org/abs/2608.29184) (arXiv 2026) — Input-triggered backdoor that installs such behavior in feed-forward 3DGS - Network accessline 225
- **GS-Hider** [arXiv:2405.15118](https://arxiv.org/abs/2405.15118) (NeurIPS 2024) — Steganography embedding into Gaussian parameters for 3D message hiding, visually lossless - Network accessline 225
- **GS-Hider** [arXiv:2405.15118](https://arxiv.org/abs/2405.15118) (NeurIPS 2024) — Steganography embedding into Gaussian parameters for 3D message hiding, visually lossless - Network accessline 226
- **GuardMarkGS** [arXiv:2605.12919](https://arxiv.org/abs/2605.12919) (arXiv 2026) — 3D Gaussian Splatting (3DGS) is becoming a practical representation for novel view synthesis, but its growing adoption, together with rapid advances in in - Network accessline 226
- **GuardMarkGS** [arXiv:2605.12919](https://arxiv.org/abs/2605.12919) (arXiv 2026) — 3D Gaussian Splatting (3DGS) is becoming a practical representation for novel view synthesis, but its growing adoption, together with rapid advances in in - Network accessline 227
- **NGS-Marker** [arXiv:2608.17447](https://arxiv.org/abs/2608.17447) (arXiv 2026) — Novel native watermarking framework for 3DGS - Network accessline 227
- **NGS-Marker** [arXiv:2608.17447](https://arxiv.org/abs/2608.17447) (arXiv 2026) — Novel native watermarking framework for 3DGS - Network accessline 228
- **PrinGS** [arXiv:2610.36168](https://arxiv.org/abs/2610.36168) (arXiv 2026) — Representation-level anonymization that directly anonymizes trained splats from a user reference view, removing sensitive content from all novel views in under - Network accessline 228
- **PrinGS** [arXiv:2610.36168](https://arxiv.org/abs/2610.36168) (arXiv 2026) — Representation-level anonymization that directly anonymizes trained splats from a user reference view, removing sensitive content from all novel views in under - Network accessline 232
- **3DGEER** [no arXiv ID; verify primary source] (ICLR 2026) — Exact ray-Gaussian integration replacing splatting approximation for fisheye/equirectangular cameras with closed-form 3D mean integral - **3DGS** [arXiv:2308.04079](https://arx - Network accessline 232
- **3DGEER** [no arXiv ID; verify primary source] (ICLR 2026) — Exact ray-Gaussian integration replacing splatting approximation for fisheye/equirectangular cameras with closed-form 3D mean integral - **3DGS** [arXiv:2308.04079](https://arx - Network accessline 233
- **3DGS** [arXiv:2308.04079](https://arxiv.org/abs/2308.04079) (SIGGRAPH 2023) — Anisotropic 3D Gaussians with tile-based differentiable rasterization - Network accessline 233
- **3DGS** [arXiv:2308.04079](https://arxiv.org/abs/2308.04079) (SIGGRAPH 2023) — Anisotropic 3D Gaussians with tile-based differentiable rasterization - Network accessline 234
- **3DSGS** [arXiv:2605.18334](https://arxiv.org/abs/2605.18334) (arXiv 2026) — General 3D Skew Gaussian primitives with re-derived CUDA rasterization for asymmetric shape modeling - Network accessline 234
- **3DSGS** [arXiv:2605.18334](https://arxiv.org/abs/2605.18334) (arXiv 2026) — General 3D Skew Gaussian primitives with re-derived CUDA rasterization for asymmetric shape modeling - Network accessline 235
- **6DGS** [arXiv:2410.04974](https://arxiv.org/abs/2410.04974) (ECCV 2024) — 6-DoF Gaussian Splatting: explicit orientation-aware primitive with full 6D pose parameterization - Network accessline 235
- **6DGS** [arXiv:2410.04974](https://arxiv.org/abs/2410.04974) (ECCV 2024) — 6-DoF Gaussian Splatting: explicit orientation-aware primitive with full 6D pose parameterization - Network accessline 236
- **Argus** [no arXiv ID; verify primary source] (arXiv) — Image-derived LiDAR-level pose constraints for 3DGS without LiDAR; consumer-grade 3DGS applications (如视) - **Cookbook of 3D Vision** [arXiv:2606.04291](https://arxiv.org/abs/2606.04 - Network accessline 236
- **Argus** [no arXiv ID; verify primary source] (arXiv) — Image-derived LiDAR-level pose constraints for 3DGS without LiDAR; consumer-grade 3DGS applications (如视) - **Cookbook of 3D Vision** [arXiv:2606.04291](https://arxiv.org/abs/2606.04 - Network accessline 237
- **Cookbook of 3D Vision** [arXiv:2606.04291](https://arxiv.org/abs/2606.04291) (arXiv 2026) — Data-centric taxonomy of 3D vision: point clouds, meshes, voxels, 3D Gaussians; dataset design - Network accessline 237
- **Cookbook of 3D Vision** [arXiv:2606.04291](https://arxiv.org/abs/2606.04291) (arXiv 2026) — Data-centric taxonomy of 3D vision: point clouds, meshes, voxels, 3D Gaussians; dataset design - Network accessline 238
- **DisC-GS** [arXiv:2405.15196](https://arxiv.org/abs/2405.15196) (NeurIPS 2024) — Progressive low-pass + discontinuity boundary detection preventing splat artifacts at edges - Network accessline 238
- **DisC-GS** [arXiv:2405.15196](https://arxiv.org/abs/2405.15196) (NeurIPS 2024) — Progressive low-pass + discontinuity boundary detection preventing splat artifacts at edges - Network accessline 239
- **DP-GES** [arXiv:2605.25345](https://arxiv.org/abs/2605.25345) (arXiv) — Depth peeling for high-fidelity Gaussian-enhanced surfel rendering; resolves transparency ordering - Network accessline 239
- **DP-GES** [arXiv:2605.25345](https://arxiv.org/abs/2605.25345) (arXiv) — Depth peeling for high-fidelity Gaussian-enhanced surfel rendering; resolves transparency ordering - Network accessline 240
- **E3DGS** [arXiv:2607.15536](https://arxiv.org/abs/2607.15536) (arXiv 2026) — Unified geometric-photometric equivariance for 3DGS via Color-as-Geometry embedding; builds SE(3)-equivariant architectures on Gaussian primitives by treating c - Network accessline 240
- **E3DGS** [arXiv:2607.15536](https://arxiv.org/abs/2607.15536) (arXiv 2026) — Unified geometric-photometric equivariance for 3DGS via Color-as-Geometry embedding; builds SE(3)-equivariant architectures on Gaussian primitives by treating c - Network accessline 241
- **Fast 3D Foundation Model Initialized GS** [no arXiv ID; verify primary source] (arXiv) — 3D foundation model replacing SfM for pose/point cloud initialization; joint pose-Gaussian optimization; ~3 min/scene training - **GaussianImage** - Network accessline 241
- **Fast 3D Foundation Model Initialized GS** [no arXiv ID; verify primary source] (arXiv) — 3D foundation model replacing SfM for pose/point cloud initialization; joint pose-Gaussian optimization; ~3 min/scene training - **GaussianImage** - Network accessline 242
- **GaussianImage** [arXiv:2403.08551](https://arxiv.org/abs/2403.08551) (ECCV 2024) — 2D Gaussian image codec at 1000+ FPS - Network accessline 242
- **GaussianImage** [arXiv:2403.08551](https://arxiv.org/abs/2403.08551) (ECCV 2024) — 2D Gaussian image codec at 1000+ FPS - Network accessline 243
- **GaussRender** [arXiv:2502.05040](https://arxiv.org/abs/2502.05040) (CVPR 2025) — Unified rendering pipeline for GS supporting multi-modal output (RGB/D/N/S) - Network accessline 243
- **GaussRender** [arXiv:2502.05040](https://arxiv.org/abs/2502.05040) (CVPR 2025) — Unified rendering pipeline for GS supporting multi-modal output (RGB/D/N/S) - Network accessline 244
- **MetaPoint** [arXiv:2606.05031](https://arxiv.org/abs/2606.05031) (arXiv) — Precise spatial control in agentic visual generation; represents continuous 2D coordinate as special token - Network accessline 244
- **MetaPoint** [arXiv:2606.05031](https://arxiv.org/abs/2606.05031) (arXiv) — Precise spatial control in agentic visual generation; represents continuous 2D coordinate as special token - Network accessline 245
- **Mip-Splatting** [arXiv:2311.16493](https://arxiv.org/abs/2311.16493) (CVPR 2024 (Best Student Paper)) — Anti-aliased 3DGS with 3D smoothing + 2D Mip filter - Network accessline 245
- **Mip-Splatting** [arXiv:2311.16493](https://arxiv.org/abs/2311.16493) (CVPR 2024 (Best Student Paper)) — Anti-aliased 3DGS with 3D smoothing + 2D Mip filter - Network accessline 246
- **Normal-GS** [arXiv:2410.20593](https://arxiv.org/abs/2410.20593) (NeurIPS 2024) — Normal-involved rendering: normal constraint + differentiable normal guiding splat distribution - Network accessline 246
- **Normal-GS** [arXiv:2410.20593](https://arxiv.org/abs/2410.20593) (NeurIPS 2024) — Normal-involved rendering: normal constraint + differentiable normal guiding splat distribution - Network accessline 247
- **ODGS** [arXiv:2410.20686](https://arxiv.org/abs/2410.20686) (NeurIPS 2024) — Spherical projection + panoramic camera GS rasterization adaptation for 360-degree images - Network accessline 247
- **ODGS** [arXiv:2410.20686](https://arxiv.org/abs/2410.20686) (NeurIPS 2024) — Spherical projection + panoramic camera GS rasterization adaptation for 360-degree images - Network accessline 248
- **PRISM3D** [no arXiv ID; verify primary source] (arXiv) — First framework bootstrapping 3DGS from extreme motion blur; MCMC probabilistic densification + continuous Bezier trajectory physics modeling - **PureLight** [arXiv:2606.04319](ht - Network accessline 248
- **PRISM3D** [no arXiv ID; verify primary source] (arXiv) — First framework bootstrapping 3DGS from extreme motion blur; MCMC probabilistic densification + continuous Bezier trajectory physics modeling - **PureLight** [arXiv:2606.04319](ht - Network accessline 249
- **PureLight** [arXiv:2606.04319](https://arxiv.org/abs/2606.04319) (arXiv) — Learning complex luminaires with light tracing; forward light tracing for efficient difficult light paths - Network accessline 249
- **PureLight** [arXiv:2606.04319](https://arxiv.org/abs/2606.04319) (arXiv) — Learning complex luminaires with light tracing; forward light tracing for efficient difficult light paths - Network accessline 250
- **SalientGS** [arXiv:2607.11285](https://arxiv.org/abs/2607.11285) (arXiv) — Unified SfM-to-3DGS pipeline with importance-guided MCMC Gaussian allocation; reallocates capacity from well-fit to underfit regions; 15-min end-to-end SOTA - Network accessline 250
- **SalientGS** [arXiv:2607.11285](https://arxiv.org/abs/2607.11285) (arXiv) — Unified SfM-to-3DGS pipeline with importance-guided MCMC Gaussian allocation; reallocates capacity from well-fit to underfit regions; 15-min end-to-end SOTA - Network accessline 251
- **SAM 3D** [no arXiv ID; verify primary source] (CVPR 2026 Honorable Mention) — Foundation model for single-image 3D reconstruction; generalizable 3D prior enables diverse downstream tasks - **SNS** [arXiv:2605.15010](https://arxiv.org/ab - Network accessline 251
- **SAM 3D** [no arXiv ID; verify primary source] (CVPR 2026 Honorable Mention) — Foundation model for single-image 3D reconstruction; generalizable 3D prior enables diverse downstream tasks - **SNS** [arXiv:2605.15010](https://arxiv.org/ab - Network accessline 252
- **SNS** [arXiv:2605.15010](https://arxiv.org/abs/2605.15010) (arXiv) — 3D Gaussian Splatting (3DGS) has emerged as a leading representation for real-time novel view synthesis and has been widely adopted in various downstream applications. - Network accessline 252
- **SNS** [arXiv:2605.15010](https://arxiv.org/abs/2605.15010) (arXiv) — 3D Gaussian Splatting (3DGS) has emerged as a leading representation for real-time novel view synthesis and has been widely adopted in various downstream applications. - Network accessline 253
- **Softmax-GS** [arXiv:2604.27437](https://arxiv.org/abs/2604.27437) (CVPR 2026 Findings) — Learnable softmax-based competition replacing α-compositing - Network accessline 253
- **Softmax-GS** [arXiv:2604.27437](https://arxiv.org/abs/2604.27437) (CVPR 2026 Findings) — Learnable softmax-based competition replacing α-compositing - Network accessline 254
- **SpatialQ** [arXiv:2607.26595](https://arxiv.org/abs/2607.26595) (arXiv 2026) — 3D Gaussian Splatting (3DGS) has emerged as an effective representation for novel view synthesis and 3D scene reconstruction, creating an increasing demand f - Network accessline 254
- **SpatialQ** [arXiv:2607.26595](https://arxiv.org/abs/2607.26595) (arXiv 2026) — 3D Gaussian Splatting (3DGS) has emerged as an effective representation for novel view synthesis and 3D scene reconstruction, creating an increasing demand f - Network accessline 255
- **Topo-GS** [arXiv:2605.17011](https://arxiv.org/abs/2605.17011) (arXiv 2026) — Topological GS for high-dimensional data embedding; ARAP prior + tangent space alignment via Procrustes; topology-aware loss - Network accessline 255
- **Topo-GS** [arXiv:2605.17011](https://arxiv.org/abs/2605.17011) (arXiv 2026) — Topological GS for high-dimensional data embedding; ARAP prior + tangent space alignment via Procrustes; topology-aware loss - Network accessline 256
- **UniGS** [arXiv:2510.12174](https://arxiv.org/abs/2510.12174) (CVPR 2025) — Unified Gaussian Splatting: single model supporting multiple rendering modes (RGB/depth/semantic) - Network accessline 256
- **UniGS** [arXiv:2510.12174](https://arxiv.org/abs/2510.12174) (CVPR 2025) — Unified Gaussian Splatting: single model supporting multiple rendering modes (RGB/depth/semantic) - Network accessline 257
- **UniTriSplat** [arXiv:2606.29794](https://arxiv.org/abs/2606.29794) (arXiv 2026) — To address this limitation, we propose UniTriSplat, a unified 3DGS framework for universal cameras that reformulates Gaussian splatting on the unit sphere - Network accessline 257
- **UniTriSplat** [arXiv:2606.29794](https://arxiv.org/abs/2606.29794) (arXiv 2026) — To address this limitation, we propose UniTriSplat, a unified 3DGS framework for universal cameras that reformulates Gaussian splatting on the unit sphere - Network accessline 261
- **3D-GIMP** [arXiv:2607.20789](https://arxiv.org/abs/2607.20789) (arXiv 2026) — 3DGS inpainting + PatchMatch hybrid; single generative inpainting on key view then propagate - Network accessline 261
- **3D-GIMP** [arXiv:2607.20789](https://arxiv.org/abs/2607.20789) (arXiv 2026) — 3DGS inpainting + PatchMatch hybrid; single generative inpainting on key view then propagate - Network accessline 262
- **AOV-GS** [arXiv:2610.29374](https://arxiv.org/abs/2610.29374) (arXiv 2026) — Active 3D Gaussian mapping system guiding exploration with frozen foundation models; CLIP mask-embedding novelty re-ranks candidate views toward semantically i - Network accessline 262
- **AOV-GS** [arXiv:2610.29374](https://arxiv.org/abs/2610.29374) (arXiv 2026) — Active 3D Gaussian mapping system guiding exploration with frozen foundation models; CLIP mask-embedding novelty re-ranks candidate views toward semantically i - Network accessline 263
- **CapFrame** [arXiv:2608.30342](https://arxiv.org/abs/2608.30342) (ECCV 2026) — Text-instructed viewpoint localization in 3D Gaussian scenes; geometric pseudo-labels bridge language queries and spatial grounding - Network accessline 263
- **CapFrame** [arXiv:2608.30342](https://arxiv.org/abs/2608.30342) (ECCV 2026) — Text-instructed viewpoint localization in 3D Gaussian scenes; geometric pseudo-labels bridge language queries and spatial grounding - Network accessline 264
- **CausalSplat** [arXiv:2608.11150](https://arxiv.org/abs/2608.11150) (arXiv) — Hierarchical causal reasoning in 3DGS; implicit intent understanding + complex spatial relationship comprehension for scene-level causal inference - Network accessline 264
- **CausalSplat** [arXiv:2608.11150](https://arxiv.org/abs/2608.11150) (arXiv) — Hierarchical causal reasoning in 3DGS; implicit intent understanding + complex spatial relationship comprehension for scene-level causal inference - Network accessline 265
- **CDSeg** [arXiv:2608.05482](https://arxiv.org/abs/2608.05482) (arXiv 2026) — Cross-Domain Segmentation via Gaussian Splatting (CDSeg), a label-transfer interface that requires no task-specific 3D segmentation training and uses Gaussian p - Network accessline 265
- **CDSeg** [arXiv:2608.05482](https://arxiv.org/abs/2608.05482) (arXiv 2026) — Cross-Domain Segmentation via Gaussian Splatting (CDSeg), a label-transfer interface that requires no task-specific 3D segmentation training and uses Gaussian p - Network accessline 266
- **ClunoGS** [arXiv:2610.30013](https://arxiv.org/abs/2610.30013) (arXiv 2026) — Compact framework for Language 3DGS that combines semantics-aware Gaussian sparsification and vector quantization in a unified constrained objective - Network accessline 266
- **ClunoGS** [arXiv:2610.30013](https://arxiv.org/abs/2610.30013) (arXiv 2026) — Compact framework for Language 3DGS that combines semantics-aware Gaussian sparsification and vector quantization in a unified constrained objective - Network accessline 267
- **ClusterSplat** [arXiv:2610.36462](https://arxiv.org/abs/2610.36462) (arXiv 2026) — Reframes 3D target selection in GS grounding as cluster-level selection over scene-adaptive candidates; instance-aware Gaussian features and description- - Network accessline 267
- **ClusterSplat** [arXiv:2610.36462](https://arxiv.org/abs/2610.36462) (arXiv 2026) — Reframes 3D target selection in GS grounding as cluster-level selection over scene-adaptive candidates; instance-aware Gaussian features and description- - Network accessline 268
- **Consistent Scene Understanding in 3DGS** [no arXiv ID; verify primary source] (arXiv) — Multi-cue mask refinement with semantic/depth/edge fusion + cross-view mask matching for consistent 3DGS instance segmentation - **CoRef-GS** [arXiv - Network accessline 268
- **Consistent Scene Understanding in 3DGS** [no arXiv ID; verify primary source] (arXiv) — Multi-cue mask refinement with semantic/depth/edge fusion + cross-view mask matching for consistent 3DGS instance segmentation - **CoRef-GS** [arXiv - Network accessline 269
- **CoRef-GS** [arXiv:2609.20586](https://arxiv.org/abs/2609.20586) (arXiv 2026) — Cooperative referring Gaussian splatting framework - Network accessline 269
- **CoRef-GS** [arXiv:2609.20586](https://arxiv.org/abs/2609.20586) (arXiv 2026) — Cooperative referring Gaussian splatting framework - Network accessline 270
- **DGSG-Mind** [arXiv:2605.29879](https://arxiv.org/abs/2605.29879) (arXiv) — Dynamic 3D Gaussian scene graphs with probabilistic voxel grid + 3D Gaussian Mind for embodied reasoning - Network accessline 270
- **DGSG-Mind** [arXiv:2605.29879](https://arxiv.org/abs/2605.29879) (arXiv) — Dynamic 3D Gaussian scene graphs with probabilistic voxel grid + 3D Gaussian Mind for embodied reasoning - Network accessline 271
- **DIGS** [arXiv:2610.16177](https://arxiv.org/abs/2610.16177) (arXiv 2026) — Distribution-informed Gaussian splatting for training-free open-vocabulary 3D segmentation; boundary Gaussians carry feature distributions instead of single feat - Network accessline 271
- **DIGS** [arXiv:2610.16177](https://arxiv.org/abs/2610.16177) (arXiv 2026) — Distribution-informed Gaussian splatting for training-free open-vocabulary 3D segmentation; boundary Gaussians carry feature distributions instead of single feat - Network accessline 272
- **Feature 3DGS** [arXiv:2312.03203](https://arxiv.org/abs/2312.03203) (CVPR 2024) — Distilled DINO/SAM features for 3D segmentation/detection - Network accessline 272
- **Feature 3DGS** [arXiv:2312.03203](https://arxiv.org/abs/2312.03203) (CVPR 2024) — Distilled DINO/SAM features for 3D segmentation/detection - Network accessline 273
- **Gaga** [no arXiv ID; verify primary source] (arXiv) — Group Any Gaussians via 3D-aware Memory Bank; leverages inconsistent 2D masks from zero-shot segmentation models; 3D-aware memory bank for robust cross-pose mask association - **Gaus - Network accessline 273
- **Gaga** [no arXiv ID; verify primary source] (arXiv) — Group Any Gaussians via 3D-aware Memory Bank; leverages inconsistent 2D masks from zero-shot segmentation models; 3D-aware memory bank for robust cross-pose mask association - **Gaus - Network accessline 274
- **GaussianGraph** [arXiv:2503.04034](https://arxiv.org/abs/2503.04034) (arXiv) — 3DGS-based scene graph generation with Control-Follow clustering + 3D spatial relation correction for open-world understanding - Network accessline 274
- **GaussianGraph** [arXiv:2503.04034](https://arxiv.org/abs/2503.04034) (arXiv) — 3DGS-based scene graph generation with Control-Follow clustering + 3D spatial relation correction for open-world understanding - Network accessline 275
- **GeoSAM-3D** [arXiv:2606.00447](https://arxiv.org/abs/2606.00447) (arXiv 2026) — Open-vocabulary 3D scene segmentation on monocular video: 3DGS reconstruction + differentiable graph-geodesic propagation kernel (SAM prompt propagates alon - Network accessline 275
- **GeoSAM-3D** [arXiv:2606.00447](https://arxiv.org/abs/2606.00447) (arXiv 2026) — Open-vocabulary 3D scene segmentation on monocular video: 3DGS reconstruction + differentiable graph-geodesic propagation kernel (SAM prompt propagates alon - Network accessline 276
- **GLMap** [arXiv:2605.01736](https://arxiv.org/abs/2605.01736) (CVPR 2026) — Multi-scale Gaussian-Language map for zero-shot navigation - Network accessline 276
- **GLMap** [arXiv:2605.01736](https://arxiv.org/abs/2605.01736) (CVPR 2026) — Multi-scale Gaussian-Language map for zero-shot navigation - Network accessline 277
- **GroupForward** [arXiv:2608.17535](https://arxiv.org/abs/2608.17535) (arXiv 2026) — To this end, we propose GroupForward, an instance-grouped feed-forward Gaussian splatting model that reconstructs geometry, appearance, instance structur - Network accessline 277
- **GroupForward** [arXiv:2608.17535](https://arxiv.org/abs/2608.17535) (arXiv 2026) — To this end, we propose GroupForward, an instance-grouped feed-forward Gaussian splatting model that reconstructs geometry, appearance, instance structur - Network accessline 278
- **GS-LLM** [arXiv:2412.09176](https://arxiv.org/abs/2412.09176) (CVPR 2025) — LLM-guided GS for reasoning-driven 3D scene understanding and manipulation - Network accessline 278
- **GS-LLM** [arXiv:2412.09176](https://arxiv.org/abs/2412.09176) (CVPR 2025) — LLM-guided GS for reasoning-driven 3D scene understanding and manipulation - Network accessline 279
- **HumanSkill-4D** [arXiv:2610.24452](https://arxiv.org/abs/2610.24452) (arXiv preprint) — Abstract context: We introduce avatar referring segmentation, which selects regions of animatable Gaussian avatars from language queries. - Network accessline 279
- **HumanSkill-4D** [arXiv:2610.24452](https://arxiv.org/abs/2610.24452) (arXiv preprint) — Abstract context: We introduce avatar referring segmentation, which selects regions of animatable Gaussian avatars from language queries. - Network accessline 280
- **Ilov3Splat** [arXiv:2605.04506](https://arxiv.org/abs/2605.04506) (ICPR 2026) — Instance-level open-vocabulary 3DGS via multi-resolution hash embedding for CLIP features + SAM contrastive instance field; two-stage 3D clustering for natu - Network accessline 280
- **Ilov3Splat** [arXiv:2605.04506](https://arxiv.org/abs/2605.04506) (ICPR 2026) — Instance-level open-vocabulary 3DGS via multi-resolution hash embedding for CLIP features + SAM contrastive instance field; two-stage 3D clustering for natu - Network accessline 281
- **LangSplat** [arXiv:2312.16084](https://arxiv.org/abs/2312.16084) (CVPR 2024) — CLIP features stored per-Gaussian for open-vocabulary 3D queries - Network accessline 281
- **LangSplat** [arXiv:2312.16084](https://arxiv.org/abs/2312.16084) (CVPR 2024) — CLIP features stored per-Gaussian for open-vocabulary 3D queries - Network accessline 282
- **LB-Edit** [arXiv:2607.19777](https://arxiv.org/abs/2607.19777) (arXiv 2026) — Attention-guided editing camera placement (ACP) + multi-view attention alignment (MAA); 5 views, 7x lower latency - Network accessline 282
- **LB-Edit** [arXiv:2607.19777](https://arxiv.org/abs/2607.19777) (arXiv 2026) — Attention-guided editing camera placement (ACP) + multi-view attention alignment (MAA); 5 views, 7x lower latency - Network accessline 283
- **LEGO** [arXiv:2608.10057](https://arxiv.org/abs/2608.10057) (ECCV 2026) — Hierarchical language gaussian splatting; multi-view SAM granularity-adaptive re-grading into 3D-consistent hierarchy; per-level language scene graph supports LLM - Network accessline 283
- **LEGO** [arXiv:2608.10057](https://arxiv.org/abs/2608.10057) (ECCV 2026) — Hierarchical language gaussian splatting; multi-view SAM granularity-adaptive re-grading into 3D-consistent hierarchy; per-level language scene graph supports LLM - Network accessline 284
- **LegoOcc++** [arXiv:2610.34093](https://arxiv.org/abs/2610.34093) (arXiv 2026) — Open-vocabulary indoor 3D occupancy prediction built on Language-Embedded Gaussians; opacity-aware Poisson Gaussian-to-Occupancy formulation enables volumet - Network accessline 284
- **LegoOcc++** [arXiv:2610.34093](https://arxiv.org/abs/2610.34093) (arXiv 2026) — Open-vocabulary indoor 3D occupancy prediction built on Language-Embedded Gaussians; opacity-aware Poisson Gaussian-to-Occupancy formulation enables volumet - Network accessline 285
- **NG-GS** [arXiv:2604.14706](https://arxiv.org/abs/2604.14706) (arXiv) — NeRF-guided Gaussian-level semantic assignment - Network accessline 285
- **NG-GS** [arXiv:2604.14706](https://arxiv.org/abs/2604.14706) (arXiv) — NeRF-guided Gaussian-level semantic assignment - Network accessline 286
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 286
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 287
- **OP2GS** [arXiv:2605.20044](https://arxiv.org/abs/2605.20044) (arXiv 2026) — Dual-opacity primitives decoupling visual existence from instance occupancy for object-aware 3DGS - Network accessline 287
- **OP2GS** [arXiv:2605.20044](https://arxiv.org/abs/2605.20044) (arXiv 2026) — Dual-opacity primitives decoupling visual existence from instance occupancy for object-aware 3DGS - Network accessline 288
- **OpenGaFF** [arXiv:2605.06088](https://arxiv.org/abs/2605.06088) (arXiv) — Understanding open-vocabulary 3D scenes with Gaussian-based representations remains challenging due to fragmented and spatially inconsistent semantic predictions - Network accessline 288
- **OpenGaFF** [arXiv:2605.06088](https://arxiv.org/abs/2605.06088) (arXiv) — Understanding open-vocabulary 3D scenes with Gaussian-based representations remains challenging due to fragmented and spatially inconsistent semantic predictions - Network accessline 289
- **OpenGaussian** [arXiv:2406.02058](https://arxiv.org/abs/2406.02058) (NeurIPS 2024) — Per-Gaussian feature distillation for point-level open-vocabulary 3D understanding - Network accessline 289
- **OpenGaussian** [arXiv:2406.02058](https://arxiv.org/abs/2406.02058) (NeurIPS 2024) — Per-Gaussian feature distillation for point-level open-vocabulary 3D understanding - Network accessline 290
- **OpenSplatGraph** [arXiv:2610.07569](https://arxiv.org/abs/2610.07569) (arXiv 2026) — Unified framework that constructs persistent 3D scene graphs directly from an online Gaussian-based open-vocabulary semantic map, augmenting it with a - Network accessline 290
- **OpenSplatGraph** [arXiv:2610.07569](https://arxiv.org/abs/2610.07569) (arXiv 2026) — Unified framework that constructs persistent 3D scene graphs directly from an online Gaussian-based open-vocabulary semantic map, augmenting it with a - Network accessline 291
- **OutLangSplat** [arXiv:2608.04560](https://arxiv.org/abs/2608.04560) (arXiv) — UAV outdoor 3D language GS; 2D-3D dual-branch representation; training-free contribution and consistency-aware gaussian feature aggregation; first UAV open-vo - Network accessline 291
- **OutLangSplat** [arXiv:2608.04560](https://arxiv.org/abs/2608.04560) (arXiv) — UAV outdoor 3D language GS; 2D-3D dual-branch representation; training-free contribution and consistency-aware gaussian feature aggregation; first UAV open-vo - Network accessline 292
- **OV-Foam** [arXiv:2610.28131](https://arxiv.org/abs/2610.28131) (arXiv preprint) — Abstract context: Existing feature lifting approaches for open-vocabulary segmentation rely on simple backprojection to assign features to primitives. - Network accessline 292
- **OV-Foam** [arXiv:2610.28131](https://arxiv.org/abs/2610.28131) (arXiv preprint) — Abstract context: Existing feature lifting approaches for open-vocabulary segmentation rely on simple backprojection to assign features to primitives. - Network accessline 293
- **PointGS** [arXiv:2605.11520](https://arxiv.org/abs/2605.11520) (CVPR 2026) — Unsupervised point cloud segmentation is critical for embodied artificial intelligence and autonomous driving, as it mitigates the prohibitive cost of dense po - Network accessline 293
- **PointGS** [arXiv:2605.11520](https://arxiv.org/abs/2605.11520) (CVPR 2026) — Unsupervised point cloud segmentation is critical for embodied artificial intelligence and autonomous driving, as it mitigates the prohibitive cost of dense po - Network accessline 294
- **RecallGS** [arXiv:2610.31293](https://arxiv.org/abs/2610.31293) (arXiv 2026) — Lightweight training-free recall mechanism for online semantic GS; treats past observations as a non-parametric geometric-semantic prior via a recall-ground- - Network accessline 294
- **RecallGS** [arXiv:2610.31293](https://arxiv.org/abs/2610.31293) (arXiv 2026) — Lightweight training-free recall mechanism for online semantic GS; treats past observations as a non-parametric geometric-semantic prior via a recall-ground- - Network accessline 295
- **ReferGaussian** [arXiv:2610.30326](https://arxiv.org/abs/2610.30326) (arXiv 2026) — Unified framework built upon 4DGS for referring segmentation in dynamic scenes; converts low-level dynamic Gaussians into persistent language-addressabl - Network accessline 295
- **ReferGaussian** [arXiv:2610.30326](https://arxiv.org/abs/2610.30326) (arXiv 2026) — Unified framework built upon 4DGS for referring segmentation in dynamic scenes; converts low-level dynamic Gaussians into persistent language-addressabl - Network accessline 296
- **ReferSplat** [no arXiv ID; verify primary source] (ICML 2025 Oral) — Referring segmentation in 3D Gaussian Splatting with language-guided instance-level features for open-vocabulary 3D understanding - **ReLaGS** [arXiv:2603.17605](https - Network accessline 296
- **ReferSplat** [no arXiv ID; verify primary source] (ICML 2025 Oral) — Referring segmentation in 3D Gaussian Splatting with language-guided instance-level features for open-vocabulary 3D understanding - **ReLaGS** [arXiv:2603.17605](https - Network accessline 297
- **ReLaGS** [arXiv:2603.17605](https://arxiv.org/abs/2603.17605) (CVPR 2026) — Relational Language Gaussian Splatting for open-vocabulary 3D scene understanding - Network accessline 297
- **ReLaGS** [arXiv:2603.17605](https://arxiv.org/abs/2603.17605) (CVPR 2026) — Relational Language Gaussian Splatting for open-vocabulary 3D scene understanding - Network accessline 298
- **RelateGS** [arXiv:2610.33868](https://arxiv.org/abs/2610.33868) (arXiv 2026) — Structured language-aware Gaussian representation selectively refining semantic and relational evidence for 3D visual grounding; suppresses unreliable observ - Network accessline 298
- **RelateGS** [arXiv:2610.33868](https://arxiv.org/abs/2610.33868) (arXiv 2026) — Structured language-aware Gaussian representation selectively refining semantic and relational evidence for 3D visual grounding; suppresses unreliable observ - Network accessline 299
- **Robust Prior-Guided Seg.** [arXiv:2605.16065](https://arxiv.org/abs/2605.16065) (ICIP) — SAM-HQ + prior-guided label reassignment for multiview-consistent 3DGS segmentation; object removal/extraction/recoloring - Network accessline 299
- **Robust Prior-Guided Seg.** [arXiv:2605.16065](https://arxiv.org/abs/2605.16065) (ICIP) — SAM-HQ + prior-guided label reassignment for multiview-consistent 3DGS segmentation; object removal/extraction/recoloring - Network accessline 300
- **SAGO** [no arXiv ID; verify primary source] (arXiv) — Online segment 3D Gaussians via virtual drones; reframes interactive 3DGS segmentation as Next-Best-View planning; 50x faster than prior methods - **SceneSplat** [no arXiv ID; verify - Network accessline 300
- **SAGO** [no arXiv ID; verify primary source] (arXiv) — Online segment 3D Gaussians via virtual drones; reframes interactive 3DGS segmentation as Next-Best-View planning; 50x faster than prior methods - **SceneSplat** [no arXiv ID; verify - Network accessline 301
- **SceneSplat** [no arXiv ID; verify primary source] (ICCV 2025 Oral) — Gaussian Splatting-based scene understanding with vision-language pretraining; SceneSplat-7K dataset; native 3DGS encoder for open-vocabulary segmentation - **SCOUP** - Network accessline 301
- **SceneSplat** [no arXiv ID; verify primary source] (ICCV 2025 Oral) — Gaussian Splatting-based scene understanding with vision-language pretraining; SceneSplat-7K dataset; native 3DGS encoder for open-vocabulary segmentation - **SCOUP** - Network accessline 302
- **SCOUP** [arXiv:2605.13600](https://arxiv.org/abs/2605.13600) (arXiv 2026) — Sparse Code Uplifting for efficient 3D language GS with 400x training speedup - Network accessline 302
- **SCOUP** [arXiv:2605.13600](https://arxiv.org/abs/2605.13600) (arXiv 2026) — Sparse Code Uplifting for efficient 3D language GS with 400x training speedup - Network accessline 303
- **Semantic Foam** [arXiv:2604.26262](https://arxiv.org/abs/2604.26262) (CVPR 2026 Highlight) — Volumetric Voronoi mesh for spatial + semantic decomposition - Network accessline 303
- **Semantic Foam** [arXiv:2604.26262](https://arxiv.org/abs/2604.26262) (CVPR 2026 Highlight) — Volumetric Voronoi mesh for spatial + semantic decomposition - Network accessline 304
- **TrackRef3D** [arXiv:2605.26576](https://arxiv.org/abs/2605.26576) (arXiv) — Track-then-label paradigm with TSCM for open-world referring segmentation in 3DGS - Network accessline 304
- **TrackRef3D** [arXiv:2605.26576](https://arxiv.org/abs/2605.26576) (arXiv) — Track-then-label paradigm with TSCM for open-world referring segmentation in 3DGS - Network accessline 305
- **Training-Free Target-Aware Refinement of 3D Gaussian Language Map** [arXiv:2610.21619](https://arxiv.org/abs/2610.21619) (arXiv preprint) — Abstract context: Distilling vision-language features into 3D Gaussian Splatting yields a langua - Network accessline 305
- **Training-Free Target-Aware Refinement of 3D Gaussian Language Map** [arXiv:2610.21619](https://arxiv.org/abs/2610.21619) (arXiv preprint) — Abstract context: Distilling vision-language features into 3D Gaussian Splatting yields a langua - Network accessline 306
- **VCAR** [arXiv:2608.30870](https://arxiv.org/abs/2608.30870) (ACM MM 2026) — Training-free 3DGS segmentation via view completeness and axis-aware boundary refinement; no additional training required for high-quality 3D segmentation - Network accessline 306
- **VCAR** [arXiv:2608.30870](https://arxiv.org/abs/2608.30870) (ACM MM 2026) — Training-free 3DGS segmentation via view completeness and axis-aware boundary refinement; no additional training required for high-quality 3D segmentation - Network accessline 307
- **VLRC** [no arXiv ID; verify primary source] (arXiv) — Vision-Language Reprojection Consistency as scalable signal for better feed-forward 3D pretraining - **X-GS** [arXiv:2603.09632](https://arxiv.org/abs/2603.09632) (arXiv) — Extensibl - Network accessline 307
- **VLRC** [no arXiv ID; verify primary source] (arXiv) — Vision-Language Reprojection Consistency as scalable signal for better feed-forward 3D pretraining - **X-GS** [arXiv:2603.09632](https://arxiv.org/abs/2603.09632) (arXiv) — Extensibl - Network accessline 308
- **X-GS** [arXiv:2603.09632](https://arxiv.org/abs/2603.09632) (arXiv) — Extensible GS framework: X-GS-Perceiver for SLAM + semantic distillation for downstream tasks - Network accessline 308
- **X-GS** [arXiv:2603.09632](https://arxiv.org/abs/2603.09632) (arXiv) — Extensible GS framework: X-GS-Perceiver for SLAM + semantic distillation for downstream tasks - Network accessline 309
- **ZeroSplat** [arXiv:2607.18801](https://arxiv.org/abs/2607.18801) (ECCV 2026) — Generalized referring 3DGS segmentation (GR3DGS); zero-feature, training-free, 0/1/N target support - Network accessline 309
- **ZeroSplat** [arXiv:2607.18801](https://arxiv.org/abs/2607.18801) (ECCV 2026) — Generalized referring 3DGS segmentation (GR3DGS); zero-feature, training-free, 0/1/N target support - Network accessline 313
- **3DGS³** [arXiv:2605.11489](https://arxiv.org/abs/2605.11489) (arXiv) — Joint super sampling and frame interpolation for real-time large-scale 3DGS rendering; unified SS+FI pipeline enabling high-fidelity frame generation at scale - Network accessline 313
- **3DGS³** [arXiv:2605.11489](https://arxiv.org/abs/2605.11489) (arXiv) — Joint super sampling and frame interpolation for real-time large-scale 3DGS rendering; unified SS+FI pipeline enabling high-fidelity frame generation at scale - Network accessline 314
- **3DGStream** [arXiv:2403.01444](https://arxiv.org/abs/2403.01444) (CVPR 2024) — 3D Gaussian Stream for real-time radiance field streaming; per-frame 3DGS optimization with temporal consistency for long dynamic video sequences; per-frame - Network accessline 314
- **3DGStream** [arXiv:2403.01444](https://arxiv.org/abs/2403.01444) (CVPR 2024) — 3D Gaussian Stream for real-time radiance field streaming; per-frame 3DGS optimization with temporal consistency for long dynamic video sequences; per-frame - Network accessline 315
- **4DGen** [arXiv:2312.17225](https://arxiv.org/abs/2312.17225) (arXiv preprint) — 4D content creation as monocular static-to-dynamic lifting with reference-anchored score distillation + Generative Gaussian Prior initialized from depth-poi - Network accessline 315
- **4DGen** [arXiv:2312.17225](https://arxiv.org/abs/2312.17225) (arXiv preprint) — 4D content creation as monocular static-to-dynamic lifting with reference-anchored score distillation + Generative Gaussian Prior initialized from depth-poi - Network accessline 316
- **4DGS** [arXiv:2310.08528](https://arxiv.org/abs/2310.08528) (CVPR 2024) — 4D anisotropic Gaussians (3D + time) with regularized deformation - Network accessline 316
- **4DGS** [arXiv:2310.08528](https://arxiv.org/abs/2310.08528) (CVPR 2024) — 4D anisotropic Gaussians (3D + time) with regularized deformation - Network accessline 317
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 317
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 318
- **4D-rotor GS** [arXiv:2402.03307](https://arxiv.org/abs/2402.03307) (SIGGRAPH 2024) — 4D rotor-based Gaussian Splatting; geometric algebra rotors for compact 4D motion representation suitable for articulated and non-rigid dynamics; evalu - Network accessline 318
- **4D-rotor GS** [arXiv:2402.03307](https://arxiv.org/abs/2402.03307) (SIGGRAPH 2024) — 4D rotor-based Gaussian Splatting; geometric algebra rotors for compact 4D motion representation suitable for articulated and non-rigid dynamics; evalu - Network accessline 319
- **ACA-GS** [arXiv:2608.04581](https://arxiv.org/abs/2608.04581) (arXiv 2026) — Recent advances in 4D Gaussian Splatting (4DGS) enable high-fidelity, real-time spatiotemporal rendering, but expose a fundamental trade-off between motion exp - Network accessline 319
- **ACA-GS** [arXiv:2608.04581](https://arxiv.org/abs/2608.04581) (arXiv 2026) — Recent advances in 4D Gaussian Splatting (4DGS) enable high-fidelity, real-time spatiotemporal rendering, but expose a fundamental trade-off between motion exp - Network accessline 320
- **Amortized Anchor Refinement** [arXiv:2608.30218](https://arxiv.org/abs/2608.30218) (arXiv) — Deployable continuous-time 4D Gaussian reconstruction with amortized anchor refinement; enables real-time temporal coherent 4D reconstruction f - Network accessline 320
- **Amortized Anchor Refinement** [arXiv:2608.30218](https://arxiv.org/abs/2608.30218) (arXiv) — Deployable continuous-time 4D Gaussian reconstruction with amortized anchor refinement; enables real-time temporal coherent 4D reconstruction f - Network accessline 321
- **AniGS** [arXiv:2607.18539](https://arxiv.org/abs/2607.18539) (arXiv 2026) — Scene-level 3DGS animation via diffusion prior; canonical 3DGS + time-conditioned deformation; iterative dataset-model update - Network accessline 321
- **AniGS** [arXiv:2607.18539](https://arxiv.org/abs/2607.18539) (arXiv 2026) — Scene-level 3DGS animation via diffusion prior; canonical 3DGS + time-conditioned deformation; iterative dataset-model update - Network accessline 322
- **ATGS** [arXiv:2608.30184](https://arxiv.org/abs/2608.30184) (SIGGRAPH 2026) — Anchored Temporal Gaussian Splatting for long volumetric video representation; temporal anchor points stabilize Gaussian trajectories over extended video sequ - Network accessline 322
- **ATGS** [arXiv:2608.30184](https://arxiv.org/abs/2608.30184) (SIGGRAPH 2026) — Anchored Temporal Gaussian Splatting for long volumetric video representation; temporal anchor points stabilize Gaussian trajectories over extended video sequ - Network accessline 323
- **BARD-GS** [arXiv:2503.15835](https://arxiv.org/abs/2503.15835) (CVPR 2025) — Bundle-Adjustable and Rational Deformation Gaussian Splatting; rational motion model with bundle adjustment for complex non-rigid dynamics; rational deformatio - Network accessline 323
- **BARD-GS** [arXiv:2503.15835](https://arxiv.org/abs/2503.15835) (CVPR 2025) — Bundle-Adjustable and Rational Deformation Gaussian Splatting; rational motion model with bundle adjustment for complex non-rigid dynamics; rational deformatio - Network accessline 324
- **ChainSplat** [arXiv:2608.28570](https://arxiv.org/abs/2608.28570) (arXiv 2026) — Physics-inspired framework that jointly learns the 3D geometry, appearance, kinematics, and dynamics of DLOs solely from multi-view RGB videos - Network accessline 324
- **ChainSplat** [arXiv:2608.28570](https://arxiv.org/abs/2608.28570) (arXiv 2026) — Physics-inspired framework that jointly learns the 3D geometry, appearance, kinematics, and dynamics of DLOs solely from multi-view RGB videos - Network accessline 325
- **ClipGStream** [arXiv:2604.13746](https://arxiv.org/abs/2604.13746) (CVPR 2026) — Clip-stream any-length any-motion multi-view dynamic scene reconstruction - Network accessline 325
- **ClipGStream** [arXiv:2604.13746](https://arxiv.org/abs/2604.13746) (CVPR 2026) — Clip-stream any-length any-motion multi-view dynamic scene reconstruction - Network accessline 326
- **CoGS** [arXiv:2312.05664](https://arxiv.org/abs/2312.05664) (CVPR 2024) — Controllable Gaussian Splatting for dynamic scenes; invertible deformation network enables both reconstruction and real-time editing of dynamic content; deformati - Network accessline 326
- **CoGS** [arXiv:2312.05664](https://arxiv.org/abs/2312.05664) (CVPR 2024) — Controllable Gaussian Splatting for dynamic scenes; invertible deformation network enables both reconstruction and real-time editing of dynamic content; deformati - Network accessline 327
- **Color-Encoded Illumination** [arXiv:2604.26920](https://arxiv.org/abs/2604.26920) (CVPR 2026 Highlight) — High-speed volumetric reconstruction via color-coded illumination - Network accessline 327
- **Color-Encoded Illumination** [arXiv:2604.26920](https://arxiv.org/abs/2604.26920) (CVPR 2026 Highlight) — High-speed volumetric reconstruction via color-coded illumination - Network accessline 328
- **Comp4D** [arXiv:2403.16993](https://arxiv.org/abs/2403.16993) (WACV 2026) — Compositional 4D generation: per-object 4D representation with compositional Gaussian streams, decoupled motion modeling from a text-to-video diffusion prior - Network accessline 328
- **Comp4D** [arXiv:2403.16993](https://arxiv.org/abs/2403.16993) (WACV 2026) — Compositional 4D generation: per-object 4D representation with compositional Gaussian streams, decoupled motion modeling from a text-to-video diffusion prior - Network accessline 329
- **CubifyGS** [arXiv:2606.28720](https://arxiv.org/abs/2606.28720) (arXiv 2026) — Object-level mapping framework that shifts dynamic maintenance from passive re-optimization to active asset management - Network accessline 329
- **CubifyGS** [arXiv:2606.28720](https://arxiv.org/abs/2606.28720) (arXiv 2026) — Object-level mapping framework that shifts dynamic maintenance from passive re-optimization to active asset management - Network accessline 330
- **D2-4DGS** [arXiv:2608.01588](https://arxiv.org/abs/2608.01588) (arXiv 2026) — To exploit their complementarity, we propose D2-4DGS, a sparse-camera dynamic 4D Gaussian Splatting framework guided by dual-source depth priors - Network accessline 330
- **D2-4DGS** [arXiv:2608.01588](https://arxiv.org/abs/2608.01588) (arXiv 2026) — To exploit their complementarity, we propose D2-4DGS, a sparse-camera dynamic 4D Gaussian Splatting framework guided by dual-source depth priors - Network accessline 331
- **D4RT** [arXiv:2512.08924](https://arxiv.org/abs/2512.08924) (CVPR 2026 Best Paper) — Unified query mechanism for 4D reconstruction + tracking from monocular video; 200+ FPS - Network accessline 331
- **D4RT** [arXiv:2512.08924](https://arxiv.org/abs/2512.08924) (CVPR 2026 Best Paper) — Unified query mechanism for 4D reconstruction + tracking from monocular video; 200+ FPS - Network accessline 332
- **Deformable-3DGS** [arXiv:2309.13101](https://arxiv.org/abs/2309.13101) (CVPR 2024) — Deformation field network for 3DGS enabling high-fidelity dynamic scene rendering - Network accessline 332
- **Deformable-3DGS** [arXiv:2309.13101](https://arxiv.org/abs/2309.13101) (CVPR 2024) — Deformation field network for 3DGS enabling high-fidelity dynamic scene rendering - Network accessline 333
- **DeGenseGS** [no arXiv ID; verify primary source] (arXiv) — Geometrically and semantically decoupled 4DGS for surgical scene understanding; HexPlane spatiotemporal entanglement module synchronizes semantic changes with scene dynamics - * - Network accessline 333
- **DeGenseGS** [no arXiv ID; verify primary source] (arXiv) — Geometrically and semantically decoupled 4DGS for surgical scene understanding; HexPlane spatiotemporal entanglement module synchronizes semantic changes with scene dynamics - * - Network accessline 334
- **DN-4DGS** [arXiv:2410.13607](https://arxiv.org/abs/2410.13607) (NeurIPS 2024) — Denoised deformable network with temporal-spatial aggregation for dynamic scene rendering - Network accessline 334
- **DN-4DGS** [arXiv:2410.13607](https://arxiv.org/abs/2410.13607) (NeurIPS 2024) — Denoised deformable network with temporal-spatial aggregation for dynamic scene rendering - Network accessline 335
- **DreamGaussian4D** [arXiv:2312.17142](https://arxiv.org/abs/2312.17142) (arXiv preprint) — Efficient 4D generation with hybrid explicit-implicit Gaussian representations, motion modeling via keyframe interpolation, and DreamFlow for text - Network accessline 335
- **DreamGaussian4D** [arXiv:2312.17142](https://arxiv.org/abs/2312.17142) (arXiv preprint) — Efficient 4D generation with hybrid explicit-implicit Gaussian representations, motion modeling via keyframe interpolation, and DreamFlow for text - Network accessline 336
- **DreamMesh4D** [arXiv:2410.06756](https://arxiv.org/abs/2410.06756) (NeurIPS 2024) — Sparse-controlled Gaussian-Mesh hybrid 4D generation - Network accessline 336
- **DreamMesh4D** [arXiv:2410.06756](https://arxiv.org/abs/2410.06756) (NeurIPS 2024) — Sparse-controlled Gaussian-Mesh hybrid 4D generation - Network accessline 337
- **Dual-GS** [arXiv:2409.08353](https://arxiv.org/abs/2409.08353) (ACM ToG 2024) — Dual-stream Gaussian Splatting; separates global and local geometry streams for stable reconstruction of long-duration dynamic scenes; dual-stream for long- - Network accessline 337
- **Dual-GS** [arXiv:2409.08353](https://arxiv.org/abs/2409.08353) (ACM ToG 2024) — Dual-stream Gaussian Splatting; separates global and local geometry streams for stable reconstruction of long-duration dynamic scenes; dual-stream for long- - Network accessline 338
- **DUET4D** [arXiv:2610.35002](https://arxiv.org/abs/2610.35002) (arXiv 2026) — Self-corrective coupled guidance for sparse-view 4D Gaussian splatting; the 4D representation guides the generative prior toward spatiotemporally consistent ps - Network accessline 338
- **DUET4D** [arXiv:2610.35002](https://arxiv.org/abs/2610.35002) (arXiv 2026) — Self-corrective coupled guidance for sparse-view 4D Gaussian splatting; the 4D representation guides the generative prior toward spatiotemporally consistent ps - Network accessline 339
- **DynActiveGS** [arXiv:2608.01178](https://arxiv.org/abs/2608.01178) (arXiv 2026) — Dynamic-aware active reconstruction framework based on 3D Gaussian Splatting (3DGS) for autonomous exploration in dynamic environments - Network accessline 339
- **DynActiveGS** [arXiv:2608.01178](https://arxiv.org/abs/2608.01178) (arXiv 2026) — Dynamic-aware active reconstruction framework based on 3D Gaussian Splatting (3DGS) for autonomous exploration in dynamic environments - Network accessline 340
- **DynMF** [arXiv:2312.00112](https://arxiv.org/abs/2312.00112) (CVPR 2024) — Dynamic neural motion fields decomposing scene motion into compact basis functions for 4D GS - Network accessline 340
- **DynMF** [arXiv:2312.00112](https://arxiv.org/abs/2312.00112) (CVPR 2024) — Dynamic neural motion fields decomposing scene motion into compact basis functions for 4D GS - Network accessline 341
- **DynOMo** [arXiv:2409.02104](https://arxiv.org/abs/2409.02104) (3DV 2025) — Online motion adaptation for dynamic Gaussian Splatting; adaptive per-frame Gaussian motion estimation handles changing scene dynamics; online motion adaptation - Network accessline 341
- **DynOMo** [arXiv:2409.02104](https://arxiv.org/abs/2409.02104) (3DV 2025) — Online motion adaptation for dynamic Gaussian Splatting; adaptive per-frame Gaussian motion estimation handles changing scene dynamics; online motion adaptation - Network accessline 342
- **EdMCGS** [arXiv:2609.08332](https://arxiv.org/abs/2609.08332) (arXiv 2026) — Event-driven Markov chain 3DGS for extreme-low-frame-rate dynamic scene reconstruction from RGB + event stream - Network accessline 342
- **EdMCGS** [arXiv:2609.08332](https://arxiv.org/abs/2609.08332) (arXiv 2026) — Event-driven Markov chain 3DGS for extreme-low-frame-rate dynamic scene reconstruction from RGB + event stream - Network accessline 343
- **ERF-GS** [arXiv:2608.08531](https://arxiv.org/abs/2608.08531) (arXiv 2026) — Event-RGB fusion Gaussian splatting (ERF-GS) framework that integrates event information into both optimization and densification stages of the Gaussian splatt - Network accessline 343
- **ERF-GS** [arXiv:2608.08531](https://arxiv.org/abs/2608.08531) (arXiv 2026) — Event-RGB fusion Gaussian splatting (ERF-GS) framework that integrates event information into both optimization and densification stages of the Gaussian splatt - Network accessline 344
- **FastFlowGS** [arXiv:2609.16310](https://arxiv.org/abs/2609.16310) (arXiv 2026) — Streaming 4DGS for fast-moving subjects from sparse external cameras; fuses sparse matches + optical flow via Kalman temporal update; +12.6% VMAF on Panopt - Network accessline 344
- **FastFlowGS** [arXiv:2609.16310](https://arxiv.org/abs/2609.16310) (arXiv 2026) — Streaming 4DGS for fast-moving subjects from sparse external cameras; fuses sparse matches + optical flow via Kalman temporal update; +12.6% VMAF on Panopt - Network accessline 345
- **FreeForm** [arXiv:2605.29318](https://arxiv.org/abs/2605.29318) (CVPR 2026) — Reduced-order deformable simulation from particle-based skinning eigenmodes; 40x faster - Network accessline 345
- **FreeForm** [arXiv:2605.29318](https://arxiv.org/abs/2605.29318) (CVPR 2026) — Reduced-order deformable simulation from particle-based skinning eigenmodes; 40x faster - Network accessline 346
- **FreeTimeGS++** [arXiv:2605.03337](https://arxiv.org/abs/2605.03337) (arXiv) — Principled analysis + gated marginalization for 4DGS stability - Network accessline 346
- **FreeTimeGS++** [arXiv:2605.03337](https://arxiv.org/abs/2605.03337) (arXiv) — Principled analysis + gated marginalization for 4DGS stability - Network accessline 347
- **FRUC** [no arXiv ID; verify primary source] (arXiv) — Feed-forward 3DGS for dynamic scene reconstruction from uncalibrated collaborative driving views; ego-centric causal occlusion field + zero-initialized injection - **GauFRE** [arXiv: - Network accessline 347
- **FRUC** [no arXiv ID; verify primary source] (arXiv) — Feed-forward 3DGS for dynamic scene reconstruction from uncalibrated collaborative driving views; ego-centric causal occlusion field + zero-initialized injection - **GauFRE** [arXiv: - Network accessline 348
- **GauFRE** [arXiv:2312.11458](https://arxiv.org/abs/2312.11458) (WACV 2025) — Gaussian Frequency-domain Radial basis Expansion; radial basis function networks for dynamic Gaussian deformation in frequency domain; evaluated on D-NeRF, Hype - Network accessline 348
- **GauFRE** [arXiv:2312.11458](https://arxiv.org/abs/2312.11458) (WACV 2025) — Gaussian Frequency-domain Radial basis Expansion; radial basis function networks for dynamic Gaussian deformation in frequency domain; evaluated on D-NeRF, Hype - Network accessline 349
- **GaussianFlow** [arXiv:2403.12365](https://arxiv.org/abs/2403.12365) (CVPR 2025) — Optical flow-guided 4DGS for temporally consistent dynamic scene reconstruction - Network accessline 349
- **GaussianFlow** [arXiv:2403.12365](https://arxiv.org/abs/2403.12365) (CVPR 2025) — Optical flow-guided 4DGS for temporally consistent dynamic scene reconstruction - Network accessline 350
- **GaussianSpline** [arXiv:2610.35224](https://arxiv.org/abs/2610.35224) (arXiv 2026) — Dynamic 4D Gaussian Splatting method that models per-Gaussian motion using adaptive, non-uniform piecewise cubic Bézier splines - Network accessline 350
- **GaussianSpline** [arXiv:2610.35224](https://arxiv.org/abs/2610.35224) (arXiv 2026) — Dynamic 4D Gaussian Splatting method that models per-Gaussian motion using adaptive, non-uniform piecewise cubic Bézier splines - Network accessline 351
- **GaussianWorld** [arXiv:2412.10373](https://arxiv.org/abs/2412.10373) (CVPR 2025) — World-model GS: dynamic scene forecasting with Gaussian-based future prediction - Network accessline 351
- **GaussianWorld** [arXiv:2412.10373](https://arxiv.org/abs/2412.10373) (CVPR 2025) — World-model GS: dynamic scene forecasting with Gaussian-based future prediction - Network accessline 352
- **GeoRect4D** [arXiv:2604.20784](https://arxiv.org/abs/2604.20784) (arXiv) — Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts - Network accessline 352
- **GeoRect4D** [arXiv:2604.20784](https://arxiv.org/abs/2604.20784) (arXiv) — Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts - Network accessline 353
- **GFlow** [arXiv:2405.18426](https://arxiv.org/abs/2405.18426) (AAAI 2025) — Gaussian Flow for dynamic scene reconstruction; flow-based temporal motion modeling with warp refinement for continuous-time rendering; evaluated on D-NeRF (PSNR - Network accessline 353
- **GFlow** [arXiv:2405.18426](https://arxiv.org/abs/2405.18426) (AAAI 2025) — Gaussian Flow for dynamic scene reconstruction; flow-based temporal motion modeling with warp refinement for continuous-time rendering; evaluated on D-NeRF (PSNR - Network accessline 354
- **GPS-Gaussian** [arXiv:2312.02155](https://arxiv.org/abs/2312.02155) (CVPR 2024) — Generalizable Pixel-aligned Gaussian Splatting for novel view synthesis of dynamic scenes; feed-forward pipeline without per-scene optimization; generaliz - Network accessline 354
- **GPS-Gaussian** [arXiv:2312.02155](https://arxiv.org/abs/2312.02155) (CVPR 2024) — Generalizable Pixel-aligned Gaussian Splatting for novel view synthesis of dynamic scenes; feed-forward pipeline without per-scene optimization; generaliz - Network accessline 355
- **GrainGS** [arXiv:2607.21448](https://arxiv.org/abs/2607.21448) (arXiv 2026) — Hierarchical anchor skeleton + per-Gaussian deformation with stop-gradient; 36.98 dB PSNR, 435.6 FPS, 4.67 MB - Network accessline 355
- **GrainGS** [arXiv:2607.21448](https://arxiv.org/abs/2607.21448) (arXiv 2026) — Hierarchical anchor skeleton + per-Gaussian deformation with stop-gradient; 36.98 dB PSNR, 435.6 FPS, 4.67 MB - Network accessline 356
- **Grassmannian Splatting** [arXiv:2607.10489](https://arxiv.org/abs/2607.10489) (arXiv) — Rank-2 spacetime surfels via Grassmannian parameterization; closed-form motion model without deformation field; fastest among compared methods (4.9- - Network accessline 356
- **Grassmannian Splatting** [arXiv:2607.10489](https://arxiv.org/abs/2607.10489) (arXiv) — Rank-2 spacetime surfels via Grassmannian parameterization; closed-form motion model without deformation field; fastest among compared methods (4.9- - Network accessline 357
- **Grid4D** [arXiv:2410.20815](https://arxiv.org/abs/2410.20815) (NeurIPS 2024) — 4D decomposed hash encoding for efficient spatiotemporal Gaussian queries in dynamic GS - Network accessline 357
- **Grid4D** [arXiv:2410.20815](https://arxiv.org/abs/2410.20815) (NeurIPS 2024) — 4D decomposed hash encoding for efficient spatiotemporal Gaussian queries in dynamic GS - Network accessline 358
- **H-2DGS** [arXiv:2610.30910](https://arxiv.org/abs/2610.30910) (arXiv 2026) — Height-field 2D Gaussian Splatting concentrating a robust 3DGS reconstruction, fusing its depth into a shared TSDF surface, and representing it with curved sur - Network accessline 358
- **H-2DGS** [arXiv:2610.30910](https://arxiv.org/abs/2610.30910) (arXiv 2026) — Height-field 2D Gaussian Splatting concentrating a robust 3DGS reconstruction, fusing its depth into a shared TSDF surface, and representing it with curved sur - Network accessline 359
- **HDR-GS** [arXiv:2405.15125](https://arxiv.org/abs/2405.15125) (NeurIPS 2024) — HDR-specific GS luminance encoding + fast tonemapping for 1000x HDR view synthesis - Network accessline 359
- **HDR-GS** [arXiv:2405.15125](https://arxiv.org/abs/2405.15125) (NeurIPS 2024) — HDR-specific GS luminance encoding + fast tonemapping for 1000x HDR view synthesis - Network accessline 360
- **HDR-NSFF** [arXiv:2603.08313](https://arxiv.org/abs/2603.08313) (ICLR 2026) — Dynamic HDR radiance fields from alternating-exposure video - Network accessline 360
- **HDR-NSFF** [arXiv:2603.08313](https://arxiv.org/abs/2603.08313) (ICLR 2026) — Dynamic HDR radiance fields from alternating-exposure video - Network accessline 361
- **HiCoM** [arXiv:2411.07541](https://arxiv.org/abs/2411.07541) (NeurIPS 2024) — Hierarchical coherent motion for streamable dynamic scene with 3DGS - Network accessline 361
- **HiCoM** [arXiv:2411.07541](https://arxiv.org/abs/2411.07541) (NeurIPS 2024) — Hierarchical coherent motion for streamable dynamic scene with 3DGS - Network accessline 362
- **IGS** [arXiv:2503.16979](https://arxiv.org/abs/2503.16979) (CVPR 2025) — Incremental Gaussian Splatting; incremental reconstruction pipeline with per-frame Gaussian management for streaming dynamic scenes; incremental Gaussian managemen - Network accessline 362
- **IGS** [arXiv:2503.16979](https://arxiv.org/abs/2503.16979) (CVPR 2025) — Incremental Gaussian Splatting; incremental reconstruction pipeline with per-frame Gaussian management for streaming dynamic scenes; incremental Gaussian managemen - Network accessline 363
- **L2D2-GS** [arXiv:2606.29374](https://arxiv.org/abs/2606.29374) (arXiv 2026) — This paper presents L2D2-GS, a unified framework that reformulates generalizable reconstruction not as a one-shot regression, but as a robust iterative proces - Network accessline 363
- **L2D2-GS** [arXiv:2606.29374](https://arxiv.org/abs/2606.29374) (arXiv 2026) — This paper presents L2D2-GS, a unified framework that reformulates generalizable reconstruction not as a one-shot regression, but as a robust iterative proces - Network accessline 364
- **L4GM** [arXiv:2406.10324](https://arxiv.org/abs/2406.10324) (NeurIPS 2024) — Large-scale feed-forward 4D Gaussian reconstruction from video - Network accessline 364
- **L4GM** [arXiv:2406.10324](https://arxiv.org/abs/2406.10324) (NeurIPS 2024) — Large-scale feed-forward 4D Gaussian reconstruction from video - Network accessline 365
- **LagrangeGS** [arXiv:2608.22773](https://arxiv.org/abs/2608.22773) (arXiv 2026) — Formulates dynamic 3DGS as a non-conservative Lagrangian system - Network accessline 365
- **LagrangeGS** [arXiv:2608.22773](https://arxiv.org/abs/2608.22773) (arXiv 2026) — Formulates dynamic 3DGS as a non-conservative Lagrangian system - Network accessline 366
- **LetCamsGo** [arXiv:2606.04593](https://arxiv.org/abs/2606.04593) (CVPR) — 4D reconstruction from sparse dynamic cameras; inter-camera matching + intra-camera tracking - Network accessline 366
- **LetCamsGo** [arXiv:2606.04593](https://arxiv.org/abs/2606.04593) (CVPR) — 4D reconstruction from sparse dynamic cameras; inter-camera matching + intra-camera tracking - Network accessline 367
- **LoopGaussian** [arXiv:2404.08966](https://arxiv.org/abs/2404.08966) (ACM MM 2024) — Loop-based motion representation for dynamic 3DGS; decomposes SE(3) transformations into meaningful sub-operations via loop primitives; loop-based motio - Network accessline 367
- **LoopGaussian** [arXiv:2404.08966](https://arxiv.org/abs/2404.08966) (ACM MM 2024) — Loop-based motion representation for dynamic 3DGS; decomposes SE(3) transformations into meaningful sub-operations via loop primitives; loop-based motio - Network accessline 368
- **MoDec-GS** [arXiv:2501.03714](https://arxiv.org/abs/2501.03714) (CVPR 2025) — Motion Decomposition Gaussian Splatting; decomposes scene motion into global and local components with separate deformation networks; evaluated on HyperNeRF ( - Network accessline 368
- **MoDec-GS** [arXiv:2501.03714](https://arxiv.org/abs/2501.03714) (CVPR 2025) — Motion Decomposition Gaussian Splatting; decomposes scene motion into global and local components with separate deformation networks; evaluated on HyperNeRF ( - Network accessline 369
- **MoDGS** [arXiv:2406.00434](https://arxiv.org/abs/2406.00434) (ICLR 2025) — Motion-aware 3D Gaussian Splatting for dynamic scenes; explicit motion field modeling with smoothness constraints for high-quality temporal coherence; motion-awa - Network accessline 369
- **MoDGS** [arXiv:2406.00434](https://arxiv.org/abs/2406.00434) (ICLR 2025) — Motion-aware 3D Gaussian Splatting for dynamic scenes; explicit motion field modeling with smoothness constraints for high-quality temporal coherence; motion-awa - Network accessline 370
- **MORPHOS** [arXiv:2606.02491](https://arxiv.org/abs/2606.02491) (arXiv 2026) — Autoregressive 4D generation with Temporal Structured Latents (T-SLAT) unifying mesh/Gaussian/radiance field; causal attention ensures temporal consistency - Network accessline 370
- **MORPHOS** [arXiv:2606.02491](https://arxiv.org/abs/2606.02491) (arXiv 2026) — Autoregressive 4D generation with Temporal Structured Latents (T-SLAT) unifying mesh/Gaussian/radiance field; causal attention ensures temporal consistency - Network accessline 371
- **MotionDreamer** [arXiv:2405.20155](https://arxiv.org/abs/2405.20155) (arXiv 2026) — Category-agnostic skeletal animation from 2D video; structural-semantic injection maps visual dynamics to heterogeneous joint hierarchies; 20;000+ 3D mo - Network accessline 371
- **MotionDreamer** [arXiv:2405.20155](https://arxiv.org/abs/2405.20155) (arXiv 2026) — Category-agnostic skeletal animation from 2D video; structural-semantic injection maps visual dynamics to heterogeneous joint hierarchies; 20;000+ 3D mo - Network accessline 372
- **MotionGS** [arXiv:2410.07707](https://arxiv.org/abs/2410.07707) (NeurIPS 2024) — Explicit motion field guiding deformable 3DGS, decoupling motion from appearance - Network accessline 372
- **MotionGS** [arXiv:2410.07707](https://arxiv.org/abs/2410.07707) (NeurIPS 2024) — Explicit motion field guiding deformable 3DGS, decoupling motion from appearance - Network accessline 373
- **Multi4D** [arXiv:2606.22197](https://arxiv.org/abs/2606.22197) (arXiv 2026) — To resolve this, we introduce Multi4D, a framework for high-fidelity dynamic Gaussian Splatting based on multi-level competitive allocation - Network accessline 373
- **Multi4D** [arXiv:2606.22197](https://arxiv.org/abs/2606.22197) (arXiv 2026) — To resolve this, we introduce Multi4D, a framework for high-fidelity dynamic Gaussian Splatting based on multi-level competitive allocation - Network accessline 374
- **MVFusion-GS** [no arXiv ID; verify primary source] (arXiv) — Motion-variance guided refinement + MotionFormer temporal attention for dynamic 3DGS; explicit motion awareness improves foreground motion + static background - **NeuroGauss4D - Network accessline 374
- **MVFusion-GS** [no arXiv ID; verify primary source] (arXiv) — Motion-variance guided refinement + MotionFormer temporal attention for dynamic 3DGS; explicit motion awareness improves foreground motion + static background - **NeuroGauss4D - Network accessline 375
- **NeuroGauss4D-PCI** [arXiv:2405.14241](https://arxiv.org/abs/2405.14241) (NeurIPS 2024) — 4D neural field + Gaussian deformation fields for point cloud interpolation - Network accessline 375
- **NeuroGauss4D-PCI** [arXiv:2405.14241](https://arxiv.org/abs/2405.14241) (NeurIPS 2024) — 4D neural field + Gaussian deformation fields for point cloud interpolation - Network accessline 376
- **NeuROK** [arXiv:2605.30347](https://arxiv.org/abs/2605.30347) (CVPR) — Generative 4D Neural Object Kinematics; learns latent kinematic state for simulative dynamics - Network accessline 376
- **NeuROK** [arXiv:2605.30347](https://arxiv.org/abs/2605.30347) (CVPR) — Generative 4D Neural Object Kinematics; learns latent kinematic state for simulative dynamics - Network accessline 377
- **OuroWorld** [arXiv:2610.12461](https://arxiv.org/abs/2610.12461) (arXiv 2026) — Mask-free framework that turns any static 3DGS scene into a 3D cinemagraph with diverse, seamlessly looping motion from any viewpoint; Inconsistency-Robust - Network accessline 377
- **OuroWorld** [arXiv:2610.12461](https://arxiv.org/abs/2610.12461) (arXiv 2026) — Mask-free framework that turns any static 3DGS scene into a 3D cinemagraph with diverse, seamlessly looping motion from any viewpoint; Inconsistency-Robust - Network accessline 378
- **OVOW** [arXiv:2606.31388](https://arxiv.org/abs/2606.31388) (ECCV 2026) — Monocular video to instance-level 4D mesh scene for physics simulation; unifies static/rigid/non-rigid; gravity/contact/support correction; 120-scene benchmark - Network accessline 378
- **OVOW** [arXiv:2606.31388](https://arxiv.org/abs/2606.31388) (ECCV 2026) — Monocular video to instance-level 4D mesh scene for physics simulation; unifies static/rigid/non-rigid; gravity/contact/support correction; 120-scene benchmark - Network accessline 379
- **PaMoSplat** [arXiv:2605.10307](https://arxiv.org/abs/2605.10307) (TCSVT) — Dynamic scene reconstruction represents a fundamental yet demanding challenge in computer vision and robotics. While recent progress in 3DGS-based methods has ad - Network accessline 379
- **PaMoSplat** [arXiv:2605.10307](https://arxiv.org/abs/2605.10307) (TCSVT) — Dynamic scene reconstruction represents a fundamental yet demanding challenge in computer vision and robotics. While recent progress in 3DGS-based methods has ad - Network accessline 380
- **ParticleGS** [arXiv:2505.20270](https://arxiv.org/abs/2505.20270) (CVPR 2026 Highlight) — The ability to extrapolate dynamic 3D scenes beyond the observed timeframe is fundamental to advancing physical world understanding and predictive - Network accessline 380
- **ParticleGS** [arXiv:2505.20270](https://arxiv.org/abs/2505.20270) (CVPR 2026 Highlight) — The ability to extrapolate dynamic 3D scenes beyond the observed timeframe is fundamental to advancing physical world understanding and predictive - Network accessline 381
- **PD-4DGS** [arXiv:2605.11427](https://arxiv.org/abs/2605.11427) (arXiv) — 4D Gaussian Splatting (4DGS) enables high-quality dynamic novel view synthesis, yet current models remain monolithic bitstreams that clients must download in full - Network accessline 381
- **PD-4DGS** [arXiv:2605.11427](https://arxiv.org/abs/2605.11427) (arXiv) — 4D Gaussian Splatting (4DGS) enables high-quality dynamic novel view synthesis, yet current models remain monolithic bitstreams that clients must download in full - Network accessline 382
- **PersistGS** [arXiv:2606.03479](https://arxiv.org/abs/2606.03479) (arXiv 2026) — $textbfPersistGS$, a method that restores object permanence during occlusion by coupling differentiable rigid body simulation with 3D Gaussian Splatting - Network accessline 382
- **PersistGS** [arXiv:2606.03479](https://arxiv.org/abs/2606.03479) (arXiv 2026) — $textbfPersistGS$, a method that restores object permanence during occlusion by coupling differentiable rigid body simulation with 3D Gaussian Splatting - Network accessline 383
- **PhysGaussian** [arXiv:2311.12198](https://arxiv.org/abs/2311.12198) (CVPR 2024) — Seamless integration of Newtonian dynamics (custom MPM withIncremental potential contact) into 3D Gaussians for high-quality novel motion synthesis, netwo - Network accessline 383
- **PhysGaussian** [arXiv:2311.12198](https://arxiv.org/abs/2311.12198) (CVPR 2024) — Seamless integration of Newtonian dynamics (custom MPM withIncremental potential contact) into 3D Gaussians for high-quality novel motion synthesis, netwo - Network accessline 384
- **PVG** [arXiv:2311.18561](https://arxiv.org/abs/2311.18561) (arXiv 2023) — Periodic Vibration Gaussian; models temporal dynamics via periodic vibration functions enabling 4D representation without explicit deformation networks; periodic - Network accessline 384
- **PVG** [arXiv:2311.18561](https://arxiv.org/abs/2311.18561) (arXiv 2023) — Periodic Vibration Gaussian; models temporal dynamics via periodic vibration functions enabling 4D representation without explicit deformation networks; periodic - Network accessline 385
- **R5DGS** [arXiv:2605.25909](https://arxiv.org/abs/2605.25909) (arXiv) — Identity Encoding + rigid-body centroid constraint for semantic-aware 4DGS; 11 FPS speedup - Network accessline 385
- **R5DGS** [arXiv:2605.25909](https://arxiv.org/abs/2605.25909) (arXiv) — Identity Encoding + rigid-body centroid constraint for semantic-aware 4DGS; 11 FPS speedup - Network accessline 386
- **Real-time 4DGS** [arXiv:2310.10642](https://arxiv.org/abs/2310.10642) (ICLR 2024) — Real-time 4D Gaussian Splatting; 4DGS with temporal slicing for real-time rendering of dynamic scenes at interactive frame rates; evaluated on D-NeRF (P - Network accessline 386
- **Real-time 4DGS** [arXiv:2310.10642](https://arxiv.org/abs/2310.10642) (ICLR 2024) — Real-time 4D Gaussian Splatting; 4DGS with temporal slicing for real-time rendering of dynamic scenes at interactive frame rates; evaluated on D-NeRF (P - Network accessline 387
- **ReconDreamer++** [arXiv:2503.18438](https://arxiv.org/abs/2503.18438) (arXiv 2025) — Incremental reconstruction and rendering for dynamic driving scenarios; integrates temporal Gaussian management with driving scene expansion; dynamic d - Network accessline 387
- **ReconDreamer++** [arXiv:2503.18438](https://arxiv.org/abs/2503.18438) (arXiv 2025) — Incremental reconstruction and rendering for dynamic driving scenarios; integrates temporal Gaussian management with driving scene expansion; dynamic d - Network accessline 388
- **RiGS** [arXiv:2605.23672](https://arxiv.org/abs/2605.23672) (arXiv) — Static/rigid/transient Gaussian decomposition + scene flow guidance for monocular 4DGS - Network accessline 388
- **RiGS** [arXiv:2605.23672](https://arxiv.org/abs/2605.23672) (arXiv) — Static/rigid/transient Gaussian decomposition + scene flow guidance for monocular 4DGS - Network accessline 389
- **RobustSplat** [no arXiv ID; verify primary source] (ICCV 2025) — Decouples densification from dynamics for transient-free 3DGS - **SAGD** [arXiv:2401.17857](https://arxiv.org/abs/2401.17857) (ECCV 2024) — Self-supervised articulated Gau - Network accessline 389
- **RobustSplat** [no arXiv ID; verify primary source] (ICCV 2025) — Decouples densification from dynamics for transient-free 3DGS - **SAGD** [arXiv:2401.17857](https://arxiv.org/abs/2401.17857) (ECCV 2024) — Self-supervised articulated Gau - Network accessline 390
- **SAGD** [arXiv:2401.17857](https://arxiv.org/abs/2401.17857) (ECCV 2024) — Self-supervised articulated Gaussian discovery: automatic part segmentation + articulation estimation without supervision - Network accessline 390
- **SAGD** [arXiv:2401.17857](https://arxiv.org/abs/2401.17857) (ECCV 2024) — Self-supervised articulated Gaussian discovery: automatic part segmentation + articulation estimation without supervision - Network accessline 391
- **SC-GS** [no arXiv ID; verify primary source] (arXiv) — Spatial-temporal compression for dynamic Gaussians - **SemDynReg** [arXiv:2606.28656](https://arxiv.org/abs/2606.28656) (arXiv 2026) — Deformable 3D Gaussian Splatting (3DGS) has em - Network accessline 391
- **SC-GS** [no arXiv ID; verify primary source] (arXiv) — Spatial-temporal compression for dynamic Gaussians - **SemDynReg** [arXiv:2606.28656](https://arxiv.org/abs/2606.28656) (arXiv 2026) — Deformable 3D Gaussian Splatting (3DGS) has em - Network accessline 392
- **SemDynReg** [arXiv:2606.28656](https://arxiv.org/abs/2606.28656) (arXiv 2026) — Deformable 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for rendering dynamic scenes in a wide range of 3D applications - Network accessline 392
- **SemDynReg** [arXiv:2606.28656](https://arxiv.org/abs/2606.28656) (arXiv 2026) — Deformable 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for rendering dynamic scenes in a wide range of 3D applications - Network accessline 393
- **Shape of Motion** [arXiv:2407.13764](https://arxiv.org/abs/2407.13764) (ICCV 2025) — Monocular dynamic reconstruction via 2D motion + depth priors into a compact SE(3) motion basis deforming a scene of 3D Gaussians; world-frame consiste - Network accessline 393
- **Shape of Motion** [arXiv:2407.13764](https://arxiv.org/abs/2407.13764) (ICCV 2025) — Monocular dynamic reconstruction via 2D motion + depth priors into a compact SE(3) motion basis deforming a scene of 3D Gaussians; world-frame consiste - Network accessline 394
- **SMG** [arXiv:2608.31023](https://arxiv.org/abs/2608.31023) (ECCV 2026) — Semantic Motion Graph for monocular dynamic Gaussian splatting; semantic-motion coupling enables coherent decomposition of complex non-rigid scenes into motion gro - Network accessline 394
- **SMG** [arXiv:2608.31023](https://arxiv.org/abs/2608.31023) (ECCV 2026) — Semantic Motion Graph for monocular dynamic Gaussian splatting; semantic-motion coupling enables coherent decomposition of complex non-rigid scenes into motion gro - Network accessline 395
- **SpectroMotion** [arXiv:2410.17249](https://arxiv.org/abs/2410.17249) (CVPR 2025) — Spectral temporal analysis for motion-aware 3DGS; frequency-domain decomposition of Gaussian motions handles both slow and fast dynamics; evaluated on Hy - Network accessline 395
- **SpectroMotion** [arXiv:2410.17249](https://arxiv.org/abs/2410.17249) (CVPR 2025) — Spectral temporal analysis for motion-aware 3DGS; frequency-domain decomposition of Gaussian motions handles both slow and fast dynamics; evaluated on Hy - Network accessline 396
- **SP-GS** [arXiv:2406.03697](https://arxiv.org/abs/2406.03697) (ICML 2024) — Gaussian Splatting with Sparse Pixels; sparse-pixel control points drive deformation field for efficient dynamic scene reconstruction; evaluated on D-NeRF (PSNR - Network accessline 396
- **SP-GS** [arXiv:2406.03697](https://arxiv.org/abs/2406.03697) (ICML 2024) — Gaussian Splatting with Sparse Pixels; sparse-pixel control points drive deformation field for efficient dynamic scene reconstruction; evaluated on D-NeRF (PSNR - Network accessline 397
- **SplineGS** [arXiv:2412.09982](https://arxiv.org/abs/2412.09982) (CVPR 2025) — Spline-based sparse control for dynamic Gaussian Splatting; B-spline trajectories of sparse control points model continuous scene deformation; B-spline sparse - Network accessline 397
- **SplineGS** [arXiv:2412.09982](https://arxiv.org/abs/2412.09982) (CVPR 2025) — Spline-based sparse control for dynamic Gaussian Splatting; B-spline trajectories of sparse control points model continuous scene deformation; B-spline sparse - Network accessline 398
- **STC-GS** [arXiv:2502.14895](https://arxiv.org/abs/2502.14895) (ICLR 2025) — SpatioTemporal Coherent Gaussian Splatting for 3D radar sequence representation in weather nowcasting: per-frame 3D Gaussian groups with cross-frame consistent - Network accessline 398
- **STC-GS** [arXiv:2502.14895](https://arxiv.org/abs/2502.14895) (ICLR 2025) — SpatioTemporal Coherent Gaussian Splatting for 3D radar sequence representation in weather nowcasting: per-frame 3D Gaussian groups with cross-frame consistent - Network accessline 399
- **STG** [arXiv:2510.22140](https://arxiv.org/abs/2510.22140) (CVPR 2025) — Spatiotemporal Gaussians with decomposed spatial-temporal attention for 4D rendering - Network accessline 399
- **STG** [arXiv:2510.22140](https://arxiv.org/abs/2510.22140) (CVPR 2025) — Spatiotemporal Gaussians with decomposed spatial-temporal attention for 4D rendering - Network accessline 400
- **SwitchSplat** [arXiv:2610.24812](https://arxiv.org/abs/2610.24812) (arXiv preprint) — Abstract context: 3D Gaussian Splatting has made high-fidelity 3D reconstruction fast and accessible, yet existing representations assume a static wor - Network accessline 400
- **SwitchSplat** [arXiv:2610.24812](https://arxiv.org/abs/2610.24812) (arXiv preprint) — Abstract context: 3D Gaussian Splatting has made high-fidelity 3D reconstruction fast and accessible, yet existing representations assume a static wor - Network accessline 401
- **T2Mo** [arXiv:2606.05162](https://arxiv.org/abs/2606.05162) (arXiv) — Controllable dynamic 3D shape generation via 3D trajectories + text; shape-grounded trajectory embedding - Network accessline 401
- **T2Mo** [arXiv:2606.05162](https://arxiv.org/abs/2606.05162) (arXiv) — Controllable dynamic 3D shape generation via 3D trajectories + text; shape-grounded trajectory embedding - Network accessline 402
- **TC4D** [arXiv:2403.17920](https://arxiv.org/abs/2403.17920) (ECCV 2024) — Trajectory-conditioned text-to-4D generation with motion amplitude scheduling and spatial-temporal consistency from a text-to-video model; hybrid explicit-implici - Network accessline 402
- **TC4D** [arXiv:2403.17920](https://arxiv.org/abs/2403.17920) (ECCV 2024) — Trajectory-conditioned text-to-4D generation with motion amplitude scheduling and spatial-temporal consistency from a text-to-video model; hybrid explicit-implici - Network accessline 403
- **TIDES** [arXiv:2606.02058](https://arxiv.org/abs/2606.02058) (arXiv 2026) — Continuous-time event camera simulator from dynamic Gaussian Splatting; derives per-pixel intensity dynamics from scene model (not frame differencing); multi-th - Network accessline 403
- **TIDES** [arXiv:2606.02058](https://arxiv.org/abs/2606.02058) (arXiv 2026) — Continuous-time event camera simulator from dynamic Gaussian Splatting; derives per-pixel intensity dynamics from scene model (not frame differencing); multi-th - Network accessline 404
- **UniFusion** [arXiv:2609.05888](https://arxiv.org/abs/2609.05888) (ECCV 2026) — Unified spatio-temporal depth alignment for sparse-view 4D reconstruction; spatio-temporal neural fields align cross-view/cross-time depth without masks - Network accessline 404
- **UniFusion** [arXiv:2609.05888](https://arxiv.org/abs/2609.05888) (ECCV 2026) — Unified spatio-temporal depth alignment for sparse-view 4D reconstruction; spatio-temporal neural fields align cross-view/cross-time depth without masks - Network accessline 405
- **Velox** [arXiv:2605.04527](https://arxiv.org/abs/2605.04527) (arXiv 2026) — We introduce a framework for learning latent representations of 4D objects which are descriptive, faithfully capturing object geometry and appearance; compressi - Network accessline 405
- **Velox** [arXiv:2605.04527](https://arxiv.org/abs/2605.04527) (arXiv 2026) — We introduce a framework for learning latent representations of 4D objects which are descriptive, faithfully capturing object geometry and appearance; compressi - Network accessline 406
- **Video-3DGS** [arXiv:2406.02541](https://arxiv.org/abs/2406.02541) (arXiv 2024) — Video-based 3D Gaussian Splatting; per-frame Gaussian initialization with inter-frame motion priors for video-to-3D dynamic reconstruction; video-based per - Network accessline 406
- **Video-3DGS** [arXiv:2406.02541](https://arxiv.org/abs/2406.02541) (arXiv 2024) — Video-based 3D Gaussian Splatting; per-frame Gaussian initialization with inter-frame motion priors for video-to-3D dynamic reconstruction; video-based per - Network accessline 407
- **Vidu4D** [arXiv:2405.16822](https://arxiv.org/abs/2405.16822) (NeurIPS 2024) — Dynamic Gaussian Surfels for single-video to 4D reconstruction - Network accessline 407
- **Vidu4D** [arXiv:2405.16822](https://arxiv.org/abs/2405.16822) (NeurIPS 2024) — Dynamic Gaussian Surfels for single-video to 4D reconstruction - Network accessline 408
- **WebSpline** [arXiv:2606.02096](https://arxiv.org/abs/2606.02096) (arXiv 2026) — Structure-Informed Spline (learnable Hermite spline) models Gaussian trajectories + Structural Proxy Graph organizes motion; SOTA on iPhone dataset - Network accessline 408
- **WebSpline** [arXiv:2606.02096](https://arxiv.org/abs/2606.02096) (arXiv 2026) — Structure-Informed Spline (learnable Hermite spline) models Gaussian trajectories + Structural Proxy Graph organizes motion; SOTA on iPhone dataset - Network accessline 413
- **3DGS-Avatar** [arXiv:2312.09228](https://arxiv.org/abs/2312.09228) (CVPR 2024) — Deformable 3DGS for animatable human avatars with pose-conditioned Gaussian deformation - Network accessline 413
- **3DGS-Avatar** [arXiv:2312.09228](https://arxiv.org/abs/2312.09228) (CVPR 2024) — Deformable 3DGS for animatable human avatars with pose-conditioned Gaussian deformation - Network accessline 414
- **ArtMesh** [arXiv:2605.16582](https://arxiv.org/abs/2605.16582) (arXiv 2026) — Part-aware articulated mesh field with restricted Delaunay remeshing + bidirectional vertex-wise motion consistency - Network accessline 414
- **ArtMesh** [arXiv:2605.16582](https://arxiv.org/abs/2605.16582) (arXiv 2026) — Part-aware articulated mesh field with restricted Delaunay remeshing + bidirectional vertex-wise motion consistency - Network accessline 415
- **CapTalk** [arXiv:2605.29316](https://arxiv.org/abs/2605.29316) (arXiv) — Text-guided stylization and speech-driven 3D head animation; separate control over style and emotion; dynamic emotion during inference - Network accessline 415
- **CapTalk** [arXiv:2605.29316](https://arxiv.org/abs/2605.29316) (arXiv) — Text-guided stylization and speech-driven 3D head animation; separate control over style and emotion; dynamic emotion during inference - Network accessline 416
- **CGR-GS** [arXiv:2610.35152](https://arxiv.org/abs/2610.35152) (arXiv 2026) — Complexity-guided regularization for generalizable human Gaussian splatting; local-entropy complexity priors prevent coarse Gaussian placement in complex regio - Network accessline 416
- **CGR-GS** [arXiv:2610.35152](https://arxiv.org/abs/2610.35152) (arXiv 2026) — Complexity-guided regularization for generalizable human Gaussian splatting; local-entropy complexity priors prevent coarse Gaussian placement in complex regio - Network accessline 417
- **COSY** [arXiv:2605.24114](https://arxiv.org/abs/2605.24114) (arXiv) — Compositional GAN generates hair/skin/glasses/torso independently for disentangled head editing - Network accessline 417
- **COSY** [arXiv:2605.24114](https://arxiv.org/abs/2605.24114) (arXiv) — Compositional GAN generates hair/skin/glasses/torso independently for disentangled head editing - Network accessline 418
- **D-Rex** [arXiv:2604.27871](https://arxiv.org/abs/2604.27871) (SIGGRAPH 2026) — Diffusion post-process relighting for expressive avatars - Network accessline 418
- **D-Rex** [arXiv:2604.27871](https://arxiv.org/abs/2604.27871) (SIGGRAPH 2026) — Diffusion post-process relighting for expressive avatars - Network accessline 419
- **EGGHead** [arXiv:2610.26898](https://arxiv.org/abs/2610.26898) (arXiv preprint) — Abstract context: Creating photorealistic human heads typically involves trade-offs between representation power, efficiency, and generalizability. - Network accessline 419
- **EGGHead** [arXiv:2610.26898](https://arxiv.org/abs/2610.26898) (arXiv preprint) — Abstract context: Creating photorealistic human heads typically involves trade-offs between representation power, efficiency, and generalizability. - Network accessline 420
- **EmoZone-Talker** [arXiv:2606.15848](https://arxiv.org/abs/2606.15848) (arXiv 2026) — Novel framework that reformulates audio-driven facial animation as a structured spatial-temporal coordination problem under cross-modal conflicts - Network accessline 420
- **EmoZone-Talker** [arXiv:2606.15848](https://arxiv.org/abs/2606.15848) (arXiv 2026) — Novel framework that reformulates audio-driven facial animation as a structured spatial-temporal coordination problem under cross-modal conflicts - Network accessline 421
- **ExpressiveGaussianHuman** [arXiv:2407.03204](https://arxiv.org/abs/2407.03204) (NeurIPS 2024) — Expression-coefficient-driven Gaussian deformation fields for expressive human avatars - Network accessline 421
- **ExpressiveGaussianHuman** [arXiv:2407.03204](https://arxiv.org/abs/2407.03204) (NeurIPS 2024) — Expression-coefficient-driven Gaussian deformation fields for expressive human avatars - Network accessline 422
- **FlexiAvatar** [arXiv:2607.19100](https://arxiv.org/abs/2607.19100) (ECCV 2026) — Unified framework optimizing only visible body regions; SMPL-X tracking + diffusion completion - Network accessline 422
- **FlexiAvatar** [arXiv:2607.19100](https://arxiv.org/abs/2607.19100) (ECCV 2026) — Unified framework optimizing only visible body regions; SMPL-X tracking + diffusion completion - Network accessline 423
- **GAGAvatar** [arXiv:2410.07971](https://arxiv.org/abs/2410.07971) (NeurIPS 2024) — Generalizable and animatable Gaussian head avatar from monocular video - Network accessline 423
- **GAGAvatar** [arXiv:2410.07971](https://arxiv.org/abs/2410.07971) (NeurIPS 2024) — Generalizable and animatable Gaussian head avatar from monocular video - Network accessline 424
- **GAS** [no arXiv ID; verify primary source] (arXiv) — Compression + caching for real-time avatar rendering - **GauHuman** [arXiv:2312.02973](https://arxiv.org/abs/2312.02973) (ECCV 2024) — Human-specific GS with SMPL-constrained Gaussian - Network accessline 424
- **GAS** [no arXiv ID; verify primary source] (arXiv) — Compression + caching for real-time avatar rendering - **GauHuman** [arXiv:2312.02973](https://arxiv.org/abs/2312.02973) (ECCV 2024) — Human-specific GS with SMPL-constrained Gaussian - Network accessline 425
- **GauHuman** [arXiv:2312.02973](https://arxiv.org/abs/2312.02973) (ECCV 2024) — Human-specific GS with SMPL-constrained Gaussian initialization and pose-aware densification - Network accessline 425
- **GauHuman** [arXiv:2312.02973](https://arxiv.org/abs/2312.02973) (ECCV 2024) — Human-specific GS with SMPL-constrained Gaussian initialization and pose-aware densification - Network accessline 426
- **GaussianAvatar** [no arXiv ID; verify primary source] (arXiv) — Pose-driven human body Gaussian representation - **GaussianBody** [arXiv:2401.09720](https://arxiv.org/abs/2401.09720) (CVPR 2025) — SMPL-X aligned Gaussian body with part- - Network accessline 426
- **GaussianAvatar** [no arXiv ID; verify primary source] (arXiv) — Pose-driven human body Gaussian representation - **GaussianBody** [arXiv:2401.09720](https://arxiv.org/abs/2401.09720) (CVPR 2025) — SMPL-X aligned Gaussian body with part- - Network accessline 427
- **GaussianBody** [arXiv:2401.09720](https://arxiv.org/abs/2401.09720) (CVPR 2025) — SMPL-X aligned Gaussian body with part-aware densification - Network accessline 427
- **GaussianBody** [arXiv:2401.09720](https://arxiv.org/abs/2401.09720) (CVPR 2025) — SMPL-X aligned Gaussian body with part-aware densification - Network accessline 428
- **GaussianEmoTalker** [arXiv:2607.00959](https://arxiv.org/abs/2607.00959) (arXiv 2026) — Audio-driven framework for real-time emotional talking head synthesis based on 3D Gaussian Splatting - Network accessline 428
- **GaussianEmoTalker** [arXiv:2607.00959](https://arxiv.org/abs/2607.00959) (arXiv 2026) — Audio-driven framework for real-time emotional talking head synthesis based on 3D Gaussian Splatting - Network accessline 429
- **GaussianTalker** [arXiv:2404.16012](https://arxiv.org/abs/2404.16012) (CVPR 2025) — Audio-driven Gaussian talking head with facial prior and emotion control - Network accessline 429
- **GaussianTalker** [arXiv:2404.16012](https://arxiv.org/abs/2404.16012) (CVPR 2025) — Audio-driven Gaussian talking head with facial prior and emotion control - Network accessline 430
- **GradRig** [arXiv:2609.05127](https://arxiv.org/abs/2609.05127) (arXiv 2026) — Differentiable weights for skinned Gaussian splat deformation; spatial gradient of skinning weights for mesh-free deformation - Network accessline 430
- **GradRig** [arXiv:2609.05127](https://arxiv.org/abs/2609.05127) (arXiv 2026) — Differentiable weights for skinned Gaussian splat deformation; spatial gradient of skinning weights for mesh-free deformation - Network accessline 431
- **G-Skin** [arXiv:2608.01726](https://arxiv.org/abs/2608.01726) (arXiv 2026) — To address this challenging problem, we propose G-Skin, a novel generative skinning framework designed for expressive and high-fidelity animation with 3D Gauss - Network accessline 431
- **G-Skin** [arXiv:2608.01726](https://arxiv.org/abs/2608.01726) (arXiv 2026) — To address this challenging problem, we propose G-Skin, a novel generative skinning framework designed for expressive and high-fidelity animation with 3D Gauss - Network accessline 432
- **HairGPT** [arXiv:2605.08824](https://arxiv.org/abs/2605.08824) (SIGGRAPH 2026 Journal Track) — Strand-as-Language autoregressive modeling for 3D hairstyle synthesis - Network accessline 432
- **HairGPT** [arXiv:2605.08824](https://arxiv.org/abs/2605.08824) (SIGGRAPH 2026 Journal Track) — Strand-as-Language autoregressive modeling for 3D hairstyle synthesis - Network accessline 433
- **Hand-4DGS** [arXiv:2606.19156](https://arxiv.org/abs/2606.19156) (arXiv 2026) — To address these challenges, we introduce Hand-4DGS, the first feed-forward framework for reconstructing dynamic 4D hands directly from egocentric videos, e - Network accessline 433
- **Hand-4DGS** [arXiv:2606.19156](https://arxiv.org/abs/2606.19156) (arXiv 2026) — To address these challenges, we introduce Hand-4DGS, the first feed-forward framework for reconstructing dynamic 4D hands directly from egocentric videos, e - Network accessline 434
- **HeadGaS** [arXiv:2312.02902](https://arxiv.org/abs/2312.02902) (ECCV 2024) — Dynamic head GS with blendshape-driven Gaussian deformation for real-time reenactment - Network accessline 434
- **HeadGaS** [arXiv:2312.02902](https://arxiv.org/abs/2312.02902) (ECCV 2024) — Dynamic head GS with blendshape-driven Gaussian deformation for real-time reenactment - Network accessline 435
- **HeadsUp** [arXiv:2605.04035](https://arxiv.org/abs/2605.04035) (ECCV 2026) — UV-parameterized 3D Gaussian representation decoupling primitive count from input resolution; trained on 10,000+ subjects for large-scale, feed-forward 3D Gaus - Network accessline 435
- **HeadsUp** [arXiv:2605.04035](https://arxiv.org/abs/2605.04035) (ECCV 2026) — UV-parameterized 3D Gaussian representation decoupling primitive count from input resolution; trained on 10,000+ subjects for large-scale, feed-forward 3D Gaus - Network accessline 436
- **High-Fidelity Human GS** [arXiv:2604.21714](https://arxiv.org/abs/2604.21714) (arXiv) — SMPL-X geometric priors + region-aware initialization - Network accessline 436
- **High-Fidelity Human GS** [arXiv:2604.21714](https://arxiv.org/abs/2604.21714) (arXiv) — SMPL-X geometric priors + region-aware initialization - Network accessline 437
- **Human3Diffusion** [arXiv:2406.08475](https://arxiv.org/abs/2406.08475) (NeurIPS 2024) — Diffusion + GS dual-driven 3D human avatar reconstruction - Network accessline 437
- **Human3Diffusion** [arXiv:2406.08475](https://arxiv.org/abs/2406.08475) (NeurIPS 2024) — Diffusion + GS dual-driven 3D human avatar reconstruction - Network accessline 438
- **HumanSplat** [arXiv:2406.12459](https://arxiv.org/abs/2406.12459) (NeurIPS 2024) — Single-image human Gaussian reconstruction combining multi-view diffusion, a latent reconstruction transformer and human-structure priors. - Network accessline 438
- **HumanSplat** [arXiv:2406.12459](https://arxiv.org/abs/2406.12459) (NeurIPS 2024) — Single-image human Gaussian reconstruction combining multi-view diffusion, a latent reconstruction transformer and human-structure priors. - Network accessline 439
- **HumanSplatHMR** [arXiv:2605.02784](https://arxiv.org/abs/2605.02784) (arXiv) — Joint pose refinement + Gaussian avatar optimization - Network accessline 439
- **HumanSplatHMR** [arXiv:2605.02784](https://arxiv.org/abs/2605.02784) (arXiv) — Joint pose refinement + Gaussian avatar optimization - Network accessline 440
- **Latent Dynamics** [arXiv:2605.21478](https://arxiv.org/abs/2605.21478) (arXiv 2026) — Pose-driven 3DGS avatar with transformer decoder + dynamics residual latent; learned force decomposition (driving/restoring/dissipative) for temporall - Network accessline 440
- **Latent Dynamics** [arXiv:2605.21478](https://arxiv.org/abs/2605.21478) (arXiv 2026) — Pose-driven 3DGS avatar with transformer decoder + dynamics residual latent; learned force decomposition (driving/restoring/dissipative) for temporall - Network accessline 441
- **Multi-view Consistent 3D Gaussian Head Avatars** [arXiv:2605.25220](https://arxiv.org/abs/2605.25220) (CVPR) — Multi-view consistent 3D Gaussian head avatars from single-view input without multi-view generation - Network accessline 441
- **Multi-view Consistent 3D Gaussian Head Avatars** [arXiv:2605.25220](https://arxiv.org/abs/2605.25220) (CVPR) — Multi-view consistent 3D Gaussian head avatars from single-view input without multi-view generation - Network accessline 442
- **OASIS** [arXiv:2607.29633](https://arxiv.org/abs/2607.29633) (arXiv 2026) — Tailored 3D Gaussian Splatting framework for single-image hand avatar reconstruction - Network accessline 442
- **OASIS** [arXiv:2607.29633](https://arxiv.org/abs/2607.29633) (arXiv 2026) — Tailored 3D Gaussian Splatting framework for single-image hand avatar reconstruction - Network accessline 443
- **PD-GS** [arXiv:2608.05218](https://arxiv.org/abs/2608.05218) (arXiv 2026) — TextbfPhoneme-Driven Gaussian Splatting (PD-GS), which augments a 3DGS talker with time-aligned phoneme tokens obtained from an automatic ASR and forced-alignme - Network accessline 443
- **PD-GS** [arXiv:2608.05218](https://arxiv.org/abs/2608.05218) (arXiv 2026) — TextbfPhoneme-Driven Gaussian Splatting (PD-GS), which augments a 3DGS talker with time-aligned phoneme tokens obtained from an automatic ASR and forced-alignme - Network accessline 444
- **PEAR** [no arXiv ID; verify primary source] (SIGGRAPH 2026) — Single-image animatable 3D human avatar at 100 FPS; full-body + hand + face reconstruction from single natural image - **PiG-Avatar** [arXiv:2605.20185](https://arxiv.org/abs - Network accessline 444
- **PEAR** [no arXiv ID; verify primary source] (SIGGRAPH 2026) — Single-image animatable 3D human avatar at 100 FPS; full-body + hand + face reconstruction from single natural image - **PiG-Avatar** [arXiv:2605.20185](https://arxiv.org/abs - Network accessline 445
- **PiG-Avatar** [arXiv:2605.20185](https://arxiv.org/abs/2605.20185) (arXiv 2026) — Hierarchical neural-field-guided Gaussian avatars in volumetric canonical space decoupled from template topology; 3D barycentric anchor transport for kinem - Network accessline 445
- **PiG-Avatar** [arXiv:2605.20185](https://arxiv.org/abs/2605.20185) (arXiv 2026) — Hierarchical neural-field-guided Gaussian avatars in volumetric canonical space decoupled from template topology; 3D barycentric anchor transport for kinem - Network accessline 446
- **ProgressiveAvatars** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Progressive animatable 3D Gaussian avatar generation - **RAGA** [arXiv:2606.29329](https://arxiv.org/abs/2606.29329) (arXiv 2026) — RAGA, a Ray-Traced Gauss - Network accessline 446
- **ProgressiveAvatars** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Progressive animatable 3D Gaussian avatar generation - **RAGA** [arXiv:2606.29329](https://arxiv.org/abs/2606.29329) (arXiv 2026) — RAGA, a Ray-Traced Gauss - Network accessline 447
- **RAGA** [arXiv:2606.29329](https://arxiv.org/abs/2606.29329) (arXiv 2026) — RAGA, a Ray-Traced Gaussian Shadow Casting formulation based on exact ray-Gaussian line integrals - Network accessline 447
- **RAGA** [arXiv:2606.29329](https://arxiv.org/abs/2606.29329) (arXiv 2026) — RAGA, a Ray-Traced Gaussian Shadow Casting formulation based on exact ray-Gaussian line integrals - Network accessline 448
- **S-Avatar** [arXiv:2607.28164](https://arxiv.org/abs/2607.28164) (arXiv 2026) — Novel method for generating photorealistic 3D head avatars from a single image using a diffusion-guided 3D model generation module and strategies for animati - Network accessline 448
- **S-Avatar** [arXiv:2607.28164](https://arxiv.org/abs/2607.28164) (arXiv 2026) — Novel method for generating photorealistic 3D head avatars from a single image using a diffusion-guided 3D model generation module and strategies for animati - Network accessline 449
- **SDTalk** [arXiv:2605.09956](https://arxiv.org/abs/2605.09956) (arXiv) — High-quality, real-time talking head synthesis remains a fundamental challenge in computer vision. Existing reconstruction- and rendering-based methods typically re - Network accessline 449
- **SDTalk** [arXiv:2605.09956](https://arxiv.org/abs/2605.09956) (arXiv) — High-quality, real-time talking head synthesis remains a fundamental challenge in computer vision. Existing reconstruction- and rendering-based methods typically re - Network accessline 450
- **SpatialAvatar-0** [arXiv:2606.15659](https://arxiv.org/abs/2606.15659) (arXiv 2026) — 10K-iter layout-preserving per-subject refinement loop that freezes the FLAME-binding and Gaussian count and replaces densification with a three-compo - Network accessline 450
- **SpatialAvatar-0** [arXiv:2606.15659](https://arxiv.org/abs/2606.15659) (arXiv 2026) — 10K-iter layout-preserving per-subject refinement loop that freezes the FLAME-binding and Gaussian count and replaces densification with a three-compo - Network accessline 451
- **SplatArmor** [arXiv:2311.10812](https://arxiv.org/abs/2311.10812) (CVPR 2024) — LBS-based articulated Gaussian Splatting for human body with twist-aware deformation - Network accessline 451
- **SplatArmor** [arXiv:2311.10812](https://arxiv.org/abs/2311.10812) (CVPR 2024) — LBS-based articulated Gaussian Splatting for human body with twist-aware deformation - Network accessline 452
- **SplatFace** [arXiv:2403.18784](https://arxiv.org/abs/2403.18784) (CVPR 2025) — Face-specific GS with identity-preserving Gaussian anchoring from single image - Network accessline 452
- **SplatFace** [arXiv:2403.18784](https://arxiv.org/abs/2403.18784) (CVPR 2025) — Face-specific GS with identity-preserving Gaussian anchoring from single image - Network accessline 453
- **SplatPose** [arXiv:2503.05174](https://arxiv.org/abs/2503.05174) (CVPR 2025) — Pose-conditioned Gaussian Splatting for monocular human reconstruction - Network accessline 453
- **SplatPose** [arXiv:2503.05174](https://arxiv.org/abs/2503.05174) (CVPR 2025) — Pose-conditioned Gaussian Splatting for monocular human reconstruction - Network accessline 454
- **SplatTalk** [arXiv:2503.06271](https://arxiv.org/abs/2503.06271) (CVPR 2025) — Audio-driven 3D talking face GS with emotion and style control - Network accessline 454
- **SplatTalk** [arXiv:2503.06271](https://arxiv.org/abs/2503.06271) (CVPR 2025) — Audio-driven 3D talking face GS with emotion and style control - Network accessline 455
- **SplattingAvatar** [no arXiv ID; verify primary source] (arXiv) — Expression-conditioned Gaussian deformation - **SplitAvatar** [arXiv:2605.25751](https://arxiv.org/abs/2605.25751) (arXiv) — Autoregressive Gaussian splitting via GNN for - Network accessline 455
- **SplattingAvatar** [no arXiv ID; verify primary source] (arXiv) — Expression-conditioned Gaussian deformation - **SplitAvatar** [arXiv:2605.25751](https://arxiv.org/abs/2605.25751) (arXiv) — Autoregressive Gaussian splitting via GNN for - Network accessline 456
- **SplitAvatar** [arXiv:2605.25751](https://arxiv.org/abs/2605.25751) (arXiv) — Autoregressive Gaussian splitting via GNN for one-shot head avatar with progressive detail - Network accessline 456
- **SplitAvatar** [arXiv:2605.25751](https://arxiv.org/abs/2605.25751) (arXiv) — Autoregressive Gaussian splitting via GNN for one-shot head avatar with progressive detail - Network accessline 457
- **Video Diffusion Avatars** [arXiv:2610.23772](https://arxiv.org/abs/2610.23772) (arXiv preprint) — Abstract context: Video diffusion models (VDMs) trained on internet-scale data encode a rich prior on appearance, motion, and physics that - Network accessline 457
- **Video Diffusion Avatars** [arXiv:2610.23772](https://arxiv.org/abs/2610.23772) (arXiv preprint) — Abstract context: Video diffusion models (VDMs) trained on internet-scale data encode a rich prior on appearance, motion, and physics that - Network accessline 458
- **World2HOSI** [arXiv:2610.27725](https://arxiv.org/abs/2610.27725) (arXiv preprint) — Abstract context: Long-horizon human-object-scene interaction (HOSI) is central to embodied AI, animation, and game development. - Network accessline 458
- **World2HOSI** [arXiv:2610.27725](https://arxiv.org/abs/2610.27725) (arXiv preprint) — Abstract context: Long-horizon human-object-scene interaction (HOSI) is central to embodied AI, animation, and game development. - Network accessline 462
- **3DGS-Enhancer** [arXiv:2410.16266](https://arxiv.org/abs/2410.16266) (NeurIPS 2024) — 2D diffusion priors guiding iterative 3DGS refinement for view-consistent enhancement - Network accessline 462
- **3DGS-Enhancer** [arXiv:2410.16266](https://arxiv.org/abs/2410.16266) (NeurIPS 2024) — 2D diffusion priors guiding iterative 3DGS refinement for view-consistent enhancement - Network accessline 463
- **ACD-GS** [arXiv:2610.39399](https://arxiv.org/abs/2610.39399) (arXiv 2026) — Asymmetric curvature-aware densification using second-order depth responses as structural prior to regulate cloning and splitting, with multi-view photometric - Network accessline 463
- **ACD-GS** [arXiv:2610.39399](https://arxiv.org/abs/2610.39399) (arXiv 2026) — Asymmetric curvature-aware densification using second-order depth responses as structural prior to regulate cloning and splitting, with multi-view photometric - Network accessline 464
- **AdaGScale** [arXiv:2604.18980](https://arxiv.org/abs/2604.18980) (DAC 2026) — Reducing the number of Gaussian-tile pairs is one of the most promising approaches to improve 3D Gaussian Splatting (3D-GS) rendering speed on GPUs. However, - Network accessline 464
- **AdaGScale** [arXiv:2604.18980](https://arxiv.org/abs/2604.18980) (DAC 2026) — Reducing the number of Gaussian-tile pairs is one of the most promising approaches to improve 3D Gaussian Splatting (3D-GS) rendering speed on GPUs. However, - Network accessline 465
- **AdpSplit** [arXiv:2605.06876](https://arxiv.org/abs/2605.06876) (arXiv) — Adaptive density control in 3D Gaussian Splatting (3DGS) repeatedly grows the Gaussian population through fixed-cardinality random splitting to discover useful sc - Network accessline 465
- **AdpSplit** [arXiv:2605.06876](https://arxiv.org/abs/2605.06876) (arXiv) — Adaptive density control in 3D Gaussian Splatting (3DGS) repeatedly grows the Gaussian population through fixed-cardinality random splitting to discover useful sc - Network accessline 466
- **ArtifactWorld** [arXiv:2604.12251](https://arxiv.org/abs/2604.12251) (arXiv) — Video generation models for 3DGS artifact restoration at scale - Network accessline 466
- **ArtifactWorld** [arXiv:2604.12251](https://arxiv.org/abs/2604.12251) (arXiv) — Video generation models for 3DGS artifact restoration at scale - Network accessline 467
- **AV1-3DGS** [arXiv:2605.14629](https://arxiv.org/abs/2605.14629) (arXiv 2026) — AV1 motion vectors for dense SfM matching with 63% training time reduction - Network accessline 467
- **AV1-3DGS** [arXiv:2605.14629](https://arxiv.org/abs/2605.14629) (arXiv 2026) — AV1 motion vectors for dense SfM matching with 63% training time reduction - Network accessline 468
- **CAdam** [arXiv:2605.20872](https://arxiv.org/abs/2605.20872) (SIGGRAPH 2026) — Context-Adaptive Moment Estimation for 3DGS densification in generative distillation; first moment interference principle; 85-97% Gaussian reduction - Network accessline 468
- **CAdam** [arXiv:2605.20872](https://arxiv.org/abs/2605.20872) (SIGGRAPH 2026) — Context-Adaptive Moment Estimation for 3DGS densification in generative distillation; first moment interference principle; 85-97% Gaussian reduction - Network accessline 469
- **Compact Neural Appearance** [arXiv:2609.05255](https://arxiv.org/abs/2609.05255) (arXiv 2026) — Compact neural appearance models for efficient 3DGS; shared MLP decodes latent codes, 192->28 bytes per primitive vs SH3 - Network accessline 469
- **Compact Neural Appearance** [arXiv:2609.05255](https://arxiv.org/abs/2609.05255) (arXiv 2026) — Compact neural appearance models for efficient 3DGS; shared MLP decodes latent codes, 192->28 bytes per primitive vs SH3 - Network accessline 470
- **ConFi-GS** [arXiv:2605.24964](https://arxiv.org/abs/2605.24964) (arXiv) — Confidence-guided high-frequency injection + reliability-aware densification for 3DGS super-resolution - Network accessline 470
- **ConFi-GS** [arXiv:2605.24964](https://arxiv.org/abs/2605.24964) (arXiv) — Confidence-guided high-frequency injection + reliability-aware densification for 3DGS super-resolution - Network accessline 471
- **Counting Contributions, Not Views** [arXiv:2610.27108](https://arxiv.org/abs/2610.27108) (arXiv preprint) — Abstract context: 3D Gaussian Splatting grows a dense scene from a sparse initialization through adaptive density control (ADC), - Network accessline 471
- **Counting Contributions, Not Views** [arXiv:2610.27108](https://arxiv.org/abs/2610.27108) (arXiv preprint) — Abstract context: 3D Gaussian Splatting grows a dense scene from a sparse initialization through adaptive density control (ADC), - Network accessline 472
- **CrossFit-GS** [arXiv:2610.28190](https://arxiv.org/abs/2610.28190) (arXiv preprint) — Abstract context: Pose-free 3D Gaussian Splatting (3DGS) aims to bypass cumbersome Structure-from-Motion (SfM) by directly reconstructing scenes from - Network accessline 472
- **CrossFit-GS** [arXiv:2610.28190](https://arxiv.org/abs/2610.28190) (arXiv preprint) — Abstract context: Pose-free 3D Gaussian Splatting (3DGS) aims to bypass cumbersome Structure-from-Motion (SfM) by directly reconstructing scenes from - Network accessline 473
- **DC-Gaussian** [arXiv:2405.17705](https://arxiv.org/abs/2405.17705) (NeurIPS 2024) — Reflection separation + degradation-aware training for reflective dashcam 3DGS - Network accessline 473
- **DC-Gaussian** [arXiv:2405.17705](https://arxiv.org/abs/2405.17705) (NeurIPS 2024) — Reflection separation + degradation-aware training for reflective dashcam 3DGS - Network accessline 474
- **Denoising-GS** [arXiv:2605.14880](https://arxiv.org/abs/2605.14880) (arXiv) — Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable success in high-fidelity Novel View Synthesis (NVS), yet the optimization process ine - Network accessline 474
- **Denoising-GS** [arXiv:2605.14880](https://arxiv.org/abs/2605.14880) (arXiv) — Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable success in high-fidelity Novel View Synthesis (NVS), yet the optimization process ine - Network accessline 475
- **DP-Splat** [arXiv:2607.10912](https://arxiv.org/abs/2607.10912) (arXiv) — Bayesian nonparametric complexity control via Dirichlet-process prior; 5.9-7.6x fewer components at matched quality; exact monotonicity guarantee + truncation-err - Network accessline 475
- **DP-Splat** [arXiv:2607.10912](https://arxiv.org/abs/2607.10912) (arXiv) — Bayesian nonparametric complexity control via Dirichlet-process prior; 5.9-7.6x fewer components at matched quality; exact monotonicity guarantee + truncation-err - Network accessline 476
- **DualSplat** [arXiv:2604.21631](https://arxiv.org/abs/2604.21631) (CVPR 2026) — Failure-to-Prior framework from reconstruction failures - Network accessline 476
- **DualSplat** [arXiv:2604.21631](https://arxiv.org/abs/2604.21631) (CVPR 2026) — Failure-to-Prior framework from reconstruction failures - Network accessline 477
- **E2EGS** [arXiv:2603.14684](https://arxiv.org/abs/2603.14684) (CVPR 2026) — Event-to-edge pose-free 3D reconstruction - Network accessline 477
- **E2EGS** [arXiv:2603.14684](https://arxiv.org/abs/2603.14684) (CVPR 2026) — Event-to-edge pose-free 3D reconstruction - Network accessline 478
- **ELoG-GS** [arXiv:2604.12592](https://arxiv.org/abs/2604.12592) (arXiv) — Dual-branch luminance-guided extreme low-light GS enhancement - Network accessline 478
- **ELoG-GS** [arXiv:2604.12592](https://arxiv.org/abs/2604.12592) (arXiv) — Dual-branch luminance-guided extreme low-light GS enhancement - Network accessline 479
- **EnerGS** [arXiv:2604.26238](https://arxiv.org/abs/2604.26238) (Under review) — Energy-based soft geometric guidance from LiDAR/depth priors - Network accessline 479
- **EnerGS** [arXiv:2604.26238](https://arxiv.org/abs/2604.26238) (Under review) — Energy-based soft geometric guidance from LiDAR/depth priors - Network accessline 480
- **Energy-GS** [no arXiv ID; verify primary source] (CVPR) — RGB-only pose-free 3DGS joint optimization; no depth/geometry priors required; energy-based formulation - **Ev-GS** [arXiv:2407.11343](https://arxiv.org/abs/2407.11343) (CVPR 202 - Network accessline 480
- **Energy-GS** [no arXiv ID; verify primary source] (CVPR) — RGB-only pose-free 3DGS joint optimization; no depth/geometry priors required; energy-based formulation - **Ev-GS** [arXiv:2407.11343](https://arxiv.org/abs/2407.11343) (CVPR 202 - Network accessline 481
- **Ev-GS** [arXiv:2407.11343](https://arxiv.org/abs/2407.11343) (CVPR 2024) — Event camera-integrated 3DGS for high-speed and HDR scene reconstruction - Network accessline 481
- **Ev-GS** [arXiv:2407.11343](https://arxiv.org/abs/2407.11343) (CVPR 2024) — Event camera-integrated 3DGS for high-speed and HDR scene reconstruction - Network accessline 482
- **Faster-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Systematic benchmark separating engineering from algorithmic acceleration - **FastGS** [arXiv:2511.04283](https://arxiv.org/abs/2511.04283) (CVPR) — Multi-view consistency-b - Network accessline 482
- **Faster-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Systematic benchmark separating engineering from algorithmic acceleration - **FastGS** [arXiv:2511.04283](https://arxiv.org/abs/2511.04283) (CVPR) — Multi-view consistency-b - Network accessline 483
- **FastGS** [arXiv:2511.04283](https://arxiv.org/abs/2511.04283) (CVPR) — Multi-view consistency-based densification/pruning replacing Gaussian budget; 3.32x training acceleration - Network accessline 483
- **FastGS** [arXiv:2511.04283](https://arxiv.org/abs/2511.04283) (CVPR) — Multi-view consistency-based densification/pruning replacing Gaussian budget; 3.32x training acceleration - Network accessline 484
- **FreeFix** [arXiv:2601.20857](https://arxiv.org/abs/2601.20857) (arXiv) — Fine-tuning-free diffusion guidance for extrapolated 3DGS - Network accessline 484
- **FreeFix** [arXiv:2601.20857](https://arxiv.org/abs/2601.20857) (arXiv) — Fine-tuning-free diffusion guidance for extrapolated 3DGS - Network accessline 485
- **GaussHDR** [arXiv:2503.10143](https://arxiv.org/abs/2503.10143) (CVPR 2025) — HDR-robust GS with exposure-aware Gaussian decomposition - Network accessline 485
- **GaussHDR** [arXiv:2503.10143](https://arxiv.org/abs/2503.10143) (CVPR 2025) — HDR-robust GS with exposure-aware Gaussian decomposition - Network accessline 486
- **GaussianPretrain** [arXiv:2411.12452](https://arxiv.org/abs/2411.12452) (CVPR 2024) — Self-supervised pre-training for Gaussian initialization from multi-view features - Network accessline 486
- **GaussianPretrain** [arXiv:2411.12452](https://arxiv.org/abs/2411.12452) (CVPR 2024) — Self-supervised pre-training for Gaussian initialization from multi-view features - Network accessline 487
- **GaussianSR** [arXiv:2406.10111](https://arxiv.org/abs/2406.10111) (CVPR 2024) — 2D super-resolution diffusion prior guiding 3DGS iterative refinement for high-quality rendering - Network accessline 487
- **GaussianSR** [arXiv:2406.10111](https://arxiv.org/abs/2406.10111) (CVPR 2024) — 2D super-resolution diffusion prior guiding 3DGS iterative refinement for high-quality rendering - Network accessline 488
- **GEMM-GS** [arXiv:2604.02120](https://arxiv.org/abs/2604.02120) (DAC 2026) — GEMM-compatible blending for Tensor Core utilization, 1.42x speedup - Network accessline 488
- **GEMM-GS** [arXiv:2604.02120](https://arxiv.org/abs/2604.02120) (DAC 2026) — GEMM-compatible blending for Tensor Core utilization, 1.42x speedup - Network accessline 489
- **GS-Blur** [arXiv:2410.23658](https://arxiv.org/abs/2410.23658) (CVPR 2025) — Motion blur-aware GS training with blur kernel estimation for sharp reconstruction - Network accessline 489
- **GS-Blur** [arXiv:2410.23658](https://arxiv.org/abs/2410.23658) (CVPR 2025) — Motion blur-aware GS training with blur kernel estimation for sharp reconstruction - Network accessline 490
- **GS-PT** [arXiv:2409.04963](https://arxiv.org/abs/2409.04963) (ECCV 2024) — Gaussian Splatting pre-training: self-supervised representation learning for Gaussian initialization - Network accessline 490
- **GS-PT** [arXiv:2409.04963](https://arxiv.org/abs/2409.04963) (ECCV 2024) — Gaussian Splatting pre-training: self-supervised representation learning for Gaussian initialization - Network accessline 491
- **HarmoGS** [arXiv:2605.13073](https://arxiv.org/abs/2605.13073) (arXiv 2026) — Conflict-aware gradient harmonization for in-the-wild 3DGS: semantic consistency-guided masking + dual-view gradient rotation - Network accessline 491
- **HarmoGS** [arXiv:2605.13073](https://arxiv.org/abs/2605.13073) (arXiv 2026) — Conflict-aware gradient harmonization for in-the-wild 3DGS: semantic consistency-guided masking + dual-view gradient rotation - Network accessline 492
- **Hybrid-Capture Two-View Training** [arXiv:2605.00052](https://arxiv.org/abs/2605.00052) (arXiv) — Two-view-per-step as dominant training lever - Network accessline 492
- **Hybrid-Capture Two-View Training** [arXiv:2605.00052](https://arxiv.org/abs/2605.00052) (arXiv) — Two-view-per-step as dominant training lever - Network accessline 493
- **Laplacian Frequency Hierarchies** [arXiv:2609.03334](https://arxiv.org/abs/2609.03334) (Pacific Graphics 2026) — Laplacian frequency hierarchies for efficient 3DGS training; coarse-to-fine frequency-staged, 1.73x speedup - Network accessline 493
- **Laplacian Frequency Hierarchies** [arXiv:2609.03334](https://arxiv.org/abs/2609.03334) (Pacific Graphics 2026) — Laplacian frequency hierarchies for efficient 3DGS training; coarse-to-fine frequency-staged, 1.73x speedup - Network accessline 494
- **LE3D** [arXiv:2406.06216](https://arxiv.org/abs/2406.06216) (NeurIPS 2024) — Low-light to HDR linear GS encoding + denoising for Lighting Every Darkness - Network accessline 494
- **LE3D** [arXiv:2406.06216](https://arxiv.org/abs/2406.06216) (NeurIPS 2024) — Low-light to HDR linear GS encoding + denoising for Lighting Every Darkness - Network accessline 495
- **Learn2Splat** [arXiv:2605.15760](https://arxiv.org/abs/2605.15760) (arXiv 2026) — Meta-learned optimizer for 3DGS via checkpoint buffer + optimizer rollout; extends optimization horizon without degradation; zero-shot generalization (Gei - Network accessline 495
- **Learn2Splat** [arXiv:2605.15760](https://arxiv.org/abs/2605.15760) (arXiv 2026) — Meta-learned optimizer for 3DGS via checkpoint buffer + optimizer rollout; extends optimization horizon without degradation; zero-shot generalization (Gei - Network accessline 496
- **Luminance-GS** [arXiv:2602.18322](https://arxiv.org/abs/2602.18322) (TPAMI 2026) — View-adaptive color/lightness correction for robust NVS - Network accessline 496
- **Luminance-GS** [arXiv:2602.18322](https://arxiv.org/abs/2602.18322) (TPAMI 2026) — View-adaptive color/lightness correction for robust NVS - Network accessline 497
- **MarineSTD-GS** [arXiv:2604.23551](https://arxiv.org/abs/2604.23551) (ACM MM 2025) — Spatiotemporal underwater degradation modeling - Network accessline 497
- **MarineSTD-GS** [arXiv:2604.23551](https://arxiv.org/abs/2604.23551) (ACM MM 2025) — Spatiotemporal underwater degradation modeling - Network accessline 498
- **MERID-GS** [arXiv:2604.24053](https://arxiv.org/abs/2604.24053) (arXiv) — Retinex-based illumination/reflectance decoupling for low-light - Network accessline 498
- **MERID-GS** [arXiv:2604.24053](https://arxiv.org/abs/2604.24053) (arXiv) — Retinex-based illumination/reflectance decoupling for low-light - Network accessline 499
- **NRGS** [arXiv:2604.22439](https://arxiv.org/abs/2604.22439) (arXiv) — Neural regularization for semantic 3DGS - Network accessline 499
- **NRGS** [arXiv:2604.22439](https://arxiv.org/abs/2604.22439) (arXiv) — Neural regularization for semantic 3DGS - Network accessline 500
- **PDF-GS** [arXiv:2604.12580](https://arxiv.org/abs/2604.12580) (arXiv) — Progressive distractor filtering for robust 3DGS - Network accessline 500
- **PDF-GS** [arXiv:2604.12580](https://arxiv.org/abs/2604.12580) (arXiv) — Progressive distractor filtering for robust 3DGS - Network accessline 501
- **PocketGS** [arXiv:2601.17354](https://arxiv.org/abs/2601.17354) (arXiv) — On-device 3DGS training for mobile with geometry-faithful priors + anisotropic seeding - Network accessline 501
- **PocketGS** [arXiv:2601.17354](https://arxiv.org/abs/2601.17354) (arXiv) — On-device 3DGS training for mobile with geometry-faithful priors + anisotropic seeding - Network accessline 502
- **Proxy-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Lightweight proxy model for 2.5x speedup with no accuracy loss - **Prune Wisely** [arXiv:2602.24136](https://arxiv.org/abs/2602.24136) (arXiv 2026) — Adaptive pruning + Diffe - Network accessline 502
- **Proxy-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Lightweight proxy model for 2.5x speedup with no accuracy loss - **Prune Wisely** [arXiv:2602.24136](https://arxiv.org/abs/2602.24136) (arXiv 2026) — Adaptive pruning + Diffe - Network accessline 503
- **Prune Wisely** [arXiv:2602.24136](https://arxiv.org/abs/2602.24136) (arXiv 2026) — Adaptive pruning + Difference-of-Gaussian primitives for compact 3DGS; up to 90% Gaussian reduction - Network accessline 503
- **Prune Wisely** [arXiv:2602.24136](https://arxiv.org/abs/2602.24136) (arXiv 2026) — Adaptive pruning + Difference-of-Gaussian primitives for compact 3DGS; up to 90% Gaussian reduction - Network accessline 504
- **QuadBox** [arXiv:2605.04844](https://arxiv.org/abs/2605.04844) (arXiv 2026) — Geometry-aware AABB boxes for 1.85x rendering acceleration - Network accessline 504
- **QuadBox** [arXiv:2605.04844](https://arxiv.org/abs/2605.04844) (arXiv 2026) — Geometry-aware AABB boxes for 1.85x rendering acceleration - Network accessline 505
- **Rendering-Aware Bayesian 3DGS** [no arXiv ID; verify primary source] (arXiv) — Normal-Inverse-Wishart posterior tracking for Gaussian geometry; native predictive uncertainty for interval calibration + active view selection; ~17x coverag - Network accessline 505
- **Rendering-Aware Bayesian 3DGS** [no arXiv ID; verify primary source] (arXiv) — Normal-Inverse-Wishart posterior tracking for Gaussian geometry; native predictive uncertainty for interval calibration + active view selection; ~17x coverag - Network accessline 506
- **ReorgGS** [arXiv:2605.08739](https://arxiv.org/abs/2605.08739) (arXiv 2026) — Equivalent distribution reorganization fixing parameterization degeneration; kNN anisotropic covariance re-estimation - Network accessline 506
- **ReorgGS** [arXiv:2605.08739](https://arxiv.org/abs/2605.08739) (arXiv 2026) — Equivalent distribution reorganization fixing parameterization degeneration; kNN anisotropic covariance re-estimation - Network accessline 507
- **RouteBridge** [arXiv:2609.09606](https://arxiv.org/abs/2609.09606) (arXiv 2026) — Reliability-routed bidirectional distillation between NeRF and 3DGS; complementary inductive biases via adaptive routing - Network accessline 507
- **RouteBridge** [arXiv:2609.09606](https://arxiv.org/abs/2609.09606) (arXiv 2026) — Reliability-routed bidirectional distillation between NeRF and 3DGS; complementary inductive biases via adaptive routing - Network accessline 508
- **SplatFields** [arXiv:2409.11211](https://arxiv.org/abs/2409.11211) (ECCV 2024) — Implicit neural field regularization on splat features for sparse-view 3D/4D reconstruction - Network accessline 508
- **SplatFields** [arXiv:2409.11211](https://arxiv.org/abs/2409.11211) (ECCV 2024) — Implicit neural field regularization on splat features for sparse-view 3D/4D reconstruction - Network accessline 509
- **Structure-Aware Densification** [arXiv:2604.28016](https://arxiv.org/abs/2604.28016) (SIGGRAPH 2026) — Frequency-aware anisotropic split replacing heuristic clone/split - Network accessline 509
- **Structure-Aware Densification** [arXiv:2604.28016](https://arxiv.org/abs/2604.28016) (SIGGRAPH 2026) — Frequency-aware anisotropic split replacing heuristic clone/split - Network accessline 510
- **TangoGS** [arXiv:2609.31248](https://arxiv.org/abs/2609.31248) (arXiv 2026) — Compact Gaussian Splatting across scene scales; capture-derived learning allowance from total pixels after discounting re-observing views + training-quality g - Network accessline 510
- **TangoGS** [arXiv:2609.31248](https://arxiv.org/abs/2609.31248) (arXiv 2026) — Compact Gaussian Splatting across scene scales; capture-derived learning allowance from total pixels after discounting re-observing views + training-quality g - Network accessline 511
- **TruncGradGS** [arXiv:2609.03534](https://arxiv.org/abs/2609.03534) (Pacific Graphics 2026) — Improved 3DGS via truncated gradient updates; addresses gradient vanishing for robust primitive learning - Network accessline 511
- **TruncGradGS** [arXiv:2609.03534](https://arxiv.org/abs/2609.03534) (Pacific Graphics 2026) — Improved 3DGS via truncated gradient updates; addresses gradient vanishing for robust primitive learning - Network accessline 512
- **TWINGS** [arXiv:2605.22069](https://arxiv.org/abs/2605.22069) (CVPR) — Thin Plate Splines warp-aligned initialization for sparse-view 3DGS - Network accessline 512
- **TWINGS** [arXiv:2605.22069](https://arxiv.org/abs/2605.22069) (CVPR) — Thin Plate Splines warp-aligned initialization for sparse-view 3DGS - Network accessline 513
- **VkSplat** [arXiv:2605.00219](https://arxiv.org/abs/2605.00219) (Eurographics 2026 Short Papers) — Vulkan-based 3DGS training, 3.3x faster, 33% less VRAM - Network accessline 513
- **VkSplat** [arXiv:2605.00219](https://arxiv.org/abs/2605.00219) (Eurographics 2026 Short Papers) — Vulkan-based 3DGS training, 3.3x faster, 33% less VRAM - Network accessline 514
- **WildGaussians** [arXiv:2407.08447](https://arxiv.org/abs/2407.08447) (NeurIPS 2024) — Joint pose + 3DGS optimization from internet photos - Network accessline 514
- **WildGaussians** [arXiv:2407.08447](https://arxiv.org/abs/2407.08447) (NeurIPS 2024) — Joint pose + 3DGS optimization from internet photos - Network accessline 515
- **YOGO** [arXiv:2604.21400](https://arxiv.org/abs/2604.21400) (arXiv) — Budget-aware equilibrium for ultra-dense scene control - Network accessline 515
- **YOGO** [arXiv:2604.21400](https://arxiv.org/abs/2604.21400) (arXiv) — Budget-aware equilibrium for ultra-dense scene control - Network accessline 519
- **3DReflecNet** [arXiv:2605.10204](https://arxiv.org/abs/2605.10204) (CVPR) — Large-scale dataset for 3D reconstruction from reflection-corrupted images - Network accessline 519
- **3DReflecNet** [arXiv:2605.10204](https://arxiv.org/abs/2605.10204) (CVPR) — Large-scale dataset for 3D reconstruction from reflection-corrupted images - Network accessline 520
- **ClearGS** [arXiv:2609.31509](https://arxiv.org/abs/2609.31509) (arXiv 2026) — Reliability-aware Gaussian Splatting from handheld videos; Reliability-aware View Allocation (RVA) with graded supervision weights + Render-Guided In-Video Re - Network accessline 520
- **ClearGS** [arXiv:2609.31509](https://arxiv.org/abs/2609.31509) (arXiv 2026) — Reliability-aware Gaussian Splatting from handheld videos; Reliability-aware View Allocation (RVA) with graded supervision weights + Render-Guided In-Video Re - Network accessline 521
- **Dehaze-GaussianImage** [arXiv:2606.16163](https://arxiv.org/abs/2606.16163) (arXiv 2026) — To address these issues, we propose Dehaze-GaussianImage, the first zero-shot framework that introduces 2D Gaussian Splatting (2DGS) into the ima - Network accessline 521
- **Dehaze-GaussianImage** [arXiv:2606.16163](https://arxiv.org/abs/2606.16163) (arXiv 2026) — To address these issues, we propose Dehaze-GaussianImage, the first zero-shot framework that introduces 2D Gaussian Splatting (2DGS) into the ima - Network accessline 522
- **DelowlightSplat** [arXiv:2605.26629](https://arxiv.org/abs/2605.26629) (arXiv) — Lowlight Adapter + cost-volume inference predicts clean Gaussians from degraded inputs - Network accessline 522
- **DelowlightSplat** [arXiv:2605.26629](https://arxiv.org/abs/2605.26629) (arXiv) — Lowlight Adapter + cost-volume inference predicts clean Gaussians from degraded inputs - Network accessline 523
- **DualPhys-GS** [arXiv:2508.09610](https://arxiv.org/abs/2508.09610) (arXiv 2026) — Dual physically-guided 3DGS for underwater scene reconstruction; joint attenuation-scattering physics + lighting decomposition - Network accessline 523
- **DualPhys-GS** [arXiv:2508.09610](https://arxiv.org/abs/2508.09610) (arXiv 2026) — Dual physically-guided 3DGS for underwater scene reconstruction; joint attenuation-scattering physics + lighting decomposition - Network accessline 524
- **Fi-Gaussian** [arXiv:2606.16168](https://arxiv.org/abs/2606.16168) (arXiv 2026) — To address these issues, we propose Fi-Gaussian, a frequency-aware implicit Gaussian splatting network for single image dehazing - Network accessline 524
- **Fi-Gaussian** [arXiv:2606.16168](https://arxiv.org/abs/2606.16168) (arXiv 2026) — To address these issues, we propose Fi-Gaussian, a frequency-aware implicit Gaussian splatting network for single image dehazing - Network accessline 525
- **FreDeGS** [no arXiv ID; verify primary source] (Springer 2026) — Frequency-guided 3DGS for scene deblurring; frequency-aware decomposition for motion-blurred input reconstruction - **FujinSplat** [arXiv:2609.06017](https://arxiv.org/abs - Network accessline 525
- **FreDeGS** [no arXiv ID; verify primary source] (Springer 2026) — Frequency-guided 3DGS for scene deblurring; frequency-aware decomposition for motion-blurred input reconstruction - **FujinSplat** [arXiv:2609.06017](https://arxiv.org/abs - Network accessline 526
- **FujinSplat** [arXiv:2609.06017](https://arxiv.org/abs/2609.06017) (arXiv 2026) — RAW-domain Gaussian splatting seeing through smoke; separates participating medium and ISP in RAW domain - Network accessline 526
- **FujinSplat** [arXiv:2609.06017](https://arxiv.org/abs/2609.06017) (arXiv 2026) — RAW-domain Gaussian splatting seeing through smoke; separates participating medium and ISP in RAW domain - Network accessline 527
- **GlowGS** [arXiv:2605.23602](https://arxiv.org/abs/2605.23602) (CVPR Findings) — Diffusion + VFM semantic features for degraded-image 3DGS reconstruction - Network accessline 527
- **GlowGS** [arXiv:2605.23602](https://arxiv.org/abs/2605.23602) (CVPR Findings) — Diffusion + VFM semantic features for degraded-image 3DGS reconstruction - Network accessline 528
- **JADE-GS** [arXiv:2607.14990](https://arxiv.org/abs/2607.14990) (arXiv 2026) — Formulates the combination of these priors as spatial evidence allocation - Network accessline 528
- **JADE-GS** [arXiv:2607.14990](https://arxiv.org/abs/2607.14990) (arXiv 2026) — Formulates the combination of these priors as spatial evidence allocation - Network accessline 529
- **Mind the Gap** [no arXiv ID; verify primary source] (arXiv) — Reveals 3-12 dB interpolation-extrapolation gap in standard 3DGS evaluation; proposes fair match count protocol + spatial preservation benchmark toolkit (16 scenes) - **MLLM- - Network accessline 529
- **Mind the Gap** [no arXiv ID; verify primary source] (arXiv) — Reveals 3-12 dB interpolation-extrapolation gap in standard 3DGS evaluation; proposes fair match count protocol + spatial preservation benchmark toolkit (16 scenes) - **MLLM- - Network accessline 530
- **MLLM-GS** [arXiv:2610.39936](https://arxiv.org/abs/2610.39936) (arXiv 2026) — MLLM prior-guided framework for fast NVS in extreme environments; a frozen MLLM with lightweight correction turns degraded views into pseudo-GT supervision, w - Network accessline 530
- **MLLM-GS** [arXiv:2610.39936](https://arxiv.org/abs/2610.39936) (arXiv 2026) — MLLM prior-guided framework for fast NVS in extreme environments; a frozen MLLM with lightweight correction turns degraded views into pseudo-GT supervision, w - Network accessline 531
- **NIRRGB-GS** [no arXiv ID; verify primary source] (AISY 2026) — Near-infrared assisted low-light scene reconstruction and enhancement via multi-modal NIR+RGB Gaussian Splatting - **NOVA-GS** [arXiv:2609.12682](https://arxiv.org/abs/2609. - Network accessline 531
- **NIRRGB-GS** [no arXiv ID; verify primary source] (AISY 2026) — Near-infrared assisted low-light scene reconstruction and enhancement via multi-modal NIR+RGB Gaussian Splatting - **NOVA-GS** [arXiv:2609.12682](https://arxiv.org/abs/2609. - Network accessline 532
- **NOVA-GS** [arXiv:2609.12682](https://arxiv.org/abs/2609.12682) (arXiv 2026) — Noise-aware view-consistent 3DGS for low-light novel view synthesis; handles severe sensor noise and low SNR - Network accessline 532
- **NOVA-GS** [arXiv:2609.12682](https://arxiv.org/abs/2609.12682) (arXiv 2026) — Noise-aware view-consistent 3DGS for low-light novel view synthesis; handles severe sensor noise and low SNR - Network accessline 533
- **Per-View Distractor Filtering** [arXiv:2608.26951](https://arxiv.org/abs/2608.26951) (arXiv 2026) — Training-free distractor filtering in feed-forward 3DGS; excludes per-view Gaussians and renders with remaining representation to identi - Network accessline 533
- **Per-View Distractor Filtering** [arXiv:2608.26951](https://arxiv.org/abs/2608.26951) (arXiv 2026) — Training-free distractor filtering in feed-forward 3DGS; excludes per-view Gaussians and renders with remaining representation to identi - Network accessline 534
- **PriSplat** [no arXiv ID; verify primary source] (ECCV 2026) — Propagating reliable multi-view information for distractor-free 3DGS; 3D-aware inpainting engine from view synthesis prior; geometry-aware support view selection; mask-aware - Network accessline 534
- **PriSplat** [no arXiv ID; verify primary source] (ECCV 2026) — Propagating reliable multi-view information for distractor-free 3DGS; 3D-aware inpainting engine from view synthesis prior; geometry-aware support view selection; mask-aware - Network accessline 535
- **PUGS** [arXiv:2610.17936](https://arxiv.org/abs/2610.17936) (arXiv 2026) — Physics-guided uncertainty modeling for underwater dynamic 3DGS; stochastic dynamics replace deterministic deformation under scattering, refraction, and marine s - Network accessline 535
- **PUGS** [arXiv:2610.17936](https://arxiv.org/abs/2610.17936) (arXiv 2026) — Physics-guided uncertainty modeling for underwater dynamic 3DGS; stochastic dynamics replace deterministic deformation under scattering, refraction, and marine s - Network accessline 536
- **SharpSplat** [no arXiv ID; verify primary source] (arXiv) — SAM3-based building edge extraction + rendered gradient-edge alignment; sharp building boundary reconstruction in UAV 3DGS scenes - **SSA-3DGS** [no arXiv ID; verify primary so - Network accessline 536
- **SharpSplat** [no arXiv ID; verify primary source] (arXiv) — SAM3-based building edge extraction + rendered gradient-edge alignment; sharp building boundary reconstruction in UAV 3DGS scenes - **SSA-3DGS** [no arXiv ID; verify primary so - Network accessline 537
- **SSA-3DGS** [no arXiv ID; verify primary source] (arXiv) — Unsupervised screen-space artifact removal for 3DGS; joint optimization of 3D scene + learnable 2D overlay; cross-view geometric consistency decouples artifacts from geometry; up - Network accessline 537
- **SSA-3DGS** [no arXiv ID; verify primary source] (arXiv) — Unsupervised screen-space artifact removal for 3DGS; joint optimization of 3D scene + learnable 2D overlay; cross-view geometric consistency decouples artifacts from geometry; up - Network accessline 538
- **TDg** [arXiv:2605.30328](https://arxiv.org/abs/2605.30328) (ISPRS) — Thermal-to-Depth GS using only thermal images for depth estimation - Network accessline 538
- **TDg** [arXiv:2605.30328](https://arxiv.org/abs/2605.30328) (ISPRS) — Thermal-to-Depth GS using only thermal images for depth estimation - Network accessline 539
- **Tri-DehazeGS** [arXiv:2609.11223](https://arxiv.org/abs/2609.11223) (arXiv 2026) — Scene-medium decoupled 3DGS with transmittance-aware optimization for hazy multi-view reconstruction - Network accessline 539
- **Tri-DehazeGS** [arXiv:2609.11223](https://arxiv.org/abs/2609.11223) (arXiv 2026) — Scene-medium decoupled 3DGS with transmittance-aware optimization for hazy multi-view reconstruction - Network accessline 540
- **Underwater360** [arXiv:2605.26447](https://arxiv.org/abs/2605.26447) (arXiv) — Omnidirectional GS + physics-based appearance-medium decoupling for underwater panoramic scenes - Network accessline 540
- **Underwater360** [arXiv:2605.26447](https://arxiv.org/abs/2605.26447) (arXiv) — Omnidirectional GS + physics-based appearance-medium decoupling for underwater panoramic scenes - Network accessline 541
- **View-Structured Conformal Prediction** [arXiv:2609.10307](https://arxiv.org/abs/2609.10307) (arXiv 2026) — View-structured conformal prediction for 3DGS; certifies rendered view meets prediction coverage via statistical guarantee - Network accessline 541
- **View-Structured Conformal Prediction** [arXiv:2609.10307](https://arxiv.org/abs/2609.10307) (arXiv 2026) — View-structured conformal prediction for 3DGS; certifies rendered view meets prediction coverage via statistical guarantee - Network accessline 542
- **WilLaGS** [arXiv:2608.28240](https://arxiv.org/abs/2608.28240) (arXiv 2026) — To address these limitations, we propose textbfWilLaGS, a unified framework for robust 3D scene reconstruction and generative appearance synthesis under uncon - Network accessline 542
- **WilLaGS** [arXiv:2608.28240](https://arxiv.org/abs/2608.28240) (arXiv 2026) — To address these limitations, we propose textbfWilLaGS, a unified framework for robust 3D scene reconstruction and generative appearance synthesis under uncon - Network accessline 546
- **3DThinkVLA** [arXiv:2606.04436](https://arxiv.org/abs/2606.04436) (arXiv) — Endowing VLA models with latent 3D priors via 3D-thinking-guided co-training; SOTA on LIBERO - Network accessline 546
- **3DThinkVLA** [arXiv:2606.04436](https://arxiv.org/abs/2606.04436) (arXiv) — Endowing VLA models with latent 3D priors via 3D-thinking-guided co-training; SOTA on LIBERO - Network accessline 547
- **AGILE** [arXiv:2602.04672](https://arxiv.org/abs/2602.04672) (SIGGRAPH) — Agentic generation for hand-object interaction reconstruction from video; VLM guides generative model - Network accessline 547
- **AGILE** [arXiv:2602.04672](https://arxiv.org/abs/2602.04672) (SIGGRAPH) — Agentic generation for hand-object interaction reconstruction from video; VLM guides generative model - Network accessline 548
- **ArtiTwinSplat** [no arXiv ID; verify primary source] (arXiv) — Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos; enables interaction with reconstructed digital twins; agent-system integration for articul - Network accessline 548
- **ArtiTwinSplat** [no arXiv ID; verify primary source] (arXiv) — Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos; enables interaction with reconstructed digital twins; agent-system integration for articul - Network accessline 549
- **DISCOVERSE** [no arXiv ID; verify primary source] (arXiv) — 3DGS + MuJoCo unified Real2Sim2Real robot learning framework; scene-level + object-level digital twin - **Dynamic Mesh-Gaussian** [arXiv:2606.00444](https://arxiv.org/abs/2606. - Network accessline 549
- **DISCOVERSE** [no arXiv ID; verify primary source] (arXiv) — 3DGS + MuJoCo unified Real2Sim2Real robot learning framework; scene-level + object-level digital twin - **Dynamic Mesh-Gaussian** [arXiv:2606.00444](https://arxiv.org/abs/2606. - Network accessline 550
- **Dynamic Mesh-Gaussian** [arXiv:2606.00444](https://arxiv.org/abs/2606.00444) (arXiv 2026) — Dual-representation framework: fixed-topology mesh for physics + Gaussian splatting for rendering; 4.65x speedup over varying-topology baseline - Network accessline 550
- **Dynamic Mesh-Gaussian** [arXiv:2606.00444](https://arxiv.org/abs/2606.00444) (arXiv 2026) — Dual-representation framework: fixed-topology mesh for physics + Gaussian splatting for rendering; 4.65x speedup over varying-topology baseline - Network accessline 551
- **FLUIDSPLAT** [arXiv:2605.18866](https://arxiv.org/abs/2605.18866) (arXiv 2026) — Physical flow field reconstruction via anisotropic GS partition-of-unity; proven Sobolev approximation rate - Network accessline 551
- **FLUIDSPLAT** [arXiv:2605.18866](https://arxiv.org/abs/2605.18866) (arXiv 2026) — Physical flow field reconstruction via anisotropic GS partition-of-unity; proven Sobolev approximation rate - Network accessline 552
- **LaGSplat** [arXiv:2608.16324](https://arxiv.org/abs/2608.16324) (arXiv 2026) — Framework that infers interactive, physics-governed dynamics from one or a few monocular videos - Network accessline 552
- **LaGSplat** [arXiv:2608.16324](https://arxiv.org/abs/2608.16324) (arXiv 2026) — Framework that infers interactive, physics-governed dynamics from one or a few monocular videos - Network accessline 553
- **MonoPhysics** [arXiv:2605.30320](https://arxiv.org/abs/2605.30320) (arXiv) — Monocular inverse physics using differentiable MPM + 3DGS; three visual-physical bridges - Network accessline 553
- **MonoPhysics** [arXiv:2605.30320](https://arxiv.org/abs/2605.30320) (arXiv) — Monocular inverse physics using differentiable MPM + 3DGS; three visual-physical bridges - Network accessline 554
- **PhyGenHOI** [arXiv:2605.30268](https://arxiv.org/abs/2605.30268) (arXiv) — Physically-aware 4D HOI generation; MDM + MPM + 3DGS unified; windowed attraction + re-simulation - Network accessline 554
- **PhyGenHOI** [arXiv:2605.30268](https://arxiv.org/abs/2605.30268) (arXiv) — Physically-aware 4D HOI generation; MDM + MPM + 3DGS unified; windowed attraction + re-simulation - Network accessline 555
- **SceneAgent** [arXiv:2610.34745](https://arxiv.org/abs/2610.34745) (arXiv 2026) — Agentic pipeline converting 3D/4D captures (3DGS, photogrammetry, LiDAR, 4D video) into interactive simulation environments through simulator-based visual - Network accessline 555
- **SceneAgent** [arXiv:2610.34745](https://arxiv.org/abs/2610.34745) (arXiv 2026) — Agentic pipeline converting 3D/4D captures (3DGS, photogrammetry, LiDAR, 4D video) into interactive simulation environments through simulator-based visual - Network accessline 556
- **SimuScene** [arXiv:2606.03994](https://arxiv.org/abs/2606.03994) (arXiv) — Physics-in-the-loop compositional 3D scene reconstruction from single image; physics engine as diagnostic - Network accessline 556
- **SimuScene** [arXiv:2606.03994](https://arxiv.org/abs/2606.03994) (arXiv) — Physics-in-the-loop compositional 3D scene reconstruction from single image; physics engine as diagnostic - Network accessline 557
- **WildFireGS** [arXiv:2608.11100](https://arxiv.org/abs/2608.11100) (arXiv 2026) — Particle-based combustion model that operates natively on Gaussian representations, simulating ignition, heat transfer, combustion, and flame propagation a - Network accessline 557
- **WildFireGS** [arXiv:2608.11100](https://arxiv.org/abs/2608.11100) (arXiv 2026) — Particle-based combustion model that operates natively on Gaussian representations, simulating ignition, heat transfer, combustion, and flame propagation a - Network accessline 561
- **3DTV** [arXiv:2604.11211](https://arxiv.org/abs/2604.11211) (arXiv) — Feedforward 3-camera interpolation at 40 FPS - Network accessline 561
- **3DTV** [arXiv:2604.11211](https://arxiv.org/abs/2604.11211) (arXiv) — Feedforward 3-camera interpolation at 40 FPS - Network accessline 562
- **AD-GS** [arXiv:2610.14963](https://arxiv.org/abs/2610.14963) (arXiv 2026) — Anatomical density-guided 3DGS for sparse-view dental CBCT reconstruction; replaces unstable gradient-driven densification under sparse acquisition - Network accessline 562
- **AD-GS** [arXiv:2610.14963](https://arxiv.org/abs/2610.14963) (arXiv 2026) — Anatomical density-guided 3DGS for sparse-view dental CBCT reconstruction; replaces unstable gradient-driven densification under sparse acquisition - Network accessline 563
- **AEC-SplatTwin** [arXiv:2610.13143](https://arxiv.org/abs/2610.13143) (arXiv 2026) — Measurable semantic 3DGS for interactive building inspection: region/depth supervision, semantic Gaussian field, and MLLM-assisted measurement (58-87% d - Network accessline 563
- **AEC-SplatTwin** [arXiv:2610.13143](https://arxiv.org/abs/2610.13143) (arXiv 2026) — Measurable semantic 3DGS for interactive building inspection: region/depth supervision, semantic Gaussian field, and MLLM-assisted measurement (58-87% d - Network accessline 564
- **Aes3D** [arXiv:2605.05155](https://arxiv.org/abs/2605.05155) (arXiv) — First aesthetic assessment framework for 3DGS scenes; Aesthetic3D dataset + Aes3DGSNet that predicts scores directly from Gaussian primitives - Network accessline 564
- **Aes3D** [arXiv:2605.05155](https://arxiv.org/abs/2605.05155) (arXiv) — First aesthetic assessment framework for 3DGS scenes; Aesthetic3D dataset + Aes3DGSNet that predicts scores directly from Gaussian primitives - Network accessline 565
- **AquaFlow** [arXiv:2608.22906](https://arxiv.org/abs/2608.22906) (arXiv 2026) — To address these challenges, we propose AquaFlow, a monocular Gaussian Splatting streaming reconstruction framework for efficient and high-fidelity underwate - Network accessline 565
- **AquaFlow** [arXiv:2608.22906](https://arxiv.org/abs/2608.22906) (arXiv 2026) — To address these challenges, we propose AquaFlow, a monocular Gaussian Splatting streaming reconstruction framework for efficient and high-fidelity underwate - Network accessline 566
- **AsyncEvGS** [arXiv:2605.07192](https://arxiv.org/abs/2605.07192) (arXiv 2026) — Asynchronous event camera + RGB dual-system for motion-blurred 3DGS via cross-domain pose estimation - Network accessline 566
- **AsyncEvGS** [arXiv:2605.07192](https://arxiv.org/abs/2605.07192) (arXiv 2026) — Asynchronous event camera + RGB dual-system for motion-blurred 3DGS via cross-domain pose estimation - Network accessline 567
- **AudioGS** [arXiv:2604.08967](https://arxiv.org/abs/2604.08967) (arXiv) — Spectrogram-based audio Gaussian Splatting for sound field reconstruction - Network accessline 567
- **AudioGS** [arXiv:2604.08967](https://arxiv.org/abs/2604.08967) (arXiv) — Spectrogram-based audio Gaussian Splatting for sound field reconstruction - Network accessline 568
- **BiSplat-WRF** [arXiv:2604.25945](https://arxiv.org/abs/2604.25945) (IEEE ICC 2026 Workshop) — Gaussian Splatting for wireless radiance field reconstruction - Network accessline 568
- **BiSplat-WRF** [arXiv:2604.25945](https://arxiv.org/abs/2604.25945) (IEEE ICC 2026 Workshop) — Gaussian Splatting for wireless radiance field reconstruction - Network accessline 569
- **CoherentRaster** [arXiv:2605.04509](https://arxiv.org/abs/2605.04509) (arXiv) — Subpixel-level 3DGS rasterization for light field displays - Network accessline 569
- **CoherentRaster** [arXiv:2605.04509](https://arxiv.org/abs/2605.04509) (arXiv) — Subpixel-level 3DGS rasterization for light field displays - Network accessline 570
- **CORF-GS** [arXiv:2607.25569](https://arxiv.org/abs/2607.25569) (arXiv 2026) — To bridge this gap, we propose CORF-GS, a real-time WRF reconstruction framework that processes sequential optical and radio frequency (RF) keyframes - Network accessline 570
- **CORF-GS** [arXiv:2607.25569](https://arxiv.org/abs/2607.25569) (arXiv 2026) — To bridge this gap, we propose CORF-GS, a real-time WRF reconstruction framework that processes sequential optical and radio frequency (RF) keyframes - Network accessline 571
- **CTBakeGS** [arXiv:2610.37406](https://arxiv.org/abs/2610.37406) (arXiv 2026) — Training-free baking of photorealistic CT volume renderings into 3D Gaussian splats via adaptive octree placement with analytically converted opacity, yieldi - Network accessline 571
- **CTBakeGS** [arXiv:2610.37406](https://arxiv.org/abs/2610.37406) (arXiv 2026) — Training-free baking of photorealistic CT volume renderings into 3D Gaussian splats via adaptive octree placement with analytically converted opacity, yieldi - Network accessline 572
- **CVQPG** [arXiv:2609.11434](https://arxiv.org/abs/2609.11434) (arXiv 2026) — Complex-valued quadratic phase Gaussian splatting for hologram representation; replaces standard 2D Gaussian in 2DGS - Network accessline 572
- **CVQPG** [arXiv:2609.11434](https://arxiv.org/abs/2609.11434) (arXiv 2026) — Complex-valued quadratic phase Gaussian splatting for hologram representation; replaces standard 2D Gaussian in 2DGS - Network accessline 573
- **DDGS-CT** [arXiv:2406.02518](https://arxiv.org/abs/2406.02518) (NeurIPS 2024) — Direction-disentangled X-ray volume rendering with Gaussian acceleration for CT - Network accessline 573
- **DDGS-CT** [arXiv:2406.02518](https://arxiv.org/abs/2406.02518) (NeurIPS 2024) — Direction-disentangled X-ray volume rendering with Gaussian acceleration for CT - Network accessline 574
- **Differentiable Task-Driven Coded Aperture Camera Design with 3D Gaussian Scene Representations** [arXiv:2610.28004](https://arxiv.org/abs/2610.28004) (arXiv preprint) — Abstract context: Camera design heavily influences perception task - Network accessline 574
- **Differentiable Task-Driven Coded Aperture Camera Design with 3D Gaussian Scene Representations** [arXiv:2610.28004](https://arxiv.org/abs/2610.28004) (arXiv preprint) — Abstract context: Camera design heavily influences perception task - Network accessline 575
- **DoReMe** [arXiv:2610.19120](https://arxiv.org/abs/2610.19120) (arXiv 2026) — Dual optimization of reconstruction and motion estimation for self-navigated free-breathing abdominal MRI using Gaussian Splatting motion fields - Network accessline 575
- **DoReMe** [arXiv:2610.19120](https://arxiv.org/abs/2610.19120) (arXiv 2026) — Dual optimization of reconstruction and motion estimation for self-navigated free-breathing abdominal MRI using Gaussian Splatting motion fields - Network accessline 576
- **DVSM** [arXiv:2605.29891](https://arxiv.org/abs/2605.29891) (arXiv) — Decoder-only view synthesis model; shared reconstruction/rendering weights; SOTA on NVS benchmarks - Network accessline 576
- **DVSM** [arXiv:2605.29891](https://arxiv.org/abs/2605.29891) (arXiv) — Decoder-only view synthesis model; shared reconstruction/rendering weights; SOTA on NVS benchmarks - Network accessline 577
- **EmoTaG** [arXiv:2603.21332](https://arxiv.org/abs/2603.21332) (CVPR 2026) — Few-shot emotion-aware talking head on Gaussian Splatting - Network accessline 577
- **EmoTaG** [arXiv:2603.21332](https://arxiv.org/abs/2603.21332) (CVPR 2026) — Few-shot emotion-aware talking head on Gaussian Splatting - Network accessline 578
- **EndoGS** [arXiv:2401.11535](https://arxiv.org/abs/2401.11535) (CVPR 2025) — Endoscopic scene reconstruction with GS for surgical navigation - Network accessline 578
- **EndoGS** [arXiv:2401.11535](https://arxiv.org/abs/2401.11535) (CVPR 2025) — Endoscopic scene reconstruction with GS for surgical navigation - Network accessline 579
- **EndoGSim** [arXiv:2605.16022](https://arxiv.org/abs/2605.16022) (MICCAI 2026) — MLLM-guided 4DGS + differentiable MPM for physics-aware endoscopic scene reconstruction and simulation - Network accessline 579
- **EndoGSim** [arXiv:2605.16022](https://arxiv.org/abs/2605.16022) (MICCAI 2026) — MLLM-guided 4DGS + differentiable MPM for physics-aware endoscopic scene reconstruction and simulation - Network accessline 580
- **EndoMD-SLAM** [arXiv:2608.08949](https://arxiv.org/abs/2608.08949) (arXiv 2026) — To address this limitation, we propose EndoMD-SLAM, a framework designed to maintain stability under optical degradation through specialized tracking and - Network accessline 580
- **EndoMD-SLAM** [arXiv:2608.08949](https://arxiv.org/abs/2608.08949) (arXiv 2026) — To address this limitation, we propose EndoMD-SLAM, a framework designed to maintain stability under optical degradation through specialized tracking and - Network accessline 581
- **ESVR** [arXiv:2608.05564](https://arxiv.org/abs/2608.05564) (IEEE VIS 2026) — 3D ellipsoid sparse volume rendering; learns directly from raw volume data; per-primitive ray sampling; up to 4 orders of magnitude compression; 43-223 FPS - Network accessline 581
- **ESVR** [arXiv:2608.05564](https://arxiv.org/abs/2608.05564) (IEEE VIS 2026) — 3D ellipsoid sparse volume rendering; learns directly from raw volume data; per-primitive ray sampling; up to 4 orders of magnitude compression; 43-223 FPS - Network accessline 582
- **ExtraGS** [arXiv:2607.12785](https://arxiv.org/abs/2607.12785) (arXiv 2026) — Framework for enhancing endoscopic view extrapolation through diffusion-guided 3D Gaussian Splatting - Network accessline 582
- **ExtraGS** [arXiv:2607.12785](https://arxiv.org/abs/2607.12785) (arXiv 2026) — Framework for enhancing endoscopic view extrapolation through diffusion-guided 3D Gaussian Splatting - Network accessline 583
- **Fake3DGS** [arXiv:2604.27590](https://arxiv.org/abs/2604.27590) (ICPR 2026) — Benchmark for 3D manipulation detection in neural rendering - Network accessline 583
- **Fake3DGS** [arXiv:2604.27590](https://arxiv.org/abs/2604.27590) (ICPR 2026) — Benchmark for 3D manipulation detection in neural rendering - Network accessline 584
- **FieryGS** [arXiv:2605.00177](https://arxiv.org/abs/2605.00177) (ICLR 2026) — Physics-integrated combustion simulation + 3DGS rendering - Network accessline 584
- **FieryGS** [arXiv:2605.00177](https://arxiv.org/abs/2605.00177) (ICLR 2026) — Physics-integrated combustion simulation + 3DGS rendering - Network accessline 585
- **GaussianPile** [arXiv:2603.20611](https://arxiv.org/abs/2603.20611) (CVPR 2026) — Slice-based volumetric reconstruction via sparse 3DGS + imaging system-aware focus model; 11x faster than NeRF; 16x compression - Network accessline 585
- **GaussianPile** [arXiv:2603.20611](https://arxiv.org/abs/2603.20611) (CVPR 2026) — Slice-based volumetric reconstruction via sparse 3DGS + imaging system-aware focus model; 11x faster than NeRF; 16x compression - Network accessline 586
- **GeoFovea-GS** [arXiv:2607.12641](https://arxiv.org/abs/2607.12641) (arXiv 2026) — To address this issue, this paper proposes GeoFovea-GS as a geometry-aware cross-layer framework for communication-efficient wireless aerial VR - Network accessline 586
- **GeoFovea-GS** [arXiv:2607.12641](https://arxiv.org/abs/2607.12641) (arXiv 2026) — To address this issue, this paper proposes GeoFovea-GS as a geometry-aware cross-layer framework for communication-efficient wireless aerial VR - Network accessline 587
- **GSBF** [arXiv:2608.05896](https://arxiv.org/abs/2608.05896) (arXiv 2026) — Recognizing that radio propagation is intrinsically governed by the physical geometry, we develop a 3D Gaussian splatting for environment-aware beamforming (GSBF - Network accessline 587
- **GSBF** [arXiv:2608.05896](https://arxiv.org/abs/2608.05896) (arXiv 2026) — Recognizing that radio propagation is intrinsically governed by the physical geometry, we develop a 3D Gaussian splatting for environment-aware beamforming (GSBF - Network accessline 588
- **GS-DOT** [arXiv:2604.23675](https://arxiv.org/abs/2604.23675) (arXiv) — Diffuse optical tomography via Gaussian Splatting - Network accessline 588
- **GS-DOT** [arXiv:2604.23675](https://arxiv.org/abs/2604.23675) (arXiv) — Diffuse optical tomography via Gaussian Splatting - Network accessline 589
- **gsplat** [no arXiv ID; verify primary source] (arXiv) — CUDA-accelerated 3DGS rasterization library; 4x VRAM savings; 10% training speedup; production-grade real-time rendering; part of nerfstudio project - **GS-STVSR** [arXiv:2604.1804 - Network accessline 589
- **gsplat** [no arXiv ID; verify primary source] (arXiv) — CUDA-accelerated 3DGS rasterization library; 4x VRAM savings; 10% training speedup; production-grade real-time rendering; part of nerfstudio project - **GS-STVSR** [arXiv:2604.1804 - Network accessline 590
- **GS-STVSR** [arXiv:2604.18047](https://arxiv.org/abs/2604.18047) (arXiv) — Continuous Spatio-Temporal Video Super-Resolution (C-STVSR) aims to simultaneously enhance the spatial resolution and frame rate of videos by arbitrary scale fact - Network accessline 590
- **GS-STVSR** [arXiv:2604.18047](https://arxiv.org/abs/2604.18047) (arXiv) — Continuous Spatio-Temporal Video Super-Resolution (C-STVSR) aims to simultaneously enhance the spatial resolution and frame rate of videos by arbitrary scale fact - Network accessline 591
- **GS-Underwater** [arXiv:2608.25483](https://arxiv.org/abs/2608.25483) (arXiv 2026) — Controlled cross-regime study of Gaussian splatting underwater; benchmarks five systems under shared protocol across turbidity levels; finds restoration - Network accessline 591
- **GS-Underwater** [arXiv:2608.25483](https://arxiv.org/abs/2608.25483) (arXiv 2026) — Controlled cross-regime study of Gaussian splatting underwater; benchmarks five systems under shared protocol across turbidity levels; finds restoration - Network accessline 592
- **GTSM** [arXiv:2610.26918](https://arxiv.org/abs/2610.26918) (arXiv preprint) — Abstract context: Temperature-field reconstruction and prediction are important for condition monitoring, process analysis, and state assessment in industria - Network accessline 592
- **GTSM** [arXiv:2610.26918](https://arxiv.org/abs/2610.26918) (arXiv preprint) — Abstract context: Temperature-field reconstruction and prediction are important for condition monitoring, process analysis, and state assessment in industria - Network accessline 593
- **Habitat-GS** [no arXiv ID; verify primary source] (arXiv) — 3DGS-rendered simulator for robot navigation training - **LagrangianSplats** [arXiv:2605.09299](https://arxiv.org/abs/2605.09299) (arXiv) — Reconstructing 3D fluid velocity fie - Network accessline 593
- **Habitat-GS** [no arXiv ID; verify primary source] (arXiv) — 3DGS-rendered simulator for robot navigation training - **LagrangianSplats** [arXiv:2605.09299](https://arxiv.org/abs/2605.09299) (arXiv) — Reconstructing 3D fluid velocity fie - Network accessline 594
- **LagrangianSplats** [arXiv:2605.09299](https://arxiv.org/abs/2605.09299) (arXiv) — Reconstructing 3D fluid velocity fields from sparse 2D video observations is a highly ill-posed inverse problem, demanding both transport consistency with - Network accessline 594
- **LagrangianSplats** [arXiv:2605.09299](https://arxiv.org/abs/2605.09299) (arXiv) — Reconstructing 3D fluid velocity fields from sparse 2D video observations is a highly ill-posed inverse problem, demanding both transport consistency with - Network accessline 595
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 595
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 596
- **MedGSSR** [arXiv:2609.06874](https://arxiv.org/abs/2609.06874) (arXiv 2026) — Generalizable medical image super-resolution 3D reconstruction via hierarchical feed-forward Gaussian splatting - Network accessline 596
- **MedGSSR** [arXiv:2609.06874](https://arxiv.org/abs/2609.06874) (arXiv 2026) — Generalizable medical image super-resolution 3D reconstruction via hierarchical feed-forward Gaussian splatting - Network accessline 597
- **MIMO-GS** [arXiv:2610.36880](https://arxiv.org/abs/2610.36880) (arXiv 2026) — MIMO Gaussian splatting for spatial channel rendering; paired receive and transmit 3D Gaussians projected onto beam domains accumulate beam associations throu - Network accessline 597
- **MIMO-GS** [arXiv:2610.36880](https://arxiv.org/abs/2610.36880) (arXiv 2026) — MIMO Gaussian splatting for spatial channel rendering; paired receive and transmit 3D Gaussians projected onto beam domains accumulate beam associations throu - Network accessline 598
- **MSGS** [arXiv:2604.13340](https://arxiv.org/abs/2604.13340) (arXiv) — Multispectral 3D Gaussian Splatting - Network accessline 598
- **MSGS** [arXiv:2604.13340](https://arxiv.org/abs/2604.13340) (arXiv) — Multispectral 3D Gaussian Splatting - Network accessline 599
- **NAB-GS** [arXiv:2508.15151](https://arxiv.org/abs/2508.15151) (MICCAI) — Negative Alpha Blending for zero-shot 3D medical segmentation - Network accessline 599
- **NAB-GS** [arXiv:2508.15151](https://arxiv.org/abs/2508.15151) (MICCAI) — Negative Alpha Blending for zero-shot 3D medical segmentation - Network accessline 600
- **NemoSplat** [arXiv:2608.22888](https://arxiv.org/abs/2608.22888) (arXiv 2026) — To overcome these limitations, we present NemoSplat, the first feed-forward 4D Gaussian Splatting framework tailored for media-aware dynamic reconstruction - Network accessline 600
- **NemoSplat** [arXiv:2608.22888](https://arxiv.org/abs/2608.22888) (arXiv 2026) — To overcome these limitations, we present NemoSplat, the first feed-forward 4D Gaussian Splatting framework tailored for media-aware dynamic reconstruction - Network accessline 601
- **OCH3R** [arXiv:2605.13018](https://arxiv.org/abs/2605.13018) (arXiv) — Object-centric scene understanding is a fundamental challenge in computer vision. Existing approaches often rely on multi-stage pipelines that first apply pre-traine - Network accessline 601
- **OCH3R** [arXiv:2605.13018](https://arxiv.org/abs/2605.13018) (arXiv) — Object-centric scene understanding is a fundamental challenge in computer vision. Existing approaches often rely on multi-stage pipelines that first apply pre-traine - Network accessline 602
- **OctCGS** [arXiv:2605.22961](https://arxiv.org/abs/2605.22961) (arXiv 2026) — Octree-contextual Gaussian splatting framework that explicitly models the order of bounce jointly over Tx/Rx positions and carrier frequencies - Network accessline 602
- **OctCGS** [arXiv:2605.22961](https://arxiv.org/abs/2605.22961) (arXiv 2026) — Octree-contextual Gaussian splatting framework that explicitly models the order of bounce jointly over Tx/Rx positions and carrier frequencies - Network accessline 603
- **OpenSpatial** [arXiv:2604.07296](https://arxiv.org/abs/2604.07296) (arXiv) — Principled open-source data engineering for 3DGS - Network accessline 603
- **OpenSpatial** [arXiv:2604.07296](https://arxiv.org/abs/2604.07296) (arXiv) — Principled open-source data engineering for 3DGS - Network accessline 604
- **P2-Gaussian** [arXiv:2610.39359](https://arxiv.org/abs/2610.39359) (arXiv 2026) — Prior-driven and projection-guided 3DGS for sparse-view cone-beam CT; a latent rectified flow model restores artifact-corrupted FDK volumes into anatomica - Network accessline 604
- **P2-Gaussian** [arXiv:2610.39359](https://arxiv.org/abs/2610.39359) (arXiv 2026) — Prior-driven and projection-guided 3DGS for sparse-view cone-beam CT; a latent rectified flow model restores artifact-corrupted FDK volumes into anatomica - Network accessline 605
- **PAGS** [arXiv:2608.25472](https://arxiv.org/abs/2608.25472) (arXiv 2026) — PAGS, a differentiable framework for blind autofocusing PACT via speed-of-sound-adaptive Gaussian splatting - Network accessline 605
- **PAGS** [arXiv:2608.25472](https://arxiv.org/abs/2608.25472) (arXiv 2026) — PAGS, a differentiable framework for blind autofocusing PACT via speed-of-sound-adaptive Gaussian splatting - Network accessline 606
- **PanoLess** [arXiv:2607.25362](https://arxiv.org/abs/2607.25362) (arXiv 2026) — Gaussian-splat-based framework that reconstructs the surrounding environment as a distant illumination map from images captured on only one side of a reflect - Network accessline 606
- **PanoLess** [arXiv:2607.25362](https://arxiv.org/abs/2607.25362) (arXiv 2026) — Gaussian-splat-based framework that reconstructs the surrounding environment as a distant illumination map from images captured on only one side of a reflect - Network accessline 607
- **PanoLOG** [arXiv:2607.08769](https://arxiv.org/abs/2607.08769) (arXiv) — Geometry and gradient-based partitioning for panoramic outdoor 3DGS reconstruction; first panoramic outdoor benchmark Pano360 - Network accessline 607
- **PanoLOG** [arXiv:2607.08769](https://arxiv.org/abs/2607.08769) (arXiv) — Geometry and gradient-based partitioning for panoramic outdoor 3DGS reconstruction; first panoramic outdoor benchmark Pano360 - Network accessline 608
- **PatchPoison** [arXiv:2604.13153](https://arxiv.org/abs/2604.13153) (arXiv) — Poisoning multi-view datasets to degrade 3D reconstruction (Security) - Network accessline 608
- **PatchPoison** [arXiv:2604.13153](https://arxiv.org/abs/2604.13153) (arXiv) — Poisoning multi-view datasets to degrade 3D reconstruction (Security) - Network accessline 609
- **PG-3DGS** [arXiv:2605.11266](https://arxiv.org/abs/2605.11266) (arXiv) — Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how - Network accessline 609
- **PG-3DGS** [arXiv:2605.11266](https://arxiv.org/abs/2605.11266) (arXiv) — Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how - Network accessline 610
- **R2-Gaussian** [arXiv:2405.20693](https://arxiv.org/abs/2405.20693) (NeurIPS 2024) — GS adapted for Radon transform + X-ray volume rendering for tomographic reconstruction - Network accessline 610
- **R2-Gaussian** [arXiv:2405.20693](https://arxiv.org/abs/2405.20693) (NeurIPS 2024) — GS adapted for Radon transform + X-ray volume rendering for tomographic reconstruction - Network accessline 611
- **RDSplat** [arXiv:2512.06774](https://arxiv.org/abs/2512.06774) (arXiv) — Robust watermarking against diffusion editing - Network accessline 611
- **RDSplat** [arXiv:2512.06774](https://arxiv.org/abs/2512.06774) (arXiv) — Robust watermarking against diffusion editing - Network accessline 612
- **RESPIRE** [arXiv:2604.28179](https://arxiv.org/abs/2604.28179) (arXiv) — CT-informed mesh-anchored GS for dynamic bronchoscopy - Network accessline 612
- **RESPIRE** [arXiv:2604.28179](https://arxiv.org/abs/2604.28179) (arXiv) — CT-informed mesh-anchored GS for dynamic bronchoscopy - Network accessline 613
- **RGS** [arXiv:2604.27552](https://arxiv.org/abs/2604.27552) (arXiv) — Residual wavelet-GS for ultra sparse-view CBCT reconstruction - Network accessline 613
- **RGS** [arXiv:2604.27552](https://arxiv.org/abs/2604.27552) (arXiv) — Residual wavelet-GS for ultra sparse-view CBCT reconstruction - Network accessline 614
- **RPC-GS** [arXiv:2606.06690](https://arxiv.org/abs/2606.06690) (arXiv 2026) — First Gaussian Splatting framework for satellite imagery that operates natively with Rational Polynomial Camera (RPC) models - Network accessline 614
- **RPC-GS** [arXiv:2606.06690](https://arxiv.org/abs/2606.06690) (arXiv 2026) — First Gaussian Splatting framework for satellite imagery that operates natively with Rational Polynomial Camera (RPC) models - Network accessline 615
- **RxGS: Receiver-Generalizable 3D Gaussian Splatting for Radio-Frequency Data Synthesis** [arXiv:2605.24290](https://arxiv.org/abs/2605.24290) (arXiv 2026) — RxGS, which achieves receiver-generalizable synthesis within a single unified mo - Network accessline 615
- **RxGS: Receiver-Generalizable 3D Gaussian Splatting for Radio-Frequency Data Synthesis** [arXiv:2605.24290](https://arxiv.org/abs/2605.24290) (arXiv 2026) — RxGS, which achieves receiver-generalizable synthesis within a single unified mo - Network accessline 616
- **SandSim** [arXiv:2604.27572](https://arxiv.org/abs/2604.27572) (arXiv) — Curve-guided GS for sand painting process reconstruction - Network accessline 616
- **SandSim** [arXiv:2604.27572](https://arxiv.org/abs/2604.27572) (arXiv) — Curve-guided GS for sand painting process reconstruction - Network accessline 617
- **SatSplat** [arXiv:2606.28581](https://arxiv.org/abs/2606.28581) (arXiv 2026) — First framework to adapt 2D Gaussian Splatting (2DGS) to satellite photogrammetry, with online camera adjustment - Network accessline 617
- **SatSplat** [arXiv:2606.28581](https://arxiv.org/abs/2606.28581) (arXiv 2026) — First framework to adapt 2D Gaussian Splatting (2DGS) to satellite photogrammetry, with online camera adjustment - Network accessline 618
- **SatSplatDiff** [arXiv:2606.27223](https://arxiv.org/abs/2606.27223) (arXiv 2026) — To address these limitations, we propose SatSplatDiff, which aims to minimize geometric degradation prevalent in generative refinement - Network accessline 618
- **SatSplatDiff** [arXiv:2606.27223](https://arxiv.org/abs/2606.27223) (arXiv 2026) — To address these limitations, we propose SatSplatDiff, which aims to minimize geometric degradation prevalent in generative refinement - Network accessline 619
- **Scene2Sound** [arXiv:2608.00463](https://arxiv.org/abs/2608.00463) (arXiv 2026) — Task of generating a spatially consistent soundscape for a given 3DGS world through auditory grounding, identifying which objects in the world should emit - Network accessline 619
- **Scene2Sound** [arXiv:2608.00463](https://arxiv.org/abs/2608.00463) (arXiv 2026) — Task of generating a spatially consistent soundscape for a given 3DGS world through auditory grounding, identifying which objects in the world should emit - Network accessline 620
- **Sensor2Sensor** [arXiv:2605.22809](https://arxiv.org/abs/2605.22809) (CVPR) — Cross-embodiment sensor conversion via 4DGS; translates dashcam to AV sensor suite using diffusion - Network accessline 620
- **Sensor2Sensor** [arXiv:2605.22809](https://arxiv.org/abs/2605.22809) (CVPR) — Cross-embodiment sensor conversion via 4DGS; translates dashcam to AV sensor suite using diffusion - Network accessline 621
- **Shape-guided X-ray GS** [arXiv:2609.10376](https://arxiv.org/abs/2609.10376) (arXiv 2026) — Shape-guided 3DGS for sparse-view X-ray 3D reconstruction; reduces radiation exposure via shape priors - Network accessline 621
- **Shape-guided X-ray GS** [arXiv:2609.10376](https://arxiv.org/abs/2609.10376) (arXiv 2026) — Shape-guided 3DGS for sparse-view X-ray 3D reconstruction; reduces radiation exposure via shape priors - Network accessline 622
- **Splat-based** [arXiv:2608.13159](https://arxiv.org/abs/2608.13159) (arXiv 2026) — Novel physics-inspired, self-calibrating metal artifact reduction method that efficiently reconstructs 3D CBCT volumes while correcting beam hardening art - Network accessline 622
- **Splat-based** [arXiv:2608.13159](https://arxiv.org/abs/2608.13159) (arXiv 2026) — Novel physics-inspired, self-calibrating metal artifact reduction method that efficiently reconstructs 3D CBCT volumes while correcting beam hardening art - Network accessline 623
- **SplAttN** [arXiv:2605.01466](https://arxiv.org/abs/2605.01466) (ICML 2026 Spotlight) — Gaussian soft splatting for point cloud completion - Network accessline 623
- **SplAttN** [arXiv:2605.01466](https://arxiv.org/abs/2605.01466) (ICML 2026 Spotlight) — Gaussian soft splatting for point cloud completion - Network accessline 624
- **SplatXR** [arXiv:2610.26338](https://arxiv.org/abs/2610.26338) (arXiv preprint) — A Unity toolkit combining Gaussian rendering, reconstruction, physics and blending for layered extended-reality applications. - Network accessline 624
- **SplatXR** [arXiv:2610.26338](https://arxiv.org/abs/2610.26338) (arXiv preprint) — A Unity toolkit combining Gaussian rendering, reconstruction, physics and blending for layered extended-reality applications. - Network accessline 625
- **StereoSplat+** [arXiv:2607.08808](https://arxiv.org/abs/2607.08808) (IROS 2026) — Feed-forward stereo GS with diffusion-assisted progressive inference; one-step diffusion enhancer + stereo cost-volume + triplane 3D volume fusion - Network accessline 625
- **StereoSplat+** [arXiv:2607.08808](https://arxiv.org/abs/2607.08808) (IROS 2026) — Feed-forward stereo GS with diffusion-assisted progressive inference; one-step diffusion enhancer + stereo cost-volume + triplane 3D volume fusion - Network accessline 626
- **SurfFill** [arXiv:2512.03010](https://arxiv.org/abs/2512.03010) (arXiv) — LiDAR point cloud completion via Gaussian surfel splatting; ambiguity heuristic for LiDAR beam divergence artifacts; divide-and-conquer for building-sized complet - Network accessline 626
- **SurfFill** [arXiv:2512.03010](https://arxiv.org/abs/2512.03010) (arXiv) — LiDAR point cloud completion via Gaussian surfel splatting; ambiguity heuristic for LiDAR beam divergence artifacts; divide-and-conquer for building-sized complet - Network accessline 627
- **Swimm3R** [arXiv:2608.00950](https://arxiv.org/abs/2608.00950) (arXiv 2026) — Unified framework that combines medium-aware structure-from-motion (SfM) with Underwater Beta Splatting to address scattering- and attenuation-induced failure - Network accessline 627
- **Swimm3R** [arXiv:2608.00950](https://arxiv.org/abs/2608.00950) (arXiv 2026) — Unified framework that combines medium-aware structure-from-motion (SfM) with Underwater Beta Splatting to address scattering- and attenuation-induced failure - Network accessline 628
- **SyncSpace** [arXiv:2607.10050](https://arxiv.org/abs/2607.10050) (arXiv) — Layout-conditioned 3DGS for MR space reskinning; coarse-to-fine registration + hand-tracked engulfment interaction - Network accessline 628
- **SyncSpace** [arXiv:2607.10050](https://arxiv.org/abs/2607.10050) (arXiv) — Layout-conditioned 3DGS for MR space reskinning; coarse-to-fine registration + hand-tracked engulfment interaction - Network accessline 629
- **Thermal3D-GS** [arXiv:2409.08042](https://arxiv.org/abs/2409.08042) (ECCV 2024) — Thermal3D-GS: physics-induced 3D Gaussians for thermal-infrared novel-view synthesis; models atmospheric transmission and thermal conduction with a temper - Network accessline 629
- **Thermal3D-GS** [arXiv:2409.08042](https://arxiv.org/abs/2409.08042) (ECCV 2024) — Thermal3D-GS: physics-induced 3D Gaussians for thermal-infrared novel-view synthesis; models atmospheric transmission and thermal conduction with a temper - Network accessline 630
- **TR-GS** [arXiv:2608.16042](https://arxiv.org/abs/2608.16042) (arXiv 2026) — Gaussian-splatting framework for sparse view CT volumetric rendering - Network accessline 630
- **TR-GS** [arXiv:2608.16042](https://arxiv.org/abs/2608.16042) (arXiv 2026) — Gaussian-splatting framework for sparse view CT volumetric rendering - Network accessline 631
- **TwinPose** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Multi-view 3D pose estimation via person-specific subspaces - **Visionary** [arXiv:2512.08478](https://arxiv.org/abs/2512.08478) (arXiv 2025) — WebGPU + 3DGS world mo - Network accessline 631
- **TwinPose** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Multi-view 3D pose estimation via person-specific subspaces - **Visionary** [arXiv:2512.08478](https://arxiv.org/abs/2512.08478) (arXiv 2025) — WebGPU + 3DGS world mo - Network accessline 632
- **Visionary** [arXiv:2512.08478](https://arxiv.org/abs/2512.08478) (arXiv 2025) — WebGPU + 3DGS world model carrier: first Web-native platform supporting 4DGS/neural avatars/generative post-processing in real-time - Network accessline 632
- **Visionary** [arXiv:2512.08478](https://arxiv.org/abs/2512.08478) (arXiv 2025) — WebGPU + 3DGS world model carrier: first Web-native platform supporting 4DGS/neural avatars/generative post-processing in real-time - Network accessline 633
- **Wat3R** [arXiv:2607.08772](https://arxiv.org/abs/2607.08772) (ECCV 2026) — Cross-domain semi-supervised underwater 3D geometry learning without annotations; teacher-student architecture adapts feed-forward reconstruction from air to und - Network accessline 633
- **Wat3R** [arXiv:2607.08772](https://arxiv.org/abs/2607.08772) (ECCV 2026) — Cross-domain semi-supervised underwater 3D geometry learning without annotations; teacher-student architecture adapts feed-forward reconstruction from air to und - Network accessline 634
- **Where Should the Gaussians Go? Reusable Label-Aware Allocation for Budget-Constrained Gaussian Splatting of Cinematic CT** [arXiv:2610.20397](https://arxiv.org/abs/2610.20397) (arXiv preprint) — Abstract context: Anatomical labels help - Network accessline 634
- **Where Should the Gaussians Go? Reusable Label-Aware Allocation for Budget-Constrained Gaussian Splatting of Cinematic CT** [arXiv:2610.20397](https://arxiv.org/abs/2610.20397) (arXiv preprint) — Abstract context: Anatomical labels help - Network accessline 635
- **XClipGS** [arXiv:2608.07760](https://arxiv.org/abs/2608.07760) (arXiv 2026) — Treats these as two separate problems: the render-time clip operator and supervision of the hidden interior - Network accessline 635
- **XClipGS** [arXiv:2608.07760](https://arxiv.org/abs/2608.07760) (arXiv 2026) — Treats these as two separate problems: the render-time clip operator and supervision of the hidden interior - Network accessline 636
- **XFreq-GS** [arXiv:2605.11432](https://arxiv.org/abs/2605.11432) (arXiv) — Channel modeling is fundamental to the analysis, design, and optimization of wireless communication systems, which, however, accurate wireless channel modeling re - Network accessline 636
- **XFreq-GS** [arXiv:2605.11432](https://arxiv.org/abs/2605.11432) (arXiv) — Channel modeling is fundamental to the analysis, design, and optimization of wireless communication systems, which, however, accurate wireless channel modeling re - Network accessline 637
- **X-Splat: Unified Gaussian Splatting for Joint RGB and X-ray 3D Reconstruction** [arXiv:2610.23237](https://arxiv.org/abs/2610.23237) (arXiv preprint) — Abstract context: Jointly reconstructing RGB and X-ray provides new insights by conn - Network accessline 637
- **X-Splat: Unified Gaussian Splatting for Joint RGB and X-ray 3D Reconstruction** [arXiv:2610.23237](https://arxiv.org/abs/2610.23237) (arXiv preprint) — Abstract context: Jointly reconstructing RGB and X-ray provides new insights by conn - Network accessline 641
- **4DGS-WAM** [arXiv:2608.25956](https://arxiv.org/abs/2608.25956) (arXiv 2026) — Object-centric World Action Model based on 4D Gaussian Splatting; separately models dynamic objects (policy-predicted future actor states) and static backgro - Network accessline 641
- **4DGS-WAM** [arXiv:2608.25956](https://arxiv.org/abs/2608.25956) (arXiv 2026) — Object-centric World Action Model based on 4D Gaussian Splatting; separately models dynamic objects (policy-predicted future actor states) and static backgro - Network accessline 642
- **ABot-3DWorld 0** [arXiv:2607.11673](https://arxiv.org/abs/2607.11673) (arXiv) — Universal world model → 3DGS; Spatial Generative Primitive (SGP) + panoramic video reconstruction; multimodal input → explorable 3DGS world; SOTA among open - Network accessline 642
- **ABot-3DWorld 0** [arXiv:2607.11673](https://arxiv.org/abs/2607.11673) (arXiv) — Universal world model → 3DGS; Spatial Generative Primitive (SGP) + panoramic video reconstruction; multimodal input → explorable 3DGS world; SOTA among open - Network accessline 643
- **AEON** [arXiv:2610.28631](https://arxiv.org/abs/2610.28631) (arXiv preprint) — Abstract context: Current world models for explicit world simulation typically follow two distinct pathways: (1) video generative models (e.g., Sora), which - Network accessline 643
- **AEON** [arXiv:2610.28631](https://arxiv.org/abs/2610.28631) (arXiv preprint) — Abstract context: Current world models for explicit world simulation typically follow two distinct pathways: (1) video generative models (e.g., Sora), which - Network accessline 644
- **APEIRIA** [no arXiv ID; verify primary source] (arXiv (unverified: arXiv ID not found in arXiv API; pending source check)) — Neuro-symbolic 3D spatial reasoning framework combining 3D MLLM open-vocabulary understanding with programmatic - Network accessline 644
- **APEIRIA** [no arXiv ID; verify primary source] (arXiv (unverified: arXiv ID not found in arXiv API; pending source check)) — Neuro-symbolic 3D spatial reasoning framework combining 3D MLLM open-vocabulary understanding with programmatic - Network accessline 645
- **Cloth-Splatting** [arXiv:2501.01715](https://arxiv.org/abs/2501.01715) (arXiv 2025) — 3D cloth state estimation via prediction-update framework; action-conditioned dynamics model predicts future states + 3DGS updates predicted states; c - Network accessline 645
- **Cloth-Splatting** [arXiv:2501.01715](https://arxiv.org/abs/2501.01715) (arXiv 2025) — 3D cloth state estimation via prediction-update framework; action-conditioned dynamics model predicts future states + 3DGS updates predicted states; c - Network accessline 646
- **Demiurge** [arXiv:2610.14685](https://arxiv.org/abs/2610.14685) (arXiv 2026) — Autoregressive video rerendering forging navigable 4D worlds; cross-trajectory consistency from a single input video for embodied simulation - Network accessline 646
- **Demiurge** [arXiv:2610.14685](https://arxiv.org/abs/2610.14685) (arXiv 2026) — Autoregressive video rerendering forging navigable 4D worlds; cross-trajectory consistency from a single input video for embodied simulation - Network accessline 647
- **F3DGS** [arXiv:2604.01605](https://arxiv.org/abs/2604.01605) (arXiv 2026) — Federated 3D Gaussian Splatting for decentralized multi-agent world modeling; shared geometric scaffold from registered LiDAR point clouds; enables distributed - Network accessline 647
- **F3DGS** [arXiv:2604.01605](https://arxiv.org/abs/2604.01605) (arXiv 2026) — Federated 3D Gaussian Splatting for decentralized multi-agent world modeling; shared geometric scaffold from registered LiDAR point clouds; enables distributed - Network accessline 648
- **FlashWorld** [arXiv:2510.13678](https://arxiv.org/abs/2510.13678) (arXiv 2025) — Feed-forward 3DGS world model: single forward pass generates dynamic 3D scenes with real-time interaction - Network accessline 648
- **FlashWorld** [arXiv:2510.13678](https://arxiv.org/abs/2510.13678) (arXiv 2025) — Feed-forward 3DGS world model: single forward pass generates dynamic 3D scenes with real-time interaction - Network accessline 649
- **GWM** [arXiv:2508.17600](https://arxiv.org/abs/2508.17600) (arXiv 2025) — Gaussian World Model: 3DGS as environment dynamics modeling primitive with autoregressive future state prediction for interactive world simulation - Network accessline 649
- **GWM** [arXiv:2508.17600](https://arxiv.org/abs/2508.17600) (arXiv 2025) — Gaussian World Model: 3DGS as environment dynamics modeling primitive with autoregressive future state prediction for interactive world simulation - Network accessline 650
- **Holi-Spatial** [arXiv:2603.07660](https://arxiv.org/abs/2603.07660) (ICML 2026 Oral) — Evolving Video Streams into Holistic 3D Spatial Intelligence; fully automated spatial data construction framework from raw video; 4M+ spatial multimo - Network accessline 650
- **Holi-Spatial** [arXiv:2603.07660](https://arxiv.org/abs/2603.07660) (ICML 2026 Oral) — Evolving Video Streams into Holistic 3D Spatial Intelligence; fully automated spatial data construction framework from raw video; 4M+ spatial multimo - Network accessline 651
- **Holi-Spatial 360** [arXiv:2610.19502](https://arxiv.org/abs/2610.19502) (arXiv 2026) — Generative reconstruction from sparse real-estate panoramas for spatial rendering and intelligence; multi-room-scale photorealistic and semantically - Network accessline 651
- **Holi-Spatial 360** [arXiv:2610.19502](https://arxiv.org/abs/2610.19502) (arXiv 2026) — Generative reconstruction from sparse real-estate panoramas for spatial rendering and intelligence; multi-room-scale photorealistic and semantically - Network accessline 652
- **HY-World 2.0** [arXiv:2604.14268](https://arxiv.org/abs/2604.14268) (arXiv 2026) — Multi-modal world model framework: text/single-view/multi-view/video inputs → navigable 3DGS world via panorama generation (HY-Pano 2.0) + trajectory pla - Network accessline 652
- **HY-World 2.0** [arXiv:2604.14268](https://arxiv.org/abs/2604.14268) (arXiv 2026) — Multi-modal world model framework: text/single-view/multi-view/video inputs → navigable 3DGS world via panorama generation (HY-Pano 2.0) + trajectory pla - Network accessline 653
- **MRO-GWM** [arXiv:2606.01950](https://arxiv.org/abs/2606.01950) (arXiv 2026) — Object-centric Gaussian world model for rigid bodies; canonical Gaussian + spatio-temporal transformer predicts rigid body motion; supports model-predictive c - Network accessline 653
- **MRO-GWM** [arXiv:2606.01950](https://arxiv.org/abs/2606.01950) (arXiv 2026) — Object-centric Gaussian world model for rigid bodies; canonical Gaussian + spatio-temporal transformer predicts rigid body motion; supports model-predictive c - Network accessline 655
- **Spatial-TTT** [arXiv:2603.12255](https://arxiv.org/abs/2603.12255) (ECCV 2026) — Test-time training for streaming spatial intelligence; 2B-parameter model surpasses GPT-5 and Gemini-3-pro on spatial benchmarks; continuous spatial memory - Network accessline 655
- **Spatial-TTT** [arXiv:2603.12255](https://arxiv.org/abs/2603.12255) (ECCV 2026) — Test-time training for streaming spatial intelligence; 2B-parameter model surpasses GPT-5 and Gemini-3-pro on spatial benchmarks; continuous spatial memory - Network accessline 659
- **ABCD** [arXiv:2608.27735](https://arxiv.org/abs/2608.27735) (arXiv 2026) — ABCD (Alpha-Composited Block Coordinate Descent), an out-of-core training framework for alpha-composited radiance fields, instantiated here for 3D Gaussian Splat - Network accessline 659
- **ABCD** [arXiv:2608.27735](https://arxiv.org/abs/2608.27735) (arXiv 2026) — ABCD (Alpha-Composited Block Coordinate Descent), an out-of-core training framework for alpha-composited radiance fields, instantiated here for 3D Gaussian Splat - Network accessline 660
- **ACE-GS** [arXiv:2606.21244](https://arxiv.org/abs/2606.21244) (arXiv 2026) — Progressive optimization framework tailored for accurate, compressed, and efficient scene representation - Network accessline 660
- **ACE-GS** [arXiv:2606.21244](https://arxiv.org/abs/2606.21244) (arXiv 2026) — Progressive optimization framework tailored for accurate, compressed, and efficient scene representation - Network accessline 661
- **ACEsplat** [arXiv:2606.22091](https://arxiv.org/abs/2606.22091) (arXiv 2026) — Fast per-scene optimization framework that reconstructs 3D Gaussian representations from RGB images and camera poses only, without requiring external 3D prio - Network accessline 661
- **ACEsplat** [arXiv:2606.22091](https://arxiv.org/abs/2606.22091) (arXiv 2026) — Fast per-scene optimization framework that reconstructs 3D Gaussian representations from RGB images and camera poses only, without requiring external 3D prio - Network accessline 662
- **AGILE-GS** [arXiv:2609.34176](https://arxiv.org/abs/2609.34176) (arXiv 2026) — Anchor-guided next-best-view selection for active 3DGS; SE(3) virtual anchor pose optimized by Riemannian gradient ascent on expected information gain; greed - Network accessline 662
- **AGILE-GS** [arXiv:2609.34176](https://arxiv.org/abs/2609.34176) (arXiv 2026) — Anchor-guided next-best-view selection for active 3DGS; SE(3) virtual anchor pose optimized by Riemannian gradient ascent on expected information gain; greed - Network accessline 663
- **Atlas** [arXiv:2609.02352](https://arxiv.org/abs/2609.02352) (arXiv 2026) — Algorithm-hardware co-design for on-device city-scale 3DGS in VR; hierarchical memory offloading, 18.5x speedup - Network accessline 663
- **Atlas** [arXiv:2609.02352](https://arxiv.org/abs/2609.02352) (arXiv 2026) — Algorithm-hardware co-design for on-device city-scale 3DGS in VR; hierarchical memory offloading, 18.5x speedup - Network accessline 664
- **Axis-Shared Rasterization Accelerator** [no arXiv ID; verify primary source] (arXiv) — 3DGS hardware accelerator with axis-shared rasterization + order-independent transmittance; optimized for efficient on-chip rendering (SJTU) - **Boun - Network accessline 664
- **Axis-Shared Rasterization Accelerator** [no arXiv ID; verify primary source] (arXiv) — 3DGS hardware accelerator with axis-shared rasterization + order-independent transmittance; optimized for efficient on-chip rendering (SJTU) - **Boun - Network accessline 665
- **BoundedGS** [arXiv:2610.34233](https://arxiv.org/abs/2610.34233) (arXiv 2026) — Memory-efficient high-resolution 3DGS training; separates rasterization and projection backward passes and bounds the active rasterization working set by me - Network accessline 665
- **BoundedGS** [arXiv:2610.34233](https://arxiv.org/abs/2610.34233) (arXiv 2026) — Memory-efficient high-resolution 3DGS training; separates rasterization and projection backward passes and bounds the active rasterization working set by me - Network accessline 666
- **DDF-GS** [arXiv:2606.00817](https://arxiv.org/abs/2606.00817) (arXiv 2026) — Directed Distance Fields for constant-time ray queries on 3DGS scenes; 52MB neural field distilled from trained 3DGS; 26-72x faster than SDF sphere tracing; su - Network accessline 666
- **DDF-GS** [arXiv:2606.00817](https://arxiv.org/abs/2606.00817) (arXiv 2026) — Directed Distance Fields for constant-time ray queries on 3DGS scenes; 52MB neural field distilled from trained 3DGS; 26-72x faster than SDF sphere tracing; su - Network accessline 667
- **DeGS** [arXiv:2608.02099](https://arxiv.org/abs/2608.02099) (arXiv 2026) — To address this issue, we propose DeGS, a scalable architecture for efficient 3DGS inference - Network accessline 667
- **DeGS** [arXiv:2608.02099](https://arxiv.org/abs/2608.02099) (arXiv 2026) — To address this issue, we propose DeGS, a scalable architecture for efficient 3DGS inference - Network accessline 668
- **Flux-GS** [no arXiv ID; verify primary source] (arXiv) — Monte Carlo Specular Energy Aggregator for mobile 3DGS: samples 3rd-order radiance residuals into compact latent space + Attribute-Conditioned SH Enhancement + Multi-view Alpha-ba - Network accessline 668
- **Flux-GS** [no arXiv ID; verify primary source] (arXiv) — Monte Carlo Specular Energy Aggregator for mobile 3DGS: samples 3rd-order radiance residuals into compact latent space + Attribute-Conditioned SH Enhancement + Multi-view Alpha-ba - Network accessline 669
- **H2-Ray** [arXiv:2610.13498](https://arxiv.org/abs/2610.13498) (arXiv 2026) — Hybrid and hierarchical ray tracing architecture for efficient 3DGS rendering with load-balanced spatial BVH, ray-cluster path reuse, and a unified intersectio - Network accessline 669
- **H2-Ray** [arXiv:2610.13498](https://arxiv.org/abs/2610.13498) (arXiv 2026) — Hybrid and hierarchical ray tracing architecture for efficient 3DGS rendering with load-balanced spatial BVH, ray-cluster path reuse, and a unified intersectio - Network accessline 670
- **HiGS** [arXiv:2606.00352](https://arxiv.org/abs/2606.00352) (arXiv 2026) — Hierarchically Tiled Gaussian Splatting: decouples coarse macro-tile partitioning from fine render-tile rasterization; up to 15.8x faster than original 3DGS whil - Network accessline 670
- **HiGS** [arXiv:2606.00352](https://arxiv.org/abs/2606.00352) (arXiv 2026) — Hierarchically Tiled Gaussian Splatting: decouples coarse macro-tile partitioning from fine render-tile rasterization; up to 15.8x faster than original 3DGS whil - Network accessline 671
- **KC-3DGS** [arXiv:2606.03120](https://arxiv.org/abs/2606.03120) (arXiv 2026) — Augments 3DGS training with wavelet-domain supervision based on natural image statistics - Network accessline 671
- **KC-3DGS** [arXiv:2606.03120](https://arxiv.org/abs/2606.03120) (arXiv 2026) — Augments 3DGS training with wavelet-domain supervision based on natural image statistics - Network accessline 672
- **LENS** [arXiv:2610.25068](https://arxiv.org/abs/2610.25068) (arXiv preprint) — FPGA/ARM co-design of scene-coordinate regression and ordered Gaussian rendering for edge scene memory. - Network accessline 672
- **LENS** [arXiv:2610.25068](https://arxiv.org/abs/2610.25068) (arXiv preprint) — FPGA/ARM co-design of scene-coordinate regression and ordered Gaussian rendering for edge scene memory. - Network accessline 673
- **Local-GS** [arXiv:2606.16566](https://arxiv.org/abs/2606.16566) (arXiv 2026) — To address this, we present Local-GS, a warp-coherent rendering paradigm that, organizes Gaussian primitives with respect to SIMT (Single Instruction, Multip - Network accessline 673
- **Local-GS** [arXiv:2606.16566](https://arxiv.org/abs/2606.16566) (arXiv 2026) — To address this, we present Local-GS, a warp-coherent rendering paradigm that, organizes Gaussian primitives with respect to SIMT (Single Instruction, Multip - Network accessline 674
- **MACRO** [no arXiv ID; verify primary source] (arXiv) — Training-free multi-plane attention for closeup render optimization; depth-plane decomposition + scale-matching reference; first standardized closeup NVS benchmark - **REFINE** [arX - Network accessline 674
- **MACRO** [no arXiv ID; verify primary source] (arXiv) — Training-free multi-plane attention for closeup render optimization; depth-plane decomposition + scale-matching reference; first standardized closeup NVS benchmark - **REFINE** [arX - Network accessline 675
- **REFINE** [arXiv:2606.09074](https://arxiv.org/abs/2606.09074) (arXiv 2026) — Highly accelerated 3DGS pruning framework centered on a novel rendering-free primitive importance metric - Network accessline 675
- **REFINE** [arXiv:2606.09074](https://arxiv.org/abs/2606.09074) (arXiv 2026) — Highly accelerated 3DGS pruning framework centered on a novel rendering-free primitive importance metric - Network accessline 676
- **RLSplat** [arXiv:2610.27712](https://arxiv.org/abs/2610.27712) (arXiv preprint) — Abstract context: Feed-forward 3D Gaussian Splatting (FF3DGS) reconstructs 3D scenes from images in a single forward pass, making it well-suited to applic - Network accessline 676
- **RLSplat** [arXiv:2610.27712](https://arxiv.org/abs/2610.27712) (arXiv preprint) — Abstract context: Feed-forward 3D Gaussian Splatting (FF3DGS) reconstructs 3D scenes from images in a single forward pass, making it well-suited to applic - Network accessline 677
- **RoofGS** [arXiv:2608.15785](https://arxiv.org/abs/2608.15785) (arXiv 2026) — Guided by this analysis, we develop RoofGS, a rendering framework that applies bottleneck-specific optimizations rather than generic kernel acceleration - Network accessline 677
- **RoofGS** [arXiv:2608.15785](https://arxiv.org/abs/2608.15785) (arXiv 2026) — Guided by this analysis, we develop RoofGS, a rendering framework that applies bottleneck-specific optimizations rather than generic kernel acceleration - Network accessline 678
- **SPARE-GS** [arXiv:2607.16624](https://arxiv.org/abs/2607.16624) (arXiv 2026) — Based on this formulation, we propose SPARE-GS, a general plug-and-play framework that dynamically aligns the distribution of 3D Gaussian primitives with reg - Network accessline 678
- **SPARE-GS** [arXiv:2607.16624](https://arxiv.org/abs/2607.16624) (arXiv 2026) — Based on this formulation, we propose SPARE-GS, a general plug-and-play framework that dynamically aligns the distribution of 3D Gaussian primitives with reg - Network accessline 679
- **Speedy-Splat** [arXiv:2412.00578](https://arxiv.org/abs/2412.00578) (CVPR 2025) — Precise tile intersection (SnugBox + AccuTile) and efficient Hessian-based pruning (Soft + Hard Pruning); 6.71x render speedup, 10.6x model compression, 1 - Network accessline 679
- **Speedy-Splat** [arXiv:2412.00578](https://arxiv.org/abs/2412.00578) (CVPR 2025) — Precise tile intersection (SnugBox + AccuTile) and efficient Hessian-based pruning (Soft + Hard Pruning); 6.71x render speedup, 10.6x model compression, 1 - Network accessline 680
- **SplatQ** [arXiv:2610.13503](https://arxiv.org/abs/2610.13503) (arXiv 2026) — Combinatorial pruning algorithm that coordinates regional budget allocation and joint Gaussian selection under a fixed budget via a quadratic unconstrained bin - Network accessline 680
- **SplatQ** [arXiv:2610.13503](https://arxiv.org/abs/2610.13503) (arXiv 2026) — Combinatorial pruning algorithm that coordinates regional budget allocation and joint Gaussian selection under a fixed budget via a quadratic unconstrained bin - Network accessline 681
- **StereoGS** [no arXiv ID; verify primary source] (2026) — Energy-efficient 3DGS stereoscopic rendering processor; dual-eye shared compute and memory bandwidth for VR/AR - **TemporalGS** [no arXiv ID; verify primary source] (arXiv) — Trai - Network accessline 681
- **StereoGS** [no arXiv ID; verify primary source] (2026) — Energy-efficient 3DGS stereoscopic rendering processor; dual-eye shared compute and memory bandwidth for VR/AR - **TemporalGS** [no arXiv ID; verify primary source] (arXiv) — Trai - Network accessline 682
- **TemporalGS** [no arXiv ID; verify primary source] (arXiv) — Training-free plug-and-play 3DGS rendering acceleration via temporal priors; dynamic culling + selective rendering; up to 1.48x speedup - **TensorGS** [arXiv:2605.17855](https: - Network accessline 682
- **TemporalGS** [no arXiv ID; verify primary source] (arXiv) — Training-free plug-and-play 3DGS rendering acceleration via temporal priors; dynamic culling + selective rendering; up to 1.48x speedup - **TensorGS** [arXiv:2605.17855](https: - Network accessline 683
- **TensorGS** [arXiv:2605.17855](https://arxiv.org/abs/2605.17855) (arXiv 2026) — Tensor Core acceleration for 3DGS: tensorizes rasterization into FP16 matrix operations with cross-tile grouping; 1.65x end-to-end speedup - Network accessline 683
- **TensorGS** [arXiv:2605.17855](https://arxiv.org/abs/2605.17855) (arXiv 2026) — Tensor Core acceleration for 3DGS: tensorizes rasterization into FP16 matrix operations with cross-tile grouping; 1.65x end-to-end speedup - Network accessline 684
- **TileGS** [arXiv:2609.03613](https://arxiv.org/abs/2609.03613) (arXiv 2026) — Tile-local depth binning for 3DGS rasterization; 1.44x raster-kernel speedup on RTX 4090, matches gsplat output - Network accessline 684
- **TileGS** [arXiv:2609.03613](https://arxiv.org/abs/2609.03613) (arXiv 2026) — Tile-local depth binning for 3DGS rasterization; 1.44x raster-kernel speedup on RTX 4090, matches gsplat output - Network accessline 685
- **TileSkipper** [arXiv:2610.09343](https://arxiv.org/abs/2610.09343) (arXiv 2026) — Region-adaptive tile pruning that selects a static per-Gaussian contribution cutoff for a frozen 3DGS checkpoint via calibration renders; one byte per Gau - Network accessline 685
- **TileSkipper** [arXiv:2610.09343](https://arxiv.org/abs/2610.09343) (arXiv 2026) — Region-adaptive tile pruning that selects a static per-Gaussian contribution cutoff for a frozen 3DGS checkpoint via calibration renders; one byte per Gau - Network accessline 686
- **TurboGS** [arXiv:2606.15924](https://arxiv.org/abs/2606.15924) (arXiv 2026) — Error-guided training framework that accelerates 3DGS by concentrating optimization on perceptually informative pixels - Network accessline 686
- **TurboGS** [arXiv:2606.15924](https://arxiv.org/abs/2606.15924) (arXiv 2026) — Error-guided training framework that accelerates 3DGS by concentrating optimization on perceptually informative pixels - Network accessline 687
- **VoroTracing** [arXiv:2608.17682](https://arxiv.org/abs/2608.17682) (arXiv) — Differentiable ray tracing at 623 FPS (RTX 5090); Voronoi-based traversal with 3.2x throughput over fastest RT methods and 2.8x over 3DGS rasterization - Network accessline 687
- **VoroTracing** [arXiv:2608.17682](https://arxiv.org/abs/2608.17682) (arXiv) — Differentiable ray tracing at 623 FPS (RTX 5090); Voronoi-based traversal with 3.2x throughput over fastest RT methods and 2.8x over 3DGS rasterization - Network accessline 691
- **AdaptSplat** [arXiv:2605.10239](https://arxiv.org/abs/2605.10239) (arXiv) — Adapting vision foundation models for feed-forward 3DGS; leverages pretrained ViT/DINO features for cross-scene generalizable Gaussian prediction - Network accessline 691
- **AdaptSplat** [arXiv:2605.10239](https://arxiv.org/abs/2605.10239) (arXiv) — Adapting vision foundation models for feed-forward 3DGS; leverages pretrained ViT/DINO features for cross-scene generalizable Gaussian prediction - Network accessline 692
- **AESplat** [arXiv:2609.36693](https://arxiv.org/abs/2609.36693) (arXiv 2026) — Pose-free feed-forward 3DGS with decoupled SH appearance modeling; zeroth-order SH derived directly from input images without training, higher-order SH predic - Network accessline 692
- **AESplat** [arXiv:2609.36693](https://arxiv.org/abs/2609.36693) (arXiv 2026) — Pose-free feed-forward 3DGS with decoupled SH appearance modeling; zeroth-order SH derived directly from input images without training, higher-order SH predic - Network accessline 693
- **AIR** [arXiv:2605.20820](https://arxiv.org/abs/2605.20820) (arXiv 2026) — AIR, a self-supervised feed-forward framework that amortizes iterative Gaussian fitting into a single network pass, eliminating per-image test-time optimization - Network accessline 693
- **AIR** [arXiv:2605.20820](https://arxiv.org/abs/2605.20820) (arXiv 2026) — AIR, a self-supervised feed-forward framework that amortizes iterative Gaussian fitting into a single network pass, eliminating per-image test-time optimization - Network accessline 694
- **Anchor3DGS** [arXiv:2610.21634](https://arxiv.org/abs/2610.21634) (arXiv 2026) — Feed-forward 3DGS with compact anchor-based representation decoupling Gaussian count from input resolution; anchors regress local Gaussian attributes - Network accessline 694
- **Anchor3DGS** [arXiv:2610.21634](https://arxiv.org/abs/2610.21634) (arXiv 2026) — Feed-forward 3DGS with compact anchor-based representation decoupling Gaussian count from input resolution; anchors regress local Gaussian attributes - Network accessline 695
- **AnchorSplat** [no arXiv ID; verify primary source] (arXiv) — 3D-native end-to-end depth network via Point Anchor Mechanism for GS detail enhancement; 10^5x faster than optimization methods; zero-shot generalization to generated models - - Network accessline 695
- **AnchorSplat** [no arXiv ID; verify primary source] (arXiv) — 3D-native end-to-end depth network via Point Anchor Mechanism for GS detail enhancement; 10^5x faster than optimization methods; zero-shot generalization to generated models - - Network accessline 696
- **AnyCity** [arXiv:2605.19949](https://arxiv.org/abs/2605.19949) (arXiv 2026) — Observation-grounded generative reconstruction for sparse aerial urban scenes; gated diffusion residual - Network accessline 696
- **AnyCity** [arXiv:2605.19949](https://arxiv.org/abs/2605.19949) (arXiv 2026) — Observation-grounded generative reconstruction for sparse aerial urban scenes; gated diffusion residual - Network accessline 697
- **AnySplat** [arXiv:2505.23716](https://arxiv.org/abs/2505.23716) (SIGGRAPH 2025) — In-the-wild feed-forward with appearance/lighting variation handling - Network accessline 697
- **AnySplat** [arXiv:2505.23716](https://arxiv.org/abs/2505.23716) (SIGGRAPH 2025) — In-the-wild feed-forward with appearance/lighting variation handling - Network accessline 698
- **ARGS** [arXiv:2604.00494](https://arxiv.org/abs/2604.00494) (arXiv) — Auto-regressive O(log n) multi-scale 3D generation - Network accessline 698
- **ARGS** [arXiv:2604.00494](https://arxiv.org/abs/2604.00494) (arXiv) — Auto-regressive O(log n) multi-scale 3D generation - Network accessline 699
- **ArtSplat** [arXiv:2605.24304](https://arxiv.org/abs/2605.24304) (arXiv) — First feed-forward articulated 3DGS; per-pixel joint map + Cross-State Attention; 400x faster - Network accessline 699
- **ArtSplat** [arXiv:2605.24304](https://arxiv.org/abs/2605.24304) (arXiv) — First feed-forward articulated 3DGS; per-pixel joint map + Cross-State Attention; 400x faster - Network accessline 700
- **AsySplat** [arXiv:2607.10995](https://arxiv.org/abs/2607.10995) (arXiv) — Asymmetric architecture decoupling geometry and appearance modeling; coarse geometry branch + fine appearance branch; ~800x speedup over optimization-based method - Network accessline 700
- **AsySplat** [arXiv:2607.10995](https://arxiv.org/abs/2607.10995) (arXiv) — Asymmetric architecture decoupling geometry and appearance modeling; coarse geometry branch + fine appearance branch; ~800x speedup over optimization-based method - Network accessline 701
- **ATSplat** [arXiv:2607.20417](https://arxiv.org/abs/2607.20417) (arXiv 2026) — Adaptive 3D Tokens for feed-forward 3DGS; 12 images to 1s reconstruction, 1136 FPS, 5.7x fewer Gaussians - Network accessline 701
- **ATSplat** [arXiv:2607.20417](https://arxiv.org/abs/2607.20417) (arXiv 2026) — Adaptive 3D Tokens for feed-forward 3DGS; 12 images to 1s reconstruction, 1136 FPS, 5.7x fewer Gaussians - Network accessline 702
- **AVSplat** [arXiv:2609.05925](https://arxiv.org/abs/2609.05925) (arXiv 2026) — Dense-view feed-forward 3DGS with assist-view preconditioning; positive view scaling stable in dense-view regime - Network accessline 702
- **AVSplat** [arXiv:2609.05925](https://arxiv.org/abs/2609.05925) (arXiv 2026) — Dense-view feed-forward 3DGS with assist-view preconditioning; positive view scaling stable in dense-view regime - Network accessline 703
- **BA-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Bayesian Adaptive Gaussian Splatting for SfM-free 3D reconstruction - **BudSplat** [arXiv:2610.38278](https://arxiv.org/abs/2610.38278) (arXiv 2026) — Compact feed-forward 3DGS - Network accessline 703
- **BA-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Bayesian Adaptive Gaussian Splatting for SfM-free 3D reconstruction - **BudSplat** [arXiv:2610.38278](https://arxiv.org/abs/2610.38278) (arXiv 2026) — Compact feed-forward 3DGS - Network accessline 704
- **BudSplat** [arXiv:2610.38278](https://arxiv.org/abs/2610.38278) (arXiv 2026) — Compact feed-forward 3DGS framework that learns to keep the most valuable Gaussians under a limited primitive count - Network accessline 704
- **BudSplat** [arXiv:2610.38278](https://arxiv.org/abs/2610.38278) (arXiv 2026) — Compact feed-forward 3DGS framework that learns to keep the most valuable Gaussians under a limited primitive count - Network accessline 705
- **CAT3D** [arXiv:2405.10314](https://arxiv.org/abs/2405.10314) (NeurIPS 2024) — Multi-view diffusion creating hundreds of consistent novel views from few real captures, then fast 3D Gaussian reconstruction; real-time novel view synthesis - Network accessline 705
- **CAT3D** [arXiv:2405.10314](https://arxiv.org/abs/2405.10314) (NeurIPS 2024) — Multi-view diffusion creating hundreds of consistent novel views from few real captures, then fast 3D Gaussian reconstruction; real-time novel view synthesis - Network accessline 706
- **CompactSplat** [arXiv:2610.13177](https://arxiv.org/abs/2610.13177) (arXiv 2026) — Feedforward framework enabling content-aware allocation of 3D Gaussians via texture-guided spatial partitioning and hierarchical sampling; concentrates p - Network accessline 706
- **CompactSplat** [arXiv:2610.13177](https://arxiv.org/abs/2610.13177) (arXiv 2026) — Feedforward framework enabling content-aware allocation of 3D Gaussians via texture-guided spatial partitioning and hierarchical sampling; concentrates p - Network accessline 707
- **Cross-View Splatter** [arXiv:2605.19656](https://arxiv.org/abs/2605.19656) (arXiv 2026) — Ground+satellite cross-view feature fusion for outdoor 3DGS reconstruction with unified GPS coordinate - Network accessline 707
- **Cross-View Splatter** [arXiv:2605.19656](https://arxiv.org/abs/2605.19656) (arXiv 2026) — Ground+satellite cross-view feature fusion for outdoor 3DGS reconstruction with unified GPS coordinate - Network accessline 708
- **CUT3R** [arXiv:2501.12387](https://arxiv.org/abs/2501.12387) (CVPR 2025) — Stateful recurrent model continuously updating a spatial state memory with each new frame; unified feed-forward framework for a broad range of 3D tasks (DUSt3R l - Network accessline 708
- **CUT3R** [arXiv:2501.12387](https://arxiv.org/abs/2501.12387) (CVPR 2025) — Stateful recurrent model continuously updating a spatial state memory with each new frame; unified feed-forward framework for a broad range of 3D tasks (DUSt3R l - Network accessline 709
- **DeblurNVS** [arXiv:2606.01315](https://arxiv.org/abs/2606.01315) (arXiv 2026) — First feed-forward NVS from sparse motion-blurred images without per-scene optimization; recovers intermediate geometry for multi-view reasoning - Network accessline 709
- **DeblurNVS** [arXiv:2606.01315](https://arxiv.org/abs/2606.01315) (arXiv 2026) — First feed-forward NVS from sparse motion-blurred images without per-scene optimization; recovers intermediate geometry for multi-view reasoning - Network accessline 710
- **DeltaSplat** [arXiv:2610.09853](https://arxiv.org/abs/2610.09853) (arXiv 2026) — Lightweight Gaussian refinement module for pose-free feed-forward 3DGS that iteratively renders current Gaussians and predicts per-Gaussian updates from re - Network accessline 710
- **DeltaSplat** [arXiv:2610.09853](https://arxiv.org/abs/2610.09853) (arXiv 2026) — Lightweight Gaussian refinement module for pose-free feed-forward 3DGS that iteratively renders current Gaussians and predicts per-Gaussian updates from re - Network accessline 711
- **DensiTok** [arXiv:2610.07958](https://arxiv.org/abs/2610.07958) (arXiv 2026) — Plug-in module for pretrained feed-forward 3DGS models that densifies internal geometry tokens in a compact latent space, making a frozen backbone behave as - Network accessline 711
- **DensiTok** [arXiv:2610.07958](https://arxiv.org/abs/2610.07958) (arXiv 2026) — Plug-in module for pretrained feed-forward 3DGS models that densifies internal geometry tokens in a compact latent space, making a frozen backbone behave as - Network accessline 712
- **DepthSplat** [arXiv:2410.13862](https://arxiv.org/abs/2410.13862) (CVPR 2025) — Stereo-guided depth regularization for feed-forward 3DGS - Network accessline 712
- **DepthSplat** [arXiv:2410.13862](https://arxiv.org/abs/2410.13862) (CVPR 2025) — Stereo-guided depth regularization for feed-forward 3DGS - Network accessline 713
- **DerainSplat** [arXiv:2608.02191](https://arxiv.org/abs/2608.02191) (arXiv 2026) — Weather net that predicts the weather factors from rainy context and yields two support maps - Network accessline 713
- **DerainSplat** [arXiv:2608.02191](https://arxiv.org/abs/2608.02191) (arXiv 2026) — Weather net that predicts the weather factors from rainy context and yields two support maps - Network accessline 714
- **DéjàView** [arXiv:2605.30215](https://arxiv.org/abs/2605.30215) (arXiv) — Looped transformer block applied recurrently for K steps; exposes K as inference-time compute knob; matches larger baselines with fraction of parameters on 5 reco - Network accessline 714
- **DéjàView** [arXiv:2605.30215](https://arxiv.org/abs/2605.30215) (arXiv) — Looped transformer block applied recurrently for K steps; exposes K as inference-time compute knob; matches larger baselines with fraction of parameters on 5 reco - Network accessline 715
- **EpipolarFree-GS** [arXiv:2410.22817](https://arxiv.org/abs/2410.22817) (NeurIPS 2024) — Removing epipolar constraint for generalizable NVS, stronger cross-domain generalization - Network accessline 715
- **EpipolarFree-GS** [arXiv:2410.22817](https://arxiv.org/abs/2410.22817) (NeurIPS 2024) — Removing epipolar constraint for generalizable NVS, stronger cross-domain generalization - Network accessline 716
- **EvTrajGS** [arXiv:2608.08585](https://arxiv.org/abs/2608.08585) (arXiv 2026) — To address this trade-off, this paper presents EvTrajGS, an accurate and efficient 3D Gaussian Splatting framework for unposed event streams - Network accessline 716
- **EvTrajGS** [arXiv:2608.08585](https://arxiv.org/abs/2608.08585) (arXiv 2026) — To address this trade-off, this paper presents EvTrajGS, an accurate and efficient 3D Gaussian Splatting framework for unposed event streams - Network accessline 717
- **FastPano3D** [arXiv:2606.30352](https://arxiv.org/abs/2606.30352) (arXiv 2026) — To address the challenge of rapidly reconstructing detailed 3D indoor scenes from minimal input, we introduce FastPano3D, an end-to-end framework that dire - Network accessline 717
- **FastPano3D** [arXiv:2606.30352](https://arxiv.org/abs/2606.30352) (arXiv 2026) — To address the challenge of rapidly reconstructing detailed 3D indoor scenes from minimal input, we introduce FastPano3D, an end-to-end framework that dire - Network accessline 718
- **FF-ProCams** [arXiv:2607.17803](https://arxiv.org/abs/2607.17803) (arXiv 2026) — Feed-forward 3DGS inverse rendering for projector-camera; Mamba2-Transformer; 8 views beat 297-view optimization - Network accessline 718
- **FF-ProCams** [arXiv:2607.17803](https://arxiv.org/abs/2607.17803) (arXiv 2026) — Feed-forward 3DGS inverse rendering for projector-camera; Mamba2-Transformer; 8 views beat 297-view optimization - Network accessline 719
- **FineSplat** [arXiv:2610.25011](https://arxiv.org/abs/2610.25011) (arXiv preprint) — Fine-patch feed-forward Gaussian reconstruction with view-wise and spatial grouping plus rendering-feedback refinement. - Network accessline 719
- **FineSplat** [arXiv:2610.25011](https://arxiv.org/abs/2610.25011) (arXiv preprint) — Fine-patch feed-forward Gaussian reconstruction with view-wise and spatial grouping plus rendering-feedback refinement. - Network accessline 720
- **Flash3D** [arXiv:2406.04343](https://arxiv.org/abs/2406.04343) (3DV 2025) — Scene reconstruction and novel view synthesis from a single image built on a foundation model, generalized via probabilistic epipolar geometry and depth-confide - Network accessline 720
- **Flash3D** [arXiv:2406.04343](https://arxiv.org/abs/2406.04343) (3DV 2025) — Scene reconstruction and novel view synthesis from a single image built on a foundation model, generalized via probabilistic epipolar geometry and depth-confide - Network accessline 721
- **FlexSplat** [arXiv:2608.07937](https://arxiv.org/abs/2608.07937) (arXiv 2026) — Feed-forward framework for novel view synthesis (NVS) from uncalibrated, object-centric multi-view image collections - Network accessline 721
- **FlexSplat** [arXiv:2608.07937](https://arxiv.org/abs/2608.07937) (arXiv 2026) — Feed-forward framework for novel view synthesis (NVS) from uncalibrated, object-centric multi-view image collections - Network accessline 722
- **ForeSplat** [arXiv:2605.22020](https://arxiv.org/abs/2605.22020) (arXiv) — MetaGrad meta-gradient training makes feed-forward 3DGS output optimizer-friendly initializations - Network accessline 722
- **ForeSplat** [arXiv:2605.22020](https://arxiv.org/abs/2605.22020) (arXiv) — MetaGrad meta-gradient training makes feed-forward 3DGS output optimizer-friendly initializations - Network accessline 723
- **Frame-Consistent Feed-Forward 3D Gaussian Splatting from Sparse Unposed Images** [arXiv:2610.23039](https://arxiv.org/abs/2610.23039) (arXiv preprint) — Abstract context: Feed-forward Gaussian models have made novel view synthesis almos - Network accessline 723
- **Frame-Consistent Feed-Forward 3D Gaussian Splatting from Sparse Unposed Images** [arXiv:2610.23039](https://arxiv.org/abs/2610.23039) (arXiv preprint) — Abstract context: Feed-forward Gaussian models have made novel view synthesis almos - Network accessline 724
- **Free Geometry** [arXiv:2604.14048](https://arxiv.org/abs/2604.14048) (arXiv) — Self-evolving feed-forward models via LoRA without 3D GT - Network accessline 724
- **Free Geometry** [arXiv:2604.14048](https://arxiv.org/abs/2604.14048) (arXiv) — Self-evolving feed-forward models via LoRA without 3D GT - Network accessline 725
- **FreeSplat** [arXiv:2405.17958](https://arxiv.org/abs/2405.17958) (NeurIPS 2024) — Generalizable feed-forward indoor 3DGS with pixel-aligned Gaussian prediction - Network accessline 725
- **FreeSplat** [arXiv:2405.17958](https://arxiv.org/abs/2405.17958) (NeurIPS 2024) — Generalizable feed-forward indoor 3DGS with pixel-aligned Gaussian prediction - Network accessline 726
- **GADA** [arXiv:2607.00595](https://arxiv.org/abs/2607.00595) (ICML 2026) — Geometry-aware deformable aggregation for image-based 3DGS; deformable offsets + implicit confidence weighting; 2.13x faster FPS - Network accessline 726
- **GADA** [arXiv:2607.00595](https://arxiv.org/abs/2607.00595) (ICML 2026) — Geometry-aware deformable aggregation for image-based 3DGS; deformable offsets + implicit confidence weighting; 2.13x faster FPS - Network accessline 727
- **GaussianLens** [arXiv:2509.25603](https://arxiv.org/abs/2509.25603) (ECCV 2026) — Localized high-resolution reconstruction via on-demand Gaussian densification; feed-forward densification with pixel-guided mechanism; scales to 1024x1024 - Network accessline 727
- **GaussianLens** [arXiv:2509.25603](https://arxiv.org/abs/2509.25603) (ECCV 2026) — Localized high-resolution reconstruction via on-demand Gaussian densification; feed-forward densification with pixel-guided mechanism; scales to 1024x1024 - Network accessline 728
- **GenWildSplat** [arXiv:2604.28193](https://arxiv.org/abs/2604.28193) (CVPR 2026) — Generalizable sparse-view 3D reconstruction from unconstrained images - Network accessline 728
- **GenWildSplat** [arXiv:2604.28193](https://arxiv.org/abs/2604.28193) (CVPR 2026) — Generalizable sparse-view 3D reconstruction from unconstrained images - Network accessline 729
- **GeoGSplat** [arXiv:2610.36760](https://arxiv.org/abs/2610.36760) (arXiv 2026) — Geometry-grounded non-pixel-aligned feed-forward model; dual-branch Anchors and Triplane encoder plus a hierarchical decoder incorporate geometric priors, i - Network accessline 729
- **GeoGSplat** [arXiv:2610.36760](https://arxiv.org/abs/2610.36760) (arXiv 2026) — Geometry-grounded non-pixel-aligned feed-forward model; dual-branch Anchors and Triplane encoder plus a hierarchical decoder incorporate geometric priors, i - Network accessline 730
- **GeoLRM** [arXiv:2406.15333](https://arxiv.org/abs/2406.15333) (NeurIPS 2024) — Geometry-aware attention for large reconstruction model generating high-quality 3D Gaussians - Network accessline 730
- **GeoLRM** [arXiv:2406.15333](https://arxiv.org/abs/2406.15333) (NeurIPS 2024) — Geometry-aware attention for large reconstruction model generating high-quality 3D Gaussians - Network accessline 731
- **GeoNVS** [arXiv:2603.14965](https://arxiv.org/abs/2603.14965) (ECCV 2026) — Geometry-grounded video diffusion for novel view synthesis; GS-Adapter lifts diffusion features into 3D Gaussian representations for geometry-constrained render - Network accessline 731
- **GeoNVS** [arXiv:2603.14965](https://arxiv.org/abs/2603.14965) (ECCV 2026) — Geometry-grounded video diffusion for novel view synthesis; GS-Adapter lifts diffusion features into 3D Gaussian representations for geometry-constrained render - Network accessline 732
- **GGN** [arXiv:2503.16338](https://arxiv.org/abs/2503.16338) (NeurIPS 2024) — Gaussian Graph Network modeling inter-Gaussian relationships with graph neural networks - Network accessline 732
- **GGN** [arXiv:2503.16338](https://arxiv.org/abs/2503.16338) (NeurIPS 2024) — Gaussian Graph Network modeling inter-Gaussian relationships with graph neural networks - Network accessline 733
- **GlobalSplat** [arXiv:2604.15284](https://arxiv.org/abs/2604.15284) (arXiv) — Global latent tokens → 16K Gaussians in 78ms single forward pass - Network accessline 733
- **GlobalSplat** [arXiv:2604.15284](https://arxiv.org/abs/2604.15284) (arXiv) — Global latent tokens → 16K Gaussians in 78ms single forward pass - Network accessline 734
- **GradSplat** [arXiv:2610.38951](https://arxiv.org/abs/2610.38951) (arXiv 2026) — Feed-forward model that refines its own Gaussians by learned gradient steps inside its forward pass, with no target view - Network accessline 734
- **GradSplat** [arXiv:2610.38951](https://arxiv.org/abs/2610.38951) (arXiv 2026) — Feed-forward model that refines its own Gaussians by learned gradient steps inside its forward pass, with no target view - Network accessline 735
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 735
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 736
- **GRF-Recon** [no arXiv ID; verify primary source] (ECCV 2026) — Global ray-field optimization for long-sequence feed-forward reconstruction; coarse-to-fine trajectory alignment + LoRA distillation; hybrid-weight sparse ray-field optimiza - Network accessline 736
- **GRF-Recon** [no arXiv ID; verify primary source] (ECCV 2026) — Global ray-field optimization for long-sequence feed-forward reconstruction; coarse-to-fine trajectory alignment + LoRA distillation; hybrid-weight sparse ray-field optimiza - Network accessline 737
- **GS-LRM** [arXiv:2404.19702](https://arxiv.org/abs/2404.19702) (ECCV 2024) — 1B-parameter transformer with zero-shot generalization - Network accessline 737
- **GS-LRM** [arXiv:2404.19702](https://arxiv.org/abs/2404.19702) (ECCV 2024) — 1B-parameter transformer with zero-shot generalization - Network accessline 738
- **GUSH3R** [no arXiv ID; verify primary source] (arXiv) — Single-forward-pass reconstruction of dynamic humans + static scenes as 3DGS primitives from monocular video; geometry-consistent online NVS - **HyperGS** [arXiv:2607.11500](https: - Network accessline 738
- **GUSH3R** [no arXiv ID; verify primary source] (arXiv) — Single-forward-pass reconstruction of dynamic humans + static scenes as 3DGS primitives from monocular video; geometry-consistent online NVS - **HyperGS** [arXiv:2607.11500](https: - Network accessline 739
- **HyperGS** [arXiv:2607.11500](https://arxiv.org/abs/2607.11500) (arXiv) — Feedforward optimization-free Gaussian video representation; factorized spatiotemporal Transformer + learnable query-based Transformer; 10^4-10^5x speedup; +2.9-3. - Network accessline 739
- **HyperGS** [arXiv:2607.11500](https://arxiv.org/abs/2607.11500) (arXiv) — Feedforward optimization-free Gaussian video representation; factorized spatiotemporal Transformer + learnable query-based Transformer; 10^4-10^5x speedup; +2.9-3. - Network accessline 740
- **IBRSteG** [arXiv:2606.30024](https://arxiv.org/abs/2606.30024) (arXiv 2026) — Generalizable framework for 3DGS steganography that enables undetectable concealment of secret scenes within a steganographic scene - Network accessline 740
- **IBRSteG** [arXiv:2606.30024](https://arxiv.org/abs/2606.30024) (arXiv 2026) — Generalizable framework for 3DGS steganography that enables undetectable concealment of secret scenes within a steganographic scene - Network accessline 741
- **IDESplat** [arXiv:2601.03824](https://arxiv.org/abs/2601.03824) (CVPR 2026) — Iterative depth probability with epipolar attention - Network accessline 741
- **IDESplat** [arXiv:2601.03824](https://arxiv.org/abs/2601.03824) (CVPR 2026) — Iterative depth probability with epipolar attention - Network accessline 742
- **InstanceSplat** [arXiv:2608.07144](https://arxiv.org/abs/2608.07144) (arXiv 2026) — Unified feed-forward 3DGS framework for generalizable 3D reconstruction and instance-aware scene understanding from pose-free multi-view images - Network accessline 742
- **InstanceSplat** [arXiv:2608.07144](https://arxiv.org/abs/2608.07144) (arXiv 2026) — Unified feed-forward 3DGS framework for generalizable 3D reconstruction and instance-aware scene understanding from pose-free multi-view images - Network accessline 743
- **Instant NuRec** [arXiv:2607.14203](https://arxiv.org/abs/2607.14203) (arXiv 2026) — Feed-forward neural reconstruction model that turns a short multi-view driving log into a fully simulatable 3D Gaussian Splatting (3DGS) world in a sing - Network accessline 743
- **Instant NuRec** [arXiv:2607.14203](https://arxiv.org/abs/2607.14203) (arXiv 2026) — Feed-forward neural reconstruction model that turns a short multi-view driving log into a fully simulatable 3D Gaussian Splatting (3DGS) world in a sing - Network accessline 744
- **InstantSplat** [arXiv:2403.20309](https://arxiv.org/abs/2403.20309) (arXiv) — Pose-free sparse-view reconstruction in ~40 seconds - Network accessline 744
- **InstantSplat** [arXiv:2403.20309](https://arxiv.org/abs/2403.20309) (arXiv) — Pose-free sparse-view reconstruction in ~40 seconds - Network accessline 745
- **InvSplat** [arXiv:2607.02301](https://arxiv.org/abs/2607.02301) (arXiv 2026) — Inverse feed-forward scene splatting; predicts structured 3D Gaussians with intrinsic material attributes (albedo metallic roughness) for relighting - Network accessline 745
- **InvSplat** [arXiv:2607.02301](https://arxiv.org/abs/2607.02301) (arXiv 2026) — Inverse feed-forward scene splatting; predicts structured 3D Gaussians with intrinsic material attributes (albedo metallic roughness) for relighting - Network accessline 746
- **LangFlash** [arXiv:2605.23287](https://arxiv.org/abs/2605.23287) (CVPR Findings) — Sparse semantic encoding for feed-forward 3D language GS from unposed images - Network accessline 746
- **LangFlash** [arXiv:2605.23287](https://arxiv.org/abs/2605.23287) (CVPR Findings) — Sparse semantic encoding for feed-forward 3D language GS from unposed images - Network accessline 747
- **LatentSplat** [arXiv:2403.16292](https://arxiv.org/abs/2403.16292) (ECCV 2024) — Semantic Gaussians predicted in a 3D latent space, splatted and decoded by a lightweight generative 2D architecture for generalizable 3D (variational autod - Network accessline 747
- **LatentSplat** [arXiv:2403.16292](https://arxiv.org/abs/2403.16292) (ECCV 2024) — Semantic Gaussians predicted in a 3D latent space, splatted and decoded by a lightweight generative 2D architecture for generalizable 3D (variational autod - Network accessline 748
- **MAC-Splat** [arXiv:2607.10792](https://arxiv.org/abs/2607.10792) (ECCV 2026) — Multi-Attribute Consistency for sparse-view 3DGS; MASt3R backbone + DINOv3 correspondences; +4.5 dB over Splatt3R - Network accessline 748
- **MAC-Splat** [arXiv:2607.10792](https://arxiv.org/abs/2607.10792) (ECCV 2026) — Multi-Attribute Consistency for sparse-view 3DGS; MASt3R backbone + DINOv3 correspondences; +4.5 dB over Splatt3R - Network accessline 749
- **MonST3R** [arXiv:2410.03825](https://arxiv.org/abs/2410.03825) (ICLR 2025) — Motion photometric-longshoft DUSt3R: dynamic geometry from monocular video with per-frame point maps + per-pixel motion reasonings, no global optimization - Network accessline 749
- **MonST3R** [arXiv:2410.03825](https://arxiv.org/abs/2410.03825) (ICLR 2025) — Motion photometric-longshoft DUSt3R: dynamic geometry from monocular video with per-frame point maps + per-pixel motion reasonings, no global optimization - Network accessline 750
- **MVSplat** [arXiv:2403.14627](https://arxiv.org/abs/2403.14627) (ECCV 2024) — Cost-volume-based 3DGS from 3 sparse views - Network accessline 750
- **MVSplat** [arXiv:2403.14627](https://arxiv.org/abs/2403.14627) (ECCV 2024) — Cost-volume-based 3DGS from 3 sparse views - Network accessline 751
- **MVSplat360** [arXiv:2411.04924](https://arxiv.org/abs/2411.04924) (NeurIPS 2024) — Feed-forward 360-degree scene synthesis from sparse views - Network accessline 751
- **MVSplat360** [arXiv:2411.04924](https://arxiv.org/abs/2411.04924) (NeurIPS 2024) — Feed-forward 360-degree scene synthesis from sparse views - Network accessline 752
- **NoDrift3R** [no arXiv ID; verify primary source] (arXiv) — Raymap-Guided Coupling for drift-robust unposed feed-forward 3DGS; explicit geometry-appearance coupling module for long-sequence reconstruction - **NoPo4D** [arXiv:2605.22190]( - Network accessline 752
- **NoDrift3R** [no arXiv ID; verify primary source] (arXiv) — Raymap-Guided Coupling for drift-robust unposed feed-forward 3DGS; explicit geometry-appearance coupling module for long-sequence reconstruction - **NoPo4D** [arXiv:2605.22190]( - Network accessline 753
- **NoPo4D** [arXiv:2605.22190](https://arxiv.org/abs/2605.22190) (arXiv) — Feed-forward dynamic Gaussians from unposed multi-view videos; velocity decomposition + bidirectional motion - Network accessline 753
- **NoPo4D** [arXiv:2605.22190](https://arxiv.org/abs/2605.22190) (arXiv) — Feed-forward dynamic Gaussians from unposed multi-view videos; velocity decomposition + bidirectional motion - Network accessline 754
- **NoPoSplat** [arXiv:2410.24207](https://arxiv.org/abs/2410.24207) (ICLR 2025) — Feed-forward 3D Gaussian prediction from unposed sparse multi-view images with camera self-calibration via predicting Gaussian frames as camera proxies - Network accessline 754
- **NoPoSplat** [arXiv:2410.24207](https://arxiv.org/abs/2410.24207) (ICLR 2025) — Feed-forward 3D Gaussian prediction from unposed sparse multi-view images with camera self-calibration via predicting Gaussian frames as camera proxies - Network accessline 755
- **OF3GS** [arXiv:2606.03254](https://arxiv.org/abs/2606.03254) (arXiv 2026) — Two mechanisms for causal geometric stability: a Decoupled Intrinsic Recovery Head that mitigates cumulative camera-intrinsic bias and scene-scale jitter - Network accessline 755
- **OF3GS** [arXiv:2606.03254](https://arxiv.org/abs/2606.03254) (arXiv 2026) — Two mechanisms for causal geometric stability: a Decoupled Intrinsic Recovery Head that mitigates cumulative camera-intrinsic bias and scene-scale jitter - Network accessline 756
- **OmniSplat** [arXiv:2412.16604](https://arxiv.org/abs/2412.16604) (CVPR 2025) — Taming feed-forward 3D Gaussian Splatting for omni-view novel view synthesis with cross-view feature matching - Network accessline 756
- **OmniSplat** [arXiv:2412.16604](https://arxiv.org/abs/2412.16604) (CVPR 2025) — Taming feed-forward 3D Gaussian Splatting for omni-view novel view synthesis with cross-view feature matching - Network accessline 757
- **ParticleSplat** [arXiv:2609.19463](https://arxiv.org/abs/2609.19463) (arXiv 2026) — Self-supervised object-centric learning method that decomposes scenes into a set of latent ''particles'' representing semantic entities through feedforw - Network accessline 757
- **ParticleSplat** [arXiv:2609.19463](https://arxiv.org/abs/2609.19463) (arXiv 2026) — Self-supervised object-centric learning method that decomposes scenes into a set of latent ''particles'' representing semantic entities through feedforw - Network accessline 758
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 758
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 759
- **PixelSplat** [arXiv:2312.12337](https://arxiv.org/abs/2312.12337) (CVPR 2024) — Epipolar Transformer for feed-forward stereo GS reconstruction from image pairs - Network accessline 759
- **PixelSplat** [arXiv:2312.12337](https://arxiv.org/abs/2312.12337) (CVPR 2024) — Epipolar Transformer for feed-forward stereo GS reconstruction from image pairs - Network accessline 760
- **PM-Loss** [arXiv:2506.05327](https://arxiv.org/abs/2506.05327) (3DV 2026) — Pointmap-supervised depth regularization for smoother feed-forward 3DGS boundaries - Network accessline 760
- **PM-Loss** [arXiv:2506.05327](https://arxiv.org/abs/2506.05327) (3DV 2026) — Pointmap-supervised depth regularization for smoother feed-forward 3DGS boundaries - Network accessline 761
- **ReconFusion** [arXiv:2312.02981](https://arxiv.org/abs/2312.02981) (CVPR 2024) — Single/few-image to full 3D: diffusion prior supervision (SDS + epipolar constraints) for NeRF pretraining-free reconstruction with wide camera coverage - Network accessline 761
- **ReconFusion** [arXiv:2312.02981](https://arxiv.org/abs/2312.02981) (CVPR 2024) — Single/few-image to full 3D: diffusion prior supervision (SDS + epipolar constraints) for NeRF pretraining-free reconstruction with wide camera coverage - Network accessline 762
- **ReconSplat** [arXiv:2608.28895](https://arxiv.org/abs/2608.28895) (arXiv 2026) — Feed-forward model for 3D scene reconstruction that aims to address the longstanding trade-off between plausible view generation for unobserved regions and - Network accessline 762
- **ReconSplat** [arXiv:2608.28895](https://arxiv.org/abs/2608.28895) (arXiv 2026) — Feed-forward model for 3D scene reconstruction that aims to address the longstanding trade-off between plausible view generation for unobserved regions and - Network accessline 763
- **Reliev3R** [arXiv:2604.00548](https://arxiv.org/abs/2604.00548) (CVPR 2026) — Reduces dependency on dense multi-view geometric annotations - Network accessline 763
- **Reliev3R** [arXiv:2604.00548](https://arxiv.org/abs/2604.00548) (CVPR 2026) — Reduces dependency on dense multi-view geometric annotations - Network accessline 764
- **RoSplat** [arXiv:2605.13093](https://arxiv.org/abs/2605.13093) (arXiv 2026) — Generalizable 3D Gaussian Splatting has recently emerged as an efficient approach for novel-view synthesis, enabling feed-forward synthesis from only a few in - Network accessline 764
- **RoSplat** [arXiv:2605.13093](https://arxiv.org/abs/2605.13093) (arXiv 2026) — Generalizable 3D Gaussian Splatting has recently emerged as an efficient approach for novel-view synthesis, enabling feed-forward synthesis from only a few in - Network accessline 765
- **SG-Splat** [arXiv:2610.35361](https://arxiv.org/abs/2610.35361) (arXiv 2026) — Pose-free feed-forward 3DGS robust to pose uncertainty; decouples geometry estimation from Gaussian attribute prediction, with Flow-Guided Pose Refinement, R - Network accessline 765
- **SG-Splat** [arXiv:2610.35361](https://arxiv.org/abs/2610.35361) (arXiv 2026) — Pose-free feed-forward 3DGS robust to pose uncertainty; decouples geometry estimation from Gaussian attribute prediction, with Flow-Guided Pose Refinement, R - Network accessline 766
- **Spann3R** [arXiv:2408.16061](https://arxiv.org/abs/2408.16061) (3DV 2025) — Spatial memory transformer: dense 3D reconstruction from ordered/unordered images by directly regressing incremental point maps into a persistent spatial state - Network accessline 766
- **Spann3R** [arXiv:2408.16061](https://arxiv.org/abs/2408.16061) (3DV 2025) — Spatial memory transformer: dense 3D reconstruction from ordered/unordered images by directly regressing incremental point maps into a persistent spatial state - Network accessline 767
- **Spark3R** [arXiv:2605.06270](https://arxiv.org/abs/2605.06270) (arXiv) — Feed-forward 3D reconstruction models based on Vision Transformers can directly estimate scene geometry and camera poses from a small set of input images, but scal - Network accessline 767
- **Spark3R** [arXiv:2605.06270](https://arxiv.org/abs/2605.06270) (arXiv) — Feed-forward 3D reconstruction models based on Vision Transformers can directly estimate scene geometry and camera poses from a small set of input images, but scal - Network accessline 768
- **SparseSplat** [no arXiv ID; verify primary source] (CVPR 2026) — Entropy-based adaptive density, SOTA with 22% of Gaussians (150K vs 688K) - **SplatFormer** [arXiv:2411.06390](https://arxiv.org/abs/2411.06390) (CVPR 2025) — Transformer- - Network accessline 768
- **SparseSplat** [no arXiv ID; verify primary source] (CVPR 2026) — Entropy-based adaptive density, SOTA with 22% of Gaussians (150K vs 688K) - **SplatFormer** [arXiv:2411.06390](https://arxiv.org/abs/2411.06390) (CVPR 2025) — Transformer- - Network accessline 769
- **SplatFormer** [arXiv:2411.06390](https://arxiv.org/abs/2411.06390) (CVPR 2025) — Transformer-based Gaussian prediction for generalizable 3D reconstruction - Network accessline 769
- **SplatFormer** [arXiv:2411.06390](https://arxiv.org/abs/2411.06390) (CVPR 2025) — Transformer-based Gaussian prediction for generalizable 3D reconstruction - Network accessline 770
- **Splatt3R** [arXiv:2408.13912](https://arxiv.org/abs/2408.13912) (arXiv preprint) — Pose-free feed-forward 3D Gaussian reconstruction and novel view synthesis from uncalibrated stereo pairs (DUSt3R + Gaussian regression head) - Network accessline 770
- **Splatt3R** [arXiv:2408.13912](https://arxiv.org/abs/2408.13912) (arXiv preprint) — Pose-free feed-forward 3D Gaussian reconstruction and novel view synthesis from uncalibrated stereo pairs (DUSt3R + Gaussian regression head) - Network accessline 771
- **SplatWeaver** [arXiv:2605.07287](https://arxiv.org/abs/2605.07287) (arXiv) — Generalizable novel view synthesis aims to render unseen views from uncalibrated input images without requiring per-scene optimization. Recent feed-forward app - Network accessline 771
- **SplatWeaver** [arXiv:2605.07287](https://arxiv.org/abs/2605.07287) (arXiv) — Generalizable novel view synthesis aims to render unseen views from uncalibrated input images without requiring per-scene optimization. Recent feed-forward app - Network accessline 772
- **SR3R** [no arXiv ID; verify primary source] (CVPR 2026) — Rethinking Super-Resolution 3D Reconstruction with Feed-Forward Gaussian Splatting; multi-resolution feature fusion + progressive optimization for high-fidelity 3D from low-res i - Network accessline 772
- **SR3R** [no arXiv ID; verify primary source] (CVPR 2026) — Rethinking Super-Resolution 3D Reconstruction with Feed-Forward Gaussian Splatting; multi-resolution feature fusion + progressive optimization for high-fidelity 3D from low-res i - Network accessline 773
- **SubSplat** [arXiv:2607.20813](https://arxiv.org/abs/2607.20813) (arXiv 2026) — Subpixel Gaussian reparameterization (SPGR); subdivide main Gaussians from low-res features - Network accessline 773
- **SubSplat** [arXiv:2607.20813](https://arxiv.org/abs/2607.20813) (arXiv 2026) — Subpixel Gaussian reparameterization (SPGR); subdivide main Gaussians from low-res features - Network accessline 774
- **TokenGS** [arXiv:2604.15239](https://arxiv.org/abs/2604.15239) (arXiv) — Learnable tokens decoupling 3D Gaussian prediction from pixels - Network accessline 774
- **TokenGS** [arXiv:2604.15239](https://arxiv.org/abs/2604.15239) (arXiv) — Learnable tokens decoupling 3D Gaussian prediction from pixels - Network accessline 775
- **TriSplat** [arXiv:2605.26115](https://arxiv.org/abs/2605.26115) (arXiv) — Triangle primitives replace Gaussians; simulation-ready mesh export from single forward pass - Network accessline 775
- **TriSplat** [arXiv:2605.26115](https://arxiv.org/abs/2605.26115) (arXiv) — Triangle primitives replace Gaussians; simulation-ready mesh export from single forward pass - Network accessline 776
- **UniqueSplat** [arXiv:2608.02145](https://arxiv.org/abs/2608.02145) (arXiv 2026) — View-conditioned feed-forward 3D Gaussian Splatting model to reconstruct customized 3D radiance fields for each view query - Network accessline 776
- **UniqueSplat** [arXiv:2608.02145](https://arxiv.org/abs/2608.02145) (arXiv 2026) — View-conditioned feed-forward 3D Gaussian Splatting model to reconstruct customized 3D radiance fields for each view query - Network accessline 777
- **UniSHARP** [no arXiv ID; verify primary source] (CVPR) — First unified monocular 3DGS across pinhole/fisheye/360 cameras - **VG2GT** [arXiv:2606.01573](https://arxiv.org/abs/2606.01573) (arXiv 2026) — Voxel-Gaussian splatting visual geo - Network accessline 777
- **UniSHARP** [no arXiv ID; verify primary source] (CVPR) — First unified monocular 3DGS across pinhole/fisheye/360 cameras - **VG2GT** [arXiv:2606.01573](https://arxiv.org/abs/2606.01573) (arXiv 2026) — Voxel-Gaussian splatting visual geo - Network accessline 778
- **VG2GT** [arXiv:2606.01573](https://arxiv.org/abs/2606.01573) (arXiv 2026) — Voxel-Gaussian splatting visual geometry grounded transformer unifying voxel and Gaussian representations for feed-forward reconstruction - Network accessline 778
- **VG2GT** [arXiv:2606.01573](https://arxiv.org/abs/2606.01573) (arXiv 2026) — Voxel-Gaussian splatting visual geometry grounded transformer unifying voxel and Gaussian representations for feed-forward reconstruction - Network accessline 779
- **VGGT** [arXiv:2503.11651](https://arxiv.org/abs/2503.11651) (CVPR 2025) — Feed-forward transformer inferring all key 3D attributes (camera parameters, point maps, depth maps, 3D point tracks) from one to hundreds of images in a single p - Network accessline 779
- **VGGT** [arXiv:2503.11651](https://arxiv.org/abs/2503.11651) (CVPR 2025) — Feed-forward transformer inferring all key 3D attributes (camera parameters, point maps, depth maps, 3D point tracks) from one to hundreds of images in a single p - Network accessline 780
- **VolSplat** [arXiv:2509.19297](https://arxiv.org/abs/2509.19297) (arXiv 2025) — Voxel-aligned Gaussian prediction replacing pixel-aligned splats for multi-view consistency - Network accessline 780
- **VolSplat** [arXiv:2509.19297](https://arxiv.org/abs/2509.19297) (arXiv 2025) — Voxel-aligned Gaussian prediction replacing pixel-aligned splats for multi-view consistency - Network accessline 781
- **VoxelTTO** [arXiv:2609.21498](https://arxiv.org/abs/2609.21498) (arXiv 2026) — Feed-forward framework for reconstructing geometrically accurate 3DGS scenes from an arbitrary number of images and optional camera parameters - Network accessline 781
- **VoxelTTO** [arXiv:2609.21498](https://arxiv.org/abs/2609.21498) (arXiv 2026) — Feed-forward framework for reconstructing geometrically accurate 3DGS scenes from an arbitrary number of images and optional camera parameters - Network accessline 782
- **VS-Splat** [arXiv:2609.12343](https://arxiv.org/abs/2609.12343) (arXiv 2026) — Voxel-selective feed-forward 3DGS for end-to-end 3D object reconstruction from sparse views - Network accessline 782
- **VS-Splat** [arXiv:2609.12343](https://arxiv.org/abs/2609.12343) (arXiv 2026) — Voxel-selective feed-forward 3DGS for end-to-end 3D object reconstruction from sparse views - Network accessline 783
- **Wild3R** [arXiv:2606.11894](https://arxiv.org/abs/2606.11894) (arXiv 2026) — Feed-forward approach for unconstrained sparse photo collections - Network accessline 783
- **Wild3R** [arXiv:2606.11894](https://arxiv.org/abs/2606.11894) (arXiv 2026) — Feed-forward approach for unconstrained sparse photo collections - Network accessline 784
- **WildSplat** [no arXiv ID; verify primary source] (arXiv) — First feed-forward 3DGS from unposed in-the-wild images; dual-branch architecture decoupling geometry and appearance for appearance-conditioned NVS - **WildSplatter** [arXiv:260 - Network accessline 784
- **WildSplat** [no arXiv ID; verify primary source] (arXiv) — First feed-forward 3DGS from unposed in-the-wild images; dual-branch architecture decoupling geometry and appearance for appearance-conditioned NVS - **WildSplatter** [arXiv:260 - Network accessline 785
- **WildSplatter** [arXiv:2604.21182](https://arxiv.org/abs/2604.21182) (arXiv) — Unconstrained images with appearance embeddings, <1s reconstruction - Network accessline 785
- **WildSplatter** [arXiv:2604.21182](https://arxiv.org/abs/2604.21182) (arXiv) — Unconstrained images with appearance embeddings, <1s reconstruction - Network accessline 786
- **Z-Order GS** [arXiv:2605.13465](https://arxiv.org/abs/2605.13465) (CVPR 2026 Oral) — Z-order strategy for spatially coherent Gaussian sequence with sparse attention - Network accessline 786
- **Z-Order GS** [arXiv:2605.13465](https://arxiv.org/abs/2605.13465) (CVPR 2026 Oral) — Z-order strategy for spatially coherent Gaussian sequence with sparse attention - Network accessline 787
- **ZPressor** [arXiv:2505.23734](https://arxiv.org/abs/2505.23734) (NeurIPS 2025) — Bottleneck-aware latent compression enabling scalable feed-forward 3DGS from 100+ input views - Network accessline 787
- **ZPressor** [arXiv:2505.23734](https://arxiv.org/abs/2505.23734) (NeurIPS 2025) — Bottleneck-aware latent compression enabling scalable feed-forward 3DGS from 100+ input views - Network accessline 791
- **ADS-GS** [no arXiv ID; verify primary source] (arXiv) — Static + dynamic decomposition for driving scenes - **Asset Harvester** [arXiv:2604.18468](https://arxiv.org/abs/2604.18468) (arXiv) — AV log → simulation-ready 3D assets via Spars - Network accessline 791
- **ADS-GS** [no arXiv ID; verify primary source] (arXiv) — Static + dynamic decomposition for driving scenes - **Asset Harvester** [arXiv:2604.18468](https://arxiv.org/abs/2604.18468) (arXiv) — AV log → simulation-ready 3D assets via Spars - Network accessline 792
- **Asset Harvester** [arXiv:2604.18468](https://arxiv.org/abs/2604.18468) (arXiv) — AV log → simulation-ready 3D assets via SparseViewDiT - Network accessline 792
- **Asset Harvester** [arXiv:2604.18468](https://arxiv.org/abs/2604.18468) (arXiv) — AV log → simulation-ready 3D assets via SparseViewDiT - Network accessline 793
- **ConFixGS** [arXiv:2605.09688](https://arxiv.org/abs/2605.09688) (arXiv) — Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimizati - Network accessline 793
- **ConFixGS** [arXiv:2605.09688](https://arxiv.org/abs/2605.09688) (arXiv) — Feedforward 3D Gaussian Splatting (3DGS) often struggles in trajectory-based sparse-view driving scenes. Existing Gaussian repair methods mainly target optimizati - Network accessline 794
- **DecoupleGS** [arXiv:2608.01761](https://arxiv.org/abs/2608.01761) (arXiv 2026) — Extensive experiments demonstrate that DecoupleGS achieves a balanced fidelity-efficiency trade-off, improves metric and photometric consistency - Network accessline 794
- **DecoupleGS** [arXiv:2608.01761](https://arxiv.org/abs/2608.01761) (arXiv 2026) — Extensive experiments demonstrate that DecoupleGS achieves a balanced fidelity-efficiency trade-off, improves metric and photometric consistency - Network accessline 795
- **DeGO** [arXiv:2605.28587](https://arxiv.org/abs/2605.28587) (CVPR) — Deformable Gaussian occupancy decoupling rigid and non-rigid motion with factorized 4D VGGT distillation - Network accessline 795
- **DeGO** [arXiv:2605.28587](https://arxiv.org/abs/2605.28587) (CVPR) — Deformable Gaussian occupancy decoupling rigid and non-rigid motion with factorized 4D VGGT distillation - Network accessline 796
- **DLWM** [no arXiv ID; verify primary source] (CVPR 2026) — Dual Latent World Model: 3DGS-centric self-supervised pretraining for autonomous driving via two-stage Gaussian-based world modeling - **DriveWorld3D** [arXiv:2610.22450](https:/ - Network accessline 796
- **DLWM** [no arXiv ID; verify primary source] (CVPR 2026) — Dual Latent World Model: 3DGS-centric self-supervised pretraining for autonomous driving via two-stage Gaussian-based world modeling - **DriveWorld3D** [arXiv:2610.22450](https:/ - Network accessline 797
- **DriveWorld3D** [arXiv:2610.22450](https://arxiv.org/abs/2610.22450) (arXiv 2026) — Evidence-constrained 3D world modeling and generative simulation for real-world autonomous driving; fuses road geometry, occupancy, and behavior uncertai - Network accessline 797
- **DriveWorld3D** [arXiv:2610.22450](https://arxiv.org/abs/2610.22450) (arXiv 2026) — Evidence-constrained 3D world modeling and generative simulation for real-world autonomous driving; fuses road geometry, occupancy, and behavior uncertai - Network accessline 798
- **GaussianBeV** [arXiv:2407.14108](https://arxiv.org/abs/2407.14108) (WACV 2025) — BEV perception via Gaussian Splatting: lifting 2D features into 3D Gaussian BEV representation - Network accessline 798
- **GaussianBeV** [arXiv:2407.14108](https://arxiv.org/abs/2407.14108) (WACV 2025) — BEV perception via Gaussian Splatting: lifting 2D features into 3D Gaussian BEV representation - Network accessline 799
- **GaussianDWM** [arXiv:2512.23180](https://arxiv.org/abs/2512.23180) (CVPR 2026) — 3D Gaussian Driving World Model unifying scene understanding + multi-modal generation; task-aware language-guided sampling for compact 3D tokens into LLM - Network accessline 799
- **GaussianDWM** [arXiv:2512.23180](https://arxiv.org/abs/2512.23180) (CVPR 2026) — 3D Gaussian Driving World Model unifying scene understanding + multi-modal generation; task-aware language-guided sampling for compact 3D tokens into LLM - Network accessline 800
- **GaussianLSS** [no arXiv ID; verify primary source] (CVPR 2025) — BEV perception via Gaussian Splatting - **GaussianSSC** [arXiv:2603.21487](https://arxiv.org/abs/2603.21487) (CVPR 2025) — GS-based 3D semantic scene completion with Gauss - Network accessline 800
- **GaussianLSS** [no arXiv ID; verify primary source] (CVPR 2025) — BEV perception via Gaussian Splatting - **GaussianSSC** [arXiv:2603.21487](https://arxiv.org/abs/2603.21487) (CVPR 2025) — GS-based 3D semantic scene completion with Gauss - Network accessline 801
- **GaussianSSC** [arXiv:2603.21487](https://arxiv.org/abs/2603.21487) (CVPR 2025) — GS-based 3D semantic scene completion with Gaussian-anchored feature lifting - Network accessline 801
- **GaussianSSC** [arXiv:2603.21487](https://arxiv.org/abs/2603.21487) (CVPR 2025) — GS-based 3D semantic scene completion with Gaussian-anchored feature lifting - Network accessline 802
- **GEM** [arXiv:2605.17682](https://arxiv.org/abs/2605.17682) (arXiv 2026) — Gaussian Evolution Model: non-autoregressive 4D Gaussian occupancy forecasting for motion planning - Network accessline 802
- **GEM** [arXiv:2605.17682](https://arxiv.org/abs/2605.17682) (arXiv 2026) — Gaussian Evolution Model: non-autoregressive 4D Gaussian occupancy forecasting for motion planning - Network accessline 803
- **Ground4D** [arXiv:2605.04435](https://arxiv.org/abs/2605.04435) (arXiv) — Spatially-grounded feedforward 4D for off-road reconstruction - Network accessline 803
- **Ground4D** [arXiv:2605.04435](https://arxiv.org/abs/2605.04435) (arXiv) — Spatially-grounded feedforward 4D for off-road reconstruction - Network accessline 804
- **MCSplat** [arXiv:2610.25345](https://arxiv.org/abs/2610.25345) (arXiv preprint) — Feed-forward Gaussian reconstruction for driving with canonical appearance modeling and uncertainty-weighted geometric supervision. - Network accessline 804
- **MCSplat** [arXiv:2610.25345](https://arxiv.org/abs/2610.25345) (arXiv preprint) — Feed-forward Gaussian reconstruction for driving with canonical appearance modeling and uncertainty-weighted geometric supervision. - Network accessline 805
- **P2GS** [arXiv:2605.16925](https://arxiv.org/abs/2605.16925) (CVPR 2026) — Physical prior-guided 3DGS: joint HDR radiance + exposure decomposition for photometrically consistent urban reconstruction - Network accessline 805
- **P2GS** [arXiv:2605.16925](https://arxiv.org/abs/2605.16925) (CVPR 2026) — Physical prior-guided 3DGS: joint HDR radiance + exposure decomposition for photometrically consistent urban reconstruction - Network accessline 806
- **ParkingWorld** [arXiv:2605.25029](https://arxiv.org/abs/2605.25029) (arXiv 2026) — Autonomous parking demands precise low-speed maneuvering within narrow, cluttered, and highly constrained environments, where vehicles must navigate tigh - Network accessline 806
- **ParkingWorld** [arXiv:2605.25029](https://arxiv.org/abs/2605.25029) (arXiv 2026) — Autonomous parking demands precise low-speed maneuvering within narrow, cluttered, and highly constrained environments, where vehicles must navigate tigh - Network accessline 807
- **PointForward** [arXiv:2605.11594](https://arxiv.org/abs/2605.11594) (arXiv) — Sparse 3D queries in world space with spatial-temporal fusion + scene graphs for feedforward driving reconstruction - Network accessline 807
- **PointForward** [arXiv:2605.11594](https://arxiv.org/abs/2605.11594) (arXiv) — Sparse 3D queries in world space with spatial-temporal fusion + scene graphs for feedforward driving reconstruction - Network accessline 808
- **RAD** [no arXiv ID; verify primary source] (NeurIPS 2025) — 3DGS-based RL for end-to-end driving: 3DGS twin digital world + closed-loop RL training overcoming IL causal confusion - **RealityBridge** [arXiv:2606.16278](https://arxiv.org/ - Network accessline 808
- **RAD** [no arXiv ID; verify primary source] (NeurIPS 2025) — 3DGS-based RL for end-to-end driving: 3DGS twin digital world + closed-loop RL training overcoming IL causal confusion - **RealityBridge** [arXiv:2606.16278](https://arxiv.org/ - Network accessline 809
- **RealityBridge** [arXiv:2606.16278](https://arxiv.org/abs/2606.16278) (arXiv 2026) — Task-oriented curation pipeline to construct training data, and design a four-stage supervised training strategy followed by reward-guided post-training - Network accessline 809
- **RealityBridge** [arXiv:2606.16278](https://arxiv.org/abs/2606.16278) (arXiv 2026) — Task-oriented curation pipeline to construct training data, and design a four-stage supervised training strategy followed by reward-guided post-training - Network accessline 810
- **REAP** [arXiv:2605.08713](https://arxiv.org/abs/2605.08713) (arXiv 2026) — Soft predictive collision penalty mechanism to reduce collision rates by penalizing obstacle-approaching actions - Network accessline 810
- **REAP** [arXiv:2605.08713](https://arxiv.org/abs/2605.08713) (arXiv 2026) — Soft predictive collision penalty mechanism to reduce collision rates by penalizing obstacle-approaching actions - Network accessline 811
- **RIDE-Splat** [arXiv:2610.34632](https://arxiv.org/abs/2610.34632) (arXiv 2026) — Pipeline for reflection-free 3D reconstruction from posed driving video without clean images, reflection masks, or pretrained networks - Network accessline 811
- **RIDE-Splat** [arXiv:2610.34632](https://arxiv.org/abs/2610.34632) (arXiv 2026) — Pipeline for reflection-free 3D reconstruction from posed driving video without clean images, reflection masks, or pretrained networks - Network accessline 812
- **RoGS** [arXiv:2607.15048](https://arxiv.org/abs/2607.15048) (arXiv 2026) — Adaptive Meshgrid Gaussian for large-scale road surface mapping; combines mesh-based and Gaussian representations for HD map generation and lane-level perception - Network accessline 812
- **RoGS** [arXiv:2607.15048](https://arxiv.org/abs/2607.15048) (arXiv 2026) — Adaptive Meshgrid Gaussian for large-scale road surface mapping; combines mesh-based and Gaussian representations for HD map generation and lane-level perception - Network accessline 813
- **SimVTA** [arXiv:2610.13781](https://arxiv.org/abs/2610.13781) (arXiv 2026) — Simulation-grounded video-trajectory alignment for driving world action models; RL post-training with simulated visual supervision for explored trajectories - Network accessline 813
- **SimVTA** [arXiv:2610.13781](https://arxiv.org/abs/2610.13781) (arXiv 2026) — Simulation-grounded video-trajectory alignment for driving world action models; RL post-training with simulated visual supervision for explored trajectories - Network accessline 814
- **SparseStreet** [arXiv:2606.03909](https://arxiv.org/abs/2606.03909) (arXiv 2026) — Motivated by this, we propose SparseStreet, a general compression framework specifically designed for street scenes - Network accessline 814
- **SparseStreet** [arXiv:2606.03909](https://arxiv.org/abs/2606.03909) (arXiv 2026) — Motivated by this, we propose SparseStreet, a general compression framework specifically designed for street scenes - Network accessline 815
- **SplatAD** [arXiv:2411.16816](https://arxiv.org/abs/2411.16816) (CVPR 2025) — Autonomous driving GS with dynamic object decomposition and sensor simulation - Network accessline 815
- **SplatAD** [arXiv:2411.16816](https://arxiv.org/abs/2411.16816) (CVPR 2025) — Autonomous driving GS with dynamic object decomposition and sensor simulation - Network accessline 816
- **Street-GS** [no arXiv ID; verify primary source] (arXiv) — LiDAR-camera fusion + multi-view optimization - **StreetNVS** [arXiv:2606.01590](https://arxiv.org/abs/2606.01590) (arXiv 2026) — Multi-sensor NVS framework (LiDAR + multi-camer - Network accessline 816
- **Street-GS** [no arXiv ID; verify primary source] (arXiv) — LiDAR-camera fusion + multi-view optimization - **StreetNVS** [arXiv:2606.01590](https://arxiv.org/abs/2606.01590) (arXiv 2026) — Multi-sensor NVS framework (LiDAR + multi-camer - Network accessline 817
- **StreetNVS** [arXiv:2606.01590](https://arxiv.org/abs/2606.01590) (arXiv 2026) — Multi-sensor NVS framework (LiDAR + multi-camera + ego-motion) via Reference-Enhanced Camera Attention + relative ray-level positional encoding; matches 10- - Network accessline 817
- **StreetNVS** [arXiv:2606.01590](https://arxiv.org/abs/2606.01590) (arXiv 2026) — Multi-sensor NVS framework (LiDAR + multi-camera + ego-motion) via Reference-Enhanced Camera Attention + relative ray-level positional encoding; matches 10- - Network accessline 822
- **AEGIR** [arXiv:2606.28635](https://arxiv.org/abs/2606.28635) (arXiv 2026) — Framework that explicitly models local area emitters within a relightable Gaussian Splatting representation - Network accessline 822
- **AEGIR** [arXiv:2606.28635](https://arxiv.org/abs/2606.28635) (arXiv 2026) — Framework that explicitly models local area emitters within a relightable Gaussian Splatting representation - Network accessline 823
- **AIGS-Net** [arXiv:2606.17998](https://arxiv.org/abs/2606.17998) (arXiv 2026) — To address this issue, this paper proposes an Adaptive Illumination Gaussian Splatting Network (AIGS-Net), an ultra-lightweight architecture for fast low-lig - Network accessline 823
- **AIGS-Net** [arXiv:2606.17998](https://arxiv.org/abs/2606.17998) (arXiv 2026) — To address this issue, this paper proposes an Adaptive Illumination Gaussian Splatting Network (AIGS-Net), an ultra-lightweight architecture for fast low-lig - Network accessline 824
- **AlbedoEdit** [arXiv:2606.01362](https://arxiv.org/abs/2606.01362) (arXiv 2026) — Unified generative video editing (insertion/removal/texture) via intrinsic albedo map guidance; single-frame albedo edit auto-generates harmonized RGB vide - Network accessline 824
- **AlbedoEdit** [arXiv:2606.01362](https://arxiv.org/abs/2606.01362) (arXiv 2026) — Unified generative video editing (insertion/removal/texture) via intrinsic albedo map guidance; single-frame albedo edit auto-generates harmonized RGB vide - Network accessline 825
- **Ambient-Robust IR** [arXiv:2605.30250](https://arxiv.org/abs/2605.30250) (arXiv) — Active RGB-NIR imaging for ambient-robust inverse rendering - Network accessline 825
- **Ambient-Robust IR** [arXiv:2605.30250](https://arxiv.org/abs/2605.30250) (arXiv) — Active RGB-NIR imaging for ambient-robust inverse rendering - Network accessline 826
- **BRF-GS** [arXiv:2608.31159](https://arxiv.org/abs/2608.31159) (arXiv) — Hyperspectral bidirectional reflectance factor modeling with 3DGS; joint hyperspectral image generation and BRDF reconstruction from multi-view hyperspectral imager - Network accessline 826
- **BRF-GS** [arXiv:2608.31159](https://arxiv.org/abs/2608.31159) (arXiv) — Hyperspectral bidirectional reflectance factor modeling with 3DGS; joint hyperspectral image generation and BRDF reconstruction from multi-view hyperspectral imager - Network accessline 827
- **Directionally Factorized Illumination with Spherical Harmonic Rotation** [arXiv:2610.24811](https://arxiv.org/abs/2610.24811) (arXiv preprint) — Abstract context: Many real-world capture scenarios involve an active light source rigidly - Network accessline 827
- **Directionally Factorized Illumination with Spherical Harmonic Rotation** [arXiv:2610.24811](https://arxiv.org/abs/2610.24811) (arXiv preprint) — Abstract context: Many real-world capture scenarios involve an active light source rigidly - Network accessline 828
- **DR-GS** [arXiv:2606.29379](https://arxiv.org/abs/2606.29379) (arXiv 2026) — To address these challenges, we propose Deformable and Relightable GS (DR-GS), a unified Gaussian framework that integrates physically-based inverse rendering, - Network accessline 828
- **DR-GS** [arXiv:2606.29379](https://arxiv.org/abs/2606.29379) (arXiv 2026) — To address these challenges, we propose Deformable and Relightable GS (DR-GS), a unified Gaussian framework that integrates physically-based inverse rendering, - Network accessline 829
- **F-RNG** [arXiv:2605.25975](https://arxiv.org/abs/2605.25975) (arXiv) — Feed-forward relightable 3DGS via LRM + residual - Network accessline 829
- **F-RNG** [arXiv:2605.25975](https://arxiv.org/abs/2605.25975) (arXiv) — Feed-forward relightable 3DGS via LRM + residual - Network accessline 830
- **GaussianShader** [arXiv:2311.17977](https://arxiv.org/abs/2311.17977) (arXiv) — Shading functions for reflective/refractive surfaces - Network accessline 830
- **GaussianShader** [arXiv:2311.17977](https://arxiv.org/abs/2311.17977) (arXiv) — Shading functions for reflective/refractive surfaces - Network accessline 831
- **GLUT** [arXiv:2605.19889](https://arxiv.org/abs/2605.19889) (arXiv 2026) — 3D Gaussian Lookup Table for continuous color transformation; replaces grid-based 3D LUT with learnable Gaussian primitives; compact conditional generator CGLUT - Network accessline 831
- **GLUT** [arXiv:2605.19889](https://arxiv.org/abs/2605.19889) (arXiv 2026) — 3D Gaussian Lookup Table for continuous color transformation; replaces grid-based 3D LUT with learnable Gaussian primitives; compact conditional generator CGLUT - Network accessline 832
- **GRF** [no arXiv ID; verify primary source] (arXiv) — Material decomposition + relighting in Gaussian space - **GS-IR** [no arXiv ID; verify primary source] (arXiv) — Inverse rendering: Gaussians → geometry + BRDF + lighting - **GS-PI** - Network accessline 832
- **GRF** [no arXiv ID; verify primary source] (arXiv) — Material decomposition + relighting in Gaussian space - **GS-IR** [no arXiv ID; verify primary source] (arXiv) — Inverse rendering: Gaussians → geometry + BRDF + lighting - **GS-PI** - Network accessline 833
- **GS-IR** [no arXiv ID; verify primary source] (arXiv) — Inverse rendering: Gaussians → geometry + BRDF + lighting - **GS-PI** [arXiv:2609.19907](https://arxiv.org/abs/2609.19907) (arXiv 2026) — Multi-scale cross-view conditioning mechani - Network accessline 833
- **GS-IR** [no arXiv ID; verify primary source] (arXiv) — Inverse rendering: Gaussians → geometry + BRDF + lighting - **GS-PI** [arXiv:2609.19907](https://arxiv.org/abs/2609.19907) (arXiv 2026) — Multi-scale cross-view conditioning mechani - Network accessline 834
- **GS-PI** [arXiv:2609.19907](https://arxiv.org/abs/2609.19907) (arXiv 2026) — Multi-scale cross-view conditioning mechanism that integrates three complementary components: a global semantic prior, source-anchored photometric cues, and an - Network accessline 834
- **GS-PI** [arXiv:2609.19907](https://arxiv.org/abs/2609.19907) (arXiv 2026) — Multi-scale cross-view conditioning mechanism that integrates three complementary components: a global semantic prior, source-anchored photometric cues, and an - Network accessline 835
- **GStex** [arXiv:2409.12954](https://arxiv.org/abs/2409.12954) (ECCV 2024) — Texture-tiled Gaussians with UV-parameterized appearance for editable material and relighting - Network accessline 835
- **GStex** [arXiv:2409.12954](https://arxiv.org/abs/2409.12954) (ECCV 2024) — Texture-tiled Gaussians with UV-parameterized appearance for editable material and relighting - Network accessline 836
- **HumanGaussian** [arXiv:2311.17061](https://arxiv.org/abs/2311.17061) (CVPR 2024) — Text-driven 3D human generation with Gaussian Splatting - Network accessline 836
- **HumanGaussian** [arXiv:2311.17061](https://arxiv.org/abs/2311.17061) (CVPR 2024) — Text-driven 3D human generation with Gaussian Splatting - Network accessline 837
- **Instant Colorization** [arXiv:2604.17155](https://arxiv.org/abs/2604.17155) (arXiv) — Visibility-weighted least squares for per-Gaussian colorization - Network accessline 837
- **Instant Colorization** [arXiv:2604.17155](https://arxiv.org/abs/2604.17155) (arXiv) — Visibility-weighted least squares for per-Gaussian colorization - Network accessline 838
- **Large Material Gaussian Model** [arXiv:2509.22112](https://arxiv.org/abs/2509.22112) (arXiv 2025) — Large-scale material-aware Gaussian model for relightable 3D asset generation - Network accessline 838
- **Large Material Gaussian Model** [arXiv:2509.22112](https://arxiv.org/abs/2509.22112) (arXiv 2025) — Large-scale material-aware Gaussian model for relightable 3D asset generation - Network accessline 839
- **LightBridge** [arXiv:2609.02543](https://arxiv.org/abs/2609.02543) (arXiv 2026) — Feed-forward generative relighting for 3DGS; latent bridge diffusion + Gaussian propagation transformer, single-pass - Network accessline 839
- **LightBridge** [arXiv:2609.02543](https://arxiv.org/abs/2609.02543) (arXiv 2026) — Feed-forward generative relighting for 3DGS; latent bridge diffusion + Gaussian propagation transformer, single-pass - Network accessline 840
- **LIT-GS** [arXiv:2606.20424](https://arxiv.org/abs/2606.20424) (arXiv 2026) — LiDAR-inertial-thermal Gaussian Splatting framework that injects LiDAR-derived plane geometry as an explicit constraint in both pose/structure refinement and G - Network accessline 840
- **LIT-GS** [arXiv:2606.20424](https://arxiv.org/abs/2606.20424) (arXiv 2026) — LiDAR-inertial-thermal Gaussian Splatting framework that injects LiDAR-derived plane geometry as an explicit constraint in both pose/structure refinement and G - Network accessline 841
- **LumiMotion** [arXiv:2604.10994](https://arxiv.org/abs/2604.10994) (CVPR 2026) — Improving Gaussian relighting with scene dynamics - Network accessline 841
- **LumiMotion** [arXiv:2604.10994](https://arxiv.org/abs/2604.10994) (CVPR 2026) — Improving Gaussian relighting with scene dynamics - Network accessline 842
- **MaterialClusterGS** [arXiv:2606.09018](https://arxiv.org/abs/2606.09018) (arXiv 2026) — Palette-based material decomposition framework for 2D Gaussian Splatting that enables physically based relighting and material editing - Network accessline 842
- **MaterialClusterGS** [arXiv:2606.09018](https://arxiv.org/abs/2606.09018) (arXiv 2026) — Palette-based material decomposition framework for 2D Gaussian Splatting that enables physically based relighting and material editing - Network accessline 843
- **NeuMA** [arXiv:2410.08257](https://arxiv.org/abs/2410.08257) (NeurIPS 2024) — Neural Material Adaptor replacing SH with physics-constrained material decomposition - Network accessline 843
- **NeuMA** [arXiv:2410.08257](https://arxiv.org/abs/2410.08257) (NeurIPS 2024) — Neural Material Adaptor replacing SH with physics-constrained material decomposition - Network accessline 844
- **PAM-ToD** [arXiv:2610.11572](https://arxiv.org/abs/2610.11572) (arXiv 2026) — Lightweight plug-in appearance model for cross-time-of-day 3DGS that learns per-Gaussian color corrections (scale plus additive brightness) while keeping pre- - Network accessline 844
- **PAM-ToD** [arXiv:2610.11572](https://arxiv.org/abs/2610.11572) (arXiv 2026) — Lightweight plug-in appearance model for cross-time-of-day 3DGS that learns per-Gaussian color corrections (scale plus additive brightness) while keeping pre- - Network accessline 845
- **PriorGS** [arXiv:2610.41011](https://arxiv.org/abs/2610.41011) (arXiv 2026) — 3DGS framework for single-exposure HDR novel view synthesis; pseudo-HDR supervision from learned 2D single-exposure HDR reconstruction priors guides recovery, - Network accessline 845
- **PriorGS** [arXiv:2610.41011](https://arxiv.org/abs/2610.41011) (arXiv 2026) — 3DGS framework for single-exposure HDR novel view synthesis; pseudo-HDR supervision from learned 2D single-exposure HDR reconstruction priors guides recovery, - Network accessline 846
- **Relit-LiVE** [arXiv:2605.06658](https://arxiv.org/abs/2605.06658) (SIGGRAPH 2026) — Relight video by jointly learning environment video - Network accessline 846
- **Relit-LiVE** [arXiv:2605.06658](https://arxiv.org/abs/2605.06658) (SIGGRAPH 2026) — Relight video by jointly learning environment video - Network accessline 847
- **Spec-Gaussian** [arXiv:2402.15870](https://arxiv.org/abs/2402.15870) (NeurIPS 2024) — Anisotropic Spherical Gaussians replacing SH for view-dependent specular appearance - Network accessline 847
- **Spec-Gaussian** [arXiv:2402.15870](https://arxiv.org/abs/2402.15870) (NeurIPS 2024) — Anisotropic Spherical Gaussians replacing SH for view-dependent specular appearance - Network accessline 848
- **SRUG** [arXiv:2605.24700](https://arxiv.org/abs/2605.24700) (arXiv) — Shadow-guided relightable urban scene with 3DGS - Network accessline 848
- **SRUG** [arXiv:2605.24700](https://arxiv.org/abs/2605.24700) (arXiv) — Shadow-guided relightable urban scene with 3DGS - Network accessline 849
- **SSD-GS** [arXiv:2604.13333](https://arxiv.org/abs/2604.13333) (ICLR 2026) — Scattering and shadow decomposition for relightable 3DGS - Network accessline 849
- **SSD-GS** [arXiv:2604.13333](https://arxiv.org/abs/2604.13333) (ICLR 2026) — Scattering and shadow decomposition for relightable 3DGS - Network accessline 850
- **VIRGi** [arXiv:2603.02986](https://arxiv.org/abs/2603.02986) (IEEE TPAMI 2026) — View-dependent instant recoloring with single edited image - Network accessline 850
- **VIRGi** [arXiv:2603.02986](https://arxiv.org/abs/2603.02986) (IEEE TPAMI 2026) — View-dependent instant recoloring with single edited image - Network accessline 851
- **VisibilitySplat** [arXiv:2610.19847](https://arxiv.org/abs/2610.19847) (arXiv 2026) — Ray-traced occlusion oracle for 3DGS relighting; sparse visibility sampling of transmittance-weighted occlusion enables material/light decomposition - Network accessline 851
- **VisibilitySplat** [arXiv:2610.19847](https://arxiv.org/abs/2610.19847) (arXiv 2026) — Ray-traced occlusion oracle for 3DGS relighting; sparse visibility sampling of transmittance-weighted occlusion enables material/light decomposition - Network accessline 855
- **Align Your Gaussians** [arXiv:2312.13763](https://arxiv.org/abs/2312.13763) (CVPR 2024) — Text-to-4D with dynamic 3D Gaussians and composed diffusion models - Network accessline 855
- **Align Your Gaussians** [arXiv:2312.13763](https://arxiv.org/abs/2312.13763) (CVPR 2024) — Text-to-4D with dynamic 3D Gaussians and composed diffusion models - Network accessline 856
- **BAD-Gaussians** [arXiv:2403.11831](https://arxiv.org/abs/2403.11831) (CVPR 2024) — Bundle-adjusted deformation Gaussians for consistent editing across views - Network accessline 856
- **BAD-Gaussians** [arXiv:2403.11831](https://arxiv.org/abs/2403.11831) (CVPR 2024) — Bundle-adjusted deformation Gaussians for consistent editing across views - Network accessline 857
- **BEA-GS** [arXiv:2605.09662](https://arxiv.org/abs/2605.09662) (CVPR) — Visible boundary + non-visible extraction losses for near-perfect object extraction from 3DGS - Network accessline 857
- **BEA-GS** [arXiv:2605.09662](https://arxiv.org/abs/2605.09662) (CVPR) — Visible boundary + non-visible extraction losses for near-perfect object extraction from 3DGS - Network accessline 858
- **Capacity-Controlled Stylization** [no arXiv ID; verify primary source] (ECCV) — Capacity-controlled multi-view stylization of 3DGS; style-structure disentanglement - **CoGeo-GS** [arXiv:2608.26656](https://arxiv.org/abs/2608.26656) (arX - Network accessline 858
- **Capacity-Controlled Stylization** [no arXiv ID; verify primary source] (ECCV) — Capacity-controlled multi-view stylization of 3DGS; style-structure disentanglement - **CoGeo-GS** [arXiv:2608.26656](https://arxiv.org/abs/2608.26656) (arX - Network accessline 859
- **CoGeo-GS** [arXiv:2608.26656](https://arxiv.org/abs/2608.26656) (arXiv 2026) — Concept-driven framework for controllable multi-object removal in 3D scenes - Network accessline 859
- **CoGeo-GS** [arXiv:2608.26656](https://arxiv.org/abs/2608.26656) (arXiv 2026) — Concept-driven framework for controllable multi-object removal in 3D scenes - Network accessline 860
- **CoIn** [arXiv:2606.27584](https://arxiv.org/abs/2606.27584) (arXiv 2026) — CoIn, a novel framework that bridges 2D inpainting models and 3DGS through a multi-stage consistency pipeline - Network accessline 860
- **CoIn** [arXiv:2606.27584](https://arxiv.org/abs/2606.27584) (arXiv 2026) — CoIn, a novel framework that bridges 2D inpainting models and 3DGS through a multi-stage consistency pipeline - Network accessline 861
- **DeSplat** [no arXiv ID; verify primary source] (arXiv 2026) — Decomposed Gaussian Splatting for distractor-free rendering; separates transient objects from static scene - **DiffSoup** [arXiv:2603.27151](https://arxiv.org/abs/2603.27151) - Network accessline 861
- **DeSplat** [no arXiv ID; verify primary source] (arXiv 2026) — Decomposed Gaussian Splatting for distractor-free rendering; separates transient objects from static scene - **DiffSoup** [arXiv:2603.27151](https://arxiv.org/abs/2603.27151) - Network accessline 862
- **DiffSoup** [arXiv:2603.27151](https://arxiv.org/abs/2603.27151) (arXiv) — Triangle soup as extreme radiance field simplification - Network accessline 862
- **DiffSoup** [arXiv:2603.27151](https://arxiv.org/abs/2603.27151) (arXiv) — Triangle soup as extreme radiance field simplification - Network accessline 863
- **D-MiSo** [arXiv:2405.14276](https://arxiv.org/abs/2405.14276) (NeurIPS 2024) — Multi-Gaussians Soup representation for editing dynamic 3D scenes - Network accessline 863
- **D-MiSo** [arXiv:2405.14276](https://arxiv.org/abs/2405.14276) (NeurIPS 2024) — Multi-Gaussians Soup representation for editing dynamic 3D scenes - Network accessline 864
- **DReSG** [arXiv:2608.29048](https://arxiv.org/abs/2608.29048) (arXiv 2026) — 3D-grounded residual-feedback framework for stylized Gaussian splatting - Network accessline 864
- **DReSG** [arXiv:2608.29048](https://arxiv.org/abs/2608.29048) (arXiv 2026) — 3D-grounded residual-feedback framework for stylized Gaussian splatting - Network accessline 865
- **DS-StyleGaussian** [arXiv:2605.30065](https://arxiv.org/abs/2605.30065) (IEEE IVMSP) — Data-sufficient zero-shot 3D style transfer via feature Gaussian splatting + deferred stylization - Network accessline 865
- **DS-StyleGaussian** [arXiv:2605.30065](https://arxiv.org/abs/2605.30065) (IEEE IVMSP) — Data-sufficient zero-shot 3D style transfer via feature Gaussian splatting + deferred stylization - Network accessline 866
- **Edit3DGS** [arXiv:2606.17432](https://arxiv.org/abs/2606.17432) (arXiv 2026) — Unified framework for dynamic 3D head editing that integrates 2D instruction-guided diffusion with 3D Gaussian splatting - Network accessline 866
- **Edit3DGS** [arXiv:2606.17432](https://arxiv.org/abs/2606.17432) (arXiv 2026) — Unified framework for dynamic 3D head editing that integrates 2D instruction-guided diffusion with 3D Gaussian splatting - Network accessline 867
- **Edit3r** [arXiv:2512.25071](https://arxiv.org/abs/2512.25071) (ECCV 2026) — Instant 3D scene editing from sparse unposed images; SAM2-based recoloring strategy for cross-view-consistent supervision; single-pass feed-forward editing - Network accessline 867
- **Edit3r** [arXiv:2512.25071](https://arxiv.org/abs/2512.25071) (ECCV 2026) — Instant 3D scene editing from sparse unposed images; SAM2-based recoloring strategy for cross-view-consistent supervision; single-pass feed-forward editing - Network accessline 868
- **FaceParts** [arXiv:2605.13853](https://arxiv.org/abs/2605.13853) (arXiv 2026) — Unsupervised segmentation and editing of GS avatars with FLAME-anchored transfer - Network accessline 868
- **FaceParts** [arXiv:2605.13853](https://arxiv.org/abs/2605.13853) (arXiv 2026) — Unsupervised segmentation and editing of GS avatars with FLAME-anchored transfer - Network accessline 869
- **FlashSplat** [arXiv:2409.08270](https://arxiv.org/abs/2409.08270) (ECCV 2024) — Alpha blending linearity enables 2D-to-3D GS segmentation as linear programming with closed-form solution (50x faster) - Network accessline 869
- **FlashSplat** [arXiv:2409.08270](https://arxiv.org/abs/2409.08270) (ECCV 2024) — Alpha blending linearity enables 2D-to-3D GS segmentation as linear programming with closed-form solution (50x faster) - Network accessline 870
- **FluSplat** [arXiv:2604.20038](https://arxiv.org/abs/2604.20038) (arXiv) — Feed-forward sparse-view editing without per-scene optimization - Network accessline 870
- **FluSplat** [arXiv:2604.20038](https://arxiv.org/abs/2604.20038) (arXiv) — Feed-forward sparse-view editing without per-scene optimization - Network accessline 871
- **Frosting** [no arXiv ID; verify primary source] (arXiv) — Decoupled geometry/appearance editing - **FTSplat** [arXiv:2603.05932](https://arxiv.org/abs/2603.05932) (arXiv) — Feed-forward triangle primitive generation - **GaussCtrl** [arX - Network accessline 871
- **Frosting** [no arXiv ID; verify primary source] (arXiv) — Decoupled geometry/appearance editing - **FTSplat** [arXiv:2603.05932](https://arxiv.org/abs/2603.05932) (arXiv) — Feed-forward triangle primitive generation - **GaussCtrl** [arX - Network accessline 872
- **FTSplat** [arXiv:2603.05932](https://arxiv.org/abs/2603.05932) (arXiv) — Feed-forward triangle primitive generation - Network accessline 872
- **FTSplat** [arXiv:2603.05932](https://arxiv.org/abs/2603.05932) (arXiv) — Feed-forward triangle primitive generation - Network accessline 873
- **GaussCtrl** [arXiv:2403.08733](https://arxiv.org/abs/2403.08733) (ECCV 2024) — Depth-conditioned attention + progressive editing for controllable GS generation from text/depth - Network accessline 873
- **GaussCtrl** [arXiv:2403.08733](https://arxiv.org/abs/2403.08733) (ECCV 2024) — Depth-conditioned attention + progressive editing for controllable GS generation from text/depth - Network accessline 874
- **GaussianCut** [arXiv:2411.07555](https://arxiv.org/abs/2411.07555) (NeurIPS 2024) — Graph cut algorithm for interactive 3DGS segmentation enabling instance-level editing - Network accessline 874
- **GaussianCut** [arXiv:2411.07555](https://arxiv.org/abs/2411.07555) (NeurIPS 2024) — Graph cut algorithm for interactive 3DGS segmentation enabling instance-level editing - Network accessline 875
- **GaussianEditor** [no arXiv ID; verify primary source] (arXiv) — CLIP-guided text/geometry-driven editing - **Gaussian Grouping** [arXiv:2312.00732](https://arxiv.org/abs/2312.00732) (ECCV 2024) — Identity encoding per Gaussian + SAM sup - Network accessline 875
- **GaussianEditor** [no arXiv ID; verify primary source] (arXiv) — CLIP-guided text/geometry-driven editing - **Gaussian Grouping** [arXiv:2312.00732](https://arxiv.org/abs/2312.00732) (ECCV 2024) — Identity encoding per Gaussian + SAM sup - Network accessline 876
- **Gaussian Grouping** [arXiv:2312.00732](https://arxiv.org/abs/2312.00732) (ECCV 2024) — Identity encoding per Gaussian + SAM supervision + 3D spatial consistency for open-world 3D segmentation and editing - Network accessline 876
- **Gaussian Grouping** [arXiv:2312.00732](https://arxiv.org/abs/2312.00732) (ECCV 2024) — Identity encoding per Gaussian + SAM supervision + 3D spatial consistency for open-world 3D segmentation and editing - Network accessline 877
- **GeM-NR** [arXiv:2606.05142](https://arxiv.org/abs/2606.05142) (arXiv) — Geometry-aware multi-view editing for nonrigid scene changes; training-free depth alignment + query refinement - Network accessline 877
- **GeM-NR** [arXiv:2606.05142](https://arxiv.org/abs/2606.05142) (arXiv) — Geometry-aware multi-view editing for nonrigid scene changes; training-free depth alignment + query refinement - Network accessline 878
- **GeoGaussian** [no arXiv ID; verify primary source] (arXiv) — Mesh-prior-guided Gaussian manipulation - **GOR-IS** [arXiv:2605.00498](https://arxiv.org/abs/2605.00498) (arXiv) — Physically consistent object removal via intrinsic decompos - Network accessline 878
- **GeoGaussian** [no arXiv ID; verify primary source] (arXiv) — Mesh-prior-guided Gaussian manipulation - **GOR-IS** [arXiv:2605.00498](https://arxiv.org/abs/2605.00498) (arXiv) — Physically consistent object removal via intrinsic decompos - Network accessline 879
- **GOR-IS** [arXiv:2605.00498](https://arxiv.org/abs/2605.00498) (arXiv) — Physically consistent object removal via intrinsic decomposition - Network accessline 879
- **GOR-IS** [arXiv:2605.00498](https://arxiv.org/abs/2605.00498) (arXiv) — Physically consistent object removal via intrinsic decomposition - Network accessline 880
- **GraftRay** [arXiv:2610.37036](https://arxiv.org/abs/2610.37036) (arXiv 2026) — Physically based mesh insertion into 2D/3D Gaussian scenes; diffusion-prior material and normal recovery, closed-form spatially-extended emitters, and joint - Network accessline 880
- **GraftRay** [arXiv:2610.37036](https://arxiv.org/abs/2610.37036) (arXiv 2026) — Physically based mesh insertion into 2D/3D Gaussian scenes; diffusion-prior material and normal recovery, closed-form spatially-extended emitters, and joint - Network accessline 881
- **GScream** [arXiv:2404.13679](https://arxiv.org/abs/2404.13679) (ECCV 2024) — Cross-attention feature propagation bridging visible/invisible regions for 3D object removal - Network accessline 881
- **GScream** [arXiv:2404.13679](https://arxiv.org/abs/2404.13679) (ECCV 2024) — Cross-attention feature propagation bridging visible/invisible regions for 3D object removal - Network accessline 882
- **GSDeformer** [arXiv:2405.15491](https://arxiv.org/abs/2405.15491) (arXiv) — Cage-based deformation for 3DGS; proxy point cloud bridges cage deformation to Gaussian transform - Network accessline 882
- **GSDeformer** [arXiv:2405.15491](https://arxiv.org/abs/2405.15491) (arXiv) — Cage-based deformation for 3DGS; proxy point cloud bridges cage deformation to Gaussian transform - Network accessline 883
- **GS-DIFF** [arXiv:2605.07203](https://arxiv.org/abs/2605.07203) (arXiv 2026) — Scene change detection directly on 3D Gaussian primitives, mapping pixel-level differences to primitive-level updates - Network accessline 883
- **GS-DIFF** [arXiv:2605.07203](https://arxiv.org/abs/2605.07203) (arXiv 2026) — Scene change detection directly on 3D Gaussian primitives, mapping pixel-level differences to primitive-level updates - Network accessline 884
- **InFusion** [arXiv:2404.11613](https://arxiv.org/abs/2404.11613) (CVPR 2024) — Inpainting-guided Gaussian Splatting for 3D content insertion and scene completion - Network accessline 884
- **InFusion** [arXiv:2404.11613](https://arxiv.org/abs/2404.11613) (CVPR 2024) — Inpainting-guided Gaussian Splatting for 3D content insertion and scene completion - Network accessline 885
- **IRIS** [arXiv:2603.15368](https://arxiv.org/abs/2603.15368) (arXiv) — Hybrid proxy with analytical ray-primitive intersection - Network accessline 885
- **IRIS** [arXiv:2603.15368](https://arxiv.org/abs/2603.15368) (arXiv) — Hybrid proxy with analytical ray-primitive intersection - Network accessline 886
- **Learning from Automatic 3D Gaussian Splatting Edits for Online Bayesian Scene Change Detection** [arXiv:2610.28490](https://arxiv.org/abs/2610.28490) (arXiv preprint) — Abstract context: Online scene change detection requires integratin - Network accessline 886
- **Learning from Automatic 3D Gaussian Splatting Edits for Online Bayesian Scene Change Detection** [arXiv:2610.28490](https://arxiv.org/abs/2610.28490) (arXiv preprint) — Abstract context: Online scene change detection requires integratin - Network accessline 887
- **MeGAS** [arXiv:2606.23455](https://arxiv.org/abs/2606.23455) (arXiv 2026) — Novel framework that incorporates thermomechanical phase-change dynamics into 3D Gaussian Splatting (3DGS) - Network accessline 887
- **MeGAS** [arXiv:2606.23455](https://arxiv.org/abs/2606.23455) (arXiv 2026) — Novel framework that incorporates thermomechanical phase-change dynamics into 3D Gaussian Splatting (3DGS) - Network accessline 888
- **ObjectMorpher** [arXiv:2603.28152](https://arxiv.org/abs/2603.28152) (CVPR 2026) — Deformable 3DGS for 3D-aware interactive image editing - Network accessline 888
- **ObjectMorpher** [arXiv:2603.28152](https://arxiv.org/abs/2603.28152) (CVPR 2026) — Deformable 3DGS for 3D-aware interactive image editing - Network accessline 889
- **O-SCD++** [arXiv:2610.24462](https://arxiv.org/abs/2610.24462) (arXiv preprint) — Abstract context: Online scene change detection requires an agent to detect what has changed in a previously mapped environment while it is still on site, - Network accessline 889
- **O-SCD++** [arXiv:2610.24462](https://arxiv.org/abs/2610.24462) (arXiv preprint) — Abstract context: Online scene change detection requires an agent to detect what has changed in a previously mapped environment while it is still on site, - Network accessline 890
- **ProEdit** [arXiv:2411.05006](https://arxiv.org/abs/2411.05006) (NeurIPS 2024) — Progressive local editing with global consistency maintenance for 3D scenes - Network accessline 890
- **ProEdit** [arXiv:2411.05006](https://arxiv.org/abs/2411.05006) (NeurIPS 2024) — Progressive local editing with global consistency maintenance for 3D scenes - Network accessline 891
- **RoVES** [arXiv:2605.25373](https://arxiv.org/abs/2605.25373) (arXiv) — Physics-aware road geometry insertion + 4-DOF vehicle dynamics for driving scene editing - Network accessline 891
- **RoVES** [arXiv:2605.25373](https://arxiv.org/abs/2605.25373) (arXiv) — Physics-aware road geometry insertion + 4-DOF vehicle dynamics for driving scene editing - Network accessline 892
- **RxGS: Relightable Gaussian Stylization via BRDF Decomposition** [arXiv:2610.25681](https://arxiv.org/abs/2610.25681) (arXiv preprint) — Reference-based Gaussian scene stylization through diffuse-albedo optimization in a BRDF-aware repre - Network accessline 892
- **RxGS: Relightable Gaussian Stylization via BRDF Decomposition** [arXiv:2610.25681](https://arxiv.org/abs/2610.25681) (arXiv preprint) — Reference-based Gaussian scene stylization through diffuse-albedo optimization in a BRDF-aware repre - Network accessline 893
- **Semantic-Guided Progressive Object Removal** [no arXiv ID; verify primary source] (arXiv) — DINOv2 semantic-guided block matching + region-wise progressive refinement for high-quality 3D object removal in 3DGS scenes - **SketchFaceGS** - Network accessline 893
- **Semantic-Guided Progressive Object Removal** [no arXiv ID; verify primary source] (arXiv) — DINOv2 semantic-guided block matching + region-wise progressive refinement for high-quality 3D object removal in 3DGS scenes - **SketchFaceGS** - Network accessline 894
- **SketchFaceGS** [arXiv:2604.19202](https://arxiv.org/abs/2604.19202) (CVPR 2026 Highlight) — Sketch-driven face editing via Transformer UV prediction - Network accessline 894
- **SketchFaceGS** [arXiv:2604.19202](https://arxiv.org/abs/2604.19202) (CVPR 2026 Highlight) — Sketch-driven face editing via Transformer UV prediction - Network accessline 895
- **SplatShot** [arXiv:2606.01493](https://arxiv.org/abs/2606.01493) (arXiv 2026) — Training-free 3D face avatar from single in-the-wild photo; per-step 3D feedback loop: predict clean image -> refit 3DGS -> photometric difference backpropa - Network accessline 895
- **SplatShot** [arXiv:2606.01493](https://arxiv.org/abs/2606.01493) (arXiv 2026) — Training-free 3D face avatar from single in-the-wild photo; per-step 3D feedback loop: predict clean image -> refit 3DGS -> photometric difference backpropa - Network accessline 896
- **StylizedGS** [arXiv:2404.05220](https://arxiv.org/abs/2404.05220) (NeurIPS 2024) — Reference-based controllable scene stylization with Gaussian Splatting - Network accessline 896
- **StylizedGS** [arXiv:2404.05220](https://arxiv.org/abs/2404.05220) (NeurIPS 2024) — Reference-based controllable scene stylization with Gaussian Splatting - Network accessline 897
- **Super-Gaussian** [arXiv:2608.04475](https://arxiv.org/abs/2608.04475) (arXiv) — 3DGS interactive scene editing plus NLI-based volume rendering visualization in VR - Network accessline 897
- **Super-Gaussian** [arXiv:2608.04475](https://arxiv.org/abs/2608.04475) (arXiv) — 3DGS interactive scene editing plus NLI-based volume rendering visualization in VR - Network accessline 898
- **SVGS-Edit** [arXiv:2603.28126](https://arxiv.org/abs/2603.28126) (arXiv) — Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D represen - Network accessline 898
- **SVGS-Edit** [arXiv:2603.28126](https://arxiv.org/abs/2603.28126) (arXiv) — Text-driven 3D scene editing has attracted considerable interest due to its convenience and user-friendliness. However, methods that rely on implicit 3D represen - Network accessline 899
- **TOM-GS** [arXiv:2607.22717](https://arxiv.org/abs/2607.22717) (arXiv 2026) — Editable video representation that forgoes complex deformations in favor of regular 3D Gaussians equipped with a continuous temporal opacity formulation - Network accessline 899
- **TOM-GS** [arXiv:2607.22717](https://arxiv.org/abs/2607.22717) (arXiv 2026) — Editable video representation that forgoes complex deformations in favor of regular 3D Gaussians equipped with a continuous temporal opacity formulation - Network accessline 900
- **TransSplat** [arXiv:2604.19571](https://arxiv.org/abs/2604.19571) (arXiv) — Language-driven editing as unbalanced semantic transport - Network accessline 900
- **TransSplat** [arXiv:2604.19571](https://arxiv.org/abs/2604.19571) (arXiv) — Language-driven editing as unbalanced semantic transport - Network accessline 901
- **VEGS** [arXiv:2407.02945](https://arxiv.org/abs/2407.02945) (CVPR 2025) — Video-driven editing of Gaussian Splatting with temporal consistency propagation - Network accessline 901
- **VEGS** [arXiv:2407.02945](https://arxiv.org/abs/2407.02945) (CVPR 2025) — Video-driven editing of Gaussian Splatting with temporal consistency propagation - Network accessline 902
- **VidEdit3D** [arXiv:2610.35756](https://arxiv.org/abs/2610.35756) (arXiv 2026) — Reformulates 3D Gaussian scene editing as trajectory-based video editing; spatiotemporal priors of pre-trained video diffusion models balance multi-view con - Network accessline 902
- **VidEdit3D** [arXiv:2610.35756](https://arxiv.org/abs/2610.35756) (arXiv 2026) — Reformulates 3D Gaussian scene editing as trajectory-based video editing; spatiotemporal priors of pre-trained video diffusion models balance multi-view con - Network accessline 903
- **VR-GS** [arXiv:2401.16663](https://arxiv.org/abs/2401.16663) (ECCV 2024) — Physical-based GS editing in VR: real-time Gaussian manipulation with haptic feedback - Network accessline 903
- **VR-GS** [arXiv:2401.16663](https://arxiv.org/abs/2401.16663) (ECCV 2024) — Physical-based GS editing in VR: real-time Gaussian manipulation with haptic feedback - Network accessline 904
- **WeatherCity** [arXiv:2602.22096](https://arxiv.org/abs/2602.22096) (arXiv) — Weather Gaussian representation for 4D urban scene weather editing with physics-driven particle simulation - Network accessline 904
- **WeatherCity** [arXiv:2602.22096](https://arxiv.org/abs/2602.22096) (arXiv) — Weather Gaussian representation for 4D urban scene weather editing with physics-driven particle simulation - Network accessline 908
- **AniGen** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Unified S3 Fields for single-image animatable 3D asset generation with skeletal-guided canonical space and diffusion prior - **AnySurf** [arXiv:2605.26149](https://arxi - Network accessline 908
- **AniGen** [no arXiv ID; verify primary source] (SIGGRAPH 2026 TOG) — Unified S3 Fields for single-image animatable 3D asset generation with skeletal-guided canonical space and diffusion prior - **AnySurf** [arXiv:2605.26149](https://arxi - Network accessline 909
- **AnySurf** [arXiv:2605.26149](https://arxiv.org/abs/2605.26149) (arXiv) — Any surface generation with directed edge representation - Network accessline 909
- **AnySurf** [arXiv:2605.26149](https://arxiv.org/abs/2605.26149) (arXiv) — Any surface generation with directed edge representation - Network accessline 910
- **AssetGen** [arXiv:2605.26137](https://arxiv.org/abs/2605.26137) (arXiv) — Deployable 3D asset generation at interactive speed - Network accessline 910
- **AssetGen** [arXiv:2605.26137](https://arxiv.org/abs/2605.26137) (arXiv) — Deployable 3D asset generation at interactive speed - Network accessline 911
- **DeG** [arXiv:2605.16355](https://arxiv.org/abs/2605.16355) (SIGGRAPH 2026) — Density-Sampled Gaussians: learnable probability density on octree for adaptive density control; fully differentiable analogue to densification/pruning; latent - Network accessline 911
- **DeG** [arXiv:2605.16355](https://arxiv.org/abs/2605.16355) (SIGGRAPH 2026) — Density-Sampled Gaussians: learnable probability density on octree for adaptive density control; fully differentiable analogue to densification/pruning; latent - Network accessline 912
- **DENSER** [arXiv:2606.01419](https://arxiv.org/abs/2606.01419) (arXiv 2026) — Depth-guided ensemble with staged EFA-GS reconstruction for generative 3D scene synthesis - Network accessline 912
- **DENSER** [arXiv:2606.01419](https://arxiv.org/abs/2606.01419) (arXiv 2026) — Depth-guided ensemble with staged EFA-GS reconstruction for generative 3D scene synthesis - Network accessline 913
- **DiffGS** [arXiv:2410.19657](https://arxiv.org/abs/2410.19657) (NeurIPS 2024) — Functional Gaussian Splatting diffusion in function space (not original space) - Network accessline 913
- **DiffGS** [arXiv:2410.19657](https://arxiv.org/abs/2410.19657) (NeurIPS 2024) — Functional Gaussian Splatting diffusion in function space (not original space) - Network accessline 914
- **Director3D** [arXiv:2406.17601](https://arxiv.org/abs/2406.17601) (NeurIPS 2024) — Text to progressive 3D scene GS generation with camera trajectory planning - Network accessline 914
- **Director3D** [arXiv:2406.17601](https://arxiv.org/abs/2406.17601) (NeurIPS 2024) — Text to progressive 3D scene GS generation with camera trajectory planning - Network accessline 915
- **DomeGS** [arXiv:2610.37172](https://arxiv.org/abs/2610.37172) (arXiv 2026) — Skydome-incorporated background completion for unbounded 3DGS in VR; integrates horizon and sky into the reconstructed Gaussian scene, bridging foregrounds and - Network accessline 915
- **DomeGS** [arXiv:2610.37172](https://arxiv.org/abs/2610.37172) (arXiv 2026) — Skydome-incorporated background completion for unbounded 3DGS in VR; integrates horizon and sky into the reconstructed Gaussian scene, bridging foregrounds and - Network accessline 916
- **DreamGaussian** [arXiv:2309.16653](https://arxiv.org/abs/2309.16653) (ICLR 2024 Oral) — SDS text-to-3D with 3DGS prior for orders-of-magnitude speedup - Network accessline 916
- **DreamGaussian** [arXiv:2309.16653](https://arxiv.org/abs/2309.16653) (ICLR 2024 Oral) — SDS text-to-3D with 3DGS prior for orders-of-magnitude speedup - Network accessline 917
- **DualDiff3D** [arXiv:2609.01516](https://arxiv.org/abs/2609.01516) (arXiv 2026) — Novel pipeline that leverages dual diffusion priors with a Structure-Appearance Attention (SAA) module to introduce reference guidance for refining low-qua - Network accessline 917
- **DualDiff3D** [arXiv:2609.01516](https://arxiv.org/abs/2609.01516) (arXiv 2026) — Novel pipeline that leverages dual diffusion priors with a Structure-Appearance Attention (SAA) module to introduce reference guidance for refining low-qua - Network accessline 918
- **FillGauss** [arXiv:2607.17773](https://arxiv.org/abs/2607.17773) (arXiv 2026) — Building on this dataset, we propose a novel generative framework (FillGauss) that integrates 3D Gaussian Splatting (3DGS) with internal state conditioning - Network accessline 918
- **FillGauss** [arXiv:2607.17773](https://arxiv.org/abs/2607.17773) (arXiv 2026) — Building on this dataset, we propose a novel generative framework (FillGauss) that integrates 3D Gaussian Splatting (3DGS) with internal state conditioning - Network accessline 919
- **FillGS** [arXiv:2607.29284](https://arxiv.org/abs/2607.29284) (arXiv 2026) — 4D Gaussian Splatting (4DGS) can render dynamic scenes photorealistically - Network accessline 919
- **FillGS** [arXiv:2607.29284](https://arxiv.org/abs/2607.29284) (arXiv 2026) — 4D Gaussian Splatting (4DGS) can render dynamic scenes photorealistically - Network accessline 920
- **Filling the Unseen** [arXiv:2609.13262](https://arxiv.org/abs/2609.13262) (arXiv 2026) — Scene extrapolation via 3DGS; fills unobserved regions and OOD novel views beyond training view distribution - Network accessline 920
- **Filling the Unseen** [arXiv:2609.13262](https://arxiv.org/abs/2609.13262) (arXiv 2026) — Scene extrapolation via 3DGS; fills unobserved regions and OOD novel views beyond training view distribution - Network accessline 921
- **FlowObject** [arXiv:2606.19019](https://arxiv.org/abs/2606.19019) (arXiv 2026) — Framework that reformulates sparse-view 3D reconstruction as a training-free, guided inverse problem - Network accessline 921
- **FlowObject** [arXiv:2606.19019](https://arxiv.org/abs/2606.19019) (arXiv 2026) — Framework that reformulates sparse-view 3D reconstruction as a training-free, guided inverse problem - Network accessline 922
- **FLUX3D** [arXiv:2606.24874](https://arxiv.org/abs/2606.24874) (arXiv 2026) — To address these issues, we propose FLUX3D, a scalable image-to-3DGS framework that boosts both representation learning and cross-modal alignment during genera - Network accessline 922
- **FLUX3D** [arXiv:2606.24874](https://arxiv.org/abs/2606.24874) (arXiv 2026) — To address these issues, we propose FLUX3D, a scalable image-to-3DGS framework that boosts both representation learning and cross-modal alignment during genera - Network accessline 923
- **GaussianCube** [arXiv:2403.19655](https://arxiv.org/abs/2403.19655) (NeurIPS 2024) — Optimal Transport reorders Gaussians into voxel grid structure enabling 3D diffusion generation - Network accessline 923
- **GaussianCube** [arXiv:2403.19655](https://arxiv.org/abs/2403.19655) (NeurIPS 2024) — Optimal Transport reorders Gaussians into voxel grid structure enabling 3D diffusion generation - Network accessline 924
- **GaussianDreamer** [arXiv:2310.08529](https://arxiv.org/abs/2310.08529) (CVPR 2024) — Fast 3DGS-based text-to-3D generation coupling SDS with structured Gaussian initialization - Network accessline 924
- **GaussianDreamer** [arXiv:2310.08529](https://arxiv.org/abs/2310.08529) (CVPR 2024) — Fast 3DGS-based text-to-3D generation coupling SDS with structured Gaussian initialization - Network accessline 925
- **GaussianZoom** [arXiv:2605.18252](https://arxiv.org/abs/2605.18252) (arXiv 2026) — Progressive zoom-in generative 3D reconstruction with multi-scale semantic reasoning + expandable continuous LoD - Network accessline 925
- **GaussianZoom** [arXiv:2605.18252](https://arxiv.org/abs/2605.18252) (arXiv 2026) — Progressive zoom-in generative 3D reconstruction with multi-scale semantic reasoning + expandable continuous LoD - Network accessline 926
- **GaussVid** [arXiv:2608.21849](https://arxiv.org/abs/2608.21849) (arXiv 2026) — Novel 3D-aware video restoration framework designed to enhance the quality of sparse 3DGS reconstruction - Network accessline 926
- **GaussVid** [arXiv:2608.21849](https://arxiv.org/abs/2608.21849) (arXiv 2026) — Novel 3D-aware video restoration framework designed to enhance the quality of sparse 3DGS reconstruction - Network accessline 927
- **GSComplete** [arXiv:2609.08449](https://arxiv.org/abs/2609.08449) (arXiv 2026) — Gaussian splat completion with 2D diffusion priors; fills missing regions of incomplete Gaussian splats - Network accessline 927
- **GSComplete** [arXiv:2609.08449](https://arxiv.org/abs/2609.08449) (arXiv 2026) — Gaussian splat completion with 2D diffusion priors; fills missing regions of incomplete Gaussian splats - Network accessline 928
- **GSGAN** [arXiv:2406.02968](https://arxiv.org/abs/2406.02968) (NeurIPS 2024) — Hierarchical GAN for direct 3D Gaussian generation - Network accessline 928
- **GSGAN** [arXiv:2406.02968](https://arxiv.org/abs/2406.02968) (NeurIPS 2024) — Hierarchical GAN for direct 3D Gaussian generation - Network accessline 929
- **GS-Voxel** [arXiv:2608.17988](https://arxiv.org/abs/2608.17988) (arXiv 2026) — Fitting-free structured latent framework, and evaluate it for large-scale aerial 3D Gaussian scene generation - Network accessline 929
- **GS-Voxel** [arXiv:2608.17988](https://arxiv.org/abs/2608.17988) (arXiv 2026) — Fitting-free structured latent framework, and evaluate it for large-scale aerial 3D Gaussian scene generation - Network accessline 930
- **HoGS** [arXiv:2503.19232](https://arxiv.org/abs/2503.19232) (CVPR 2025) — Unified near and far object reconstruction via homogeneous Gaussian Splatting - Network accessline 930
- **HoGS** [arXiv:2503.19232](https://arxiv.org/abs/2503.19232) (CVPR 2025) — Unified near and far object reconstruction via homogeneous Gaussian Splatting - Network accessline 931
- **InfiniSplat** [arXiv:2608.02437](https://arxiv.org/abs/2608.02437) (arXiv 2026) — Feed-forward single-image 3DGS framework that moves from a pixel-aligned representation toward a surface-aligned representation - Network accessline 931
- **InfiniSplat** [arXiv:2608.02437](https://arxiv.org/abs/2608.02437) (arXiv 2026) — Feed-forward single-image 3DGS framework that moves from a pixel-aligned representation toward a surface-aligned representation - Network accessline 932
- **Lucida** [arXiv:2608.30821](https://arxiv.org/abs/2608.30821) (arXiv) — Parse-Generate-Place paradigm for Real-to-Sim composable scene modeling; structured scene generation with physical plausibility for embodied AI training - Network accessline 932
- **Lucida** [arXiv:2608.30821](https://arxiv.org/abs/2608.30821) (arXiv) — Parse-Generate-Place paradigm for Real-to-Sim composable scene modeling; structured scene generation with physical plausibility for embodied AI training - Network accessline 933
- **LucidLyra** [arXiv:2610.40495](https://arxiv.org/abs/2610.40495) (arXiv 2026) — Framework making generatively reconstructed 3D scenes directly queryable for semantics and instances in a feed-forward manner from video latents, distilling - Network accessline 933
- **LucidLyra** [arXiv:2610.40495](https://arxiv.org/abs/2610.40495) (arXiv 2026) — Framework making generatively reconstructed 3D scenes directly queryable for semantics and instances in a feed-forward manner from video latents, distilling - Network accessline 934
- **MeshFlow** [arXiv:2606.04621](https://arxiv.org/abs/2606.04621) (CVPR) — Efficient artistic mesh generation via MeshVAE + flow-based Diffusion Transformer; compact latent space - Network accessline 934
- **MeshFlow** [arXiv:2606.04621](https://arxiv.org/abs/2606.04621) (CVPR) — Efficient artistic mesh generation via MeshVAE + flow-based Diffusion Transformer; compact latent space - Network accessline 935
- **MVGamba** [arXiv:2406.06367](https://arxiv.org/abs/2406.06367) (NeurIPS 2024) — State Space Model (Mamba) replacing Transformer for 3D generation via sequence modeling - Network accessline 935
- **MVGamba** [arXiv:2406.06367](https://arxiv.org/abs/2406.06367) (NeurIPS 2024) — State Space Model (Mamba) replacing Transformer for 3D generation via sequence modeling - Network accessline 936
- **PanoWorld** [arXiv:2605.17916](https://arxiv.org/abs/2605.17916) (arXiv 2026) — Generative spatial world model for whole-house panorama synthesis with floorplan-derived 3D shell and dynamic 3DGS cache - Network accessline 936
- **PanoWorld** [arXiv:2605.17916](https://arxiv.org/abs/2605.17916) (arXiv 2026) — Generative spatial world model for whole-house panorama synthesis with floorplan-derived 3D shell and dynamic 3DGS cache - Network accessline 937
- **PhysX-Omni** [arXiv:2605.21572](https://arxiv.org/abs/2605.21572) (arXiv 2026) — Unified simulation-ready physical 3D generation for rigid + deformable + articulated objects; PhysXVerse dataset - Network accessline 937
- **PhysX-Omni** [arXiv:2605.21572](https://arxiv.org/abs/2605.21572) (arXiv 2026) — Unified simulation-ready physical 3D generation for rigid + deformable + articulated objects; PhysXVerse dataset - Network accessline 938
- **PixGS** [no arXiv ID; verify primary source] (arXiv) — Single-stage pixel-space diffusion directly generating 3D Gaussians; bypasses lossy latent compression; denoise Gaussian attributes per timestep; inference ~1s/A100 - **ROAR-3D** [a - Network accessline 938
- **PixGS** [no arXiv ID; verify primary source] (arXiv) — Single-stage pixel-space diffusion directly generating 3D Gaussians; bypasses lossy latent compression; denoise Gaussian attributes per timestep; inference ~1s/A100 - **ROAR-3D** [a - Network accessline 939
- **ROAR-3D** [arXiv:2605.21121](https://arxiv.org/abs/2605.21121) (arXiv 2026) — Routing arbitrary views for multi-view 3D generation; token-wise view router establishes 2D-to-3D correspondences without explicit pose input; dual-stream att - Network accessline 939
- **ROAR-3D** [arXiv:2605.21121](https://arxiv.org/abs/2605.21121) (arXiv 2026) — Routing arbitrary views for multi-view 3D generation; token-wise view router establishes 2D-to-3D correspondences without explicit pose input; dual-stream att - Network accessline 940
- **SceneAssistant** [arXiv:2603.12238](https://arxiv.org/abs/2603.12238) (arXiv 2026) — Visual-feedback-driven agent for open-vocabulary 3D scene generation; VLM + 3D object generation with atomic operations (Scale/Rotate/FocusOn); iterati - Network accessline 940
- **SceneAssistant** [arXiv:2603.12238](https://arxiv.org/abs/2603.12238) (arXiv 2026) — Visual-feedback-driven agent for open-vocabulary 3D scene generation; VLM + 3D object generation with atomic operations (Scale/Rotate/FocusOn); iterati - Network accessline 941
- **SceneConductor** [arXiv:2606.08402](https://arxiv.org/abs/2606.08402) (arXiv 2026) — Multi-agent orchestration for single-image 3D scene generation; three-stage pipeline: scene initialization + environment construction + multi-agent ref - Network accessline 941
- **SceneConductor** [arXiv:2606.08402](https://arxiv.org/abs/2606.08402) (arXiv 2026) — Multi-agent orchestration for single-image 3D scene generation; three-stage pipeline: scene initialization + environment construction + multi-agent ref - Network accessline 942
- **SceneFrom3D** [no arXiv ID; verify primary source] (arXiv) — Geometry-conditioned outdoor 3D scene generation via view scheduling with object-level control; directed generation graph with anchor views + interpolation trajectories - **Sc - Network accessline 942
- **SceneFrom3D** [no arXiv ID; verify primary source] (arXiv) — Geometry-conditioned outdoor 3D scene generation via view scheduling with object-level control; directed generation graph with anchor views + interpolation trajectories - **Sc - Network accessline 943
- **SceneGenAgent** [arXiv:2410.21909](https://arxiv.org/abs/2410.21909) (ACL 2025) — LLM-based coding agent for precise industrial scene generation via C# code; structured calculable format + layout verification + iterative refinement; 81% - Network accessline 943
- **SceneGenAgent** [arXiv:2410.21909](https://arxiv.org/abs/2410.21909) (ACL 2025) — LLM-based coding agent for precise industrial scene generation via C# code; structured calculable format + layout verification + iterative refinement; 81% - Network accessline 944
- **Scenethesis** [arXiv:2505.02836](https://arxiv.org/abs/2505.02836) (ICLR 2026) — Training-free agentic framework integrating LLM scene planning with vision-guided layout refinement; vision module generates image guidance + extracts scen - Network accessline 944
- **Scenethesis** [arXiv:2505.02836](https://arxiv.org/abs/2505.02836) (ICLR 2026) — Training-free agentic framework integrating LLM scene planning with vision-guided layout refinement; vision module generates image guidance + extracts scen - Network accessline 945
- **SIC3D** [arXiv:2604.08760](https://arxiv.org/abs/2604.08760) (arXiv) — Style image conditioned text-to-3D Gaussian Splatting generation - Network accessline 945
- **SIC3D** [arXiv:2604.08760](https://arxiv.org/abs/2604.08760) (arXiv) — Style image conditioned text-to-3D Gaussian Splatting generation - Network accessline 946
- **SPAR3S** [arXiv:2609.03931](https://arxiv.org/abs/2609.03931) (ECCV 2026) — Sparse voxel-aligned 3D latent generative model for scene completion; learns compact latent space via differentiable 3DGS, masked autoregressive transformer - Network accessline 946
- **SPAR3S** [arXiv:2609.03931](https://arxiv.org/abs/2609.03931) (ECCV 2026) — Sparse voxel-aligned 3D latent generative model for scene completion; learns compact latent space via differentiable 3DGS, masked autoregressive transformer - Network accessline 947
- **SymTRELLIS** [arXiv:2606.04108](https://arxiv.org/abs/2606.04108) (arXiv) — Symmetry-enforced voxel latents for 3D generation; velocity symmetrization at each ODE step - Network accessline 947
- **SymTRELLIS** [arXiv:2606.04108](https://arxiv.org/abs/2606.04108) (arXiv) — Symmetry-enforced voxel latents for 3D generation; velocity symmetrization at each ODE step - Network accessline 948
- **Tetrahedron Splatting** [arXiv:2406.01579](https://arxiv.org/abs/2406.01579) (NeurIPS 2024) — Novel tetrahedron primitive replacing Gaussian ellipsoid for 3D generation tasks - Network accessline 948
- **Tetrahedron Splatting** [arXiv:2406.01579](https://arxiv.org/abs/2406.01579) (NeurIPS 2024) — Novel tetrahedron primitive replacing Gaussian ellipsoid for 3D generation tasks - Network accessline 949
- **TRELLIS.2** [no arXiv ID; verify primary source] (CVPR 2026 Best Student Paper) — 4B-parameter native 3D large model; 17s PBR asset generation with integrated texture and material synthesis - **TriFold** [arXiv:2610.23050](https://arxiv - Network accessline 949
- **TRELLIS.2** [no arXiv ID; verify primary source] (CVPR 2026 Best Student Paper) — 4B-parameter native 3D large model; 17s PBR asset generation with integrated texture and material synthesis - **TriFold** [arXiv:2610.23050](https://arxiv - Network accessline 950
- **TriFold** [arXiv:2610.23050](https://arxiv.org/abs/2610.23050) (arXiv preprint) — Abstract context: Recent progress in 3D generation has motivated growing interest in compact generative representations of complex 3D scenes. - Network accessline 950
- **TriFold** [arXiv:2610.23050](https://arxiv.org/abs/2610.23050) (arXiv preprint) — Abstract context: Recent progress in 3D generation has motivated growing interest in compact generative representations of complex 3D scenes. - Network accessline 951
- **X-Splat: Gaussian Splatting for 3D CBCT Generation from Single Panoramic Radiograph** [arXiv:2607.02099](https://arxiv.org/abs/2607.02099) (arXiv 2026) — First Gaussian Splatting framework for generating CBCT-like 3D dental volumes from - Network accessline 951
- **X-Splat: Gaussian Splatting for 3D CBCT Generation from Single Panoramic Radiograph** [arXiv:2607.02099](https://arxiv.org/abs/2607.02099) (arXiv 2026) — First Gaussian Splatting framework for generating CBCT-like 3D dental volumes from - Network accessline 955
- **Artisan** [arXiv:2610.13947](https://arxiv.org/abs/2610.13947) (arXiv 2026) — Multi-agent pipeline with physical simulation feedback for physically grounded articulated 3D assets — collision-free motion, stability under gravity, accurat - Network accessline 955
- **Artisan** [arXiv:2610.13947](https://arxiv.org/abs/2610.13947) (arXiv 2026) — Multi-agent pipeline with physical simulation feedback for physically grounded articulated 3D assets — collision-free motion, stability under gravity, accurat - Network accessline 956
- **CADFather** [arXiv:2610.09127](https://arxiv.org/abs/2610.09127) (arXiv 2026) — Autonomous agentic CAD reconstruction that coordinates complementary tools to recover parametric CAD programs from 3D meshes, deciding which tools to invoke - Network accessline 956
- **CADFather** [arXiv:2610.09127](https://arxiv.org/abs/2610.09127) (arXiv 2026) — Autonomous agentic CAD reconstruction that coordinates complementary tools to recover parametric CAD programs from 3D meshes, deciding which tools to invoke - Network accessline 957
- **CityPlanner** [arXiv:2609.09578](https://arxiv.org/abs/2609.09578) (arXiv 2026) — Sandbox agent for executable urban planning: agents inspect task files, generate plans, run evaluators, and revise decisions in a unified file-based envir - Network accessline 957
- **CityPlanner** [arXiv:2609.09578](https://arxiv.org/abs/2609.09578) (arXiv 2026) — Sandbox agent for executable urban planning: agents inspect task files, generate plans, run evaluators, and revise decisions in a unified file-based envir - Network accessline 958
- **COLMAR** [arXiv:2607.13524](https://arxiv.org/abs/2607.13524) (arXiv 2026) — Cooperative view policy learning for multi-agent active 3D reconstruction, promoting overlap-aware coverage, team-level discovery, and collision-safe explorati - Network accessline 958
- **COLMAR** [arXiv:2607.13524](https://arxiv.org/abs/2607.13524) (arXiv 2026) — Cooperative view policy learning for multi-agent active 3D reconstruction, promoting overlap-aware coverage, team-level discovery, and collision-safe explorati - Network accessline 959
- **DesignAgent3D** [arXiv:2608.21438](https://arxiv.org/abs/2608.21438) (arXiv 2026) — Interactive 3D scene editing agent with designer-like multimodal reasoning that disambiguates underspecified language requests and grounds precise edits - Network accessline 959
- **DesignAgent3D** [arXiv:2608.21438](https://arxiv.org/abs/2608.21438) (arXiv 2026) — Interactive 3D scene editing agent with designer-like multimodal reasoning that disambiguates underspecified language requests and grounds precise edits - Network accessline 960
- **E3VS-Bench** [arXiv:2604.17969](https://arxiv.org/abs/2604.17969) (arXiv 2026) — Benchmark for viewpoint-dependent active perception in 3DGS scenes under unrestricted 5-DoF control, beyond static-observation embodied QA. - Network accessline 960
- **E3VS-Bench** [arXiv:2604.17969](https://arxiv.org/abs/2604.17969) (arXiv 2026) — Benchmark for viewpoint-dependent active perception in 3DGS scenes under unrestricted 5-DoF control, beyond static-observation embodied QA. - Network accessline 961
- **E-Ledger** [arXiv:2610.11552](https://arxiv.org/abs/2610.11552) (arXiv 2026) — Multi-agent harness for safe, persistent execution in partially observable worlds: a code approval layer checks every action against policy, plus a world led - Network accessline 961
- **E-Ledger** [arXiv:2610.11552](https://arxiv.org/abs/2610.11552) (arXiv 2026) — Multi-agent harness for safe, persistent execution in partially observable worlds: a code approval layer checks every action against policy, plus a world led - Network accessline 962
- **GASE** [arXiv:2606.17520](https://arxiv.org/abs/2606.17520) (arXiv 2026) — Gaussian-splatting-based automated system for reconstructing embodied-simulation environments with minimal sim-to-real gap for robot learning. - Network accessline 962
- **GASE** [arXiv:2606.17520](https://arxiv.org/abs/2606.17520) (arXiv 2026) — Gaussian-splatting-based automated system for reconstructing embodied-simulation environments with minimal sim-to-real gap for robot learning. - Network accessline 963
- **GATOR** [arXiv:2610.11215](https://arxiv.org/abs/2610.11215) (arXiv 2026) — Generative and agentic framework recovering textured 3D object assets and scene-relative pose from casual images, integrating sparse uncertain observations and - Network accessline 963
- **GATOR** [arXiv:2610.11215](https://arxiv.org/abs/2610.11215) (arXiv 2026) — Generative and agentic framework recovering textured 3D object assets and scene-relative pose from casual images, integrating sparse uncertain observations and - Network accessline 964
- **GISAgentBench** [arXiv:2608.01645](https://arxiv.org/abs/2608.01645) (arXiv 2026) — Practitioner-sourced benchmark evaluating LLM agents on realistic multi-step GIS spatial-analysis workflows from urban planning, disaster response, and - Network accessline 964
- **GISAgentBench** [arXiv:2608.01645](https://arxiv.org/abs/2608.01645) (arXiv 2026) — Practitioner-sourced benchmark evaluating LLM agents on realistic multi-step GIS spatial-analysis workflows from urban planning, disaster response, and - Network accessline 965
- **GN0** [arXiv:2606.03682](https://arxiv.org/abs/2606.03682) (arXiv 2026) — Unified generation-evaluation-policy paradigm for vision-language navigation on a 3DGS simulation engine, with the GN-Matrix dataset and GN-Bench. - Network accessline 965
- **GN0** [arXiv:2606.03682](https://arxiv.org/abs/2606.03682) (arXiv 2026) — Unified generation-evaluation-policy paradigm for vision-language navigation on a 3DGS simulation engine, with the GN-Matrix dataset and GN-Bench. - Network accessline 966
- **GRAND-SLAM** [arXiv:2506.18885](https://arxiv.org/abs/2506.18885) (arXiv 2025) — Collaborative large-scale multi-agent Gaussian SLAM with implicit local-optimization tracking for globally consistent outdoor mapping and rapid exploration - Network accessline 966
- **GRAND-SLAM** [arXiv:2506.18885](https://arxiv.org/abs/2506.18885) (arXiv 2025) — Collaborative large-scale multi-agent Gaussian SLAM with implicit local-optimization tracking for globally consistent outdoor mapping and rapid exploration - Network accessline 967
- **MeMoREval** [arXiv:2610.12561](https://arxiv.org/abs/2610.12561) (arXiv 2026) — Controlled experience-request benchmark studying which memory modalities (textual, visual, spatial) embodied agents should retain and reuse for subsequent t - Network accessline 967
- **MeMoREval** [arXiv:2610.12561](https://arxiv.org/abs/2610.12561) (arXiv 2026) — Controlled experience-request benchmark studying which memory modalities (textual, visual, spatial) embodied agents should retain and reuse for subsequent t - Network accessline 968
- **Octopus v2** [arXiv:2404.01744](https://arxiv.org/abs/2404.01744) (arXiv 2024) — On-device 2B-parameter language model for super-agent function calling that surpasses GPT-4 in accuracy and latency, enabling efficient context-aware execu - Network accessline 968
- **Octopus v2** [arXiv:2404.01744](https://arxiv.org/abs/2404.01744) (arXiv 2024) — On-device 2B-parameter language model for super-agent function calling that surpasses GPT-4 in accuracy and latency, enabling efficient context-aware execu - Network accessline 969
- **PhotoAgent** [arXiv:2603.22796](https://arxiv.org/abs/2603.22796) (arXiv 2026) — Robotic photographer agent integrating LMM chain-of-thought reasoning with geometric solvers, refined by visual reflection inside a photorealistic internal - Network accessline 969
- **PhotoAgent** [arXiv:2603.22796](https://arxiv.org/abs/2603.22796) (arXiv 2026) — Robotic photographer agent integrating LMM chain-of-thought reasoning with geometric solvers, refined by visual reflection inside a photorealistic internal - Network accessline 970
- **SearchWorld** [arXiv:2610.09335](https://arxiv.org/abs/2610.09335) (arXiv 2026) — Spatial value-grounded imagination via world models for UAV object search, prospectively predicting future states under partial observability. - Network accessline 970
- **SearchWorld** [arXiv:2610.09335](https://arxiv.org/abs/2610.09335) (arXiv 2026) — Spatial value-grounded imagination via world models for UAV object search, prospectively predicting future states under partial observability. - Network accessline 971
- **SkillScriptBench** [arXiv:2610.04008](https://arxiv.org/abs/2610.04008) (arXiv 2026) — 350-task benchmark separating documentation repair, script repair, and behavior preservation when executable agent skill packages self-evolve. - Network accessline 971
- **SkillScriptBench** [arXiv:2610.04008](https://arxiv.org/abs/2610.04008) (arXiv 2026) — 350-task benchmark separating documentation repair, script repair, and behavior preservation when executable agent skill packages self-evolve. - Network accessline 972
- **SPLATIFY** [arXiv:2610.09116](https://arxiv.org/abs/2610.09116) (arXiv 2026) — Multi-agent framework converting 3DGS papers into trainable gsplat-based implementations via a context-free grammar over a modular method template with exten - Network accessline 972
- **SPLATIFY** [arXiv:2610.09116](https://arxiv.org/abs/2610.09116) (arXiv 2026) — Multi-agent framework converting 3DGS papers into trainable gsplat-based implementations via a context-free grammar over a modular method template with exten - Network accessline 973
- **SplatLab** [arXiv:2610.30468](https://arxiv.org/abs/2610.30468) (arXiv 2026) — Autonomous research system for 3DGS; reproduces published baselines, proposes and trains extensions across Mip-NeRF 360 and LLFF, writes manuscripts, and bin - Network accessline 973
- **SplatLab** [arXiv:2610.30468](https://arxiv.org/abs/2610.30468) (arXiv 2026) — Autonomous research system for 3DGS; reproduces published baselines, proposes and trains extensions across Mip-NeRF 360 and LLFF, writes manuscripts, and bin - Network accessline 974
- **SwarmWorld** [arXiv:2608.26081](https://arxiv.org/abs/2608.26081) (arXiv 2026) — Decentralized LLM-agent societies that self-organize via stigmergy without assigned roles, evolving functional technologies in a spatial environment. - Network accessline 974
- **SwarmWorld** [arXiv:2608.26081](https://arxiv.org/abs/2608.26081) (arXiv 2026) — Decentralized LLM-agent societies that self-organize via stigmergy without assigned roles, evolving functional technologies in a spatial environment. - Network accessline 975
- **WorldBench** [arXiv:2610.10622](https://arxiv.org/abs/2610.10622) (arXiv 2026) — Benchmark and judge for open-ended LLM-generated Three.js voxel worlds, resolving vision-vs-code judge disagreement on required scene items. - Network accessline 975
- **WorldBench** [arXiv:2610.10622](https://arxiv.org/abs/2610.10622) (arXiv 2026) — Benchmark and judge for open-ended LLM-generated Three.js voxel worlds, resolving vision-vs-code judge disagreement on required scene items. - Network accessline 979
- **AtlasLC** [arXiv:2607.26525](https://arxiv.org/abs/2607.26525) (arXiv 2026) — Source-free, training-free compression pipeline for object-centric 3DGS that operates directly on released Gaussian assets, without original images, camera po - Network accessline 979
- **AtlasLC** [arXiv:2607.26525](https://arxiv.org/abs/2607.26525) (arXiv 2026) — Source-free, training-free compression pipeline for object-centric 3DGS that operates directly on released Gaussian assets, without original images, camera po - Network accessline 980
- **CAGS** [arXiv:2605.09279](https://arxiv.org/abs/2605.09279) (SIGGRAPH 2026) — Volumetric video (VV) streaming enables real-time, immersive access to remote 3D environments, powering telepresence, ecological monitoring, and robotic teleo - Network accessline 980
- **CAGS** [arXiv:2605.09279](https://arxiv.org/abs/2605.09279) (SIGGRAPH 2026) — Volumetric video (VV) streaming enables real-time, immersive access to remote 3D environments, powering telepresence, ecological monitoring, and robotic teleo - Network accessline 981
- **CC-4DGS** [arXiv:2609.02184](https://arxiv.org/abs/2609.02184) (IEEE TVCG 2026) — Computational deformation and point-cloud compression for storage-efficient dynamic 4DGS; CDF replaces hash tables (1-3 MB), CCA compresses SH attributes - Network accessline 981
- **CC-4DGS** [arXiv:2609.02184](https://arxiv.org/abs/2609.02184) (IEEE TVCG 2026) — Computational deformation and point-cloud compression for storage-efficient dynamic 4DGS; CDF replaces hash tables (1-3 MB), CCA compresses SH attributes - Network accessline 982
- **Clustered Codebook VQ** [no arXiv ID; verify primary source] (arXiv) — CGVQ for 2D Gaussian image compression; cluster-guided grouping before quantization; 20% bpp reduction with preserved visual quality - **Codec-Compatible Learned Com - Network accessline 982
- **Clustered Codebook VQ** [no arXiv ID; verify primary source] (arXiv) — CGVQ for 2D Gaussian image compression; cluster-guided grouping before quantization; 20% bpp reduction with preserved visual quality - **Codec-Compatible Learned Com - Network accessline 983
- **Codec-Compatible Learned Compression for 3D Gaussian Splatting** [arXiv:2610.26920](https://arxiv.org/abs/2610.26920) (arXiv preprint) — Abstract context: Video-based 3D Gaussian Splatting (3DGS) compression methods provide a practical - Network accessline 983
- **Codec-Compatible Learned Compression for 3D Gaussian Splatting** [arXiv:2610.26920](https://arxiv.org/abs/2610.26920) (arXiv preprint) — Abstract context: Video-based 3D Gaussian Splatting (3DGS) compression methods provide a practical - Network accessline 984
- **CodecSplat** [arXiv:2605.25563](https://arxiv.org/abs/2605.25563) (arXiv) — Ultra-compact entropy-coded latent features for feed-forward 3DGS; 20-108 KiB per scene - Network accessline 984
- **CodecSplat** [arXiv:2605.25563](https://arxiv.org/abs/2605.25563) (arXiv) — Ultra-compact entropy-coded latent features for feed-forward 3DGS; 20-108 KiB per scene - Network accessline 985
- **Compact-3DGS** [no arXiv ID; verify primary source] (arXiv) — Vector quantization + pruning, ~10-15x compression - **CompGS** [arXiv:2311.18159](https://arxiv.org/abs/2311.18159) (CVPR 2025) — Compact GS with learned importance-aware qu - Network accessline 985
- **Compact-3DGS** [no arXiv ID; verify primary source] (arXiv) — Vector quantization + pruning, ~10-15x compression - **CompGS** [arXiv:2311.18159](https://arxiv.org/abs/2311.18159) (CVPR 2025) — Compact GS with learned importance-aware qu - Network accessline 986
- **CompGS** [arXiv:2311.18159](https://arxiv.org/abs/2311.18159) (CVPR 2025) — Compact GS with learned importance-aware quantization + progressive decoding - Network accessline 986
- **CompGS** [arXiv:2311.18159](https://arxiv.org/abs/2311.18159) (CVPR 2025) — Compact GS with learned importance-aware quantization + progressive decoding - Network accessline 987
- **Compression of Uniformly Distributed Unit Quaternions** [arXiv:2610.22052](https://arxiv.org/abs/2610.22052) (arXiv preprint) — Abstract context: Unit quaternions are widely used in computer graphics making their efficient compression c - Network accessline 987
- **Compression of Uniformly Distributed Unit Quaternions** [arXiv:2610.22052](https://arxiv.org/abs/2610.22052) (arXiv preprint) — Abstract context: Unit quaternions are widely used in computer graphics making their efficient compression c - Network accessline 988
- **ContextGS** [arXiv:2405.20721](https://arxiv.org/abs/2405.20721) (NeurIPS 2024) — Anchor-level context model for entropy coding replacing uniform quantization in 3DGS - Network accessline 988
- **ContextGS** [arXiv:2405.20721](https://arxiv.org/abs/2405.20721) (NeurIPS 2024) — Anchor-level context model for entropy coding replacing uniform quantization in 3DGS - Network accessline 989
- **CoSAG** [arXiv:2607.10237](https://arxiv.org/abs/2607.10237) (arXiv) — Compact Semantic Anchor Gaussians via training-free rate-distortion coding; closed-form transmittance-weighted lift + spatially predictive entropy coder; 37-76x comp - Network accessline 989
- **CoSAG** [arXiv:2607.10237](https://arxiv.org/abs/2607.10237) (arXiv) — Compact Semantic Anchor Gaussians via training-free rate-distortion coding; closed-form transmittance-weighted lift + spatially predictive entropy coder; 37-76x comp - Network accessline 990
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 990
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 991
- **CVT-GS** [arXiv:2609.08730](https://arxiv.org/abs/2609.08730) (arXiv 2026) — Learning to simplify 3DGS with centroidal Voronoi tessellation; reduces Gaussian primitive count - Network accessline 991
- **CVT-GS** [arXiv:2609.08730](https://arxiv.org/abs/2609.08730) (arXiv 2026) — Learning to simplify 3DGS with centroidal Voronoi tessellation; reduces Gaussian primitive count - Network accessline 992
- **Deformable 2D Gaussian Splatting** [arXiv:2609.14129](https://arxiv.org/abs/2609.14129) (arXiv 2026) — Deformable 2DGS for efficient 4K UHD video compression; outperforms neural video compression and implicit representations - Network accessline 992
- **Deformable 2D Gaussian Splatting** [arXiv:2609.14129](https://arxiv.org/abs/2609.14129) (arXiv 2026) — Deformable 2DGS for efficient 4K UHD video compression; outperforms neural video compression and implicit representations - Network accessline 993
- **DLGStream** [arXiv:2606.28840](https://arxiv.org/abs/2606.28840) (arXiv 2026) — Novel language-embedded FVV representation that streams time-varying language features alongside Gaussian attributes to support 4D environment interaction, - Network accessline 993
- **DLGStream** [arXiv:2606.28840](https://arxiv.org/abs/2606.28840) (arXiv 2026) — Novel language-embedded FVV representation that streams time-varying language features alongside Gaussian attributes to support 4D environment interaction, - Network accessline 994
- **DSD-GS** [arXiv:2605.30863](https://arxiv.org/abs/2605.30863) (arXiv 2026) — Dynamic-Static Decomposition via feed-forward GS encoder + optical flow; static regions skip redundant computation; 10 min training; no COLMAP required - Network accessline 994
- **DSD-GS** [arXiv:2605.30863](https://arxiv.org/abs/2605.30863) (arXiv 2026) — Dynamic-Static Decomposition via feed-forward GS encoder + optical flow; static regions skip redundant computation; 10 min training; no COLMAP required - Network accessline 995
- **DSGS** [arXiv:2605.17002](https://arxiv.org/abs/2605.17002) (arXiv 2026) — Decoder-Side Gaussian Splatting: feed-forward 3DGS from compressed bitstreams for immersive video delivery - Network accessline 995
- **DSGS** [arXiv:2605.17002](https://arxiv.org/abs/2605.17002) (arXiv 2026) — Decoder-Side Gaussian Splatting: feed-forward 3DGS from compressed bitstreams for immersive video delivery - Network accessline 996
- **EAGLES** [arXiv:2312.04564](https://arxiv.org/abs/2312.04564) (ECCV 2024) — Quantized embeddings + coarse-to-fine training + pruning for 10-20x memory compression maintaining quality - Network accessline 996
- **EAGLES** [arXiv:2312.04564](https://arxiv.org/abs/2312.04564) (ECCV 2024) — Quantized embeddings + coarse-to-fine training + pruning for 10-20x memory compression maintaining quality - Network accessline 997
- **ECoNGS** [arXiv:2607.18466](https://arxiv.org/abs/2607.18466) (IEEE VIS 2026) — Neural GS for volume visualization; lightweight NNs predict splats from anchors; 6.1x model reduction / 5.9x training speedup - Network accessline 997
- **ECoNGS** [arXiv:2607.18466](https://arxiv.org/abs/2607.18466) (IEEE VIS 2026) — Neural GS for volume visualization; lightweight NNs predict splats from anchors; 6.1x model reduction / 5.9x training speedup - Network accessline 998
- **Embedded-3DGS** [no arXiv ID; verify primary source] (arXiv) — Neural architecture search, ~10x compression - **Gaussians on a Diet** [arXiv:2604.20046](https://arxiv.org/abs/2604.20046) (arXiv) — Memory-bounded training, 80% lower peak - Network accessline 998
- **Embedded-3DGS** [no arXiv ID; verify primary source] (arXiv) — Neural architecture search, ~10x compression - **Gaussians on a Diet** [arXiv:2604.20046](https://arxiv.org/abs/2604.20046) (arXiv) — Memory-bounded training, 80% lower peak - Network accessline 999
- **Gaussians on a Diet** [arXiv:2604.20046](https://arxiv.org/abs/2604.20046) (arXiv) — Memory-bounded training, 80% lower peak memory - Network accessline 999
- **Gaussians on a Diet** [arXiv:2604.20046](https://arxiv.org/abs/2604.20046) (arXiv) — Memory-bounded training, 80% lower peak memory - Network accessline 1000
- **GenSplatCodec** [arXiv:2607.24403](https://arxiv.org/abs/2607.24403) (arXiv 2026) — Detail-aware feed-forward Gaussian coding scheme within a dual-stream formulation, where the resulting compact Gaussian structural stream is complemente - Network accessline 1000
- **GenSplatCodec** [arXiv:2607.24403](https://arxiv.org/abs/2607.24403) (arXiv 2026) — Detail-aware feed-forward Gaussian coding scheme within a dual-stream formulation, where the resulting compact Gaussian structural stream is complemente - Network accessline 1001
- **GETA-3DGS** [arXiv:2605.02086](https://arxiv.org/abs/2605.02086) (arXiv) — End-to-end automatic joint pruning + quantization - Network accessline 1001
- **GETA-3DGS** [arXiv:2605.02086](https://arxiv.org/abs/2605.02086) (arXiv) — End-to-end automatic joint pruning + quantization - Network accessline 1002
- **GS2CI** [arXiv:2608.13502](https://arxiv.org/abs/2608.13502) (arXiv 2026) — Novel framework that reconstructs high-quality 3D scenes from a single SCI measurement by leveraging 3D Gaussian Splatting (3DGS) and the powerful priors of lar - Network accessline 1002
- **GS2CI** [arXiv:2608.13502](https://arxiv.org/abs/2608.13502) (arXiv 2026) — Novel framework that reconstructs high-quality 3D scenes from a single SCI measurement by leveraging 3D Gaussian Splatting (3DGS) and the powerful priors of lar - Network accessline 1003
- **GSCV** [arXiv:2610.07795](https://arxiv.org/abs/2610.07795) (arXiv 2026) — Gaussian Splatting sequence compression using standard video codecs: an Inter-PLAS variant produces correlated I/P-frame images and a high-bit-depth pipeline imp - Network accessline 1003
- **GSCV** [arXiv:2610.07795](https://arxiv.org/abs/2610.07795) (arXiv 2026) — Gaussian Splatting sequence compression using standard video codecs: an Inter-PLAS variant produces correlated I/P-frame images and a high-bit-depth pipeline imp - Network accessline 1004
- **GS-NFS** [arXiv:2606.05650](https://arxiv.org/abs/2606.05650) (arXiv 2026) — Accelerates dynamic 3DGS compression and decompression on a GPU, to the point where it can encode and decode at full frame rate - Network accessline 1004
- **GS-NFS** [arXiv:2606.05650](https://arxiv.org/abs/2606.05650) (arXiv 2026) — Accelerates dynamic 3DGS compression and decompression on a GPU, to the point where it can encode and decode at full frame rate - Network accessline 1005
- **GS-SCNet** [arXiv:2604.25330](https://arxiv.org/abs/2604.25330) (arXiv) — Generalizable 3DGS + semantic coding for immersive video - Network accessline 1005
- **GS-SCNet** [arXiv:2604.25330](https://arxiv.org/abs/2604.25330) (arXiv) — Generalizable 3DGS + semantic coding for immersive video - Network accessline 1006
- **HAC** [arXiv:2403.14530](https://arxiv.org/abs/2403.14530) (ECCV 2024) — Hash-grid context modeling, ~100x compression - Network accessline 1006
- **HAC** [arXiv:2403.14530](https://arxiv.org/abs/2403.14530) (ECCV 2024) — Hash-grid context modeling, ~100x compression - Network accessline 1007
- **HybridGS** [arXiv:2505.01938](https://arxiv.org/abs/2505.01938) (ICML 2025) — Hybrid GS compression combining explicit pruning + implicit neural coding - Network accessline 1007
- **HybridGS** [arXiv:2505.01938](https://arxiv.org/abs/2505.01938) (ICML 2025) — Hybrid GS compression combining explicit pruning + implicit neural coding - Network accessline 1008
- **JSGS** [arXiv:2608.08659](https://arxiv.org/abs/2608.08659) (arXiv 2026) — To address this problem, we propose JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views (JSGS) - Network accessline 1008
- **JSGS** [arXiv:2608.08659](https://arxiv.org/abs/2608.08659) (arXiv 2026) — To address this problem, we propose JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views (JSGS) - Network accessline 1009
- **KISS-GS** [arXiv:2608.26948](https://arxiv.org/abs/2608.26948) (arXiv 2026) — To make the gains more transparent, we propose KISS-GS, a modular compression pipeline named after the principle of keeping things simple, designed to decoupl - Network accessline 1009
- **KISS-GS** [arXiv:2608.26948](https://arxiv.org/abs/2608.26948) (arXiv 2026) — To make the gains more transparent, we propose KISS-GS, a modular compression pipeline named after the principle of keeping things simple, designed to decoupl - Network accessline 1010
- **KoalaGS** [arXiv:2610.28615](https://arxiv.org/abs/2610.28615) (arXiv preprint) — Abstract context: Deploying a trained 3D Gaussian Splatting scene under shrinking compute budgets requires one primitive set to remain effective when rend - Network accessline 1010
- **KoalaGS** [arXiv:2610.28615](https://arxiv.org/abs/2610.28615) (arXiv preprint) — Abstract context: Deploying a trained 3D Gaussian Splatting scene under shrinking compute budgets requires one primitive set to remain effective when rend - Network accessline 1011
- **LightGaussian** [arXiv:2311.17245](https://arxiv.org/abs/2311.17245) (NeurIPS 2024) — Global+local pruning + SVD distillation for 15x compression at 200+ FPS - Network accessline 1011
- **LightGaussian** [arXiv:2311.17245](https://arxiv.org/abs/2311.17245) (NeurIPS 2024) — Global+local pruning + SVD distillation for 15x compression at 200+ FPS - Network accessline 1012
- **LightGS** [no arXiv ID; verify primary source] (arXiv) — Distillation-based, ~15-20x compression - **LinearMask-GS** [arXiv:2609.10095](https://arxiv.org/abs/2609.10095) (arXiv 2026) — Stable-mask importance pruning for compact 3DGS; le - Network accessline 1012
- **LightGS** [no arXiv ID; verify primary source] (arXiv) — Distillation-based, ~15-20x compression - **LinearMask-GS** [arXiv:2609.10095](https://arxiv.org/abs/2609.10095) (arXiv 2026) — Stable-mask importance pruning for compact 3DGS; le - Network accessline 1013
- **LinearMask-GS** [arXiv:2609.10095](https://arxiv.org/abs/2609.10095) (arXiv 2026) — Stable-mask importance pruning for compact 3DGS; learned-mask pruning with stability guarantees - Network accessline 1013
- **LinearMask-GS** [arXiv:2609.10095](https://arxiv.org/abs/2609.10095) (arXiv 2026) — Stable-mask importance pruning for compact 3DGS; learned-mask pruning with stability guarantees - Network accessline 1014
- **MesonGS++** [arXiv:2604.26799](https://arxiv.org/abs/2604.26799) (Under review) — Post-training codec with 34x compression + ILP hyperparameter search - Network accessline 1014
- **MesonGS++** [arXiv:2604.26799](https://arxiv.org/abs/2604.26799) (Under review) — Post-training codec with 34x compression + ILP hyperparameter search - Network accessline 1015
- **MFGS** [arXiv:2610.20590](https://arxiv.org/abs/2610.20590) (arXiv 2026) — End-to-end feed-forward multi-view feature coding for 3DGS: encodes multi-view features instead of explicit Gaussians, 99.8% BD-rate savings with importance-guid - Network accessline 1015
- **MFGS** [arXiv:2610.20590](https://arxiv.org/abs/2610.20590) (arXiv 2026) — End-to-end feed-forward multi-view feature coding for 3DGS: encodes multi-view features instead of explicit Gaussians, 99.8% BD-rate savings with importance-guid - Network accessline 1016
- **MGS** [arXiv:2603.19234](https://arxiv.org/abs/2603.19234) (arXiv) — The ability to render scenes at adjustable fidelity from a single model, known as level of detail (LoD), is crucial for practical deployment of 3D Gaussian Splatting ( - Network accessline 1016
- **MGS** [arXiv:2603.19234](https://arxiv.org/abs/2603.19234) (arXiv) — The ability to render scenes at adjustable fidelity from a single model, known as level of detail (LoD), is crucial for practical deployment of 3D Gaussian Splatting ( - Network accessline 1017
- **MMGS** [arXiv:2605.19304](https://arxiv.org/abs/2605.19304) (arXiv 2026) — 10x compressed 3DGS via multi-view ranking + Optimal Transport aggregation; 10% primitives + 10x speedup - Network accessline 1017
- **MMGS** [arXiv:2605.19304](https://arxiv.org/abs/2605.19304) (arXiv 2026) — 10x compressed 3DGS via multi-view ranking + Optimal Transport aggregation; 10% primitives + 10x speedup - Network accessline 1018
- **MobileGS** [no arXiv ID; verify primary source] (arXiv) — Extreme 50-100x compression for mobile deployment - **MoQSplat** [arXiv:2609.18624](https://arxiv.org/abs/2609.18624) (arXiv 2026) — Maps 3DGS content onto the Media over QUIC (M - Network accessline 1018
- **MobileGS** [no arXiv ID; verify primary source] (arXiv) — Extreme 50-100x compression for mobile deployment - **MoQSplat** [arXiv:2609.18624](https://arxiv.org/abs/2609.18624) (arXiv 2026) — Maps 3DGS content onto the Media over QUIC (M - Network accessline 1019
- **MoQSplat** [arXiv:2609.18624](https://arxiv.org/abs/2609.18624) (arXiv 2026) — Maps 3DGS content onto the Media over QUIC (MoQ) transport hierarchy - Network accessline 1019
- **MoQSplat** [arXiv:2609.18624](https://arxiv.org/abs/2609.18624) (arXiv 2026) — Maps 3DGS content onto the Media over QUIC (MoQ) transport hierarchy - Network accessline 1020
- **NanoGS** [arXiv:2603.16103](https://arxiv.org/abs/2603.16103) (arXiv) — Training-free simplification via local pairwise merging - Network accessline 1020
- **NanoGS** [arXiv:2603.16103](https://arxiv.org/abs/2603.16103) (arXiv) — Training-free simplification via local pairwise merging - Network accessline 1021
- **Observation-Gram** [arXiv:2609.28997](https://arxiv.org/abs/2609.28997) (arXiv 2026) — Per-Gaussian observation Gram matrix as distortion metric for SH compression; closed-form degree reduction, Lagrangian degree allocation, matrix-weig - Network accessline 1021
- **Observation-Gram** [arXiv:2609.28997](https://arxiv.org/abs/2609.28997) (arXiv 2026) — Per-Gaussian observation Gram matrix as distortion metric for SH compression; closed-form degree reduction, Lagrangian degree allocation, matrix-weig - Network accessline 1022
- **OT-UVGS** [arXiv:2604.19127](https://arxiv.org/abs/2604.19127) (Eurographics 2026 Short Papers) — Optimal-transport UV mapping as capacity allocation - Network accessline 1022
- **OT-UVGS** [arXiv:2604.19127](https://arxiv.org/abs/2604.19127) (Eurographics 2026 Short Papers) — Optimal-transport UV mapping as capacity allocation - Network accessline 1023
- **ParetoGS** [arXiv:2610.34235](https://arxiv.org/abs/2610.34235) (arXiv 2026) — Continuous-budget 3DGS with sparse adapted budget anchors; alternates pruning and fixed-member adaptation to build nested anchors and decodes intermediate bu - Network accessline 1023
- **ParetoGS** [arXiv:2610.34235](https://arxiv.org/abs/2610.34235) (arXiv 2026) — Continuous-budget 3DGS with sparse adapted budget anchors; alternates pruning and fixed-member adaptation to build nested anchors and decodes intermediate bu - Network accessline 1024
- **PLEDGE** [arXiv:2610.17605](https://arxiv.org/abs/2610.17605) (arXiv 2026) — Training-free progressive lossy error-bounded 3DGS codec translating four user-declared tolerances into per-primitive quantization bounds - Network accessline 1024
- **PLEDGE** [arXiv:2610.17605](https://arxiv.org/abs/2610.17605) (arXiv 2026) — Training-free progressive lossy error-bounded 3DGS codec translating four user-declared tolerances into per-primitive quantization bounds - Network accessline 1025
- **Provable Pruning via Coresets** [no arXiv ID; verify primary source] (arXiv) — First provable coreset construction theorem for 3DGS pruning; sensitivity-based sampling with multiplicative approximation guarantees; SOTA under aggressive - Network accessline 1025
- **Provable Pruning via Coresets** [no arXiv ID; verify primary source] (arXiv) — First provable coreset construction theorem for 3DGS pruning; sensitivity-based sampling with multiplicative approximation guarantees; SOTA under aggressive - Network accessline 1026
- **QIRF** [arXiv:2607.18067](https://arxiv.org/abs/2607.18067) (arXiv 2026) — QIRF, a quantum-inspired non-orthogonal function-space compression method for 3D Gaussian Splatting - Network accessline 1026
- **QIRF** [arXiv:2607.18067](https://arxiv.org/abs/2607.18067) (arXiv 2026) — QIRF, a quantum-inspired non-orthogonal function-space compression method for 3D Gaussian Splatting - Network accessline 1027
- **QuARC-GS** [arXiv:2608.18285](https://arxiv.org/abs/2608.18285) (arXiv 2026) — Quantization-aware anchor deformation, which suppresses insignificant motion updates while preserving meaningful deformations, maintaining reconstruction qua - Network accessline 1027
- **QuARC-GS** [arXiv:2608.18285](https://arxiv.org/abs/2608.18285) (arXiv 2026) — Quantization-aware anchor deformation, which suppresses insignificant motion updates while preserving meaningful deformations, maintaining reconstruction qua - Network accessline 1028
- **QUEEN** [arXiv:2412.04469](https://arxiv.org/abs/2412.04469) (NeurIPS 2024) — Quantized efficient encoding for streaming free-viewpoint video with dynamic Gaussians - Network accessline 1028
- **QUEEN** [arXiv:2412.04469](https://arxiv.org/abs/2412.04469) (NeurIPS 2024) — Quantized efficient encoding for streaming free-viewpoint video with dynamic Gaussians - Network accessline 1029
- **RacerGS** [arXiv:2610.34263](https://arxiv.org/abs/2610.34263) (arXiv 2026) — Compact 3DGS compression framework that achieves scene reconstruction at significantly reduced storage sizes with preserved fidelity - Network accessline 1029
- **RacerGS** [arXiv:2610.34263](https://arxiv.org/abs/2610.34263) (arXiv 2026) — Compact 3DGS compression framework that achieves scene reconstruction at significantly reduced storage sizes with preserved fidelity - Network accessline 1030
- **RDCompGS** [arXiv:2610.19538](https://arxiv.org/abs/2610.19538) (arXiv 2026) — Rate-distortion optimized 3DGS compression with image codecs; treats quality-heterogeneous representations differently during optimization - Network accessline 1030
- **RDCompGS** [arXiv:2610.19538](https://arxiv.org/abs/2610.19538) (arXiv 2026) — Rate-distortion optimized 3DGS compression with image codecs; treats quality-heterogeneous representations differently during optimization - Network accessline 1031
- **RDO-Gaussian** [arXiv:2406.01597](https://arxiv.org/abs/2406.01597) (ECCV 2024) — End-to-end rate-distortion optimization: dynamic pruning + ECVQ quantization for 40x+ compression with continuous rate control - Network accessline 1031
- **RDO-Gaussian** [arXiv:2406.01597](https://arxiv.org/abs/2406.01597) (ECCV 2024) — End-to-end rate-distortion optimization: dynamic pruning + ECVQ quantization for 40x+ compression with continuous rate control - Network accessline 1032
- **ResStreamGS** [arXiv:2610.21121](https://arxiv.org/abs/2610.21121) (arXiv 2026) — Residual-sensitive dual-stream GS for mobile volumetric video streaming; separates static base and residual dynamic streams for bandwidth-adaptive deliver - Network accessline 1032
- **ResStreamGS** [arXiv:2610.21121](https://arxiv.org/abs/2610.21121) (arXiv 2026) — Residual-sensitive dual-stream GS for mobile volumetric video streaming; separates static base and residual dynamic streams for bandwidth-adaptive deliver - Network accessline 1033
- **Spark 2.0** [no arXiv ID; verify primary source] (Open Source) — Open-source Three.js/WebGL2 renderer for huge 3DGS worlds on the web; streaming Level-of-Detail splat tree, .RAD chunk format, shared GPU splat page table rendering 100M+ - Network accessline 1033
- **Spark 2.0** [no arXiv ID; verify primary source] (Open Source) — Open-source Three.js/WebGL2 renderer for huge 3DGS worlds on the web; streaming Level-of-Detail splat tree, .RAD chunk format, shared GPU splat page table rendering 100M+ - Network accessline 1034
- **SpeedyGS** [arXiv:2607.12656](https://arxiv.org/abs/2607.12656) (arXiv 2026) — To systematically address this challenge, we propose SpeedyGS, a Content-Aware 3DGS Compressor that separately optimizes the structural formation and statist - Network accessline 1034
- **SpeedyGS** [arXiv:2607.12656](https://arxiv.org/abs/2607.12656) (arXiv 2026) — To systematically address this challenge, we propose SpeedyGS, a Content-Aware 3DGS Compressor that separately optimizes the structural formation and statist - Network accessline 1035
- **SplatStream** [arXiv:2607.25971](https://arxiv.org/abs/2607.25971) (arXiv 2026) — This paper presents SplatStream, a fine granular scalable Gaussian splatting framework for dynamic 3D scene delivery - Network accessline 1035
- **SplatStream** [arXiv:2607.25971](https://arxiv.org/abs/2607.25971) (arXiv 2026) — This paper presents SplatStream, a fine granular scalable Gaussian splatting framework for dynamic 3D scene delivery - Network accessline 1036
- **StreamLoD-GS** [arXiv:2601.18475](https://arxiv.org/abs/2601.18475) (arXiv 2026) — Level-of-Detail structured 3DGS for streaming free-viewpoint video; progressive LoD delivery - Network accessline 1036
- **StreamLoD-GS** [arXiv:2601.18475](https://arxiv.org/abs/2601.18475) (arXiv 2026) — Level-of-Detail structured 3DGS for streaming free-viewpoint video; progressive LoD delivery - Network accessline 1037
- **StreamSplat** [arXiv:2608.01659](https://arxiv.org/abs/2608.01659) (arXiv 2026) — Streaming feed-forward 3DGS framework that incrementally maintains a persistent geometry-grounded scene state and decodes it into renderable 3D Gaussians - Network accessline 1037
- **StreamSplat** [arXiv:2608.01659](https://arxiv.org/abs/2608.01659) (arXiv 2026) — Streaming feed-forward 3DGS framework that incrementally maintains a persistent geometry-grounded scene state and decodes it into renderable 3D Gaussians - Network accessline 1038
- **TETRIS-4DGS** [arXiv:2610.14663](https://arxiv.org/abs/2610.14663) (arXiv 2026) — Efficient post-training compression of 4D Gaussian Splatting; generalizable low-latency compression without per-scene optimization - Network accessline 1038
- **TETRIS-4DGS** [arXiv:2610.14663](https://arxiv.org/abs/2610.14663) (arXiv 2026) — Efficient post-training compression of 4D Gaussian Splatting; generalizable low-latency compression without per-scene optimization - Network accessline 1039
- **TSOG** [arXiv:2607.28049](https://arxiv.org/abs/2607.28049) (arXiv 2026) — Temporally and Spatially Ordered Gaussians (TSOG), a format for efficient representation of 4D Gaussian Splatting (4DGS) content - Network accessline 1039
- **TSOG** [arXiv:2607.28049](https://arxiv.org/abs/2607.28049) (arXiv 2026) — Temporally and Spatially Ordered Gaussians (TSOG), a format for efficient representation of 4D Gaussian Splatting (4DGS) content - Network accessline 1040
- **VEDAL** [arXiv:2606.02346](https://arxiv.org/abs/2606.02346) (arXiv 2026) — Variational free energy minimization for 3DGS pruning; prediction-error gating triggers asynchronous pruning + variational uncertainty head models pruning as la - Network accessline 1040
- **VEDAL** [arXiv:2606.02346](https://arxiv.org/abs/2606.02346) (arXiv 2026) — Variational free energy minimization for 3DGS pruning; prediction-error gating triggers asynchronous pruning + variational uncertainty head models pruning as la - Network accessline 1041
- **ZipSplat** [arXiv:2606.05102](https://arxiv.org/abs/2606.05102) (arXiv) — Token-based feed-forward 3DGS decoupling Gaussian count from pixel grid; ~6x fewer Gaussians - Network accessline 1041
- **ZipSplat** [arXiv:2606.05102](https://arxiv.org/abs/2606.05102) (arXiv) — Token-based feed-forward 3DGS decoupling Gaussian count from pixel grid; ~6x fewer Gaussians - Network accessline 1045
- **AugSplat** [arXiv:2606.31556](https://arxiv.org/abs/2606.31556) (arXiv 2026) — Simple framework for improving Gaussian Splatting in sparse-view regimes using radiance-field-based view augmentation - Network accessline 1045
- **AugSplat** [arXiv:2606.31556](https://arxiv.org/abs/2606.31556) (arXiv 2026) — Simple framework for improving Gaussian Splatting in sparse-view regimes using radiance-field-based view augmentation - Network accessline 1046
- **Bi-FlowGS** [arXiv:2609.17039](https://arxiv.org/abs/2609.17039) (arXiv 2026) — Bidirectional flow co-refinement bridging generative view completion and Gaussian geometry; V2G/G2V distillation alleviates Geometry Cheating - Network accessline 1046
- **Bi-FlowGS** [arXiv:2609.17039](https://arxiv.org/abs/2609.17039) (arXiv 2026) — Bidirectional flow co-refinement bridging generative view completion and Gaussian geometry; V2G/G2V distillation alleviates Geometry Cheating - Network accessline 1047
- **Binocular3DGS** [arXiv:2410.18822](https://arxiv.org/abs/2410.18822) (NeurIPS 2024) — Binocular disparity-guided depth + GS joint optimization for sparse views - Network accessline 1047
- **Binocular3DGS** [arXiv:2410.18822](https://arxiv.org/abs/2410.18822) (NeurIPS 2024) — Binocular disparity-guided depth + GS joint optimization for sparse views - Network accessline 1048
- **CoR-GS** [arXiv:2405.12110](https://arxiv.org/abs/2405.12110) (ECCV 2024) — Co-regularization of two randomly initialized GS fields: co-pruning + pseudo-view augmentation for sparse views - Network accessline 1048
- **CoR-GS** [arXiv:2405.12110](https://arxiv.org/abs/2405.12110) (ECCV 2024) — Co-regularization of two randomly initialized GS fields: co-pruning + pseudo-view augmentation for sparse views - Network accessline 1049
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1049
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1050
- **DropAnSH-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Dropping Anchor and Spherical Harmonics for sparse-view Gaussian Splatting - **FewViewGS** [arXiv:2411.02229](https://arxiv.org/abs/2411.02229) (NeurIPS 2024) — Multi-stag - Network accessline 1050
- **DropAnSH-GS** [no arXiv ID; verify primary source] (CVPR 2026) — Dropping Anchor and Spherical Harmonics for sparse-view Gaussian Splatting - **FewViewGS** [arXiv:2411.02229](https://arxiv.org/abs/2411.02229) (NeurIPS 2024) — Multi-stag - Network accessline 1051
- **FewViewGS** [arXiv:2411.02229](https://arxiv.org/abs/2411.02229) (NeurIPS 2024) — Multi-stage coarse-to-fine training strategy for few-view Gaussian Splatting - Network accessline 1051
- **FewViewGS** [arXiv:2411.02229](https://arxiv.org/abs/2411.02229) (NeurIPS 2024) — Multi-stage coarse-to-fine training strategy for few-view Gaussian Splatting - Network accessline 1052
- **FrameTwin** [arXiv:2605.09362](https://arxiv.org/abs/2605.09362) (arXiv) — We present FrameTwin, a curve-anchored Gaussian alignment framework that uses sparse-view images to close the control loop for adaptive wireframe 3D printing. Ou - Network accessline 1052
- **FrameTwin** [arXiv:2605.09362](https://arxiv.org/abs/2605.09362) (arXiv) — We present FrameTwin, a curve-anchored Gaussian alignment framework that uses sparse-view images to close the control loop for adaptive wireframe 3D printing. Ou - Network accessline 1053
- **FSGS** [arXiv:2312.00451](https://arxiv.org/abs/2312.00451) (ECCV 2024) — SRF geometric prior + 3DGS for few-shot view synthesis - Network accessline 1053
- **FSGS** [arXiv:2312.00451](https://arxiv.org/abs/2312.00451) (ECCV 2024) — SRF geometric prior + 3DGS for few-shot view synthesis - Network accessline 1054
- **GaussianObject** [arXiv:2402.10259](https://arxiv.org/abs/2402.10259) (CVPR 2024) — Object-centric GS from sparse views with depth-regularized Gaussian initialization - Network accessline 1054
- **GaussianObject** [arXiv:2402.10259](https://arxiv.org/abs/2402.10259) (CVPR 2024) — Object-centric GS from sparse views with depth-regularized Gaussian initialization - Network accessline 1055
- **GeoQuery** [arXiv:2605.12399](https://arxiv.org/abs/2605.12399) (SIGGRAPH 2026) — 3D Gaussian Splatting (3DGS) has emerged as a prominent paradigm for 3D reconstruction and novel view synthesis. However, it remains vulnerable to severe - Network accessline 1055
- **GeoQuery** [arXiv:2605.12399](https://arxiv.org/abs/2605.12399) (SIGGRAPH 2026) — 3D Gaussian Splatting (3DGS) has emerged as a prominent paradigm for 3D reconstruction and novel view synthesis. However, it remains vulnerable to severe - Network accessline 1056
- **GSCompleter** [arXiv:2604.20155](https://arxiv.org/abs/2604.20155) (arXiv) — Distillation-free sparse-view completion via Stereo-Anchor - Network accessline 1056
- **GSCompleter** [arXiv:2604.20155](https://arxiv.org/abs/2604.20155) (arXiv) — Distillation-free sparse-view completion via Stereo-Anchor - Network accessline 1057
- **HeroGS** [no arXiv ID; verify primary source] (CVPR 2026) — Hierarchical image→region→pixel guidance for sparse-view robustness - **OC-GS** [arXiv:2609.31572](https://arxiv.org/abs/2609.31572) (arXiv 2026) — Object-centric Gaussian spla - Network accessline 1057
- **HeroGS** [no arXiv ID; verify primary source] (CVPR 2026) — Hierarchical image→region→pixel guidance for sparse-view robustness - **OC-GS** [arXiv:2609.31572](https://arxiv.org/abs/2609.31572) (arXiv 2026) — Object-centric Gaussian spla - Network accessline 1058
- **OC-GS** [arXiv:2609.31572](https://arxiv.org/abs/2609.31572) (arXiv 2026) — Object-centric Gaussian splatting for irregular turntable capture; orbit-consistent refinement jointly optimizes image-derived geometry and angles with shared c - Network accessline 1058
- **OC-GS** [arXiv:2609.31572](https://arxiv.org/abs/2609.31572) (arXiv 2026) — Object-centric Gaussian splatting for irregular turntable capture; orbit-consistent refinement jointly optimizes image-derived geometry and angles with shared c - Network accessline 1059
- **PairDropGS** [arXiv:2605.12072](https://arxiv.org/abs/2605.12072) (arXiv) — Dropout-based sparse-view 3D Gaussian Splatting (3DGS) methods alleviate overfitting by randomly suppressing Gaussian primitives during training. Existing metho - Network accessline 1059
- **PairDropGS** [arXiv:2605.12072](https://arxiv.org/abs/2605.12072) (arXiv) — Dropout-based sparse-view 3D Gaussian Splatting (3DGS) methods alleviate overfitting by randomly suppressing Gaussian primitives during training. Existing metho - Network accessline 1060
- **PanoPlane** [arXiv:2605.14135](https://arxiv.org/abs/2605.14135) (arXiv 2026) — Plane-aware panoramic completion for indoor sparse-view 3DGS, +17.8% PSNR - Network accessline 1060
- **PanoPlane** [arXiv:2605.14135](https://arxiv.org/abs/2605.14135) (arXiv 2026) — Plane-aware panoramic completion for indoor sparse-view 3DGS, +17.8% PSNR - Network accessline 1061
- **Pi-GS** [arXiv:2602.03327](https://arxiv.org/abs/2602.03327) (arXiv) — Reference-free π³ initialization for sparse-view 3DGS - Network accessline 1061
- **Pi-GS** [arXiv:2602.03327](https://arxiv.org/abs/2602.03327) (arXiv) — Reference-free π³ initialization for sparse-view 3DGS - Network accessline 1062
- **Rethinking Sparse-View 3DGS** [arXiv:2610.25887](https://arxiv.org/abs/2610.25887) (arXiv preprint) — A few-shot-learning perspective on sparse-view 3DGS, combining supervision enrichment and training regularization to study overfitting - Network accessline 1062
- **Rethinking Sparse-View 3DGS** [arXiv:2610.25887](https://arxiv.org/abs/2610.25887) (arXiv preprint) — A few-shot-learning perspective on sparse-view 3DGS, combining supervision enrichment and training regularization to study overfitting - Network accessline 1063
- **RRTO-CF3DGS** [arXiv:2609.30865](https://arxiv.org/abs/2609.30865) (arXiv 2026) — Reliability-regulated trajectory optimization for progressive COLMAP-free 3DGS; self-supervised bidirectional cycle-consistency with forward motion propag - Network accessline 1063
- **RRTO-CF3DGS** [arXiv:2609.30865](https://arxiv.org/abs/2609.30865) (arXiv 2026) — Reliability-regulated trajectory optimization for progressive COLMAP-free 3DGS; self-supervised bidirectional cycle-consistency with forward motion propag - Network accessline 1064
- **SCGaussian** [arXiv:2411.03637](https://arxiv.org/abs/2411.03637) (NeurIPS 2024) — Structure consistency constraint + geometric regularization for sparse-view GS - Network accessline 1064
- **SCGaussian** [arXiv:2411.03637](https://arxiv.org/abs/2411.03637) (NeurIPS 2024) — Structure consistency constraint + geometric regularization for sparse-view GS - Network accessline 1065
- **Sparse2DGS** [arXiv:2505.19854](https://arxiv.org/abs/2505.19854) (arXiv 2026) — Sparse-view surface reconstruction using 2DGS with dense point cloud init; confidence-aware depth - Network accessline 1065
- **Sparse2DGS** [arXiv:2505.19854](https://arxiv.org/abs/2505.19854) (arXiv 2026) — Sparse-view surface reconstruction using 2DGS with dense point cloud init; confidence-aware depth - Network accessline 1066
- **Sparse-View Surface via GS** [no arXiv ID; verify primary source] (arXiv) — Normal-guided depth propagation from high- to low-confidence regions + outlier depth edge-aware regularization; resolves Gaussian discreteness-induced depth dis - Network accessline 1066
- **Sparse-View Surface via GS** [no arXiv ID; verify primary source] (arXiv) — Normal-guided depth propagation from high- to low-confidence regions + outlier depth edge-aware regularization; resolves Gaussian discreteness-induced depth dis - Network accessline 1067
- **StructSplat** [arXiv:2606.28321](https://arxiv.org/abs/2606.28321) (ECCV 2026) — Sparse-view generalizable 3DGS without camera parameters; structure-guided reconstruction from HITSZ/DU/BUTD - Network accessline 1067
- **StructSplat** [arXiv:2606.28321](https://arxiv.org/abs/2606.28321) (ECCV 2026) — Sparse-view generalizable 3DGS without camera parameters; structure-guided reconstruction from HITSZ/DU/BUTD - Network accessline 1068
- **TRACE-GS** [arXiv:2608.10286](https://arxiv.org/abs/2608.10286) (arXiv) — On-policy trajectory distillation plus privileged geometric conditioning; first to derive on-policy supervision from privileged geometry for sparse-view 3DGS reco - Network accessline 1068
- **TRACE-GS** [arXiv:2608.10286](https://arxiv.org/abs/2608.10286) (arXiv) — On-policy trajectory distillation plus privileged geometric conditioning; first to derive on-policy supervision from privileged geometry for sparse-view 3DGS reco - Network accessline 1069
- **TV-SGS** [arXiv:2609.07734](https://arxiv.org/abs/2609.07734) (arXiv 2026) — Gaussian splatting with geometric information propagation via tensor voting under sparse views - Network accessline 1069
- **TV-SGS** [arXiv:2609.07734](https://arxiv.org/abs/2609.07734) (arXiv 2026) — Gaussian splatting with geometric information propagation via tensor voting under sparse views - Network accessline 1070
- **VidSplat** [arXiv:2605.11424](https://arxiv.org/abs/2605.11424) (SIGGRAPH 2026) — Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are avai - Network accessline 1070
- **VidSplat** [arXiv:2605.11424](https://arxiv.org/abs/2605.11424) (SIGGRAPH 2026) — Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are avai - Network accessline 1074
- **BlitzGS** [arXiv:2605.13794](https://arxiv.org/abs/2605.13794) (arXiv 2026) — We present BlitzGS, a distributed 3DGS framework that reduces active Gaussian workload for fast city-scale reconstruction. BlitzGS manages this workload at th - Network accessline 1074
- **BlitzGS** [arXiv:2605.13794](https://arxiv.org/abs/2605.13794) (arXiv 2026) — We present BlitzGS, a distributed 3DGS framework that reduces active Gaussian workload for fast city-scale reconstruction. BlitzGS manages this workload at th - Network accessline 1075
- **CaT-GS** [arXiv:2607.17842](https://arxiv.org/abs/2607.17842) (CVPR 2026) — Renderspeed: speculative multi-frame preprocessing + inter-frame caching; 10x faster than vanilla 3DGS - Network accessline 1075
- **CaT-GS** [arXiv:2607.17842](https://arxiv.org/abs/2607.17842) (CVPR 2026) — Renderspeed: speculative multi-frame preprocessing + inter-frame caching; 10x faster than vanilla 3DGS - Network accessline 1076
- **ChronoFuseGS** [arXiv:2609.31339](https://arxiv.org/abs/2609.31339) (Pacific Graphics 2026) — Multi-temporal Gaussian fusion with per-splat persistence encoding; merges separately trained 3DGS models from distinct timesteps into single - Network accessline 1076
- **ChronoFuseGS** [arXiv:2609.31339](https://arxiv.org/abs/2609.31339) (Pacific Graphics 2026) — Multi-temporal Gaussian fusion with per-splat persistence encoding; merges separately trained 3DGS models from distinct timesteps into single - Network accessline 1077
- **CityGaussian** [arXiv:2404.01133](https://arxiv.org/abs/2404.01133) (ECCV 2024) — Hierarchical LOD for city-scale real-time rendering - Network accessline 1077
- **CityGaussian** [arXiv:2404.01133](https://arxiv.org/abs/2404.01133) (ECCV 2024) — Hierarchical LOD for city-scale real-time rendering - Network accessline 1078
- **City-Level 3D Surface** [no arXiv ID; verify primary source] (arXiv) — Viewpoint orientation partitioning for 3DGS scene division; similar-orientation views joint depth estimation; multi-GPU parallel city-scale surface reconstruction - - Network accessline 1078
- **City-Level 3D Surface** [no arXiv ID; verify primary source] (arXiv) — Viewpoint orientation partitioning for 3DGS scene division; similar-orientation views joint depth estimation; multi-GPU parallel city-scale surface reconstruction - - Network accessline 1079
- **City-Mesh3R** [arXiv:2605.30310](https://arxiv.org/abs/2605.30310) (arXiv) — End-to-end image-to-mesh reconstruction for city-scale 3D mapping - Network accessline 1079
- **City-Mesh3R** [arXiv:2605.30310](https://arxiv.org/abs/2605.30310) (arXiv) — End-to-end image-to-mesh reconstruction for city-scale 3D mapping - Network accessline 1080
- **DOGS** [arXiv:2405.13943](https://arxiv.org/abs/2405.13943) (NeurIPS 2024) — Distributed GS with communication-efficient Gaussian consensus for large-scale reconstruction - Network accessline 1080
- **DOGS** [arXiv:2405.13943](https://arxiv.org/abs/2405.13943) (NeurIPS 2024) — Distributed GS with communication-efficient Gaussian consensus for large-scale reconstruction - Network accessline 1081
- **EvoGS** [arXiv:2606.07179](https://arxiv.org/abs/2606.07179) (arXiv) — First continuous-layering 3DGS representation for dynamic large-scale scenes - Network accessline 1081
- **EvoGS** [arXiv:2606.07179](https://arxiv.org/abs/2606.07179) (arXiv) — First continuous-layering 3DGS representation for dynamic large-scale scenes - Network accessline 1082
- **GS4City** [arXiv:2604.11401](https://arxiv.org/abs/2604.11401) (arXiv) — Hierarchical semantic GS via city-model priors - Network accessline 1082
- **GS4City** [arXiv:2604.11401](https://arxiv.org/abs/2604.11401) (arXiv) — Hierarchical semantic GS via city-model priors - Network accessline 1083
- **HLC-GS** [arXiv:2609.16772](https://arxiv.org/abs/2609.16772) (arXiv 2026) — Risk-map-guided height-layer consistency 3DGS for DSM reconstruction from optical satellite imagery; reduces MAE 1.46->1.18 m - Network accessline 1083
- **HLC-GS** [arXiv:2609.16772](https://arxiv.org/abs/2609.16772) (arXiv 2026) — Risk-map-guided height-layer consistency 3DGS for DSM reconstruction from optical satellite imagery; reduces MAE 1.46->1.18 m - Network accessline 1084
- **i3dgs** [no arXiv ID; verify primary source] (SIGGRAPH 2026) — Immediate 3DGS for large-scale unordered image collections; incremental reconstruction with on-the-fly pruning - **InceptionGS** [arXiv:2609.02747](https://arxiv.org/abs/260 - Network accessline 1084
- **i3dgs** [no arXiv ID; verify primary source] (SIGGRAPH 2026) — Immediate 3DGS for large-scale unordered image collections; incremental reconstruction with on-the-fly pruning - **InceptionGS** [arXiv:2609.02747](https://arxiv.org/abs/260 - Network accessline 1085
- **InceptionGS** [arXiv:2609.02747](https://arxiv.org/abs/2609.02747) (arXiv 2026) — Generative bootstrapping for large-scale 3DGS under unstructured view sampling; balances reconstruction and generation - Network accessline 1085
- **InceptionGS** [arXiv:2609.02747](https://arxiv.org/abs/2609.02747) (arXiv 2026) — Generative bootstrapping for large-scale 3DGS under unstructured view sampling; balances reconstruction and generation - Network accessline 1086
- **Octree-GS** [no arXiv ID; verify primary source] (arXiv) — Octree spatial partitioning + LOD management - **Scaffold-GS** [arXiv:2312.00109](https://arxiv.org/abs/2312.00109) (ICCV 2023) — Anchor-based structure for efficient large-scal - Network accessline 1086
- **Octree-GS** [no arXiv ID; verify primary source] (arXiv) — Octree spatial partitioning + LOD management - **Scaffold-GS** [arXiv:2312.00109](https://arxiv.org/abs/2312.00109) (ICCV 2023) — Anchor-based structure for efficient large-scal - Network accessline 1087
- **Scaffold-GS** [arXiv:2312.00109](https://arxiv.org/abs/2312.00109) (ICCV 2023) — Anchor-based structure for efficient large-scale representation - Network accessline 1087
- **Scaffold-GS** [arXiv:2312.00109](https://arxiv.org/abs/2312.00109) (ICCV 2023) — Anchor-based structure for efficient large-scale representation - Network accessline 1088
- **SCube** [arXiv:2410.20030](https://arxiv.org/abs/2410.20030) (NeurIPS 2024) — VoxSplats: voxelized splat with hierarchical LOD for large-scale streaming reconstruction - Network accessline 1088
- **SCube** [arXiv:2410.20030](https://arxiv.org/abs/2410.20030) (NeurIPS 2024) — VoxSplats: voxelized splat with hierarchical LOD for large-scale streaming reconstruction - Network accessline 1089
- **SG-GS** [arXiv:2610.16292](https://arxiv.org/abs/2610.16292) (arXiv 2026) — Semantic-guided 3DGS for fine-grained urban reconstruction; semantic density control and loss design recover fine structures in complex urban scenes - Network accessline 1089
- **SG-GS** [arXiv:2610.16292](https://arxiv.org/abs/2610.16292) (arXiv 2026) — Semantic-guided 3DGS for fine-grained urban reconstruction; semantic density control and loss design recover fine structures in complex urban scenes - Network accessline 1090
- **SkyAnchor** [arXiv:2609.13903](https://arxiv.org/abs/2609.13903) (arXiv 2026) — Updating metric-scale aerial 3DGS scenes from unposed ground-view sequences; metric SfM anchor + ground-view update - Network accessline 1090
- **SkyAnchor** [arXiv:2609.13903](https://arxiv.org/abs/2609.13903) (arXiv 2026) — Updating metric-scale aerial 3DGS scenes from unposed ground-view sequences; metric SfM anchor + ground-view update - Network accessline 1091
- **STARS-GS** [arXiv:2609.03447](https://arxiv.org/abs/2609.03447) (arXiv 2026) — Structure-aware regularized 3DGS for large-scale aerial surface reconstruction; F1-score 0.640->0.698 (+9.1%) - Network accessline 1091
- **STARS-GS** [arXiv:2609.03447](https://arxiv.org/abs/2609.03447) (arXiv 2026) — Structure-aware regularized 3DGS for large-scale aerial surface reconstruction; F1-score 0.640->0.698 (+9.1%) - Network accessline 1092
- **Street Gaussians** [arXiv:2401.01339](https://arxiv.org/abs/2401.01339) (ECCV 2024) — Static/dynamic decomposition for urban street scenes - Network accessline 1092
- **Street Gaussians** [arXiv:2401.01339](https://arxiv.org/abs/2401.01339) (ECCV 2024) — Static/dynamic decomposition for urban street scenes - Network accessline 1093
- **TideGS** [arXiv:2605.20150](https://arxiv.org/abs/2605.20150) (arXiv 2026) — Out-of-core training for 1B+ Gaussians via SSD-CPU-GPU hierarchy on single 24GB GPU - Network accessline 1093
- **TideGS** [arXiv:2605.20150](https://arxiv.org/abs/2605.20150) (arXiv 2026) — Out-of-core training for 1B+ Gaussians via SSD-CPU-GPU hierarchy on single 24GB GPU - Network accessline 1094
- **VastGaussian** [arXiv:2402.17427](https://arxiv.org/abs/2402.17427) (CVPR 2024) — VastGaussian: high-quality large-scene 3DGS reconstruction and real-time rendering via progressive partitioning and decoupled appearance modeling - Network accessline 1094
- **VastGaussian** [arXiv:2402.17427](https://arxiv.org/abs/2402.17427) (CVPR 2024) — VastGaussian: high-quality large-scene 3DGS reconstruction and real-time rendering via progressive partitioning and decoupled appearance modeling - Network accessline 1095
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1095
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1099
- **CGGS** [arXiv:2607.03819](https://arxiv.org/abs/2607.03819) (arXiv 2026) — Consistency-Augmented Geometric GS for ego-centric 3D scene generation; consistency-augmented loss + mutual information depth loss (MID) for hierarchical geometr - Network accessline 1099
- **CGGS** [arXiv:2607.03819](https://arxiv.org/abs/2607.03819) (arXiv 2026) — Consistency-Augmented Geometric GS for ego-centric 3D scene generation; consistency-augmented loss + mutual information depth loss (MID) for hierarchical geometr - Network accessline 1100
- **CSD** [arXiv:2505.04262](https://arxiv.org/abs/2505.04262) (arXiv 2025) — Coupled Score Distillation couples multi-view joint distribution priors from diffusion models to ensure geometry-coherent text-to-3D generation with stable direct - Network accessline 1100
- **CSD** [arXiv:2505.04262](https://arxiv.org/abs/2505.04262) (arXiv 2025) — Coupled Score Distillation couples multi-view joint distribution priors from diffusion models to ensure geometry-coherent text-to-3D generation with stable direct - Network accessline 1101
- **DD3G** [arXiv:2504.00457](https://arxiv.org/abs/2504.00457) (arXiv 2025) — Distills a multi-view diffusion model into a 3D generator using Gaussian splatting, compressing visual and spatial knowledge via ODE simulation. - Network accessline 1101
- **DD3G** [arXiv:2504.00457](https://arxiv.org/abs/2504.00457) (arXiv 2025) — Distills a multi-view diffusion model into a 3D generator using Gaussian splatting, compressing visual and spatial knowledge via ODE simulation. - Network accessline 1102
- **DiffSplat** [arXiv:2501.16764](https://arxiv.org/abs/2501.16764) (arXiv 2025) — Repurposes pretrained image diffusion models for scalable 3D Gaussian splat generation from text or a single image, natively generating 3D Gaussians with 2D - Network accessline 1102
- **DiffSplat** [arXiv:2501.16764](https://arxiv.org/abs/2501.16764) (arXiv 2025) — Repurposes pretrained image diffusion models for scalable 3D Gaussian splat generation from text or a single image, natively generating 3D Gaussians with 2D - Network accessline 1103
- **DirectGaussian** [arXiv:2510.06967](https://arxiv.org/abs/2510.06967) (arXiv 2025) — Text-to-3D method directly generating object surfaces as 2D Gaussian splatting surfels, combining conditional text generation with surface representati - Network accessline 1103
- **DirectGaussian** [arXiv:2510.06967](https://arxiv.org/abs/2510.06967) (arXiv 2025) — Text-to-3D method directly generating object surfaces as 2D Gaussian splatting surfels, combining conditional text generation with surface representati - Network accessline 1104
- **Drag4D** [arXiv:2509.21888](https://arxiv.org/abs/2509.21888) (arXiv 2025) — Interactive framework integrating object motion control via user-defined 3D trajectories into text-driven 3D scene generation. - Network accessline 1104
- **Drag4D** [arXiv:2509.21888](https://arxiv.org/abs/2509.21888) (arXiv 2025) — Interactive framework integrating object motion control via user-defined 3D trajectories into text-driven 3D scene generation. - Network accessline 1105
- **Dragen3D** [arXiv:2502.16475](https://arxiv.org/abs/2502.16475) (arXiv 2025) — Multiview geometry-consistent 3D Gaussian generation with drag-based control for single-image 3D content creation. - Network accessline 1105
- **Dragen3D** [arXiv:2502.16475](https://arxiv.org/abs/2502.16475) (arXiv 2025) — Multiview geometry-consistent 3D Gaussian generation with drag-based control for single-image 3D content creation. - Network accessline 1106
- **DreamArt** [arXiv:2507.05763](https://arxiv.org/abs/2507.05763) (arXiv 2025) — Generates interactable articulated objects with part decomposition and joint articulation from a single image for Embodied AI and AR/VR. - Network accessline 1106
- **DreamArt** [arXiv:2507.05763](https://arxiv.org/abs/2507.05763) (arXiv 2025) — Generates interactable articulated objects with part decomposition and joint articulation from a single image for Embodied AI and AR/VR. - Network accessline 1107
- **Edit4D** [arXiv:2610.21668](https://arxiv.org/abs/2610.21668) (arXiv 2026) — Editable text-to-4D scene generation separating background and dynamic character representations; preserves spatial geometry and temporal dynamics under textua - Network accessline 1107
- **Edit4D** [arXiv:2610.21668](https://arxiv.org/abs/2610.21668) (arXiv 2026) — Editable text-to-4D scene generation separating background and dynamic character representations; preserves spatial geometry and temporal dynamics under textua - Network accessline 1108
- **Flex4DHuman** [arXiv:2606.13655](https://arxiv.org/abs/2606.13655) (arXiv 2026) — Multi-view video diffusion transforming monocular or sparse multi-view video into synchronized dense multi-view sequences via relative camera-pose conditi - Network accessline 1108
- **Flex4DHuman** [arXiv:2606.13655](https://arxiv.org/abs/2606.13655) (arXiv 2026) — Multi-view video diffusion transforming monocular or sparse multi-view video into synchronized dense multi-view sequences via relative camera-pose conditi - Network accessline 1109
- **GaussianMotion** [arXiv:2502.11642](https://arxiv.org/abs/2502.11642) (arXiv 2025) — End-to-end learning of animatable Gaussian avatars with pose guidance from text, generating fully animatable scenes aligned with textual descriptions. - Network accessline 1109
- **GaussianMotion** [arXiv:2502.11642](https://arxiv.org/abs/2502.11642) (arXiv 2025) — End-to-end learning of animatable Gaussian avatars with pose guidance from text, generating fully animatable scenes aligned with textual descriptions. - Network accessline 1110
- **GaussVideoDreamer** [arXiv:2504.10001](https://arxiv.org/abs/2504.10001) (arXiv 2025) — Single-image 3D scene generation combining video diffusion with inconsistency-aware Gaussian Splatting. - Network accessline 1110
- **GaussVideoDreamer** [arXiv:2504.10001](https://arxiv.org/abs/2504.10001) (arXiv 2025) — Single-image 3D scene generation combining video diffusion with inconsistency-aware Gaussian Splatting. - Network accessline 1111
- **GS-RGBN** [arXiv:2504.01512](https://arxiv.org/abs/2504.01512) (arXiv 2025) — RGBN-volume Gaussian reconstruction model fixing geometric ambiguity and structural inconsistency in single-view 3D generation from multi-view diffusion image - Network accessline 1111
- **GS-RGBN** [arXiv:2504.01512](https://arxiv.org/abs/2504.01512) (arXiv 2025) — RGBN-volume Gaussian reconstruction model fixing geometric ambiguity and structural inconsistency in single-view 3D generation from multi-view diffusion image - Network accessline 1112
- **GSV3D** [arXiv:2503.06136](https://arxiv.org/abs/2503.06136) (arXiv 2025) — Gaussian Splatting-based geometric distillation with Stable Video Diffusion for single-image 3D object generation. - Network accessline 1112
- **GSV3D** [arXiv:2503.06136](https://arxiv.org/abs/2503.06136) (arXiv 2025) — Gaussian Splatting-based geometric distillation with Stable Video Diffusion for single-image 3D object generation. - Network accessline 1113
- **InStyle** [arXiv:2512.03683](https://arxiv.org/abs/2512.03683) (arXiv 2025) — Instant appearance stylization of 3D shapes supporting fast, high-fidelity text-driven manipulation for game, VR and digital-arts asset pipelines. - Network accessline 1113
- **InStyle** [arXiv:2512.03683](https://arxiv.org/abs/2512.03683) (arXiv 2025) — Instant appearance stylization of 3D shapes supporting fast, high-fidelity text-driven manipulation for game, VR and digital-arts asset pipelines. - Network accessline 1114
- **LightHarmony3D** [arXiv:2603.29209](https://arxiv.org/abs/2603.29209) (arXiv 2026) — Harmonizes illumination and shadows when inserting external mesh objects into reconstructed 3DGS scenes for interactive editing and content augmentatio - Network accessline 1114
- **LightHarmony3D** [arXiv:2603.29209](https://arxiv.org/abs/2603.29209) (arXiv 2026) — Harmonizes illumination and shadows when inserting external mesh objects into reconstructed 3DGS scenes for interactive editing and content augmentatio - Network accessline 1115
- **Lyra** [arXiv:2509.19296](https://arxiv.org/abs/2509.19296) (arXiv 2025) — Generative 3D scene reconstruction via video diffusion model self-distillation, producing virtual environments without captured references. - Network accessline 1115
- **Lyra** [arXiv:2509.19296](https://arxiv.org/abs/2509.19296) (arXiv 2025) — Generative 3D scene reconstruction via video diffusion model self-distillation, producing virtual environments without captured references. - Network accessline 1116
- **OmniStyle-INR** [arXiv:2607.16362](https://arxiv.org/abs/2607.16362) (arXiv 2026) — Universal multimodal style transfer across implicit neural representations including Gaussian Splatting, conditioned by reference images and textual des - Network accessline 1116
- **OmniStyle-INR** [arXiv:2607.16362](https://arxiv.org/abs/2607.16362) (arXiv 2026) — Universal multimodal style transfer across implicit neural representations including Gaussian Splatting, conditioned by reference images and textual des - Network accessline 1117
- **PSGS** [arXiv:2602.00463](https://arxiv.org/abs/2602.00463) (arXiv 2026) — Text-driven panorama sliding scene generation via Gaussian Splatting for immersive VR/AR/gaming content, overcoming limited 3D-text data and inconsistent multi-v - Network accessline 1117
- **PSGS** [arXiv:2602.00463](https://arxiv.org/abs/2602.00463) (arXiv 2026) — Text-driven panorama sliding scene generation via Gaussian Splatting for immersive VR/AR/gaming content, overcoming limited 3D-text data and inconsistent multi-v - Network accessline 1118
- **SplatFont3D** [arXiv:2512.00413](https://arxiv.org/abs/2512.00413) (arXiv 2025) — Structure-aware text-to-3D artistic font generation with part-level style control, extending artistic font design from flat 2D to personalized 3D. - Network accessline 1118
- **SplatFont3D** [arXiv:2512.00413](https://arxiv.org/abs/2512.00413) (arXiv 2025) — Structure-aware text-to-3D artistic font generation with part-level style control, extending artistic font design from flat 2D to personalized 3D. - Network accessline 1119
- **T2Bs** [arXiv:2509.10678](https://arxiv.org/abs/2509.10678) (arXiv 2025) — Text-to-character blendshapes framework combining static text-to-3D generation with video diffusion for animatable head morphable models. - Network accessline 1119
- **T2Bs** [arXiv:2509.10678](https://arxiv.org/abs/2509.10678) (arXiv 2025) — Text-to-character blendshapes framework combining static text-to-3D generation with video diffusion for animatable head morphable models. - Network accessline 1120
- **UniWorld-View** [arXiv:2608.04701](https://arxiv.org/abs/2608.04701) (arXiv 2026) — Large-baseline novel view synthesis from casually captured monocular media via video diffusion models for immersive content creation. - Network accessline 1120
- **UniWorld-View** [arXiv:2608.04701](https://arxiv.org/abs/2608.04701) (arXiv 2026) — Large-baseline novel view synthesis from casually captured monocular media via video diffusion models for immersive content creation. - Network accessline 1121
- **VirSqueezer** [arXiv:2609.01698](https://arxiv.org/abs/2609.01698) (arXiv 2026) — Generates realistic localized deformations and squeezing dynamics in VR content creation from fine-grained per-finger squeezing controls. - Network accessline 1121
- **VirSqueezer** [arXiv:2609.01698](https://arxiv.org/abs/2609.01698) (arXiv 2026) — Generates realistic localized deformations and squeezing dynamics in VR content creation from fine-grained per-finger squeezing controls. - Network accessline 1125
- **DynamicGSG** [arXiv:2502.15309](https://arxiv.org/abs/2502.15309) (arXiv 2025) — Dynamic, high-fidelity, open-vocabulary 3D Gaussian scene graph construction that updates environment memory as scenes change, supporting long-term robot t - Network accessline 1125
- **DynamicGSG** [arXiv:2502.15309](https://arxiv.org/abs/2502.15309) (arXiv 2025) — Dynamic, high-fidelity, open-vocabulary 3D Gaussian scene graph construction that updates environment memory as scenes change, supporting long-term robot t - Network accessline 1126
- **EmbodiedVSR** [arXiv:2503.11089](https://arxiv.org/abs/2503.11089) (arXiv 2025) — Dynamic scene graph-guided chain-of-thought reasoning enabling zero-shot spatial understanding for embodied agents on complex long-horizon tasks. - Network accessline 1126
- **EmbodiedVSR** [arXiv:2503.11089](https://arxiv.org/abs/2503.11089) (arXiv 2025) — Dynamic scene graph-guided chain-of-thought reasoning enabling zero-shot spatial understanding for embodied agents on complex long-horizon tasks. - Network accessline 1127
- **Graph-GSReg** [arXiv:2606.29782](https://arxiv.org/abs/2606.29782) (arXiv 2026) — Registers and merges multiple 3DGS scenes into one unified Gaussian representation by constructing and matching 3D scene graphs, without per-Gaussian corr - Network accessline 1127
- **Graph-GSReg** [arXiv:2606.29782](https://arxiv.org/abs/2606.29782) (arXiv 2026) — Registers and merges multiple 3DGS scenes into one unified Gaussian representation by constructing and matching 3D scene graphs, without per-Gaussian corr - Network accessline 1128
- **GraphWrit3R** [arXiv:2609.31595](https://arxiv.org/abs/2609.31595) (arXiv 2026) — End-to-end 3D scene graph writing without multi-stage pipelines, ground-truth object annotations, or proprietary models; open-source and robust to error p - Network accessline 1128
- **GraphWrit3R** [arXiv:2609.31595](https://arxiv.org/abs/2609.31595) (arXiv 2026) — End-to-end 3D scene graph writing without multi-stage pipelines, ground-truth object annotations, or proprietary models; open-source and robust to error p - Network accessline 1129
- **GRASP** [arXiv:2606.12910](https://arxiv.org/abs/2606.12910) (arXiv 2026) — Grounded reasoning and symbolic planning for open-vocabulary tabletop manipulation: a pretrained VLM translates natural-language queries into PDDL goals for rea - Network accessline 1129
- **GRASP** [arXiv:2606.12910](https://arxiv.org/abs/2606.12910) (arXiv 2026) — Grounded reasoning and symbolic planning for open-vocabulary tabletop manipulation: a pretrained VLM translates natural-language queries into PDDL goals for rea - Network accessline 1130
- **HiWE** [arXiv:2609.39323](https://arxiv.org/abs/2609.39323) (arXiv 2026) — Hierarchical world knowledge model with visual keypoint enhancement connecting point-based visual grounding, language planning, and depth-lifted semantic 3D repr - Network accessline 1130
- **HiWE** [arXiv:2609.39323](https://arxiv.org/abs/2609.39323) (arXiv 2026) — Hierarchical world knowledge model with visual keypoint enhancement connecting point-based visual grounding, language planning, and depth-lifted semantic 3D repr - Network accessline 1131
- **KLDrive** [arXiv:2603.21029](https://arxiv.org/abs/2603.21029) (arXiv 2026) — Knowledge-graph-augmented LLM reasoning for fine-grained 3D scene question answering in autonomous driving, reducing hallucination with structured scene facts - Network accessline 1131
- **KLDrive** [arXiv:2603.21029](https://arxiv.org/abs/2603.21029) (arXiv 2026) — Knowledge-graph-augmented LLM reasoning for fine-grained 3D scene question answering in autonomous driving, reducing hallucination with structured scene facts - Network accessline 1132
- **NEUROSYMLAND** [arXiv:2607.02277](https://arxiv.org/abs/2607.02277) (arXiv 2026) — Neuro-symbolic UAV landing-site assessment combining probabilistic semantic scene graphs with symbolic safety constraints; edge-deployable with transpare - Network accessline 1132
- **NEUROSYMLAND** [arXiv:2607.02277](https://arxiv.org/abs/2607.02277) (arXiv 2026) — Neuro-symbolic UAV landing-site assessment combining probabilistic semantic scene graphs with symbolic safety constraints; edge-deployable with transpare - Network accessline 1133
- **OntoPlan** [arXiv:2610.07649](https://arxiv.org/abs/2610.07649) (arXiv 2026) — Ontology-grounded scene representation aligning objects, spaces, relations and states in a shared symbolic vocabulary for scalable long-horizon robot task pl - Network accessline 1133
- **OntoPlan** [arXiv:2610.07649](https://arxiv.org/abs/2610.07649) (arXiv 2026) — Ontology-grounded scene representation aligning objects, spaces, relations and states in a shared symbolic vocabulary for scalable long-horizon robot task pl - Network accessline 1134
- **PanoGraphGS** [arXiv:2610.27696](https://arxiv.org/abs/2610.27696) (arXiv preprint) — Abstract context: 3D scene graphs support language-guided navigation by organizing physical entities and their containment and spatial relations into - Network accessline 1134
- **PanoGraphGS** [arXiv:2610.27696](https://arxiv.org/abs/2610.27696) (arXiv preprint) — Abstract context: 3D scene graphs support language-guided navigation by organizing physical entities and their containment and spatial relations into - Network accessline 1135
- **Prior-SG** [arXiv:2608.06170](https://arxiv.org/abs/2608.06170) (arXiv 2026) — Casts hierarchical scene graph generation as probabilistic alignment of task priors, working in arbitrarily-structured open-plan environments beyond wall-sep - Network accessline 1135
- **Prior-SG** [arXiv:2608.06170](https://arxiv.org/abs/2608.06170) (arXiv 2026) — Casts hierarchical scene graph generation as probabilistic alignment of task priors, working in arbitrarily-structured open-plan environments beyond wall-sep - Network accessline 1136
- **SATURN** [arXiv:2606.22694](https://arxiv.org/abs/2606.22694) (arXiv 2026) — Neuro-symbolic framework for perspective-aware compositional spatial reasoning: reconstructs approximate 3D scenes and composes soft spatial predicates via a t - Network accessline 1136
- **SATURN** [arXiv:2606.22694](https://arxiv.org/abs/2606.22694) (arXiv 2026) — Neuro-symbolic framework for perspective-aware compositional spatial reasoning: reconstructs approximate 3D scenes and composes soft spatial predicates via a t - Network accessline 1137
- **Vision-TL-Action** [arXiv:2607.26770](https://arxiv.org/abs/2607.26770) (arXiv 2026) — Neuro-symbolic trajectory generation from multi-view images and coordinate-free temporal-logic syntax graphs, binding perception to symbols through b - Network accessline 1137
- **Vision-TL-Action** [arXiv:2607.26770](https://arxiv.org/abs/2607.26770) (arXiv 2026) — Neuro-symbolic trajectory generation from multi-view images and coordinate-free temporal-logic syntax graphs, binding perception to symbols through b
references/3dgs-spatial-intelligence-verified-references.md
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| Name | Authors | Venue & Year | arXiv | URL | Description | |------|---------|-------------|-------|-----|-------------| | **3D Gaussian Splatting** | Kerbl, Kopanas, Leimkühler, Drettakis | ACM TOG (SIGGRAPH) 2023 | 2308.04079 | [arxiv.o - Network accessline 13
|------|---------|-------------|-------|-----|-------------| | **3D Gaussian Splatting** | Kerbl, Kopanas, Leimkühler, Drettakis | ACM TOG (SIGGRAPH) 2023 | 2308.04079 | [arxiv.org/abs/2308.04079](https://arxiv.org/abs/2308.04079) | **[VERI - Network accessline 14
| **3D Gaussian Splatting** | Kerbl, Kopanas, Leimkühler, Drettakis | ACM TOG (SIGGRAPH) 2023 | 2308.04079 | [arxiv.org/abs/2308.04079](https://arxiv.org/abs/2308.04079) | **[VERIFIED]** Original 3DGS paper. Anisotropic 3D Gaussians + tile- - Network accessline 15
| **2D Gaussian Splatting (2DGS)** | Binbin Huang, Zehao Yu, Anpei Chen, Andreas Geiger, Shenghua Gao | SIGGRAPH 2024 | 2403.17888 | [arxiv.org/abs/2403.17888](https://arxiv.org/abs/2403.17888) | **[VERIFIED]** Collapses 3D Gaussians to 2D - Network accessline 16
| **Mip-Splatting** | Yu, Chen, Huang, Sattler, Geiger | CVPR 2024 (Best Student Paper) | 2311.16493 | [arxiv.org/abs/2311.16493](https://arxiv.org/abs/2311.16493) | **[VERIFIED]** 3D smoothing filter + 2D Mip-level filter; eliminates alias - Network accessline 22
| Name | Authors | Venue & Year | arXiv | URL | Description | |------|---------|-------------|-------|-----|-------------| | **A Survey on 3D Gaussian Splatting** | Guikun Chen, Wenguan Wang | ACM Computing Surveys (accepted v9 Apr 2026) | - Network accessline 23
|------|---------|-------------|-------|-----|-------------| | **A Survey on 3D Gaussian Splatting** | Guikun Chen, Wenguan Wang | ACM Computing Surveys (accepted v9 Apr 2026) | 2401.03890 | [arxiv.org/abs/2401.03890](https://arxiv.org/abs/ - Network accessline 24
| **A Survey on 3D Gaussian Splatting** | Guikun Chen, Wenguan Wang | ACM Computing Surveys (accepted v9 Apr 2026) | 2401.03890 | [arxiv.org/abs/2401.03890](https://arxiv.org/abs/2401.03890) | **[VERIFIED]** Comprehensive survey covering qu - Network accessline 25
| **Survey on GS-SLAM** | — | arXiv 2025 | 2502.19457 | [arxiv.org/abs/2502.19457](https://arxiv.org/abs/2502.19457) | **[CROSS-REF]** Survey on Gaussian Splatting-based SLAM: tracking, mapping, dynamic handling, loop closure. From local pr - Network accessline 31
| Repository | Maintainer | Stars (approx.) | URL | Description | |-----------|------------|----------------|-----|-------------| | **awesome-3D-gaussian-splatting** | MrNeRF | 8,500+ (as of Apr 2026) | [github.com/MrNeRF/awesome-3D-gaussia - Network accessline 32
|-----------|------------|----------------|-----|-------------| | **awesome-3D-gaussian-splatting** | MrNeRF | 8,500+ (as of Apr 2026) | [github.com/MrNeRF/awesome-3D-gaussian-splatting](https://github.com/MrNeRF/awesome-3D-gaussian-splatti - Network accessline 33
| **awesome-3D-gaussian-splatting** | MrNeRF | 8,500+ (as of Apr 2026) | [github.com/MrNeRF/awesome-3D-gaussian-splatting](https://github.com/MrNeRF/awesome-3D-gaussian-splatting) | **[CROSS-REF]** The most popular curated list of 3DGS pape - Network accessline 34
| **gaussian-splatting (official)** | graphdeco-inria | — | [github.com/graphdeco-inria/gaussian-splatting](https://github.com/graphdeco-inria/gaussian-splatting) | **[CROSS-REF]** Official implementation of the original 3DGS paper by the I - Network accessline 52
| Name | Authors | Venue & Year | arXiv | URL | Description | |------|---------|-------------|-------|-----|-------------| | **RT-1** | Anthony Brohan et al. (51 authors, Google) | arXiv Dec 2022; ICRA 2023 | 2212.06817 | [arxiv.org/abs/221 - Network accessline 53
|------|---------|-------------|-------|-----|-------------| | **RT-1** | Anthony Brohan et al. (51 authors, Google) | arXiv Dec 2022; ICRA 2023 | 2212.06817 | [arxiv.org/abs/2212.06817](https://arxiv.org/abs/2212.06817) | **[VERIFIED]** Fi - Network accessline 54
| **RT-1** | Anthony Brohan et al. (51 authors, Google) | arXiv Dec 2022; ICRA 2023 | 2212.06817 | [arxiv.org/abs/2212.06817](https://arxiv.org/abs/2212.06817) | **[VERIFIED]** First large-scale robot Transformer. 130K+ episodes, 700+ tasks - Network accessline 55
| **RT-2** | Anthony Brohan et al. (54 authors, Google DeepMind) | arXiv Jul 2023; CoRL 2023 | 2307.15818 | [arxiv.org/abs/2307.15818](https://arxiv.org/abs/2307.15818) | **[VERIFIED]** Coined "VLA" (Vision-Language-Action) paradigm. Co-fin - Network accessline 56
| **OpenVLA** | Moo Jin Kim et al. (18 authors incl. Chelsea Finn, Sergey Levine, Percy Liang) | arXiv 2024 | 2406.09246 | [arxiv.org/abs/2406.09246](https://arxiv.org/abs/2406.09246) | **[VERIFIED]** Open-source 7B VLA model. Trained on 97 - Network accessline 57
| **π0 (pi-zero)** | Kevin Black et al. (24 authors incl. Chelsea Finn, Sergey Levine) | arXiv Oct 2024; RSS 2025 | 2410.24164 | [arxiv.org/abs/2410.24164](https://arxiv.org/abs/2410.24164) | **[VERIFIED]** VLA Flow Model for general robot - Network accessline 63
| Name | Authors | Venue & Year | arXiv | URL | Description | |------|---------|-------------|-------|-----|-------------| | **SplaTAM** | Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian Scherer, Deva Ram - Network accessline 64
|------|---------|-------------|-------|-----|-------------| | **SplaTAM** | Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian Scherer, Deva Ramanan, Jonathon Luiten | CVPR 2024 | 2312.02126 | [arxiv.org/ab - Network accessline 65
| **SplaTAM** | Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian Scherer, Deva Ramanan, Jonathon Luiten | CVPR 2024 | 2312.02126 | [arxiv.org/abs/2312.02126](https://arxiv.org/abs/2312.02126) | **[VERIFIED - Network accessline 66
| **Photo-SLAM** | Huajian Huang, Longwei Li, Hui Cheng, Sai-Kit Yeung | **CVPR 2024** (NOT CVPR 2025 — local file error) | 2311.16728 | [arxiv.org/abs/2311.16728](https://arxiv.org/abs/2311.16728) | **[VERIFIED]** Hyper primitives map: exp - Network accessline 67
| **RGBD GS-ICP SLAM** | Seongbo Ha, Jiung Yeon, Hyeonwoo Yu | arXiv Mar 2024 | 2403.12550 | [arxiv.org/abs/2403.12550](https://arxiv.org/abs/2403.12550) | **[VERIFIED]** Fuses Generalized ICP (G-ICP) with 3DGS. Single Gaussian map for trac - Network accessline 68
| **SplaTAM-v2** | — | CVPR 2025 | 2411.19654 | [arxiv.org/abs/2411.19654](https://arxiv.org/abs/2411.19654) | **[CROSS-REF]** Enhanced GS-SLAM with online loop closure and global optimization. From local project files. | - Network accessline 69
| **WildGS-SLAM** | — | CVPR 2025 | 2504.03886 | [arxiv.org/abs/2504.03886](https://arxiv.org/abs/2504.03886) | **[CROSS-REF]** Dynamic environment SLAM with uncertainty-aware mapping. Code: github.com/JokerJohn/WildGS-SLAM. | - Network accessline 70
| **Flow4DGS-SLAM** | — | CVPR 2026 | 2604.22339 | [arxiv.org/abs/2604.22339](https://arxiv.org/abs/2604.22339) | **[CROSS-REF]** Optical flow-guided 4DGS for dynamic scene SLAM. NUS. | - Network accessline 76
| Name | Authors | Venue & Year | arXiv / Ref | URL | Description | |------|---------|-------------|-------------|-----|-------------| | **DreamerV3** | Danijar Hafner, Jurgis Pasukonis, Jimmy Ba, Timothy Lillicrap | arXiv Jan 2023; **Natur - Network accessline 77
|------|---------|-------------|-------------|-----|-------------| | **DreamerV3** | Danijar Hafner, Jurgis Pasukonis, Jimmy Ba, Timothy Lillicrap | arXiv Jan 2023; **Nature** Apr 2025 | 2301.04104 / Nature s41586-025-08744-2 | [arxiv.org/a - Network accessline 78
| **DreamerV3** | Danijar Hafner, Jurgis Pasukonis, Jimmy Ba, Timothy Lillicrap | arXiv Jan 2023; **Nature** Apr 2025 | 2301.04104 / Nature s41586-025-08744-2 | [arxiv.org/abs/2301.04104](https://arxiv.org/abs/2301.04104) | **[VERIFIED]** M - Network accessline 79
| **Genie** | Jake Bruce, Michael Dennis, Ashley Edwards, Jack Parker-Holder et al. (25 authors, Google DeepMind) | arXiv Feb 2024 | 2402.15391 | [arxiv.org/abs/2402.15391](https://arxiv.org/abs/2402.15391) | **[VERIFIED]** First generative - Network accessline 80
| **Genie 3** | Google DeepMind | Aug 2025 (internal beta) → Jan 2026 (open beta) | — | — | **[CROSS-REF]** First real-time interactive world model. 24fps@720p. Sustained consistency for minutes. Post-version of Genie series. | | **V-JEPA 2 - Network accessline 81
| **V-JEPA 2** | FAIR at Meta (+ Mila/Polytechnique Montréal) | arXiv Jun 2025 | 2506.09985 | [arxiv.org/abs/2506.09985](https://arxiv.org/abs/2506.09985) | **[VERIFIED]** Self-supervised video model enabling understanding, prediction, and - Network accessline 82
| **V-JEPA 2.1** | FAIR at Meta (+ Universidad de Zaragoza) | arXiv Mar 2026 | 2603.14482 | [arxiv.org/abs/2603.14482](https://arxiv.org/abs/2603.14482) | **[CROSS-REF]** Upgrades V-JEPA 2 with dense features for video self-supervised learn - Network accessline 88
| Name | Year / Venue | arXiv / Ref | Description | |------|-------------|-------------|-------------| | **Mip-NeRF 360** | CVPR 2022 | [arXiv:2111.12077](https://arxiv.org/abs/2111.12077) | **[VERIFIED]** 8 scenes (bicycle, garden, stump, - Network accessline 89
|------|-------------|-------------|-------------| | **Mip-NeRF 360** | CVPR 2022 | [arXiv:2111.12077](https://arxiv.org/abs/2111.12077) | **[VERIFIED]** 8 scenes (bicycle, garden, stump, bonsai, counter, kitchen, room, treehill). 360° unbo - Network accessline 90
| **Mip-NeRF 360** | CVPR 2022 | [arXiv:2111.12077](https://arxiv.org/abs/2111.12077) | **[VERIFIED]** 8 scenes (bicycle, garden, stump, bonsai, counter, kitchen, room, treehill). 360° unbounded. ~1008×756 res. Standard 3DGS benchmark: vani - Network accessline 91
| **Tanks & Temples** | ACM TOG (SIGGRAPH) 2017 | [tanksandtemples.org](https://www.tanksandtemples.org/) | **[CROSS-REF]** Large-scale outdoor scenes (Truck, Train, M60, Playground, etc.). Realistic conditions with industrial laser-scan gr
references/_kb_B_Compression.md
references/_kb_C_Dynamic4D.md
references/_kb_E_Sparse_SLAM.md
references/_kb_F_Embodied_Driving.md
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> 说明:本文件依据 `_cluster_F_Embodied_Driving.md` 的任务清单生成。所有论文均经 `https://arxiv.org/abs/<id>` 核验。部分簇内标注(方法短名/venue/year)与 arXiv 实际信息不符者已在「核查」中标注。
references/_kb_H_Semantic_Cross_HDR.md
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> 说明:本文件按 `_cluster_H_Semantic_Cross_HDR.md` 指派撰写。所有论文均经 `https://arxiv.org/abs/<id>` 核验,标题与摘要取自 arxiv 页面。数字仅来自摘要/确知内容,未编造指标;未知项标注「待补」。
references/ai-journal-landscape-2026.md
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> **数据来源**(二手编译,非一手):微信公众号「筑梦学术站」2026-10-08 推文 > 《一篇搞定!终于有人把 81 本 1-4 区人工智能 SCI 期刊全部整理齐了!》 > 原文链接:https://mp.weixin.qq.com/s/Iz-G_nTdkb1N2RQAXLaN7g - Network accessline 4
> 《一篇搞定!终于有人把 81 本 1-4 区人工智能 SCI 期刊全部整理齐了!》 > 原文链接:https://mp.weixin.qq.com/s/Iz-G_nTdkb1N2RQAXLaN7g > **来源性质**:自媒体期刊整理稿,**非期刊官网/中科院官方口径**。原文自身提醒"分区数据每年变动,投稿前请核实"。 - Network accessline 5
> 原文链接:https://mp.weixin.qq.com/s/Iz-G_nTdkb1N2RQAXLaN7g
references/cad-3d.md
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[build123d](https://github.com/gumyr/build123d) 是 Python 参数化 CAD 库,支持 CSG 布尔运算、螺旋体、草图拉伸等。
references/dynamic-datasets.md
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| 动态类型 | 刚体运动 + 非刚体形变 | | 特点 | 最早的动态 NeRF 基准之一;合成数据无噪声,适合消融实验;单目输入设定 | | 下载 | https://github.com/gaochen315/D-NeRF | - Network accessline 20
| 下载 | https://github.com/gaochen315/D-NeRF | - Network accessline 34
| 特点 | 拓扑变化的标杆数据集;vrig 子集提供严格的视角对齐评估协议 | | 评估协议 | vrig 子集:相邻视频帧作为训练/测试对,PSNR/SSIM/MS-SSIM/LPIPS | | 下载 | https://github.com/google/hypernerf | - Network accessline 36
| 下载 | https://github.com/google/hypernerf | - Network accessline 50
| 特点 | 首个提供前景 mask 和 ARKit 位姿的真实动态数据集;评估更贴近真实部署场景 | | 评估协议 | 前景 mask 对应区域计算 PSNR/SSIM/LPIPS;或全图计算 | | 下载 | https://github.com/google-research/dynamicec | - Network accessline 52
| 下载 | https://github.com/google-research/dynamicec | - Network accessline 66
| 特点 | 针对稀疏视角动态重建设计;训练视角极少(3-5 个),适合评估泛化能力 | | 评估协议 | 测试视角 PSNR/SSIM/LPIPS | | 下载 | https://github.com/crockwell/nerf-ds | - Network accessline 68
| 下载 | https://github.com/crockwell/nerf-ds | - Network accessline 97
| 特点 | 大规模室外动态场景;多相机同步采集;适合自动驾驶场景评估 | | 评估协议 | PSNR/SSIM/LPIPS | | 下载 | https://waymo.com/open/ | - Network accessline 99
| 下载 | https://waymo.com/open/ | - Network accessline 113
| 特点 | 密集多视角采集;高时空分辨率;适合评估大规模动态场景重建质量 | | 评估协议 | PSNR/SSIM/MS-SSIM/LPIPS | | 下载 | https://github.com/google/immersive-light-field-video | - Network accessline 115
| 下载 | https://github.com/google/immersive-light-field-video | - Network accessline 161
| 特点 | 专为评估高频动态细节设计;包含快速运动和细密纹理场景 | | 评估协议 | PSNR/SSIM/LPIPS | | 下载 | https://github.com/GaoangW/HiFi4G | - Network accessline 163
| 下载 | https://github.com/GaoangW/HiFi4G | - Network accessline 177
| 特点 | 针对无约束动态场景设计;允许同一场景在不同时间具有不同外观 | | 评估协议 | PSNR/SSIM/LPIPS | | 下载 | https://github.com/pearlYuUX/ParticleNeRF | - Network accessline 179
| 下载 | https://github.com/pearlYuUX/ParticleNeRF |
references/experiments.md
references/methods-core.md
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- **Baseline Performance**: Mip-NeRF 360 → PSNR 27.21 dB, SSIM 0.795, LPIPS 0.252(30K iterations, 原论文 Table 1 均值) - **Speed**: 100+ FPS at 1080p on RTX 3090 - **Links**: [中英摘要](https://arxiv.org/abs/2308.04079) | [arXiv:2308.04079](https:// - Network accessline 19
- **Baseline Performance**: Mip-NeRF 360 → PSNR 27.21 dB, SSIM 0.795, LPIPS 0.252(30K iterations, 原论文 Table 1 均值) - **Speed**: 100+ FPS at 1080p on RTX 3090 - **Links**: [中英摘要](https://arxiv.org/abs/2308.04079) | [arXiv:2308.04079](https:// - Network accessline 21
- **Links**: [中英摘要](https://arxiv.org/abs/2308.04079) | [arXiv:2308.04079](https://arxiv.org/abs/2308.04079) | [Code](https://repo-sam.informatik.uni-halle.de/jkortner/gaussian-splatting/) - Network accessline 21
- **Links**: [中英摘要](https://arxiv.org/abs/2308.04079) | [arXiv:2308.04079](https://arxiv.org/abs/2308.04079) | [Code](https://repo-sam.informatik.uni-halle.de/jkortner/gaussian-splatting/) - Network accessline 28
- **Core**: Anti-aliased 3D Gaussian Splatting with 3D smoothing filter + 2D Mip filter - **Key Innovation**: Integrates a 3D smoothing filter on Gaussians and a 2D Mip-level filter during rendering; eliminates blooming/erosion artifacts wh - Network accessline 28
- **Core**: Anti-aliased 3D Gaussian Splatting with 3D smoothing filter + 2D Mip filter - **Key Innovation**: Integrates a 3D smoothing filter on Gaussians and a 2D Mip-level filter during rendering; eliminates blooming/erosion artifacts wh - Network accessline 30
- **Links**: [中英摘要](https://arxiv.org/abs/2311.16493) | [arXiv:2311.16493](https://arxiv.org/abs/2311.16493) | [Code](https://github.com/autonomousvision/mip-splatting) - Network accessline 30
- **Links**: [中英摘要](https://arxiv.org/abs/2311.16493) | [arXiv:2311.16493](https://arxiv.org/abs/2311.16493) | [Code](https://github.com/autonomousvision/mip-splatting) - Network accessline 38
- **Key Innovation**: Enforces softmax competition in overlapping regions; learnable parameters control blend-vs-bound strength (smooth blending → crisp boundaries); preserves order invariance and transmittance consistency; addresses both - Network accessline 38
- **Key Innovation**: Enforces softmax competition in overlapping regions; learnable parameters control blend-vs-bound strength (smooth blending → crisp boundaries); preserves order invariance and transmittance consistency; addresses both - Network accessline 40
- **Links**: [中英摘要](https://arxiv.org/abs/2604.27437) | [arXiv:2604.27437](https://arxiv.org/abs/2604.27437) | [Code] - Network accessline 40
- **Links**: [中英摘要](https://arxiv.org/abs/2604.27437) | [arXiv:2604.27437](https://arxiv.org/abs/2604.27437) | [Code] - Network accessline 48
- **Performance**: Consistent improvement over Gaussian and recent non-Gaussian kernels on standard NVS benchmarks, especially on sharp boundaries and thin/one-sided structures - **Venue**: Preprint (May 2026) - **Links**: [arXiv:2605.15010 - Network accessline 48
- **Performance**: Consistent improvement over Gaussian and recent non-Gaussian kernels on standard NVS benchmarks, especially on sharp boundaries and thin/one-sided structures - **Venue**: Preprint (May 2026) - **Links**: [arXiv:2605.15010 - Network accessline 50
- **Links**: [arXiv:2605.15010](https://arxiv.org/abs/2605.15010) - Network accessline 50
- **Links**: [arXiv:2605.15010](https://arxiv.org/abs/2605.15010) - Network accessline 54
- **Authors**: Bosch Research - **Venue**: ICLR 2026 (top 1% score) - **GitHub**: [boschresearch/3dgeer](https://github.com/boschresearch/3dgeer) - Network accessline 54
- **Authors**: Bosch Research - **Venue**: ICLR 2026 (top 1% score) - **GitHub**: [boschresearch/3dgeer](https://github.com/boschresearch/3dgeer) - Network accessline 55
- **Venue**: ICLR 2026 (top 1% score) - **GitHub**: [boschresearch/3dgeer](https://github.com/boschresearch/3dgeer) - **Core**: Exact ray-Gaussian integration replacing splatting approximation for fisheye and generic camera models - Network accessline 55
- **Venue**: ICLR 2026 (top 1% score) - **GitHub**: [boschresearch/3dgeer](https://github.com/boschresearch/3dgeer) - **Core**: Exact ray-Gaussian integration replacing splatting approximation for fisheye and generic camera models - Network accessline 56
- **GitHub**: [boschresearch/3dgeer](https://github.com/boschresearch/3dgeer) - Network accessline 56
- **GitHub**: [boschresearch/3dgeer](https://github.com/boschresearch/3dgeer) - Network accessline 58
- **Key Innovation**: Challenges the fundamental splatting approximation in 3DGS by computing exact ray-Gaussian interactions; enables high-fidelity rendering for fisheye, omnidirectional, and other non-pinhole cameras critical for autonomo - Network accessline 58
- **Key Innovation**: Challenges the fundamental splatting approximation in 3DGS by computing exact ray-Gaussian interactions; enables high-fidelity rendering for fisheye, omnidirectional, and other non-pinhole cameras critical for autonomo - Network accessline 60
- **Links**: [GitHub](https://github.com/boschresearch/3dgeer) - Network accessline 60
- **Links**: [GitHub](https://github.com/boschresearch/3dgeer) - Network accessline 71
- **Key Innovation**: Better surface reconstruction quality while maintaining real-time rendering - **Trade-off**: Slightly lower PSNR than 3DGS, but significantly better geometric quality - **Links**: [中英摘要](https://arxiv.org/abs/2403.1788 - Network accessline 71
- **Key Innovation**: Better surface reconstruction quality while maintaining real-time rendering - **Trade-off**: Slightly lower PSNR than 3DGS, but significantly better geometric quality - **Links**: [中英摘要](https://arxiv.org/abs/2403.1788 - Network accessline 73
- **Links**: [中英摘要](https://arxiv.org/abs/2403.17888) | [arXiv:2403.17888](https://arxiv.org/abs/2403.17888) | [Code] - Network accessline 73
- **Links**: [中英摘要](https://arxiv.org/abs/2403.17888) | [arXiv:2403.17888](https://arxiv.org/abs/2403.17888) | [Code] - Network accessline 81
- **Key Innovation**: Joint optimization of Gaussians and mesh for high-quality extraction - **Note**: Also listed in CAD / Mesh / Hybrid Methods (mesh extraction perspective) - **Links**: [中英摘要](https://arxiv.org/abs/2312.13253) | [arXiv:2 - Network accessline 81
- **Key Innovation**: Joint optimization of Gaussians and mesh for high-quality extraction - **Note**: Also listed in CAD / Mesh / Hybrid Methods (mesh extraction perspective) - **Links**: [中英摘要](https://arxiv.org/abs/2312.13253) | [arXiv:2 - Network accessline 83
- **Links**: [中英摘要](https://arxiv.org/abs/2312.13253) | [arXiv:2312.13253](https://arxiv.org/abs/2312.13253) | [Code](https://github.com/Anttwo/SuGaR) - Network accessline 83
- **Links**: [中英摘要](https://arxiv.org/abs/2312.13253) | [arXiv:2312.13253](https://arxiv.org/abs/2312.13253) | [Code](https://github.com/Anttwo/SuGaR) - Network accessline 90
- **Core**: Planar-based Gaussian Splatting for high-fidelity surface reconstruction - **Key Innovation**: Planar regularizer constraining Gaussians to align with local tangent planes + unbiased depth rendering; produces cleaner, flatter su - Network accessline 90
- **Core**: Planar-based Gaussian Splatting for high-fidelity surface reconstruction - **Key Innovation**: Planar regularizer constraining Gaussians to align with local tangent planes + unbiased depth rendering; produces cleaner, flatter su - Network accessline 92
- **Links**: [中英摘要](https://arxiv.org/abs/2406.06521) | [arXiv:2406.06521](https://arxiv.org/abs/2406.06521) | [Code] - Network accessline 92
- **Links**: [中英摘要](https://arxiv.org/abs/2406.06521) | [arXiv:2406.06521](https://arxiv.org/abs/2406.06521) | [Code] - Network accessline 98
- **Core**: Adapts GS from novel view synthesis to multi-view stereo depth task using 1-degree-of-freedom Gaussians - **Key Innovation**: Gaussians constrained by back-projected pixel volumes, depth as sole DoF; highly detailed depth refine - Network accessline 98
- **Core**: Adapts GS from novel view synthesis to multi-view stereo depth task using 1-degree-of-freedom Gaussians - **Key Innovation**: Gaussians constrained by back-projected pixel volumes, depth as sole DoF; highly detailed depth refine - Network accessline 100
- **Links**: [中英摘要](https://arxiv.org/abs/2604.22129) | [arXiv:2604.22129](https://arxiv.org/abs/2604.22129) | [Code](https://github.com/UZ-SLAMLab/pagas) - Network accessline 100
- **Links**: [中英摘要](https://arxiv.org/abs/2604.22129) | [arXiv:2604.22129](https://arxiv.org/abs/2604.22129) | [Code](https://github.com/UZ-SLAMLab/pagas) - Network accessline 107
- **Key Innovation**: Depth-guided initialization strategy for Gaussians; clustering-based technique for pruning degenerate Gaussians; achieves SOTA mesh reconstruction on DTU while preserving high-quality novel view synthesis - **Note**: E - Network accessline 107
- **Key Innovation**: Depth-guided initialization strategy for Gaussians; clustering-based technique for pruning degenerate Gaussians; achieves SOTA mesh reconstruction on DTU while preserving high-quality novel view synthesis - **Note**: E - Network accessline 109
- **Links**: [中英摘要](https://arxiv.org/abs/2605.00569) | [arXiv:2605.00569](https://arxiv.org/abs/2605.00569) | [Code] - Network accessline 109
- **Links**: [中英摘要](https://arxiv.org/abs/2605.00569) | [arXiv:2605.00569](https://arxiv.org/abs/2605.00569) | [Code] - Network accessline 122
- **Core**: Allows negative color values; opacity remains non-negative - **Key Innovation**: Diff-Gaussian distribution (subtraction of two Gaussians) for ring/crescent/non-convex structures; negative color values in RGB space (not negative - Network accessline 122
- **Core**: Allows negative color values; opacity remains non-negative - **Key Innovation**: Diff-Gaussian distribution (subtraction of two Gaussians) for ring/crescent/non-convex structures; negative color values in RGB space (not negative - Network accessline 124
- **Links**: [中英摘要](https://arxiv.org/abs/2405.18163) | [arXiv:2405.18163](https://arxiv.org/abs/2405.18163) | [Code] - Network accessline 124
- **Links**: [中英摘要](https://arxiv.org/abs/2405.18163) | [arXiv:2405.18163](https://arxiv.org/abs/2405.18163) | [Code] - Network accessline 140
- **Key difference from 3DGS**: Uses oriented surface samples (not volumetric Gaussians), enabling native mesh extraction - **Related**: 2DGS, SuGaR, GS-IR - **Links**: [arXiv:2605.05876](https://arxiv.org/abs/2605.05876) - Network accessline 140
- **Key difference from 3DGS**: Uses oriented surface samples (not volumetric Gaussians), enabling native mesh extraction - **Related**: 2DGS, SuGaR, GS-IR - **Links**: [arXiv:2605.05876](https://arxiv.org/abs/2605.05876) - Network accessline 142
- **Links**: [arXiv:2605.05876](https://arxiv.org/abs/2605.05876) - Network accessline 142
- **Links**: [arXiv:2605.05876](https://arxiv.org/abs/2605.05876) - Network accessline 151
- **Trade-off**: Slightly slower training/inference vs vanilla 2DGS due to per-hit spatial variation computation; movable kernels offer best quality-to-cost ratio - **Related**: 2DGS, Neural Gabor Splatting, NegGS - **Links**: [arXiv:2411.1 - Network accessline 151
- **Trade-off**: Slightly slower training/inference vs vanilla 2DGS due to per-hit spatial variation computation; movable kernels offer best quality-to-cost ratio - **Related**: 2DGS, Neural Gabor Splatting, NegGS - **Links**: [arXiv:2411.1 - Network accessline 153
- **Links**: [arXiv:2411.18966](https://arxiv.org/abs/2411.18966) | [Project](https://ruixu.me/html/SuperGaussians/index.html) | [Code](https://github.com/Xrvitd/SVGS) - Network accessline 153
- **Links**: [arXiv:2411.18966](https://arxiv.org/abs/2411.18966) | [Project](https://ruixu.me/html/SuperGaussians/index.html) | [Code](https://github.com/Xrvitd/SVGS) - Network accessline 159
- **Core**: Compact polynomial kernel replacing exponential IMLS kernels for high-fidelity surface splatting reconstruction - **Key Innovation**: Compact polynomial approximation of IMLS kernel reduces computation; Laplacian stochastic regu - Network accessline 159
- **Core**: Compact polynomial kernel replacing exponential IMLS kernels for high-fidelity surface splatting reconstruction - **Key Innovation**: Compact polynomial approximation of IMLS kernel reduces computation; Laplacian stochastic regu - Network accessline 161
- **Links**: [arXiv:2605.07254](https://arxiv.org/abs/2605.07254) | [Code] - Network accessline 161
- **Links**: [arXiv:2605.07254](https://arxiv.org/abs/2605.07254) | [Code] - Network accessline 168
- **Core**: Discovers and resolves two built-in primitive-wise ambiguities in GS representation for surface reconstruction - **Key Innovation**: Identifies photometric ambiguities intrinsic to Gaussian-based surface representation; introduc - Network accessline 168
- **Core**: Discovers and resolves two built-in primitive-wise ambiguities in GS representation for surface reconstruction - **Key Innovation**: Identifies photometric ambiguities intrinsic to Gaussian-based surface representation; introduc - Network accessline 170
- **Links**: [arXiv:2605.12494](https://arxiv.org/abs/2605.12494) - Network accessline 170
- **Links**: [arXiv:2605.12494](https://arxiv.org/abs/2605.12494) - Network accessline 176
- **Core**: Bridges forward-deformation Gaussians with backward-deformation SDF for consistent 4D surface reconstruction - **Key Innovation**: VoxGS-DSDF dual branch: deformed Gaussians construct dynamic sparse voxel grid to regularize impl - Network accessline 176
- **Core**: Bridges forward-deformation Gaussians with backward-deformation SDF for consistent 4D surface reconstruction - **Key Innovation**: VoxGS-DSDF dual branch: deformed Gaussians construct dynamic sparse voxel grid to regularize impl - Network accessline 178
- **Links**: [arXiv:2605.10360](https://arxiv.org/abs/2605.10360) - Network accessline 178
- **Links**: [arXiv:2605.10360](https://arxiv.org/abs/2605.10360) - Network accessline 184
- **Core**: Dual-Gaussian representation with deferred shading for transmissive and refractive scenes - **Key Innovation**: Exploits multi-view inconsistency of reflections as cues for disentangled geometry/appearance; dual-Gaussian (surfac - Network accessline 184
- **Core**: Dual-Gaussian representation with deferred shading for transmissive and refractive scenes - **Key Innovation**: Exploits multi-view inconsistency of reflections as cues for disentangled geometry/appearance; dual-Gaussian (surfac - Network accessline 186
- **Links**: [arXiv:2605.10705](https://arxiv.org/abs/2605.10705) - Network accessline 186
- **Links**: [arXiv:2605.10705](https://arxiv.org/abs/2605.10705) - Network accessline 188
### SparseOIT - **ArXiv**: [2605.13855](https://arxiv.org/abs/2605.13855) - Network accessline 188
### SparseOIT - **ArXiv**: [2605.13855](https://arxiv.org/abs/2605.13855) - Network accessline 189
- **ArXiv**: [2605.13855](https://arxiv.org/abs/2605.13855) - Network accessline 189
- **ArXiv**: [2605.13855](https://arxiv.org/abs/2605.13855) - Network accessline 191
- **Key Innovation**: Exploits sparse variable dependencies in OIT rendering to efficiently solve for correct transparency ordering; active set method iteratively refines opacity assignments without sorting all Gaussians; enables physically - Network accessline 191
- **Key Innovation**: Exploits sparse variable dependencies in OIT rendering to efficiently solve for correct transparency ordering; active set method iteratively refines opacity assignments without sorting all Gaussians; enables physically - Network accessline 193
- **Links**: [arXiv:2605.13855](https://arxiv.org/abs/2605.13855) - Network accessline 193
- **Links**: [arXiv:2605.13855](https://arxiv.org/abs/2605.13855) - Network accessline 203
- **Key Innovation**: Joint optimization of Gaussians and mesh for high-quality surface extraction - **Pipeline**: Train 3DGS → Regularize toward surface → Multi-view TSDF fusion → Marching Cubes - **Links**: [中英摘要](https://arxiv.org/abs - Network accessline 203
- **Key Innovation**: Joint optimization of Gaussians and mesh for high-quality surface extraction - **Pipeline**: Train 3DGS → Regularize toward surface → Multi-view TSDF fusion → Marching Cubes - **Links**: [中英摘要](https://arxiv.org/abs - Network accessline 205
- **Links**: [中英摘要](https://arxiv.org/abs/2312.13253) | [arXiv:2312.13253](https://arxiv.org/abs/2312.13253) | [Code](https://github.com/Anttwo/SuGaR) - Network accessline 205
- **Links**: [中英摘要](https://arxiv.org/abs/2312.13253) | [arXiv:2312.13253](https://arxiv.org/abs/2312.13253) | [Code](https://github.com/Anttwo/SuGaR) - Network accessline 213
- **Key Innovation**: Best geometry quality among pure Gaussian methods; enables direct mesh extraction via Poisson reconstruction - **Trade-off**: Training more expensive, VRAM-hungry - **Links**: [中英摘要](https://arxiv.org/abs/2403.17888) | - Network accessline 213
- **Key Innovation**: Best geometry quality among pure Gaussian methods; enables direct mesh extraction via Poisson reconstruction - **Trade-off**: Training more expensive, VRAM-hungry - **Links**: [中英摘要](https://arxiv.org/abs/2403.17888) | - Network accessline 215
- **Links**: [中英摘要](https://arxiv.org/abs/2403.17888) | [arXiv:2403.17888](https://arxiv.org/abs/2403.17888) | [Code] - Network accessline 215
- **Links**: [中英摘要](https://arxiv.org/abs/2403.17888) | [arXiv:2403.17888](https://arxiv.org/abs/2403.17888) | [Code] - Network accessline 247
- **Output**: Parametric CAD model (STEP-compatible) - **Limitations**: Struggles with textureless regions, thin structures, high specular, heavy occlusion + sparse views - **Links**: [中英摘要](https://arxiv.org/abs/2602.21105) | [arXiv:2602.2 - Network accessline 247
- **Output**: Parametric CAD model (STEP-compatible) - **Limitations**: Struggles with textureless regions, thin structures, high specular, heavy occlusion + sparse views - **Links**: [中英摘要](https://arxiv.org/abs/2602.21105) | [arXiv:2602.2 - Network accessline 249
- **Links**: [中英摘要](https://arxiv.org/abs/2602.21105) | [arXiv:2602.21105](https://arxiv.org/abs/2602.21105) | [Code] - Network accessline 249
- **Links**: [中英摘要](https://arxiv.org/abs/2602.21105) | [arXiv:2602.21105](https://arxiv.org/abs/2602.21105) | [Code] - Network accessline 256
- **Key Innovation**: Hybrid optimization combining gradient-based and discrete search over CAD programs (extrusions, revolutions, fillets, chamfers); multimodal image-to-CAD pipeline; precise parametric CAD output from mesh input - **Relat - Network accessline 256
- **Key Innovation**: Hybrid optimization combining gradient-based and discrete search over CAD programs (extrusions, revolutions, fillets, chamfers); multimodal image-to-CAD pipeline; precise parametric CAD output from mesh input - **Relat - Network accessline 258
- **Links**: [arXiv:2605.01171](https://arxiv.org/abs/2605.01171) | [Code] - Network accessline 258
- **Links**: [arXiv:2605.01171](https://arxiv.org/abs/2605.01171) | [Code] - Network accessline 267
- **Core**: SDS-based text-to-3D generation with 3DGS prior; generates 3D assets from text prompts - **Key Innovation**: Replaces NeRF prior in SDS with 3DGS for orders-of-magnitude faster text-to-3D; generates high-quality 3D assets in sec - Network accessline 267
- **Core**: SDS-based text-to-3D generation with 3DGS prior; generates 3D assets from text prompts - **Key Innovation**: Replaces NeRF prior in SDS with 3DGS for orders-of-magnitude faster text-to-3D; generates high-quality 3D assets in sec - Network accessline 269
- **Links**: [中英摘要](https://arxiv.org/abs/2309.16653) | [arXiv:2309.16653](https://arxiv.org/abs/2309.16653) | [Code](https://github.com/dreamgaussian/dreamgaussian) - Network accessline 269
- **Links**: [中英摘要](https://arxiv.org/abs/2309.16653) | [arXiv:2309.16653](https://arxiv.org/abs/2309.16653) | [Code](https://github.com/dreamgaussian/dreamgaussian) - Network accessline 276
- **Core**: Single image → animatable 3D asset with skeleton + skinning weights via unified S³ Fields + two-stage flow matching - **Key Innovation**: Jointly models geometry, skeleton, and skinning in shared latent space instead of serial g - Network accessline 276
- **Core**: Single image → animatable 3D asset with skeleton + skinning weights via unified S³ Fields + two-stage flow matching - **Key Innovation**: Jointly models geometry, skeleton, and skinning in shared latent space instead of serial g - Network accessline 278
- **Links**: [GitHub](https://github.com/VAST-AI-Research/AniGen) | [Project](https://yihua7.github.io/AniGen-web/) - Network accessline 278
- **Links**: [GitHub](https://github.com/VAST-AI-Research/AniGen) | [Project](https://yihua7.github.io/AniGen-web/) - Network accessline 280
### SIC3D - **Paper**: Style Image Conditioned Text-to-3D Gaussian Splatting Generation - **arXiv**: [2604.08760](https://arxiv.org/abs/2604.08760) - Network accessline 280
### SIC3D - **Paper**: Style Image Conditioned Text-to-3D Gaussian Splatting Generation - **arXiv**: [2604.08760](https://arxiv.org/abs/2604.08760) - Network accessline 281
- **Paper**: Style Image Conditioned Text-to-3D Gaussian Splatting Generation - **arXiv**: [2604.08760](https://arxiv.org/abs/2604.08760) - **Innovation**: Introduces style image conditioning for text-to-3D Gaussian Splatting, enabling cont - Network accessline 281
- **Paper**: Style Image Conditioned Text-to-3D Gaussian Splatting Generation - **arXiv**: [2604.08760](https://arxiv.org/abs/2604.08760) - **Innovation**: Introduces style image conditioning for text-to-3D Gaussian Splatting, enabling cont - Network accessline 282
- **arXiv**: [2604.08760](https://arxiv.org/abs/2604.08760) - Network accessline 282
- **arXiv**: [2604.08760](https://arxiv.org/abs/2604.08760) - Network accessline 284
- **Links**: [arXiv:2604.08760](https://arxiv.org/abs/2604.08760) - Network accessline 284
- **Links**: [arXiv:2604.08760](https://arxiv.org/abs/2604.08760) - Network accessline 291
- **Key Innovation**: Closes the loop between LLM-based scene understanding/generation and RL-guided interactive exploration; generates 3D scenes from language descriptions and enables real-time interactive manipulation; bridges scene gener - Network accessline 291
- **Key Innovation**: Closes the loop between LLM-based scene understanding/generation and RL-guided interactive exploration; generates 3D scenes from language descriptions and enables real-time interactive manipulation; bridges scene gener - Network accessline 293
- **Links**: [arXiv:2605.05711](https://arxiv.org/abs/2605.05711) - Network accessline 293
- **Links**: [arXiv:2605.05711](https://arxiv.org/abs/2605.05711) - Network accessline 295
### DeG - **Paper**: DeG - **ArXiv**: [2605.16355](https://arxiv.org/abs/2605.16355) - Network accessline 295
### DeG - **Paper**: DeG - **ArXiv**: [2605.16355](https://arxiv.org/abs/2605.16355) - Network accessline 296
- **Paper**: DeG - **ArXiv**: [2605.16355](https://arxiv.org/abs/2605.16355) - **Venue**: SIGGRAPH 2026 - Network accessline 296
- **Paper**: DeG - **ArXiv**: [2605.16355](https://arxiv.org/abs/2605.16355) - **Venue**: SIGGRAPH 2026 - Network accessline 297
- **ArXiv**: [2605.16355](https://arxiv.org/abs/2605.16355) - Network accessline 297
- **ArXiv**: [2605.16355](https://arxiv.org/abs/2605.16355) - Network accessline 299
- **Core**: Density-Sampled Gaussians: learnable probability density on octree for adaptive density control - **Key Innovation**: Latent diffusion with VecSeq canonical re-indexing for single-image-to-3D; learnable probability density on oc - Network accessline 299
- **Core**: Density-Sampled Gaussians: learnable probability density on octree for adaptive density control - **Key Innovation**: Latent diffusion with VecSeq canonical re-indexing for single-image-to-3D; learnable probability density on oc - Network accessline 301
- **Links**: [arXiv:2605.16355](https://arxiv.org/abs/2605.16355) - Network accessline 301
- **Links**: [arXiv:2605.16355](https://arxiv.org/abs/2605.16355) - Network accessline 303
### PanoWorld - **Paper**: PanoWorld - **ArXiv**: [2605.17916](https://arxiv.org/abs/2605.17916) - Network accessline 303
### PanoWorld - **Paper**: PanoWorld - **ArXiv**: [2605.17916](https://arxiv.org/abs/2605.17916) - Network accessline 304
- **Paper**: PanoWorld - **ArXiv**: [2605.17916](https://arxiv.org/abs/2605.17916) - **Venue**: arXiv 2026 - Network accessline 304
- **Paper**: PanoWorld - **ArXiv**: [2605.17916](https://arxiv.org/abs/2605.17916) - **Venue**: arXiv 2026 - Network accessline 305
- **ArXiv**: [2605.17916](https://arxiv.org/abs/2605.17916) - Network accessline 305
- **ArXiv**: [2605.17916](https://arxiv.org/abs/2605.17916) - Network accessline 307
- **Core**: Generative spatial world model for whole-house panorama synthesis - **Key Innovation**: Floorplan-derived 3D shell + dynamic 3DGS cache for whole-house panorama synthesis; generative spatial world model bridging layout priors wi - Network accessline 307
- **Core**: Generative spatial world model for whole-house panorama synthesis - **Key Innovation**: Floorplan-derived 3D shell + dynamic 3DGS cache for whole-house panorama synthesis; generative spatial world model bridging layout priors wi - Network accessline 309
- **Links**: [arXiv:2605.17916](https://arxiv.org/abs/2605.17916) - Network accessline 309
- **Links**: [arXiv:2605.17916](https://arxiv.org/abs/2605.17916) - Network accessline 319
- **Speed**: Inference under 78ms in a single forward pass - **Trade-off**: Far fewer Gaussians (16K vs typical 100K-1M) but competitive quality on RealEstate10K and ACID - **Links**: [中英摘要](https://arxiv.org/abs/2604.15284) | [arXiv:2604.1 - Network accessline 319
- **Speed**: Inference under 78ms in a single forward pass - **Trade-off**: Far fewer Gaussians (16K vs typical 100K-1M) but competitive quality on RealEstate10K and ACID - **Links**: [中英摘要](https://arxiv.org/abs/2604.15284) | [arXiv:2604.1 - Network accessline 321
- **Links**: [中英摘要](https://arxiv.org/abs/2604.15284) | [arXiv:2604.15284](https://arxiv.org/abs/2604.15284) | [Code](https://r-itk.github.io/globalsplat/) - Network accessline 321
- **Links**: [中英摘要](https://arxiv.org/abs/2604.15284) | [arXiv:2604.15284](https://arxiv.org/abs/2604.15284) | [Code](https://r-itk.github.io/globalsplat/) - Network accessline 327
- **Core**: Unified, continuous geometric transformations for 4DGS using SE(3) + hierarchical Bezier residuals + learnable local anchors - **Key Innovation**: Preserves temporal identity of rigid objects, eliminates memory growth; scales to - Network accessline 327
- **Core**: Unified, continuous geometric transformations for 4DGS using SE(3) + hierarchical Bezier residuals + learnable local anchors - **Key Innovation**: Preserves temporal identity of rigid objects, eliminates memory growth; scales to - Network accessline 329
- **Links**: [中英摘要](https://arxiv.org/abs/2604.00538) | [arXiv:2604.00538](https://arxiv.org/abs/2604.00538) | [Code] - Network accessline 329
- **Links**: [中英摘要](https://arxiv.org/abs/2604.00538) | [arXiv:2604.00538](https://arxiv.org/abs/2604.00538) | [Code] - Network accessline 335
- **Venue**: CVPR 2026 - **Core**: Reduces dependency of feed-forward 3DGS on dense multi-view geometric annotations - **Links**: [中英摘要](https://arxiv.org/abs/2604.00548) | [arXiv:2604.00548](https://arxiv.org/abs/2604.00548) | [Code] - Network accessline 335
- **Venue**: CVPR 2026 - **Core**: Reduces dependency of feed-forward 3DGS on dense multi-view geometric annotations - **Links**: [中英摘要](https://arxiv.org/abs/2604.00548) | [arXiv:2604.00548](https://arxiv.org/abs/2604.00548) | [Code] - Network accessline 337
- **Links**: [中英摘要](https://arxiv.org/abs/2604.00548) | [arXiv:2604.00548](https://arxiv.org/abs/2604.00548) | [Code] - Network accessline 337
- **Links**: [中英摘要](https://arxiv.org/abs/2604.00548) | [arXiv:2604.00548](https://arxiv.org/abs/2604.00548) | [Code] - Network accessline 342
- **ArXiv**: 2604.00494 - **Core**: Auto-regressive multi-scale 3D generation with hierarchical tree structure, O(log n) step generation - **Links**: [中英摘要](https://arxiv.org/abs/2604.00494) | [arXiv:2604.00494](https://arxiv.org/abs/2604.0 - Network accessline 342
- **ArXiv**: 2604.00494 - **Core**: Auto-regressive multi-scale 3D generation with hierarchical tree structure, O(log n) step generation - **Links**: [中英摘要](https://arxiv.org/abs/2604.00494) | [arXiv:2604.00494](https://arxiv.org/abs/2604.0 - Network accessline 344
- **Links**: [中英摘要](https://arxiv.org/abs/2604.00494) | [arXiv:2604.00494](https://arxiv.org/abs/2604.00494) | [Code] - Network accessline 344
- **Links**: [中英摘要](https://arxiv.org/abs/2604.00494) | [arXiv:2604.00494](https://arxiv.org/abs/2604.00494) | [Code] - Network accessline 350
- **Core**: Feed-forward 3DGS from unconstrained images with unknown camera poses and varying lighting - **Key Innovation**: Jointly learns 3D Gaussians + appearance embeddings conditioned on input images; <1s reconstruction from sparse vie - Network accessline 350
- **Core**: Feed-forward 3DGS from unconstrained images with unknown camera poses and varying lighting - **Key Innovation**: Jointly learns 3D Gaussians + appearance embeddings conditioned on input images; <1s reconstruction from sparse vie - Network accessline 352
- **Links**: [中英摘要](https://arxiv.org/abs/2604.21182) | [arXiv:2604.21182](https://arxiv.org/abs/2604.21182) | [Code](https://github.com/yfujimura/WildSplatter) - Network accessline 352
- **Links**: [中英摘要](https://arxiv.org/abs/2604.21182) | [arXiv:2604.21182](https://arxiv.org/abs/2604.21182) | [Code](https://github.com/yfujimura/WildSplatter) - Network accessline 358
- **Core**: First feed-forward 3DGS model with adaptive Gaussian density via entropy-based probabilistic sampling - **Key Innovation**: Pixel-unaligned prediction; entropy-based sampling assigns large sparse Gaussians to textureless areas a - Network accessline 358
- **Core**: First feed-forward 3DGS model with adaptive Gaussian density via entropy-based probabilistic sampling - **Key Innovation**: Pixel-unaligned prediction; entropy-based sampling assigns large sparse Gaussians to textureless areas a - Network accessline 360
- **Links**: [中英摘要](https://arxiv.org/abs/2604.14048) | [arXiv:2604.14048](https://arxiv.org/abs/2604.14048) | [Code](https://github.com/victkk/SparseSplat-page) - Network accessline 360
- **Links**: [中英摘要](https://arxiv.org/abs/2604.14048) | [arXiv:2604.14048](https://arxiv.org/abs/2604.14048) | [Code](https://github.com/victkk/SparseSplat-page) - Network accessline 366
- **Core**: Enables feed-forward 3D reconstruction models (Depth Anything 3, VGGT) to self-evolve at test time without 3D GT - **Key Innovation**: Masks subset of frames for self-supervision; enforces cross-view feature consistency between - Network accessline 366
- **Core**: Enables feed-forward 3D reconstruction models (Depth Anything 3, VGGT) to self-evolve at test time without 3D GT - **Key Innovation**: Masks subset of frames for self-supervision; enforces cross-view feature consistency between - Network accessline 368
- **Links**: [中英摘要](https://arxiv.org/abs/2604.14048) | [arXiv:2604.14048](https://arxiv.org/abs/2604.14048) | [Code](https://github.com/hiteacherIamhumble/Free-Geometry) - Network accessline 368
- **Links**: [中英摘要](https://arxiv.org/abs/2604.14048) | [arXiv:2604.14048](https://arxiv.org/abs/2604.14048) | [Code](https://github.com/hiteacherIamhumble/Free-Geometry) - Network accessline 375
- **Core**: Iterative depth probability estimation for feed-forward 3DGS with depth probability boosting unit - **Key Innovation**: Depth Probability Boosting Unit (DPBU) uses multiple warps with epipolar attention for iterative depth refin - Network accessline 375
- **Core**: Iterative depth probability estimation for feed-forward 3DGS with depth probability boosting unit - **Key Innovation**: Depth Probability Boosting Unit (DPBU) uses multiple warps with epipolar attention for iterative depth refin - Network accessline 377
- **Links**: [中英摘要](https://arxiv.org/abs/2601.03824) | [arXiv:2601.03824](https://arxiv.org/abs/2601.03824) | [Code](https://github.com/CVL-UESTC/IDESplat) - Network accessline 377
- **Links**: [中英摘要](https://arxiv.org/abs/2601.03824) | [arXiv:2601.03824](https://arxiv.org/abs/2601.03824) | [Code](https://github.com/CVL-UESTC/IDESplat) - Network accessline 384
- **Core**: Efficient 3DGS reconstruction from sparse multi-view images via cost-volume-based Gaussian prediction - **Key Innovation**: Cost volume encodes multi-view geometry → predicts per-view Gaussian splats → cross-view aggregation; - Network accessline 384
- **Core**: Efficient 3DGS reconstruction from sparse multi-view images via cost-volume-based Gaussian prediction - **Key Innovation**: Cost volume encodes multi-view geometry → predicts per-view Gaussian splats → cross-view aggregation; - Network accessline 386
- **Links**: [中英摘要](https://arxiv.org/abs/2403.14627) | [arXiv:2403.14627](https://arxiv.org/abs/2403.14627) | [Code](https://github.com/donydchen/mvsplat) - Network accessline 386
- **Links**: [中英摘要](https://arxiv.org/abs/2403.14627) | [arXiv:2403.14627](https://arxiv.org/abs/2403.14627) | [Code](https://github.com/donydchen/mvsplat) - Network accessline 393
- **Core**: Transformer-based large reconstruction model (1B parameters) for feed-forward 3D Gaussian Splatting - **Key Innovation**: Large-scale transformer pretrained on massive multi-view data; predicts 3D Gaussians from arbitrary view c - Network accessline 393
- **Core**: Transformer-based large reconstruction model (1B parameters) for feed-forward 3D Gaussian Splatting - **Key Innovation**: Large-scale transformer pretrained on massive multi-view data; predicts 3D Gaussians from arbitrary view c - Network accessline 395
- **Links**: [中英摘要](https://arxiv.org/abs/2404.19702) | [arXiv:2404.19702](https://arxiv.org/abs/2404.19702) | [Code](https://github.com/sunnyuvion/GS-LRM) - Network accessline 395
- **Links**: [中英摘要](https://arxiv.org/abs/2404.19702) | [arXiv:2404.19702](https://arxiv.org/abs/2404.19702) | [Code](https://github.com/sunnyuvion/GS-LRM) - Network accessline 402
- **Core**: Stereo-guided feed-forward 3DGS with depth regularization; connects Gaussian Splatting and depth estimation - **Key Innovation**: Depth regularization bridging stereo depth estimation and 3DGS prediction; stereo-guided cross-vie - Network accessline 402
- **Core**: Stereo-guided feed-forward 3DGS with depth regularization; connects Gaussian Splatting and depth estimation - **Key Innovation**: Depth regularization bridging stereo depth estimation and 3DGS prediction; stereo-guided cross-vie - Network accessline 404
- **Links**: [中英摘要](https://arxiv.org/abs/2410.13862) | [arXiv:2410.13862](https://arxiv.org/abs/2410.13862) | [Code](https://github.com/yzhq97/depthsplat) - Network accessline 404
- **Links**: [中英摘要](https://arxiv.org/abs/2410.13862) | [arXiv:2410.13862](https://arxiv.org/abs/2410.13862) | [Code](https://github.com/yzhq97/depthsplat) - Network accessline 410
- **Core**: Unbounded sparse-view pose-free 3D Gaussian Splatting - **Key Innovation**: No camera poses required; joint estimation of poses and 3D Gaussians from sparse views in ~40 seconds; unbounded scene support; SILC loss for geometry-a - Network accessline 410
- **Core**: Unbounded sparse-view pose-free 3D Gaussian Splatting - **Key Innovation**: No camera poses required; joint estimation of poses and 3D Gaussians from sparse views in ~40 seconds; unbounded scene support; SILC loss for geometry-a - Network accessline 412
- **Links**: [中英摘要](https://arxiv.org/abs/2403.20309) | [arXiv:2403.20309](https://arxiv.org/abs/2403.20309) | [Code](https://github.com/NVlabs/InstantSplat) - Network accessline 412
- **Links**: [中英摘要](https://arxiv.org/abs/2403.20309) | [arXiv:2403.20309](https://arxiv.org/abs/2403.20309) | [Code](https://github.com/NVlabs/InstantSplat) - Network accessline 419
- **Core**: Feed-forward 3DGS from unconstrained/in-the-wild views with appearance and lighting variations - **Key Innovation**: Handles arbitrary in-the-wild images with unknown lighting, varying appearance, and unknown camera parameters; - Network accessline 419
- **Core**: Feed-forward 3DGS from unconstrained/in-the-wild views with appearance and lighting variations - **Key Innovation**: Handles arbitrary in-the-wild images with unknown lighting, varying appearance, and unknown camera parameters; - Network accessline 421
- **Links**: [中英摘要](https://arxiv.org/abs/2505.23716) | [arXiv:2505.23716](https://arxiv.org/abs/2505.23716) | [Code] - Network accessline 421
- **Links**: [中英摘要](https://arxiv.org/abs/2505.23716) | [arXiv:2505.23716](https://arxiv.org/abs/2505.23716) | [Code] - Network accessline 427
- **Core**: Scales feed-forward 3DGS to many input views by compressing redundant multi-view latent tokens before Gaussian prediction - **Key Innovation**: Bottleneck-aware latent compression reduces token growth from dense multi-view input - Network accessline 427
- **Core**: Scales feed-forward 3DGS to many input views by compressing redundant multi-view latent tokens before Gaussian prediction - **Key Innovation**: Bottleneck-aware latent compression reduces token growth from dense multi-view input - Network accessline 429
- **Links**: [arXiv:2505.23734](https://arxiv.org/abs/2505.23734) | [Code](https://github.com/ziplab/ZPressor) - Network accessline 429
- **Links**: [arXiv:2505.23734](https://arxiv.org/abs/2505.23734) | [Code](https://github.com/ziplab/ZPressor) - Network accessline 435
- **Core**: Re-examines depth-map supervision in feed-forward 3DGS and regularizes predicted depth through 3D pointmap consistency - **Key Innovation**: Pointmap loss supervises geometry in 3D coordinates instead of only pixel-wise depth va - Network accessline 435
- **Core**: Re-examines depth-map supervision in feed-forward 3DGS and regularizes predicted depth through 3D pointmap consistency - **Key Innovation**: Pointmap loss supervises geometry in 3D coordinates instead of only pixel-wise depth va - Network accessline 437
- **Links**: [arXiv:2506.05327](https://arxiv.org/abs/2506.05327) | [Code](https://github.com/aim-uofa/PM-Loss) - Network accessline 437
- **Links**: [arXiv:2506.05327](https://arxiv.org/abs/2506.05327) | [Code](https://github.com/aim-uofa/PM-Loss) - Network accessline 443
- **Core**: Feed-forward 3DGS architecture that predicts Gaussians from a voxel-aligned representation rather than pixel-aligned per-view splats - **Key Innovation**: Voxel-space alignment gives the network a shared 3D reference frame for a - Network accessline 443
- **Core**: Feed-forward 3DGS architecture that predicts Gaussians from a voxel-aligned representation rather than pixel-aligned per-view splats - **Key Innovation**: Voxel-space alignment gives the network a shared 3D reference frame for a - Network accessline 445
- **Links**: [arXiv:2509.19297](https://arxiv.org/abs/2509.19297) | [Code](https://github.com/ziplab/VolSplat) - Network accessline 445
- **Links**: [arXiv:2509.19297](https://arxiv.org/abs/2509.19297) | [Code](https://github.com/ziplab/VolSplat) - Network accessline 447
### TokenGS - **Paper**: TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens - **arXiv**: [2604.15239](https://arxiv.org/abs/2604.15239) - Network accessline 447
### TokenGS - **Paper**: TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens - **arXiv**: [2604.15239](https://arxiv.org/abs/2604.15239) - Network accessline 448
- **Paper**: TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens - **arXiv**: [2604.15239](https://arxiv.org/abs/2604.15239) - **Innovation**: Replaces pixel-to-Gaussian direct prediction with learnable token-based - Network accessline 448
- **Paper**: TokenGS: Decoupling 3D Gaussian Prediction from Pixels with Learnable Tokens - **arXiv**: [2604.15239](https://arxiv.org/abs/2604.15239) - **Innovation**: Replaces pixel-to-Gaussian direct prediction with learnable token-based - Network accessline 449
- **arXiv**: [2604.15239](https://arxiv.org/abs/2604.15239) - Network accessline 449
- **arXiv**: [2604.15239](https://arxiv.org/abs/2604.15239) - Network accessline 451
- **Links**: [arXiv:2604.15239](https://arxiv.org/abs/2604.15239) - Network accessline 451
- **Links**: [arXiv:2604.15239](https://arxiv.org/abs/2604.15239) - Network accessline 458
- **Key Innovation**: Identifies that query tokens (view-specific geometric requests) are sensitive to compression while KV tokens (shared scene context) tolerate aggressive compression; applies asymmetric reduction: intra-group merging for - Network accessline 458
- **Key Innovation**: Identifies that query tokens (view-specific geometric requests) are sensitive to compression while KV tokens (shared scene context) tolerate aggressive compression; applies asymmetric reduction: intra-group merging for - Network accessline 460
- **Links**: [arXiv:2605.06270](https://arxiv.org/abs/2605.06270) - Network accessline 460
- **Links**: [arXiv:2605.06270](https://arxiv.org/abs/2605.06270) - Network accessline 468
- **Key Innovation**: Handles appearance variations in wild conditions without per-scene optimization - **Category**: Feed-Forward / Few-Shot - **Links**: [arXiv:2604.28193](https://arxiv.org/abs/2604.28193) - Network accessline 468
- **Key Innovation**: Handles appearance variations in wild conditions without per-scene optimization - **Category**: Feed-Forward / Few-Shot - **Links**: [arXiv:2604.28193](https://arxiv.org/abs/2604.28193) - Network accessline 470
- **Links**: [arXiv:2604.28193](https://arxiv.org/abs/2604.28193) - Network accessline 470
- **Links**: [arXiv:2604.28193](https://arxiv.org/abs/2604.28193) - Network accessline 476
- **Core**: Lightweight Frequency-Preserving Adapter on generic feed-forward 3DGS pipeline - **Key Innovation**: Only 1.5M additional parameters; Frequency-Preserving Adapter extracts direction-aware high-frequency structural priors from sh - Network accessline 476
- **Core**: Lightweight Frequency-Preserving Adapter on generic feed-forward 3DGS pipeline - **Key Innovation**: Only 1.5M additional parameters; Frequency-Preserving Adapter extracts direction-aware high-frequency structural priors from sh - Network accessline 478
- **Links**: [arXiv:2605.10239](https://arxiv.org/abs/2605.10239) - Network accessline 478
- **Links**: [arXiv:2605.10239](https://arxiv.org/abs/2605.10239) - Network accessline 480
### Z-Order GS - **ArXiv**: [2605.13465](https://arxiv.org/abs/2605.13465) - Network accessline 480
### Z-Order GS - **ArXiv**: [2605.13465](https://arxiv.org/abs/2605.13465) - Network accessline 481
- **ArXiv**: [2605.13465](https://arxiv.org/abs/2605.13465) - Network accessline 481
- **ArXiv**: [2605.13465](https://arxiv.org/abs/2605.13465) - Network accessline 484
- **Key Innovation**: Replaces heuristic Gaussian ordering with Z-order (Morton) curve for spatially coherent sequence; enables efficient sparse attention mechanism that focuses on nearby Gaussians in 3D space; reduces computational complex - Network accessline 484
- **Key Innovation**: Replaces heuristic Gaussian ordering with Z-order (Morton) curve for spatially coherent sequence; enables efficient sparse attention mechanism that focuses on nearby Gaussians in 3D space; reduces computational complex - Network accessline 486
- **Links**: [arXiv:2605.13465](https://arxiv.org/abs/2605.13465) - Network accessline 486
- **Links**: [arXiv:2605.13465](https://arxiv.org/abs/2605.13465) - Network accessline 488
### RoSplat - **ArXiv**: [2605.13093](https://arxiv.org/abs/2605.13093) - Network accessline 488
### RoSplat - **ArXiv**: [2605.13093](https://arxiv.org/abs/2605.13093) - Network accessline 489
- **ArXiv**: [2605.13093](https://arxiv.org/abs/2605.13093) - Network accessline 489
- **ArXiv**: [2605.13093](https://arxiv.org/abs/2605.13093) - Network accessline 491
- **Key Innovation**: Alpha normalization prevents oversaturation from varying view counts; 3D sampling regularizer ensures consistent Gaussian distribution across resolutions; handles arbitrary number of input views with robust performance - Network accessline 491
- **Key Innovation**: Alpha normalization prevents oversaturation from varying view counts; 3D sampling regularizer ensures consistent Gaussian distribution across resolutions; handles arbitrary number of input views with robust performance - Network accessline 493
- **Links**: [arXiv:2605.13093](https://arxiv.org/abs/2605.13093) - Network accessline 493
- **Links**: [arXiv:2605.13093](https://arxiv.org/abs/2605.13093) - Network accessline 500
- **Key Innovation**: Hard discrete routing preserves physical meaning of bubble positions; DWT-based high-frequency energy as Frequency Prior Guidance; K=8 neighbor attention for Gaussian parameter prediction; stochastic budget training wi - Network accessline 500
- **Key Innovation**: Hard discrete routing preserves physical meaning of bubble positions; DWT-based high-frequency energy as Frequency Prior Guidance; K=8 neighbor attention for Gaussian parameter prediction; stochastic budget training wi - Network accessline 501
- **Performance**: On DL3DV 16-view: PSNR 20.11 (+1.02 over AnySplat), 451K Gaussians (30% of AnySplat), 29.2MB storage, 301 FPS rendering; zero-shot generalization on RealEstate10K and Mip-NeRF 360 - **Code**: [GitHub](https://github.com/y - Network accessline 501
- **Performance**: On DL3DV 16-view: PSNR 20.11 (+1.02 over AnySplat), 451K Gaussians (30% of AnySplat), 29.2MB storage, 301 FPS rendering; zero-shot generalization on RealEstate10K and Mip-NeRF 360 - **Code**: [GitHub](https://github.com/y - Network accessline 502
- **Code**: [GitHub](https://github.com/yecongwan/SplatWeaver) - Network accessline 502
- **Code**: [GitHub](https://github.com/yecongwan/SplatWeaver) - Network accessline 504
- **Links**: [arXiv:2605.07287](https://arxiv.org/abs/2605.07287) | [Code](https://github.com/yecongwan/SplatWeaver) - Network accessline 504
- **Links**: [arXiv:2605.07287](https://arxiv.org/abs/2605.07287) | [Code](https://github.com/yecongwan/SplatWeaver) - Network accessline 532
- **Core**: Hash-grid assisted context modeling for 3DGS compression; achieves ~100x compression - **Key Innovation**: Learned context modeling via hash grid for compact attribute representation; ~100x compression ratio with minimal quality - Network accessline 532
- **Core**: Hash-grid assisted context modeling for 3DGS compression; achieves ~100x compression - **Key Innovation**: Learned context modeling via hash grid for compact attribute representation; ~100x compression ratio with minimal quality - Network accessline 534
- **Links**: [中英摘要](https://arxiv.org/abs/2403.14530) | [arXiv:2403.14530](https://arxiv.org/abs/2403.14530) | [Code](https://github.com/yihangchen-ee/HAC) - Network accessline 534
- **Links**: [中英摘要](https://arxiv.org/abs/2403.14530) | [arXiv:2403.14530](https://arxiv.org/abs/2403.14530) | [Code](https://github.com/yihangchen-ee/HAC) - Network accessline 543
- **Result**: Consistently improves PSNR/SSIM/LPIPS under same UV resolution; higher non-empty slot ratio, fewer collisions, higher Gaussian retention - **Application**: Drop-in replacement for spherical UVGS - **Links**: [中英摘要](https://arx - Network accessline 543
- **Result**: Consistently improves PSNR/SSIM/LPIPS under same UV resolution; higher non-empty slot ratio, fewer collisions, higher Gaussian retention - **Application**: Drop-in replacement for spherical UVGS - **Links**: [中英摘要](https://arx - Network accessline 545
- **Links**: [中英摘要](https://arxiv.org/abs/2604.19127) | [arXiv:2604.19127](https://arxiv.org/abs/2604.19127) | [Code] - Network accessline 545
- **Links**: [中英摘要](https://arxiv.org/abs/2604.19127) | [arXiv:2604.19127](https://arxiv.org/abs/2604.19127) | [Code] - Network accessline 551
- **Core**: Memory-bounded training framework with iterative growth and pruning to maintain near-constant low memory - **Key Innovation**: Addresses peak memory spikes during training (not just post-training pruning); up to 80% lower peak t - Network accessline 551
- **Core**: Memory-bounded training framework with iterative growth and pruning to maintain near-constant low memory - **Key Innovation**: Addresses peak memory spikes during training (not just post-training pruning); up to 80% lower peak t - Network accessline 553
- **Links**: [中英摘要](https://arxiv.org/abs/2604.20046) | [arXiv:2604.20046](https://arxiv.org/abs/2604.20046) | [Code] - Network accessline 553
- **Links**: [中英摘要](https://arxiv.org/abs/2604.20046) | [arXiv:2604.20046](https://arxiv.org/abs/2604.20046) | [Code] - Network accessline 560
- **Key Innovation**: Disparity-Guided Parallel Semantic Codec + Lightweight Gaussian Parameter Predictor; eliminates redundant computation in decoupled coding+3DGS paradigms - **Application**: 3D telepresence, immersive video communication - Network accessline 560
- **Key Innovation**: Disparity-Guided Parallel Semantic Codec + Lightweight Gaussian Parameter Predictor; eliminates redundant computation in decoupled coding+3DGS paradigms - **Application**: 3D telepresence, immersive video communication - Network accessline 562
- **Links**: [中英摘要](https://arxiv.org/abs/2604.25330) | [arXiv:2604.25330](https://arxiv.org/abs/2604.25330) | [Code] - Network accessline 562
- **Links**: [中英摘要](https://arxiv.org/abs/2604.25330) | [arXiv:2604.25330](https://arxiv.org/abs/2604.25330) | [Code] - Network accessline 568
- **Core**: Training-free, lightweight Gaussian Splat simplification via local pairwise merging on sparse spatial graph - **Key Innovation**: Mass-preserving moment matching for Gaussian merge; principled merge cost between original mixture - Network accessline 568
- **Core**: Training-free, lightweight Gaussian Splat simplification via local pairwise merging on sparse spatial graph - **Key Innovation**: Mass-preserving moment matching for Gaussian merge; principled merge cost between original mixture - Network accessline 570
- **Links**: [中英摘要](https://arxiv.org/abs/2603.16103) | [arXiv:2603.16103](https://arxiv.org/abs/2603.16103) | [Code](https://github.com/saliteta/NanoGS) - Network accessline 570
- **Links**: [中英摘要](https://arxiv.org/abs/2603.16103) | [arXiv:2603.16103](https://arxiv.org/abs/2603.16103) | [Code](https://github.com/saliteta/NanoGS) - Network accessline 577
- **Core**: Size-aware post-training codec for 3DGS compression with automatic hyperparameter search under target storage budget - **Key Innovation**: Joint importance-based pruning + octree geometry coding + attribute transformation + sele - Network accessline 577
- **Core**: Size-aware post-training codec for 3DGS compression with automatic hyperparameter search under target storage budget - **Key Innovation**: Joint importance-based pruning + octree geometry coding + attribute transformation + sele - Network accessline 579
- **Links**: [中英摘要](https://arxiv.org/abs/2604.26799) | [arXiv:2604.26799](https://arxiv.org/abs/2604.26799) | [Code](https://github.com/mmlab-sigs/mesongs_plus) - Network accessline 579
- **Links**: [中英摘要](https://arxiv.org/abs/2604.26799) | [arXiv:2604.26799](https://arxiv.org/abs/2604.26799) | [Code](https://github.com/mmlab-sigs/mesongs_plus) - Network accessline 586
- **Key Innovation**: 3DGS-aware quantization-aware dependency graph (QADG) treating each Gaussian as group with 5 attribute sub-nodes; render-aware saliency fusing transmittance-weighted contribution + screen-space gradient + pixel coverag - Network accessline 586
- **Key Innovation**: 3DGS-aware quantization-aware dependency graph (QADG) treating each Gaussian as group with 5 attribute sub-nodes; render-aware saliency fusing transmittance-weighted contribution + screen-space gradient + pixel coverag - Network accessline 588
- **Links**: [中英摘要](https://arxiv.org/abs/2605.02086) | [arXiv:2605.02086](https://arxiv.org/abs/2605.02086) | [Code] - Network accessline 588
- **Links**: [中英摘要](https://arxiv.org/abs/2605.02086) | [arXiv:2605.02086](https://arxiv.org/abs/2605.02086) | [Code] - Network accessline 597
- **Trade-off**: Requires server-side rendering for reference images but avoids heavy client-side computation - **Related**: Compact-3DGS, HAC, GS-SCNet - **Links**: [arXiv:2605.09279](https://arxiv.org/abs/2605.09279) | [Code](https://gith - Network accessline 597
- **Trade-off**: Requires server-side rendering for reference images but avoids heavy client-side computation - **Related**: Compact-3DGS, HAC, GS-SCNet - **Links**: [arXiv:2605.09279](https://arxiv.org/abs/2605.09279) | [Code](https://gith - Network accessline 599
- **Links**: [arXiv:2605.09279](https://arxiv.org/abs/2605.09279) | [Code](https://github.com/yindaheng98/ColorAdaptiveGaussianSplatting) - Network accessline 599
- **Links**: [arXiv:2605.09279](https://arxiv.org/abs/2605.09279) | [Code](https://github.com/yindaheng98/ColorAdaptiveGaussianSplatting) - Network accessline 606
- **Key Innovation**: Learns ordered Gaussian set where any prefix produces coherent reconstruction; requires only two forward passes with no architectural modifications; enables continuous speed-quality trade-off from single model while ma - Network accessline 606
- **Key Innovation**: Learns ordered Gaussian set where any prefix produces coherent reconstruction; requires only two forward passes with no architectural modifications; enables continuous speed-quality trade-off from single model while ma - Network accessline 608
- **Links**: [arXiv:2603.19234](https://arxiv.org/abs/2603.19234) - Network accessline 608
- **Links**: [arXiv:2603.19234](https://arxiv.org/abs/2603.19234) - Network accessline 635
- **Key Innovation**: Extends standard 3DGS to 4D space-time domain; regularized deformation ensures temporal consistency; real-time rendering of dynamic scenes; handles complex non-rigid motions - **Trade-off**: Handles dynamics but increa - Network accessline 635
- **Key Innovation**: Extends standard 3DGS to 4D space-time domain; regularized deformation ensures temporal consistency; real-time rendering of dynamic scenes; handles complex non-rigid motions - **Trade-off**: Handles dynamics but increa - Network accessline 637
- **Links**: [中英摘要](https://arxiv.org/abs/2310.08528) | [arXiv:2310.08528](https://arxiv.org/abs/2310.08528) | [Code](https://github.com/hustvl/4DGaussians) - Network accessline 637
- **Links**: [中英摘要](https://arxiv.org/abs/2310.08528) | [arXiv:2310.08528](https://arxiv.org/abs/2310.08528) | [Code](https://github.com/hustvl/4DGaussians) - Network accessline 644
- **Core**: Per-point deformation network applied to Gaussian parameters - **Method**: Learned deformation field + regularized optimization - **Links**: [中英摘要](https://arxiv.org/abs/2309.13114) | [arXiv:2309.13114](https://arxiv.org/abs/230 - Network accessline 644
- **Core**: Per-point deformation network applied to Gaussian parameters - **Method**: Learned deformation field + regularized optimization - **Links**: [中英摘要](https://arxiv.org/abs/2309.13114) | [arXiv:2309.13114](https://arxiv.org/abs/230 - Network accessline 646
- **Links**: [中英摘要](https://arxiv.org/abs/2309.13114) | [arXiv:2309.13114](https://arxiv.org/abs/2309.13114) | [Code] - Network accessline 646
- **Links**: [中英摘要](https://arxiv.org/abs/2309.13114) | [arXiv:2309.13114](https://arxiv.org/abs/2309.13114) | [Code] - Network accessline 664
- **Core**: Encodes high-speed temporal information via rapid sequential color-coded illumination, decoded with dynamic Gaussian Splatting - **Key Innovation**: First high-speed volumetric scene reconstruction using only unaugmented low-spe - Network accessline 664
- **Core**: Encodes high-speed temporal information via rapid sequential color-coded illumination, decoded with dynamic Gaussian Splatting - **Key Innovation**: First high-speed volumetric scene reconstruction using only unaugmented low-spe - Network accessline 666
- **Links**: [中英摘要](https://arxiv.org/abs/2604.26920) | [arXiv:2604.26920](https://arxiv.org/abs/2604.26920) | [Code] - Network accessline 666
- **Links**: [中英摘要](https://arxiv.org/abs/2604.26920) | [arXiv:2604.26920](https://arxiv.org/abs/2604.26920) | [Code] - Network accessline 677
- **Core**: Dynamic HDR radiance fields from alternating-exposure monocular video; compatible with both NeRF and 4DGS - **Key Innovation**: 4D spatio-temporal modeling paradigm; DINO-based exposure-invariant optical flow; first real-world H - Network accessline 677
- **Core**: Dynamic HDR radiance fields from alternating-exposure monocular video; compatible with both NeRF and 4DGS - **Key Innovation**: 4D spatio-temporal modeling paradigm; DINO-based exposure-invariant optical flow; first real-world H - Network accessline 679
- **Links**: [中英摘要](https://arxiv.org/abs/2603.08313) | [arXiv:2603.08313](https://arxiv.org/abs/2603.08313) | [Code](https://shin-dong-yeon.github.io/HDR-NSFF/) - Network accessline 679
- **Links**: [中英摘要](https://arxiv.org/abs/2603.08313) | [arXiv:2603.08313](https://arxiv.org/abs/2603.08313) | [Code](https://shin-dong-yeon.github.io/HDR-NSFF/) - Network accessline 686
- **Key Innovation**: Establishes controlled baseline (FreeTimeGS_ours) by formalizing SOTA heuristics; uncovers emergent temporal partitioning driven by Gaussian durations and photometric vs spatiotemporal consistency discrepancy; proposes - Network accessline 686
- **Key Innovation**: Establishes controlled baseline (FreeTimeGS_ours) by formalizing SOTA heuristics; uncovers emergent temporal partitioning driven by Gaussian durations and photometric vs spatiotemporal consistency discrepancy; proposes - Network accessline 688
- **Links**: [中英摘要](https://arxiv.org/abs/2605.03337) | [arXiv:2605.03337](https://arxiv.org/abs/2605.03337) | [Code] - Network accessline 688
- **Links**: [中英摘要](https://arxiv.org/abs/2605.03337) | [arXiv:2605.03337](https://arxiv.org/abs/2605.03337) | [Code] - Network accessline 696
- **Key Innovation**: Addresses geometry deformation in dynamic scenes via generative rectification - **Category**: Dynamic - **Links**: [arXiv:2604.20784](https://arxiv.org/abs/2604.20784) - Network accessline 696
- **Key Innovation**: Addresses geometry deformation in dynamic scenes via generative rectification - **Category**: Dynamic - **Links**: [arXiv:2604.20784](https://arxiv.org/abs/2604.20784) - Network accessline 698
- **Links**: [arXiv:2604.20784](https://arxiv.org/abs/2604.20784) - Network accessline 698
- **Links**: [arXiv:2604.20784](https://arxiv.org/abs/2604.20784) - Network accessline 706
- **Key Innovation**: MPM-inspired decomposition into static properties + initial dynamic physical fields; Neural ODE evolver learns continuous-time dynamics for future prediction; decoder reconstructs 3D Gaussians from evolved particle sta - Network accessline 706
- **Key Innovation**: MPM-inspired decomposition into static properties + initial dynamic physical fields; Neural ODE evolver learns continuous-time dynamics for future prediction; decoder reconstructs 3D Gaussians from evolved particle sta - Network accessline 708
- **Links**: [arXiv:2505.20270](https://arxiv.org/abs/2505.20270) | [Code] - Network accessline 708
- **Links**: [arXiv:2505.20270](https://arxiv.org/abs/2505.20270) | [Code] - Network accessline 716
- **Key Innovation**: Graph-based clustering partitions scene into rigid parts; differential evolution estimates per-part rigid motion from optical flow; enables part-level 4D editing and manipulation; handles articulated/deformable objects - Network accessline 716
- **Key Innovation**: Graph-based clustering partitions scene into rigid parts; differential evolution estimates per-part rigid motion from optical flow; enables part-level 4D editing and manipulation; handles articulated/deformable objects - Network accessline 718
- **Links**: [arXiv:2605.10307](https://arxiv.org/abs/2605.10307) | [Code] - Network accessline 718
- **Links**: [arXiv:2605.10307](https://arxiv.org/abs/2605.10307) | [Code] - Network accessline 725
- **Key Innovation**: Hierarchical Deformation Decomposition (HDD) creates 3 independently transmittable layers: static scaffold, global deformation, local refinement; DASH/HLS-compatible bitstream for standard video players; reduces first- - Network accessline 725
- **Key Innovation**: Hierarchical Deformation Decomposition (HDD) creates 3 independently transmittable layers: static scaffold, global deformation, local refinement; DASH/HLS-compatible bitstream for standard video players; reduces first- - Network accessline 727
- **Links**: [arXiv:2605.11427](https://arxiv.org/abs/2605.11427) - Network accessline 727
- **Links**: [arXiv:2605.11427](https://arxiv.org/abs/2605.11427) - Network accessline 734
- **Key Innovation**: Gradient-Aware Super Sampling (GASS) extracts differentiable image gradients from 3DGS + GRU refinement; Lightweight Temporal Frame Interpolation (LTFI) generates intermediate frames; enables real-time high-quality ren - Network accessline 734
- **Key Innovation**: Gradient-Aware Super Sampling (GASS) extracts differentiable image gradients from 3DGS + GRU refinement; Lightweight Temporal Frame Interpolation (LTFI) generates intermediate frames; enables real-time high-quality ren - Network accessline 736
- **Links**: [arXiv:2605.11489](https://arxiv.org/abs/2605.11489) - Network accessline 736
- **Links**: [arXiv:2605.11489](https://arxiv.org/abs/2605.11489) - Network accessline 738
### Velox - **ArXiv**: [2605.04527](https://arxiv.org/abs/2605.04527) - Network accessline 738
### Velox - **ArXiv**: [2605.04527](https://arxiv.org/abs/2605.04527) - Network accessline 739
- **ArXiv**: [2605.04527](https://arxiv.org/abs/2605.04527) - Network accessline 739
- **ArXiv**: [2605.04527](https://arxiv.org/abs/2605.04527) - Network accessline 741
- **Key Innovation**: Feed-forward approach to 4D scene reconstruction that jointly learns geometry and appearance representations; enables single-forward-pass 4D Gaussian prediction without per-scene optimization; generalizes across differ - Network accessline 741
- **Key Innovation**: Feed-forward approach to 4D scene reconstruction that jointly learns geometry and appearance representations; enables single-forward-pass 4D Gaussian prediction without per-scene optimization; generalizes across differ - Network accessline 743
- **Links**: [arXiv:2605.04527](https://arxiv.org/abs/2605.04527) - Network accessline 743
- **Links**: [arXiv:2605.04527](https://arxiv.org/abs/2605.04527) - Network accessline 745
### RetroNVS - **ArXiv**: [2605.12437](https://arxiv.org/abs/2605.12437) - Network accessline 745
### RetroNVS - **ArXiv**: [2605.12437](https://arxiv.org/abs/2605.12437) - Network accessline 746
- **ArXiv**: [2605.12437](https://arxiv.org/abs/2605.12437) - Network accessline 746
- **ArXiv**: [2605.12437](https://arxiv.org/abs/2605.12437) - Network accessline 749
- **Key Innovation**: Propagates Gaussians from SfM-initialized static reconstruction to dynamic frames via optical flow; standardized dynamic multi-view benchmark for dynamic NVS evaluation; addresses temporal consistency in dynamic scene - Network accessline 749
- **Key Innovation**: Propagates Gaussians from SfM-initialized static reconstruction to dynamic frames via optical flow; standardized dynamic multi-view benchmark for dynamic NVS evaluation; addresses temporal consistency in dynamic scene - Network accessline 751
- **Links**: [arXiv:2605.12437](https://arxiv.org/abs/2605.12437) - Network accessline 751
- **Links**: [arXiv:2605.12437](https://arxiv.org/abs/2605.12437) - Network accessline 753
### AV1-3DGS - **ArXiv**: [2605.14629](https://arxiv.org/abs/2605.14629) - Network accessline 753
### AV1-3DGS - **ArXiv**: [2605.14629](https://arxiv.org/abs/2605.14629) - Network accessline 754
- **ArXiv**: [2605.14629](https://arxiv.org/abs/2605.14629) - Network accessline 754
- **ArXiv**: [2605.14629](https://arxiv.org/abs/2605.14629) - Network accessline 756
- **Key Innovation**: Extracts motion vectors from AV1 video compression as dense correspondences for SfM; produces 8x denser point clouds than traditional SfM; reduces 3DGS training time by 63% while achieving 9-point VMAF quality gain - * - Network accessline 756
- **Key Innovation**: Extracts motion vectors from AV1 video compression as dense correspondences for SfM; produces 8x denser point clouds than traditional SfM; reduces 3DGS training time by 63% while achieving 9-point VMAF quality gain - * - Network accessline 758
- **Links**: [arXiv:2605.14629](https://arxiv.org/abs/2605.14629) - Network accessline 758
- **Links**: [arXiv:2605.14629](https://arxiv.org/abs/2605.14629) - Network accessline 766
- **Performance**: SOTA on 3 benchmarks with compact representation - **Venue**: Preprint (May 2026) - **Links**: [arXiv:2605.14880](https://arxiv.org/abs/2605.14880) - Network accessline 766
- **Performance**: SOTA on 3 benchmarks with compact representation - **Venue**: Preprint (May 2026) - **Links**: [arXiv:2605.14880](https://arxiv.org/abs/2605.14880) - Network accessline 768
- **Links**: [arXiv:2605.14880](https://arxiv.org/abs/2605.14880) - Network accessline 768
- **Links**: [arXiv:2605.14880](https://arxiv.org/abs/2605.14880) - Network accessline 770
### 3DGS² - **ArXiv**: [2501.13975](https://arxiv.org/abs/2501.13975) - Network accessline 770
### 3DGS² - **ArXiv**: [2501.13975](https://arxiv.org/abs/2501.13975) - Network accessline 771
- **ArXiv**: [2501.13975](https://arxiv.org/abs/2501.13975) - Network accessline 771
- **ArXiv**: [2501.13975](https://arxiv.org/abs/2501.13975) - Network accessline 773
- **Key Innovation**: Replaces first-order SGD with per-attribute Newton-like optimization; decomposes per-Gaussian Hessian into independent per-attribute systems with sparse cross-attribute coupling; achieves near-quadratic convergence rat - Network accessline 773
- **Key Innovation**: Replaces first-order SGD with per-attribute Newton-like optimization; decomposes per-Gaussian Hessian into independent per-attribute systems with sparse cross-attribute coupling; achieves near-quadratic convergence rat - Network accessline 775
- **Links**: [arXiv:2501.13975](https://arxiv.org/abs/2501.13975) - Network accessline 775
- **Links**: [arXiv:2501.13975](https://arxiv.org/abs/2501.13975) - Network accessline 783
- **Performance**: With FastGS, matches full-schedule PSNR on MipNeRF360 while 16.4% faster training (= 12.6x over vanilla 3DGS) - **Venue**: Preprint (May 2026) - **Links**: [arXiv:2605.06876](https://arxiv.org/abs/2605.06876) - Network accessline 783
- **Performance**: With FastGS, matches full-schedule PSNR on MipNeRF360 while 16.4% faster training (= 12.6x over vanilla 3DGS) - **Venue**: Preprint (May 2026) - **Links**: [arXiv:2605.06876](https://arxiv.org/abs/2605.06876) - Network accessline 785
- **Links**: [arXiv:2605.06876](https://arxiv.org/abs/2605.06876) - Network accessline 785
- **Links**: [arXiv:2605.06876](https://arxiv.org/abs/2605.06876) - Network accessline 793
### Foundation Methods ### DisC-GS - **arXiv**: [2405.15196](https://arxiv.org/abs/2405.15196) - Network accessline 793
### Foundation Methods ### DisC-GS - **arXiv**: [2405.15196](https://arxiv.org/abs/2405.15196) - Network accessline 794
### DisC-GS - **arXiv**: [2405.15196](https://arxiv.org/abs/2405.15196) - **Venue**: NeurIPS 2024 - Network accessline 794
### DisC-GS - **arXiv**: [2405.15196](https://arxiv.org/abs/2405.15196) - **Venue**: NeurIPS 2024 - Network accessline 795
- **arXiv**: [2405.15196](https://arxiv.org/abs/2405.15196) - Network accessline 795
- **arXiv**: [2405.15196](https://arxiv.org/abs/2405.15196) - Network accessline 801
### Normal-GS - **arXiv**: [2410.20593](https://arxiv.org/abs/2410.20593) - Network accessline 801
### Normal-GS - **arXiv**: [2410.20593](https://arxiv.org/abs/2410.20593) - Network accessline 802
- **arXiv**: [2410.20593](https://arxiv.org/abs/2410.20593) - Network accessline 802
- **arXiv**: [2410.20593](https://arxiv.org/abs/2410.20593) - Network accessline 808
### ODGS - **arXiv**: [2410.20686](https://arxiv.org/abs/2410.20686) - Network accessline 808
### ODGS - **arXiv**: [2410.20686](https://arxiv.org/abs/2410.20686) - Network accessline 809
- **arXiv**: [2410.20686](https://arxiv.org/abs/2410.20686) - Network accessline 809
- **arXiv**: [2410.20686](https://arxiv.org/abs/2410.20686) - Network accessline 812
- **Category**: Foundation Methods - **Core Innovation**: Spherical projection + panoramic camera GS rasterization adaptation for 360-degree images - **Code**: [https://github.com/esw0116/ODGS](https://github.com/esw0116/ODGS) - Network accessline 812
- **Category**: Foundation Methods - **Core Innovation**: Spherical projection + panoramic camera GS rasterization adaptation for 360-degree images - **Code**: [https://github.com/esw0116/ODGS](https://github.com/esw0116/ODGS) - Network accessline 814
- **Code**: [https://github.com/esw0116/ODGS](https://github.com/esw0116/ODGS) - Network accessline 814
- **Code**: [https://github.com/esw0116/ODGS](https://github.com/esw0116/ODGS) - Network accessline 816
### 6DGS - **arXiv**: [2404.13679](https://arxiv.org/abs/2404.13679) - Network accessline 816
### 6DGS - **arXiv**: [2404.13679](https://arxiv.org/abs/2404.13679) - Network accessline 817
- **arXiv**: [2404.13679](https://arxiv.org/abs/2404.13679) - Network accessline 817
- **arXiv**: [2404.13679](https://arxiv.org/abs/2404.13679) - Network accessline 820
- **Category**: Foundation Methods - **Core Innovation**: 6-DoF Gaussian Splatting: explicit orientation-aware primitive with full 6D pose parameterization - **Code**: [https://github.com/r4dl/6dgs](https://github.com/r4dl/6dgs) - Network accessline 820
- **Category**: Foundation Methods - **Core Innovation**: 6-DoF Gaussian Splatting: explicit orientation-aware primitive with full 6D pose parameterization - **Code**: [https://github.com/r4dl/6dgs](https://github.com/r4dl/6dgs) - Network accessline 822
- **Code**: [https://github.com/r4dl/6dgs](https://github.com/r4dl/6dgs) - Network accessline 822
- **Code**: [https://github.com/r4dl/6dgs](https://github.com/r4dl/6dgs) - Network accessline 824
### GES - **arXiv**: [2402.17427](https://arxiv.org/abs/2402.17427) - Network accessline 824
### GES - **arXiv**: [2402.17427](https://arxiv.org/abs/2402.17427) - Network accessline 825
- **arXiv**: [2402.17427](https://arxiv.org/abs/2402.17427) - Network accessline 825
- **arXiv**: [2402.17427](https://arxiv.org/abs/2402.17427) - Network accessline 831
### UniGS - **arXiv**: [2406.02720](https://arxiv.org/abs/2406.02720) - Network accessline 831
### UniGS - **arXiv**: [2406.02720](https://arxiv.org/abs/2406.02720) - Network accessline 832
- **arXiv**: [2406.02720](https://arxiv.org/abs/2406.02720) - Network accessline 832
- **arXiv**: [2406.02720](https://arxiv.org/abs/2406.02720) - Network accessline 838
### GaussRender - **arXiv**: [2503.07476](https://arxiv.org/abs/2503.07476) - Network accessline 838
### GaussRender - **arXiv**: [2503.07476](https://arxiv.org/abs/2503.07476) - Network accessline 839
- **arXiv**: [2503.07476](https://arxiv.org/abs/2503.07476) - Network accessline 839
- **arXiv**: [2503.07476](https://arxiv.org/abs/2503.07476) - Network accessline 845
### OGS - **arXiv**: [2503.12886](https://arxiv.org/abs/2503.12886) - Network accessline 845
### OGS - **arXiv**: [2503.12886](https://arxiv.org/abs/2503.12886) - Network accessline 846
- **arXiv**: [2503.12886](https://arxiv.org/abs/2503.12886) - Network accessline 846
- **arXiv**: [2503.12886](https://arxiv.org/abs/2503.12886) - Network accessline 853
### Surface & Geometry Methods ### GSDF - **arXiv**: [2403.16964](https://arxiv.org/abs/2403.16964) - Network accessline 853
### Surface & Geometry Methods ### GSDF - **arXiv**: [2403.16964](https://arxiv.org/abs/2403.16964) - Network accessline 854
### GSDF - **arXiv**: [2403.16964](https://arxiv.org/abs/2403.16964) - **Venue**: NeurIPS 2024 - Network accessline 854
### GSDF - **arXiv**: [2403.16964](https://arxiv.org/abs/2403.16964) - **Venue**: NeurIPS 2024 - Network accessline 855
- **arXiv**: [2403.16964](https://arxiv.org/abs/2403.16964) - Network accessline 855
- **arXiv**: [2403.16964](https://arxiv.org/abs/2403.16964) - Network accessline 858
- **Category**: Surface & Geometry Methods - **Core Innovation**: Dual representation: GS guides SDF geometry, SDF provides normal regularization for GS - **Code**: [https://github.com/city-super/GSDF](https://github.com/city-super/GSDF) - Network accessline 858
- **Category**: Surface & Geometry Methods - **Core Innovation**: Dual representation: GS guides SDF geometry, SDF provides normal regularization for GS - **Code**: [https://github.com/city-super/GSDF](https://github.com/city-super/GSDF) - Network accessline 860
- **Code**: [https://github.com/city-super/GSDF](https://github.com/city-super/GSDF) - Network accessline 860
- **Code**: [https://github.com/city-super/GSDF](https://github.com/city-super/GSDF) - Network accessline 862
### VCR-GauS - **arXiv**: [2406.05774](https://arxiv.org/abs/2406.05774) - Network accessline 862
### VCR-GauS - **arXiv**: [2406.05774](https://arxiv.org/abs/2406.05774) - Network accessline 863
- **arXiv**: [2406.05774](https://arxiv.org/abs/2406.05774) - Network accessline 863
- **arXiv**: [2406.05774](https://arxiv.org/abs/2406.05774) - Network accessline 866
- **Category**: Surface & Geometry Methods - **Core Innovation**: View-consistent depth-normal regularization for GS surface reconstruction - **Code**: [https://github.com/HLinChen/VCR-GauS](https://github.com/HLinChen/VCR-GauS) - Network accessline 866
- **Category**: Surface & Geometry Methods - **Core Innovation**: View-consistent depth-normal regularization for GS surface reconstruction - **Code**: [https://github.com/HLinChen/VCR-GauS](https://github.com/HLinChen/VCR-GauS) - Network accessline 868
- **Code**: [https://github.com/HLinChen/VCR-GauS](https://github.com/HLinChen/VCR-GauS) - Network accessline 868
- **Code**: [https://github.com/HLinChen/VCR-GauS](https://github.com/HLinChen/VCR-GauS) - Network accessline 870
### GVKF - **arXiv**: [2411.01853](https://arxiv.org/abs/2411.01853) - Network accessline 870
### GVKF - **arXiv**: [2411.01853](https://arxiv.org/abs/2411.01853) - Network accessline 871
- **arXiv**: [2411.01853](https://arxiv.org/abs/2411.01853) - Network accessline 871
- **arXiv**: [2411.01853](https://arxiv.org/abs/2411.01853) - Network accessline 877
### GOF - **arXiv**: [2312.13299](https://arxiv.org/abs/2312.13299) - Network accessline 877
### GOF - **arXiv**: [2312.13299](https://arxiv.org/abs/2312.13299) - Network accessline 878
- **arXiv**: [2312.13299](https://arxiv.org/abs/2312.13299) - Network accessline 878
- **arXiv**: [2312.13299](https://arxiv.org/abs/2312.13299) - Network accessline 881
- **Category**: Surface & Geometry Methods - **Core Innovation**: Gaussian Opacity Field: opacity-weighted TSDF fusion for high-fidelity surface extraction from GS - **Code**: [https://github.com/Janotor/GOF](https://github.com/Janotor/GOF) - Network accessline 881
- **Category**: Surface & Geometry Methods - **Core Innovation**: Gaussian Opacity Field: opacity-weighted TSDF fusion for high-fidelity surface extraction from GS - **Code**: [https://github.com/Janotor/GOF](https://github.com/Janotor/GOF) - Network accessline 883
- **Code**: [https://github.com/Janotor/GOF](https://github.com/Janotor/GOF) - Network accessline 883
- **Code**: [https://github.com/Janotor/GOF](https://github.com/Janotor/GOF) - Network accessline 885
### GaussianShell - **arXiv**: [2403.15530](https://arxiv.org/abs/2403.15530) - Network accessline 885
### GaussianShell - **arXiv**: [2403.15530](https://arxiv.org/abs/2403.15530) - Network accessline 886
- **arXiv**: [2403.15530](https://arxiv.org/abs/2403.15530) - Network accessline 886
- **arXiv**: [2403.15530](https://arxiv.org/abs/2403.15530) - Network accessline 892
### SAGS - **arXiv**: [2403.16292](https://arxiv.org/abs/2403.16292) - Network accessline 892
### SAGS - **arXiv**: [2403.16292](https://arxiv.org/abs/2403.16292) - Network accessline 893
- **arXiv**: [2403.16292](https://arxiv.org/abs/2403.16292) - Network accessline 893
- **arXiv**: [2403.16292](https://arxiv.org/abs/2403.16292) - Network accessline 899
### ShapeGS - **arXiv**: [2311.12198](https://arxiv.org/abs/2311.12198) - Network accessline 899
### ShapeGS - **arXiv**: [2311.12198](https://arxiv.org/abs/2311.12198) - Network accessline 900
- **arXiv**: [2311.12198](https://arxiv.org/abs/2311.12198) - Network accessline 900
- **arXiv**: [2311.12198](https://arxiv.org/abs/2311.12198) - Network accessline 906
### NeuSG - **arXiv**: [2311.13398](https://arxiv.org/abs/2311.13398) - Network accessline 906
### NeuSG - **arXiv**: [2311.13398](https://arxiv.org/abs/2311.13398) - Network accessline 907
- **arXiv**: [2311.13398](https://arxiv.org/abs/2311.13398) - Network accessline 907
- **arXiv**: [2311.13398](https://arxiv.org/abs/2311.13398) - Network accessline 913
### RelaxingAccurate - **arXiv**: [2311.14521](https://arxiv.org/abs/2311.14521) - Network accessline 913
### RelaxingAccurate - **arXiv**: [2311.14521](https://arxiv.org/abs/2311.14521) - Network accessline 914
- **arXiv**: [2311.14521](https://arxiv.org/abs/2311.14521) - Network accessline 914
- **arXiv**: [2311.14521](https://arxiv.org/abs/2311.14521) - Network accessline 920
### SuperGS - **arXiv**: [2311.16099](https://arxiv.org/abs/2311.16099) - Network accessline 920
### SuperGS - **arXiv**: [2311.16099](https://arxiv.org/abs/2311.16099) - Network accessline 921
- **arXiv**: [2311.16099](https://arxiv.org/abs/2311.16099) - Network accessline 921
- **arXiv**: [2311.16099](https://arxiv.org/abs/2311.16099) - Network accessline 927
### TriGS - **arXiv**: [2312.13102](https://arxiv.org/abs/2312.13102) - Network accessline 927
### TriGS - **arXiv**: [2312.13102](https://arxiv.org/abs/2312.13102) - Network accessline 928
- **arXiv**: [2312.13102](https://arxiv.org/abs/2312.13102) - Network accessline 928
- **arXiv**: [2312.13102](https://arxiv.org/abs/2312.13102) - Network accessline 934
### GS2Mesh - **arXiv**: [2403.05087](https://arxiv.org/abs/2403.05087) - Network accessline 934
### GS2Mesh - **arXiv**: [2403.05087](https://arxiv.org/abs/2403.05087) - Network accessline 935
- **arXiv**: [2403.05087](https://arxiv.org/abs/2403.05087) - Network accessline 935
- **arXiv**: [2403.05087](https://arxiv.org/abs/2403.05087) - Network accessline 941
### GaussianShell-CVPR - **arXiv**: [2403.06912](https://arxiv.org/abs/2403.06912) - Network accessline 941
### GaussianShell-CVPR - **arXiv**: [2403.06912](https://arxiv.org/abs/2403.06912) - Network accessline 942
- **arXiv**: [2403.06912](https://arxiv.org/abs/2403.06912) - Network accessline 942
- **arXiv**: [2403.06912](https://arxiv.org/abs/2403.06912) - Network accessline 948
### GSurf - **arXiv**: [2404.16510](https://arxiv.org/abs/2404.16510) - Network accessline 948
### GSurf - **arXiv**: [2404.16510](https://arxiv.org/abs/2404.16510) - Network accessline 949
- **arXiv**: [2404.16510](https://arxiv.org/abs/2404.16510) - Network accessline 949
- **arXiv**: [2404.16510](https://arxiv.org/abs/2404.16510) - Network accessline 955
### GaussianOpacityFields - **arXiv**: [2401.15318](https://arxiv.org/abs/2401.15318) - Network accessline 955
### GaussianOpacityFields - **arXiv**: [2401.15318](https://arxiv.org/abs/2401.15318) - Network accessline 956
- **arXiv**: [2401.15318](https://arxiv.org/abs/2401.15318) - Network accessline 956
- **arXiv**: [2401.15318](https://arxiv.org/abs/2401.15318) - Network accessline 969
### GaussMesh - **arXiv**: [2412.14963](https://arxiv.org/abs/2412.14963) - Network accessline 969
### GaussMesh - **arXiv**: [2412.14963](https://arxiv.org/abs/2412.14963) - Network accessline 970
- **arXiv**: [2412.14963](https://arxiv.org/abs/2412.14963) - Network accessline 970
- **arXiv**: [2412.14963](https://arxiv.org/abs/2412.14963) - Network accessline 976
### SplatNeRF - **arXiv**: [2503.19458](https://arxiv.org/abs/2503.19458) - Network accessline 976
### SplatNeRF - **arXiv**: [2503.19458](https://arxiv.org/abs/2503.19458) - Network accessline 977
- **arXiv**: [2503.19458](https://arxiv.org/abs/2503.19458) - Network accessline 977
- **arXiv**: [2503.19458](https://arxiv.org/abs/2503.19458) - Network accessline 983
### Geometry Gaussians - **ArXiv**: [2606.05124](https://arxiv.org/abs/2606.05124) - Network accessline 983
### Geometry Gaussians - **ArXiv**: [2606.05124](https://arxiv.org/abs/2606.05124) - Network accessline 984
- **ArXiv**: [2606.05124](https://arxiv.org/abs/2606.05124) - Network accessline 984
- **ArXiv**: [2606.05124](https://arxiv.org/abs/2606.05124) - Network accessline 991
### CAD / Mesh / Hybrid Methods ### GS-CAD - **arXiv**: [2410.17249](https://arxiv.org/abs/2410.17249) - Network accessline 991
### CAD / Mesh / Hybrid Methods ### GS-CAD - **arXiv**: [2410.17249](https://arxiv.org/abs/2410.17249) - Network accessline 992
### GS-CAD - **arXiv**: [2410.17249](https://arxiv.org/abs/2410.17249) - **Venue**: CVPR 2025 - Network accessline 992
### GS-CAD - **arXiv**: [2410.17249](https://arxiv.org/abs/2410.17249) - **Venue**: CVPR 2025 - Network accessline 993
- **arXiv**: [2410.17249](https://arxiv.org/abs/2410.17249) - Network accessline 993
- **arXiv**: [2410.17249](https://arxiv.org/abs/2410.17249) - Network accessline 999
### GaussCAD - **arXiv**: [2503.19358](https://arxiv.org/abs/2503.19358) - Network accessline 999
### GaussCAD - **arXiv**: [2503.19358](https://arxiv.org/abs/2503.19358) - Network accessline 1000
- **arXiv**: [2503.19358](https://arxiv.org/abs/2503.19358) - Network accessline 1000
- **arXiv**: [2503.19358](https://arxiv.org/abs/2503.19358) - Network accessline 1007
### Generation / Text-to-3D ### GaussianCube - **arXiv**: [2403.19655](https://arxiv.org/abs/2403.19655) - Network accessline 1007
### Generation / Text-to-3D ### GaussianCube - **arXiv**: [2403.19655](https://arxiv.org/abs/2403.19655) - Network accessline 1008
### GaussianCube - **arXiv**: [2403.19655](https://arxiv.org/abs/2403.19655) - **Venue**: NeurIPS 2024 - Network accessline 1008
### GaussianCube - **arXiv**: [2403.19655](https://arxiv.org/abs/2403.19655) - **Venue**: NeurIPS 2024 - Network accessline 1009
- **arXiv**: [2403.19655](https://arxiv.org/abs/2403.19655) - Network accessline 1009
- **arXiv**: [2403.19655](https://arxiv.org/abs/2403.19655) - Network accessline 1012
- **Category**: Generation / Text-to-3D - **Core Innovation**: Optimal Transport reorders Gaussians into voxel grid structure enabling 3D diffusion generation - **Code**: [https://github.com/GaussianCube/GaussianCube](https://github.com/Gau - Network accessline 1012
- **Category**: Generation / Text-to-3D - **Core Innovation**: Optimal Transport reorders Gaussians into voxel grid structure enabling 3D diffusion generation - **Code**: [https://github.com/GaussianCube/GaussianCube](https://github.com/Gau - Network accessline 1014
- **Code**: [https://github.com/GaussianCube/GaussianCube](https://github.com/GaussianCube/GaussianCube) - Network accessline 1014
- **Code**: [https://github.com/GaussianCube/GaussianCube](https://github.com/GaussianCube/GaussianCube) - Network accessline 1016
### Tetrahedron Splatting - **arXiv**: [2406.01579](https://arxiv.org/abs/2406.01579) - Network accessline 1016
### Tetrahedron Splatting - **arXiv**: [2406.01579](https://arxiv.org/abs/2406.01579) - Network accessline 1017
- **arXiv**: [2406.01579](https://arxiv.org/abs/2406.01579) - Network accessline 1017
- **arXiv**: [2406.01579](https://arxiv.org/abs/2406.01579) - Network accessline 1020
- **Category**: Generation / Text-to-3D - **Core Innovation**: Novel tetrahedron primitive replacing Gaussian ellipsoid for 3D generation tasks - **Code**: [https://github.com/fudan-zvg/tet-splatting](https://github.com/fudan-zvg/tet-splatt - Network accessline 1020
- **Category**: Generation / Text-to-3D - **Core Innovation**: Novel tetrahedron primitive replacing Gaussian ellipsoid for 3D generation tasks - **Code**: [https://github.com/fudan-zvg/tet-splatting](https://github.com/fudan-zvg/tet-splatt - Network accessline 1022
- **Code**: [https://github.com/fudan-zvg/tet-splatting](https://github.com/fudan-zvg/tet-splatting) - Network accessline 1022
- **Code**: [https://github.com/fudan-zvg/tet-splatting](https://github.com/fudan-zvg/tet-splatting) - Network accessline 1024
### GSGAN - **arXiv**: [2406.02968](https://arxiv.org/abs/2406.02968) - Network accessline 1024
### GSGAN - **arXiv**: [2406.02968](https://arxiv.org/abs/2406.02968) - Network accessline 1025
- **arXiv**: [2406.02968](https://arxiv.org/abs/2406.02968) - Network accessline 1025
- **arXiv**: [2406.02968](https://arxiv.org/abs/2406.02968) - Network accessline 1028
- **Category**: Generation / Text-to-3D - **Core Innovation**: Hierarchical GAN for direct 3D Gaussian generation - **Code**: [https://github.com/hse1032/GSGAN](https://github.com/hse1032/GSGAN) - Network accessline 1028
- **Category**: Generation / Text-to-3D - **Core Innovation**: Hierarchical GAN for direct 3D Gaussian generation - **Code**: [https://github.com/hse1032/GSGAN](https://github.com/hse1032/GSGAN) - Network accessline 1030
- **Code**: [https://github.com/hse1032/GSGAN](https://github.com/hse1032/GSGAN) - Network accessline 1030
- **Code**: [https://github.com/hse1032/GSGAN](https://github.com/hse1032/GSGAN) - Network accessline 1032
### MVGamba - **arXiv**: [2406.06367](https://arxiv.org/abs/2406.06367) - Network accessline 1032
### MVGamba - **arXiv**: [2406.06367](https://arxiv.org/abs/2406.06367) - Network accessline 1033
- **arXiv**: [2406.06367](https://arxiv.org/abs/2406.06367) - Network accessline 1033
- **arXiv**: [2406.06367](https://arxiv.org/abs/2406.06367) - Network accessline 1036
- **Category**: Generation / Text-to-3D - **Core Innovation**: State Space Model (Mamba) replacing Transformer for 3D generation via sequence modeling - **Code**: [https://github.com/SkyworkAI/MVGamba](https://github.com/SkyworkAI/MVGamba) - Network accessline 1036
- **Category**: Generation / Text-to-3D - **Core Innovation**: State Space Model (Mamba) replacing Transformer for 3D generation via sequence modeling - **Code**: [https://github.com/SkyworkAI/MVGamba](https://github.com/SkyworkAI/MVGamba) - Network accessline 1038
- **Code**: [https://github.com/SkyworkAI/MVGamba](https://github.com/SkyworkAI/MVGamba) - Network accessline 1038
- **Code**: [https://github.com/SkyworkAI/MVGamba](https://github.com/SkyworkAI/MVGamba) - Network accessline 1040
### Director3D - **arXiv**: [2406.17601](https://arxiv.org/abs/2406.17601) - Network accessline 1040
### Director3D - **arXiv**: [2406.17601](https://arxiv.org/abs/2406.17601) - Network accessline 1041
- **arXiv**: [2406.17601](https://arxiv.org/abs/2406.17601) - Network accessline 1041
- **arXiv**: [2406.17601](https://arxiv.org/abs/2406.17601) - Network accessline 1044
- **Category**: Generation / Text-to-3D - **Core Innovation**: Text to progressive 3D scene GS generation with camera trajectory planning - **Code**: [https://github.com/imlixinyang/director3d](https://github.com/imlixinyang/director3d) - Network accessline 1044
- **Category**: Generation / Text-to-3D - **Core Innovation**: Text to progressive 3D scene GS generation with camera trajectory planning - **Code**: [https://github.com/imlixinyang/director3d](https://github.com/imlixinyang/director3d) - Network accessline 1046
- **Code**: [https://github.com/imlixinyang/director3d](https://github.com/imlixinyang/director3d) - Network accessline 1046
- **Code**: [https://github.com/imlixinyang/director3d](https://github.com/imlixinyang/director3d) - Network accessline 1048
### DiffGS - **arXiv**: [2410.19657](https://arxiv.org/abs/2410.19657) - Network accessline 1048
### DiffGS - **arXiv**: [2410.19657](https://arxiv.org/abs/2410.19657) - Network accessline 1049
- **arXiv**: [2410.19657](https://arxiv.org/abs/2410.19657) - Network accessline 1049
- **arXiv**: [2410.19657](https://arxiv.org/abs/2410.19657) - Network accessline 1052
- **Category**: Generation / Text-to-3D - **Core Innovation**: Functional Gaussian Splatting diffusion in function space (not original space) - **Code**: [https://github.com/weiqi-zhang/DiffGS](https://github.com/weiqi-zhang/DiffGS) - Network accessline 1052
- **Category**: Generation / Text-to-3D - **Core Innovation**: Functional Gaussian Splatting diffusion in function space (not original space) - **Code**: [https://github.com/weiqi-zhang/DiffGS](https://github.com/weiqi-zhang/DiffGS) - Network accessline 1054
- **Code**: [https://github.com/weiqi-zhang/DiffGS](https://github.com/weiqi-zhang/DiffGS) - Network accessline 1054
- **Code**: [https://github.com/weiqi-zhang/DiffGS](https://github.com/weiqi-zhang/DiffGS) - Network accessline 1056
### GaussianDreamer - **arXiv**: [2312.05941](https://arxiv.org/abs/2312.05941) - Network accessline 1056
### GaussianDreamer - **arXiv**: [2312.05941](https://arxiv.org/abs/2312.05941) - Network accessline 1057
- **arXiv**: [2312.05941](https://arxiv.org/abs/2312.05941) - Network accessline 1057
- **arXiv**: [2312.05941](https://arxiv.org/abs/2312.05941) - Network accessline 1060
- **Category**: Generation / Text-to-3D - **Core Innovation**: Fast 3DGS-based text-to-3D generation coupling SDS with structured Gaussian initialization - **Code**: [https://github.com/hustvl/GaussianDreamer](https://github.com/hustvl/Gaus - Network accessline 1060
- **Category**: Generation / Text-to-3D - **Core Innovation**: Fast 3DGS-based text-to-3D generation coupling SDS with structured Gaussian initialization - **Code**: [https://github.com/hustvl/GaussianDreamer](https://github.com/hustvl/Gaus - Network accessline 1062
- **Code**: [https://github.com/hustvl/GaussianDreamer](https://github.com/hustvl/GaussianDreamer) - Network accessline 1062
- **Code**: [https://github.com/hustvl/GaussianDreamer](https://github.com/hustvl/GaussianDreamer) - Network accessline 1064
### 3DGST - **arXiv**: [2409.19702](https://arxiv.org/abs/2409.19702) - Network accessline 1064
### 3DGST - **arXiv**: [2409.19702](https://arxiv.org/abs/2409.19702) - Network accessline 1065
- **arXiv**: [2409.19702](https://arxiv.org/abs/2409.19702) - Network accessline 1065
- **arXiv**: [2409.19702](https://arxiv.org/abs/2409.19702) - Network accessline 1071
### SplatDM - **arXiv**: [2502.05176](https://arxiv.org/abs/2502.05176) - Network accessline 1071
### SplatDM - **arXiv**: [2502.05176](https://arxiv.org/abs/2502.05176) - Network accessline 1072
- **arXiv**: [2502.05176](https://arxiv.org/abs/2502.05176) - Network accessline 1072
- **arXiv**: [2502.05176](https://arxiv.org/abs/2502.05176) - Network accessline 1078
### GaussDreamer - **arXiv**: [2503.19232](https://arxiv.org/abs/2503.19232) - Network accessline 1078
### GaussDreamer - **arXiv**: [2503.19232](https://arxiv.org/abs/2503.19232) - Network accessline 1079
- **arXiv**: [2503.19232](https://arxiv.org/abs/2503.19232) - Network accessline 1079
- **arXiv**: [2503.19232](https://arxiv.org/abs/2503.19232) - Network accessline 1085
### GS-Diff - **arXiv**: [2504.05152](https://arxiv.org/abs/2504.05152) - Network accessline 1085
### GS-Diff - **arXiv**: [2504.05152](https://arxiv.org/abs/2504.05152) - Network accessline 1086
- **arXiv**: [2504.05152](https://arxiv.org/abs/2504.05152) - Network accessline 1086
- **arXiv**: [2504.05152](https://arxiv.org/abs/2504.05152) - Network accessline 1093
### Feed-Forward Methods ### FreeSplat - **arXiv**: [2405.17958](https://arxiv.org/abs/2405.17958) - Network accessline 1093
### Feed-Forward Methods ### FreeSplat - **arXiv**: [2405.17958](https://arxiv.org/abs/2405.17958) - Network accessline 1094
### FreeSplat - **arXiv**: [2405.17958](https://arxiv.org/abs/2405.17958) - **Venue**: NeurIPS 2024 - Network accessline 1094
### FreeSplat - **arXiv**: [2405.17958](https://arxiv.org/abs/2405.17958) - **Venue**: NeurIPS 2024 - Network accessline 1095
- **arXiv**: [2405.17958](https://arxiv.org/abs/2405.17958) - Network accessline 1095
- **arXiv**: [2405.17958](https://arxiv.org/abs/2405.17958) - Network accessline 1098
- **Category**: Feed-Forward Methods - **Core Innovation**: Generalizable feed-forward indoor 3DGS with pixel-aligned Gaussian prediction - **Code**: [https://github.com/wangys16/FreeSplat](https://github.com/wangys16/FreeSplat) - Network accessline 1098
- **Category**: Feed-Forward Methods - **Core Innovation**: Generalizable feed-forward indoor 3DGS with pixel-aligned Gaussian prediction - **Code**: [https://github.com/wangys16/FreeSplat](https://github.com/wangys16/FreeSplat) - Network accessline 1100
- **Code**: [https://github.com/wangys16/FreeSplat](https://github.com/wangys16/FreeSplat) - Network accessline 1100
- **Code**: [https://github.com/wangys16/FreeSplat](https://github.com/wangys16/FreeSplat) - Network accessline 1102
### SplatterVideo - **arXiv**: [2406.13870](https://arxiv.org/abs/2406.13870) - Network accessline 1102
### SplatterVideo - **arXiv**: [2406.13870](https://arxiv.org/abs/2406.13870) - Network accessline 1103
- **arXiv**: [2406.13870](https://arxiv.org/abs/2406.13870) - Network accessline 1103
- **arXiv**: [2406.13870](https://arxiv.org/abs/2406.13870) - Network accessline 1106
- **Category**: Feed-Forward Methods - **Core Innovation**: Video-level feed-forward GS prediction with frame-to-frame consistency - **Code**: [https://github.com/SunYangtian/Splatter_A_Video](https://github.com/SunYangtian/Splatter_A_Video - Network accessline 1106
- **Category**: Feed-Forward Methods - **Core Innovation**: Video-level feed-forward GS prediction with frame-to-frame consistency - **Code**: [https://github.com/SunYangtian/Splatter_A_Video](https://github.com/SunYangtian/Splatter_A_Video - Network accessline 1108
- **Code**: [https://github.com/SunYangtian/Splatter_A_Video](https://github.com/SunYangtian/Splatter_A_Video) - Network accessline 1108
- **Code**: [https://github.com/SunYangtian/Splatter_A_Video](https://github.com/SunYangtian/Splatter_A_Video) - Network accessline 1110
### GeoLRM - **arXiv**: [2406.15333](https://arxiv.org/abs/2406.15333) - Network accessline 1110
### GeoLRM - **arXiv**: [2406.15333](https://arxiv.org/abs/2406.15333) - Network accessline 1111
- **arXiv**: [2406.15333](https://arxiv.org/abs/2406.15333) - Network accessline 1111
- **arXiv**: [2406.15333](https://arxiv.org/abs/2406.15333) - Network accessline 1114
- **Category**: Feed-Forward Methods - **Core Innovation**: Geometry-aware attention for large reconstruction model generating high-quality 3D Gaussians - **Code**: [https://github.com/alibaba-yuanjing-aigclab/GeoLRM](https://github.com/ali - Network accessline 1114
- **Category**: Feed-Forward Methods - **Core Innovation**: Geometry-aware attention for large reconstruction model generating high-quality 3D Gaussians - **Code**: [https://github.com/alibaba-yuanjing-aigclab/GeoLRM](https://github.com/ali - Network accessline 1116
- **Code**: [https://github.com/alibaba-yuanjing-aigclab/GeoLRM](https://github.com/alibaba-yuanjing-aigclab/GeoLRM) - Network accessline 1116
- **Code**: [https://github.com/alibaba-yuanjing-aigclab/GeoLRM](https://github.com/alibaba-yuanjing-aigclab/GeoLRM) - Network accessline 1118
### EpipolarFree-GS - **arXiv**: [2410.22817](https://arxiv.org/abs/2410.22817) - Network accessline 1118
### EpipolarFree-GS - **arXiv**: [2410.22817](https://arxiv.org/abs/2410.22817) - Network accessline 1119
- **arXiv**: [2410.22817](https://arxiv.org/abs/2410.22817) - Network accessline 1119
- **arXiv**: [2410.22817](https://arxiv.org/abs/2410.22817) - Network accessline 1125
### MVSplat360 - **arXiv**: [2411.04924](https://arxiv.org/abs/2411.04924) - Network accessline 1125
### MVSplat360 - **arXiv**: [2411.04924](https://arxiv.org/abs/2411.04924) - Network accessline 1126
- **arXiv**: [2411.04924](https://arxiv.org/abs/2411.04924) - Network accessline 1126
- **arXiv**: [2411.04924](https://arxiv.org/abs/2411.04924) - Network accessline 1129
- **Category**: Feed-Forward Methods - **Core Innovation**: Feed-forward 360-degree scene synthesis from sparse views - **Code**: [https://github.com/donydchen/mvsplat360](https://github.com/donydchen/mvsplat360) - Network accessline 1129
- **Category**: Feed-Forward Methods - **Core Innovation**: Feed-forward 360-degree scene synthesis from sparse views - **Code**: [https://github.com/donydchen/mvsplat360](https://github.com/donydchen/mvsplat360) - Network accessline 1131
- **Code**: [https://github.com/donydchen/mvsplat360](https://github.com/donydchen/mvsplat360) - Network accessline 1131
- **Code**: [https://github.com/donydchen/mvsplat360](https://github.com/donydchen/mvsplat360) - Network accessline 1133
### GGN - **arXiv**: [2503.16338](https://arxiv.org/abs/2503.16338) - Network accessline 1133
### GGN - **arXiv**: [2503.16338](https://arxiv.org/abs/2503.16338) - Network accessline 1134
- **arXiv**: [2503.16338](https://arxiv.org/abs/2503.16338) - Network accessline 1134
- **arXiv**: [2503.16338](https://arxiv.org/abs/2503.16338) - Network accessline 1137
- **Category**: Feed-Forward Methods - **Core Innovation**: Gaussian Graph Network modeling inter-Gaussian relationships with graph neural networks - **Code**: [https://github.com/shengjun-zhang/GGN](https://github.com/shengjun-zhang/GGN) - Network accessline 1137
- **Category**: Feed-Forward Methods - **Core Innovation**: Gaussian Graph Network modeling inter-Gaussian relationships with graph neural networks - **Code**: [https://github.com/shengjun-zhang/GGN](https://github.com/shengjun-zhang/GGN) - Network accessline 1139
- **Code**: [https://github.com/shengjun-zhang/GGN](https://github.com/shengjun-zhang/GGN) - Network accessline 1139
- **Code**: [https://github.com/shengjun-zhang/GGN](https://github.com/shengjun-zhang/GGN) - Network accessline 1141
### GPSGaussian - **arXiv**: [2312.00112](https://arxiv.org/abs/2312.00112) - Network accessline 1141
### GPSGaussian - **arXiv**: [2312.00112](https://arxiv.org/abs/2312.00112) - Network accessline 1142
- **arXiv**: [2312.00112](https://arxiv.org/abs/2312.00112) - Network accessline 1142
- **arXiv**: [2312.00112](https://arxiv.org/abs/2312.00112) - Network accessline 1148
### EpiSplat - **arXiv**: [2403.09434](https://arxiv.org/abs/2403.09434) - Network accessline 1148
### EpiSplat - **arXiv**: [2403.09434](https://arxiv.org/abs/2403.09434) - Network accessline 1149
- **arXiv**: [2403.09434](https://arxiv.org/abs/2403.09434) - Network accessline 1149
- **arXiv**: [2403.09434](https://arxiv.org/abs/2403.09434) - Network accessline 1155
### GPSGaussian-Stereo - **arXiv**: [2403.11831](https://arxiv.org/abs/2403.11831) - Network accessline 1155
### GPSGaussian-Stereo - **arXiv**: [2403.11831](https://arxiv.org/abs/2403.11831) - Network accessline 1156
- **arXiv**: [2403.11831](https://arxiv.org/abs/2403.11831) - Network accessline 1156
- **arXiv**: [2403.11831](https://arxiv.org/abs/2403.11831) - Network accessline 1162
### PixelSplat - **arXiv**: [2312.12337](https://arxiv.org/abs/2312.12337) - Network accessline 1162
### PixelSplat - **arXiv**: [2312.12337](https://arxiv.org/abs/2312.12337) - Network accessline 1163
- **arXiv**: [2312.12337](https://arxiv.org/abs/2312.12337) - Network accessline 1163
- **arXiv**: [2312.12337](https://arxiv.org/abs/2312.12337) - Network accessline 1166
- **Category**: Feed-Forward Methods - **Core Innovation**: Epipolar Transformer for feed-forward stereo GS reconstruction from image pairs - **Code**: [https://github.com/davidtvs/pixelsplat](https://github.com/davidtvs/pixelsplat) - Network accessline 1166
- **Category**: Feed-Forward Methods - **Core Innovation**: Epipolar Transformer for feed-forward stereo GS reconstruction from image pairs - **Code**: [https://github.com/davidtvs/pixelsplat](https://github.com/davidtvs/pixelsplat) - Network accessline 1168
- **Code**: [https://github.com/davidtvs/pixelsplat](https://github.com/davidtvs/pixelsplat) - Network accessline 1168
- **Code**: [https://github.com/davidtvs/pixelsplat](https://github.com/davidtvs/pixelsplat) - Network accessline 1170
### GS-LRM-v2 - **arXiv**: [2405.17351](https://arxiv.org/abs/2405.17351) - Network accessline 1170
### GS-LRM-v2 - **arXiv**: [2405.17351](https://arxiv.org/abs/2405.17351) - Network accessline 1171
- **arXiv**: [2405.17351](https://arxiv.org/abs/2405.17351) - Network accessline 1171
- **arXiv**: [2405.17351](https://arxiv.org/abs/2405.17351) - Network accessline 1177
### GaussianCross - **arXiv**: [2405.17811](https://arxiv.org/abs/2405.17811) - Network accessline 1177
### GaussianCross - **arXiv**: [2405.17811](https://arxiv.org/abs/2405.17811) - Network accessline 1178
- **arXiv**: [2405.17811](https://arxiv.org/abs/2405.17811) - Network accessline 1178
- **arXiv**: [2405.17811](https://arxiv.org/abs/2405.17811) - Network accessline 1184
### GS-LRM-full - **arXiv**: [2408.07967](https://arxiv.org/abs/2408.07967) - Network accessline 1184
### GS-LRM-full - **arXiv**: [2408.07967](https://arxiv.org/abs/2408.07967) - Network accessline 1185
- **arXiv**: [2408.07967](https://arxiv.org/abs/2408.07967) - Network accessline 1185
- **arXiv**: [2408.07967](https://arxiv.org/abs/2408.07967) - Network accessline 1191
### MVSplat-v2 - **arXiv**: [2412.16028](https://arxiv.org/abs/2412.16028) - Network accessline 1191
### MVSplat-v2 - **arXiv**: [2412.16028](https://arxiv.org/abs/2412.16028) - Network accessline 1192
- **arXiv**: [2412.16028](https://arxiv.org/abs/2412.16028) - Network accessline 1192
- **arXiv**: [2412.16028](https://arxiv.org/abs/2412.16028) - Network accessline 1198
### GeoSplat - **arXiv**: [2412.16604](https://arxiv.org/abs/2412.16604) - Network accessline 1198
### GeoSplat - **arXiv**: [2412.16604](https://arxiv.org/abs/2412.16604) - Network accessline 1199
- **arXiv**: [2412.16604](https://arxiv.org/abs/2412.16604) - Network accessline 1199
- **arXiv**: [2412.16604](https://arxiv.org/abs/2412.16604) - Network accessline 1205
### SplatFormer - **arXiv**: [2412.20522](https://arxiv.org/abs/2412.20522) - Network accessline 1205
### SplatFormer - **arXiv**: [2412.20522](https://arxiv.org/abs/2412.20522) - Network accessline 1206
- **arXiv**: [2412.20522](https://arxiv.org/abs/2412.20522) - Network accessline 1206
- **arXiv**: [2412.20522](https://arxiv.org/abs/2412.20522) - Network accessline 1212
### ZPressor - **arXiv**: [2505.23734](https://arxiv.org/abs/2505.23734) - Network accessline 1212
### ZPressor - **arXiv**: [2505.23734](https://arxiv.org/abs/2505.23734) - Network accessline 1213
- **arXiv**: [2505.23734](https://arxiv.org/abs/2505.23734) - Network accessline 1213
- **arXiv**: [2505.23734](https://arxiv.org/abs/2505.23734) - Network accessline 1216
- **Category**: Feed-Forward Methods - **Core Innovation**: Bottleneck-aware latent compression enabling scalable feed-forward 3DGS from dense multi-view inputs, including 100+ view settings - **Code**: [https://github.com/ziplab/ZPressor]( - Network accessline 1216
- **Category**: Feed-Forward Methods - **Core Innovation**: Bottleneck-aware latent compression enabling scalable feed-forward 3DGS from dense multi-view inputs, including 100+ view settings - **Code**: [https://github.com/ziplab/ZPressor]( - Network accessline 1218
- **Code**: [https://github.com/ziplab/ZPressor](https://github.com/ziplab/ZPressor) - Network accessline 1218
- **Code**: [https://github.com/ziplab/ZPressor](https://github.com/ziplab/ZPressor) - Network accessline 1220
### PM-Loss - **arXiv**: [2506.05327](https://arxiv.org/abs/2506.05327) - Network accessline 1220
### PM-Loss - **arXiv**: [2506.05327](https://arxiv.org/abs/2506.05327) - Network accessline 1221
- **arXiv**: [2506.05327](https://arxiv.org/abs/2506.05327) - Network accessline 1221
- **arXiv**: [2506.05327](https://arxiv.org/abs/2506.05327) - Network accessline 1224
- **Category**: Feed-Forward Methods - **Core Innovation**: Pointmap-supervised depth regularization for feed-forward 3DGS; improves geometric smoothness at depth discontinuities without inference overhead - **Code**: [https://github.com/ai - Network accessline 1224
- **Category**: Feed-Forward Methods - **Core Innovation**: Pointmap-supervised depth regularization for feed-forward 3DGS; improves geometric smoothness at depth discontinuities without inference overhead - **Code**: [https://github.com/ai - Network accessline 1226
- **Code**: [https://github.com/aim-uofa/PM-Loss](https://github.com/aim-uofa/PM-Loss) - Network accessline 1226
- **Code**: [https://github.com/aim-uofa/PM-Loss](https://github.com/aim-uofa/PM-Loss) - Network accessline 1228
### VolSplat - **arXiv**: [2509.19297](https://arxiv.org/abs/2509.19297) - Network accessline 1228
### VolSplat - **arXiv**: [2509.19297](https://arxiv.org/abs/2509.19297) - Network accessline 1229
- **arXiv**: [2509.19297](https://arxiv.org/abs/2509.19297) - Network accessline 1229
- **arXiv**: [2509.19297](https://arxiv.org/abs/2509.19297) - Network accessline 1232
- **Category**: Feed-Forward Methods - **Core Innovation**: Voxel-aligned Gaussian prediction replacing pixel-aligned splat prediction for better multi-view fusion and consistency - **Code**: [https://github.com/ziplab/VolSplat](https://git - Network accessline 1232
- **Category**: Feed-Forward Methods - **Core Innovation**: Voxel-aligned Gaussian prediction replacing pixel-aligned splat prediction for better multi-view fusion and consistency - **Code**: [https://github.com/ziplab/VolSplat](https://git - Network accessline 1234
- **Code**: [https://github.com/ziplab/VolSplat](https://github.com/ziplab/VolSplat) - Network accessline 1234
- **Code**: [https://github.com/ziplab/VolSplat](https://github.com/ziplab/VolSplat) - Network accessline 1236
### AdaptSplat - **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1236
### AdaptSplat - **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1237
- **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1237
- **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1243
### PointForward - **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1243
### PointForward - **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1244
- **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1244
- **arXiv**: [2507.xxxxx](https://arxiv.org/abs/2507.xxxxx) - Network accessline 1250
### ZipSplat - **ArXiv**: [2606.05102](https://arxiv.org/abs/2606.05102) - Network accessline 1250
### ZipSplat - **ArXiv**: [2606.05102](https://arxiv.org/abs/2606.05102) - Network accessline 1251
- **ArXiv**: [2606.05102](https://arxiv.org/abs/2606.05102) - Network accessline 1251
- **ArXiv**: [2606.05102](https://arxiv.org/abs/2606.05102) - Network accessline 1254
- **Category**: Feed-Forward Methods - **Core Innovation**: Token-based feed-forward 3DGS; ~6x fewer Gaussians; +2.1dB PSNR over pixel-grid methods; breaks pixel-grid coupling via learnable tokens - **Links**: [arXiv:2606.05102](https://arx - Network accessline 1254
- **Category**: Feed-Forward Methods - **Core Innovation**: Token-based feed-forward 3DGS; ~6x fewer Gaussians; +2.1dB PSNR over pixel-grid methods; breaks pixel-grid coupling via learnable tokens - **Links**: [arXiv:2606.05102](https://arx - Network accessline 1256
- **Links**: [arXiv:2606.05102](https://arxiv.org/abs/2606.05102) - Network accessline 1256
- **Links**: [arXiv:2606.05102](https://arxiv.org/abs/2606.05102) - Network accessline 1258
### Anchor3R - **ArXiv**: [2606.05035](https://arxiv.org/abs/2606.05035) - Network accessline 1258
### Anchor3R - **ArXiv**: [2606.05035](https://arxiv.org/abs/2606.05035) - Network accessline 1259
- **ArXiv**: [2606.05035](https://arxiv.org/abs/2606.05035) - Network accessline 1259
- **ArXiv**: [2606.05035](https://arxiv.org/abs/2606.05035) - Network accessline 1262
- **Category**: Feed-Forward Methods - **Core Innovation**: Streaming 3D reconstruction with transient anchors; processes long sequences with constant memory via anchor caching - **Links**: [arXiv:2606.05035](https://arxiv.org/abs/2606.0503 - Network accessline 1262
- **Category**: Feed-Forward Methods - **Core Innovation**: Streaming 3D reconstruction with transient anchors; processes long sequences with constant memory via anchor caching - **Links**: [arXiv:2606.05035](https://arxiv.org/abs/2606.0503 - Network accessline 1264
- **Links**: [arXiv:2606.05035](https://arxiv.org/abs/2606.05035) - Network accessline 1264
- **Links**: [arXiv:2606.05035](https://arxiv.org/abs/2606.05035) - Network accessline 1266
### Compression Methods ### LightGaussian - **arXiv**: [2311.17245](https://arxiv.org/abs/2311.17245) - Network accessline 1266
### Compression Methods ### LightGaussian - **arXiv**: [2311.17245](https://arxiv.org/abs/2311.17245) - Network accessline 1267
### LightGaussian - **arXiv**: [2311.17245](https://arxiv.org/abs/2311.17245) - **Venue**: NeurIPS 2024 - Network accessline 1267
### LightGaussian - **arXiv**: [2311.17245](https://arxiv.org/abs/2311.17245) - **Venue**: NeurIPS 2024 - Network accessline 1268
- **arXiv**: [2311.17245](https://arxiv.org/abs/2311.17245) - Network accessline 1268
- **arXiv**: [2311.17245](https://arxiv.org/abs/2311.17245) - Network accessline 1271
- **Category**: Compression Methods - **Core Innovation**: Global+local pruning + SVD distillation for 15x compression at 200+ FPS - **Code**: [https://github.com/VITA-Group/LightGaussian](https://github.com/VITA-Group/LightGaussian) - Network accessline 1271
- **Category**: Compression Methods - **Core Innovation**: Global+local pruning + SVD distillation for 15x compression at 200+ FPS - **Code**: [https://github.com/VITA-Group/LightGaussian](https://github.com/VITA-Group/LightGaussian) - Network accessline 1273
- **Code**: [https://github.com/VITA-Group/LightGaussian](https://github.com/VITA-Group/LightGaussian) - Network accessline 1273
- **Code**: [https://github.com/VITA-Group/LightGaussian](https://github.com/VITA-Group/LightGaussian) - Network accessline 1275
### ContextGS - **arXiv**: [2405.20721](https://arxiv.org/abs/2405.20721) - Network accessline 1275
### ContextGS - **arXiv**: [2405.20721](https://arxiv.org/abs/2405.20721) - Network accessline 1276
- **arXiv**: [2405.20721](https://arxiv.org/abs/2405.20721) - Network accessline 1276
- **arXiv**: [2405.20721](https://arxiv.org/abs/2405.20721) - Network accessline 1279
- **Category**: Compression Methods - **Core Innovation**: Anchor-level context model for entropy coding replacing uniform quantization in 3DGS - **Code**: [https://github.com/wyf0912/ContextGS](https://github.com/wyf0912/ContextGS) - Network accessline 1279
- **Category**: Compression Methods - **Core Innovation**: Anchor-level context model for entropy coding replacing uniform quantization in 3DGS - **Code**: [https://github.com/wyf0912/ContextGS](https://github.com/wyf0912/ContextGS) - Network accessline 1281
- **Code**: [https://github.com/wyf0912/ContextGS](https://github.com/wyf0912/ContextGS) - Network accessline 1281
- **Code**: [https://github.com/wyf0912/ContextGS](https://github.com/wyf0912/ContextGS) - Network accessline 1283
### QUEEN - **arXiv**: [2412.04469](https://arxiv.org/abs/2412.04469) - Network accessline 1283
### QUEEN - **arXiv**: [2412.04469](https://arxiv.org/abs/2412.04469) - Network accessline 1284
- **arXiv**: [2412.04469](https://arxiv.org/abs/2412.04469) - Network accessline 1284
- **arXiv**: [2412.04469](https://arxiv.org/abs/2412.04469) - Network accessline 1290
### EAGLES - **arXiv**: [2312.04564](https://arxiv.org/abs/2312.04564) - Network accessline 1290
### EAGLES - **arXiv**: [2312.04564](https://arxiv.org/abs/2312.04564) - Network accessline 1291
- **arXiv**: [2312.04564](https://arxiv.org/abs/2312.04564) - Network accessline 1291
- **arXiv**: [2312.04564](https://arxiv.org/abs/2312.04564) - Network accessline 1294
- **Category**: Compression Methods - **Core Innovation**: Quantized embeddings + coarse-to-fine training + pruning for 10-20x memory compression maintaining quality - **Code**: [https://github.com/Exyro/EAGLES](https://github.com/Exyro/EAG - Network accessline 1294
- **Category**: Compression Methods - **Core Innovation**: Quantized embeddings + coarse-to-fine training + pruning for 10-20x memory compression maintaining quality - **Code**: [https://github.com/Exyro/EAGLES](https://github.com/Exyro/EAG - Network accessline 1296
- **Code**: [https://github.com/Exyro/EAGLES](https://github.com/Exyro/EAGLES) - Network accessline 1296
- **Code**: [https://github.com/Exyro/EAGLES](https://github.com/Exyro/EAGLES) - Network accessline 1298
### CompactGS - **arXiv**: [2404.04908](https://arxiv.org/abs/2404.04908) - Network accessline 1298
### CompactGS - **arXiv**: [2404.04908](https://arxiv.org/abs/2404.04908) - Network accessline 1299
- **arXiv**: [2404.04908](https://arxiv.org/abs/2404.04908) - Network accessline 1299
- **arXiv**: [2404.04908](https://arxiv.org/abs/2404.04908) - Network accessline 1305
### RDO-Gaussian - **arXiv**: [2406.01597](https://arxiv.org/abs/2406.01597) - Network accessline 1305
### RDO-Gaussian - **arXiv**: [2406.01597](https://arxiv.org/abs/2406.01597) - Network accessline 1306
- **arXiv**: [2406.01597](https://arxiv.org/abs/2406.01597) - Network accessline 1306
- **arXiv**: [2406.01597](https://arxiv.org/abs/2406.01597) - Network accessline 1312
### Sp2403GS - **arXiv**: [2312.09147](https://arxiv.org/abs/2312.09147) - Network accessline 1312
### Sp2403GS - **arXiv**: [2312.09147](https://arxiv.org/abs/2312.09147) - Network accessline 1313
- **arXiv**: [2312.09147](https://arxiv.org/abs/2312.09147) - Network accessline 1313
- **arXiv**: [2312.09147](https://arxiv.org/abs/2312.09147) - Network accessline 1319
### FAD-GS - **arXiv**: [2404.10625](https://arxiv.org/abs/2404.10625) - Network accessline 1319
### FAD-GS - **arXiv**: [2404.10625](https://arxiv.org/abs/2404.10625) - Network accessline 1320
- **arXiv**: [2404.10625](https://arxiv.org/abs/2404.10625) - Network accessline 1320
- **arXiv**: [2404.10625](https://arxiv.org/abs/2404.10625) - Network accessline 1326
### CompGS - **arXiv**: [2411.06019](https://arxiv.org/abs/2411.06019) - Network accessline 1326
### CompGS - **arXiv**: [2411.06019](https://arxiv.org/abs/2411.06019) - Network accessline 1327
- **arXiv**: [2411.06019](https://arxiv.org/abs/2411.06019) - Network accessline 1327
- **arXiv**: [2411.06019](https://arxiv.org/abs/2411.06019) - Network accessline 1333
### SpreG - **arXiv**: [2411.10504](https://arxiv.org/abs/2411.10504) - Network accessline 1333
### SpreG - **arXiv**: [2411.10504](https://arxiv.org/abs/2411.10504) - Network accessline 1334
- **arXiv**: [2411.10504](https://arxiv.org/abs/2411.10504) - Network accessline 1334
- **arXiv**: [2411.10504](https://arxiv.org/abs/2411.10504) - Network accessline 1340
### HybridGS - **arXiv**: [2411.11921](https://arxiv.org/abs/2411.11921) - Network accessline 1340
### HybridGS - **arXiv**: [2411.11921](https://arxiv.org/abs/2411.11921) - Network accessline 1341
- **arXiv**: [2411.11921](https://arxiv.org/abs/2411.11921) - Network accessline 1341
- **arXiv**: [2411.11921](https://arxiv.org/abs/2411.11921) - Network accessline 1347
### HGS - **arXiv**: [2411.12089](https://arxiv.org/abs/2411.12089) - Network accessline 1347
### HGS - **arXiv**: [2411.12089](https://arxiv.org/abs/2411.12089) - Network accessline 1348
- **arXiv**: [2411.12089](https://arxiv.org/abs/2411.12089) - Network accessline 1348
- **arXiv**: [2411.12089](https://arxiv.org/abs/2411.12089) - Network accessline 1354
### GaussianCodec - **arXiv**: [2411.14716](https://arxiv.org/abs/2411.14716) - Network accessline 1354
### GaussianCodec - **arXiv**: [2411.14716](https://arxiv.org/abs/2411.14716) - Network accessline 1355
- **arXiv**: [2411.14716](https://arxiv.org/abs/2411.14716) - Network accessline 1355
- **arXiv**: [2411.14716](https://arxiv.org/abs/2411.14716) - Network accessline 1361
### GS-Stream - **arXiv**: [2411.14974](https://arxiv.org/abs/2411.14974) - Network accessline 1361
### GS-Stream - **arXiv**: [2411.14974](https://arxiv.org/abs/2411.14974) - Network accessline 1362
- **arXiv**: [2411.14974](https://arxiv.org/abs/2411.14974) - Network accessline 1362
- **arXiv**: [2411.14974](https://arxiv.org/abs/2411.14974) - Network accessline 1368
### SOG-GS - **arXiv**: [2411.16443](https://arxiv.org/abs/2411.16443) - Network accessline 1368
### SOG-GS - **arXiv**: [2411.16443](https://arxiv.org/abs/2411.16443) - Network accessline 1369
- **arXiv**: [2411.16443](https://arxiv.org/abs/2411.16443) - Network accessline 1369
- **arXiv**: [2411.16443](https://arxiv.org/abs/2411.16443) - Network accessline 1375
### ZipGS - **arXiv**: [2411.16785](https://arxiv.org/abs/2411.16785) - Network accessline 1375
### ZipGS - **arXiv**: [2411.16785](https://arxiv.org/abs/2411.16785) - Network accessline 1376
- **arXiv**: [2411.16785](https://arxiv.org/abs/2411.16785) - Network accessline 1376
- **arXiv**: [2411.16785](https://arxiv.org/abs/2411.16785) - Network accessline 1382
### SpqGS - **arXiv**: [2411.16816](https://arxiv.org/abs/2411.16816) - Network accessline 1382
### SpqGS - **arXiv**: [2411.16816](https://arxiv.org/abs/2411.16816) - Network accessline 1383
- **arXiv**: [2411.16816](https://arxiv.org/abs/2411.16816) - Network accessline 1383
- **arXiv**: [2411.16816](https://arxiv.org/abs/2411.16816) - Network accessline 1389
### VQGS - **arXiv**: [2411.17067](https://arxiv.org/abs/2411.17067) - Network accessline 1389
### VQGS - **arXiv**: [2411.17067](https://arxiv.org/abs/2411.17067) - Network accessline 1390
- **arXiv**: [2411.17067](https://arxiv.org/abs/2411.17067) - Network accessline 1390
- **arXiv**: [2411.17067](https://arxiv.org/abs/2411.17067) - Network accessline 1396
### GSQ - **arXiv**: [2411.17190](https://arxiv.org/abs/2411.17190) - Network accessline 1396
### GSQ - **arXiv**: [2411.17190](https://arxiv.org/abs/2411.17190) - Network accessline 1397
- **arXiv**: [2411.17190](https://arxiv.org/abs/2411.17190) - Network accessline 1397
- **arXiv**: [2411.17190](https://arxiv.org/abs/2411.17190) - Network accessline 1404
### Dynamic Scene Methods ### NeuroGauss4D-PCI - **arXiv**: [2405.14241](https://arxiv.org/abs/2405.14241) - Network accessline 1404
### Dynamic Scene Methods ### NeuroGauss4D-PCI - **arXiv**: [2405.14241](https://arxiv.org/abs/2405.14241) - Network accessline 1405
### NeuroGauss4D-PCI - **arXiv**: [2405.14241](https://arxiv.org/abs/2405.14241) - **Venue**: NeurIPS 2024 - Network accessline 1405
### NeuroGauss4D-PCI - **arXiv**: [2405.14241](https://arxiv.org/abs/2405.14241) - **Venue**: NeurIPS 2024 - Network accessline 1406
- **arXiv**: [2405.14241](https://arxiv.org/abs/2405.14241) - Network accessline 1406
- **arXiv**: [2405.14241](https://arxiv.org/abs/2405.14241) - Network accessline 1409
- **Category**: Dynamic Scene Methods - **Core Innovation**: 4D neural field + Gaussian deformation fields for point cloud interpolation - **Code**: [https://github.com/jiangchaokang/NeuroGauss4D-PCI](https://github.com/jiangchaokang/NeuroG - Network accessline 1409
- **Category**: Dynamic Scene Methods - **Core Innovation**: 4D neural field + Gaussian deformation fields for point cloud interpolation - **Code**: [https://github.com/jiangchaokang/NeuroGauss4D-PCI](https://github.com/jiangchaokang/NeuroG - Network accessline 1411
- **Code**: [https://github.com/jiangchaokang/NeuroGauss4D-PCI](https://github.com/jiangchaokang/NeuroGauss4D-PCI) - Network accessline 1411
- **Code**: [https://github.com/jiangchaokang/NeuroGauss4D-PCI](https://github.com/jiangchaokang/NeuroGauss4D-PCI) - Network accessline 1413
### HDR-GS - **arXiv**: [2405.15125](https://arxiv.org/abs/2405.15125) - Network accessline 1413
### HDR-GS - **arXiv**: [2405.15125](https://arxiv.org/abs/2405.15125) - Network accessline 1414
- **arXiv**: [2405.15125](https://arxiv.org/abs/2405.15125) - Network accessline 1414
- **arXiv**: [2405.15125](https://arxiv.org/abs/2405.15125) - Network accessline 1417
- **Category**: Dynamic Scene Methods - **Core Innovation**: HDR-specific GS luminance encoding + fast tonemapping for 1000x HDR view synthesis - **Code**: [https://github.com/caiyuanhao1998/HDR-GS](https://github.com/caiyuanhao1998/HDR-GS) - Network accessline 1417
- **Category**: Dynamic Scene Methods - **Core Innovation**: HDR-specific GS luminance encoding + fast tonemapping for 1000x HDR view synthesis - **Code**: [https://github.com/caiyuanhao1998/HDR-GS](https://github.com/caiyuanhao1998/HDR-GS) - Network accessline 1419
- **Code**: [https://github.com/caiyuanhao1998/HDR-GS](https://github.com/caiyuanhao1998/HDR-GS) - Network accessline 1419
- **Code**: [https://github.com/caiyuanhao1998/HDR-GS](https://github.com/caiyuanhao1998/HDR-GS) - Network accessline 1421
### Vidu4D - **arXiv**: [2405.16822](https://arxiv.org/abs/2405.16822) - Network accessline 1421
### Vidu4D - **arXiv**: [2405.16822](https://arxiv.org/abs/2405.16822) - Network accessline 1422
- **arXiv**: [2405.16822](https://arxiv.org/abs/2405.16822) - Network accessline 1422
- **arXiv**: [2405.16822](https://arxiv.org/abs/2405.16822) - Network accessline 1425
- **Category**: Dynamic Scene Methods - **Core Innovation**: Dynamic Gaussian Surfels for single-video to 4D reconstruction - **Code**: [https://github.com/yikaiw/vidu4d](https://github.com/yikaiw/vidu4d) - Network accessline 1425
- **Category**: Dynamic Scene Methods - **Core Innovation**: Dynamic Gaussian Surfels for single-video to 4D reconstruction - **Code**: [https://github.com/yikaiw/vidu4d](https://github.com/yikaiw/vidu4d) - Network accessline 1427
- **Code**: [https://github.com/yikaiw/vidu4d](https://github.com/yikaiw/vidu4d) - Network accessline 1427
- **Code**: [https://github.com/yikaiw/vidu4d](https://github.com/yikaiw/vidu4d) - Network accessline 1429
### Dynamic3DGS-Urban - **arXiv**: [2406.03175](https://arxiv.org/abs/2406.03175) - Network accessline 1429
### Dynamic3DGS-Urban - **arXiv**: [2406.03175](https://arxiv.org/abs/2406.03175) - Network accessline 1430
- **arXiv**: [2406.03175](https://arxiv.org/abs/2406.03175) - Network accessline 1430
- **arXiv**: [2406.03175](https://arxiv.org/abs/2406.03175) - Network accessline 1433
- **Category**: Dynamic Scene Methods - **Core Innovation**: MAP4D: static background + dynamic instance decomposition for urban dynamic scenes - **Code**: [https://github.com/tobiasfshr/map4d](https://github.com/tobiasfshr/map4d) - Network accessline 1433
- **Category**: Dynamic Scene Methods - **Core Innovation**: MAP4D: static background + dynamic instance decomposition for urban dynamic scenes - **Code**: [https://github.com/tobiasfshr/map4d](https://github.com/tobiasfshr/map4d) - Network accessline 1435
- **Code**: [https://github.com/tobiasfshr/map4d](https://github.com/tobiasfshr/map4d) - Network accessline 1435
- **Code**: [https://github.com/tobiasfshr/map4d](https://github.com/tobiasfshr/map4d) - Network accessline 1437
### L4GM - **arXiv**: [2406.10324](https://arxiv.org/abs/2406.10324) - Network accessline 1437
### L4GM - **arXiv**: [2406.10324](https://arxiv.org/abs/2406.10324) - Network accessline 1438
- **arXiv**: [2406.10324](https://arxiv.org/abs/2406.10324) - Network accessline 1438
- **arXiv**: [2406.10324](https://arxiv.org/abs/2406.10324) - Network accessline 1444
### DreamMesh4D - **arXiv**: [2410.06756](https://arxiv.org/abs/2410.06756) - Network accessline 1444
### DreamMesh4D - **arXiv**: [2410.06756](https://arxiv.org/abs/2410.06756) - Network accessline 1445
- **arXiv**: [2410.06756](https://arxiv.org/abs/2410.06756) - Network accessline 1445
- **arXiv**: [2410.06756](https://arxiv.org/abs/2410.06756) - Network accessline 1448
- **Category**: Dynamic Scene Methods - **Core Innovation**: Sparse-controlled Gaussian-Mesh hybrid 4D generation - **Code**: [https://github.com/WU-CVGL/DreamMesh4D](https://github.com/WU-CVGL/DreamMesh4D) - Network accessline 1448
- **Category**: Dynamic Scene Methods - **Core Innovation**: Sparse-controlled Gaussian-Mesh hybrid 4D generation - **Code**: [https://github.com/WU-CVGL/DreamMesh4D](https://github.com/WU-CVGL/DreamMesh4D) - Network accessline 1450
- **Code**: [https://github.com/WU-CVGL/DreamMesh4D](https://github.com/WU-CVGL/DreamMesh4D) - Network accessline 1450
- **Code**: [https://github.com/WU-CVGL/DreamMesh4D](https://github.com/WU-CVGL/DreamMesh4D) - Network accessline 1452
### MotionGS - **arXiv**: [2410.07707](https://arxiv.org/abs/2410.07707) - Network accessline 1452
### MotionGS - **arXiv**: [2410.07707](https://arxiv.org/abs/2410.07707) - Network accessline 1453
- **arXiv**: [2410.07707](https://arxiv.org/abs/2410.07707) - Network accessline 1453
- **arXiv**: [2410.07707](https://arxiv.org/abs/2410.07707) - Network accessline 1459
### DN-4DGS - **arXiv**: [2410.13607](https://arxiv.org/abs/2410.13607) - Network accessline 1459
### DN-4DGS - **arXiv**: [2410.13607](https://arxiv.org/abs/2410.13607) - Network accessline 1460
- **arXiv**: [2410.13607](https://arxiv.org/abs/2410.13607) - Network accessline 1460
- **arXiv**: [2410.13607](https://arxiv.org/abs/2410.13607) - Network accessline 1463
- **Category**: Dynamic Scene Methods - **Core Innovation**: Denoised deformable network with temporal-spatial aggregation for dynamic scene rendering - **Code**: [https://github.com/peoplelu/DN-4DGS](https://github.com/peoplelu/DN-4DGS) - Network accessline 1463
- **Category**: Dynamic Scene Methods - **Core Innovation**: Denoised deformable network with temporal-spatial aggregation for dynamic scene rendering - **Code**: [https://github.com/peoplelu/DN-4DGS](https://github.com/peoplelu/DN-4DGS) - Network accessline 1465
- **Code**: [https://github.com/peoplelu/DN-4DGS](https://github.com/peoplelu/DN-4DGS) - Network accessline 1465
- **Code**: [https://github.com/peoplelu/DN-4DGS](https://github.com/peoplelu/DN-4DGS) - Network accessline 1467
### FullyExplicitDynGS - **arXiv**: [2410.15629](https://arxiv.org/abs/2410.15629) - Network accessline 1467
### FullyExplicitDynGS - **arXiv**: [2410.15629](https://arxiv.org/abs/2410.15629) - Network accessline 1468
- **arXiv**: [2410.15629](https://arxiv.org/abs/2410.15629) - Network accessline 1468
- **arXiv**: [2410.15629](https://arxiv.org/abs/2410.15629) - Network accessline 1474
### Grid4D - **arXiv**: [2410.20815](https://arxiv.org/abs/2410.20815) - Network accessline 1474
### Grid4D - **arXiv**: [2410.20815](https://arxiv.org/abs/2410.20815) - Network accessline 1475
- **arXiv**: [2410.20815](https://arxiv.org/abs/2410.20815) - Network accessline 1475
- **arXiv**: [2410.20815](https://arxiv.org/abs/2410.20815) - Network accessline 1478
- **Category**: Dynamic Scene Methods - **Core Innovation**: 4D decomposed hash encoding for efficient spatiotemporal Gaussian queries in dynamic GS - **Code**: [https://github.com/JiaweiXu8/Grid4D](https://github.com/JiaweiXu8/Grid4D) - Network accessline 1478
- **Category**: Dynamic Scene Methods - **Core Innovation**: 4D decomposed hash encoding for efficient spatiotemporal Gaussian queries in dynamic GS - **Code**: [https://github.com/JiaweiXu8/Grid4D](https://github.com/JiaweiXu8/Grid4D) - Network accessline 1480
- **Code**: [https://github.com/JiaweiXu8/Grid4D](https://github.com/JiaweiXu8/Grid4D) - Network accessline 1480
- **Code**: [https://github.com/JiaweiXu8/Grid4D](https://github.com/JiaweiXu8/Grid4D) - Network accessline 1482
### HiCoM - **arXiv**: [2411.07541](https://arxiv.org/abs/2411.07541) - Network accessline 1482
### HiCoM - **arXiv**: [2411.07541](https://arxiv.org/abs/2411.07541) - Network accessline 1483
- **arXiv**: [2411.07541](https://arxiv.org/abs/2411.07541) - Network accessline 1483
- **arXiv**: [2411.07541](https://arxiv.org/abs/2411.07541) - Network accessline 1486
- **Category**: Dynamic Scene Methods - **Core Innovation**: Hierarchical coherent motion for streamable dynamic scene with 3DGS - **Code**: [https://github.com/gqk/HiCoM](https://github.com/gqk/HiCoM) - Network accessline 1486
- **Category**: Dynamic Scene Methods - **Core Innovation**: Hierarchical coherent motion for streamable dynamic scene with 3DGS - **Code**: [https://github.com/gqk/HiCoM](https://github.com/gqk/HiCoM) - Network accessline 1488
- **Code**: [https://github.com/gqk/HiCoM](https://github.com/gqk/HiCoM) - Network accessline 1488
- **Code**: [https://github.com/gqk/HiCoM](https://github.com/gqk/HiCoM) - Network accessline 1490
### 4DGS-Wild - **arXiv**: [2411.08879](https://arxiv.org/abs/2411.08879) - Network accessline 1490
### 4DGS-Wild - **arXiv**: [2411.08879](https://arxiv.org/abs/2411.08879) - Network accessline 1491
- **arXiv**: [2411.08879](https://arxiv.org/abs/2411.08879) - Network accessline 1491
- **arXiv**: [2411.08879](https://arxiv.org/abs/2411.08879) - Network accessline 1497
### SK-GS - **arXiv**: [2412.05570](https://arxiv.org/abs/2412.05570) - Network accessline 1497
### SK-GS - **arXiv**: [2412.05570](https://arxiv.org/abs/2412.05570) - Network accessline 1498
- **arXiv**: [2412.05570](https://arxiv.org/abs/2412.05570) - Network accessline 1498
- **arXiv**: [2412.05570](https://arxiv.org/abs/2412.05570) - Network accessline 1501
- **Category**: Dynamic Scene Methods - **Core Innovation**: Template-free articulated GS with skeleton auto-discovery + articulated deformation fields - **Code**: [https://github.com/dnvtmf/SK_GS](https://github.com/dnvtmf/SK_GS) - Network accessline 1501
- **Category**: Dynamic Scene Methods - **Core Innovation**: Template-free articulated GS with skeleton auto-discovery + articulated deformation fields - **Code**: [https://github.com/dnvtmf/SK_GS](https://github.com/dnvtmf/SK_GS) - Network accessline 1503
- **Code**: [https://github.com/dnvtmf/SK_GS](https://github.com/dnvtmf/SK_GS) - Network accessline 1503
- **Code**: [https://github.com/dnvtmf/SK_GS](https://github.com/dnvtmf/SK_GS) - Network accessline 1505
### SpacetimeGS - **arXiv**: [2405.12110](https://arxiv.org/abs/2405.12110) - Network accessline 1505
### SpacetimeGS - **arXiv**: [2405.12110](https://arxiv.org/abs/2405.12110) - Network accessline 1506
- **arXiv**: [2405.12110](https://arxiv.org/abs/2405.12110) - Network accessline 1506
- **arXiv**: [2405.12110](https://arxiv.org/abs/2405.12110) - Network accessline 1512
### MD-Splatting - **arXiv**: [2407.02945](https://arxiv.org/abs/2407.02945) - Network accessline 1512
### MD-Splatting - **arXiv**: [2407.02945](https://arxiv.org/abs/2407.02945) - Network accessline 1513
- **arXiv**: [2407.02945](https://arxiv.org/abs/2407.02945) - Network accessline 1513
- **arXiv**: [2407.02945](https://arxiv.org/abs/2407.02945) - Network accessline 1519
### Splat-MO - **arXiv**: [2407.04237](https://arxiv.org/abs/2407.04237) - Network accessline 1519
### Splat-MO - **arXiv**: [2407.04237](https://arxiv.org/abs/2407.04237) - Network accessline 1520
- **arXiv**: [2407.04237](https://arxiv.org/abs/2407.04237) - Network accessline 1520
- **arXiv**: [2407.04237](https://arxiv.org/abs/2407.04237) - Network accessline 1526
### SAGD - **arXiv**: [2407.15070](https://arxiv.org/abs/2407.15070) - Network accessline 1526
### SAGD - **arXiv**: [2407.15070](https://arxiv.org/abs/2407.15070) - Network accessline 1527
- **arXiv**: [2407.15070](https://arxiv.org/abs/2407.15070) - Network accessline 1527
- **arXiv**: [2407.15070](https://arxiv.org/abs/2407.15070) - Network accessline 1533
### Dynamic3DGaussians - **arXiv**: [2309.13101](https://arxiv.org/abs/2309.13101) - Network accessline 1533
### Dynamic3DGaussians - **arXiv**: [2309.13101](https://arxiv.org/abs/2309.13101) - Network accessline 1534
- **arXiv**: [2309.13101](https://arxiv.org/abs/2309.13101) - Network accessline 1534
- **arXiv**: [2309.13101](https://arxiv.org/abs/2309.13101) - Network accessline 1537
- **Category**: Dynamic Scene Methods - **Core Innovation**: Per-point deformation network for monocular dynamic scene reconstruction with temporal Gaussians - **Code**: [https://github.com/JonathonLuiten/Dynamic3DGaussians](https://github. - Network accessline 1537
- **Category**: Dynamic Scene Methods - **Core Innovation**: Per-point deformation network for monocular dynamic scene reconstruction with temporal Gaussians - **Code**: [https://github.com/JonathonLuiten/Dynamic3DGaussians](https://github. - Network accessline 1539
- **Code**: [https://github.com/JonathonLuiten/Dynamic3DGaussians](https://github.com/JonathonLuiten/Dynamic3DGaussians) - Network accessline 1539
- **Code**: [https://github.com/JonathonLuiten/Dynamic3DGaussians](https://github.com/JonathonLuiten/Dynamic3DGaussians) - Network accessline 1541
### Deformable-3DGS - **arXiv**: [2311.12775](https://arxiv.org/abs/2311.12775) - Network accessline 1541
### Deformable-3DGS - **arXiv**: [2311.12775](https://arxiv.org/abs/2311.12775) - Network accessline 1542
- **arXiv**: [2311.12775](https://arxiv.org/abs/2311.12775) - Network accessline 1542
- **arXiv**: [2311.12775](https://arxiv.org/abs/2311.12775) - Network accessline 1545
- **Category**: Dynamic Scene Methods - **Core Innovation**: Deformation field network for 3DGS enabling high-fidelity dynamic scene rendering - **Code**: [https://github.com/ingra14m/Deformable-3DGS](https://github.com/ingra14m/Deformable- - Network accessline 1545
- **Category**: Dynamic Scene Methods - **Core Innovation**: Deformation field network for 3DGS enabling high-fidelity dynamic scene rendering - **Code**: [https://github.com/ingra14m/Deformable-3DGS](https://github.com/ingra14m/Deformable- - Network accessline 1547
- **Code**: [https://github.com/ingra14m/Deformable-3DGS](https://github.com/ingra14m/Deformable-3DGS) - Network accessline 1547
- **Code**: [https://github.com/ingra14m/Deformable-3DGS](https://github.com/ingra14m/Deformable-3DGS) - Network accessline 1549
### DynMF - **arXiv**: [2311.16096](https://arxiv.org/abs/2311.16096) - Network accessline 1549
### DynMF - **arXiv**: [2311.16096](https://arxiv.org/abs/2311.16096) - Network accessline 1550
- **arXiv**: [2311.16096](https://arxiv.org/abs/2311.16096) - Network accessline 1550
- **arXiv**: [2311.16096](https://arxiv.org/abs/2311.16096) - Network accessline 1556
### GaussianWorld - **arXiv**: [2409.17280](https://arxiv.org/abs/2409.17280) - Network accessline 1556
### GaussianWorld - **arXiv**: [2409.17280](https://arxiv.org/abs/2409.17280) - Network accessline 1557
- **arXiv**: [2409.17280](https://arxiv.org/abs/2409.17280) - Network accessline 1557
- **arXiv**: [2409.17280](https://arxiv.org/abs/2409.17280) - Network accessline 1563
### 4DGaussians-v2 - **arXiv**: [2411.18197](https://arxiv.org/abs/2411.18197) - Network accessline 1563
### 4DGaussians-v2 - **arXiv**: [2411.18197](https://arxiv.org/abs/2411.18197) - Network accessline 1564
- **arXiv**: [2411.18197](https://arxiv.org/abs/2411.18197) - Network accessline 1564
- **arXiv**: [2411.18197](https://arxiv.org/abs/2411.18197) - Network accessline 1570
### GaussianFlow - **arXiv**: [2411.18625](https://arxiv.org/abs/2411.18625) - Network accessline 1570
### GaussianFlow - **arXiv**: [2411.18625](https://arxiv.org/abs/2411.18625) - Network accessline 1571
- **arXiv**: [2411.18625](https://arxiv.org/abs/2411.18625) - Network accessline 1571
- **arXiv**: [2411.18625](https://arxiv.org/abs/2411.18625) - Network accessline 1577
### STG - **arXiv**: [2411.19235](https://arxiv.org/abs/2411.19235) - Network accessline 1577
### STG - **arXiv**: [2411.19235](https://arxiv.org/abs/2411.19235) - Network accessline 1578
- **arXiv**: [2411.19235](https://arxiv.org/abs/2411.19235) - Network accessline 1578
- **arXiv**: [2411.19235](https://arxiv.org/abs/2411.19235) - Network accessline 1584
### FlowGS - **arXiv**: [2412.00578](https://arxiv.org/abs/2412.00578) - Network accessline 1584
### FlowGS - **arXiv**: [2412.00578](https://arxiv.org/abs/2412.00578) - Network accessline 1585
- **arXiv**: [2412.00578](https://arxiv.org/abs/2412.00578) - Network accessline 1585
- **arXiv**: [2412.00578](https://arxiv.org/abs/2412.00578) - Network accessline 1591
### DynGS - **arXiv**: [2412.00905](https://arxiv.org/abs/2412.00905) - Network accessline 1591
### DynGS - **arXiv**: [2412.00905](https://arxiv.org/abs/2412.00905) - Network accessline 1592
- **arXiv**: [2412.00905](https://arxiv.org/abs/2412.00905) - Network accessline 1592
- **arXiv**: [2412.00905](https://arxiv.org/abs/2412.00905) - Network accessline 1598
### MoS-GS - **arXiv**: [2412.01553](https://arxiv.org/abs/2412.01553) - Network accessline 1598
### MoS-GS - **arXiv**: [2412.01553](https://arxiv.org/abs/2412.01553) - Network accessline 1599
- **arXiv**: [2412.01553](https://arxiv.org/abs/2412.01553) - Network accessline 1599
- **arXiv**: [2412.01553](https://arxiv.org/abs/2412.01553) - Network accessline 1605
### TransGS - **arXiv**: [2412.01745](https://arxiv.org/abs/2412.01745) - Network accessline 1605
### TransGS - **arXiv**: [2412.01745](https://arxiv.org/abs/2412.01745) - Network accessline 1606
- **arXiv**: [2412.01745](https://arxiv.org/abs/2412.01745) - Network accessline 1606
- **arXiv**: [2412.01745](https://arxiv.org/abs/2412.01745) - Network accessline 1612
### GauSF - **arXiv**: [2412.02684](https://arxiv.org/abs/2412.02684) - Network accessline 1612
### GauSF - **arXiv**: [2412.02684](https://arxiv.org/abs/2412.02684) - Network accessline 1613
- **arXiv**: [2412.02684](https://arxiv.org/abs/2412.02684) - Network accessline 1613
- **arXiv**: [2412.02684](https://arxiv.org/abs/2412.02684) - Network accessline 1619
### ReGS - **arXiv**: [2412.03378](https://arxiv.org/abs/2412.03378) - Network accessline 1619
### ReGS - **arXiv**: [2412.03378](https://arxiv.org/abs/2412.03378) - Network accessline 1620
- **arXiv**: [2412.03378](https://arxiv.org/abs/2412.03378) - Network accessline 1620
- **arXiv**: [2412.03378](https://arxiv.org/abs/2412.03378) - Network accessline 1626
### GaussianWorld-v2 - **arXiv**: [2503.15835](https://arxiv.org/abs/2503.15835) - Network accessline 1626
### GaussianWorld-v2 - **arXiv**: [2503.15835](https://arxiv.org/abs/2503.15835) - Network accessline 1627
- **arXiv**: [2503.15835](https://arxiv.org/abs/2503.15835) - Network accessline 1627
- **arXiv**: [2503.15835](https://arxiv.org/abs/2503.15835) - Network accessline 1633
### GS4D-v2 - **arXiv**: [2503.19443](https://arxiv.org/abs/2503.19443) - Network accessline 1633
### GS4D-v2 - **arXiv**: [2503.19443](https://arxiv.org/abs/2503.19443) - Network accessline 1634
- **arXiv**: [2503.19443](https://arxiv.org/abs/2503.19443) - Network accessline 1634
- **arXiv**: [2503.19443](https://arxiv.org/abs/2503.19443) - Network accessline 1645
- **Key Innovation**: Single architecture handles both 4D reconstruction and tracking; query-based design enables flexible output specification; 200+ FPS rendering; temporal coherence via learned query propagation - **Related**: 4DGS, Dynam - Network accessline 1645
- **Key Innovation**: Single architecture handles both 4D reconstruction and tracking; query-based design enables flexible output specification; 200+ FPS rendering; temporal coherence via learned query propagation - **Related**: 4DGS, Dynam - Network accessline 1647
- **Links**: [arXiv:2512.08924](https://arxiv.org/abs/2512.08924) - Network accessline 1647
- **Links**: [arXiv:2512.08924](https://arxiv.org/abs/2512.08924) - Network accessline 1653
- **Key Innovation**: Anchor dropout prevents overfitting to sparse viewpoints; SH regularization constrains high-frequency color artifacts; achieves robust reconstruction from as few as 3 views - **Related**: Sparse-View, Scaffold-GS, 3DGS - Network accessline 1653
- **Key Innovation**: Anchor dropout prevents overfitting to sparse viewpoints; SH regularization constrains high-frequency color artifacts; achieves robust reconstruction from as few as 3 views - **Related**: Sparse-View, Scaffold-GS, 3DGS - Network accessline 1655
- **Links**: [arXiv](https://arxiv.org/) - Network accessline 1655
- **Links**: [arXiv](https://arxiv.org/) - Network accessline 1661
- **Key Innovation**: Eliminates prerequisite SfM point cloud initialization; Bayesian uncertainty drives Gaussian densification and pruning; jointly optimizes camera poses and Gaussian parameters - **Related**: 3DGS, COLMAP-free, Sparse-Vi - Network accessline 1661
- **Key Innovation**: Eliminates prerequisite SfM point cloud initialization; Bayesian uncertainty drives Gaussian densification and pruning; jointly optimizes camera poses and Gaussian parameters - **Related**: 3DGS, COLMAP-free, Sparse-Vi - Network accessline 1663
- **Links**: [arXiv](https://arxiv.org/) - Network accessline 1663
- **Links**: [arXiv](https://arxiv.org/) - Network accessline 1669
- **Key Innovation**: Unified pipeline combining single-image super-resolution with feed-forward 3DGS; SR enhances detail recovery before GS prediction; feed-forward architecture generalizes across scenes without per-scene optimization - ** - Network accessline 1669
- **Key Innovation**: Unified pipeline combining single-image super-resolution with feed-forward 3DGS; SR enhances detail recovery before GS prediction; feed-forward architecture generalizes across scenes without per-scene optimization - ** - Network accessline 1670
- **Related**: Feed-Forward Methods, ZipSplat, Anchor3R - **Links**: [arXiv](https://arxiv.org/) ## Newly Added Methods (July 26, 2026 Update) - Network accessline 1670
- **Related**: Feed-Forward Methods, ZipSplat, Anchor3R - **Links**: [arXiv](https://arxiv.org/) ## Newly Added Methods (July 26, 2026 Update) - Network accessline 1671
- **Links**: [arXiv](https://arxiv.org/) - Network accessline 1671
- **Links**: [arXiv](https://arxiv.org/) - Network accessline 1676
### Dynamic / 4D (New Additions) - **GrainGS** [arXiv:2607.21448](https://arxiv.org/abs/2607.21448) (arXiv 2026) - Network accessline 1676
### Dynamic / 4D (New Additions) - **GrainGS** [arXiv:2607.21448](https://arxiv.org/abs/2607.21448) (arXiv 2026) - Network accessline 1677
- **GrainGS** [arXiv:2607.21448](https://arxiv.org/abs/2607.21448) (arXiv 2026) - Network accessline 1677
- **GrainGS** [arXiv:2607.21448](https://arxiv.org/abs/2607.21448) (arXiv 2026) - Network accessline 1679
- **Key Innovation**: Two-level deformation —anchor skeleton captures global motion, per-Gaussian deformation handles local detail; stop-gradient prevents interference between levels - **Performance**: 36.98 dB PSNR, 435.6 FPS, 4.67 MB mo - Network accessline 1679
- **Key Innovation**: Two-level deformation —anchor skeleton captures global motion, per-Gaussian deformation handles local detail; stop-gradient prevents interference between levels - **Performance**: 36.98 dB PSNR, 435.6 FPS, 4.67 MB mo - Network accessline 1681
- **Links**: [arXiv](https://arxiv.org/abs/2607.21448) - Network accessline 1681
- **Links**: [arXiv](https://arxiv.org/abs/2607.21448) - Network accessline 1683
- **AniGS** [arXiv:2607.18539](https://arxiv.org/abs/2607.18539) (arXiv 2026) - Network accessline 1683
- **AniGS** [arXiv:2607.18539](https://arxiv.org/abs/2607.18539) (arXiv 2026) - Network accessline 1684
- **Core**: Scene-level 3DGS animation via diffusion prior - **Key Innovation**: Canonical 3DGS + time-conditioned deformation field; pretrained video diffusion model with iterative dataset-model update strategy; composed video-to-video r - Network accessline 1684
- **Core**: Scene-level 3DGS animation via diffusion prior - **Key Innovation**: Canonical 3DGS + time-conditioned deformation field; pretrained video diffusion model with iterative dataset-model update strategy; composed video-to-video r - Network accessline 1686
- **Links**: [arXiv](https://arxiv.org/abs/2607.18539) - Network accessline 1686
- **Links**: [arXiv](https://arxiv.org/abs/2607.18539) - Network accessline 1688
### SLAM (New Additions) - **GLAM-SLAM** [arXiv:2607.21416](https://arxiv.org/abs/2607.21416) (IROS 2026) - Network accessline 1688
### SLAM (New Additions) - **GLAM-SLAM** [arXiv:2607.21416](https://arxiv.org/abs/2607.21416) (IROS 2026) - Network accessline 1689
- **GLAM-SLAM** [arXiv:2607.21416](https://arxiv.org/abs/2607.21416) (IROS 2026) - Network accessline 1689
- **GLAM-SLAM** [arXiv:2607.21416](https://arxiv.org/abs/2607.21416) (IROS 2026) - Network accessline 1690
- **Core**: Large-scale outdoor decoupled GS SLAM - **Key Innovation**: Feature tracking front-end + sparse anchor grid; decoupled tracking and mapping for outdoor scalability; 15% better than SOTA on KITTI/Oxford - **Links**: [arXiv](h - Network accessline 1690
- **Core**: Large-scale outdoor decoupled GS SLAM - **Key Innovation**: Feature tracking front-end + sparse anchor grid; decoupled tracking and mapping for outdoor scalability; 15% better than SOTA on KITTI/Oxford - **Links**: [arXiv](h - Network accessline 1692
- **Links**: [arXiv](https://arxiv.org/abs/2607.21416) - Network accessline 1692
- **Links**: [arXiv](https://arxiv.org/abs/2607.21416) - Network accessline 1694
- **VIGS-SLAM** [arXiv:2512.02293](https://arxiv.org/abs/2512.02293) (ECCV 2026) - Network accessline 1694
- **VIGS-SLAM** [arXiv:2512.02293](https://arxiv.org/abs/2512.02293) (ECCV 2026) - Network accessline 1695
- **Core**: Visual-inertial GS SLAM - **Key Innovation**: Feature tracking + Gaussian mapping fused with IMU; iPhone real-time demo; Docker + TensorRT deployment - **Links**: [arXiv](https://arxiv.org/abs/2512.02293) | [Code](https://gi - Network accessline 1695
- **Core**: Visual-inertial GS SLAM - **Key Innovation**: Feature tracking + Gaussian mapping fused with IMU; iPhone real-time demo; Docker + TensorRT deployment - **Links**: [arXiv](https://arxiv.org/abs/2512.02293) | [Code](https://gi - Network accessline 1697
- **Links**: [arXiv](https://arxiv.org/abs/2512.02293) | [Code](https://github.com/cvg/VIGS-SLAM) - Network accessline 1697
- **Links**: [arXiv](https://arxiv.org/abs/2512.02293) | [Code](https://github.com/cvg/VIGS-SLAM) - Network accessline 1699
### Feed-Forward / Generalizable (New Additions) - **SubSplat** [arXiv:2607.20813](https://arxiv.org/abs/2607.20813) (arXiv 2026) - Network accessline 1699
### Feed-Forward / Generalizable (New Additions) - **SubSplat** [arXiv:2607.20813](https://arxiv.org/abs/2607.20813) (arXiv 2026) - Network accessline 1700
- **SubSplat** [arXiv:2607.20813](https://arxiv.org/abs/2607.20813) (arXiv 2026) - Network accessline 1700
- **SubSplat** [arXiv:2607.20813](https://arxiv.org/abs/2607.20813) (arXiv 2026) - Network accessline 1701
- **Core**: Subpixel Gaussian reparameterization (SPGR) - **Key Innovation**: Subdivides main Gaussians from low-resolution features; subpixel-level precision for geometric detail in feed-forward 3DGS - **Links**: [arXiv](https://arxiv. - Network accessline 1701
- **Core**: Subpixel Gaussian reparameterization (SPGR) - **Key Innovation**: Subdivides main Gaussians from low-resolution features; subpixel-level precision for geometric detail in feed-forward 3DGS - **Links**: [arXiv](https://arxiv. - Network accessline 1703
- **Links**: [arXiv](https://arxiv.org/abs/2607.20813) - Network accessline 1703
- **Links**: [arXiv](https://arxiv.org/abs/2607.20813) - Network accessline 1705
- **ATSplat** [arXiv:2607.20417](https://arxiv.org/abs/2607.20417) (arXiv 2026) - Network accessline 1705
- **ATSplat** [arXiv:2607.20417](https://arxiv.org/abs/2607.20417) (arXiv 2026) - Network accessline 1706
- **Core**: Adaptive 3D Tokens for feed-forward 3DGS - **Key Innovation**: Token-based Gaussian prediction decoupled from image pixels; 12 images to 1s reconstruction, 1136 FPS rendering, 5.7x fewer Gaussians - **Links**: [arXiv](https: - Network accessline 1706
- **Core**: Adaptive 3D Tokens for feed-forward 3DGS - **Key Innovation**: Token-based Gaussian prediction decoupled from image pixels; 12 images to 1s reconstruction, 1136 FPS rendering, 5.7x fewer Gaussians - **Links**: [arXiv](https: - Network accessline 1708
- **Links**: [arXiv](https://arxiv.org/abs/2607.20417) - Network accessline 1708
- **Links**: [arXiv](https://arxiv.org/abs/2607.20417) - Network accessline 1710
- **FF-ProCams** [arXiv:2607.17803](https://arxiv.org/abs/2607.17803) (arXiv 2026) - Network accessline 1710
- **FF-ProCams** [arXiv:2607.17803](https://arxiv.org/abs/2607.17803) (arXiv 2026) - Network accessline 1711
- **Core**: Feed-forward 3DGS inverse rendering for projector-camera systems - **Key Innovation**: Mamba2-Transformer architecture; 8 views outperform 297-view optimization-based methods; joint geometry + material prediction - **Links** - Network accessline 1711
- **Core**: Feed-forward 3DGS inverse rendering for projector-camera systems - **Key Innovation**: Mamba2-Transformer architecture; 8 views outperform 297-view optimization-based methods; joint geometry + material prediction - **Links** - Network accessline 1713
- **Links**: [arXiv](https://arxiv.org/abs/2607.17803) - Network accessline 1713
- **Links**: [arXiv](https://arxiv.org/abs/2607.17803) - Network accessline 1715
### Large-Scale / Outdoor (New Additions) - **CaT-GS** [arXiv:2607.17842](https://arxiv.org/abs/2607.17842) (CVPR 2026) - Network accessline 1715
### Large-Scale / Outdoor (New Additions) - **CaT-GS** [arXiv:2607.17842](https://arxiv.org/abs/2607.17842) (CVPR 2026) - Network accessline 1716
- **CaT-GS** [arXiv:2607.17842](https://arxiv.org/abs/2607.17842) (CVPR 2026) - Network accessline 1716
- **CaT-GS** [arXiv:2607.17842](https://arxiv.org/abs/2607.17842) (CVPR 2026) - Network accessline 1717
- **Core**: Renderspeed —speculative multi-frame preprocessing + inter-frame caching - **Key Innovation**: Speculative execution prefetches likely-needed Gaussians; inter-frame cache eliminates redundant compute; 10x faster than vanilla 3 - Network accessline 1717
- **Core**: Renderspeed —speculative multi-frame preprocessing + inter-frame caching - **Key Innovation**: Speculative execution prefetches likely-needed Gaussians; inter-frame cache eliminates redundant compute; 10x faster than vanilla 3 - Network accessline 1719
- **Links**: [arXiv](https://arxiv.org/abs/2607.17842) - Network accessline 1719
- **Links**: [arXiv](https://arxiv.org/abs/2607.17842) - Network accessline 1723
- **Key Innovation**: Incremental reconstruction with on-the-fly pruning; processes unordered photosets without batch preprocessing; city-scale 3DGS from internet photo collections - **Authors**: Meuleman, Franke, Zhestiankin, Montemagni, - Network accessline 1723
- **Key Innovation**: Incremental reconstruction with on-the-fly pruning; processes unordered photosets without batch preprocessing; city-scale 3DGS from internet photo collections - **Authors**: Meuleman, Franke, Zhestiankin, Montemagni, - Network accessline 1725
- **Links**: [Code](https://github.com/graphdeco-inria/i3dgs) - Network accessline 1725
- **Links**: [Code](https://github.com/graphdeco-inria/i3dgs) - Network accessline 1727
### Compression / Volume Visualization (New Addition) - **ECoNGS** [arXiv:2607.18466](https://arxiv.org/abs/2607.18466) (IEEE VIS 2026) - Network accessline 1727
### Compression / Volume Visualization (New Addition) - **ECoNGS** [arXiv:2607.18466](https://arxiv.org/abs/2607.18466) (IEEE VIS 2026) - Network accessline 1728
- **ECoNGS** [arXiv:2607.18466](https://arxiv.org/abs/2607.18466) (IEEE VIS 2026) - Network accessline 1728
- **ECoNGS** [arXiv:2607.18466](https://arxiv.org/abs/2607.18466) (IEEE VIS 2026) - Network accessline 1730
- **Key Innovation**: Lightweight NNs predict implicit editable splats from explicit anchors; joint learning clusters geometrically similar scenes and shares parameters; neural entropy model for anchor compression; 6.1x model reduction, 5.9 - Network accessline 1730
- **Key Innovation**: Lightweight NNs predict implicit editable splats from explicit anchors; joint learning clusters geometrically similar scenes and shares parameters; neural entropy model for anchor compression; 6.1x model reduction, 5.9 - Network accessline 1731
- **Authors**: Kaiyuan Tang, Chaoli Wang - **Links**: [arXiv](https://arxiv.org/abs/2607.18466) ## Newly Added Methods (September 2026) - Network accessline 1731
- **Authors**: Kaiyuan Tang, Chaoli Wang - **Links**: [arXiv](https://arxiv.org/abs/2607.18466) ## Newly Added Methods (September 2026) - Network accessline 1732
- **Links**: [arXiv](https://arxiv.org/abs/2607.18466) - Network accessline 1732
- **Links**: [arXiv](https://arxiv.org/abs/2607.18466) - Network accessline 1737
### Compression & Streaming - **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1737
### Compression & Streaming - **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1738
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1738
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1740
### Cross-Domain - **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1740
### Cross-Domain - **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1741
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1741
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1743
### Dynamic & 4D - **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1743
### Dynamic & 4D - **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1744
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1744
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1746
### Embodied AI & Robotics - **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1746
### Embodied AI & Robotics - **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1747
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1747
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1748
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 1748
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 1750
### Feed-Forward - **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene o - Network accessline 1750
### Feed-Forward - **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene o - Network accessline 1751
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 1751
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 1752
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 1752
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 1754
### Language & Semantic - **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1754
### Language & Semantic - **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1755
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1755
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1757
### Large-Scale - **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1757
### Large-Scale - **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1758
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1758
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1760
### Sparse-View - **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1760
### Sparse-View - **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1761
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1761
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1763
### Surface & Rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of hig - Network accessline 1763
### Surface & Rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of hig - Network accessline 1764
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 1764
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 1765
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 1765
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 1766
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects. - Network accessline 1766
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects.
references/methods-semantic-editing.md
- Network accessline 5
### Language / Semantic ### OpenGaussian - **arXiv**: [2406.02058](https://arxiv.org/abs/2406.02058) - Network accessline 5
### Language / Semantic ### OpenGaussian - **arXiv**: [2406.02058](https://arxiv.org/abs/2406.02058) - Network accessline 6
### OpenGaussian - **arXiv**: [2406.02058](https://arxiv.org/abs/2406.02058) - **Venue**: NeurIPS 2024 - Network accessline 6
### OpenGaussian - **arXiv**: [2406.02058](https://arxiv.org/abs/2406.02058) - **Venue**: NeurIPS 2024 - Network accessline 7
- **arXiv**: [2406.02058](https://arxiv.org/abs/2406.02058) - Network accessline 7
- **arXiv**: [2406.02058](https://arxiv.org/abs/2406.02058) - Network accessline 13
### CL-GS - **arXiv**: [2407.10102](https://arxiv.org/abs/2407.10102) - Network accessline 13
### CL-GS - **arXiv**: [2407.10102](https://arxiv.org/abs/2407.10102) - Network accessline 14
- **arXiv**: [2407.10102](https://arxiv.org/abs/2407.10102) - Network accessline 14
- **arXiv**: [2407.10102](https://arxiv.org/abs/2407.10102) - Network accessline 20
### LGGS - **arXiv**: [2409.04196](https://arxiv.org/abs/2409.04196) - Network accessline 20
### LGGS - **arXiv**: [2409.04196](https://arxiv.org/abs/2409.04196) - Network accessline 21
- **arXiv**: [2409.04196](https://arxiv.org/abs/2409.04196) - Network accessline 21
- **arXiv**: [2409.04196](https://arxiv.org/abs/2409.04196) - Network accessline 27
### LEGaussians - **arXiv**: [2412.03911](https://arxiv.org/abs/2412.03911) - Network accessline 27
### LEGaussians - **arXiv**: [2412.03911](https://arxiv.org/abs/2412.03911) - Network accessline 28
- **arXiv**: [2412.03911](https://arxiv.org/abs/2412.03911) - Network accessline 28
- **arXiv**: [2412.03911](https://arxiv.org/abs/2412.03911) - Network accessline 34
### OpenGaussian-v2 - **arXiv**: [2412.06234](https://arxiv.org/abs/2412.06234) - Network accessline 34
### OpenGaussian-v2 - **arXiv**: [2412.06234](https://arxiv.org/abs/2412.06234) - Network accessline 35
- **arXiv**: [2412.06234](https://arxiv.org/abs/2412.06234) - Network accessline 35
- **arXiv**: [2412.06234](https://arxiv.org/abs/2412.06234) - Network accessline 41
### SemanticGauss - **arXiv**: [2412.06250](https://arxiv.org/abs/2412.06250) - Network accessline 41
### SemanticGauss - **arXiv**: [2412.06250](https://arxiv.org/abs/2412.06250) - Network accessline 42
- **arXiv**: [2412.06250](https://arxiv.org/abs/2412.06250) - Network accessline 42
- **arXiv**: [2412.06250](https://arxiv.org/abs/2412.06250) - Network accessline 48
### GaussScene - **arXiv**: [2412.06273](https://arxiv.org/abs/2412.06273) - Network accessline 48
### GaussScene - **arXiv**: [2412.06273](https://arxiv.org/abs/2412.06273) - Network accessline 49
- **arXiv**: [2412.06273](https://arxiv.org/abs/2412.06273) - Network accessline 49
- **arXiv**: [2412.06273](https://arxiv.org/abs/2412.06273) - Network accessline 55
### GS-LLM - **arXiv**: [2412.06767](https://arxiv.org/abs/2412.06767) - Network accessline 55
### GS-LLM - **arXiv**: [2412.06767](https://arxiv.org/abs/2412.06767) - Network accessline 56
- **arXiv**: [2412.06767](https://arxiv.org/abs/2412.06767) - Network accessline 56
- **arXiv**: [2412.06767](https://arxiv.org/abs/2412.06767) - Network accessline 64
### ReLaGS - **ArXiv**: [2603.17605](https://arxiv.org/abs/2603.17605) - Network accessline 64
### ReLaGS - **ArXiv**: [2603.17605](https://arxiv.org/abs/2603.17605) - Network accessline 65
- **ArXiv**: [2603.17605](https://arxiv.org/abs/2603.17605) - Network accessline 65
- **ArXiv**: [2603.17605](https://arxiv.org/abs/2603.17605) - Network accessline 68
- **Category**: Language / Semantic - **Core Innovation**: Relational Language GS: open-vocabulary 3D reasoning without per-scene training; relational graph construction on Gaussian primitives; language-guided scene understanding - **Links* - Network accessline 68
- **Category**: Language / Semantic - **Core Innovation**: Relational Language GS: open-vocabulary 3D reasoning without per-scene training; relational graph construction on Gaussian primitives; language-guided scene understanding - **Links* - Network accessline 69
- **Core Innovation**: Relational Language GS: open-vocabulary 3D reasoning without per-scene training; relational graph construction on Gaussian primitives; language-guided scene understanding - **Links**: [arXiv:2603.17605](https://arxiv. - Network accessline 69
- **Core Innovation**: Relational Language GS: open-vocabulary 3D reasoning without per-scene training; relational graph construction on Gaussian primitives; language-guided scene understanding - **Links**: [arXiv:2603.17605](https://arxiv. - Network accessline 70
- **Links**: [arXiv:2603.17605](https://arxiv.org/abs/2603.17605) - Network accessline 70
- **Links**: [arXiv:2603.17605](https://arxiv.org/abs/2603.17605) - Network accessline 71
### Few-Shot / Sparse-View ### Binocular3DGS - **arXiv**: [2410.18822](https://arxiv.org/abs/2410.18822) - Network accessline 71
### Few-Shot / Sparse-View ### Binocular3DGS - **arXiv**: [2410.18822](https://arxiv.org/abs/2410.18822) - Network accessline 72
### Binocular3DGS - **arXiv**: [2410.18822](https://arxiv.org/abs/2410.18822) - **Venue**: NeurIPS 2024 - Network accessline 72
### Binocular3DGS - **arXiv**: [2410.18822](https://arxiv.org/abs/2410.18822) - **Venue**: NeurIPS 2024 - Network accessline 73
- **arXiv**: [2410.18822](https://arxiv.org/abs/2410.18822) - Network accessline 73
- **arXiv**: [2410.18822](https://arxiv.org/abs/2410.18822) - Network accessline 76
- **Category**: Few-Shot / Sparse-View - **Core Innovation**: Binocular disparity-guided depth + GS joint optimization for sparse views - **Code**: [https://github.com/hanl2010/Binocular3DGS](https://github.com/hanl2010/Binocular3DGS) - Network accessline 76
- **Category**: Few-Shot / Sparse-View - **Core Innovation**: Binocular disparity-guided depth + GS joint optimization for sparse views - **Code**: [https://github.com/hanl2010/Binocular3DGS](https://github.com/hanl2010/Binocular3DGS) - Network accessline 78
- **Code**: [https://github.com/hanl2010/Binocular3DGS](https://github.com/hanl2010/Binocular3DGS) - Network accessline 78
- **Code**: [https://github.com/hanl2010/Binocular3DGS](https://github.com/hanl2010/Binocular3DGS) - Network accessline 80
### FewViewGS - **arXiv**: [2411.02229](https://arxiv.org/abs/2411.02229) - Network accessline 80
### FewViewGS - **arXiv**: [2411.02229](https://arxiv.org/abs/2411.02229) - Network accessline 81
- **arXiv**: [2411.02229](https://arxiv.org/abs/2411.02229) - Network accessline 81
- **arXiv**: [2411.02229](https://arxiv.org/abs/2411.02229) - Network accessline 87
### SCGaussian - **arXiv**: [2411.03637](https://arxiv.org/abs/2411.03637) - Network accessline 87
### SCGaussian - **arXiv**: [2411.03637](https://arxiv.org/abs/2411.03637) - Network accessline 88
- **arXiv**: [2411.03637](https://arxiv.org/abs/2411.03637) - Network accessline 88
- **arXiv**: [2411.03637](https://arxiv.org/abs/2411.03637) - Network accessline 91
- **Category**: Few-Shot / Sparse-View - **Core Innovation**: Structure consistency constraint + geometric regularization for sparse-view GS - **Code**: [https://github.com/prstrive/SCGaussian](https://github.com/prstrive/SCGaussian) - Network accessline 91
- **Category**: Few-Shot / Sparse-View - **Core Innovation**: Structure consistency constraint + geometric regularization for sparse-view GS - **Code**: [https://github.com/prstrive/SCGaussian](https://github.com/prstrive/SCGaussian) - Network accessline 93
- **Code**: [https://github.com/prstrive/SCGaussian](https://github.com/prstrive/SCGaussian) - Network accessline 93
- **Code**: [https://github.com/prstrive/SCGaussian](https://github.com/prstrive/SCGaussian) - Network accessline 95
### CoR-GS - **arXiv**: [2401.00834](https://arxiv.org/abs/2401.00834) - Network accessline 95
### CoR-GS - **arXiv**: [2401.00834](https://arxiv.org/abs/2401.00834) - Network accessline 96
- **arXiv**: [2401.00834](https://arxiv.org/abs/2401.00834) - Network accessline 96
- **arXiv**: [2401.00834](https://arxiv.org/abs/2401.00834) - Network accessline 102
### GaussianObject - **arXiv**: [2312.11461](https://arxiv.org/abs/2312.11461) - Network accessline 102
### GaussianObject - **arXiv**: [2312.11461](https://arxiv.org/abs/2312.11461) - Network accessline 103
- **arXiv**: [2312.11461](https://arxiv.org/abs/2312.11461) - Network accessline 103
- **arXiv**: [2312.11461](https://arxiv.org/abs/2312.11461) - Network accessline 106
- **Category**: Few-Shot / Sparse-View - **Core Innovation**: Object-centric GS from sparse views with depth-regularized Gaussian initialization - **Code**: [https://github.com/Chenyu-Yang-GOAT/GaussianObject](https://github.com/Chenyu-Yang - Network accessline 106
- **Category**: Few-Shot / Sparse-View - **Core Innovation**: Object-centric GS from sparse views with depth-regularized Gaussian initialization - **Code**: [https://github.com/Chenyu-Yang-GOAT/GaussianObject](https://github.com/Chenyu-Yang - Network accessline 108
- **Code**: [https://github.com/Chenyu-Yang-GOAT/GaussianObject](https://github.com/Chenyu-Yang-GOAT/GaussianObject) - Network accessline 108
- **Code**: [https://github.com/Chenyu-Yang-GOAT/GaussianObject](https://github.com/Chenyu-Yang-GOAT/GaussianObject) - Network accessline 110
### CoR-GS-CVPR - **arXiv**: [2402.10128](https://arxiv.org/abs/2402.10128) - Network accessline 110
### CoR-GS-CVPR - **arXiv**: [2402.10128](https://arxiv.org/abs/2402.10128) - Network accessline 111
- **arXiv**: [2402.10128](https://arxiv.org/abs/2402.10128) - Network accessline 111
- **arXiv**: [2402.10128](https://arxiv.org/abs/2402.10128) - Network accessline 117
### FewSplat - **arXiv**: [2412.21206](https://arxiv.org/abs/2412.21206) - Network accessline 117
### FewSplat - **arXiv**: [2412.21206](https://arxiv.org/abs/2412.21206) - Network accessline 118
- **arXiv**: [2412.21206](https://arxiv.org/abs/2412.21206) - Network accessline 118
- **arXiv**: [2412.21206](https://arxiv.org/abs/2412.21206) - Network accessline 125
### Large-Scale Methods ### DOGS - **arXiv**: [2405.13943](https://arxiv.org/abs/2405.13943) - Network accessline 125
### Large-Scale Methods ### DOGS - **arXiv**: [2405.13943](https://arxiv.org/abs/2405.13943) - Network accessline 126
### DOGS - **arXiv**: [2405.13943](https://arxiv.org/abs/2405.13943) - **Venue**: NeurIPS 2024 - Network accessline 126
### DOGS - **arXiv**: [2405.13943](https://arxiv.org/abs/2405.13943) - **Venue**: NeurIPS 2024 - Network accessline 127
- **arXiv**: [2405.13943](https://arxiv.org/abs/2405.13943) - Network accessline 127
- **arXiv**: [2405.13943](https://arxiv.org/abs/2405.13943) - Network accessline 130
- **Category**: Large-Scale Methods - **Core Innovation**: Distributed GS with communication-efficient Gaussian consensus for large-scale reconstruction - **Code**: [https://github.com/AIBluefisher/DOGS](https://github.com/AIBluefisher/DOGS - Network accessline 130
- **Category**: Large-Scale Methods - **Core Innovation**: Distributed GS with communication-efficient Gaussian consensus for large-scale reconstruction - **Code**: [https://github.com/AIBluefisher/DOGS](https://github.com/AIBluefisher/DOGS - Network accessline 132
- **Code**: [https://github.com/AIBluefisher/DOGS](https://github.com/AIBluefisher/DOGS) - Network accessline 132
- **Code**: [https://github.com/AIBluefisher/DOGS](https://github.com/AIBluefisher/DOGS) - Network accessline 134
### SCube - **arXiv**: [2410.20030](https://arxiv.org/abs/2410.20030) - Network accessline 134
### SCube - **arXiv**: [2410.20030](https://arxiv.org/abs/2410.20030) - Network accessline 135
- **arXiv**: [2410.20030](https://arxiv.org/abs/2410.20030) - Network accessline 135
- **arXiv**: [2410.20030](https://arxiv.org/abs/2410.20030) - Network accessline 138
- **Category**: Large-Scale Methods - **Core Innovation**: VoxSplats: voxelized splat with hierarchical LOD for large-scale streaming reconstruction - **Code**: [https://github.com/nv-tlabs/SCube](https://github.com/nv-tlabs/SCube) - Network accessline 138
- **Category**: Large-Scale Methods - **Core Innovation**: VoxSplats: voxelized splat with hierarchical LOD for large-scale streaming reconstruction - **Code**: [https://github.com/nv-tlabs/SCube](https://github.com/nv-tlabs/SCube) - Network accessline 140
- **Code**: [https://github.com/nv-tlabs/SCube](https://github.com/nv-tlabs/SCube) - Network accessline 140
- **Code**: [https://github.com/nv-tlabs/SCube](https://github.com/nv-tlabs/SCube) - Network accessline 142
### MegaGaussian - **arXiv**: [2404.14410](https://arxiv.org/abs/2404.14410) - Network accessline 142
### MegaGaussian - **arXiv**: [2404.14410](https://arxiv.org/abs/2404.14410) - Network accessline 143
- **arXiv**: [2404.14410](https://arxiv.org/abs/2404.14410) - Network accessline 143
- **arXiv**: [2404.14410](https://arxiv.org/abs/2404.14410) - Network accessline 149
### GaussianCity - **arXiv**: [2502.11801](https://arxiv.org/abs/2502.11801) - Network accessline 149
### GaussianCity - **arXiv**: [2502.11801](https://arxiv.org/abs/2502.11801) - Network accessline 150
- **arXiv**: [2502.11801](https://arxiv.org/abs/2502.11801) - Network accessline 150
- **arXiv**: [2502.11801](https://arxiv.org/abs/2502.11801) - Network accessline 156
### Scaffold-v3 - **arXiv**: [2503.06900](https://arxiv.org/abs/2503.06900) - Network accessline 156
### Scaffold-v3 - **arXiv**: [2503.06900](https://arxiv.org/abs/2503.06900) - Network accessline 157
- **arXiv**: [2503.06900](https://arxiv.org/abs/2503.06900) - Network accessline 157
- **arXiv**: [2503.06900](https://arxiv.org/abs/2503.06900) - Network accessline 163
### CityGS-v2 - **arXiv**: [2503.10437](https://arxiv.org/abs/2503.10437) - Network accessline 163
### CityGS-v2 - **arXiv**: [2503.10437](https://arxiv.org/abs/2503.10437) - Network accessline 164
- **arXiv**: [2503.10437](https://arxiv.org/abs/2503.10437) - Network accessline 164
- **arXiv**: [2503.10437](https://arxiv.org/abs/2503.10437) - Network accessline 170
### LRG - **arXiv**: [2504.00387](https://arxiv.org/abs/2504.00387) - Network accessline 170
### LRG - **arXiv**: [2504.00387](https://arxiv.org/abs/2504.00387) - Network accessline 171
- **arXiv**: [2504.00387](https://arxiv.org/abs/2504.00387) - Network accessline 171
- **arXiv**: [2504.00387](https://arxiv.org/abs/2504.00387) - Network accessline 178
### Editing Methods ### D-MiSo - **arXiv**: [2405.14276](https://arxiv.org/abs/2405.14276) - Network accessline 178
### Editing Methods ### D-MiSo - **arXiv**: [2405.14276](https://arxiv.org/abs/2405.14276) - Network accessline 179
### D-MiSo - **arXiv**: [2405.14276](https://arxiv.org/abs/2405.14276) - **Venue**: NeurIPS 2024 - Network accessline 179
### D-MiSo - **arXiv**: [2405.14276](https://arxiv.org/abs/2405.14276) - **Venue**: NeurIPS 2024 - Network accessline 180
- **arXiv**: [2405.14276](https://arxiv.org/abs/2405.14276) - Network accessline 180
- **arXiv**: [2405.14276](https://arxiv.org/abs/2405.14276) - Network accessline 186
### StylizedGS - **arXiv**: [2407.07220](https://arxiv.org/abs/2407.07220) - Network accessline 186
### StylizedGS - **arXiv**: [2407.07220](https://arxiv.org/abs/2407.07220) - Network accessline 187
- **arXiv**: [2407.07220](https://arxiv.org/abs/2407.07220) - Network accessline 187
- **arXiv**: [2407.07220](https://arxiv.org/abs/2407.07220) - Network accessline 193
### ProEdit - **arXiv**: [2411.05006](https://arxiv.org/abs/2411.05006) - Network accessline 193
### ProEdit - **arXiv**: [2411.05006](https://arxiv.org/abs/2411.05006) - Network accessline 194
- **arXiv**: [2411.05006](https://arxiv.org/abs/2411.05006) - Network accessline 194
- **arXiv**: [2411.05006](https://arxiv.org/abs/2411.05006) - Network accessline 200
### GaussianCut - **arXiv**: [2411.07555](https://arxiv.org/abs/2411.07555) - Network accessline 200
### GaussianCut - **arXiv**: [2411.07555](https://arxiv.org/abs/2411.07555) - Network accessline 201
- **arXiv**: [2411.07555](https://arxiv.org/abs/2411.07555) - Network accessline 201
- **arXiv**: [2411.07555](https://arxiv.org/abs/2411.07555) - Network accessline 207
### Gaussian Grouping - **arXiv**: [2311.12897](https://arxiv.org/abs/2311.12897) - Network accessline 207
### Gaussian Grouping - **arXiv**: [2311.12897](https://arxiv.org/abs/2311.12897) - Network accessline 208
- **arXiv**: [2311.12897](https://arxiv.org/abs/2311.12897) - Network accessline 208
- **arXiv**: [2311.12897](https://arxiv.org/abs/2311.12897) - Network accessline 214
### GaussCtrl - **arXiv**: [2311.16043](https://arxiv.org/abs/2311.16043) - Network accessline 214
### GaussCtrl - **arXiv**: [2311.16043](https://arxiv.org/abs/2311.16043) - Network accessline 215
- **arXiv**: [2311.16043](https://arxiv.org/abs/2311.16043) - Network accessline 215
- **arXiv**: [2311.16043](https://arxiv.org/abs/2311.16043) - Network accessline 221
### Gaussian Grouping - **arXiv**: [2312.00732](https://arxiv.org/abs/2312.00732) - Network accessline 221
### Gaussian Grouping - **arXiv**: [2312.00732](https://arxiv.org/abs/2312.00732) - Network accessline 222
- **arXiv**: [2312.00732](https://arxiv.org/abs/2312.00732) - Network accessline 222
- **arXiv**: [2312.00732](https://arxiv.org/abs/2312.00732) - Network accessline 228
### GScream - **arXiv**: [2404.15264](https://arxiv.org/abs/2404.15264) - Network accessline 228
### GScream - **arXiv**: [2404.15264](https://arxiv.org/abs/2404.15264) - Network accessline 229
- **arXiv**: [2404.15264](https://arxiv.org/abs/2404.15264) - Network accessline 229
- **arXiv**: [2404.15264](https://arxiv.org/abs/2404.15264) - Network accessline 235
### FlashSplat - **arXiv**: [2409.08270](https://arxiv.org/abs/2409.08270) - Network accessline 235
### FlashSplat - **arXiv**: [2409.08270](https://arxiv.org/abs/2409.08270) - Network accessline 236
- **arXiv**: [2409.08270](https://arxiv.org/abs/2409.08270) - Network accessline 236
- **arXiv**: [2409.08270](https://arxiv.org/abs/2409.08270) - Network accessline 239
- **Category**: Editing Methods - **Core Innovation**: Alpha blending linearity enables 2D-to-3D GS segmentation as linear programming with closed-form solution (50x faster) - **Code**: [https://github.com/florinshen/FlashSplat](https://git - Network accessline 239
- **Category**: Editing Methods - **Core Innovation**: Alpha blending linearity enables 2D-to-3D GS segmentation as linear programming with closed-form solution (50x faster) - **Code**: [https://github.com/florinshen/FlashSplat](https://git - Network accessline 241
- **Code**: [https://github.com/florinshen/FlashSplat](https://github.com/florinshen/FlashSplat) - Network accessline 241
- **Code**: [https://github.com/florinshen/FlashSplat](https://github.com/florinshen/FlashSplat) - Network accessline 243
### VR-GS - **arXiv**: [2407.12777](https://arxiv.org/abs/2407.12777) - Network accessline 243
### VR-GS - **arXiv**: [2407.12777](https://arxiv.org/abs/2407.12777) - Network accessline 244
- **arXiv**: [2407.12777](https://arxiv.org/abs/2407.12777) - Network accessline 244
- **arXiv**: [2407.12777](https://arxiv.org/abs/2407.12777) - Network accessline 250
### GaussianCtrl - **arXiv**: [2312.13763](https://arxiv.org/abs/2312.13763) - Network accessline 250
### GaussianCtrl - **arXiv**: [2312.13763](https://arxiv.org/abs/2312.13763) - Network accessline 251
- **arXiv**: [2312.13763](https://arxiv.org/abs/2312.13763) - Network accessline 251
- **arXiv**: [2312.13763](https://arxiv.org/abs/2312.13763) - Network accessline 257
### SVG - **arXiv**: [2312.05664](https://arxiv.org/abs/2312.05664) - Network accessline 257
### SVG - **arXiv**: [2312.05664](https://arxiv.org/abs/2312.05664) - Network accessline 258
- **arXiv**: [2312.05664](https://arxiv.org/abs/2312.05664) - Network accessline 258
- **arXiv**: [2312.05664](https://arxiv.org/abs/2312.05664) - Network accessline 264
### GaussianEditor-v2 - **arXiv**: [2312.09228](https://arxiv.org/abs/2312.09228) - Network accessline 264
### GaussianEditor-v2 - **arXiv**: [2312.09228](https://arxiv.org/abs/2312.09228) - Network accessline 265
- **arXiv**: [2312.09228](https://arxiv.org/abs/2312.09228) - Network accessline 265
- **arXiv**: [2312.09228](https://arxiv.org/abs/2312.09228) - Network accessline 268
- **Category**: Editing Methods - **Core Innovation**: Enhanced text-driven GS editing with Gaussian semantic tracing and hierarchical selection - **Code**: [https://github.com/NEU-GCL/GaussianEditor](https://github.com/NEU-GCL/GaussianEdit - Network accessline 268
- **Category**: Editing Methods - **Core Innovation**: Enhanced text-driven GS editing with Gaussian semantic tracing and hierarchical selection - **Code**: [https://github.com/NEU-GCL/GaussianEditor](https://github.com/NEU-GCL/GaussianEdit - Network accessline 270
- **Code**: [https://github.com/NEU-GCL/GaussianEditor](https://github.com/NEU-GCL/GaussianEditor) - Network accessline 270
- **Code**: [https://github.com/NEU-GCL/GaussianEditor](https://github.com/NEU-GCL/GaussianEditor) - Network accessline 272
### BAD-Gaussians - **arXiv**: [2401.06116](https://arxiv.org/abs/2401.06116) - Network accessline 272
### BAD-Gaussians - **arXiv**: [2401.06116](https://arxiv.org/abs/2401.06116) - Network accessline 273
- **arXiv**: [2401.06116](https://arxiv.org/abs/2401.06116) - Network accessline 273
- **arXiv**: [2401.06116](https://arxiv.org/abs/2401.06116) - Network accessline 276
- **Category**: Editing Methods - **Core Innovation**: Bundle-adjusted deformation Gaussians for consistent editing across views - **Code**: [https://github.com/yccyencheng/BAD-Gaussians](https://github.com/yccyencheng/BAD-Gaussians) - Network accessline 276
- **Category**: Editing Methods - **Core Innovation**: Bundle-adjusted deformation Gaussians for consistent editing across views - **Code**: [https://github.com/yccyencheng/BAD-Gaussians](https://github.com/yccyencheng/BAD-Gaussians) - Network accessline 278
- **Code**: [https://github.com/yccyencheng/BAD-Gaussians](https://github.com/yccyencheng/BAD-Gaussians) - Network accessline 278
- **Code**: [https://github.com/yccyencheng/BAD-Gaussians](https://github.com/yccyencheng/BAD-Gaussians) - Network accessline 280
### InFusion - **arXiv**: [2403.06908](https://arxiv.org/abs/2403.06908) - Network accessline 280
### InFusion - **arXiv**: [2403.06908](https://arxiv.org/abs/2403.06908) - Network accessline 281
- **arXiv**: [2403.06908](https://arxiv.org/abs/2403.06908) - Network accessline 281
- **arXiv**: [2403.06908](https://arxiv.org/abs/2403.06908) - Network accessline 287
### ColoredGaussian - **arXiv**: [2405.10508](https://arxiv.org/abs/2405.10508) - Network accessline 287
### ColoredGaussian - **arXiv**: [2405.10508](https://arxiv.org/abs/2405.10508) - Network accessline 288
- **arXiv**: [2405.10508](https://arxiv.org/abs/2405.10508) - Network accessline 288
- **arXiv**: [2405.10508](https://arxiv.org/abs/2405.10508) - Network accessline 294
### Splat-GS - **arXiv**: [2406.08488](https://arxiv.org/abs/2406.08488) - Network accessline 294
### Splat-GS - **arXiv**: [2406.08488](https://arxiv.org/abs/2406.08488) - Network accessline 295
- **arXiv**: [2406.08488](https://arxiv.org/abs/2406.08488) - Network accessline 295
- **arXiv**: [2406.08488](https://arxiv.org/abs/2406.08488) - Network accessline 301
### VEGS - **arXiv**: [2406.06526](https://arxiv.org/abs/2406.06526) - Network accessline 301
### VEGS - **arXiv**: [2406.06526](https://arxiv.org/abs/2406.06526) - Network accessline 302
- **arXiv**: [2406.06526](https://arxiv.org/abs/2406.06526) - Network accessline 302
- **arXiv**: [2406.06526](https://arxiv.org/abs/2406.06526) - Network accessline 308
### GaussianCut-v2 - **arXiv**: [2406.09394](https://arxiv.org/abs/2406.09394) - Network accessline 308
### GaussianCut-v2 - **arXiv**: [2406.09394](https://arxiv.org/abs/2406.09394) - Network accessline 309
- **arXiv**: [2406.09394](https://arxiv.org/abs/2406.09394) - Network accessline 309
- **arXiv**: [2406.09394](https://arxiv.org/abs/2406.09394) - Network accessline 315
### GS-ID - **arXiv**: [2407.04545](https://arxiv.org/abs/2407.04545) - Network accessline 315
### GS-ID - **arXiv**: [2407.04545](https://arxiv.org/abs/2407.04545) - Network accessline 316
- **arXiv**: [2407.04545](https://arxiv.org/abs/2407.04545) - Network accessline 316
- **arXiv**: [2407.04545](https://arxiv.org/abs/2407.04545) - Network accessline 322
### GaussCtrl-v2 - **arXiv**: [2412.12096](https://arxiv.org/abs/2412.12096) - Network accessline 322
### GaussCtrl-v2 - **arXiv**: [2412.12096](https://arxiv.org/abs/2412.12096) - Network accessline 323
- **arXiv**: [2412.12096](https://arxiv.org/abs/2412.12096) - Network accessline 323
- **arXiv**: [2412.12096](https://arxiv.org/abs/2412.12096) - Network accessline 329
### EditGS - **arXiv**: [2412.13047](https://arxiv.org/abs/2412.13047) - Network accessline 329
### EditGS - **arXiv**: [2412.13047](https://arxiv.org/abs/2412.13047) - Network accessline 330
- **arXiv**: [2412.13047](https://arxiv.org/abs/2412.13047) - Network accessline 330
- **arXiv**: [2412.13047](https://arxiv.org/abs/2412.13047) - Network accessline 336
### GS-Retexture - **arXiv**: [2503.20776](https://arxiv.org/abs/2503.20776) - Network accessline 336
### GS-Retexture - **arXiv**: [2503.20776](https://arxiv.org/abs/2503.20776) - Network accessline 337
- **arXiv**: [2503.20776](https://arxiv.org/abs/2503.20776) - Network accessline 337
- **arXiv**: [2503.20776](https://arxiv.org/abs/2503.20776) - Network accessline 343
### InstructGS - **arXiv**: [2503.20779](https://arxiv.org/abs/2503.20779) - Network accessline 343
### InstructGS - **arXiv**: [2503.20779](https://arxiv.org/abs/2503.20779) - Network accessline 344
- **arXiv**: [2503.20779](https://arxiv.org/abs/2503.20779) - Network accessline 344
- **arXiv**: [2503.20779](https://arxiv.org/abs/2503.20779) - Network accessline 350
### GS-Mosaic - **arXiv**: [2504.00773](https://arxiv.org/abs/2504.00773) - Network accessline 350
### GS-Mosaic - **arXiv**: [2504.00773](https://arxiv.org/abs/2504.00773) - Network accessline 351
- **arXiv**: [2504.00773](https://arxiv.org/abs/2504.00773) - Network accessline 351
- **arXiv**: [2504.00773](https://arxiv.org/abs/2504.00773) - Network accessline 357
### Robust Prior-Guided Segmentation - **arXiv**: [2605.16065](https://arxiv.org/abs/2605.16065) - Network accessline 357
### Robust Prior-Guided Segmentation - **arXiv**: [2605.16065](https://arxiv.org/abs/2605.16065) - Network accessline 358
- **arXiv**: [2605.16065](https://arxiv.org/abs/2605.16065) - Network accessline 358
- **arXiv**: [2605.16065](https://arxiv.org/abs/2605.16065) - Network accessline 371
### Material & Relighting Methods ### Spec-Gaussian - **arXiv**: [2402.15870](https://arxiv.org/abs/2402.15870) - Network accessline 371
### Material & Relighting Methods ### Spec-Gaussian - **arXiv**: [2402.15870](https://arxiv.org/abs/2402.15870) - Network accessline 372
### Spec-Gaussian - **arXiv**: [2402.15870](https://arxiv.org/abs/2402.15870) - **Venue**: NeurIPS 2024 - Network accessline 372
### Spec-Gaussian - **arXiv**: [2402.15870](https://arxiv.org/abs/2402.15870) - **Venue**: NeurIPS 2024 - Network accessline 373
- **arXiv**: [2402.15870](https://arxiv.org/abs/2402.15870) - Network accessline 373
- **arXiv**: [2402.15870](https://arxiv.org/abs/2402.15870) - Network accessline 376
- **Category**: Material & Relighting Methods - **Core Innovation**: Anisotropic Spherical Gaussians replacing SH for view-dependent specular appearance - **Code**: [https://github.com/ingra14m/Specular-Gaussians](https://github.com/ingra14 - Network accessline 376
- **Category**: Material & Relighting Methods - **Core Innovation**: Anisotropic Spherical Gaussians replacing SH for view-dependent specular appearance - **Code**: [https://github.com/ingra14m/Specular-Gaussians](https://github.com/ingra14 - Network accessline 378
- **Code**: [https://github.com/ingra14m/Specular-Gaussians](https://github.com/ingra14m/Specular-Gaussians) - Network accessline 378
- **Code**: [https://github.com/ingra14m/Specular-Gaussians](https://github.com/ingra14m/Specular-Gaussians) - Network accessline 380
### NeuMA - **arXiv**: [2410.08257](https://arxiv.org/abs/2410.08257) - Network accessline 380
### NeuMA - **arXiv**: [2410.08257](https://arxiv.org/abs/2410.08257) - Network accessline 381
- **arXiv**: [2410.08257](https://arxiv.org/abs/2410.08257) - Network accessline 381
- **arXiv**: [2410.08257](https://arxiv.org/abs/2410.08257) - Network accessline 384
- **Category**: Material & Relighting Methods - **Core Innovation**: Neural Material Adaptor replacing SH with physics-constrained material decomposition - **Code**: [https://github.com/XJay18/NeuMA](https://github.com/XJay18/NeuMA) - Network accessline 384
- **Category**: Material & Relighting Methods - **Core Innovation**: Neural Material Adaptor replacing SH with physics-constrained material decomposition - **Code**: [https://github.com/XJay18/NeuMA](https://github.com/XJay18/NeuMA) - Network accessline 386
- **Code**: [https://github.com/XJay18/NeuMA](https://github.com/XJay18/NeuMA) - Network accessline 386
- **Code**: [https://github.com/XJay18/NeuMA](https://github.com/XJay18/NeuMA) - Network accessline 388
### GStex - **arXiv**: [2403.04116](https://arxiv.org/abs/2403.04116) - Network accessline 388
### GStex - **arXiv**: [2403.04116](https://arxiv.org/abs/2403.04116) - Network accessline 389
- **arXiv**: [2403.04116](https://arxiv.org/abs/2403.04116) - Network accessline 389
- **arXiv**: [2403.04116](https://arxiv.org/abs/2403.04116) - Network accessline 395
### GS-Phong - **arXiv**: [2403.04926](https://arxiv.org/abs/2403.04926) - Network accessline 395
### GS-Phong - **arXiv**: [2403.04926](https://arxiv.org/abs/2403.04926) - Network accessline 396
- **arXiv**: [2403.04926](https://arxiv.org/abs/2403.04926) - Network accessline 396
- **arXiv**: [2403.04926](https://arxiv.org/abs/2403.04926) - Network accessline 402
### GaussianShader-v2 - **arXiv**: [2311.17061](https://arxiv.org/abs/2311.17061) - Network accessline 402
### GaussianShader-v2 - **arXiv**: [2311.17061](https://arxiv.org/abs/2311.17061) - Network accessline 403
- **arXiv**: [2311.17061](https://arxiv.org/abs/2311.17061) - Network accessline 403
- **arXiv**: [2311.17061](https://arxiv.org/abs/2311.17061) - Network accessline 409
### GS-IR-v2 - **arXiv**: [2412.12507](https://arxiv.org/abs/2412.12507) - Network accessline 409
### GS-IR-v2 - **arXiv**: [2412.12507](https://arxiv.org/abs/2412.12507) - Network accessline 410
- **arXiv**: [2412.12507](https://arxiv.org/abs/2412.12507) - Network accessline 410
- **arXiv**: [2412.12507](https://arxiv.org/abs/2412.12507) - Network accessline 416
### RelightGS - **arXiv**: [2412.13193](https://arxiv.org/abs/2412.13193) - Network accessline 416
### RelightGS - **arXiv**: [2412.13193](https://arxiv.org/abs/2412.13193) - Network accessline 417
- **arXiv**: [2412.13193](https://arxiv.org/abs/2412.13193) - Network accessline 417
- **arXiv**: [2412.13193](https://arxiv.org/abs/2412.13193) - Network accessline 423
### GS-Skin - **arXiv**: [2412.15215](https://arxiv.org/abs/2412.15215) - Network accessline 423
### GS-Skin - **arXiv**: [2412.15215](https://arxiv.org/abs/2412.15215) - Network accessline 424
- **arXiv**: [2412.15215](https://arxiv.org/abs/2412.15215) - Network accessline 424
- **arXiv**: [2412.15215](https://arxiv.org/abs/2412.15215) - Network accessline 430
### LightGS-v2 - **arXiv**: [2412.15867](https://arxiv.org/abs/2412.15867) - Network accessline 430
### LightGS-v2 - **arXiv**: [2412.15867](https://arxiv.org/abs/2412.15867) - Network accessline 431
- **arXiv**: [2412.15867](https://arxiv.org/abs/2412.15867) - Network accessline 431
- **arXiv**: [2412.15867](https://arxiv.org/abs/2412.15867) - Network accessline 437
### BRDF-GS - **arXiv**: [2503.18794](https://arxiv.org/abs/2503.18794) - Network accessline 437
### BRDF-GS - **arXiv**: [2503.18794](https://arxiv.org/abs/2503.18794) - Network accessline 438
- **arXiv**: [2503.18794](https://arxiv.org/abs/2503.18794) - Network accessline 438
- **arXiv**: [2503.18794](https://arxiv.org/abs/2503.18794) - Network accessline 445
### Human & Avatar Methods ### Human3Diffusion - **arXiv**: [2406.08475](https://arxiv.org/abs/2406.08475) - Network accessline 445
### Human & Avatar Methods ### Human3Diffusion - **arXiv**: [2406.08475](https://arxiv.org/abs/2406.08475) - Network accessline 446
### Human3Diffusion - **arXiv**: [2406.08475](https://arxiv.org/abs/2406.08475) - **Venue**: NeurIPS 2024 - Network accessline 446
### Human3Diffusion - **arXiv**: [2406.08475](https://arxiv.org/abs/2406.08475) - **Venue**: NeurIPS 2024 - Network accessline 447
- **arXiv**: [2406.08475](https://arxiv.org/abs/2406.08475) - Network accessline 447
- **arXiv**: [2406.08475](https://arxiv.org/abs/2406.08475) - Network accessline 450
- **Category**: Human & Avatar Methods - **Core Innovation**: Diffusion + GS dual-driven 3D human avatar reconstruction - **Code**: [https://github.com/YuxuanSnow/Human3Diffusion/](https://github.com/YuxuanSnow/Human3Diffusion/) - Network accessline 450
- **Category**: Human & Avatar Methods - **Core Innovation**: Diffusion + GS dual-driven 3D human avatar reconstruction - **Code**: [https://github.com/YuxuanSnow/Human3Diffusion/](https://github.com/YuxuanSnow/Human3Diffusion/) - Network accessline 452
- **Code**: [https://github.com/YuxuanSnow/Human3Diffusion/](https://github.com/YuxuanSnow/Human3Diffusion/) - Network accessline 452
- **Code**: [https://github.com/YuxuanSnow/Human3Diffusion/](https://github.com/YuxuanSnow/Human3Diffusion/) - Network accessline 454
### HumanSplat - **arXiv**: [2406.12459](https://arxiv.org/abs/2406.12459) - Network accessline 454
### HumanSplat - **arXiv**: [2406.12459](https://arxiv.org/abs/2406.12459) - Network accessline 455
- **arXiv**: [2406.12459](https://arxiv.org/abs/2406.12459) - Network accessline 455
- **arXiv**: [2406.12459](https://arxiv.org/abs/2406.12459) - Network accessline 461
### ExpressiveGaussianHuman - **arXiv**: [2407.03204](https://arxiv.org/abs/2407.03204) - Network accessline 461
### ExpressiveGaussianHuman - **arXiv**: [2407.03204](https://arxiv.org/abs/2407.03204) - Network accessline 462
- **arXiv**: [2407.03204](https://arxiv.org/abs/2407.03204) - Network accessline 462
- **arXiv**: [2407.03204](https://arxiv.org/abs/2407.03204) - Network accessline 468
### GAGAvatar - **arXiv**: [2410.07971](https://arxiv.org/abs/2410.07971) - Network accessline 468
### GAGAvatar - **arXiv**: [2410.07971](https://arxiv.org/abs/2410.07971) - Network accessline 469
- **arXiv**: [2410.07971](https://arxiv.org/abs/2410.07971) - Network accessline 469
- **arXiv**: [2410.07971](https://arxiv.org/abs/2410.07971) - Network accessline 472
- **Category**: Human & Avatar Methods - **Core Innovation**: Generalizable and animatable Gaussian head avatar from monocular video - **Code**: [https://github.com/xg-chu/GAGAvatar](https://github.com/xg-chu/GAGAvatar) - Network accessline 472
- **Category**: Human & Avatar Methods - **Core Innovation**: Generalizable and animatable Gaussian head avatar from monocular video - **Code**: [https://github.com/xg-chu/GAGAvatar](https://github.com/xg-chu/GAGAvatar) - Network accessline 474
- **Code**: [https://github.com/xg-chu/GAGAvatar](https://github.com/xg-chu/GAGAvatar) - Network accessline 474
- **Code**: [https://github.com/xg-chu/GAGAvatar](https://github.com/xg-chu/GAGAvatar) - Network accessline 476
### GaussianHand - **arXiv**: [2410.08840](https://arxiv.org/abs/2410.08840) - Network accessline 476
### GaussianHand - **arXiv**: [2410.08840](https://arxiv.org/abs/2410.08840) - Network accessline 477
- **arXiv**: [2410.08840](https://arxiv.org/abs/2410.08840) - Network accessline 477
- **arXiv**: [2410.08840](https://arxiv.org/abs/2410.08840) - Network accessline 480
- **Category**: Human & Avatar Methods - **Core Innovation**: Interaction-aware 3DGS for one-shot hand avatars - **Code**: [https://github.com/XuanHuang0/GuassianHand](https://github.com/XuanHuang0/GuassianHand) - Network accessline 480
- **Category**: Human & Avatar Methods - **Core Innovation**: Interaction-aware 3DGS for one-shot hand avatars - **Code**: [https://github.com/XuanHuang0/GuassianHand](https://github.com/XuanHuang0/GuassianHand) - Network accessline 482
- **Code**: [https://github.com/XuanHuang0/GuassianHand](https://github.com/XuanHuang0/GuassianHand) - Network accessline 482
- **Code**: [https://github.com/XuanHuang0/GuassianHand](https://github.com/XuanHuang0/GuassianHand) - Network accessline 484
### GS-Avatar - **arXiv**: [2311.18159](https://arxiv.org/abs/2311.18159) - Network accessline 484
### GS-Avatar - **arXiv**: [2311.18159](https://arxiv.org/abs/2311.18159) - Network accessline 485
- **arXiv**: [2311.18159](https://arxiv.org/abs/2311.18159) - Network accessline 485
- **arXiv**: [2311.18159](https://arxiv.org/abs/2311.18159) - Network accessline 488
- **Category**: Human & Avatar Methods - **Core Innovation**: Animatable 3DGS avatar from monocular video with pose-dependent Gaussian deformation - **Code**: [https://github.com/mikeqzy/GS-Avatar](https://github.com/mikeqzy/GS-Avatar) - Network accessline 488
- **Category**: Human & Avatar Methods - **Core Innovation**: Animatable 3DGS avatar from monocular video with pose-dependent Gaussian deformation - **Code**: [https://github.com/mikeqzy/GS-Avatar](https://github.com/mikeqzy/GS-Avatar) - Network accessline 490
- **Code**: [https://github.com/mikeqzy/GS-Avatar](https://github.com/mikeqzy/GS-Avatar) - Network accessline 490
- **Code**: [https://github.com/mikeqzy/GS-Avatar](https://github.com/mikeqzy/GS-Avatar) - Network accessline 492
### HeadGaS - **arXiv**: [2312.02902](https://arxiv.org/abs/2312.02902) - Network accessline 492
### HeadGaS - **arXiv**: [2312.02902](https://arxiv.org/abs/2312.02902) - Network accessline 493
- **arXiv**: [2312.02902](https://arxiv.org/abs/2312.02902) - Network accessline 493
- **arXiv**: [2312.02902](https://arxiv.org/abs/2312.02902) - Network accessline 499
### BAGS - **arXiv**: [2403.14166](https://arxiv.org/abs/2403.14166) - Network accessline 499
### BAGS - **arXiv**: [2403.14166](https://arxiv.org/abs/2403.14166) - Network accessline 500
- **arXiv**: [2403.14166](https://arxiv.org/abs/2403.14166) - Network accessline 500
- **arXiv**: [2403.14166](https://arxiv.org/abs/2403.14166) - Network accessline 506
### GauHuman - **arXiv**: [2403.16095](https://arxiv.org/abs/2403.16095) - Network accessline 506
### GauHuman - **arXiv**: [2403.16095](https://arxiv.org/abs/2403.16095) - Network accessline 507
- **arXiv**: [2403.16095](https://arxiv.org/abs/2403.16095) - Network accessline 507
- **arXiv**: [2403.16095](https://arxiv.org/abs/2403.16095) - Network accessline 513
### 3DGS-Avatar - **arXiv**: [2310.08529](https://arxiv.org/abs/2310.08529) - Network accessline 513
### 3DGS-Avatar - **arXiv**: [2310.08529](https://arxiv.org/abs/2310.08529) - Network accessline 514
- **arXiv**: [2310.08529](https://arxiv.org/abs/2310.08529) - Network accessline 514
- **arXiv**: [2310.08529](https://arxiv.org/abs/2310.08529) - Network accessline 517
- **Category**: Human & Avatar Methods - **Core Innovation**: Deformable 3DGS for animatable human avatars with pose-conditioned Gaussian deformation - **Code**: [https://github.com/mikeqzy/3DGS-Avatar](https://github.com/mikeqzy/3DGS-Avata - Network accessline 517
- **Category**: Human & Avatar Methods - **Core Innovation**: Deformable 3DGS for animatable human avatars with pose-conditioned Gaussian deformation - **Code**: [https://github.com/mikeqzy/3DGS-Avatar](https://github.com/mikeqzy/3DGS-Avata - Network accessline 519
- **Code**: [https://github.com/mikeqzy/3DGS-Avatar](https://github.com/mikeqzy/3DGS-Avatar) - Network accessline 519
- **Code**: [https://github.com/mikeqzy/3DGS-Avatar](https://github.com/mikeqzy/3DGS-Avatar) - Network accessline 521
### SplatArmor - **arXiv**: [2311.13681](https://arxiv.org/abs/2311.13681) - Network accessline 521
### SplatArmor - **arXiv**: [2311.13681](https://arxiv.org/abs/2311.13681) - Network accessline 522
- **arXiv**: [2311.13681](https://arxiv.org/abs/2311.13681) - Network accessline 522
- **arXiv**: [2311.13681](https://arxiv.org/abs/2311.13681) - Network accessline 528
### GaussianAvatars-2 - **arXiv**: [2412.07739](https://arxiv.org/abs/2412.07739) - Network accessline 528
### GaussianAvatars-2 - **arXiv**: [2412.07739](https://arxiv.org/abs/2412.07739) - Network accessline 529
- **arXiv**: [2412.07739](https://arxiv.org/abs/2412.07739) - Network accessline 529
- **arXiv**: [2412.07739](https://arxiv.org/abs/2412.07739) - Network accessline 535
### SplatPose - **arXiv**: [2412.09511](https://arxiv.org/abs/2412.09511) - Network accessline 535
### SplatPose - **arXiv**: [2412.09511](https://arxiv.org/abs/2412.09511) - Network accessline 536
- **arXiv**: [2412.09511](https://arxiv.org/abs/2412.09511) - Network accessline 536
- **arXiv**: [2412.09511](https://arxiv.org/abs/2412.09511) - Network accessline 542
### GaussianHands-2 - **arXiv**: [2412.09606](https://arxiv.org/abs/2412.09606) - Network accessline 542
### GaussianHands-2 - **arXiv**: [2412.09606](https://arxiv.org/abs/2412.09606) - Network accessline 543
- **arXiv**: [2412.09606](https://arxiv.org/abs/2412.09606) - Network accessline 543
- **arXiv**: [2412.09606](https://arxiv.org/abs/2412.09606) - Network accessline 549
### X-Gaussian - **arXiv**: [2412.09723](https://arxiv.org/abs/2412.09723) - Network accessline 549
### X-Gaussian - **arXiv**: [2412.09723](https://arxiv.org/abs/2412.09723) - Network accessline 550
- **arXiv**: [2412.09723](https://arxiv.org/abs/2412.09723) - Network accessline 550
- **arXiv**: [2412.09723](https://arxiv.org/abs/2412.09723) - Network accessline 556
### GaussianTalker - **arXiv**: [2412.09982](https://arxiv.org/abs/2412.09982) - Network accessline 556
### GaussianTalker - **arXiv**: [2412.09982](https://arxiv.org/abs/2412.09982) - Network accessline 557
- **arXiv**: [2412.09982](https://arxiv.org/abs/2412.09982) - Network accessline 557
- **arXiv**: [2412.09982](https://arxiv.org/abs/2412.09982) - Network accessline 563
### SplatFace - **arXiv**: [2412.10209](https://arxiv.org/abs/2412.10209) - Network accessline 563
### SplatFace - **arXiv**: [2412.10209](https://arxiv.org/abs/2412.10209) - Network accessline 564
- **arXiv**: [2412.10209](https://arxiv.org/abs/2412.10209) - Network accessline 564
- **arXiv**: [2412.10209](https://arxiv.org/abs/2412.10209) - Network accessline 570
### GaussianBody - **arXiv**: [2412.10972](https://arxiv.org/abs/2412.10972) - Network accessline 570
### GaussianBody - **arXiv**: [2412.10972](https://arxiv.org/abs/2412.10972) - Network accessline 571
- **arXiv**: [2412.10972](https://arxiv.org/abs/2412.10972) - Network accessline 571
- **arXiv**: [2412.10972](https://arxiv.org/abs/2412.10972) - Network accessline 577
### GauHuman-v2 - **arXiv**: [2503.24210](https://arxiv.org/abs/2503.24210) - Network accessline 577
### GauHuman-v2 - **arXiv**: [2503.24210](https://arxiv.org/abs/2503.24210) - Network accessline 578
- **arXiv**: [2503.24210](https://arxiv.org/abs/2503.24210) - Network accessline 578
- **arXiv**: [2503.24210](https://arxiv.org/abs/2503.24210) - Network accessline 584
### SplatTalk - **arXiv**: [2503.24382](https://arxiv.org/abs/2503.24382) - Network accessline 584
### SplatTalk - **arXiv**: [2503.24382](https://arxiv.org/abs/2503.24382) - Network accessline 585
- **arXiv**: [2503.24382](https://arxiv.org/abs/2503.24382) - Network accessline 585
- **arXiv**: [2503.24382](https://arxiv.org/abs/2503.24382) - Network accessline 591
### SplatPose2 - **arXiv**: [2504.13167](https://arxiv.org/abs/2504.13167) - Network accessline 591
### SplatPose2 - **arXiv**: [2504.13167](https://arxiv.org/abs/2504.13167) - Network accessline 592
- **arXiv**: [2504.13167](https://arxiv.org/abs/2504.13167) - Network accessline 592
- **arXiv**: [2504.13167](https://arxiv.org/abs/2504.13167) - Network accessline 599
### Cross-Domain / Benchmark ### 3DReflecNet - **arXiv**: [2605.10204](https://arxiv.org/abs/2605.10204) - Network accessline 599
### Cross-Domain / Benchmark ### 3DReflecNet - **arXiv**: [2605.10204](https://arxiv.org/abs/2605.10204) - Network accessline 600
### 3DReflecNet - **arXiv**: [2605.10204](https://arxiv.org/abs/2605.10204) - **Venue**: CVPR 2026 - Network accessline 600
### 3DReflecNet - **arXiv**: [2605.10204](https://arxiv.org/abs/2605.10204) - **Venue**: CVPR 2026 - Network accessline 601
- **arXiv**: [2605.10204](https://arxiv.org/abs/2605.10204) - Network accessline 601
- **arXiv**: [2605.10204](https://arxiv.org/abs/2605.10204) - Network accessline 608
### Semantic / Editing (New Additions) - **3D-GIMP** [arXiv:2607.20789](https://arxiv.org/abs/2607.20789) (arXiv 2026) - Network accessline 608
### Semantic / Editing (New Additions) - **3D-GIMP** [arXiv:2607.20789](https://arxiv.org/abs/2607.20789) (arXiv 2026) - Network accessline 609
- **3D-GIMP** [arXiv:2607.20789](https://arxiv.org/abs/2607.20789) (arXiv 2026) - Network accessline 609
- **3D-GIMP** [arXiv:2607.20789](https://arxiv.org/abs/2607.20789) (arXiv 2026) - Network accessline 610
- **Core**: 3DGS inpainting + PatchMatch hybrid - **Key Innovation**: Single generative inpainting on key view then PatchMatch-based propagation to full 3D scene; combines generative quality with geometric consistency - **Links**: [arXi - Network accessline 610
- **Core**: 3DGS inpainting + PatchMatch hybrid - **Key Innovation**: Single generative inpainting on key view then PatchMatch-based propagation to full 3D scene; combines generative quality with geometric consistency - **Links**: [arXi - Network accessline 612
- **Links**: [arXiv](https://arxiv.org/abs/2607.20789) - Network accessline 612
- **Links**: [arXiv](https://arxiv.org/abs/2607.20789) - Network accessline 614
- **LB-Edit** [arXiv:2607.19777](https://arxiv.org/abs/2607.19777) (arXiv 2026) - Network accessline 614
- **LB-Edit** [arXiv:2607.19777](https://arxiv.org/abs/2607.19777) (arXiv 2026) - Network accessline 615
- **Core**: Attention-guided editing camera placement + multi-view attention alignment - **Key Innovation**: ACP selects optimal viewpoints for editing instructions; MAA ensures multi-view consistency of edits; 5 views sufficient, 7x lowe - Network accessline 615
- **Core**: Attention-guided editing camera placement + multi-view attention alignment - **Key Innovation**: ACP selects optimal viewpoints for editing instructions; MAA ensures multi-view consistency of edits; 5 views sufficient, 7x lowe - Network accessline 617
- **Links**: [arXiv](https://arxiv.org/abs/2607.19777) - Network accessline 617
- **Links**: [arXiv](https://arxiv.org/abs/2607.19777) - Network accessline 619
- **ZeroSplat** [arXiv:2607.18801](https://arxiv.org/abs/2607.18801) (ECCV 2026) - Network accessline 619
- **ZeroSplat** [arXiv:2607.18801](https://arxiv.org/abs/2607.18801) (ECCV 2026) - Network accessline 620
- **Core**: Generalized referring 3DGS segmentation (GR3DGS) - **Key Innovation**: Zero-feature, training-free approach to 3DGS segmentation; supports 0-shot, 1-shot, and N-shot target specification; refers to arbitrary targets without ca - Network accessline 620
- **Core**: Generalized referring 3DGS segmentation (GR3DGS) - **Key Innovation**: Zero-feature, training-free approach to 3DGS segmentation; supports 0-shot, 1-shot, and N-shot target specification; refers to arbitrary targets without ca - Network accessline 621
- **Key Innovation**: Zero-feature, training-free approach to 3DGS segmentation; supports 0-shot, 1-shot, and N-shot target specification; refers to arbitrary targets without category-specific training - **Links**: [arXiv](https://arxiv.o - Network accessline 621
- **Key Innovation**: Zero-feature, training-free approach to 3DGS segmentation; supports 0-shot, 1-shot, and N-shot target specification; refers to arbitrary targets without category-specific training - **Links**: [arXiv](https://arxiv.o - Network accessline 622
- **Links**: [arXiv](https://arxiv.org/abs/2607.18801) - Network accessline 622
- **Links**: [arXiv](https://arxiv.org/abs/2607.18801) - Network accessline 627
### Compression & Streaming - **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 627
### Compression & Streaming - **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 628
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 628
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 630
### Cross-Domain - **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 630
### Cross-Domain - **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 631
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 631
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 633
### Dynamic & 4D - **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 633
### Dynamic & 4D - **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 634
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 634
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 636
### Embodied AI & Robotics - **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 636
### Embodied AI & Robotics - **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 637
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 637
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 638
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 638
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 640
### Feed-Forward - **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene o - Network accessline 640
### Feed-Forward - **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene o - Network accessline 641
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 641
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 642
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 642
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 644
### Language & Semantic - **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 644
### Language & Semantic - **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 645
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 645
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 647
### Large-Scale - **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 647
### Large-Scale - **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 648
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 648
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 650
### Sparse-View - **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 650
### Sparse-View - **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 651
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 651
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 653
### Surface & Rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of hig - Network accessline 653
### Surface & Rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of hig - Network accessline 654
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 654
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 655
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 655
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 656
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects. - Network accessline 656
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects.
references/methods-systems-apps.md
- Network accessline 4
### Robustness & Regularization ### DC-Gaussian - **arXiv**: [2405.17705](https://arxiv.org/abs/2405.17705) - Network accessline 4
### Robustness & Regularization ### DC-Gaussian - **arXiv**: [2405.17705](https://arxiv.org/abs/2405.17705) - Network accessline 5
### DC-Gaussian - **arXiv**: [2405.17705](https://arxiv.org/abs/2405.17705) - **Venue**: NeurIPS 2024 - Network accessline 5
### DC-Gaussian - **arXiv**: [2405.17705](https://arxiv.org/abs/2405.17705) - **Venue**: NeurIPS 2024 - Network accessline 6
- **arXiv**: [2405.17705](https://arxiv.org/abs/2405.17705) - Network accessline 6
- **arXiv**: [2405.17705](https://arxiv.org/abs/2405.17705) - Network accessline 9
- **Category**: Robustness & Regularization - **Core Innovation**: Reflection separation + degradation-aware training for reflective dashcam 3DGS - **Code**: [https://github.com/linhanwang/DC-Gaussian](https://github.com/linhanwang/DC-Gauss - Network accessline 9
- **Category**: Robustness & Regularization - **Core Innovation**: Reflection separation + degradation-aware training for reflective dashcam 3DGS - **Code**: [https://github.com/linhanwang/DC-Gaussian](https://github.com/linhanwang/DC-Gauss - Network accessline 11
- **Code**: [https://github.com/linhanwang/DC-Gaussian](https://github.com/linhanwang/DC-Gaussian) - Network accessline 11
- **Code**: [https://github.com/linhanwang/DC-Gaussian](https://github.com/linhanwang/DC-Gaussian) - Network accessline 13
### LE3D - **arXiv**: [2406.06216](https://arxiv.org/abs/2406.06216) - Network accessline 13
### LE3D - **arXiv**: [2406.06216](https://arxiv.org/abs/2406.06216) - Network accessline 14
- **arXiv**: [2406.06216](https://arxiv.org/abs/2406.06216) - Network accessline 14
- **arXiv**: [2406.06216](https://arxiv.org/abs/2406.06216) - Network accessline 17
- **Category**: Robustness & Regularization - **Core Innovation**: Low-light to HDR linear GS encoding + denoising for Lighting Every Darkness - **Code**: [https://github.com/Srameo/LE3D](https://github.com/Srameo/LE3D) - Network accessline 17
- **Category**: Robustness & Regularization - **Core Innovation**: Low-light to HDR linear GS encoding + denoising for Lighting Every Darkness - **Code**: [https://github.com/Srameo/LE3D](https://github.com/Srameo/LE3D) - Network accessline 19
- **Code**: [https://github.com/Srameo/LE3D](https://github.com/Srameo/LE3D) - Network accessline 19
- **Code**: [https://github.com/Srameo/LE3D](https://github.com/Srameo/LE3D) - Network accessline 21
### GaussianDark - **arXiv**: [2406.08300](https://arxiv.org/abs/2406.08300) - Network accessline 21
### GaussianDark - **arXiv**: [2406.08300](https://arxiv.org/abs/2406.08300) - Network accessline 22
- **arXiv**: [2406.08300](https://arxiv.org/abs/2406.08300) - Network accessline 22
- **arXiv**: [2406.08300](https://arxiv.org/abs/2406.08300) - Network accessline 28
### GS-Wild - **arXiv**: [2403.15704](https://arxiv.org/abs/2403.15704) - Network accessline 28
### GS-Wild - **arXiv**: [2403.15704](https://arxiv.org/abs/2403.15704) - Network accessline 29
- **arXiv**: [2403.15704](https://arxiv.org/abs/2403.15704) - Network accessline 29
- **arXiv**: [2403.15704](https://arxiv.org/abs/2403.15704) - Network accessline 35
### Ev-GS - **arXiv**: [2312.07920](https://arxiv.org/abs/2312.07920) - Network accessline 35
### Ev-GS - **arXiv**: [2312.07920](https://arxiv.org/abs/2312.07920) - Network accessline 36
- **arXiv**: [2312.07920](https://arxiv.org/abs/2312.07920) - Network accessline 36
- **arXiv**: [2312.07920](https://arxiv.org/abs/2312.07920) - Network accessline 42
### GaussianSea - **arXiv**: [2404.06270](https://arxiv.org/abs/2404.06270) - Network accessline 42
### GaussianSea - **arXiv**: [2404.06270](https://arxiv.org/abs/2404.06270) - Network accessline 43
- **arXiv**: [2404.06270](https://arxiv.org/abs/2404.06270) - Network accessline 43
- **arXiv**: [2404.06270](https://arxiv.org/abs/2404.06270) - Network accessline 49
### GS-Blur - **arXiv**: [2408.15708](https://arxiv.org/abs/2408.15708) - Network accessline 49
### GS-Blur - **arXiv**: [2408.15708](https://arxiv.org/abs/2408.15708) - Network accessline 50
- **arXiv**: [2408.15708](https://arxiv.org/abs/2408.15708) - Network accessline 50
- **arXiv**: [2408.15708](https://arxiv.org/abs/2408.15708) - Network accessline 56
### DGD-v2 - **arXiv**: [2412.03844](https://arxiv.org/abs/2412.03844) - Network accessline 56
### DGD-v2 - **arXiv**: [2412.03844](https://arxiv.org/abs/2412.03844) - Network accessline 57
- **arXiv**: [2412.03844](https://arxiv.org/abs/2412.03844) - Network accessline 57
- **arXiv**: [2412.03844](https://arxiv.org/abs/2412.03844) - Network accessline 63
### GS-Wild-v2 - **arXiv**: [2503.18402](https://arxiv.org/abs/2503.18402) - Network accessline 63
### GS-Wild-v2 - **arXiv**: [2503.18402](https://arxiv.org/abs/2503.18402) - Network accessline 64
- **arXiv**: [2503.18402](https://arxiv.org/abs/2503.18402) - Network accessline 64
- **arXiv**: [2503.18402](https://arxiv.org/abs/2503.18402) - Network accessline 70
### GaussHDR - **arXiv**: [2503.18421](https://arxiv.org/abs/2503.18421) - Network accessline 70
### GaussHDR - **arXiv**: [2503.18421](https://arxiv.org/abs/2503.18421) - Network accessline 71
- **arXiv**: [2503.18421](https://arxiv.org/abs/2503.18421) - Network accessline 71
- **arXiv**: [2503.18421](https://arxiv.org/abs/2503.18421) - Network accessline 77
### NoiseGS - **arXiv**: [2503.18682](https://arxiv.org/abs/2503.18682) - Network accessline 77
### NoiseGS - **arXiv**: [2503.18682](https://arxiv.org/abs/2503.18682) - Network accessline 78
- **arXiv**: [2503.18682](https://arxiv.org/abs/2503.18682) - Network accessline 78
- **arXiv**: [2503.18682](https://arxiv.org/abs/2503.18682) - Network accessline 84
### EventGS - **arXiv**: [2503.19976](https://arxiv.org/abs/2503.19976) - Network accessline 84
### EventGS - **arXiv**: [2503.19976](https://arxiv.org/abs/2503.19976) - Network accessline 85
- **arXiv**: [2503.19976](https://arxiv.org/abs/2503.19976) - Network accessline 85
- **arXiv**: [2503.19976](https://arxiv.org/abs/2503.19976) - Network accessline 91
### HarmoGS - **arXiv**: [2605.13073](https://arxiv.org/abs/2605.13073) - Network accessline 91
### HarmoGS - **arXiv**: [2605.13073](https://arxiv.org/abs/2605.13073) - Network accessline 92
- **arXiv**: [2605.13073](https://arxiv.org/abs/2605.13073) - Network accessline 92
- **arXiv**: [2605.13073](https://arxiv.org/abs/2605.13073) - Network accessline 99
### Autonomous Driving ### GaussianBeV - **arXiv**: [2403.11056](https://arxiv.org/abs/2403.11056) - Network accessline 99
### Autonomous Driving ### GaussianBeV - **arXiv**: [2403.11056](https://arxiv.org/abs/2403.11056) - Network accessline 100
### GaussianBeV - **arXiv**: [2403.11056](https://arxiv.org/abs/2403.11056) - **Venue**: ECCV 2024 - Network accessline 100
### GaussianBeV - **arXiv**: [2403.11056](https://arxiv.org/abs/2403.11056) - **Venue**: ECCV 2024 - Network accessline 101
- **arXiv**: [2403.11056](https://arxiv.org/abs/2403.11056) - Network accessline 101
- **arXiv**: [2403.11056](https://arxiv.org/abs/2403.11056) - Network accessline 107
### GS-OD - **arXiv**: [2503.08135](https://arxiv.org/abs/2503.08135) - Network accessline 107
### GS-OD - **arXiv**: [2503.08135](https://arxiv.org/abs/2503.08135) - Network accessline 108
- **arXiv**: [2503.08135](https://arxiv.org/abs/2503.08135) - Network accessline 108
- **arXiv**: [2503.08135](https://arxiv.org/abs/2503.08135) - Network accessline 114
### SplatAD - **arXiv**: [2503.08352](https://arxiv.org/abs/2503.08352) - Network accessline 114
### SplatAD - **arXiv**: [2503.08352](https://arxiv.org/abs/2503.08352) - Network accessline 115
- **arXiv**: [2503.08352](https://arxiv.org/abs/2503.08352) - Network accessline 115
- **arXiv**: [2503.08352](https://arxiv.org/abs/2503.08352) - Network accessline 121
### GaussianAT - **arXiv**: [2503.10143](https://arxiv.org/abs/2503.10143) - Network accessline 121
### GaussianAT - **arXiv**: [2503.10143](https://arxiv.org/abs/2503.10143) - Network accessline 122
- **arXiv**: [2503.10143](https://arxiv.org/abs/2503.10143) - Network accessline 122
- **arXiv**: [2503.10143](https://arxiv.org/abs/2503.10143) - Network accessline 128
### HGS-Det - **arXiv**: [2503.12535](https://arxiv.org/abs/2503.12535) - Network accessline 128
### HGS-Det - **arXiv**: [2503.12535](https://arxiv.org/abs/2503.12535) - Network accessline 129
- **arXiv**: [2503.12535](https://arxiv.org/abs/2503.12535) - Network accessline 129
- **arXiv**: [2503.12535](https://arxiv.org/abs/2503.12535) - Network accessline 135
### GaussOcc - **arXiv**: [2503.14029](https://arxiv.org/abs/2503.14029) - Network accessline 135
### GaussOcc - **arXiv**: [2503.14029](https://arxiv.org/abs/2503.14029) - Network accessline 136
- **arXiv**: [2503.14029](https://arxiv.org/abs/2503.14029) - Network accessline 136
- **arXiv**: [2503.14029](https://arxiv.org/abs/2503.14029) - Network accessline 142
### GaussianSSC - **arXiv**: [2503.17032](https://arxiv.org/abs/2503.17032) - Network accessline 142
### GaussianSSC - **arXiv**: [2503.17032](https://arxiv.org/abs/2503.17032) - Network accessline 143
- **arXiv**: [2503.17032](https://arxiv.org/abs/2503.17032) - Network accessline 143
- **arXiv**: [2503.17032](https://arxiv.org/abs/2503.17032) - Network accessline 149
### GausCtrl-AD - **arXiv**: [2503.19913](https://arxiv.org/abs/2503.19913) - Network accessline 149
### GausCtrl-AD - **arXiv**: [2503.19913](https://arxiv.org/abs/2503.19913) - Network accessline 150
- **arXiv**: [2503.19913](https://arxiv.org/abs/2503.19913) - Network accessline 150
- **arXiv**: [2503.19913](https://arxiv.org/abs/2503.19913) - Network accessline 156
### Splat-TOD - **arXiv**: [2503.21442](https://arxiv.org/abs/2503.21442) - Network accessline 156
### Splat-TOD - **arXiv**: [2503.21442](https://arxiv.org/abs/2503.21442) - Network accessline 157
- **arXiv**: [2503.21442](https://arxiv.org/abs/2503.21442) - Network accessline 157
- **arXiv**: [2503.21442](https://arxiv.org/abs/2503.21442) - Network accessline 163
### GaussDet3D - **arXiv**: [2504.00665](https://arxiv.org/abs/2504.00665) - Network accessline 163
### GaussDet3D - **arXiv**: [2504.00665](https://arxiv.org/abs/2504.00665) - Network accessline 164
- **arXiv**: [2504.00665](https://arxiv.org/abs/2504.00665) - Network accessline 164
- **arXiv**: [2504.00665](https://arxiv.org/abs/2504.00665) - Network accessline 170
### SplatAD-v2 - **arXiv**: [2504.00763](https://arxiv.org/abs/2504.00763) - Network accessline 170
### SplatAD-v2 - **arXiv**: [2504.00763](https://arxiv.org/abs/2504.00763) - Network accessline 171
- **arXiv**: [2504.00763](https://arxiv.org/abs/2504.00763) - Network accessline 171
- **arXiv**: [2504.00763](https://arxiv.org/abs/2504.00763) - Network accessline 177
### SplatRS - **arXiv**: [2504.01503](https://arxiv.org/abs/2504.01503) - Network accessline 177
### SplatRS - **arXiv**: [2504.01503](https://arxiv.org/abs/2504.01503) - Network accessline 178
- **arXiv**: [2504.01503](https://arxiv.org/abs/2504.01503) - Network accessline 178
- **arXiv**: [2504.01503](https://arxiv.org/abs/2504.01503) - Network accessline 184
### GS-Drive - **arXiv**: [2504.17810](https://arxiv.org/abs/2504.17810) - Network accessline 184
### GS-Drive - **arXiv**: [2504.17810](https://arxiv.org/abs/2504.17810) - Network accessline 185
- **arXiv**: [2504.17810](https://arxiv.org/abs/2504.17810) - Network accessline 185
- **arXiv**: [2504.17810](https://arxiv.org/abs/2504.17810) - Network accessline 191
### P2GS - **arXiv**: [2605.16925](https://arxiv.org/abs/2605.16925) - Network accessline 191
### P2GS - **arXiv**: [2605.16925](https://arxiv.org/abs/2605.16925) - Network accessline 192
- **arXiv**: [2605.16925](https://arxiv.org/abs/2605.16925) - Network accessline 192
- **arXiv**: [2605.16925](https://arxiv.org/abs/2605.16925) - Network accessline 198
### GEM - **arXiv**: [2605.17682](https://arxiv.org/abs/2605.17682) - Network accessline 198
### GEM - **arXiv**: [2605.17682](https://arxiv.org/abs/2605.17682) - Network accessline 199
- **arXiv**: [2605.17682](https://arxiv.org/abs/2605.17682) - Network accessline 199
- **arXiv**: [2605.17682](https://arxiv.org/abs/2605.17682) - Network accessline 206
### SLAM ### DG-SLAM - **arXiv**: [2411.08373](https://arxiv.org/abs/2411.08373) - Network accessline 206
### SLAM ### DG-SLAM - **arXiv**: [2411.08373](https://arxiv.org/abs/2411.08373) - Network accessline 207
### DG-SLAM - **arXiv**: [2411.08373](https://arxiv.org/abs/2411.08373) - **Venue**: NeurIPS 2024 - Network accessline 207
### DG-SLAM - **arXiv**: [2411.08373](https://arxiv.org/abs/2411.08373) - **Venue**: NeurIPS 2024 - Network accessline 208
- **arXiv**: [2411.08373](https://arxiv.org/abs/2411.08373) - Network accessline 208
- **arXiv**: [2411.08373](https://arxiv.org/abs/2411.08373) - Network accessline 211
- **Category**: SLAM - **Core Innovation**: Dynamic Gaussian SLAM with hybrid pose optimization for dynamic environments - **Code**: [https://github.com/fudan-zvg/DG-SLAM](https://github.com/fudan-zvg/DG-SLAM) - Network accessline 211
- **Category**: SLAM - **Core Innovation**: Dynamic Gaussian SLAM with hybrid pose optimization for dynamic environments - **Code**: [https://github.com/fudan-zvg/DG-SLAM](https://github.com/fudan-zvg/DG-SLAM) - Network accessline 213
- **Code**: [https://github.com/fudan-zvg/DG-SLAM](https://github.com/fudan-zvg/DG-SLAM) - Network accessline 213
- **Code**: [https://github.com/fudan-zvg/DG-SLAM](https://github.com/fudan-zvg/DG-SLAM) - Network accessline 215
### GS-SC - **arXiv**: [2312.07504](https://arxiv.org/abs/2312.07504) - Network accessline 215
### GS-SC - **arXiv**: [2312.07504](https://arxiv.org/abs/2312.07504) - Network accessline 216
- **arXiv**: [2312.07504](https://arxiv.org/abs/2312.07504) - Network accessline 216
- **arXiv**: [2312.07504](https://arxiv.org/abs/2312.07504) - Network accessline 222
### SplaTAM - **arXiv**: [2312.02126](https://arxiv.org/abs/2312.02126) - Network accessline 222
### SplaTAM - **arXiv**: [2312.02126](https://arxiv.org/abs/2312.02126) - Network accessline 223
- **arXiv**: [2312.02126](https://arxiv.org/abs/2312.02126) - Network accessline 223
- **arXiv**: [2312.02126](https://arxiv.org/abs/2312.02126) - Network accessline 229
### Photo-SLAM - **arXiv**: [2311.16728](https://arxiv.org/abs/2311.16728) - Network accessline 229
### Photo-SLAM - **arXiv**: [2311.16728](https://arxiv.org/abs/2311.16728) - Network accessline 230
- **arXiv**: [2311.16728](https://arxiv.org/abs/2311.16728) - Network accessline 230
- **arXiv**: [2311.16728](https://arxiv.org/abs/2311.16728) - Network accessline 236
### SplaTAM-v2 - **arXiv**: [2411.19654](https://arxiv.org/abs/2411.19654) - Network accessline 236
### SplaTAM-v2 - **arXiv**: [2411.19654](https://arxiv.org/abs/2411.19654) - Network accessline 237
- **arXiv**: [2411.19654](https://arxiv.org/abs/2411.19654) - Network accessline 237
- **arXiv**: [2411.19654](https://arxiv.org/abs/2411.19654) - Network accessline 243
### GaussianSLAM-2 - **arXiv**: [2411.19895](https://arxiv.org/abs/2411.19895) - Network accessline 243
### GaussianSLAM-2 - **arXiv**: [2411.19895](https://arxiv.org/abs/2411.19895) - Network accessline 244
- **arXiv**: [2411.19895](https://arxiv.org/abs/2411.19895) - Network accessline 244
- **arXiv**: [2411.19895](https://arxiv.org/abs/2411.19895) - Network accessline 250
### SplaTAM-3 - **arXiv**: [2503.16822](https://arxiv.org/abs/2503.16822) - Network accessline 250
### SplaTAM-3 - **arXiv**: [2503.16822](https://arxiv.org/abs/2503.16822) - Network accessline 251
- **arXiv**: [2503.16822](https://arxiv.org/abs/2503.16822) - Network accessline 251
- **arXiv**: [2503.16822](https://arxiv.org/abs/2503.16822) - Network accessline 257
### SplatLoc - **arXiv**: [2503.18107](https://arxiv.org/abs/2503.18107) - Network accessline 257
### SplatLoc - **arXiv**: [2503.18107](https://arxiv.org/abs/2503.18107) - Network accessline 258
- **arXiv**: [2503.18107](https://arxiv.org/abs/2503.18107) - Network accessline 258
- **arXiv**: [2503.18107](https://arxiv.org/abs/2503.18107) - Network accessline 264
### GaussFusion - **arXiv**: [2503.20998](https://arxiv.org/abs/2503.20998) - Network accessline 264
### GaussFusion - **arXiv**: [2503.20998](https://arxiv.org/abs/2503.20998) - Network accessline 265
- **arXiv**: [2503.20998](https://arxiv.org/abs/2503.20998) - Network accessline 265
- **arXiv**: [2503.20998](https://arxiv.org/abs/2503.20998) - Network accessline 271
### GausLoc - **arXiv**: [2504.00219](https://arxiv.org/abs/2504.00219) - Network accessline 271
### GausLoc - **arXiv**: [2504.00219](https://arxiv.org/abs/2504.00219) - Network accessline 272
- **arXiv**: [2504.00219](https://arxiv.org/abs/2504.00219) - Network accessline 272
- **arXiv**: [2504.00219](https://arxiv.org/abs/2504.00219) - Network accessline 278
### GaussianLoc - **arXiv**: [2504.06210](https://arxiv.org/abs/2504.06210) - Network accessline 278
### GaussianLoc - **arXiv**: [2504.06210](https://arxiv.org/abs/2504.06210) - Network accessline 279
- **arXiv**: [2504.06210](https://arxiv.org/abs/2504.06210) - Network accessline 279
- **arXiv**: [2504.06210](https://arxiv.org/abs/2504.06210) - Network accessline 291
### LiteLoc - **arXiv**: [2605.17777](https://arxiv.org/abs/2605.17777) - Network accessline 291
### LiteLoc - **arXiv**: [2605.17777](https://arxiv.org/abs/2605.17777) - Network accessline 292
- **arXiv**: [2605.17777](https://arxiv.org/abs/2605.17777) - Network accessline 292
- **arXiv**: [2605.17777](https://arxiv.org/abs/2605.17777) - Network accessline 299
### Training & Optimization ### EffectiveRank-GS - **arXiv**: [2406.11672](https://arxiv.org/abs/2406.11672) - Network accessline 299
### Training & Optimization ### EffectiveRank-GS - **arXiv**: [2406.11672](https://arxiv.org/abs/2406.11672) - Network accessline 300
### EffectiveRank-GS - **arXiv**: [2406.11672](https://arxiv.org/abs/2406.11672) - **Venue**: NeurIPS 2024 - Network accessline 300
### EffectiveRank-GS - **arXiv**: [2406.11672](https://arxiv.org/abs/2406.11672) - **Venue**: NeurIPS 2024 - Network accessline 301
- **arXiv**: [2406.11672](https://arxiv.org/abs/2406.11672) - Network accessline 301
- **arXiv**: [2406.11672](https://arxiv.org/abs/2406.11672) - Network accessline 307
### 3DGS-Enhancer - **arXiv**: [2410.16266](https://arxiv.org/abs/2410.16266) - Network accessline 307
### 3DGS-Enhancer - **arXiv**: [2410.16266](https://arxiv.org/abs/2410.16266) - Network accessline 308
- **arXiv**: [2410.16266](https://arxiv.org/abs/2410.16266) - Network accessline 308
- **arXiv**: [2410.16266](https://arxiv.org/abs/2410.16266) - Network accessline 311
- **Category**: Training & Optimization - **Core Innovation**: 2D diffusion priors guiding iterative 3DGS refinement for view-consistent enhancement - **Code**: [https://github.com/xiliu8006/3DGS-Enhancer](https://github.com/xiliu8006/3DGS- - Network accessline 311
- **Category**: Training & Optimization - **Core Innovation**: 2D diffusion priors guiding iterative 3DGS refinement for view-consistent enhancement - **Code**: [https://github.com/xiliu8006/3DGS-Enhancer](https://github.com/xiliu8006/3DGS- - Network accessline 313
- **Code**: [https://github.com/xiliu8006/3DGS-Enhancer](https://github.com/xiliu8006/3DGS-Enhancer) - Network accessline 313
- **Code**: [https://github.com/xiliu8006/3DGS-Enhancer](https://github.com/xiliu8006/3DGS-Enhancer) - Network accessline 315
### EG3DGS - **arXiv**: [2312.04820](https://arxiv.org/abs/2312.04820) - Network accessline 315
### EG3DGS - **arXiv**: [2312.04820](https://arxiv.org/abs/2312.04820) - Network accessline 316
- **arXiv**: [2312.04820](https://arxiv.org/abs/2312.04820) - Network accessline 316
- **arXiv**: [2312.04820](https://arxiv.org/abs/2312.04820) - Network accessline 322
### GS-PT - **arXiv**: [2403.11324](https://arxiv.org/abs/2403.11324) - Network accessline 322
### GS-PT - **arXiv**: [2403.11324](https://arxiv.org/abs/2403.11324) - Network accessline 323
- **arXiv**: [2403.11324](https://arxiv.org/abs/2403.11324) - Network accessline 323
- **arXiv**: [2403.11324](https://arxiv.org/abs/2403.11324) - Network accessline 329
### EMGS - **arXiv**: [2403.12550](https://arxiv.org/abs/2403.12550) - Network accessline 329
### EMGS - **arXiv**: [2403.12550](https://arxiv.org/abs/2403.12550) - Network accessline 330
- **arXiv**: [2403.12550](https://arxiv.org/abs/2403.12550) - Network accessline 330
- **arXiv**: [2403.12550](https://arxiv.org/abs/2403.12550) - Network accessline 336
### PUP-3DGS - **arXiv**: [2403.12957](https://arxiv.org/abs/2403.12957) - Network accessline 336
### PUP-3DGS - **arXiv**: [2403.12957](https://arxiv.org/abs/2403.12957) - Network accessline 337
- **arXiv**: [2403.12957](https://arxiv.org/abs/2403.12957) - Network accessline 337
- **arXiv**: [2403.12957](https://arxiv.org/abs/2403.12957) - Network accessline 343
### GeCGS - **arXiv**: [2403.13327](https://arxiv.org/abs/2403.13327) - Network accessline 343
### GeCGS - **arXiv**: [2403.13327](https://arxiv.org/abs/2403.13327) - Network accessline 344
- **arXiv**: [2403.13327](https://arxiv.org/abs/2403.13327) - Network accessline 344
- **arXiv**: [2403.13327](https://arxiv.org/abs/2403.13327) - Network accessline 350
### SplatFields - **arXiv**: [2409.11211](https://arxiv.org/abs/2409.11211) - Network accessline 350
### SplatFields - **arXiv**: [2409.11211](https://arxiv.org/abs/2409.11211) - Network accessline 351
- **arXiv**: [2409.11211](https://arxiv.org/abs/2409.11211) - Network accessline 351
- **arXiv**: [2409.11211](https://arxiv.org/abs/2409.11211) - Network accessline 357
### GeoAugmentGS - **arXiv**: [2311.16037](https://arxiv.org/abs/2311.16037) - Network accessline 357
### GeoAugmentGS - **arXiv**: [2311.16037](https://arxiv.org/abs/2311.16037) - Network accessline 358
- **arXiv**: [2311.16037](https://arxiv.org/abs/2311.16037) - Network accessline 358
- **arXiv**: [2311.16037](https://arxiv.org/abs/2311.16037) - Network accessline 364
### SwagGS - **arXiv**: [2401.02436](https://arxiv.org/abs/2401.02436) - Network accessline 364
### SwagGS - **arXiv**: [2401.02436](https://arxiv.org/abs/2401.02436) - Network accessline 365
- **arXiv**: [2401.02436](https://arxiv.org/abs/2401.02436) - Network accessline 365
- **arXiv**: [2401.02436](https://arxiv.org/abs/2401.02436) - Network accessline 371
### GaussianSR - **arXiv**: [2403.01444](https://arxiv.org/abs/2403.01444) - Network accessline 371
### GaussianSR - **arXiv**: [2403.01444](https://arxiv.org/abs/2403.01444) - Network accessline 372
- **arXiv**: [2403.01444](https://arxiv.org/abs/2403.01444) - Network accessline 372
- **arXiv**: [2403.01444](https://arxiv.org/abs/2403.01444) - Network accessline 378
### GaussianPretrain - **arXiv**: [2404.07991](https://arxiv.org/abs/2404.07991) - Network accessline 378
### GaussianPretrain - **arXiv**: [2404.07991](https://arxiv.org/abs/2404.07991) - Network accessline 379
- **arXiv**: [2404.07991](https://arxiv.org/abs/2404.07991) - Network accessline 379
- **arXiv**: [2404.07991](https://arxiv.org/abs/2404.07991) - Network accessline 385
### SuperSplat - **arXiv**: [2409.16504](https://arxiv.org/abs/2409.16504) - Network accessline 385
### SuperSplat - **arXiv**: [2409.16504](https://arxiv.org/abs/2409.16504) - Network accessline 386
- **arXiv**: [2409.16504](https://arxiv.org/abs/2409.16504) - Network accessline 386
- **arXiv**: [2409.16504](https://arxiv.org/abs/2409.16504) - Network accessline 392
### GS-HDA - **arXiv**: [2406.04251](https://arxiv.org/abs/2406.04251) - Network accessline 392
### GS-HDA - **arXiv**: [2406.04251](https://arxiv.org/abs/2406.04251) - Network accessline 393
- **arXiv**: [2406.04251](https://arxiv.org/abs/2406.04251) - Network accessline 393
- **arXiv**: [2406.04251](https://arxiv.org/abs/2406.04251) - Network accessline 399
### GS-Aug - **arXiv**: [2503.03115](https://arxiv.org/abs/2503.03115) - Network accessline 399
### GS-Aug - **arXiv**: [2503.03115](https://arxiv.org/abs/2503.03115) - Network accessline 400
- **arXiv**: [2503.03115](https://arxiv.org/abs/2503.03115) - Network accessline 400
- **arXiv**: [2503.03115](https://arxiv.org/abs/2503.03115) - Network accessline 406
### AnchorGS - **arXiv**: [2503.04314](https://arxiv.org/abs/2503.04314) - Network accessline 406
### AnchorGS - **arXiv**: [2503.04314](https://arxiv.org/abs/2503.04314) - Network accessline 407
- **arXiv**: [2503.04314](https://arxiv.org/abs/2503.04314) - Network accessline 407
- **arXiv**: [2503.04314](https://arxiv.org/abs/2503.04314) - Network accessline 413
### DensifyGS - **arXiv**: [2503.05082](https://arxiv.org/abs/2503.05082) - Network accessline 413
### DensifyGS - **arXiv**: [2503.05082](https://arxiv.org/abs/2503.05082) - Network accessline 414
- **arXiv**: [2503.05082](https://arxiv.org/abs/2503.05082) - Network accessline 414
- **arXiv**: [2503.05082](https://arxiv.org/abs/2503.05082) - Network accessline 420
### PruneGS - **arXiv**: [2503.05484](https://arxiv.org/abs/2503.05484) - Network accessline 420
### PruneGS - **arXiv**: [2503.05484](https://arxiv.org/abs/2503.05484) - Network accessline 421
- **arXiv**: [2503.05484](https://arxiv.org/abs/2503.05484) - Network accessline 421
- **arXiv**: [2503.05484](https://arxiv.org/abs/2503.05484) - Network accessline 427
### GausSR - **arXiv**: [2503.08224](https://arxiv.org/abs/2503.08224) - Network accessline 427
### GausSR - **arXiv**: [2503.08224](https://arxiv.org/abs/2503.08224) - Network accessline 428
- **arXiv**: [2503.08224](https://arxiv.org/abs/2503.08224) - Network accessline 428
- **arXiv**: [2503.08224](https://arxiv.org/abs/2503.08224) - Network accessline 434
### EGS - **arXiv**: [2503.14198](https://arxiv.org/abs/2503.14198) - Network accessline 434
### EGS - **arXiv**: [2503.14198](https://arxiv.org/abs/2503.14198) - Network accessline 435
- **arXiv**: [2503.14198](https://arxiv.org/abs/2503.14198) - Network accessline 435
- **arXiv**: [2503.14198](https://arxiv.org/abs/2503.14198) - Network accessline 441
### GS-PT-v2 - **arXiv**: [2503.16979](https://arxiv.org/abs/2503.16979) - Network accessline 441
### GS-PT-v2 - **arXiv**: [2503.16979](https://arxiv.org/abs/2503.16979) - Network accessline 442
- **arXiv**: [2503.16979](https://arxiv.org/abs/2503.16979) - Network accessline 442
- **arXiv**: [2503.16979](https://arxiv.org/abs/2503.16979) - Network accessline 448
### GS-Uncertainty - **arXiv**: [2503.21816](https://arxiv.org/abs/2503.21816) - Network accessline 448
### GS-Uncertainty - **arXiv**: [2503.21816](https://arxiv.org/abs/2503.21816) - Network accessline 449
- **arXiv**: [2503.21816](https://arxiv.org/abs/2503.21816) - Network accessline 449
- **arXiv**: [2503.21816](https://arxiv.org/abs/2503.21816) - Network accessline 455
### GaussianPrior - **arXiv**: [2504.01957](https://arxiv.org/abs/2504.01957) - Network accessline 455
### GaussianPrior - **arXiv**: [2504.01957](https://arxiv.org/abs/2504.01957) - Network accessline 456
- **arXiv**: [2504.01957](https://arxiv.org/abs/2504.01957) - Network accessline 456
- **arXiv**: [2504.01957](https://arxiv.org/abs/2504.01957) - Network accessline 462
### GS-Fed - **arXiv**: [2504.09097](https://arxiv.org/abs/2504.09097) - Network accessline 462
### GS-Fed - **arXiv**: [2504.09097](https://arxiv.org/abs/2504.09097) - Network accessline 463
- **arXiv**: [2504.09097](https://arxiv.org/abs/2504.09097) - Network accessline 463
- **arXiv**: [2504.09097](https://arxiv.org/abs/2504.09097) - Network accessline 469
### GaussCalib - **arXiv**: [2504.09491](https://arxiv.org/abs/2504.09491) - Network accessline 469
### GaussCalib - **arXiv**: [2504.09491](https://arxiv.org/abs/2504.09491) - Network accessline 470
- **arXiv**: [2504.09491](https://arxiv.org/abs/2504.09491) - Network accessline 470
- **arXiv**: [2504.09491](https://arxiv.org/abs/2504.09491) - Network accessline 476
### Learn2Splat - **arXiv**: [2605.15760](https://arxiv.org/abs/2605.15760) - Network accessline 476
### Learn2Splat - **arXiv**: [2605.15760](https://arxiv.org/abs/2605.15760) - Network accessline 477
- **arXiv**: [2605.15760](https://arxiv.org/abs/2605.15760) - Network accessline 477
- **arXiv**: [2605.15760](https://arxiv.org/abs/2605.15760) - Network accessline 484
### Simulation & Robotics ### GIC - **arXiv**: [2406.14927](https://arxiv.org/abs/2406.14927) - Network accessline 484
### Simulation & Robotics ### GIC - **arXiv**: [2406.14927](https://arxiv.org/abs/2406.14927) - Network accessline 485
### GIC - **arXiv**: [2406.14927](https://arxiv.org/abs/2406.14927) - **Venue**: NeurIPS 2024 - Network accessline 485
### GIC - **arXiv**: [2406.14927](https://arxiv.org/abs/2406.14927) - **Venue**: NeurIPS 2024 - Network accessline 486
- **arXiv**: [2406.14927](https://arxiv.org/abs/2406.14927) - Network accessline 486
- **arXiv**: [2406.14927](https://arxiv.org/abs/2406.14927) - Network accessline 489
- **Category**: Simulation & Robotics - **Core Innovation**: Gaussian-Informed Continuum for physical property identification and differentiable simulation - **Code**: [https://github.com/Jukgei/gic](https://github.com/Jukgei/gic) - Network accessline 489
- **Category**: Simulation & Robotics - **Core Innovation**: Gaussian-Informed Continuum for physical property identification and differentiable simulation - **Code**: [https://github.com/Jukgei/gic](https://github.com/Jukgei/gic) - Network accessline 491
- **Code**: [https://github.com/Jukgei/gic](https://github.com/Jukgei/gic) - Network accessline 491
- **Code**: [https://github.com/Jukgei/gic](https://github.com/Jukgei/gic) - Network accessline 493
### GaussNav - **arXiv**: [2403.12722](https://arxiv.org/abs/2403.12722) - Network accessline 493
### GaussNav - **arXiv**: [2403.12722](https://arxiv.org/abs/2403.12722) - Network accessline 494
- **arXiv**: [2403.12722](https://arxiv.org/abs/2403.12722) - Network accessline 494
- **arXiv**: [2403.12722](https://arxiv.org/abs/2403.12722) - Network accessline 500
### SplatSim - **arXiv**: [2406.10219](https://arxiv.org/abs/2406.10219) - Network accessline 500
### SplatSim - **arXiv**: [2406.10219](https://arxiv.org/abs/2406.10219) - Network accessline 501
- **arXiv**: [2406.10219](https://arxiv.org/abs/2406.10219) - Network accessline 501
- **arXiv**: [2406.10219](https://arxiv.org/abs/2406.10219) - Network accessline 507
### GS-Physics - **arXiv**: [2410.08107](https://arxiv.org/abs/2410.08107) - Network accessline 507
### GS-Physics - **arXiv**: [2410.08107](https://arxiv.org/abs/2410.08107) - Network accessline 508
- **arXiv**: [2410.08107](https://arxiv.org/abs/2410.08107) - Network accessline 508
- **arXiv**: [2410.08107](https://arxiv.org/abs/2410.08107) - Network accessline 514
### GaussNav-2 - **arXiv**: [2412.04470](https://arxiv.org/abs/2412.04470) - Network accessline 514
### GaussNav-2 - **arXiv**: [2412.04470](https://arxiv.org/abs/2412.04470) - Network accessline 515
- **arXiv**: [2412.04470](https://arxiv.org/abs/2412.04470) - Network accessline 515
- **arXiv**: [2412.04470](https://arxiv.org/abs/2412.04470) - Network accessline 521
### GaussRover - **arXiv**: [2503.20168](https://arxiv.org/abs/2503.20168) - Network accessline 521
### GaussRover - **arXiv**: [2503.20168](https://arxiv.org/abs/2503.20168) - Network accessline 522
- **arXiv**: [2503.20168](https://arxiv.org/abs/2503.20168) - Network accessline 522
- **arXiv**: [2503.20168](https://arxiv.org/abs/2503.20168) - Network accessline 528
### Splat-Nav - **arXiv**: [2504.06978](https://arxiv.org/abs/2504.06978) - Network accessline 528
### Splat-Nav - **arXiv**: [2504.06978](https://arxiv.org/abs/2504.06978) - Network accessline 529
- **arXiv**: [2504.06978](https://arxiv.org/abs/2504.06978) - Network accessline 529
- **arXiv**: [2504.06978](https://arxiv.org/abs/2504.06978) - Network accessline 535
### SplatSim-v2 - **arXiv**: [2504.20378](https://arxiv.org/abs/2504.20378) - Network accessline 535
### SplatSim-v2 - **arXiv**: [2504.20378](https://arxiv.org/abs/2504.20378) - Network accessline 536
- **arXiv**: [2504.20378](https://arxiv.org/abs/2504.20378) - Network accessline 536
- **arXiv**: [2504.20378](https://arxiv.org/abs/2504.20378) - Network accessline 543
### Cross-Domain Applications ### GaussVis - **arXiv**: [2503.01610](https://arxiv.org/abs/2503.01610) - Network accessline 543
### Cross-Domain Applications ### GaussVis - **arXiv**: [2503.01610](https://arxiv.org/abs/2503.01610) - Network accessline 544
### GaussVis - **arXiv**: [2503.01610](https://arxiv.org/abs/2503.01610) - **Venue**: CVPR 2025 - Network accessline 544
### GaussVis - **arXiv**: [2503.01610](https://arxiv.org/abs/2503.01610) - **Venue**: CVPR 2025 - Network accessline 545
- **arXiv**: [2503.01610](https://arxiv.org/abs/2503.01610) - Network accessline 545
- **arXiv**: [2503.01610](https://arxiv.org/abs/2503.01610) - Network accessline 551
### GS-VQA - **arXiv**: [2503.23297](https://arxiv.org/abs/2503.23297) - Network accessline 551
### GS-VQA - **arXiv**: [2503.23297](https://arxiv.org/abs/2503.23297) - Network accessline 552
- **arXiv**: [2503.23297](https://arxiv.org/abs/2503.23297) - Network accessline 552
- **arXiv**: [2503.23297](https://arxiv.org/abs/2503.23297) - Network accessline 570
### DSGS - **arXiv**: [2605.17002](https://arxiv.org/abs/2605.17002) - Network accessline 570
### DSGS - **arXiv**: [2605.17002](https://arxiv.org/abs/2605.17002) - Network accessline 571
- **arXiv**: [2605.17002](https://arxiv.org/abs/2605.17002) - Network accessline 571
- **arXiv**: [2605.17002](https://arxiv.org/abs/2605.17002) - Network accessline 577
### RT-Splatting - **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 577
### RT-Splatting - **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 578
- **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 578
- **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 584
### AsyncEvGS - **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 584
### AsyncEvGS - **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 585
- **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 585
- **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 592
### Security ### GS-Hider - **arXiv**: [2405.15118](https://arxiv.org/abs/2405.15118) - Network accessline 592
### Security ### GS-Hider - **arXiv**: [2405.15118](https://arxiv.org/abs/2405.15118) - Network accessline 593
### GS-Hider - **arXiv**: [2405.15118](https://arxiv.org/abs/2405.15118) - **Venue**: NeurIPS 2024 - Network accessline 593
### GS-Hider - **arXiv**: [2405.15118](https://arxiv.org/abs/2405.15118) - **Venue**: NeurIPS 2024 - Network accessline 594
- **arXiv**: [2405.15118](https://arxiv.org/abs/2405.15118) - Network accessline 594
- **arXiv**: [2405.15118](https://arxiv.org/abs/2405.15118) - Network accessline 600
### GeometryCloak - **arXiv**: [2410.22705](https://arxiv.org/abs/2410.22705) - Network accessline 600
### GeometryCloak - **arXiv**: [2410.22705](https://arxiv.org/abs/2410.22705) - Network accessline 601
- **arXiv**: [2410.22705](https://arxiv.org/abs/2410.22705) - Network accessline 601
- **arXiv**: [2410.22705](https://arxiv.org/abs/2410.22705) - Network accessline 604
- **Category**: Security - **Core Innovation**: Geometric perturbation copyright watermark embedding into Gaussians preventing TGS-based 3D reconstruction - **Code**: [https://github.com/qsong2001/Geometry-Cloak](https://github.com/qsong200 - Network accessline 604
- **Category**: Security - **Core Innovation**: Geometric perturbation copyright watermark embedding into Gaussians preventing TGS-based 3D reconstruction - **Code**: [https://github.com/qsong2001/Geometry-Cloak](https://github.com/qsong200 - Network accessline 606
- **Code**: [https://github.com/qsong2001/Geometry-Cloak](https://github.com/qsong2001/Geometry-Cloak) - Network accessline 606
- **Code**: [https://github.com/qsong2001/Geometry-Cloak](https://github.com/qsong2001/Geometry-Cloak) - Network accessline 608
### GaussianMarker - **arXiv**: [2410.23718](https://arxiv.org/abs/2410.23718) - Network accessline 608
### GaussianMarker - **arXiv**: [2410.23718](https://arxiv.org/abs/2410.23718) - Network accessline 609
- **arXiv**: [2410.23718](https://arxiv.org/abs/2410.23718) - Network accessline 609
- **arXiv**: [2410.23718](https://arxiv.org/abs/2410.23718) - Network accessline 615
### GaussianUnderAttack - **arXiv**: [2412.02803](https://arxiv.org/abs/2412.02803) - Network accessline 615
### GaussianUnderAttack - **arXiv**: [2412.02803](https://arxiv.org/abs/2412.02803) - Network accessline 616
- **arXiv**: [2412.02803](https://arxiv.org/abs/2412.02803) - Network accessline 616
- **arXiv**: [2412.02803](https://arxiv.org/abs/2412.02803) - Network accessline 622
### Splat-Security - **arXiv**: [2407.04699](https://arxiv.org/abs/2407.04699) - Network accessline 622
### Splat-Security - **arXiv**: [2407.04699](https://arxiv.org/abs/2407.04699) - Network accessline 623
- **arXiv**: [2407.04699](https://arxiv.org/abs/2407.04699) - Network accessline 623
- **arXiv**: [2407.04699](https://arxiv.org/abs/2407.04699) - Network accessline 629
### GauSec - **arXiv**: [2501.03714](https://arxiv.org/abs/2501.03714) - Network accessline 629
### GauSec - **arXiv**: [2501.03714](https://arxiv.org/abs/2501.03714) - Network accessline 630
- **arXiv**: [2501.03714](https://arxiv.org/abs/2501.03714) - Network accessline 630
- **arXiv**: [2501.03714](https://arxiv.org/abs/2501.03714) - Network accessline 636
### WaterGS - **arXiv**: [2501.05379](https://arxiv.org/abs/2501.05379) - Network accessline 636
### WaterGS - **arXiv**: [2501.05379](https://arxiv.org/abs/2501.05379) - Network accessline 637
- **arXiv**: [2501.05379](https://arxiv.org/abs/2501.05379) - Network accessline 637
- **arXiv**: [2501.05379](https://arxiv.org/abs/2501.05379) - Network accessline 643
### IP-GS - **arXiv**: [2501.10283](https://arxiv.org/abs/2501.10283) - Network accessline 643
### IP-GS - **arXiv**: [2501.10283](https://arxiv.org/abs/2501.10283) - Network accessline 644
- **arXiv**: [2501.10283](https://arxiv.org/abs/2501.10283) - Network accessline 644
- **arXiv**: [2501.10283](https://arxiv.org/abs/2501.10283) - Network accessline 650
### FenceGS - **arXiv**: [2501.14277](https://arxiv.org/abs/2501.14277) - Network accessline 650
### FenceGS - **arXiv**: [2501.14277](https://arxiv.org/abs/2501.14277) - Network accessline 651
- **arXiv**: [2501.14277](https://arxiv.org/abs/2501.14277) - Network accessline 651
- **arXiv**: [2501.14277](https://arxiv.org/abs/2501.14277) - Network accessline 657
### 3DEditSafe - **arXiv**: [2605.15398](https://arxiv.org/abs/2605.15398) - Network accessline 657
### 3DEditSafe - **arXiv**: [2605.15398](https://arxiv.org/abs/2605.15398) - Network accessline 658
- **arXiv**: [2605.15398](https://arxiv.org/abs/2605.15398) - Network accessline 658
- **arXiv**: [2605.15398](https://arxiv.org/abs/2605.15398) - Network accessline 665
### Medical & Biomedical Imaging ### R2-Gaussian - **arXiv**: [2405.20693](https://arxiv.org/abs/2405.20693) - Network accessline 665
### Medical & Biomedical Imaging ### R2-Gaussian - **arXiv**: [2405.20693](https://arxiv.org/abs/2405.20693) - Network accessline 666
### R2-Gaussian - **arXiv**: [2405.20693](https://arxiv.org/abs/2405.20693) - **Venue**: NeurIPS 2024 - Network accessline 666
### R2-Gaussian - **arXiv**: [2405.20693](https://arxiv.org/abs/2405.20693) - **Venue**: NeurIPS 2024 - Network accessline 667
- **arXiv**: [2405.20693](https://arxiv.org/abs/2405.20693) - Network accessline 667
- **arXiv**: [2405.20693](https://arxiv.org/abs/2405.20693) - Network accessline 670
- **Category**: Medical & Biomedical Imaging - **Core Innovation**: GS adapted for Radon transform + X-ray volume rendering for tomographic reconstruction - **Code**: [https://github.com/Ruyi-Zha/r2_gaussian](https://github.com/Ruyi-Zha/r2_ - Network accessline 670
- **Category**: Medical & Biomedical Imaging - **Core Innovation**: GS adapted for Radon transform + X-ray volume rendering for tomographic reconstruction - **Code**: [https://github.com/Ruyi-Zha/r2_gaussian](https://github.com/Ruyi-Zha/r2_ - Network accessline 672
- **Code**: [https://github.com/Ruyi-Zha/r2_gaussian](https://github.com/Ruyi-Zha/r2_gaussian) - Network accessline 672
- **Code**: [https://github.com/Ruyi-Zha/r2_gaussian](https://github.com/Ruyi-Zha/r2_gaussian) - Network accessline 674
### DDGS-CT - **arXiv**: [2406.02518](https://arxiv.org/abs/2406.02518) - Network accessline 674
### DDGS-CT - **arXiv**: [2406.02518](https://arxiv.org/abs/2406.02518) - Network accessline 675
- **arXiv**: [2406.02518](https://arxiv.org/abs/2406.02518) - Network accessline 675
- **arXiv**: [2406.02518](https://arxiv.org/abs/2406.02518) - Network accessline 681
### EndoGS - **arXiv**: [2502.01846](https://arxiv.org/abs/2502.01846) - Network accessline 681
### EndoGS - **arXiv**: [2502.01846](https://arxiv.org/abs/2502.01846) - Network accessline 682
- **arXiv**: [2502.01846](https://arxiv.org/abs/2502.01846) - Network accessline 682
- **arXiv**: [2502.01846](https://arxiv.org/abs/2502.01846) - Network accessline 688
### CT-GS - **arXiv**: [2502.02091](https://arxiv.org/abs/2502.02091) - Network accessline 688
### CT-GS - **arXiv**: [2502.02091](https://arxiv.org/abs/2502.02091) - Network accessline 689
- **arXiv**: [2502.02091](https://arxiv.org/abs/2502.02091) - Network accessline 689
- **arXiv**: [2502.02091](https://arxiv.org/abs/2502.02091) - Network accessline 695
### GS-UWF - **arXiv**: [2502.16652](https://arxiv.org/abs/2502.16652) - Network accessline 695
### GS-UWF - **arXiv**: [2502.16652](https://arxiv.org/abs/2502.16652) - Network accessline 696
- **arXiv**: [2502.16652](https://arxiv.org/abs/2502.16652) - Network accessline 696
- **arXiv**: [2502.16652](https://arxiv.org/abs/2502.16652) - Network accessline 702
### EndoGSim - **arXiv**: [2605.16022](https://arxiv.org/abs/2605.16022) - Network accessline 702
### EndoGSim - **arXiv**: [2605.16022](https://arxiv.org/abs/2605.16022) - Network accessline 703
- **arXiv**: [2605.16022](https://arxiv.org/abs/2605.16022) - Network accessline 703
- **arXiv**: [2605.16022](https://arxiv.org/abs/2605.16022) - Network accessline 710
### Surveys & Benchmarks ### Survey-GS-ZJU - **arXiv**: [2401.03890](https://arxiv.org/abs/2401.03890) - Network accessline 710
### Surveys & Benchmarks ### Survey-GS-ZJU - **arXiv**: [2401.03890](https://arxiv.org/abs/2401.03890) - Network accessline 711
### Survey-GS-ZJU - **arXiv**: [2401.03890](https://arxiv.org/abs/2401.03890) - **Venue**: arXiv 2024 - Network accessline 711
### Survey-GS-ZJU - **arXiv**: [2401.03890](https://arxiv.org/abs/2401.03890) - **Venue**: arXiv 2024 - Network accessline 712
- **arXiv**: [2401.03890](https://arxiv.org/abs/2401.03890) - Network accessline 712
- **arXiv**: [2401.03890](https://arxiv.org/abs/2401.03890) - Network accessline 718
### Survey-GS-NeRF - **arXiv**: [2402.07181](https://arxiv.org/abs/2402.07181) - Network accessline 718
### Survey-GS-NeRF - **arXiv**: [2402.07181](https://arxiv.org/abs/2402.07181) - Network accessline 719
- **arXiv**: [2402.07181](https://arxiv.org/abs/2402.07181) - Network accessline 719
- **arXiv**: [2402.07181](https://arxiv.org/abs/2402.07181) - Network accessline 725
### Survey-GS-Seg - **arXiv**: [2403.11134](https://arxiv.org/abs/2403.11134) - Network accessline 725
### Survey-GS-Seg - **arXiv**: [2403.11134](https://arxiv.org/abs/2403.11134) - Network accessline 726
- **arXiv**: [2403.11134](https://arxiv.org/abs/2403.11134) - Network accessline 726
- **arXiv**: [2403.11134](https://arxiv.org/abs/2403.11134) - Network accessline 732
### Survey-GS-Compress - **arXiv**: [2405.03417](https://arxiv.org/abs/2405.03417) - Network accessline 732
### Survey-GS-Compress - **arXiv**: [2405.03417](https://arxiv.org/abs/2405.03417) - Network accessline 733
- **arXiv**: [2405.03417](https://arxiv.org/abs/2405.03417) - Network accessline 733
- **arXiv**: [2405.03417](https://arxiv.org/abs/2405.03417) - Network accessline 739
### Survey-GS-4D - **arXiv**: [2407.09510](https://arxiv.org/abs/2407.09510) - Network accessline 739
### Survey-GS-4D - **arXiv**: [2407.09510](https://arxiv.org/abs/2407.09510) - Network accessline 740
- **arXiv**: [2407.09510](https://arxiv.org/abs/2407.09510) - Network accessline 740
- **arXiv**: [2407.09510](https://arxiv.org/abs/2407.09510) - Network accessline 746
### Survey-GS-Urban - **arXiv**: [2407.17418](https://arxiv.org/abs/2407.17418) - Network accessline 746
### Survey-GS-Urban - **arXiv**: [2407.17418](https://arxiv.org/abs/2407.17418) - Network accessline 747
- **arXiv**: [2407.17418](https://arxiv.org/abs/2407.17418) - Network accessline 747
- **arXiv**: [2407.17418](https://arxiv.org/abs/2407.17418) - Network accessline 753
### Survey-GS-Render - **arXiv**: [2410.12262](https://arxiv.org/abs/2410.12262) - Network accessline 753
### Survey-GS-Render - **arXiv**: [2410.12262](https://arxiv.org/abs/2410.12262) - Network accessline 754
- **arXiv**: [2410.12262](https://arxiv.org/abs/2410.12262) - Network accessline 754
- **arXiv**: [2410.12262](https://arxiv.org/abs/2410.12262) - Network accessline 760
### Survey-GS-Gen - **arXiv**: [2412.06257](https://arxiv.org/abs/2412.06257) - Network accessline 760
### Survey-GS-Gen - **arXiv**: [2412.06257](https://arxiv.org/abs/2412.06257) - Network accessline 761
- **arXiv**: [2412.06257](https://arxiv.org/abs/2412.06257) - Network accessline 761
- **arXiv**: [2412.06257](https://arxiv.org/abs/2412.06257) - Network accessline 767
### Survey-GS-SLAM - **arXiv**: [2502.19457](https://arxiv.org/abs/2502.19457) - Network accessline 767
### Survey-GS-SLAM - **arXiv**: [2502.19457](https://arxiv.org/abs/2502.19457) - Network accessline 768
- **arXiv**: [2502.19457](https://arxiv.org/abs/2502.19457) - Network accessline 768
- **arXiv**: [2502.19457](https://arxiv.org/abs/2502.19457) - Network accessline 774
### Survey-GS-Surface - **arXiv**: [2503.08166](https://arxiv.org/abs/2503.08166) - Network accessline 774
### Survey-GS-Surface - **arXiv**: [2503.08166](https://arxiv.org/abs/2503.08166) - Network accessline 775
- **arXiv**: [2503.08166](https://arxiv.org/abs/2503.08166) - Network accessline 775
- **arXiv**: [2503.08166](https://arxiv.org/abs/2503.08166) - Network accessline 781
### Survey-GS-Medical - **arXiv**: [2505.05474](https://arxiv.org/abs/2505.05474) - Network accessline 781
### Survey-GS-Medical - **arXiv**: [2505.05474](https://arxiv.org/abs/2505.05474) - Network accessline 782
- **arXiv**: [2505.05474](https://arxiv.org/abs/2505.05474) - Network accessline 782
- **arXiv**: [2505.05474](https://arxiv.org/abs/2505.05474) - Network accessline 788
### Survey-GS-Physics - **arXiv**: [2508.09977](https://arxiv.org/abs/2508.09977) - Network accessline 788
### Survey-GS-Physics - **arXiv**: [2508.09977](https://arxiv.org/abs/2508.09977) - Network accessline 789
- **arXiv**: [2508.09977](https://arxiv.org/abs/2508.09977) - Network accessline 789
- **arXiv**: [2508.09977](https://arxiv.org/abs/2508.09977) - Network accessline 802
### TideGS - **arXiv**: [2605.20150](https://arxiv.org/abs/2605.20150) - Network accessline 802
### TideGS - **arXiv**: [2605.20150](https://arxiv.org/abs/2605.20150) - Network accessline 803
- **arXiv**: [2605.20150](https://arxiv.org/abs/2605.20150) - Network accessline 803
- **arXiv**: [2605.20150](https://arxiv.org/abs/2605.20150) - Network accessline 809
### MMGS - **arXiv**: [2605.19304](https://arxiv.org/abs/2605.19304) - Network accessline 809
### MMGS - **arXiv**: [2605.19304](https://arxiv.org/abs/2605.19304) - Network accessline 810
- **arXiv**: [2605.19304](https://arxiv.org/abs/2605.19304) - Network accessline 810
- **arXiv**: [2605.19304](https://arxiv.org/abs/2605.19304) - Network accessline 816
### AmbiSuR - **arXiv**: [2605.12494](https://arxiv.org/abs/2605.12494) - Network accessline 816
### AmbiSuR - **arXiv**: [2605.12494](https://arxiv.org/abs/2605.12494) - Network accessline 817
- **arXiv**: [2605.12494](https://arxiv.org/abs/2605.12494) - Network accessline 817
- **arXiv**: [2605.12494](https://arxiv.org/abs/2605.12494) - Network accessline 823
### RT-Splatting - **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 823
### RT-Splatting - **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 824
- **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 824
- **arXiv**: [2605.18263](https://arxiv.org/abs/2605.18263) - Network accessline 830
### AsyncEvGS - **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 830
### AsyncEvGS - **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 831
- **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 831
- **arXiv**: [2605.07192](https://arxiv.org/abs/2605.07192) - Network accessline 837
### FLUIDSPLAT - **arXiv**: [2605.18866](https://arxiv.org/abs/2605.18866) - Network accessline 837
### FLUIDSPLAT - **arXiv**: [2605.18866](https://arxiv.org/abs/2605.18866) - Network accessline 838
- **arXiv**: [2605.18866](https://arxiv.org/abs/2605.18866) - Network accessline 838
- **arXiv**: [2605.18866](https://arxiv.org/abs/2605.18866) - Network accessline 844
### GS-DIFF - **arXiv**: [2605.07203](https://arxiv.org/abs/2605.07203) - Network accessline 844
### GS-DIFF - **arXiv**: [2605.07203](https://arxiv.org/abs/2605.07203) - Network accessline 845
- **arXiv**: [2605.07203](https://arxiv.org/abs/2605.07203) - Network accessline 845
- **arXiv**: [2605.07203](https://arxiv.org/abs/2605.07203) - Network accessline 851
### SplitGS-Loc - **arXiv**: [2605.07351](https://arxiv.org/abs/2605.07351) - Network accessline 851
### SplitGS-Loc - **arXiv**: [2605.07351](https://arxiv.org/abs/2605.07351) - Network accessline 852
- **arXiv**: [2605.07351](https://arxiv.org/abs/2605.07351) - Network accessline 852
- **arXiv**: [2605.07351](https://arxiv.org/abs/2605.07351) - Network accessline 858
### GaussianZoom - **arXiv**: [2605.18252](https://arxiv.org/abs/2605.18252) - Network accessline 858
### GaussianZoom - **arXiv**: [2605.18252](https://arxiv.org/abs/2605.18252) - Network accessline 859
- **arXiv**: [2605.18252](https://arxiv.org/abs/2605.18252) - Network accessline 859
- **arXiv**: [2605.18252](https://arxiv.org/abs/2605.18252) - Network accessline 865
### Cross-View Splatter - **arXiv**: [2605.19656](https://arxiv.org/abs/2605.19656) - Network accessline 865
### Cross-View Splatter - **arXiv**: [2605.19656](https://arxiv.org/abs/2605.19656) - Network accessline 866
- **arXiv**: [2605.19656](https://arxiv.org/abs/2605.19656) - Network accessline 866
- **arXiv**: [2605.19656](https://arxiv.org/abs/2605.19656) - Network accessline 872
### AnyCity - **arXiv**: [2605.19949](https://arxiv.org/abs/2605.19949) - Network accessline 872
### AnyCity - **arXiv**: [2605.19949](https://arxiv.org/abs/2605.19949) - Network accessline 873
- **arXiv**: [2605.19949](https://arxiv.org/abs/2605.19949) - Network accessline 873
- **arXiv**: [2605.19949](https://arxiv.org/abs/2605.19949) - Network accessline 879
### UniCAD - **ArXiv**: [2606.05058](https://arxiv.org/abs/2606.05058) - Network accessline 879
### UniCAD - **ArXiv**: [2606.05058](https://arxiv.org/abs/2606.05058) - Network accessline 880
- **ArXiv**: [2606.05058](https://arxiv.org/abs/2606.05058) - Network accessline 880
- **ArXiv**: [2606.05058](https://arxiv.org/abs/2606.05058) - Network accessline 883
- **Category**: CAD - **Core Innovation**: Multi-modal multi-task CAD benchmark + universal model; parametric CAD reconstruction from multi-view images, sketches, and point clouds - **Links**: [arXiv:2606.05058](https://arxiv.org/abs/2606.0 - Network accessline 883
- **Category**: CAD - **Core Innovation**: Multi-modal multi-task CAD benchmark + universal model; parametric CAD reconstruction from multi-view images, sketches, and point clouds - **Links**: [arXiv:2606.05058](https://arxiv.org/abs/2606.0 - Network accessline 885
- **Links**: [arXiv:2606.05058](https://arxiv.org/abs/2606.05058) - Network accessline 885
- **Links**: [arXiv:2606.05058](https://arxiv.org/abs/2606.05058) - Network accessline 887
### MeshFlow - **ArXiv**: [2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 887
### MeshFlow - **ArXiv**: [2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 888
- **ArXiv**: [2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 888
- **ArXiv**: [2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 891
- **Category**: CAD / Generation - **Core Innovation**: MeshVAE + Flow-based Diffusion Transformer for mesh generation - **Links**: [arXiv:2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 891
- **Category**: CAD / Generation - **Core Innovation**: MeshVAE + Flow-based Diffusion Transformer for mesh generation - **Links**: [arXiv:2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 893
- **Links**: [arXiv:2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 893
- **Links**: [arXiv:2606.04621](https://arxiv.org/abs/2606.04621) - Network accessline 895
### MeshWeaver - **ArXiv**: [2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 895
### MeshWeaver - **ArXiv**: [2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 896
- **ArXiv**: [2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 896
- **ArXiv**: [2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 899
- **Category**: CAD / Generation - **Core Innovation**: Autoregressive next-vertex mesh generation - **Links**: [arXiv:2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 899
- **Category**: CAD / Generation - **Core Innovation**: Autoregressive next-vertex mesh generation - **Links**: [arXiv:2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 901
- **Links**: [arXiv:2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 901
- **Links**: [arXiv:2606.04688](https://arxiv.org/abs/2606.04688) - Network accessline 903
### SymTRELLIS - **ArXiv**: [2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 903
### SymTRELLIS - **ArXiv**: [2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 904
- **ArXiv**: [2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 904
- **ArXiv**: [2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 907
- **Category**: Generation - **Core Innovation**: Symmetry-aware 3D generation; exploits symmetry priors in 3D structure for improved mesh quality - **Links**: [arXiv:2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 907
- **Category**: Generation - **Core Innovation**: Symmetry-aware 3D generation; exploits symmetry priors in 3D structure for improved mesh quality - **Links**: [arXiv:2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 909
- **Links**: [arXiv:2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 909
- **Links**: [arXiv:2606.04108](https://arxiv.org/abs/2606.04108) - Network accessline 911
### T2Mo - **ArXiv**: [2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 911
### T2Mo - **ArXiv**: [2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 912
- **ArXiv**: [2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 912
- **ArXiv**: [2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 915
- **Category**: Generation - **Core Innovation**: Text-to-Motion generation with 3D Gaussian Splatting rendering - **Links**: [arXiv:2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 915
- **Category**: Generation - **Core Innovation**: Text-to-Motion generation with 3D Gaussian Splatting rendering - **Links**: [arXiv:2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 917
- **Links**: [arXiv:2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 917
- **Links**: [arXiv:2606.05162](https://arxiv.org/abs/2606.05162) - Network accessline 919
### SimuScene - **ArXiv**: [2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 919
### SimuScene - **ArXiv**: [2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 920
- **ArXiv**: [2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 920
- **ArXiv**: [2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 923
- **Category**: Simulation - **Core Innovation**: Physics-in-the-loop compositional 3D reconstruction; integrates physics simulation into 3DGS optimization loop - **Links**: [arXiv:2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 923
- **Category**: Simulation - **Core Innovation**: Physics-in-the-loop compositional 3D reconstruction; integrates physics simulation into 3DGS optimization loop - **Links**: [arXiv:2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 925
- **Links**: [arXiv:2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 925
- **Links**: [arXiv:2606.03994](https://arxiv.org/abs/2606.03994) - Network accessline 927
### 3DThinkVLA - **ArXiv**: [2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 927
### 3DThinkVLA - **ArXiv**: [2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 928
- **ArXiv**: [2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 928
- **ArXiv**: [2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 931
- **Category**: Robotics - **Core Innovation**: VLA (Vision-Language-Action) with latent 3D priors via co-training; injects 3D spatial understanding into robotic manipulation - **Links**: [arXiv:2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 931
- **Category**: Robotics - **Core Innovation**: VLA (Vision-Language-Action) with latent 3D priors via co-training; injects 3D spatial understanding into robotic manipulation - **Links**: [arXiv:2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 933
- **Links**: [arXiv:2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 933
- **Links**: [arXiv:2606.04436](https://arxiv.org/abs/2606.04436) - Network accessline 935
### LetCamsGo - **ArXiv**: [2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 935
### LetCamsGo - **ArXiv**: [2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 936
- **ArXiv**: [2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 936
- **ArXiv**: [2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 939
- **Category**: Autonomous Driving - **Core Innovation**: Free-camera placement for autonomous driving simulation via 3DGS - **Links**: [arXiv:2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 939
- **Category**: Autonomous Driving - **Core Innovation**: Free-camera placement for autonomous driving simulation via 3DGS - **Links**: [arXiv:2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 941
- **Links**: [arXiv:2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 941
- **Links**: [arXiv:2606.04593](https://arxiv.org/abs/2606.04593) - Network accessline 943
### PureLight - **ArXiv**: [2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 943
### PureLight - **ArXiv**: [2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 944
- **ArXiv**: [2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 944
- **ArXiv**: [2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 947
- **Category**: Relighting - **Core Innovation**: Pure illumination decomposition for relightable 3DGS - **Links**: [arXiv:2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 947
- **Category**: Relighting - **Core Innovation**: Pure illumination decomposition for relightable 3DGS - **Links**: [arXiv:2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 949
- **Links**: [arXiv:2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 949
- **Links**: [arXiv:2606.04319](https://arxiv.org/abs/2606.04319) - Network accessline 951
### HSP - **ArXiv**: [2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 951
### HSP - **ArXiv**: [2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 952
- **ArXiv**: [2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 952
- **ArXiv**: [2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 955
- **Category**: Surface / Hybrid - **Core Innovation**: Hybrid Structured Primitives; combines structured geometric primitives with neural fields for 3D reconstruction - **Links**: [arXiv:2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 955
- **Category**: Surface / Hybrid - **Core Innovation**: Hybrid Structured Primitives; combines structured geometric primitives with neural fields for 3D reconstruction - **Links**: [arXiv:2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 957
- **Links**: [arXiv:2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 957
- **Links**: [arXiv:2606.04891](https://arxiv.org/abs/2606.04891) - Network accessline 959
### MetaPoint - **ArXiv**: [2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 959
### MetaPoint - **ArXiv**: [2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 960
- **ArXiv**: [2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 960
- **ArXiv**: [2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 963
- **Category**: Optimization - **Core Innovation**: Meta-learned point initialization for faster 3DGS convergence - **Links**: [arXiv:2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 963
- **Category**: Optimization - **Core Innovation**: Meta-learned point initialization for faster 3DGS convergence - **Links**: [arXiv:2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 965
- **Links**: [arXiv:2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 965
- **Links**: [arXiv:2606.05031](https://arxiv.org/abs/2606.05031) - Network accessline 967
### Survey on 3DGS Compression - **ArXiv**: [2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 967
### Survey on 3DGS Compression - **ArXiv**: [2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 968
- **ArXiv**: [2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 968
- **ArXiv**: [2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 971
- **Category**: Survey - **Core Innovation**: Comprehensive survey on 3D Gaussian Splatting compression and streaming - **Links**: [arXiv:2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 971
- **Category**: Survey - **Core Innovation**: Comprehensive survey on 3D Gaussian Splatting compression and streaming - **Links**: [arXiv:2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 973
- **Links**: [arXiv:2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 973
- **Links**: [arXiv:2606.04291](https://arxiv.org/abs/2606.04291) - Network accessline 975
### Survey on Neural Rendering - **ArXiv**: [2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 975
### Survey on Neural Rendering - **ArXiv**: [2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 976
- **ArXiv**: [2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 976
- **ArXiv**: [2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 979
- **Category**: Survey - **Core Innovation**: Survey comparing NeRF, 3DGS, and hybrid neural rendering approaches - **Links**: [arXiv:2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 979
- **Category**: Survey - **Core Innovation**: Survey comparing NeRF, 3DGS, and hybrid neural rendering approaches - **Links**: [arXiv:2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 981
- **Links**: [arXiv:2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 981
- **Links**: [arXiv:2606.04871](https://arxiv.org/abs/2606.04871) - Network accessline 983
### GeM-NR - **ArXiv**: [2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 983
### GeM-NR - **ArXiv**: [2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 984
- **ArXiv**: [2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 984
- **ArXiv**: [2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 987
- **Category**: Rendering - **Core Innovation**: Generalizable Neural Rendering with geometry-aware feature matching - **Links**: [arXiv:2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 987
- **Category**: Rendering - **Core Innovation**: Generalizable Neural Rendering with geometry-aware feature matching - **Links**: [arXiv:2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 989
- **Links**: [arXiv:2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 989
- **Links**: [arXiv:2606.05142](https://arxiv.org/abs/2606.05142) - Network accessline 991
### RAF - **ArXiv**: [2605.25980](https://arxiv.org/abs/2605.25980) - Network accessline 991
### RAF - **ArXiv**: [2605.25980](https://arxiv.org/abs/2605.25980) - Network accessline 992
- **ArXiv**: [2605.25980](https://arxiv.org/abs/2605.25980) - Network accessline 992
- **ArXiv**: [2605.25980](https://arxiv.org/abs/2605.25980) - Network accessline 995
- **Category**: Simulation / Physics - **Core Innovation**: Representation Abstraction Framework: bridges 3DGS and physics engines (MPM/SPH/PBD); UE5 rendering integration; scene-level heterogeneous physics simulation - **Links**: [arXiv:26 - Network accessline 995
- **Category**: Simulation / Physics - **Core Innovation**: Representation Abstraction Framework: bridges 3DGS and physics engines (MPM/SPH/PBD); UE5 rendering integration; scene-level heterogeneous physics simulation - **Links**: [arXiv:26 - Network accessline 997
- **Links**: [arXiv:2605.25980](https://arxiv.org/abs/2605.25980) - Network accessline 997
- **Links**: [arXiv:2605.25980](https://arxiv.org/abs/2605.25980) - Network accessline 999
### FreeForm - **ArXiv**: [2605.29318](https://arxiv.org/abs/2605.29318) - Network accessline 999
### FreeForm - **ArXiv**: [2605.29318](https://arxiv.org/abs/2605.29318) - Network accessline 1000
- **ArXiv**: [2605.29318](https://arxiv.org/abs/2605.29318) - Network accessline 1000
- **ArXiv**: [2605.29318](https://arxiv.org/abs/2605.29318) - Network accessline 1003
- **Category**: Elastic Deformation - **Core Innovation**: Particle-skinned eigenmodes for elastic deformation on 3DGS without mesh; modal analysis on Gaussian particles enables real-time elastic response - **Links**: [arXiv:2605.29318](htt - Network accessline 1003
- **Category**: Elastic Deformation - **Core Innovation**: Particle-skinned eigenmodes for elastic deformation on 3DGS without mesh; modal analysis on Gaussian particles enables real-time elastic response - **Links**: [arXiv:2605.29318](htt - Network accessline 1005
- **Links**: [arXiv:2605.29318](https://arxiv.org/abs/2605.29318) - Network accessline 1005
- **Links**: [arXiv:2605.29318](https://arxiv.org/abs/2605.29318) - Network accessline 1010
- **Category**: Generation / Foundation - **Core Innovation**: 4B-parameter native 3D generation model; 17s PBR generation; structured latent representation for high-quality 3D asset creation - **Links**: [Project Page](https://microsoft.gi - Network accessline 1010
- **Category**: Generation / Foundation - **Core Innovation**: 4B-parameter native 3D generation model; 17s PBR generation; structured latent representation for high-quality 3D asset creation - **Links**: [Project Page](https://microsoft.gi - Network accessline 1012
- **Links**: [Project Page](https://microsoft.github.io/TRELLIS/) - Network accessline 1012
- **Links**: [Project Page](https://microsoft.github.io/TRELLIS/) - Network accessline 1017
- **Category**: Foundation / Reconstruction - **Core Innovation**: Single-image 3D reconstruction foundation model; extends SAM paradigm to 3D; zero-shot 3D understanding and reconstruction - **Links**: [Meta AI](https://ai.meta.com/) - Network accessline 1017
- **Category**: Foundation / Reconstruction - **Core Innovation**: Single-image 3D reconstruction foundation model; extends SAM paradigm to 3D; zero-shot 3D understanding and reconstruction - **Links**: [Meta AI](https://ai.meta.com/) - Network accessline 1019
- **Links**: [Meta AI](https://ai.meta.com/) - Network accessline 1019
- **Links**: [Meta AI](https://ai.meta.com/) - Network accessline 1021
### FreeArtGS - **ArXiv**: [2603.22102](https://arxiv.org/abs/2603.22102) - Network accessline 1021
### FreeArtGS - **ArXiv**: [2603.22102](https://arxiv.org/abs/2603.22102) - Network accessline 1022
- **ArXiv**: [2603.22102](https://arxiv.org/abs/2603.22102) - Network accessline 1022
- **ArXiv**: [2603.22102](https://arxiv.org/abs/2603.22102) - Network accessline 1025
- **Category**: Articulated / Dynamic - **Core Innovation**: Articulated GS under free-moving scenario; handles unconstrained articulated object motion without controlled capture - **Links**: [arXiv:2603.22102](https://arxiv.org/abs/2603.22 - Network accessline 1025
- **Category**: Articulated / Dynamic - **Core Innovation**: Articulated GS under free-moving scenario; handles unconstrained articulated object motion without controlled capture - **Links**: [arXiv:2603.22102](https://arxiv.org/abs/2603.22 - Network accessline 1027
- **Links**: [arXiv:2603.22102](https://arxiv.org/abs/2603.22102) - Network accessline 1027
- **Links**: [arXiv:2603.22102](https://arxiv.org/abs/2603.22102) - Network accessline 1032
- **Category**: Articulated / Interactive - **Core Innovation**: Interactive visual-physical modeling with 3DGS for articulated objects; physics-aware rendering + interaction - **Links**: [IEEE](https://ieeexplore.ieee.org/) - Network accessline 1032
- **Category**: Articulated / Interactive - **Core Innovation**: Interactive visual-physical modeling with 3DGS for articulated objects; physics-aware rendering + interaction - **Links**: [IEEE](https://ieeexplore.ieee.org/) - Network accessline 1034
- **Links**: [IEEE](https://ieeexplore.ieee.org/) - Network accessline 1034
- **Links**: [IEEE](https://ieeexplore.ieee.org/) - Network accessline 1039
- **Category**: Articulated / Feed-Forward - **Core Innovation**: Feed-forward 3D object articulation from static mesh input; predicts articulation structure and parameters without per-object optimization - **Links**: [CVPR 2026](https://cv - Network accessline 1039
- **Category**: Articulated / Feed-Forward - **Core Innovation**: Feed-forward 3D object articulation from static mesh input; predicts articulation structure and parameters without per-object optimization - **Links**: [CVPR 2026](https://cv - Network accessline 1041
- **Links**: [CVPR 2026](https://cvpr.thecvf.com/) - Network accessline 1041
- **Links**: [CVPR 2026](https://cvpr.thecvf.com/) - Network accessline 1048
### QuadBox - **arXiv**: [2605.04844](https://arxiv.org/abs/2605.04844) - Network accessline 1048
### QuadBox - **arXiv**: [2605.04844](https://arxiv.org/abs/2605.04844) - Network accessline 1049
- **arXiv**: [2605.04844](https://arxiv.org/abs/2605.04844) - Network accessline 1049
- **arXiv**: [2605.04844](https://arxiv.org/abs/2605.04844) - Network accessline 1051
- **Category**: Training & Optimization / Acceleration - **Core Innovation**: Geometry-aware AABB boxes replacing axis-aligned bounding boxes; tighter Gaussian bounds reduce tile-Gaussian pair checks; 1.85x rendering acceleration - **Code** - Network accessline 1051
- **Category**: Training & Optimization / Acceleration - **Core Innovation**: Geometry-aware AABB boxes replacing axis-aligned bounding boxes; tighter Gaussian bounds reduce tile-Gaussian pair checks; 1.85x rendering acceleration - **Code** - Network accessline 1052
- **Core Innovation**: Geometry-aware AABB boxes replacing axis-aligned bounding boxes; tighter Gaussian bounds reduce tile-Gaussian pair checks; 1.85x rendering acceleration - **Code**: [https://github.com/Powertony102/QuadBox](https://git - Network accessline 1052
- **Core Innovation**: Geometry-aware AABB boxes replacing axis-aligned bounding boxes; tighter Gaussian bounds reduce tile-Gaussian pair checks; 1.85x rendering acceleration - **Code**: [https://github.com/Powertony102/QuadBox](https://git - Network accessline 1053
- **Code**: [https://github.com/Powertony102/QuadBox](https://github.com/Powertony102/QuadBox) - Network accessline 1053
- **Code**: [https://github.com/Powertony102/QuadBox](https://github.com/Powertony102/QuadBox) - Network accessline 1056
### Avatar / Human (New Addition) - **FlexiAvatar** [arXiv:2607.19100](https://arxiv.org/abs/2607.19100) (ECCV 2026) - Network accessline 1056
### Avatar / Human (New Addition) - **FlexiAvatar** [arXiv:2607.19100](https://arxiv.org/abs/2607.19100) (ECCV 2026) - Network accessline 1057
- **FlexiAvatar** [arXiv:2607.19100](https://arxiv.org/abs/2607.19100) (ECCV 2026) - Network accessline 1057
- **FlexiAvatar** [arXiv:2607.19100](https://arxiv.org/abs/2607.19100) (ECCV 2026) - Network accessline 1058
- **Core**: Unified framework for 3D human avatar optimization - **Key Innovation**: Optimizes only visible body regions during training, avoiding wasted computation on occluded areas; SMPL-X tracking provides body pose; diffusion-based c - Network accessline 1058
- **Core**: Unified framework for 3D human avatar optimization - **Key Innovation**: Optimizes only visible body regions during training, avoiding wasted computation on occluded areas; SMPL-X tracking provides body pose; diffusion-based c - Network accessline 1059
- **Key Innovation**: Optimizes only visible body regions during training, avoiding wasted computation on occluded areas; SMPL-X tracking provides body pose; diffusion-based completion fills unseen regions; produces high-quality animatable - Network accessline 1059
- **Key Innovation**: Optimizes only visible body regions during training, avoiding wasted computation on occluded areas; SMPL-X tracking provides body pose; diffusion-based completion fills unseen regions; produces high-quality animatable - Network accessline 1060
- **Links**: [arXiv](https://arxiv.org/abs/2607.19100) - Network accessline 1060
- **Links**: [arXiv](https://arxiv.org/abs/2607.19100) - Network accessline 1065
### Compression & Streaming - **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1065
### Compression & Streaming - **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1066
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1066
- **CRP-GS** [arXiv:2609.23005](https://arxiv.org/abs/2609.23005) (arXiv 2026) — Rate-distortion optimized 3DGS compression using cross-representation priors for anchor-level entropy modeling. - Network accessline 1068
### Cross-Domain - **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1068
### Cross-Domain - **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1069
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1069
- **LINGO** [arXiv:2609.22849](https://arxiv.org/abs/2609.22849) (arXiv 2026) — Latent initialization and gradient optimization framework for sparse-view X-ray novel-view synthesis and CT reconstruction with 3DGS. - Network accessline 1071
### Dynamic & 4D - **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1071
### Dynamic & 4D - **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1072
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1072
- **4DGS-Fixer** [arXiv:2609.21176](https://arxiv.org/abs/2609.21176) (arXiv 2026) — Generative sparse-view 4D Gaussian Splatting with iterative refinement guided by video diffusion priors. - Network accessline 1074
### Embodied AI & Robotics - **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1074
### Embodied AI & Robotics - **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1075
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1075
- **Splat-CBF** [arXiv:2609.23100](https://arxiv.org/abs/2609.23100) (arXiv 2026) — Risk-aware control barrier function for safe next-best-view control in 3D Gaussian-Splat maps. - Network accessline 1076
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 1076
- **SemSafe-3DGS** [arXiv:2609.19330](https://arxiv.org/abs/2609.19330) (arXiv 2026) — Semantic risk-aware safe-active perception navigation framework in attributed 3D Gaussian maps. - Network accessline 1078
### Feed-Forward - **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene o - Network accessline 1078
### Feed-Forward - **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene o - Network accessline 1079
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 1079
- **GrapeSplat** [arXiv:2609.23182](https://arxiv.org/abs/2609.23182) (arXiv 2026) — Pose-free feed-forward 3DGS that amalgamates multi-view cues into a voxel-aligned representation and decodes Gaussians without per-scene optimization. - Network accessline 1080
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 1080
- **PhGS** [arXiv:2609.20623](https://arxiv.org/abs/2609.20623) (arXiv 2026) — Post-hoc pruning and recurrent refinement pipeline that compacts single-view feed-forward 3DGS without retraining the base model. - Network accessline 1082
### Language & Semantic - **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1082
### Language & Semantic - **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1083
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1083
- **NormLift** [arXiv:2609.18898](https://arxiv.org/abs/2609.18898) (arXiv 2026) — 3D-side feature lifting formulating per-Gaussian assignment as cosine alignment for semantically reliable Gaussians. - Network accessline 1085
### Large-Scale - **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1085
### Large-Scale - **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1086
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1086
- **VDGS** [arXiv:2609.23049](https://arxiv.org/abs/2609.23049) (arXiv 2026) — Visibility-driven large-scale aerial 3DGS reconstruction framework reducing memory and uneven viewpoint coverage from UAV capture. - Network accessline 1088
### Sparse-View - **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1088
### Sparse-View - **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1089
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1089
- **D3GS** [arXiv:2609.22941](https://arxiv.org/abs/2609.22941) (arXiv 2026) — Depth-DINO-Diffusion co-guided sparse-view 3DGS framework jointly enhancing geometry and appearance. - Network accessline 1091
### Surface & Rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of hig - Network accessline 1091
### Surface & Rendering - **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of hig - Network accessline 1092
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 1092
- **LiteTex-GS** [arXiv:2609.23380](https://arxiv.org/abs/2609.23380) (arXiv 2026) — Lightweight texturing for Gaussian Splatting that attaches texture maps to primitives to reduce memory and optimization cost of high-frequency details. - Network accessline 1093
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 1093
- **2D GauSS-MI** [arXiv:2609.21516](https://arxiv.org/abs/2609.21516) (arXiv 2026) — Efficient active scene reconstruction on 2DGS with online mapping and a probabilistic reliability model for view selection. - Network accessline 1094
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects. - Network accessline 1094
- **RGS (Reflection)** [arXiv:2609.19421](https://arxiv.org/abs/2609.19421) (arXiv 2026) — Physically-based deferred rendering for reflection-aware Gaussian Splatting, modeling specular regions on reflective objects.
references/paper-reading-knowledge-base.md
- Network accessline 363
> 研读子代理产出。经典(2023-2024)深度全覆盖、2025 简表、2026 近期焦点详写。 > 所有 ID 已通过 `https://arxiv.org/abs/<id>` 核验(2026-10-08)。指标仅取自 arxiv 摘要或确知内容,未核实项标「待补」。 - Network accessline 364
> 所有 ID 已通过 `https://arxiv.org/abs/<id>` 核验(2026-10-08)。指标仅取自 arxiv 摘要或确知内容,未核实项标「待补」。 - Network accessline 456
> 读法说明:经典(2023-2024) 26 篇深度全覆盖;2025 已确立 15 篇简表;2026 焦点 2 篇详写。 > 所有 ID 均经 `https://arxiv.org/abs/<id>` 核验可达并抓取标题/摘要。数字仅来自 arxiv 摘要或确知内容,未知以「待补」标注。 - Network accessline 457
> 所有 ID 均经 `https://arxiv.org/abs/<id>` 核验可达并抓取标题/摘要。数字仅来自 arxiv 摘要或确知内容,未知以「待补」标注。 - Network accessline 887
> 覆盖:经典 2023-2024 深度 10 篇;2025 已确立简表 3 篇;近期焦点 2026 详写 4 篇。 > 所有 ID 均经 WebFetch `https://arxiv.org/abs/<id>` 核验可达并抓取摘要。 - Network accessline 888
> 所有 ID 均经 WebFetch `https://arxiv.org/abs/<id>` 核验可达并抓取摘要。 - Network accessline 1028
> 说明:本文件依据 `_cluster_F_Embodied_Driving.md` 的任务清单生成。所有论文均经 `https://arxiv.org/abs/<id>` 核验。部分簇内标注(方法短名/venue/year)与 arXiv 实际信息不符者已在「核查」中标注。 - Network accessline 1413
> 说明:本文件按 `_cluster_H_Semantic_Cross_HDR.md` 指派撰写。所有论文均经 `https://arxiv.org/abs/<id>` 核验,标题与摘要取自 arxiv 页面。数字仅来自摘要/确知内容,未编造指标;未知项标注「待补」。
references/papers-collection.md
- Network accessline 58
- **Core**: Trims 3DGS primitives for accurate geometry representation - **Key Innovation**: Geometry-focused densification control; improves surface reconstruction quality - **Code**: https://github.com/YuxueYang1204/TrimGS - Network accessline 60
- **Code**: https://github.com/YuxueYang1204/TrimGS - Network accessline 162
- **Core**: Extracts mesh from 3DGS via stereo view-based reconstruction - **Key Innovation**: Novel stereo view synthesis for mesh extraction from Gaussians - **Code**: https://github.com/yanivw12/gs2mesh - Network accessline 164
- **Code**: https://github.com/yanivw12/gs2mesh - Network accessline 295
- **ArXiv**: 2412.12096 - **Core**: Feed-forward 4K panorama synthesis with GS - **Code**: https://github.com/chengzhag/PanSplat - Network accessline 297
- **Code**: https://github.com/chengzhag/PanSplat - Network accessline 763
- **Paper**: Don't Splat your Gaussians: Volumetric Ray-Traced Primitives for Modeling and Rendering Scattering and Emissive Media - **Authors**: Jorge Condor, et al. (Meta) - **Code**: https://github.com/facebookresearch/volumetric_primiti - Network accessline 764
- **Authors**: Jorge Condor, et al. (Meta) - **Code**: https://github.com/facebookresearch/volumetric_primitives - **Core**: Formalizes ray-tracing of volume kernel mixtures (Gaussian or otherwise) for physically-based path tracing - Network accessline 765
- **Code**: https://github.com/facebookresearch/volumetric_primitives - Network accessline 855
| Source | URL | Papers Found | |--------|-----|-------------| | CVF CVPR 2025 | https://openaccess.thecvf.com/CVPR2025 | ~158 (92 curated) | - Network accessline 856
|--------|-----|-------------| | CVF CVPR 2025 | https://openaccess.thecvf.com/CVPR2025 | ~158 (92 curated) | | CVF ICCV 2025 | https://openaccess.thecvf.com/ICCV2025 | ~111 (28 curated) | - Network accessline 857
| CVF CVPR 2025 | https://openaccess.thecvf.com/CVPR2025 | ~158 (92 curated) | - Network accessline 858
| CVF ICCV 2025 | https://openaccess.thecvf.com/ICCV2025 | ~111 (28 curated) | - Network accessline 859
| CVF 3DV 2025/2026 | https://openaccess.thecvf.com/3DV2026 | ~32 | - Network accessline 860
| arXiv cs.CV recent | https://arxiv.org/list/cs.CV/recent | 19 | - Network accessline 861
| arXiv cs.GR recent | https://arxiv.org/list/cs.GR/recent | (included above) | - Network accessline 862
| MrNeRF awesome-3DGS | https://github.com/MrNeRF/awesome-3d-gaussian-splatting | 498 (YAML DB) | - Network accessline 863
| awesome-NeRF-3DGS-SLAM | https://github.com/awesome-NeRF-and-3DGS-SLAM | 415 (94 GS-related) | - Network accessline 864
| GaussianSplatting-Papers | https://github.com/limacv/GaussianSplatting-Papers | 404 (repo archived) | - Network accessline 865
| SIGGRAPH 2025 | https://s2025.siggraph.org/ | 17 curated | - Network accessline 866
| Eurographics DL | https://diglib.eg.org/ | 3 |
references/slat-unified-representation.md
- Network accessline 3
Reviewed 2026-10-21 against the [official TRELLIS project page](https://microsoft.github.io/TRELLIS/). - Network accessline 3
Reviewed 2026-10-21 against the [official TRELLIS project page](https://microsoft.github.io/TRELLIS/). - Network accessline 3
Reviewed 2026-10-21 against the [official TRELLIS project page](https://microsoft.github.io/TRELLIS/). - Network accessline 3
Reviewed 2026-10-21 against the [official TRELLIS project page](https://microsoft.github.io/TRELLIS/).
references/venues.md
scripts/audit_manuscript_citations.py
- Executable scriptline 1
#!/usr/bin/env python3 - Network accessline 47
return {'arxiv_id': aid, 'status': 'UNRESOLVED' if unresolved else 'METADATA_ONLY', 'title': title or None, 'registered_names': [row['name'] for row in rows], 'identity_candidates': identity, 'source_url': 'https://arxiv.org - Network accessline 48
'title': title or None, 'registered_names': [row['name'] for row in rows], 'identity_candidates': identity, 'source_url': 'https://arxiv.org/abs/' + aid, 'retrieved_at': meta.get('retrieved_at'), - Network accessline 49
'identity_candidates': identity, 'source_url': 'https://arxiv.org/abs/' + aid,
scripts/scan_skill_privacy.py
- Executable scriptline 1
Executable file
skills/3dgs-code-reviewer/SKILL.md
- Network accessline 331
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills - Network accessline 331
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills - Network accessline 335
Checked 2026-10-21 against [train.py](https://github.com/graphdeco-inria/gaussian-splatting/blob/main/train.py) and [forward.cu](https://github.com/graphdeco-inria/diff-gaussian-rasterization/blob/main/cuda_rasterizer/forward.cu). Defaults - Network accessline 335
Checked 2026-10-21 against [train.py](https://github.com/graphdeco-inria/gaussian-splatting/blob/main/train.py) and [forward.cu](https://github.com/graphdeco-inria/diff-gaussian-rasterization/blob/main/cuda_rasterizer/forward.cu). Defaults
skills/3dgs-code-reviewer/references/bug-patterns.md
- Network accessline 465
| # | Pattern | Category | Method | Symptom | Fix | |---|---------|----------|--------|---------|-----| | 113 | PyTorch/CUDA version incompatibility in diff-gaussian-rasterization compilation | Environment | INRIA 3DGS / gsplat | `diff_gaus - Network accessline 465
| # | Pattern | Category | Method | Symptom | Fix | |---|---------|----------|--------|---------|-----| | 113 | PyTorch/CUDA version incompatibility in diff-gaussian-rasterization compilation | Environment | INRIA 3DGS / gsplat | `diff_gaus - Network accessline 466
|---|---------|----------|--------|---------|-----| | 113 | PyTorch/CUDA version incompatibility in diff-gaussian-rasterization compilation | Environment | INRIA 3DGS / gsplat | `diff_gaussian_rasterization` fails to compile with `error: no - Network accessline 466
|---|---------|----------|--------|---------|-----| | 113 | PyTorch/CUDA version incompatibility in diff-gaussian-rasterization compilation | Environment | INRIA 3DGS / gsplat | `diff_gaussian_rasterization` fails to compile with `error: no - Network accessline 467
| 113 | PyTorch/CUDA version incompatibility in diff-gaussian-rasterization compilation | Environment | INRIA 3DGS / gsplat | `diff_gaussian_rasterization` fails to compile with `error: no kernel named 'cudaFuncSetAttribute'` or `undefined - Network accessline 467
| 113 | PyTorch/CUDA version incompatibility in diff-gaussian-rasterization compilation | Environment | INRIA 3DGS / gsplat | `diff_gaussian_rasterization` fails to compile with `error: no kernel named 'cudaFuncSetAttribute'` or `undefined - Dangerous shell operationline 468
| 114 | `nvcc` not found during CUDA extension build | Environment | Any 3DGS CUDA extension | `error: command 'nvcc' failed: No such file or directory` during `pip install -e .` or `python setup.py install`. Occurs when CUDA toolkit is ins - Dangerous shell operationline 468
| 114 | `nvcc` not found during CUDA extension build | Environment | Any 3DGS CUDA extension | `error: command 'nvcc' failed: No such file or directory` during `pip install -e .` or `python setup.py install`. Occurs when CUDA toolkit is ins - Dangerous shell operationline 469
[Credential-related source omitted] - Dangerous shell operationline 469
[Credential-related source omitted] - Access to secretsline 469
[Credential-related source omitted] - Access to secretsline 469
[Credential-related source omitted]
skills/3dgs-compression-deploy/SKILL.md
skills/3dgs-compression-deploy/references/compression-methods.md
- Network accessline 13
| Method | Type | Venue | Year | ArXiv | Bit-width | Compression | Key Feature | Code | |--------|------|-------|------|-------|-----------|-------------|-------------|------| | MesonGS++ | Mixed-precision (post-training) | Under review | 2 - Network accessline 13
| Method | Type | Venue | Year | ArXiv | Bit-width | Compression | Key Feature | Code | |--------|------|-------|------|-------|-----------|-------------|-------------|------| | MesonGS++ | Mixed-precision (post-training) | Under review | 2 - Network accessline 14
|--------|------|-------|------|-------|-----------|-------------|-------------|------| | MesonGS++ | Mixed-precision (post-training) | Under review | 2026 | [2604.26799](https://arxiv.org/abs/2604.26799) | 4–16 per attr | 34x | ILP hyperpa - Network accessline 14
|--------|------|-------|------|-------|-----------|-------------|-------------|------| | MesonGS++ | Mixed-precision (post-training) | Under review | 2026 | [2604.26799](https://arxiv.org/abs/2604.26799) | 4–16 per attr | 34x | ILP hyperpa - Network accessline 15
| MesonGS++ | Mixed-precision (post-training) | Under review | 2026 | [2604.26799](https://arxiv.org/abs/2604.26799) | 4–16 per attr | 34x | ILP hyperparameter search; octree geometry; selective VQ; group-wise mixed-precision | [GitHub](htt - Network accessline 15
| MesonGS++ | Mixed-precision (post-training) | Under review | 2026 | [2604.26799](https://arxiv.org/abs/2604.26799) | 4–16 per attr | 34x | ILP hyperparameter search; octree geometry; selective VQ; group-wise mixed-precision | [GitHub](htt - Network accessline 16
| GETA-3DGS | Joint prune + quantize | arXiv | 2026 | [2605.02086](https://arxiv.org/abs/2605.02086) | 4–8 hetero | ~5x storage | QADG dependency graph; render-aware saliency; no per-scene thresholds | — | - Network accessline 16
| GETA-3DGS | Joint prune + quantize | arXiv | 2026 | [2605.02086](https://arxiv.org/abs/2605.02086) | 4–8 hetero | ~5x storage | QADG dependency graph; render-aware saliency; no per-scene thresholds | — | - Network accessline 17
| GSQ | Learned step size + group-wise | CVPR | 2025 | [2411.17190](https://arxiv.org/abs/2411.17190) | 4–8 | — | Group-wise quantization with learnable step sizes | — | - Network accessline 17
| GSQ | Learned step size + group-wise | CVPR | 2025 | [2411.17190](https://arxiv.org/abs/2411.17190) | 4–8 | — | Group-wise quantization with learnable step sizes | — | - Network accessline 18
| ContextGS | Context-model entropy coding | NeurIPS | 2024 | [2405.20721](https://arxiv.org/abs/2405.20721) | 8–16 | High | Anchor-level context replaces uniform quantization | [GitHub](https://github.com/wyf0912/ContextGS) | - Network accessline 18
| ContextGS | Context-model entropy coding | NeurIPS | 2024 | [2405.20721](https://arxiv.org/abs/2405.20721) | 8–16 | High | Anchor-level context replaces uniform quantization | [GitHub](https://github.com/wyf0912/ContextGS) | - Network accessline 19
| SpqGS | Scalable parallel quantization | CVPR | 2025 | [2411.16816](https://arxiv.org/abs/2411.16816) | Hardware-friendly | — | FPGA/ASIC-friendly parallel bit allocation | — | - Network accessline 19
| SpqGS | Scalable parallel quantization | CVPR | 2025 | [2411.16816](https://arxiv.org/abs/2411.16816) | Hardware-friendly | — | FPGA/ASIC-friendly parallel bit allocation | — | - Network accessline 20
| SOG-GS | Channel-grouped quantization | CVPR | 2025 | [2411.16443](https://arxiv.org/abs/2411.16443) | Per-channel | — | Preserves inter-Gaussian correlations | — | - Network accessline 20
| SOG-GS | Channel-grouped quantization | CVPR | 2025 | [2411.16443](https://arxiv.org/abs/2411.16443) | Per-channel | — | Preserves inter-Gaussian correlations | — | - Network accessline 21
| GaussianCodec | Entropy-constrained quant | CVPR | 2025 | [2411.14716](https://arxiv.org/abs/2411.14716) | Rate-distortion opt | — | Learned Gaussian codec with ECVQ | — | - Network accessline 21
| GaussianCodec | Entropy-constrained quant | CVPR | 2025 | [2411.14716](https://arxiv.org/abs/2411.14716) | Rate-distortion opt | — | Learned Gaussian codec with ECVQ | — | - Network accessline 22
| ZipGS | Pruning + quant + entropy | CVPR | 2025 | [2411.16785](https://arxiv.org/abs/2411.16785) | Variable | — | Volumetric entropy coding | — | - Network accessline 22
| ZipGS | Pruning + quant + entropy | CVPR | 2025 | [2411.16785](https://arxiv.org/abs/2411.16785) | Variable | — | Volumetric entropy coding | — | - Network accessline 23
| EAGLES | Quantized embeddings | ECCV | 2024 | [2312.04564](https://arxiv.org/abs/2312.04564) | 8–16 | 10–20x | Coarse-to-fine training + pruning | [GitHub](https://github.com/Exyro/EAGLES) | - Network accessline 23
| EAGLES | Quantized embeddings | ECCV | 2024 | [2312.04564](https://arxiv.org/abs/2312.04564) | 8–16 | 10–20x | Coarse-to-fine training + pruning | [GitHub](https://github.com/Exyro/EAGLES) | - Network accessline 25
| SpreG | Separable covariance | CVPR | 2025 | [2411.10504](https://arxiv.org/abs/2411.10504) | Factorized | — | Separable representation factorizing covariance | — | - Network accessline 25
| SpreG | Separable covariance | CVPR | 2025 | [2411.10504](https://arxiv.org/abs/2411.10504) | Factorized | — | Separable representation factorizing covariance | — | - Network accessline 33
| Method | Strategy | Venue | Year | ArXiv | Compression | Quality Impact | Key Feature | Code | |--------|----------|-------|------|-------|-------------|---------------|-------------|------| | Prune Wisely | Adaptive pruning (DoG) | CVPR - Network accessline 33
| Method | Strategy | Venue | Year | ArXiv | Compression | Quality Impact | Key Feature | Code | |--------|----------|-------|------|-------|-------------|---------------|-------------|------| | Prune Wisely | Adaptive pruning (DoG) | CVPR - Network accessline 34
|--------|----------|-------|------|-------|-------------|---------------|-------------|------| | Prune Wisely | Adaptive pruning (DoG) | CVPR | 2026 | [2602.24136](https://arxiv.org/abs/2602.24136) | 90% Gaussians | Minimal | Difference-of - Network accessline 34
|--------|----------|-------|------|-------|-------------|---------------|-------------|------| | Prune Wisely | Adaptive pruning (DoG) | CVPR | 2026 | [2602.24136](https://arxiv.org/abs/2602.24136) | 90% Gaussians | Minimal | Difference-of - Network accessline 35
| Prune Wisely | Adaptive pruning (DoG) | CVPR | 2026 | [2602.24136](https://arxiv.org/abs/2602.24136) | 90% Gaussians | Minimal | Difference-of-Gaussians avoids false positives from texture-frequency aliasing | — | - Network accessline 35
| Prune Wisely | Adaptive pruning (DoG) | CVPR | 2026 | [2602.24136](https://arxiv.org/abs/2602.24136) | 90% Gaussians | Minimal | Difference-of-Gaussians avoids false positives from texture-frequency aliasing | — | - Network accessline 36
| VEDAL | Variational pruning | arXiv 2026(venue 待核实) | 2026 | [2606.02346](https://arxiv.org/abs/2606.02346) | 5.2x | 0.31 dB drop | Variational free energy minimization; prediction-error gating; async pruning; 185 FPS | — | - Network accessline 36
| VEDAL | Variational pruning | arXiv 2026(venue 待核实) | 2026 | [2606.02346](https://arxiv.org/abs/2606.02346) | 5.2x | 0.31 dB drop | Variational free energy minimization; prediction-error gating; async pruning; 185 FPS | — | - Network accessline 37
| Provable Pruning via Coresets | Coreset sampling | arXiv | 2026 | [2607.02721](https://arxiv.org/abs/2607.02721) | Theoretical guarantee | Multiplicative approx | First provable coreset construction for 3DGS; sensitivity-based sampling | - Network accessline 37
| Provable Pruning via Coresets | Coreset sampling | arXiv | 2026 | [2607.02721](https://arxiv.org/abs/2607.02721) | Theoretical guarantee | Multiplicative approx | First provable coreset construction for 3DGS; sensitivity-based sampling | - Network accessline 38
| NanoGS | Merge-based simplification | arXiv | 2026 | [2603.16103](https://arxiv.org/abs/2603.16103) | Training-free | Mass-preserving | Pairwise merging on sparse spatial graph; runs on CPU; preserves standard parameterization | [GitHub]( - Network accessline 38
| NanoGS | Merge-based simplification | arXiv | 2026 | [2603.16103](https://arxiv.org/abs/2603.16103) | Training-free | Mass-preserving | Pairwise merging on sparse spatial graph; runs on CPU; preserves standard parameterization | [GitHub]( - Network accessline 39
| LightGaussian | Global+local + SVD distill | NeurIPS | 2024 | [2311.17245](https://arxiv.org/abs/2311.17245) | 15x | High at 200+ FPS | SVD distillation of SH; global importance + local pruning | [GitHub](https://github.com/VITA-Group/Lig - Network accessline 39
| LightGaussian | Global+local + SVD distill | NeurIPS | 2024 | [2311.17245](https://arxiv.org/abs/2311.17245) | 15x | High at 200+ FPS | SVD distillation of SH; global importance + local pruning | [GitHub](https://github.com/VITA-Group/Lig - Network accessline 40
| Gaussians on a Diet | Memory-bounded training | arXiv | 2026 | [2604.20046](https://arxiv.org/abs/2604.20046) | 80% peak memory | Iterative grow+prune | Addresses peak training memory spikes; runs on Jetson AGX Xavier | — | - Network accessline 40
| Gaussians on a Diet | Memory-bounded training | arXiv | 2026 | [2604.20046](https://arxiv.org/abs/2604.20046) | 80% peak memory | Iterative grow+prune | Addresses peak training memory spikes; runs on Jetson AGX Xavier | — | - Network accessline 41
| FAD-GS | Frequency-aware separation | CVPR | 2024 | [2404.10625](https://arxiv.org/abs/2404.10625) | Frequency-separated | Separates low/high freq | Decomposes Gaussians by frequency bands for selective processing | — | - Network accessline 41
| FAD-GS | Frequency-aware separation | CVPR | 2024 | [2404.10625](https://arxiv.org/abs/2404.10625) | Frequency-separated | Separates low/high freq | Decomposes Gaussians by frequency bands for selective processing | — | - Network accessline 42
| HybridGS | Explicit prune + implicit coding | CVPR | 2025 | [2411.11921](https://arxiv.org/abs/2411.11921) | Combined | Neural recovery | Pruned Gaussians recovered by implicit neural coding | — | - Network accessline 42
| HybridGS | Explicit prune + implicit coding | CVPR | 2025 | [2411.11921](https://arxiv.org/abs/2411.11921) | Combined | Neural recovery | Pruned Gaussians recovered by implicit neural coding | — | - Network accessline 43
| Sp2403GS | Importance-based + codebook | CVPR | 2024 | [2312.09147](https://arxiv.org/abs/2312.09147) | Combined | Importance-driven | Sparse GS with importance-based pruning + codebook quantization | — | - Network accessline 43
| Sp2403GS | Importance-based + codebook | CVPR | 2024 | [2312.09147](https://arxiv.org/abs/2312.09147) | Combined | Importance-driven | Sparse GS with importance-based pruning + codebook quantization | — | - Network accessline 44
| MGS (Matryoshka) | Stochastic budget training | arXiv | 2026 | [2603.19234](https://arxiv.org/abs/2603.19234) | Continuous LoD | Any prefix coherent | Samples random splat budget per iteration; ordered set = continuous quality levels | — - Network accessline 44
| MGS (Matryoshka) | Stochastic budget training | arXiv | 2026 | [2603.19234](https://arxiv.org/abs/2603.19234) | Continuous LoD | Any prefix coherent | Samples random splat budget per iteration; ordered set = continuous quality levels | — - Network accessline 45
| FastGS | Consistency-based prune+grow | CVPR | 2026 | [2511.04283](https://arxiv.org/abs/2511.04283) | 3.32x training speed | Comparable to SOTA | Multi-view consistency replaces budget mechanism; 100-second training | — | - Network accessline 45
| FastGS | Consistency-based prune+grow | CVPR | 2026 | [2511.04283](https://arxiv.org/abs/2511.04283) | 3.32x training speed | Comparable to SOTA | Multi-view consistency replaces budget mechanism; 100-second training | — | - Network accessline 46
| Proxy-GS | Lightweight proxy co-trained | CVPR | 2026 | [2509.24421](https://arxiv.org/abs/2509.24421) | 2.5x speedup | No accuracy loss | Proxy handles 80% queries; full model handles critical views | — | - Network accessline 46
| Proxy-GS | Lightweight proxy co-trained | CVPR | 2026 | [2509.24421](https://arxiv.org/abs/2509.24421) | 2.5x speedup | No accuracy loss | Proxy handles 80% queries; full model handles critical views | — | - Network accessline 55
| Method | Codebook Type | Venue | Year | ArXiv | Compression | Key Feature | Code | |--------|--------------|-------|------|-------|-------------|-------------|------| | CAGS | VQ + LoD layers + reference | SIGGRAPH | 2026 | [2605.09279](h - Network accessline 55
| Method | Codebook Type | Venue | Year | ArXiv | Compression | Key Feature | Code | |--------|--------------|-------|------|-------|-------------|-------------|------| | CAGS | VQ + LoD layers + reference | SIGGRAPH | 2026 | [2605.09279](h - Network accessline 56
|--------|--------------|-------|------|-------|-------------|-------------|------| | CAGS | VQ + LoD layers + reference | SIGGRAPH | 2026 | [2605.09279](https://arxiv.org/abs/2605.09279) | Adaptive | VQ establishes quality LoDs; server-sid - Network accessline 56
|--------|--------------|-------|------|-------|-------------|-------------|------| | CAGS | VQ + LoD layers + reference | SIGGRAPH | 2026 | [2605.09279](https://arxiv.org/abs/2605.09279) | Adaptive | VQ establishes quality LoDs; server-sid - Network accessline 57
| CAGS | VQ + LoD layers + reference | SIGGRAPH | 2026 | [2605.09279](https://arxiv.org/abs/2605.09279) | Adaptive | VQ establishes quality LoDs; server-side reference image corrects color distortion (+5–20 dB); representation-agnostic | [G - Network accessline 57
| CAGS | VQ + LoD layers + reference | SIGGRAPH | 2026 | [2605.09279](https://arxiv.org/abs/2605.09279) | Adaptive | VQ establishes quality LoDs; server-side reference image corrects color distortion (+5–20 dB); representation-agnostic | [G - Network accessline 58
| VQGS | Residual codebook | CVPR | 2025 | [2411.17067](https://arxiv.org/abs/2411.17067) | High-ratio | Multi-level residual codebook learning | — | - Network accessline 58
| VQGS | Residual codebook | CVPR | 2025 | [2411.17067](https://arxiv.org/abs/2411.17067) | High-ratio | Multi-level residual codebook learning | — | - Network accessline 59
| RDO-Gaussian | ECVQ (entropy-constrained) | ECCV | 2024 | [2406.01597](https://arxiv.org/abs/2406.01597) | 40x+ | End-to-end rate-distortion optimization; dynamic pruning + ECVQ | — | - Network accessline 59
| RDO-Gaussian | ECVQ (entropy-constrained) | ECCV | 2024 | [2406.01597](https://arxiv.org/abs/2406.01597) | 40x+ | End-to-end rate-distortion optimization; dynamic pruning + ECVQ | — | - Network accessline 60
| CompactGS | Learned per-attribute codebook | ECCV | 2024 | [2404.04908](https://arxiv.org/abs/2404.04908) | 10–15x | Simple codebook with minimal overhead | — | - Network accessline 60
| CompactGS | Learned per-attribute codebook | ECCV | 2024 | [2404.04908](https://arxiv.org/abs/2404.04908) | 10–15x | Simple codebook with minimal overhead | — | - Network accessline 61
| HAC | Hash-grid context modeling | ECCV | 2024 | [2403.14530](https://arxiv.org/abs/2403.14530) | ~100x | Learned context modeling via hash grid; entropy coding | [GitHub](https://github.com/yihangchen-ee/HAC) | - Network accessline 61
| HAC | Hash-grid context modeling | ECCV | 2024 | [2403.14530](https://arxiv.org/abs/2403.14530) | ~100x | Learned context modeling via hash grid; entropy coding | [GitHub](https://github.com/yihangchen-ee/HAC) | - Network accessline 62
| CompGS | Importance-aware quant + progressive | CVPR | 2025 | [2411.06019](https://arxiv.org/abs/2411.06019) | Progressive | Importance-aware quantization with progressive decoding | — | - Network accessline 62
| CompGS | Importance-aware quant + progressive | CVPR | 2025 | [2411.06019](https://arxiv.org/abs/2411.06019) | Progressive | Importance-aware quantization with progressive decoding | — | - Network accessline 63
| CGVQ | Clustered codebook VQ | SIGGRAPH Poster | 2026 | [2607.05667](https://arxiv.org/abs/2607.05667) | 20% bpp reduction | Cluster-guided grouping before quantization | — | - Network accessline 63
| CGVQ | Clustered codebook VQ | SIGGRAPH Poster | 2026 | [2607.05667](https://arxiv.org/abs/2607.05667) | 20% bpp reduction | Cluster-guided grouping before quantization | — | - Network accessline 64
| Sp2403GS | Codebook + pruning | CVPR | 2024 | [2312.09147](https://arxiv.org/abs/2312.09147) | Combined | Importance-based codebook selection | — | - Network accessline 64
| Sp2403GS | Codebook + pruning | CVPR | 2024 | [2312.09147](https://arxiv.org/abs/2312.09147) | Combined | Importance-based codebook selection | — | - Network accessline 65
| OT-UVGS | Optimal-transport UV mapping | Eurographics | 2026 | [2604.19127](https://arxiv.org/abs/2604.19127) | Improved PSNR/SSIM | OT-inspired separable mapping; fewer collisions, higher retention | — | - Network accessline 65
| OT-UVGS | Optimal-transport UV mapping | Eurographics | 2026 | [2604.19127](https://arxiv.org/abs/2604.19127) | Improved PSNR/SSIM | OT-inspired separable mapping; fewer collisions, higher retention | — | - Network accessline 75
| Method | LoD Mechanism | Venue | Year | ArXiv | Key Feature | |--------|--------------|-------|------|-------|-------------| | StreamLoD-GS | View-dependent LoD levels | arXiv | 2026 | [2601.18475](https://arxiv.org/abs/2601.18475) | Prog - Network accessline 75
| Method | LoD Mechanism | Venue | Year | ArXiv | Key Feature | |--------|--------------|-------|------|-------|-------------| | StreamLoD-GS | View-dependent LoD levels | arXiv | 2026 | [2601.18475](https://arxiv.org/abs/2601.18475) | Prog - Network accessline 76
|--------|--------------|-------|------|-------|-------------| | StreamLoD-GS | View-dependent LoD levels | arXiv | 2026 | [2601.18475](https://arxiv.org/abs/2601.18475) | Progressive LoD delivery for bandwidth-adaptive free-viewpoint video - Network accessline 76
|--------|--------------|-------|------|-------|-------------| | StreamLoD-GS | View-dependent LoD levels | arXiv | 2026 | [2601.18475](https://arxiv.org/abs/2601.18475) | Progressive LoD delivery for bandwidth-adaptive free-viewpoint video - Network accessline 77
| StreamLoD-GS | View-dependent LoD levels | arXiv | 2026 | [2601.18475](https://arxiv.org/abs/2601.18475) | Progressive LoD delivery for bandwidth-adaptive free-viewpoint video | - Network accessline 77
| StreamLoD-GS | View-dependent LoD levels | arXiv | 2026 | [2601.18475](https://arxiv.org/abs/2601.18475) | Progressive LoD delivery for bandwidth-adaptive free-viewpoint video | - Network accessline 78
| HGS | Hierarchical Gaussian structuring | CVPR | 2025 | [2411.12089](https://arxiv.org/abs/2411.12089) | Level-of-detail Gaussian hierarchy for progressive streaming | - Network accessline 78
| HGS | Hierarchical Gaussian structuring | CVPR | 2025 | [2411.12089](https://arxiv.org/abs/2411.12089) | Level-of-detail Gaussian hierarchy for progressive streaming | - Network accessline 79
| GS-Stream | Progressive chunk delivery | CVPR | 2025 | [2411.14974](https://arxiv.org/abs/2411.14974) | Bandwidth-adaptive 3DGS delivery pipeline | - Network accessline 79
| GS-Stream | Progressive chunk delivery | CVPR | 2025 | [2411.14974](https://arxiv.org/abs/2411.14974) | Bandwidth-adaptive 3DGS delivery pipeline | - Network accessline 80
| EvoGS | Evolution Tree (wavelet-inspired) | arXiv | 2026 | [2606.07179](https://arxiv.org/abs/2606.07179) | Continuous parent-child refinement; 2.4x payload reduction; 5.5x VRAM reduction | - Network accessline 80
| EvoGS | Evolution Tree (wavelet-inspired) | arXiv | 2026 | [2606.07179](https://arxiv.org/abs/2606.07179) | Continuous parent-child refinement; 2.4x payload reduction; 5.5x VRAM reduction | - Network accessline 81
| MGS | Stochastic budget (Matryoshka) | arXiv | 2026 | [2603.19234](https://arxiv.org/abs/2603.19234) | Any prefix of ordered Gaussian set produces coherent reconstruction | - Network accessline 81
| MGS | Stochastic budget (Matryoshka) | arXiv | 2026 | [2603.19234](https://arxiv.org/abs/2603.19234) | Any prefix of ordered Gaussian set produces coherent reconstruction | - Network accessline 82
| SCube | VoxSplats + hierarchical LOD | NeurIPS | 2024 | [2410.20030](https://arxiv.org/abs/2410.20030) | Voxelized splat for large-scale streaming reconstruction | [GitHub](https://github.com/nv-tlabs/SCube) | - Network accessline 82
| SCube | VoxSplats + hierarchical LOD | NeurIPS | 2024 | [2410.20030](https://arxiv.org/abs/2410.20030) | Voxelized splat for large-scale streaming reconstruction | [GitHub](https://github.com/nv-tlabs/SCube) | - Network accessline 83
| TideGS | Out-of-core SSD-CPU-GPU hierarchy | arXiv | 2026 | [2605.20150](https://arxiv.org/abs/2605.20150) | 1B+ Gaussians; block-virtualized geometry; trajectory-adaptive differential streaming on 24GB GPU | - Network accessline 83
| TideGS | Out-of-core SSD-CPU-GPU hierarchy | arXiv | 2026 | [2605.20150](https://arxiv.org/abs/2605.20150) | 1B+ Gaussians; block-virtualized geometry; trajectory-adaptive differential streaming on 24GB GPU | - Network accessline 87
| Method | Mechanism | Venue | Year | ArXiv | First-frame Latency | Key Feature | |--------|-----------|-------|------|-------|---------------------|-------------| | PD-4DGS | Hierarchical Deformation Decomposition | arXiv | 2026 | [2605.11 - Network accessline 87
| Method | Mechanism | Venue | Year | ArXiv | First-frame Latency | Key Feature | |--------|-----------|-------|------|-------|---------------------|-------------| | PD-4DGS | Hierarchical Deformation Decomposition | arXiv | 2026 | [2605.11 - Network accessline 88
|--------|-----------|-------|------|-------|---------------------|-------------| | PD-4DGS | Hierarchical Deformation Decomposition | arXiv | 2026 | [2605.11427](https://arxiv.org/abs/2605.11427) | ~1.7s (from 73–930s) | 3 transmittable la - Network accessline 88
|--------|-----------|-------|------|-------|---------------------|-------------| | PD-4DGS | Hierarchical Deformation Decomposition | arXiv | 2026 | [2605.11427](https://arxiv.org/abs/2605.11427) | ~1.7s (from 73–930s) | 3 transmittable la - Network accessline 89
| PD-4DGS | Hierarchical Deformation Decomposition | arXiv | 2026 | [2605.11427](https://arxiv.org/abs/2605.11427) | ~1.7s (from 73–930s) | 3 transmittable layers: static scaffold + global deformation + local refinement; DASH/HLS compatible - Network accessline 89
| PD-4DGS | Hierarchical Deformation Decomposition | arXiv | 2026 | [2605.11427](https://arxiv.org/abs/2605.11427) | ~1.7s (from 73–930s) | 3 transmittable layers: static scaffold + global deformation + local refinement; DASH/HLS compatible - Network accessline 90
| CAGS | VQ LoD + server-side reference | SIGGRAPH | 2026 | [2605.09279](https://arxiv.org/abs/2605.09279) | Adaptive | VQ quality LoDs + low-res reference image color correction; representation-agnostic | - Network accessline 90
| CAGS | VQ LoD + server-side reference | SIGGRAPH | 2026 | [2605.09279](https://arxiv.org/abs/2605.09279) | Adaptive | VQ quality LoDs + low-res reference image color correction; representation-agnostic | - Network accessline 91
| QUEEN | Quantized streaming encoding | NeurIPS | 2024 | [2412.04469](https://arxiv.org/abs/2412.04469) | Streaming | Quantized efficient encoding for streaming free-viewpoint video with dynamic Gaussians | - Network accessline 91
| QUEEN | Quantized streaming encoding | NeurIPS | 2024 | [2412.04469](https://arxiv.org/abs/2412.04469) | Streaming | Quantized efficient encoding for streaming free-viewpoint video with dynamic Gaussians | - Network accessline 92
| BlitzGS | Distributed GPU sharding + parity | arXiv | 2026 | [2605.13794](https://arxiv.org/abs/2605.13794) | Parity-based | City-scale distributed rendering; importance scoring for sharding | - Network accessline 92
| BlitzGS | Distributed GPU sharding + parity | arXiv | 2026 | [2605.13794](https://arxiv.org/abs/2605.13794) | Parity-based | City-scale distributed rendering; importance scoring for sharding | - Network accessline 101
|----------|----------|--------------|------|-------------| | Spark 2.0 | WebGPU | 100M+ splats | 2026 | World Labs open-source; chunk streaming; multi-splat sorting; progressive LOD; mobile browser capable | | Visionary | WebGPU + ONNX Run - Network accessline 101
|----------|----------|--------------|------|-------------| | Spark 2.0 | WebGPU | 100M+ splats | 2026 | World Labs open-source; chunk streaming; multi-splat sorting; progressive LOD; mobile browser capable | | Visionary | WebGPU + ONNX Run - Network accessline 102
| Spark 2.0 | WebGPU | 100M+ splats | 2026 | World Labs open-source; chunk streaming; multi-splat sorting; progressive LOD; mobile browser capable | | Visionary | WebGPU + ONNX Runtime | Large | 2025 | [arXiv:2512.08478](https://arxiv.org/a - Network accessline 102
| Spark 2.0 | WebGPU | 100M+ splats | 2026 | World Labs open-source; chunk streaming; multi-splat sorting; progressive LOD; mobile browser capable | | Visionary | WebGPU + ONNX Runtime | Large | 2025 | [arXiv:2512.08478](https://arxiv.org/a - Network accessline 103
| Visionary | WebGPU + ONNX Runtime | Large | 2025 | [arXiv:2512.08478](https://arxiv.org/abs/2512.08478); Web-native world model carrier; supports 4DGS, neural avatars, generative post-processing | - Network accessline 103
| Visionary | WebGPU + ONNX Runtime | Large | 2025 | [arXiv:2512.08478](https://arxiv.org/abs/2512.08478); Web-native world model carrier; supports 4DGS, neural avatars, generative post-processing | - Network accessline 109
| Method | Venue | Year | ArXiv | FPS (Mobile) | Key Feature | |--------|-------|------|-------|-------------|-------------| | Mobile-GS | ICLR | 2026 | [2603.11531](https://arxiv.org/abs/2603.11531) | 1000+ | Depth-aware order-independent - Network accessline 109
| Method | Venue | Year | ArXiv | FPS (Mobile) | Key Feature | |--------|-------|------|-------|-------------|-------------| | Mobile-GS | ICLR | 2026 | [2603.11531](https://arxiv.org/abs/2603.11531) | 1000+ | Depth-aware order-independent - Network accessline 110
|--------|-------|------|-------|-------------|-------------| | Mobile-GS | ICLR | 2026 | [2603.11531](https://arxiv.org/abs/2603.11531) | 1000+ | Depth-aware order-independent rendering; distillation + quantization; contribution-based prun - Network accessline 110
|--------|-------|------|-------|-------------|-------------| | Mobile-GS | ICLR | 2026 | [2603.11531](https://arxiv.org/abs/2603.11531) | 1000+ | Depth-aware order-independent rendering; distillation + quantization; contribution-based prun - Network accessline 111
| Mobile-GS | ICLR | 2026 | [2603.11531](https://arxiv.org/abs/2603.11531) | 1000+ | Depth-aware order-independent rendering; distillation + quantization; contribution-based pruning; first real-time mobile 3DGS | - Network accessline 111
| Mobile-GS | ICLR | 2026 | [2603.11531](https://arxiv.org/abs/2603.11531) | 1000+ | Depth-aware order-independent rendering; distillation + quantization; contribution-based pruning; first real-time mobile 3DGS | - Network accessline 112
| Flux-GS | ECCV | 2026 | [2606.30017](https://arxiv.org/abs/2606.30017) | Real-time | Monte Carlo Specular Energy Aggregator; compact latent SH; Attribute-Conditioned SH Enhancement; Multi-view Alpha Densification/Pruning (UTS/Baidu) | - Network accessline 112
| Flux-GS | ECCV | 2026 | [2606.30017](https://arxiv.org/abs/2606.30017) | Real-time | Monte Carlo Specular Energy Aggregator; compact latent SH; Attribute-Conditioned SH Enhancement; Multi-view Alpha Densification/Pruning (UTS/Baidu) | - Network accessline 113
| PocketGS | arXiv | 2026 | [2601.17354](https://arxiv.org/abs/2601.17354) | On-device training | Geometry-faithful priors + anisotropic seeding + cached alpha compositing for stable mobile backprop | - Network accessline 113
| PocketGS | arXiv | 2026 | [2601.17354](https://arxiv.org/abs/2601.17354) | On-device training | Geometry-faithful priors + anisotropic seeding + cached alpha compositing for stable mobile backprop | - Network accessline 114
| Mobile Avatar (Pruned Blendshapes) | CVPR | 2026 | [2605.01854](https://arxiv.org/abs/2605.01854) | Real-time | High-fidelity mobile avatars with pruned local blendshapes | - Network accessline 114
| Mobile Avatar (Pruned Blendshapes) | CVPR | 2026 | [2605.01854](https://arxiv.org/abs/2605.01854) | Real-time | High-fidelity mobile avatars with pruned local blendshapes | - Network accessline 120
| Method | Hardware Target | Venue | Year | ArXiv | Speedup | Key Feature | |--------|----------------|-------|------|-------|---------|-------------| | GEMM-GS | Tensor Core (GEMM) | arXiv | 2026 | [2604.02120](https://arxiv.org/abs/2604.0 - Network accessline 120
| Method | Hardware Target | Venue | Year | ArXiv | Speedup | Key Feature | |--------|----------------|-------|------|-------|---------|-------------| | GEMM-GS | Tensor Core (GEMM) | arXiv | 2026 | [2604.02120](https://arxiv.org/abs/2604.0 - Network accessline 121
|--------|----------------|-------|------|-------|---------|-------------| | GEMM-GS | Tensor Core (GEMM) | arXiv | 2026 | [2604.02120](https://arxiv.org/abs/2604.02120) | 1.42x | Reformulates alpha blending as GEMM operations for Tensor Co - Network accessline 121
|--------|----------------|-------|------|-------|---------|-------------| | GEMM-GS | Tensor Core (GEMM) | arXiv | 2026 | [2604.02120](https://arxiv.org/abs/2604.02120) | 1.42x | Reformulates alpha blending as GEMM operations for Tensor Co - Network accessline 122
| GEMM-GS | Tensor Core (GEMM) | arXiv | 2026 | [2604.02120](https://arxiv.org/abs/2604.02120) | 1.42x | Reformulates alpha blending as GEMM operations for Tensor Core utilization | - Network accessline 122
| GEMM-GS | Tensor Core (GEMM) | arXiv | 2026 | [2604.02120](https://arxiv.org/abs/2604.02120) | 1.42x | Reformulates alpha blending as GEMM operations for Tensor Core utilization | - Network accessline 123
| TensorGS | Tensor Core (FP16 matrix) | arXiv | 2026 | [2605.17855](https://arxiv.org/abs/2605.17855) | 1.65x end-to-end | Tensorizes rasterization into FP16 matrix ops with cross-tile grouping; negligible quality loss | - Network accessline 123
| TensorGS | Tensor Core (FP16 matrix) | arXiv | 2026 | [2605.17855](https://arxiv.org/abs/2605.17855) | 1.65x end-to-end | Tensorizes rasterization into FP16 matrix ops with cross-tile grouping; negligible quality loss | - Network accessline 124
| Axis-Shared Rasterization Accelerator | Custom ASIC | ISCA | 2026 | — | On-chip real-time | First 3DGS hardware accelerator; axis-shared rasterization + order-independent transmittance (SJTU) | | HiGS | GPU hierarchical tiles | arXiv (NVI - Network accessline 124
| Axis-Shared Rasterization Accelerator | Custom ASIC | ISCA | 2026 | — | On-chip real-time | First 3DGS hardware accelerator; axis-shared rasterization + order-independent transmittance (SJTU) | | HiGS | GPU hierarchical tiles | arXiv (NVI - Network accessline 125
| HiGS | GPU hierarchical tiles | arXiv (NVIDIA) | 2026 | [2606.00352](https://arxiv.org/abs/2606.00352) | 15.8x vs. original | Decouples coarse macro-tile partitioning from fine render-tile rasterization; exact front-to-back alpha composit - Network accessline 125
| HiGS | GPU hierarchical tiles | arXiv (NVIDIA) | 2026 | [2606.00352](https://arxiv.org/abs/2606.00352) | 15.8x vs. original | Decouples coarse macro-tile partitioning from fine render-tile rasterization; exact front-to-back alpha composit - Network accessline 126
| LiteGS | GPU (Moore Threads MTT) | SIGGRAPH Asia | 2025 | — | Software-hardware co-opt | Won 3DGS Reconstruction Challenge silver; hardware-aware algorithm optimization | | QuadBox | GPU (AABB optimization) | arXiv | 2026 | [2605.04844](h - Network accessline 126
| LiteGS | GPU (Moore Threads MTT) | SIGGRAPH Asia | 2025 | — | Software-hardware co-opt | Won 3DGS Reconstruction Challenge silver; hardware-aware algorithm optimization | | QuadBox | GPU (AABB optimization) | arXiv | 2026 | [2605.04844](h - Network accessline 127
| QuadBox | GPU (AABB optimization) | arXiv | 2026 | [2605.04844](https://arxiv.org/abs/2605.04844) | 1.85x | Geometry-aware AABB bounding boxes reduce tile-Gaussian pair checks | - Network accessline 127
| QuadBox | GPU (AABB optimization) | arXiv | 2026 | [2605.04844](https://arxiv.org/abs/2605.04844) | 1.85x | Geometry-aware AABB bounding boxes reduce tile-Gaussian pair checks | - Network accessline 128
| SpqGS | FPGA-friendly | CVPR | 2025 | [2411.16816](https://arxiv.org/abs/2411.16816) | Parallel bit alloc | Hardware-scalable quantization for FPGA/ASIC deployment | - Network accessline 128
| SpqGS | FPGA-friendly | CVPR | 2025 | [2411.16816](https://arxiv.org/abs/2411.16816) | Parallel bit alloc | Hardware-scalable quantization for FPGA/ASIC deployment | - Network accessline 129
| Proxy-GS | GPU (anchor-based methods) | CVPR | 2026 | [2509.24421](https://arxiv.org/abs/2509.24421) | 3x render speedup | Lightweight proxy mesh provides occlusion priors; full score oral | - Network accessline 129
| Proxy-GS | GPU (anchor-based methods) | CVPR | 2026 | [2509.24421](https://arxiv.org/abs/2509.24421) | 3x render speedup | Lightweight proxy mesh provides occlusion priors; full score oral |
skills/3dgs-engineering-guide/SKILL.md
skills/3dgs-engineering-guide/static/core-stance.md
skills/3dgs-engineering-guide/static/decision-trees.md
skills/3dgs-engineering-guide/static/pitfalls.md
skills/3dgs-engineering-guide/static/reference-papers.md
skills/3dgs-engineering-guide/static/tech-stack.md
- Network accessline 45
**Editing**: GaussianEditor, ObjectMorpher, TransSplat, **SuperSplat** (PlayCanvas, MIT, browser-based: inspect/edit/compress/publish PLY & SOG; https://superspl.at/editor) - Network accessline 45
**Editing**: GaussianEditor, ObjectMorpher, TransSplat, **SuperSplat** (PlayCanvas, MIT, browser-based: inspect/edit/compress/publish PLY & SOG; https://superspl.at/editor)
skills/3dgs-experiment-planner/SKILL.md
- Dangerous shell operationline 96
| AD Safety Evaluation | 3DGS AD Safety Eval (SafeComp 2026) paper benchmarks | Industrial fidelity evaluation for autonomous driving perception | - Dangerous shell operationline 96
| AD Safety Evaluation | 3DGS AD Safety Eval (SafeComp 2026) paper benchmarks | Industrial fidelity evaluation for autonomous driving perception | - Dangerous shell operationline 142
- 3DGS AD Safety Eval (if making autonomous driving perception fidelity claims) - Dangerous shell operationline 142
- 3DGS AD Safety Eval (if making autonomous driving perception fidelity claims) - Network accessline 401
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills - Network accessline 401
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills
skills/3dgs-mcp-renderer/SKILL.md
skills/3dgs-method-compare/SKILL.md
skills/3dgs-method-compare/static/methods-core.md
- Network accessline 95
| AniGS | arXiv 2026 (2607.18539) | Scene-level 3DGS animation via diffusion prior; canonical 3DGS + time-conditioned deformation + video diffusion | | GLAM-SLAM | IROS 2026 (2607.21416) | Large-scale outdoor decoupled GS SLAM; feature trac - Network accessline 95
| AniGS | arXiv 2026 (2607.18539) | Scene-level 3DGS animation via diffusion prior; canonical 3DGS + time-conditioned deformation + video diffusion | | GLAM-SLAM | IROS 2026 (2607.21416) | Large-scale outdoor decoupled GS SLAM; feature trac - Network accessline 96
| GLAM-SLAM | IROS 2026 (2607.21416) | Large-scale outdoor decoupled GS SLAM; feature tracking + sparse anchor grid; 15% better on KITTI/Oxford | | VIGS-SLAM | ECCV 2026 (2512.02293) | Visual-inertial GS SLAM; iPhone real-time demo; Docker - Network accessline 96
| GLAM-SLAM | IROS 2026 (2607.21416) | Large-scale outdoor decoupled GS SLAM; feature tracking + sparse anchor grid; 15% better on KITTI/Oxford | | VIGS-SLAM | ECCV 2026 (2512.02293) | Visual-inertial GS SLAM; iPhone real-time demo; Docker - Network accessline 97
| VIGS-SLAM | ECCV 2026 (2512.02293) | Visual-inertial GS SLAM; iPhone real-time demo; Docker + TensorRT; [Code](https://github.com/cvg/VIGS-SLAM) | - Network accessline 97
| VIGS-SLAM | ECCV 2026 (2512.02293) | Visual-inertial GS SLAM; iPhone real-time demo; Docker + TensorRT; [Code](https://github.com/cvg/VIGS-SLAM) | - Network accessline 100
| FF-ProCams | arXiv 2026 (2607.17803) | Feed-forward 3DGS inverse rendering for projector-camera; Mamba2-Transformer; 8 views beat 297-view optimization | | CaT-GS | CVPR 2026 (2607.17842) | Renderspeed: speculative multi-frame preprocessi - Network accessline 100
| FF-ProCams | arXiv 2026 (2607.17803) | Feed-forward 3DGS inverse rendering for projector-camera; Mamba2-Transformer; 8 views beat 297-view optimization | | CaT-GS | CVPR 2026 (2607.17842) | Renderspeed: speculative multi-frame preprocessi - Network accessline 101
| CaT-GS | CVPR 2026 (2607.17842) | Renderspeed: speculative multi-frame preprocessing + inter-frame caching; 10x faster than vanilla 3DGS | | i3dgs | SIGGRAPH 2026 | Immediate 3DGS for large-scale unordered image collections; incremental r - Network accessline 101
| CaT-GS | CVPR 2026 (2607.17842) | Renderspeed: speculative multi-frame preprocessing + inter-frame caching; 10x faster than vanilla 3DGS | | i3dgs | SIGGRAPH 2026 | Immediate 3DGS for large-scale unordered image collections; incremental r - Network accessline 102
| i3dgs | SIGGRAPH 2026 | Immediate 3DGS for large-scale unordered image collections; incremental reconstruction with on-the-fly pruning; [Code](https://github.com/graphdeco-inria/i3dgs) | - Network accessline 102
| i3dgs | SIGGRAPH 2026 | Immediate 3DGS for large-scale unordered image collections; incremental reconstruction with on-the-fly pruning; [Code](https://github.com/graphdeco-inria/i3dgs) |
skills/3dgs-method-compare/static/output-rules.md
skills/3dgs-paper-reader/SKILL.md
skills/3dgs-spatial-agent/SKILL.md
- Broad permissionsline 1
Read Grep Bash Glob - Broad permissionsline 1
Read Grep Bash Glob - Network accessline 288
> Part of [Awesome-Gaussian-Skills](https://github.com/jaccen/Awesome-Gaussian-Skills) - Network accessline 288
> Part of [Awesome-Gaussian-Skills](https://github.com/jaccen/Awesome-Gaussian-Skills)
skills/3dgs-training-debugger/SKILL.md
- Dangerous shell operationline 228
Artifact only in eval (not train) → Overfitting / view-dependent overfit - Dangerous shell operationline 228
Artifact only in eval (not train) → Overfitting / view-dependent overfit - Network accessline 472
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills - Network accessline 472
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills
skills/3dgs-training-debugger/references/convergence-trajectories.md
skills/3dgs-training-debugger/references/runtime-bug-patterns.md
- Access to secretsline 347
[Credential-related source omitted] - Access to secretsline 347
[Credential-related source omitted] - Network accessline 485
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills - Network accessline 485
> If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills
skills/3dgs-training-debugger/references/vram-gpu-table.md
skills/cad-mesh-3dgs/SKILL.md
skills/cad-mesh-3dgs/references/build123d-pipeline.md
- Network accessline 46
The following CAD models from [cad-power-animations](https://github.com/gordensun/cad-power-animations) serve as ideal 3DGS test scenes: - Network accessline 46
The following CAD models from [cad-power-animations](https://github.com/gordensun/cad-power-animations) serve as ideal 3DGS test scenes:
skills/cg-paper-writing/SKILL.md
skills/cg-paper-writing/references/aas-format.md
- Network accessline 14
| CN | 11-2109/TP | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心、中文核心 | | 投稿地址 | https://mc03.manuscriptcentral.com/aas-cn | - Network accessline 14
| CN | 11-2109/TP | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心、中文核心 | | 投稿地址 | https://mc03.manuscriptcentral.com/aas-cn | - Network accessline 15
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心、中文核心 | | 投稿地址 | https://mc03.manuscriptcentral.com/aas-cn | | 官网 | http://www.aas.net.cn | - Network accessline 15
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心、中文核心 | | 投稿地址 | https://mc03.manuscriptcentral.com/aas-cn | | 官网 | http://www.aas.net.cn | - Network accessline 16
| 投稿地址 | https://mc03.manuscriptcentral.com/aas-cn | - Network accessline 16
| 投稿地址 | https://mc03.manuscriptcentral.com/aas-cn | - Network accessline 17
| 官网 | http://www.aas.net.cn | - Network accessline 17
| 官网 | http://www.aas.net.cn |
skills/cg-paper-writing/references/caai-format.md
- Network accessline 14
| CN | 23-1538/TP | | 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.caa.org.cn/ | - Network accessline 14
| CN | 23-1538/TP | | 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.caa.org.cn/ | - Network accessline 15
| 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.caa.org.cn/ | | 官网 | https://www.caa.org.cn/ | - Network accessline 15
| 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.caa.org.cn/ | | 官网 | https://www.caa.org.cn/ | - Network accessline 16
| 投稿地址 | https://www.caa.org.cn/ | - Network accessline 16
| 投稿地址 | https://www.caa.org.cn/ | - Network accessline 17
| 官网 | https://www.caa.org.cn/ | - Network accessline 17
| 官网 | https://www.caa.org.cn/ |
skills/cg-paper-writing/references/ccf-international-journals.md
- Network accessline 3
> 来源:CCF推荐国际学术会议和期刊目录(第七版,2025年发布)+ 各期刊官网投稿指南。本文件覆盖10个子领域的A/B/C类期刊,重点标注A类期刊的投稿格式要点。与 venue-formats.md 互补:venue-formats.md 侧重会议投稿格式,本文件侧重期刊投稿格式。 > 官网:https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 3
> 来源:CCF推荐国际学术会议和期刊目录(第七版,2025年发布)+ 各期刊官网投稿指南。本文件覆盖10个子领域的A/B/C类期刊,重点标注A类期刊的投稿格式要点。与 venue-formats.md 互补:venue-formats.md 侧重会议投稿格式,本文件侧重期刊投稿格式。 > 官网:https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 4
> 官网:https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 4
> 官网:https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 62
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOCS | ACM Trans. on Computer Systems | ACM | https://dl.acm.org/journal/tocs | ACM acmart 格式;双盲;12-20 页 | - Network accessline 62
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOCS | ACM Trans. on Computer Systems | ACM | https://dl.acm.org/journal/tocs | ACM acmart 格式;双盲;12-20 页 | - Network accessline 63
|------|------|--------|---------|---------| | TOCS | ACM Trans. on Computer Systems | ACM | https://dl.acm.org/journal/tocs | ACM acmart 格式;双盲;12-20 页 | | TOS | ACM Trans. on Storage | ACM | https://dl.acm.org/journal/tos | ACM acmart 格式;单 - Network accessline 63
|------|------|--------|---------|---------| | TOCS | ACM Trans. on Computer Systems | ACM | https://dl.acm.org/journal/tocs | ACM acmart 格式;双盲;12-20 页 | | TOS | ACM Trans. on Storage | ACM | https://dl.acm.org/journal/tos | ACM acmart 格式;单 - Network accessline 64
| TOCS | ACM Trans. on Computer Systems | ACM | https://dl.acm.org/journal/tocs | ACM acmart 格式;双盲;12-20 页 | - Network accessline 64
| TOCS | ACM Trans. on Computer Systems | ACM | https://dl.acm.org/journal/tocs | ACM acmart 格式;双盲;12-20 页 | - Network accessline 65
| TOS | ACM Trans. on Storage | ACM | https://dl.acm.org/journal/tos | ACM acmart 格式;单盲 | - Network accessline 65
| TOS | ACM Trans. on Storage | ACM | https://dl.acm.org/journal/tos | ACM acmart 格式;单盲 | - Network accessline 66
| TCAD | IEEE Trans. on CAD of Integrated Circuits and Systems | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=43 | IEEE 双栏;10-15 页;电路设计/CAD方向 | - Network accessline 66
| TCAD | IEEE Trans. on CAD of Integrated Circuits and Systems | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=43 | IEEE 双栏;10-15 页;电路设计/CAD方向 | - Network accessline 67
| TC | IEEE Trans. on Computers | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=12 | IEEE 双栏;8-12 页;体系结构方向 | - Network accessline 67
| TC | IEEE Trans. on Computers | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=12 | IEEE 双栏;8-12 页;体系结构方向 | - Network accessline 68
| TPDS | IEEE Trans. on Parallel and Distributed Systems | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=71 | IEEE 双栏;10-14 页;并行/分布式 | - Network accessline 68
| TPDS | IEEE Trans. on Parallel and Distributed Systems | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=71 | IEEE 双栏;10-14 页;并行/分布式 | - Network accessline 69
| TACO | ACM Trans. on Architecture and Code Optimization | ACM | https://dl.acm.org/journal/taco | ACM acmart 格式;体系结构+代码优化 | - Network accessline 69
| TACO | ACM Trans. on Architecture and Code Optimization | ACM | https://dl.acm.org/journal/taco | ACM acmart 格式;体系结构+代码优化 | - Network accessline 95
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | JSAC | IEEE Journal on Selected Areas in Communications | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=49 | IEEE 双栏;专刊制(每期一个主题);需匹配专刊征稿 | - Network accessline 95
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | JSAC | IEEE Journal on Selected Areas in Communications | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=49 | IEEE 双栏;专刊制(每期一个主题);需匹配专刊征稿 | - Network accessline 96
|------|------|--------|---------|---------| | JSAC | IEEE Journal on Selected Areas in Communications | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=49 | IEEE 双栏;专刊制(每期一个主题);需匹配专刊征稿 | | TMC | IEEE Trans. on Mobile Comput - Network accessline 96
|------|------|--------|---------|---------| | JSAC | IEEE Journal on Selected Areas in Communications | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=49 | IEEE 双栏;专刊制(每期一个主题);需匹配专刊征稿 | | TMC | IEEE Trans. on Mobile Comput - Network accessline 97
| JSAC | IEEE Journal on Selected Areas in Communications | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=49 | IEEE 双栏;专刊制(每期一个主题);需匹配专刊征稿 | - Network accessline 97
| JSAC | IEEE Journal on Selected Areas in Communications | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=49 | IEEE 双栏;专刊制(每期一个主题);需匹配专刊征稿 | - Network accessline 98
| TMC | IEEE Trans. on Mobile Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=76 | IEEE 双栏;移动计算;双盲审稿 | - Network accessline 98
| TMC | IEEE Trans. on Mobile Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=76 | IEEE 双栏;移动计算;双盲审稿 | - Network accessline 99
| TON | IEEE/ACM Trans. on Networking | IEEE/ACM | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=90 | IEEE/ACM 联合;网络架构与协议 | - Network accessline 99
| TON | IEEE/ACM Trans. on Networking | IEEE/ACM | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=90 | IEEE/ACM 联合;网络架构与协议 | - Network accessline 107
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TDSC | IEEE Trans. on Dependable and Secure Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=51 | IEEE 双栏;可信计算+安全;双盲 | - Network accessline 107
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TDSC | IEEE Trans. on Dependable and Secure Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=51 | IEEE 双栏;可信计算+安全;双盲 | - Network accessline 108
|------|------|--------|---------|---------| | TDSC | IEEE Trans. on Dependable and Secure Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=51 | IEEE 双栏;可信计算+安全;双盲 | | TIFS | IEEE Trans. on Information Forensics a - Network accessline 108
|------|------|--------|---------|---------| | TDSC | IEEE Trans. on Dependable and Secure Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=51 | IEEE 双栏;可信计算+安全;双盲 | | TIFS | IEEE Trans. on Information Forensics a - Network accessline 109
| TDSC | IEEE Trans. on Dependable and Secure Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=51 | IEEE 双栏;可信计算+安全;双盲 | - Network accessline 109
| TDSC | IEEE Trans. on Dependable and Secure Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=51 | IEEE 双栏;可信计算+安全;双盲 | - Network accessline 110
| TIFS | IEEE Trans. on Information Forensics and Security | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=10206 | IEEE 双栏;信息取证+安全 | - Network accessline 110
| TIFS | IEEE Trans. on Information Forensics and Security | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=10206 | IEEE 双栏;信息取证+安全 | - Network accessline 111
| Journal of Cryptology | Journal of Cryptology | Springer | https://www.springer.com/journal/145 | Springer 格式;密码学顶级期刊 | - Network accessline 111
| Journal of Cryptology | Journal of Cryptology | Springer | https://www.springer.com/journal/145 | Springer 格式;密码学顶级期刊 | - Network accessline 119
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOPLAS | ACM Trans. on Programming Languages and Systems | ACM | https://dl.acm.org/journal/toplas | ACM acmart;编程语言理论;长文(20-50页常见) | - Network accessline 119
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOPLAS | ACM Trans. on Programming Languages and Systems | ACM | https://dl.acm.org/journal/toplas | ACM acmart;编程语言理论;长文(20-50页常见) | - Network accessline 120
|------|------|--------|---------|---------| | TOPLAS | ACM Trans. on Programming Languages and Systems | ACM | https://dl.acm.org/journal/toplas | ACM acmart;编程语言理论;长文(20-50页常见) | | TOSEM | ACM Trans. on Software Engineering and Methodolog - Network accessline 120
|------|------|--------|---------|---------| | TOPLAS | ACM Trans. on Programming Languages and Systems | ACM | https://dl.acm.org/journal/toplas | ACM acmart;编程语言理论;长文(20-50页常见) | | TOSEM | ACM Trans. on Software Engineering and Methodolog - Network accessline 121
| TOPLAS | ACM Trans. on Programming Languages and Systems | ACM | https://dl.acm.org/journal/toplas | ACM acmart;编程语言理论;长文(20-50页常见) | - Network accessline 121
| TOPLAS | ACM Trans. on Programming Languages and Systems | ACM | https://dl.acm.org/journal/toplas | ACM acmart;编程语言理论;长文(20-50页常见) | - Network accessline 122
| TOSEM | ACM Trans. on Software Engineering and Methodology | ACM | https://dl.acm.org/journal/tosem | ACM acmart;软件工程方法论;双盲 | - Network accessline 122
| TOSEM | ACM Trans. on Software Engineering and Methodology | ACM | https://dl.acm.org/journal/tosem | ACM acmart;软件工程方法论;双盲 | - Network accessline 123
| TSE | IEEE Trans. on Software Engineering | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=32 | IEEE 双栏;软件工程顶级;双盲 | - Network accessline 123
| TSE | IEEE Trans. on Software Engineering | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=32 | IEEE 双栏;软件工程顶级;双盲 | - Network accessline 124
| TSC | IEEE Trans. on Services Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=59 | IEEE 双栏;服务计算 | - Network accessline 124
| TSC | IEEE Trans. on Services Computing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=59 | IEEE 双栏;服务计算 | - Network accessline 132
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TODS | ACM Trans. on Database Systems | ACM | https://dl.acm.org/journal/tods | ACM acmart;数据库理论;长文常见 | - Network accessline 132
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TODS | ACM Trans. on Database Systems | ACM | https://dl.acm.org/journal/tods | ACM acmart;数据库理论;长文常见 | - Network accessline 133
|------|------|--------|---------|---------| | TODS | ACM Trans. on Database Systems | ACM | https://dl.acm.org/journal/tods | ACM acmart;数据库理论;长文常见 | | TOIS | ACM Trans. on Information Systems | ACM | https://dl.acm.org/journal/tois | ACM - Network accessline 133
|------|------|--------|---------|---------| | TODS | ACM Trans. on Database Systems | ACM | https://dl.acm.org/journal/tods | ACM acmart;数据库理论;长文常见 | | TOIS | ACM Trans. on Information Systems | ACM | https://dl.acm.org/journal/tois | ACM - Network accessline 134
| TODS | ACM Trans. on Database Systems | ACM | https://dl.acm.org/journal/tods | ACM acmart;数据库理论;长文常见 | - Network accessline 134
| TODS | ACM Trans. on Database Systems | ACM | https://dl.acm.org/journal/tods | ACM acmart;数据库理论;长文常见 | - Network accessline 135
| TOIS | ACM Trans. on Information Systems | ACM | https://dl.acm.org/journal/tois | ACM acmart;信息系统;双盲 | - Network accessline 135
| TOIS | ACM Trans. on Information Systems | ACM | https://dl.acm.org/journal/tois | ACM acmart;信息系统;双盲 | - Network accessline 136
| TKDE | IEEE Trans. on Knowledge and Data Engineering | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=69 | IEEE 双栏;知识工程+数据挖掘;录用率约 15-20% | - Network accessline 136
| TKDE | IEEE Trans. on Knowledge and Data Engineering | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=69 | IEEE 双栏;知识工程+数据挖掘;录用率约 15-20% | - Network accessline 137
| VLDBJ | The VLDB Journal | Springer | https://www.springer.com/journal/778 | Springer 格式;数据库顶级;含实验复现要求 | - Network accessline 137
| VLDBJ | The VLDB Journal | Springer | https://www.springer.com/journal/778 | Springer 格式;数据库顶级;含实验复现要求 | - Network accessline 145
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TIT | IEEE Trans. on Information Theory | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=18 | IEEE 双栏;信息论;数学证明严谨 | - Network accessline 145
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TIT | IEEE Trans. on Information Theory | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=18 | IEEE 双栏;信息论;数学证明严谨 | - Network accessline 146
|------|------|--------|---------|---------| | TIT | IEEE Trans. on Information Theory | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=18 | IEEE 双栏;信息论;数学证明严谨 | | IANDC | Information and Computation | Elsevier | https://ww - Network accessline 146
|------|------|--------|---------|---------| | TIT | IEEE Trans. on Information Theory | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=18 | IEEE 双栏;信息论;数学证明严谨 | | IANDC | Information and Computation | Elsevier | https://ww - Network accessline 147
| TIT | IEEE Trans. on Information Theory | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=18 | IEEE 双栏;信息论;数学证明严谨 | - Network accessline 147
| TIT | IEEE Trans. on Information Theory | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=18 | IEEE 双栏;信息论;数学证明严谨 | - Network accessline 148
| IANDC | Information and Computation | Elsevier | https://www.sciencedirect.com/journal/information-and-computation | Elsevier 格式;计算理论 | - Network accessline 148
| IANDC | Information and Computation | Elsevier | https://www.sciencedirect.com/journal/information-and-computation | Elsevier 格式;计算理论 | - Network accessline 149
| SICOMP | SIAM Journal on Computing | SIAM | https://www.siam.org/journals/sicomp.php | SIAM 格式;算法理论 | - Network accessline 149
| SICOMP | SIAM Journal on Computing | SIAM | https://www.siam.org/journals/sicomp.php | SIAM 格式;算法理论 | - Network accessline 157
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOG | ACM Trans. on Graphics | ACM | https://dl.acm.org/journal/tog | **ACM acmart (acmlarge)**;SIGGRAPH 专刊截稿与会议同步;论文含视频补充材料;图表质量要求极高(彩色免费在线);双栏 8-15 页 | - Network accessline 157
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOG | ACM Trans. on Graphics | ACM | https://dl.acm.org/journal/tog | **ACM acmart (acmlarge)**;SIGGRAPH 专刊截稿与会议同步;论文含视频补充材料;图表质量要求极高(彩色免费在线);双栏 8-15 页 | - Network accessline 158
|------|------|--------|---------|---------| | TOG | ACM Trans. on Graphics | ACM | https://dl.acm.org/journal/tog | **ACM acmart (acmlarge)**;SIGGRAPH 专刊截稿与会议同步;论文含视频补充材料;图表质量要求极高(彩色免费在线);双栏 8-15 页 | | TIP | IEEE Trans. on Image Processing - Network accessline 158
|------|------|--------|---------|---------| | TOG | ACM Trans. on Graphics | ACM | https://dl.acm.org/journal/tog | **ACM acmart (acmlarge)**;SIGGRAPH 专刊截稿与会议同步;论文含视频补充材料;图表质量要求极高(彩色免费在线);双栏 8-15 页 | | TIP | IEEE Trans. on Image Processing - Network accessline 159
| TOG | ACM Trans. on Graphics | ACM | https://dl.acm.org/journal/tog | **ACM acmart (acmlarge)**;SIGGRAPH 专刊截稿与会议同步;论文含视频补充材料;图表质量要求极高(彩色免费在线);双栏 8-15 页 | - Network accessline 159
| TOG | ACM Trans. on Graphics | ACM | https://dl.acm.org/journal/tog | **ACM acmart (acmlarge)**;SIGGRAPH 专刊截稿与会议同步;论文含视频补充材料;图表质量要求极高(彩色免费在线);双栏 8-15 页 | - Network accessline 160
| TIP | IEEE Trans. on Image Processing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=83 | IEEE 双栏;图像处理顶级;10-15 页;双盲;查重<15% | - Network accessline 160
| TIP | IEEE Trans. on Image Processing | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=83 | IEEE 双栏;图像处理顶级;10-15 页;双盲;查重<15% | - Network accessline 161
| TVCG | IEEE Trans. on Visualization and Computer Graphics | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=2945 | IEEE 双栏;可视化+图形学;8-14 页;双盲;含视频补充材料 | - Network accessline 161
| TVCG | IEEE Trans. on Visualization and Computer Graphics | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=2945 | IEEE 双栏;可视化+图形学;8-14 页;双盲;含视频补充材料 | - Network accessline 189
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | AI | Artificial Intelligence | Elsevier | https://www.sciencedirect.com/journal/artificial-intelligence | Elsevier 格式;AI 领域顶级;长文(20-40页常见);双盲 | - Network accessline 189
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | AI | Artificial Intelligence | Elsevier | https://www.sciencedirect.com/journal/artificial-intelligence | Elsevier 格式;AI 领域顶级;长文(20-40页常见);双盲 | - Network accessline 190
|------|------|--------|---------|---------| | AI | Artificial Intelligence | Elsevier | https://www.sciencedirect.com/journal/artificial-intelligence | Elsevier 格式;AI 领域顶级;长文(20-40页常见);双盲 | | TPAMI | IEEE Trans. on Pattern Analysis and Mac - Network accessline 190
|------|------|--------|---------|---------| | AI | Artificial Intelligence | Elsevier | https://www.sciencedirect.com/journal/artificial-intelligence | Elsevier 格式;AI 领域顶级;长文(20-40页常见);双盲 | | TPAMI | IEEE Trans. on Pattern Analysis and Mac - Network accessline 191
| AI | Artificial Intelligence | Elsevier | https://www.sciencedirect.com/journal/artificial-intelligence | Elsevier 格式;AI 领域顶级;长文(20-40页常见);双盲 | - Network accessline 191
| AI | Artificial Intelligence | Elsevier | https://www.sciencedirect.com/journal/artificial-intelligence | Elsevier 格式;AI 领域顶级;长文(20-40页常见);双盲 | - Network accessline 192
| TPAMI | IEEE Trans. on Pattern Analysis and Machine Intelligence | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=34 | IEEE 双栏;**CV/PR 顶级期刊**;10-15 页;双盲;录用率约 8-12%;查重<15% | - Network accessline 192
| TPAMI | IEEE Trans. on Pattern Analysis and Machine Intelligence | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=34 | IEEE 双栏;**CV/PR 顶级期刊**;10-15 页;双盲;录用率约 8-12%;查重<15% | - Network accessline 193
| IJCV | International Journal of Computer Vision | Springer | https://www.springer.com/journal/11263 | Springer 格式;**CV 领域顶级**;15-30 页;含 supplementary materials | - Network accessline 193
| IJCV | International Journal of Computer Vision | Springer | https://www.springer.com/journal/11263 | Springer 格式;**CV 领域顶级**;15-30 页;含 supplementary materials | - Network accessline 194
| JMLR | Journal of Machine Learning Research | JMLR | https://www.jmlr.org/ | JMLR 格式;**ML 领域顶级**;开放获取(免费OA);无页数限制;LaTeX 模板 | - Network accessline 194
| JMLR | Journal of Machine Learning Research | JMLR | https://www.jmlr.org/ | JMLR 格式;**ML 领域顶级**;开放获取(免费OA);无页数限制;LaTeX 模板 | - Network accessline 209
|------|------|--------|------| | KBS | Knowledge-Based Systems | Elsevier | 知识系统 | | NC | Neurocomputing | Elsevier | 神经计算 | - Network accessline 209
|------|------|--------|------| | KBS | Knowledge-Based Systems | Elsevier | 知识系统 | | NC | Neurocomputing | Elsevier | 神经计算 | - Network accessline 210
| KBS | Knowledge-Based Systems | Elsevier | 知识系统 | | NC | Neurocomputing | Elsevier | 神经计算 | | NCA | Neural Computing and Applications | Springer | 神经计算应用 | - Network accessline 210
| KBS | Knowledge-Based Systems | Elsevier | 知识系统 | | NC | Neurocomputing | Elsevier | 神经计算 | | NCA | Neural Computing and Applications | Springer | 神经计算应用 | - Network accessline 211
| NC | Neurocomputing | Elsevier | 神经计算 | - Network accessline 211
| NC | Neurocomputing | Elsevier | 神经计算 | - Network accessline 221
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOCHI | ACM Trans. on Computer-Human Interaction | ACM | https://dl.acm.org/journal/tochi | ACM acmart;HCI 顶级;含用户研究方法 | - Network accessline 221
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | TOCHI | ACM Trans. on Computer-Human Interaction | ACM | https://dl.acm.org/journal/tochi | ACM acmart;HCI 顶级;含用户研究方法 | - Network accessline 222
|------|------|--------|---------|---------| | TOCHI | ACM Trans. on Computer-Human Interaction | ACM | https://dl.acm.org/journal/tochi | ACM acmart;HCI 顶级;含用户研究方法 | | IJHCS | International Journal of Human-Computer Studies | Elsevier | ht - Network accessline 222
|------|------|--------|---------|---------| | TOCHI | ACM Trans. on Computer-Human Interaction | ACM | https://dl.acm.org/journal/tochi | ACM acmart;HCI 顶级;含用户研究方法 | | IJHCS | International Journal of Human-Computer Studies | Elsevier | ht - Network accessline 223
| TOCHI | ACM Trans. on Computer-Human Interaction | ACM | https://dl.acm.org/journal/tochi | ACM acmart;HCI 顶级;含用户研究方法 | - Network accessline 223
| TOCHI | ACM Trans. on Computer-Human Interaction | ACM | https://dl.acm.org/journal/tochi | ACM acmart;HCI 顶级;含用户研究方法 | - Network accessline 224
| IJHCS | International Journal of Human-Computer Studies | Elsevier | https://www.sciencedirect.com/journal/international-journal-of-human-computer-studies | Elsevier 格式;HCI 综合 | - Network accessline 224
| IJHCS | International Journal of Human-Computer Studies | Elsevier | https://www.sciencedirect.com/journal/international-journal-of-human-computer-studies | Elsevier 格式;HCI 综合 | - Network accessline 232
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | JACM | Journal of the ACM | ACM | https://dl.acm.org/journal/jacm | ACM acmart;CS 理论顶级综合;长文(30-60页常见) | - Network accessline 232
| 简称 | 全称 | 出版社 | 投稿链接 | 格式要点 | |------|------|--------|---------|---------| | JACM | Journal of the ACM | ACM | https://dl.acm.org/journal/jacm | ACM acmart;CS 理论顶级综合;长文(30-60页常见) | - Network accessline 233
|------|------|--------|---------|---------| | JACM | Journal of the ACM | ACM | https://dl.acm.org/journal/jacm | ACM acmart;CS 理论顶级综合;长文(30-60页常见) | | Proc. IEEE | Proceedings of the IEEE | IEEE | https://ieeexplore.ieee.org/xpl/RecentIss - Network accessline 233
|------|------|--------|---------|---------| | JACM | Journal of the ACM | ACM | https://dl.acm.org/journal/jacm | ACM acmart;CS 理论顶级综合;长文(30-60页常见) | | Proc. IEEE | Proceedings of the IEEE | IEEE | https://ieeexplore.ieee.org/xpl/RecentIss - Network accessline 234
| JACM | Journal of the ACM | ACM | https://dl.acm.org/journal/jacm | ACM acmart;CS 理论顶级综合;长文(30-60页常见) | - Network accessline 234
| JACM | Journal of the ACM | ACM | https://dl.acm.org/journal/jacm | ACM acmart;CS 理论顶级综合;长文(30-60页常见) | - Network accessline 235
| Proc. IEEE | Proceedings of the IEEE | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=5 | IEEE;综述性顶级期刊;每期聚焦一个主题;邀请投稿为主 | - Network accessline 235
| Proc. IEEE | Proceedings of the IEEE | IEEE | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=5 | IEEE;综述性顶级期刊;每期聚焦一个主题;邀请投稿为主 | - Network accessline 236
| SCIS | Scientia Sinica Informationis | Science China Press | https://www.scichina.com/ | 中国科学:信息科学英文版;中英文均接受 | - Network accessline 236
| SCIS | Scientia Sinica Informationis | Science China Press | https://www.scichina.com/ | 中国科学:信息科学英文版;中英文均接受 |
skills/cg-paper-writing/references/ccf-journal-catalog.md
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> 来源:中国计算机学会(CCF)官网,2025年4月16日发布。含两个独立体系:①CCF计算领域高质量科技期刊分级目录(T1/T2/T3,中文期刊68本);②CCF推荐国际学术会议和期刊目录(A/B/C类,第七版2025年)。两者不具有等效关系。 > 官网:https://www.ccf.org.cn/ccftgjxskwml/ | https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 3
> 来源:中国计算机学会(CCF)官网,2025年4月16日发布。含两个独立体系:①CCF计算领域高质量科技期刊分级目录(T1/T2/T3,中文期刊68本);②CCF推荐国际学术会议和期刊目录(A/B/C类,第七版2025年)。两者不具有等效关系。 > 官网:https://www.ccf.org.cn/ccftgjxskwml/ | https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 4
> 官网:https://www.ccf.org.cn/ccftgjxskwml/ | https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 4
> 官网:https://www.ccf.org.cn/ccftgjxskwml/ | https://www.ccf.org.cn/Academic_Evaluation/ - Network accessline 21
| 序号 | 期刊名称 | CN号 | 语种 | 主办单位 | 投稿地址 | 已有专项格式文件 | |------|---------|------|------|---------|---------|----------------| | 1 | 大数据挖掘与分析(BDMA) | 0-1514/G2 | 英文 | 清华大学 | https://bsdma.sciopen.cn/ | — | - Network accessline 21
| 序号 | 期刊名称 | CN号 | 语种 | 主办单位 | 投稿地址 | 已有专项格式文件 | |------|---------|------|------|---------|---------|----------------| | 1 | 大数据挖掘与分析(BDMA) | 0-1514/G2 | 英文 | 清华大学 | https://bsdma.sciopen.cn/ | — | - Network accessline 22
|------|---------|------|------|---------|---------|----------------| | 1 | 大数据挖掘与分析(BDMA) | 0-1514/G2 | 英文 | 清华大学 | https://bsdma.sciopen.cn/ | — | | 2 | 电子学报英文版(CJE) | 10-1284/TN | 英文 | 中国电子学会 | https://cje.ejournal.org.cn/ | — | - Network accessline 22
|------|---------|------|------|---------|---------|----------------| | 1 | 大数据挖掘与分析(BDMA) | 0-1514/G2 | 英文 | 清华大学 | https://bsdma.sciopen.cn/ | — | | 2 | 电子学报英文版(CJE) | 10-1284/TN | 英文 | 中国电子学会 | https://cje.ejournal.org.cn/ | — | - Network accessline 23
| 1 | 大数据挖掘与分析(BDMA) | 0-1514/G2 | 英文 | 清华大学 | https://bsdma.sciopen.cn/ | — | - Network accessline 23
| 1 | 大数据挖掘与分析(BDMA) | 0-1514/G2 | 英文 | 清华大学 | https://bsdma.sciopen.cn/ | — | - Network accessline 24
| 2 | 电子学报英文版(CJE) | 10-1284/TN | 英文 | 中国电子学会 | https://cje.ejournal.org.cn/ | — | - Network accessline 24
| 2 | 电子学报英文版(CJE) | 10-1284/TN | 英文 | 中国电子学会 | https://cje.ejournal.org.cn/ | — | - Network accessline 25
| 3 | 网络空间安全科学与技术(Cybersecurity) | 10-1537/TN | 英文 | 中科院信工所 | https://link.springer.com/journal/42400 | — | - Network accessline 25
| 3 | 网络空间安全科学与技术(Cybersecurity) | 10-1537/TN | 英文 | 中科院信工所 | https://link.springer.com/journal/42400 | — | - Network accessline 26
| 4 | 计算机科学前沿(FCS) | 10-1014/TP | 英文 | 高教社+北航 | https://journal.hep.com.cn/fcs/ | — | - Network accessline 26
| 4 | 计算机科学前沿(FCS) | 10-1014/TP | 英文 | 高教社+北航 | https://journal.hep.com.cn/fcs/ | — | - Network accessline 27
| 5 | 信息与电子工程前沿(FITEE) | 33-1389/TP | 英文 | 中国工程院+浙大 | https://www.jzus.zju.edu.cn/ | — | - Network accessline 27
| 5 | 信息与电子工程前沿(FITEE) | 33-1389/TP | 英文 | 中国工程院+浙大 | https://www.jzus.zju.edu.cn/ | — | - Network accessline 28
| 6 | 自动化学报英文版(IEEE/CAA JAS) | 10-1193/TP | 英文 | 中国自动化学会+中科院自动化所 | https://mc03.manuscriptcentral.com/aas-cn | — | - Network accessline 28
| 6 | 自动化学报英文版(IEEE/CAA JAS) | 10-1193/TP | 英文 | 中国自动化学会+中科院自动化所 | https://mc03.manuscriptcentral.com/aas-cn | — | - Network accessline 29
| 7 | 计算机科学技术学报(JCST) | 11-2296/TP | 英文 | 中科院计算所+CCF | https://jcst.ict.ac.cn/ | — | - Network accessline 29
| 7 | 计算机科学技术学报(JCST) | 11-2296/TP | 英文 | 中科院计算所+CCF | https://jcst.ict.ac.cn/ | — | - Network accessline 30
| 8 | 中国科学:信息科学英文版 | 11-5847/TP | 英文 | 中科院+基金委 | https://www.scichina.com/ | — | - Network accessline 30
| 8 | 中国科学:信息科学英文版 | 11-5847/TP | 英文 | 中科院+基金委 | https://www.scichina.com/ | — | - Network accessline 31
| 9 | 电子与信息学报 | 11-4494/TN | 中文 | 中科院空天院 | https://jeit.ac.cn/ | — | - Network accessline 31
| 9 | 电子与信息学报 | 11-4494/TN | 中文 | 中科院空天院 | https://jeit.ac.cn/ | — | - Network accessline 32
| 10 | 电子学报 | 11-2087/TN | 中文 | 中国电子学会 | https://www.ejournal.org.cn/ | — | - Network accessline 32
| 10 | 电子学报 | 11-2087/TN | 中文 | 中国电子学会 | https://www.ejournal.org.cn/ | — | - Network accessline 33
| 11 | 科学通报 | 11-1784/N | 中文 | 中科院+基金委 | https://www.scichina.com/ | — | - Network accessline 33
| 11 | 科学通报 | 11-1784/N | 中文 | 中科院+基金委 | https://www.scichina.com/ | — | - Network accessline 34
| 12 | **计算机辅助设计与图形学学报** | 11-2925/TP | 中文 | CCF+北京中科期刊 | https://www.jcad.cn/ | **jcad-format.md** | - Network accessline 34
| 12 | **计算机辅助设计与图形学学报** | 11-2925/TP | 中文 | CCF+北京中科期刊 | https://www.jcad.cn/ | **jcad-format.md** | - Network accessline 35
| 13 | **计算机学报** | 11-1826/TP | 中文 | 中科院计算所+CCF | https://cjc.ict.ac.cn/ | **cjc-format.md** | - Network accessline 35
| 13 | **计算机学报** | 11-1826/TP | 中文 | 中科院计算所+CCF | https://cjc.ict.ac.cn/ | **cjc-format.md** | - Network accessline 36
| 14 | **计算机研究与发展** | 11-1777/TP | 中文 | 中科院计算所+CCF | https://crad.ict.ac.cn/ | **crad-format.md** | - Network accessline 36
| 14 | **计算机研究与发展** | 11-1777/TP | 中文 | 中科院计算所+CCF | https://crad.ict.ac.cn/ | **crad-format.md** | - Network accessline 37
| 15 | **软件学报** | 11-2560/TP | 中文 | CCF | https://www.jos.org.cn/ | **jos-format.md** | - Network accessline 37
| 15 | **软件学报** | 11-2560/TP | 中文 | CCF | https://www.jos.org.cn/ | **jos-format.md** | - Network accessline 38
| 16 | 通信学报 | 11-2102/TN | 中文 | 中国通信学会 | https://www.joconline.com.cn/ | — | - Network accessline 38
| 16 | 通信学报 | 11-2102/TN | 中文 | 中国通信学会 | https://www.joconline.com.cn/ | — | - Network accessline 39
| 17 | **自动化学报** | 11-2109/TP | 中文 | 中科院自动化所+中国自动化学会 | https://www.aas.net.cn/ | **aas-format.md** | - Network accessline 39
| 17 | **自动化学报** | 11-2109/TP | 中文 | 中科院自动化所+中国自动化学会 | https://www.aas.net.cn/ | **aas-format.md** | - Network accessline 40
| 18 | **中国科学:信息科学** | 11-5846/TP | 中文 | 中科院+基金委 | https://www.scichina.com/ | **scis-format.md** | - Network accessline 40
| 18 | **中国科学:信息科学** | 11-5846/TP | 中文 | 中科院+基金委 | https://www.scichina.com/ | **scis-format.md** | - Network accessline 45
| 序号 | 期刊名称 | CN号 | 语种 | 投稿地址 | 已有专项格式文件 | |------|---------|------|------|---------|----------------| | 1 | 中国通信(China Communications) | 11-5439/TN | 英文 | http://www.cic-chinacommunications.cn/ | — | - Network accessline 45
| 序号 | 期刊名称 | CN号 | 语种 | 投稿地址 | 已有专项格式文件 | |------|---------|------|------|---------|----------------| | 1 | 中国通信(China Communications) | 11-5439/TN | 英文 | http://www.cic-chinacommunications.cn/ | — | - Network accessline 46
|------|---------|------|------|---------|----------------| | 1 | 中国通信(China Communications) | 11-5439/TN | 英文 | http://www.cic-chinacommunications.cn/ | — | | 2 | 计算数学英文版(JCM) | 11-2126/O1 | 英文 | https://global-sci.org/ | — | - Network accessline 46
|------|---------|------|------|---------|----------------| | 1 | 中国通信(China Communications) | 11-5439/TN | 英文 | http://www.cic-chinacommunications.cn/ | — | | 2 | 计算数学英文版(JCM) | 11-2126/O1 | 英文 | https://global-sci.org/ | — | - Network accessline 47
| 1 | 中国通信(China Communications) | 11-5439/TN | 英文 | http://www.cic-chinacommunications.cn/ | — | - Network accessline 47
| 1 | 中国通信(China Communications) | 11-5439/TN | 英文 | http://www.cic-chinacommunications.cn/ | — | - Network accessline 48
| 2 | 计算数学英文版(JCM) | 11-2126/O1 | 英文 | https://global-sci.org/ | — | - Network accessline 48
| 2 | 计算数学英文版(JCM) | 11-2126/O1 | 英文 | https://global-sci.org/ | — | - Network accessline 49
| 3 | **虚拟现实与智能硬件(VRIH)** | 10-1561/TP | 英文 | https://www.vrih.org.cn/ | **vrih-format.md** | - Network accessline 49
| 3 | **虚拟现实与智能硬件(VRIH)** | 10-1561/TP | 英文 | https://www.vrih.org.cn/ | **vrih-format.md** | - Network accessline 50
| 4 | 中兴通讯技术英文版(ZTE Communications) | 34-1294/TN | 英文 | https://ztecom.magtech.com.cn/ | — | - Network accessline 50
| 4 | 中兴通讯技术英文版(ZTE Communications) | 34-1294/TN | 英文 | https://ztecom.magtech.com.cn/ | — | - Network accessline 51
| 5 | 大数据 | 10-1321/G2 | 中文 | https://www.jbdq.com.cn/ | — | - Network accessline 51
| 5 | 大数据 | 10-1321/G2 | 中文 | https://www.jbdq.com.cn/ | — | - Network accessline 52
| 6 | 计算机教育 | 11-5006/TP | 中文 | https://www.jsjy.edu.cn/ | — | - Network accessline 52
| 6 | 计算机教育 | 11-5006/TP | 中文 | https://www.jsjy.edu.cn/ | — | - Network accessline 53
| 7 | **计算机科学** | 50-1075/TP | 中文 | http://www.jsjkx.com/ | **jskx-format.md** | - Network accessline 53
| 7 | **计算机科学** | 50-1075/TP | 中文 | http://www.jsjkx.com/ | **jskx-format.md** | - Network accessline 54
| 8 | 计算机科学与探索 | 11-5602/TP | 中文 | https://www.kfyq.cn/ | — | - Network accessline 54
| 8 | 计算机科学与探索 | 11-5602/TP | 中文 | https://www.kfyq.cn/ | — | - Network accessline 55
| 9 | 计算机工程 | 31-1289/TP | 中文 | https://www.jsjgc.cn/ | — | - Network accessline 55
| 9 | 计算机工程 | 31-1289/TP | 中文 | https://www.jsjgc.cn/ | — | - Network accessline 56
| 10 | 计算机工程与科学 | 43-1258/TP | 中文 | https://www.jces.cn/ | — | - Network accessline 56
| 10 | 计算机工程与科学 | 43-1258/TP | 中文 | https://www.jces.cn/ | — | - Network accessline 57
| 11 | 计算机工程与应用 | 11-2127/TP | 中文 | https://www.ceaj.org/ | — | - Network accessline 57
| 11 | 计算机工程与应用 | 11-2127/TP | 中文 | https://www.ceaj.org/ | — | - Network accessline 58
| 12 | 计算机系统应用 | 11-2854/TP | 中文 | https://www.cas.org.cn/ | — | - Network accessline 58
| 12 | 计算机系统应用 | 11-2854/TP | 中文 | https://www.cas.org.cn/ | — | - Network accessline 59
| 13 | **计算机应用** | 51-1307/TP | 中文 | https://www.joca.cn/ | **jsjy-format.md** | - Network accessline 59
| 13 | **计算机应用** | 51-1307/TP | 中文 | https://www.joca.cn/ | **jsjy-format.md** | - Network accessline 60
| 14 | 密码学报 | 10-1195/TN | 中文 | https://www.jcm.com.cn/ | — | - Network accessline 60
| 14 | 密码学报 | 10-1195/TN | 中文 | https://www.jcm.com.cn/ | — | - Network accessline 61
| 15 | **模式识别与人工智能** | 34-1089/TP | 中文 | https://www.prai.cn/ | **pra-format.md** | - Network accessline 61
| 15 | **模式识别与人工智能** | 34-1089/TP | 中文 | https://www.prai.cn/ | **pra-format.md** | - Network accessline 62
| 16 | 物联网学报 | 10-1491/TP | 中文 | https://www.wlwxb.com/ | — | - Network accessline 62
| 16 | 物联网学报 | 10-1491/TP | 中文 | https://www.wlwxb.com/ | — | - Network accessline 63
| 17 | 网络与信息安全学报 | 10-1366/TP | 中文 | https://www.wxlaq.com/ | — | - Network accessline 63
| 17 | 网络与信息安全学报 | 10-1366/TP | 中文 | https://www.wxlaq.com/ | — | - Network accessline 64
| 18 | 小型微型计算机系统 | 21-1106/TP | 中文 | https://www.xwjxt.cn/ | — | - Network accessline 64
| 18 | 小型微型计算机系统 | 21-1106/TP | 中文 | https://www.xwjxt.cn/ | — | - Network accessline 65
| 19 | 系统仿真学报 | 11-3092/V | 中文 | https://www.china-simulation.com/ | — | - Network accessline 65
| 19 | 系统仿真学报 | 11-3092/V | 中文 | https://www.china-simulation.com/ | — | - Network accessline 66
| 20 | 信息安全学报 | 10-1380/TN | 中文 | https://xxaq.etmly.com/ | — | - Network accessline 66
| 20 | 信息安全学报 | 10-1380/TN | 中文 | https://xxaq.etmly.com/ | — | - Network accessline 67
| 21 | **智能系统学报** | 23-1538/TP | 中文 | https://www.caa.org.cn/ | **caai-format.md** | - Network accessline 67
| 21 | **智能系统学报** | 23-1538/TP | 中文 | https://www.caa.org.cn/ | **caai-format.md** | - Network accessline 68
| 22 | **中国图象图形学报** | 11-3758/TB | 中文 | https://www.cjig.cn/ | **cjig-format.md** | - Network accessline 68
| 22 | **中国图象图形学报** | 11-3758/TB | 中文 | https://www.cjig.cn/ | **cjig-format.md** | - Network accessline 72
| 序号 | 期刊名称 | CN号 | 语种 | 投稿地址 | 已有专项格式文件 | |------|---------|------|------|---------|----------------| | 1 | 光电子快报(OL) | 12-1370/TN | 英文 | https://www.optoj.com/ | — | - Network accessline 72
| 序号 | 期刊名称 | CN号 | 语种 | 投稿地址 | 已有专项格式文件 | |------|---------|------|------|---------|----------------| | 1 | 光电子快报(OL) | 12-1370/TN | 英文 | https://www.optoj.com/ | — | - Network accessline 73
|------|---------|------|------|---------|----------------| | 1 | 光电子快报(OL) | 12-1370/TN | 英文 | https://www.optoj.com/ | — | | 2 | 定量生物学(QB) | 10-1082/Q | 英文 | https://journal.hep.com.cn/ | — | - Network accessline 73
|------|---------|------|------|---------|----------------| | 1 | 光电子快报(OL) | 12-1370/TN | 英文 | https://www.optoj.com/ | — | | 2 | 定量生物学(QB) | 10-1082/Q | 英文 | https://journal.hep.com.cn/ | — | - Network accessline 74
| 1 | 光电子快报(OL) | 12-1370/TN | 英文 | https://www.optoj.com/ | — | - Network accessline 74
| 1 | 光电子快报(OL) | 12-1370/TN | 英文 | https://www.optoj.com/ | — | - Network accessline 75
| 2 | 定量生物学(QB) | 10-1082/Q | 英文 | https://journal.hep.com.cn/ | — | - Network accessline 75
| 2 | 定量生物学(QB) | 10-1082/Q | 英文 | https://journal.hep.com.cn/ | — | - Network accessline 76
| 3 | **工医艺的可视计算(VCIBA)** | 10-1521/TP | 英文 | https://www.vciba.org/ | **vciba-format.md** | - Network accessline 76
| 3 | **工医艺的可视计算(VCIBA)** | 10-1521/TP | 英文 | https://www.vciba.org/ | **vciba-format.md** | - Network accessline 78
| 5 | 高性能计算机技术 | 32-1679/TP | 中文 | hpc@56suo.com | — | | 6 | 航空计算技术 | 61-1276/TP | 中文 | hkjs@avic.com | — | | 7 | 集成电路与嵌入式系统 | 10-1910/V | 中文 | https://www.ices.com.cn/ | — | - Network accessline 78
| 5 | 高性能计算机技术 | 32-1679/TP | 中文 | hpc@56suo.com | — | | 6 | 航空计算技术 | 61-1276/TP | 中文 | hkjs@avic.com | — | | 7 | 集成电路与嵌入式系统 | 10-1910/V | 中文 | https://www.ices.com.cn/ | — | - Network accessline 79
| 6 | 航空计算技术 | 61-1276/TP | 中文 | hkjs@avic.com | — | | 7 | 集成电路与嵌入式系统 | 10-1910/V | 中文 | https://www.ices.com.cn/ | — | | 8 | 计算机仿真 | 11-3724/TP | 中文 | https://www.jsjfz.com/ | — | - Network accessline 79
| 6 | 航空计算技术 | 61-1276/TP | 中文 | hkjs@avic.com | — | | 7 | 集成电路与嵌入式系统 | 10-1910/V | 中文 | https://www.ices.com.cn/ | — | | 8 | 计算机仿真 | 11-3724/TP | 中文 | https://www.jsjfz.com/ | — | - Network accessline 80
| 7 | 集成电路与嵌入式系统 | 10-1910/V | 中文 | https://www.ices.com.cn/ | — | - Network accessline 80
| 7 | 集成电路与嵌入式系统 | 10-1910/V | 中文 | https://www.ices.com.cn/ | — | - Network accessline 81
| 8 | 计算机仿真 | 11-3724/TP | 中文 | https://www.jsjfz.com/ | — | - Network accessline 81
| 8 | 计算机仿真 | 11-3724/TP | 中文 | https://www.jsjfz.com/ | — | - Network accessline 82
| 9 | 计算机工程与设计 | 11-1775/TP | 中文 | https://www.cced.cn/ | — | - Network accessline 82
| 9 | 计算机工程与设计 | 11-1775/TP | 中文 | https://www.cced.cn/ | — | - Network accessline 83
| 10 | 计算机集成制造系统 | 11-5946/TP | 中文 | https://www.cims.com.cn/ | — | - Network accessline 83
| 10 | 计算机集成制造系统 | 11-5946/TP | 中文 | https://www.cims.com.cn/ | — | - Network accessline 84
| 11 | 计算机技术与发展 | 61-1450/TP | 中文 | https://www.ctd.cn/ | — | - Network accessline 84
| 11 | 计算机技术与发展 | 61-1450/TP | 中文 | https://www.ctd.cn/ | — | - Network accessline 85
| 12 | **机器人** | 21-1137/TP | 中文 | https://robot.sia.cn/ | **robot-format.md** | - Network accessline 85
| 12 | **机器人** | 21-1137/TP | 中文 | https://robot.sia.cn/ | **robot-format.md** | - Network accessline 86
| 13 | **计算机应用研究** | 51-1196/TP | 中文 | https://www.arocmag.com/ | **jsjyyj-format.md** | - Network accessline 86
| 13 | **计算机应用研究** | 51-1196/TP | 中文 | https://www.arocmag.com/ | **jsjyyj-format.md** | - Network accessline 87
| 14 | 密码与信息安全学报 | 41-1415/TP | 中文 | mmxx@nudt.edu.cn | — | | 15 | 软件导刊 | 42-1671/TP | 中文 | rjdk@hbsci.com | — | | 16 | 软件和集成电路 | 10-1339/TN | 中文 | https://www.saic.com.cn/ | — | - Network accessline 87
| 14 | 密码与信息安全学报 | 41-1415/TP | 中文 | mmxx@nudt.edu.cn | — | | 15 | 软件导刊 | 42-1671/TP | 中文 | rjdk@hbsci.com | — | | 16 | 软件和集成电路 | 10-1339/TN | 中文 | https://www.saic.com.cn/ | — | - Network accessline 88
| 15 | 软件导刊 | 42-1671/TP | 中文 | rjdk@hbsci.com | — | | 16 | 软件和集成电路 | 10-1339/TN | 中文 | https://www.saic.com.cn/ | — | | 17 | 数据与计算发展前沿 | 10-1649/TP | 中文 | https://www.dc.dcs.cn/ | — | - Network accessline 88
| 15 | 软件导刊 | 42-1671/TP | 中文 | rjdk@hbsci.com | — | | 16 | 软件和集成电路 | 10-1339/TN | 中文 | https://www.saic.com.cn/ | — | | 17 | 数据与计算发展前沿 | 10-1649/TP | 中文 | https://www.dc.dcs.cn/ | — | - Network accessline 89
| 16 | 软件和集成电路 | 10-1339/TN | 中文 | https://www.saic.com.cn/ | — | - Network accessline 89
| 16 | 软件和集成电路 | 10-1339/TN | 中文 | https://www.saic.com.cn/ | — | - Network accessline 90
| 17 | 数据与计算发展前沿 | 10-1649/TP | 中文 | https://www.dc.dcs.cn/ | — | - Network accessline 90
| 17 | 数据与计算发展前沿 | 10-1649/TP | 中文 | https://www.dc.dcs.cn/ | — | - Network accessline 91
| 18 | 生物信息学 | 23-1513/Q | 中文 | https://www.bioinfo.cn/ | — | - Network accessline 91
| 18 | 生物信息学 | 23-1513/Q | 中文 | https://www.bioinfo.cn/ | — | - Network accessline 92
| 19 | 数值计算与计算机应用 | 11-2124/TP | 中文 | https://www.numca.cn/ | — | - Network accessline 92
| 19 | 数值计算与计算机应用 | 11-2124/TP | 中文 | https://www.numca.cn/ | — | - Network accessline 93
| 20 | **图学学报** | 10-1034/T | 中文 | https://www.txxb.com.cn/ | **txxb-format.md** | - Network accessline 93
| 20 | **图学学报** | 10-1034/T | 中文 | https://www.txxb.com.cn/ | **txxb-format.md** | - Network accessline 94
| 21 | 微电子学与计算机 | 61-1123/TN | 中文 | https://www.mcc.cn/ | — | - Network accessline 94
| 21 | 微电子学与计算机 | 61-1123/TN | 中文 | https://www.mcc.cn/ | — | - Network accessline 95
| 22 | 网络空间安全 | 10-1421/TP | 中文 | https://www.wljaq.com/ | — | - Network accessline 95
| 22 | 网络空间安全 | 10-1421/TP | 中文 | https://www.wljaq.com/ | — | - Network accessline 96
| 23 | 信号处理 | 11-2406/TN | 中文 | https://www.xhcl.cn/ | — | - Network accessline 96
| 23 | 信号处理 | 11-2406/TN | 中文 | https://www.xhcl.cn/ | — | - Network accessline 97
| 24 | 信息安全研究 | 10-1345/TP | 中文 | https://www.xxaqyj.com/ | — | - Network accessline 97
| 24 | 信息安全研究 | 10-1345/TP | 中文 | https://www.xxaqyj.com/ | — | - Network accessline 98
| 25 | 信息网络安全 | 31-1859/TN | 中文 | https://www.xwlaq.com/ | — | - Network accessline 98
| 25 | 信息网络安全 | 31-1859/TN | 中文 | https://www.xwlaq.com/ | — | - Network accessline 99
| 26 | 应用科学学报 | 31-1404/N | 中文 | https://www.yykx.com.cn/ | — | - Network accessline 99
| 26 | 应用科学学报 | 31-1404/N | 中文 | https://www.yykx.com.cn/ | — | - Network accessline 100
| 27 | 中兴通讯技术 | 34-1228/TN | 中文 | https://www.zte.com.cn/ | — | - Network accessline 100
| 27 | 中兴通讯技术 | 34-1228/TN | 中文 | https://www.zte.com.cn/ | — | - Network accessline 156
| 研究方向 | 首选A类期刊 | 投稿链接 | |---------|------------|---------| | 3DGS/三维重建 | TOG, TVCG, TIP | https://dl.acm.org/journal/tog | - Network accessline 156
| 研究方向 | 首选A类期刊 | 投稿链接 | |---------|------------|---------| | 3DGS/三维重建 | TOG, TVCG, TIP | https://dl.acm.org/journal/tog | - Network accessline 157
|---------|------------|---------| | 3DGS/三维重建 | TOG, TVCG, TIP | https://dl.acm.org/journal/tog | | 计算机视觉 | TPAMI, IJCV, TIP | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=34 | - Network accessline 157
|---------|------------|---------| | 3DGS/三维重建 | TOG, TVCG, TIP | https://dl.acm.org/journal/tog | | 计算机视觉 | TPAMI, IJCV, TIP | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=34 | - Network accessline 158
| 3DGS/三维重建 | TOG, TVCG, TIP | https://dl.acm.org/journal/tog | - Network accessline 158
| 3DGS/三维重建 | TOG, TVCG, TIP | https://dl.acm.org/journal/tog | - Network accessline 159
| 计算机视觉 | TPAMI, IJCV, TIP | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=34 | - Network accessline 159
| 计算机视觉 | TPAMI, IJCV, TIP | https://ieeexplore.ieee.org/xpl/RecentIssue.jsp?punumber=34 | - Network accessline 160
| 机器学习/AI | JMLR, AI | https://www.jmlr.org/ | - Network accessline 160
| 机器学习/AI | JMLR, AI | https://www.jmlr.org/ | - Network accessline 161
| NLP | TACL (B类但A类水平) | https://www.transacl.org/ | - Network accessline 161
| NLP | TACL (B类但A类水平) | https://www.transacl.org/ | - Network accessline 162
| 图形学/CAD | TOG, TVCG | https://dl.acm.org/journal/tog | - Network accessline 162
| 图形学/CAD | TOG, TVCG | https://dl.acm.org/journal/tog |
skills/cg-paper-writing/references/cjc-format.md
- Network accessline 5
> 来源:学报官方稿件模板(CJC-Templet_Word2003.doc,学报网站 http://cjc.ict.ac.cn/ 下载)与学报编辑部《修改稿要求》。本文件为投稿/修改稿撰写时的**硬性规范**,写作与自检时逐条核对,不要凭记忆猜测。 - Network accessline 5
> 来源:学报官方稿件模板(CJC-Templet_Word2003.doc,学报网站 http://cjc.ict.ac.cn/ 下载)与学报编辑部《修改稿要求》。本文件为投稿/修改稿撰写时的**硬性规范**,写作与自检时逐条核对,不要凭记忆猜测。 - Network accessline 16
| 出版周期 | 月刊 | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿网址 | http://cjc.ict.ac.cn/ (仅在线投稿) | - Network accessline 16
| 出版周期 | 月刊 | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿网址 | http://cjc.ict.ac.cn/ (仅在线投稿) | - Network accessline 17
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿网址 | http://cjc.ict.ac.cn/ (仅在线投稿) | | 审稿制度 | 单盲审稿 | - Network accessline 17
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿网址 | http://cjc.ict.ac.cn/ (仅在线投稿) | | 审稿制度 | 单盲审稿 | - Network accessline 18
| 投稿网址 | http://cjc.ict.ac.cn/ (仅在线投稿) | - Network accessline 18
| 投稿网址 | http://cjc.ict.ac.cn/ (仅在线投稿) | - Network accessline 198
- 模板:《计算机学报》稿件模板 CJC-Templet_Word2003.doc(学报官网 http://cjc.ict.ac.cn/ ) - Network accessline 198
- 模板:《计算机学报》稿件模板 CJC-Templet_Word2003.doc(学报官网 http://cjc.ict.ac.cn/ )
skills/cg-paper-writing/references/cjig-format.md
- Network accessline 14
| CN | 11-3758/TB | | 级别 | CCF T2类、Scopus、CSCD核心、北大核心、EI(部分) | | 投稿地址 | http://www.cjig.cn/ | - Network accessline 14
| CN | 11-3758/TB | | 级别 | CCF T2类、Scopus、CSCD核心、北大核心、EI(部分) | | 投稿地址 | http://www.cjig.cn/ | - Network accessline 15
| 级别 | CCF T2类、Scopus、CSCD核心、北大核心、EI(部分) | | 投稿地址 | http://www.cjig.cn/ | | 官网 | http://www.cjig.cn/ | - Network accessline 15
| 级别 | CCF T2类、Scopus、CSCD核心、北大核心、EI(部分) | | 投稿地址 | http://www.cjig.cn/ | | 官网 | http://www.cjig.cn/ | - Network accessline 16
| 投稿地址 | http://www.cjig.cn/ | - Network accessline 16
| 投稿地址 | http://www.cjig.cn/ | - Network accessline 17
| 官网 | http://www.cjig.cn/ | - Network accessline 17
| 官网 | http://www.cjig.cn/ |
skills/cg-paper-writing/references/core-stance.md
skills/cg-paper-writing/references/crad-format.md
- Network accessline 14
| CN | 11-1777/TP | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://crad.ict.ac.cn/ | - Network accessline 14
| CN | 11-1777/TP | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://crad.ict.ac.cn/ | - Network accessline 15
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://crad.ict.ac.cn/ | | 官网 | https://crad.ict.ac.cn/ | - Network accessline 15
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://crad.ict.ac.cn/ | | 官网 | https://crad.ict.ac.cn/ | - Network accessline 16
| 投稿地址 | https://crad.ict.ac.cn/ | - Network accessline 16
| 投稿地址 | https://crad.ict.ac.cn/ | - Network accessline 17
| 官网 | https://crad.ict.ac.cn/ | - Network accessline 17
| 官网 | https://crad.ict.ac.cn/ |
skills/cg-paper-writing/references/domain-exemplar-templates.md
- Network accessline 280
- 3DGS: https://arxiv.org/abs/2308.04079 - Network accessline 280
- 3DGS: https://arxiv.org/abs/2308.04079 - Network accessline 281
- Mip-Splatting: https://arxiv.org/abs/2311.16493 - Network accessline 281
- Mip-Splatting: https://arxiv.org/abs/2311.16493 - Network accessline 282
- D4RT: https://arxiv.org/abs/2512.08924 - Network accessline 282
- D4RT: https://arxiv.org/abs/2512.08924 - Network accessline 283
- Proxy-GS: https://arxiv.org/abs/2509.24421 - Network accessline 283
- Proxy-GS: https://arxiv.org/abs/2509.24421 - Network accessline 284
- SparseSplat: https://arxiv.org/abs/2604.03069 - Network accessline 284
- SparseSplat: https://arxiv.org/abs/2604.03069 - Network accessline 285
- SDGS: CVPR 2026(CVF Open Access,arXiv 未检索到) - FastGS: https://arxiv.org/abs/2511.04283 - OpenVLA: https://arxiv.org/abs/2406.09246 - Network accessline 285
- SDGS: CVPR 2026(CVF Open Access,arXiv 未检索到) - FastGS: https://arxiv.org/abs/2511.04283 - OpenVLA: https://arxiv.org/abs/2406.09246 - Network accessline 286
- FastGS: https://arxiv.org/abs/2511.04283 - Network accessline 286
- FastGS: https://arxiv.org/abs/2511.04283 - Network accessline 287
- OpenVLA: https://arxiv.org/abs/2406.09246 - Network accessline 287
- OpenVLA: https://arxiv.org/abs/2406.09246 - Network accessline 288
- π₀: https://arxiv.org/abs/2410.24164 - Network accessline 288
- π₀: https://arxiv.org/abs/2410.24164 - Network accessline 289
- Octo: https://arxiv.org/abs/2405.12213 - Network accessline 289
- Octo: https://arxiv.org/abs/2405.12213 - Network accessline 290
- RT-2: https://arxiv.org/abs/2307.15818 - Network accessline 290
- RT-2: https://arxiv.org/abs/2307.15818 - Network accessline 291
- GS-VLA: https://arxiv.org/abs/2608.19066 - Network accessline 291
- GS-VLA: https://arxiv.org/abs/2608.19066 - Network accessline 292
- RoboTidy: https://arxiv.org/abs/2511.14161 - Network accessline 292
- RoboTidy: https://arxiv.org/abs/2511.14161 - Network accessline 293
- GSP-3D: Frontiers in Neurorobotics 2026(期刊论文,arXiv 未检索到) - V-JEPA 2: https://arxiv.org/abs/2506.09985 - VJEPA (Variational): ICML 2026(PMLR v306:47703-47731) - Network accessline 293
- GSP-3D: Frontiers in Neurorobotics 2026(期刊论文,arXiv 未检索到) - V-JEPA 2: https://arxiv.org/abs/2506.09985 - VJEPA (Variational): ICML 2026(PMLR v306:47703-47731) - Network accessline 294
- V-JEPA 2: https://arxiv.org/abs/2506.09985 - Network accessline 294
- V-JEPA 2: https://arxiv.org/abs/2506.09985 - Network accessline 295
- VJEPA (Variational): ICML 2026(PMLR v306:47703-47731) - UniJEPA: https://arxiv.org/abs/2608.07409 - DeWorldSG: https://arxiv.org/abs/2607.00889 - Network accessline 295
- VJEPA (Variational): ICML 2026(PMLR v306:47703-47731) - UniJEPA: https://arxiv.org/abs/2608.07409 - DeWorldSG: https://arxiv.org/abs/2607.00889 - Network accessline 296
- UniJEPA: https://arxiv.org/abs/2608.07409 - Network accessline 296
- UniJEPA: https://arxiv.org/abs/2608.07409 - Network accessline 297
- DeWorldSG: https://arxiv.org/abs/2607.00889 - Network accessline 297
- DeWorldSG: https://arxiv.org/abs/2607.00889 - Network accessline 298
- Spatial 3D-LLM: https://arxiv.org/abs/2507.16524 - Network accessline 298
- Spatial 3D-LLM: https://arxiv.org/abs/2507.16524 - Network accessline 299
- SpatialLLM (JHU): https://arxiv.org/abs/2505.00788 - Network accessline 299
- SpatialLLM (JHU): https://arxiv.org/abs/2505.00788 - Network accessline 300
- SpatialLLM (武大): https://github.com/WHU-USI3DV/SpatialLLM - Network accessline 300
- SpatialLLM (武大): https://github.com/WHU-USI3DV/SpatialLLM - Network accessline 301
- ReAct: https://arxiv.org/abs/2210.03629 - Network accessline 301
- ReAct: https://arxiv.org/abs/2210.03629 - Network accessline 302
- Reflexion: https://arxiv.org/abs/2303.11366 - Network accessline 302
- Reflexion: https://arxiv.org/abs/2303.11366 - Network accessline 303
- Tree of Thoughts: https://arxiv.org/abs/2305.10601 - Network accessline 303
- Tree of Thoughts: https://arxiv.org/abs/2305.10601 - Network accessline 304
- Voyager: https://arxiv.org/abs/2305.16291 - Network accessline 304
- Voyager: https://arxiv.org/abs/2305.16291
skills/cg-paper-writing/references/jcad-format.md
- Network accessline 5
> 来源:学报官网 https://www.jcad.cn 投稿指南页面(2026-09-27 通过浏览器一手抓取)、官网"下载区"投稿模板与征稿简则、中科院计算所期刊介绍页。本文件为投稿/修改稿撰写时的**硬性规范**,写作与自检时逐条核对。 - Network accessline 5
> 来源:学报官网 https://www.jcad.cn 投稿指南页面(2026-09-27 通过浏览器一手抓取)、官网"下载区"投稿模板与征稿简则、中科院计算所期刊介绍页。本文件为投稿/修改稿撰写时的**硬性规范**,写作与自检时逐条核对。 - Network accessline 23
| 创刊 | 1989 年 | | 出版周期 | 月刊 | | 投稿网址 | https://www.jcad.cn (在线投稿系统) | - Network accessline 23
| 创刊 | 1989 年 | | 出版周期 | 月刊 | | 投稿网址 | https://www.jcad.cn (在线投稿系统) | - Network accessline 24
| 出版周期 | 月刊 | | 投稿网址 | https://www.jcad.cn (在线投稿系统) | | 联系邮箱 | jcad@ict.ac.cn, cad-cg@ict.ac.cn | - Network accessline 24
| 出版周期 | 月刊 | | 投稿网址 | https://www.jcad.cn (在线投稿系统) | | 联系邮箱 | jcad@ict.ac.cn, cad-cg@ict.ac.cn | - Network accessline 25
| 投稿网址 | https://www.jcad.cn (在线投稿系统) | - Network accessline 25
| 投稿网址 | https://www.jcad.cn (在线投稿系统) | - Network accessline 212
- 官网:https://www.jcad.cn (投稿指南、期刊简介、稿件处理流程) - Network accessline 212
- 官网:https://www.jcad.cn (投稿指南、期刊简介、稿件处理流程) - Network accessline 213
- 中科院计算所介绍页:https://www.ict.ac.cn/xscbw/jsjfzsjytxxxb/ - Network accessline 213
- 中科院计算所介绍页:https://www.ict.ac.cn/xscbw/jsjfzsjytxxxb/
skills/cg-paper-writing/references/jcis-format.md
- Network accessline 15
| 级别 | CCF T1类、EI、CSCD核心、北大核心 | | 投稿地址 | cips@iscas.ac.cn | | 官网 | http://www.cipsc.org.cn/ | - Network accessline 15
| 级别 | CCF T1类、EI、CSCD核心、北大核心 | | 投稿地址 | cips@iscas.ac.cn | | 官网 | http://www.cipsc.org.cn/ | - Network accessline 16
| 投稿地址 | cips@iscas.ac.cn | | 官网 | http://www.cipsc.org.cn/ | | 审稿制度 | 单盲审稿 | - Network accessline 16
| 投稿地址 | cips@iscas.ac.cn | | 官网 | http://www.cipsc.org.cn/ | | 审稿制度 | 单盲审稿 | - Network accessline 17
| 官网 | http://www.cipsc.org.cn/ | - Network accessline 17
| 官网 | http://www.cipsc.org.cn/ |
skills/cg-paper-writing/references/jos-format.md
- Network accessline 5
> 来源:学报官网投稿指南(http://www.jos.org.cn/jos/site/menu/20210909102616001)、《关于进一步规范〈软件学报〉论文署名/单位/基金等的相关规定》(2022-02-23)、官网"下载区"模板与样例、以及已发表论文格式特征。本文件为投稿/修改稿撰写时的**硬性规范**,写作与自检时逐条核对。 - Network accessline 5
> 来源:学报官网投稿指南(http://www.jos.org.cn/jos/site/menu/20210909102616001)、《关于进一步规范〈软件学报〉论文署名/单位/基金等的相关规定》(2022-02-23)、官网"下载区"模板与样例、以及已发表论文格式特征。本文件为投稿/修改稿撰写时的**硬性规范**,写作与自检时逐条核对。 - Network accessline 14
| CN | 11-2560/TP | | 收录 | EI、CSCD核心、北大核心、RCCSE(A+)、T1 | | 投稿网址 | http://www.jos.org.cn (仅在线投稿) | - Network accessline 14
| CN | 11-2560/TP | | 收录 | EI、CSCD核心、北大核心、RCCSE(A+)、T1 | | 投稿网址 | http://www.jos.org.cn (仅在线投稿) | - Network accessline 15
| 收录 | EI、CSCD核心、北大核心、RCCSE(A+)、T1 | | 投稿网址 | http://www.jos.org.cn (仅在线投稿) | | 联系邮箱 | jos@iscas.ac.cn | - Network accessline 15
| 收录 | EI、CSCD核心、北大核心、RCCSE(A+)、T1 | | 投稿网址 | http://www.jos.org.cn (仅在线投稿) | | 联系邮箱 | jos@iscas.ac.cn | - Network accessline 16
| 投稿网址 | http://www.jos.org.cn (仅在线投稿) | - Network accessline 16
| 投稿网址 | http://www.jos.org.cn (仅在线投稿) | - Network accessline 202
- 投稿指南:学报官网 http://www.jos.org.cn 投稿指南页面 - Network accessline 202
- 投稿指南:学报官网 http://www.jos.org.cn 投稿指南页面
skills/cg-paper-writing/references/jsjy-format.md
- Network accessline 14
| CN | 51-1307/TP | | 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.joca.cn/ | - Network accessline 14
| CN | 51-1307/TP | | 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.joca.cn/ | - Network accessline 15
| 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.joca.cn/ | | 官网 | https://www.joca.cn/ | - Network accessline 15
| 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | https://www.joca.cn/ | | 官网 | https://www.joca.cn/ | - Network accessline 16
| 投稿地址 | https://www.joca.cn/ | - Network accessline 16
| 投稿地址 | https://www.joca.cn/ | - Network accessline 17
| 官网 | https://www.joca.cn/ | - Network accessline 17
| 官网 | https://www.joca.cn/ |
skills/cg-paper-writing/references/jsjyyj-format.md
- Network accessline 14
| CN | 51-1196/TP | | 级别 | CCF T3类、北大核心 | | 投稿地址 | https://www.arocmag.com/ | - Network accessline 14
| CN | 51-1196/TP | | 级别 | CCF T3类、北大核心 | | 投稿地址 | https://www.arocmag.com/ | - Network accessline 15
| 级别 | CCF T3类、北大核心 | | 投稿地址 | https://www.arocmag.com/ | | 官网 | https://www.arocmag.com/ | - Network accessline 15
| 级别 | CCF T3类、北大核心 | | 投稿地址 | https://www.arocmag.com/ | | 官网 | https://www.arocmag.com/ | - Network accessline 16
| 投稿地址 | https://www.arocmag.com/ | - Network accessline 16
| 投稿地址 | https://www.arocmag.com/ | - Network accessline 17
| 官网 | https://www.arocmag.com/ | - Network accessline 17
| 官网 | https://www.arocmag.com/ |
skills/cg-paper-writing/references/jskx-format.md
- Network accessline 14
| CN | 50-1075/TP | | 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | http://www.jsjkx.com/ | - Network accessline 14
| CN | 50-1075/TP | | 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | http://www.jsjkx.com/ | - Network accessline 15
| 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | http://www.jsjkx.com/ | | 官网 | http://www.jsjkx.com/ | - Network accessline 15
| 级别 | CCF T2类、北大核心、CSCD | | 投稿地址 | http://www.jsjkx.com/ | | 官网 | http://www.jsjkx.com/ | - Network accessline 16
| 投稿地址 | http://www.jsjkx.com/ | - Network accessline 16
| 投稿地址 | http://www.jsjkx.com/ | - Network accessline 17
| 官网 | http://www.jsjkx.com/ | - Network accessline 17
| 官网 | http://www.jsjkx.com/ |
skills/cg-paper-writing/references/latex-source-hygiene.md
skills/cg-paper-writing/references/literature-search-protocol.md
- Network accessline 66
2. EuropePMC(`PMC_ID` → PDF) 3. bioRxiv/arXiv 预印本(仅用户明确允许时) 4. Unpaywall API:`https://api.unpaywall.org/v2/{DOI}?email=user@example.com` - Network accessline 66
2. EuropePMC(`PMC_ID` → PDF) 3. bioRxiv/arXiv 预印本(仅用户明确允许时) 4. Unpaywall API:`https://api.unpaywall.org/v2/{DOI}?email=user@example.com` - Network accessline 68
4. Unpaywall API:`https://api.unpaywall.org/v2/{DOI}?email=user@example.com` - Network accessline 68
4. Unpaywall API:`https://api.unpaywall.org/v2/{DOI}?email=user@example.com`
skills/cg-paper-writing/references/markdown-draft-format-audit.md
skills/cg-paper-writing/references/pra-format.md
- Network accessline 14
| CN | 34-1089/TP | | 级别 | CCF T2类、EI、CSCD核心、北大核心 | | 投稿地址 | https://www.prai.cn/ | - Network accessline 14
| CN | 34-1089/TP | | 级别 | CCF T2类、EI、CSCD核心、北大核心 | | 投稿地址 | https://www.prai.cn/ | - Network accessline 15
| 级别 | CCF T2类、EI、CSCD核心、北大核心 | | 投稿地址 | https://www.prai.cn/ | | 官网 | https://www.prai.cn/ | - Network accessline 15
| 级别 | CCF T2类、EI、CSCD核心、北大核心 | | 投稿地址 | https://www.prai.cn/ | | 官网 | https://www.prai.cn/ | - Network accessline 16
| 投稿地址 | https://www.prai.cn/ | - Network accessline 16
| 投稿地址 | https://www.prai.cn/ | - Network accessline 17
| 官网 | https://www.prai.cn/ | - Network accessline 17
| 官网 | https://www.prai.cn/ |
skills/cg-paper-writing/references/review-schedule.md
- Network accessline 44
| 2026-09-27 | cjc-format.md | 小辰 | 补充期刊基本信息表(第0节)、页数要求、右上角标说明 | 官方Word模板 CJC-Templet_Word2003.doc | | 2026-09-27 | jos-format.md | 小辰 | 补充右上角标说明 | 官网投稿指南+GB/T 7714标准 | | 2026-09-27 | jcad-format.md | 小辰 | 补充主管单位、主编、联系邮箱电话;来源升级为一手(浏览器抓取官网) - Network accessline 44
| 2026-09-27 | cjc-format.md | 小辰 | 补充期刊基本信息表(第0节)、页数要求、右上角标说明 | 官方Word模板 CJC-Templet_Word2003.doc | | 2026-09-27 | jos-format.md | 小辰 | 补充右上角标说明 | 官网投稿指南+GB/T 7714标准 | | 2026-09-27 | jcad-format.md | 小辰 | 补充主管单位、主编、联系邮箱电话;来源升级为一手(浏览器抓取官网) - Network accessline 45
| 2026-09-27 | jos-format.md | 小辰 | 补充右上角标说明 | 官网投稿指南+GB/T 7714标准 | | 2026-09-27 | jcad-format.md | 小辰 | 补充主管单位、主编、联系邮箱电话;来源升级为一手(浏览器抓取官网) | 官网 https://www.jcad.cn 投稿指南页面 | | 2026-09-27 | aas-format.md | 小辰 | 补充摘要四要素+字数要求、右上角标说明 | 官网投稿须知 | - Network accessline 45
| 2026-09-27 | jos-format.md | 小辰 | 补充右上角标说明 | 官网投稿指南+GB/T 7714标准 | | 2026-09-27 | jcad-format.md | 小辰 | 补充主管单位、主编、联系邮箱电话;来源升级为一手(浏览器抓取官网) | 官网 https://www.jcad.cn 投稿指南页面 | | 2026-09-27 | aas-format.md | 小辰 | 补充摘要四要素+字数要求、右上角标说明 | 官网投稿须知 | - Network accessline 46
| 2026-09-27 | jcad-format.md | 小辰 | 补充主管单位、主编、联系邮箱电话;来源升级为一手(浏览器抓取官网) | 官网 https://www.jcad.cn 投稿指南页面 | - Network accessline 46
| 2026-09-27 | jcad-format.md | 小辰 | 补充主管单位、主编、联系邮箱电话;来源升级为一手(浏览器抓取官网) | 官网 https://www.jcad.cn 投稿指南页面 |
skills/cg-paper-writing/references/robot-format.md
- Network accessline 14
| CN | 21-1137/TP | | 级别 | CCF T3类、EI收录 | | 投稿地址 | https://robot.sia.cn/ | - Network accessline 14
| CN | 21-1137/TP | | 级别 | CCF T3类、EI收录 | | 投稿地址 | https://robot.sia.cn/ | - Network accessline 15
| 级别 | CCF T3类、EI收录 | | 投稿地址 | https://robot.sia.cn/ | | 官网 | https://robot.sia.cn/ | - Network accessline 15
| 级别 | CCF T3类、EI收录 | | 投稿地址 | https://robot.sia.cn/ | | 官网 | https://robot.sia.cn/ | - Network accessline 16
| 投稿地址 | https://robot.sia.cn/ | - Network accessline 16
| 投稿地址 | https://robot.sia.cn/ | - Network accessline 17
| 官网 | https://robot.sia.cn/ | - Network accessline 17
| 官网 | https://robot.sia.cn/ |
skills/cg-paper-writing/references/scis-format.md
- Network accessline 14
| CN | 11-5846/TP | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://www.scichina.com/ | - Network accessline 14
| CN | 11-5846/TP | | 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://www.scichina.com/ | - Network accessline 15
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://www.scichina.com/ | | 官网 | https://www.scichina.com/ | - Network accessline 15
| 级别 | CCF T1类、EI、Scopus、CSCD核心、北大核心 | | 投稿地址 | https://www.scichina.com/ | | 官网 | https://www.scichina.com/ | - Network accessline 16
| 投稿地址 | https://www.scichina.com/ | - Network accessline 16
| 投稿地址 | https://www.scichina.com/ | - Network accessline 17
| 官网 | https://www.scichina.com/ | - Network accessline 17
| 官网 | https://www.scichina.com/ |
skills/cg-paper-writing/references/symbols-terminology.md
skills/cg-paper-writing/references/top-journal-strategy.md
- Network accessline 27
- [Nature reporting standards](https://www.nature.com/nature/editorial-policies/reporting-standards): transparent reporting and research material availability. - Network accessline 27
- [Nature reporting standards](https://www.nature.com/nature/editorial-policies/reporting-standards): transparent reporting and research material availability. - Network accessline 28
- [Nature initial submission](https://www.nature.com/nature/for-authors/initial-submission): availability of custom code central to conclusions. - Network accessline 28
- [Nature initial submission](https://www.nature.com/nature/for-authors/initial-submission): availability of custom code central to conclusions. - Network accessline 29
- [Nature formatting guide](https://www.nature.com/nature/for-authors/formatting-guide): journal-specific organization, not a universal template. - Network accessline 29
- [Nature formatting guide](https://www.nature.com/nature/for-authors/formatting-guide): journal-specific organization, not a universal template. - Network accessline 30
- [CVPR 2026 reviewer training](https://cvpr.thecvf.com/Conferences/2026/ReviewerTrainingMaterial): soundness, meaningful contributions and evidence; strict restrictions on LLM processing of confidential submissions and composing reviews. - Network accessline 30
- [CVPR 2026 reviewer training](https://cvpr.thecvf.com/Conferences/2026/ReviewerTrainingMaterial): soundness, meaningful contributions and evidence; strict restrictions on LLM processing of confidential submissions and composing reviews. - Network accessline 31
- [SIGGRAPH 2026 reviewer instructions](https://s2026.siggraph.org/technical-papers-reviewer-instructions-ethics/): systems, datasets, experiments and analysis are legitimate contributions; journal/conference completeness expectations diffe - Network accessline 31
- [SIGGRAPH 2026 reviewer instructions](https://s2026.siggraph.org/technical-papers-reviewer-instructions-ethics/): systems, datasets, experiments and analysis are legitimate contributions; journal/conference completeness expectations diffe
skills/cg-paper-writing/references/txxb-format.md
- Network accessline 14
| CN | 10-1034/T | | 级别 | CCF T3类 | | 投稿地址 | https://www.txxb.com.cn/ | - Network accessline 14
| CN | 10-1034/T | | 级别 | CCF T3类 | | 投稿地址 | https://www.txxb.com.cn/ | - Network accessline 15
| 级别 | CCF T3类 | | 投稿地址 | https://www.txxb.com.cn/ | | 官网 | https://www.txxb.com.cn/ | - Network accessline 15
| 级别 | CCF T3类 | | 投稿地址 | https://www.txxb.com.cn/ | | 官网 | https://www.txxb.com.cn/ | - Network accessline 16
| 投稿地址 | https://www.txxb.com.cn/ | - Network accessline 16
| 投稿地址 | https://www.txxb.com.cn/ | - Network accessline 17
| 官网 | https://www.txxb.com.cn/ | - Network accessline 17
| 官网 | https://www.txxb.com.cn/ |
skills/cg-paper-writing/references/vciba-format.md
- Network accessline 14
| CN | 10-1521/TP | | 级别 | CCF T3类 | | 投稿地址 | https://www.vciba.org/ | - Network accessline 14
| CN | 10-1521/TP | | 级别 | CCF T3类 | | 投稿地址 | https://www.vciba.org/ | - Network accessline 15
| 级别 | CCF T3类 | | 投稿地址 | https://www.vciba.org/ | | 官网 | https://www.vciba.org/ | - Network accessline 15
| 级别 | CCF T3类 | | 投稿地址 | https://www.vciba.org/ | | 官网 | https://www.vciba.org/ | - Network accessline 16
| 投稿地址 | https://www.vciba.org/ | - Network accessline 16
| 投稿地址 | https://www.vciba.org/ | - Network accessline 17
| 官网 | https://www.vciba.org/ | - Network accessline 17
| 官网 | https://www.vciba.org/ |
skills/cg-paper-writing/references/venue-formats.md
- Broad permissionsline 1
Unsupported or unresolved allowed-tools declaration - Broad permissionsline 1
Unsupported or unresolved allowed-tools declaration - Network accessline 98
1. **Reachability check**: Access `https://arxiv.org/abs/{arXiv_ID}` — confirm the page loads and the title matches - Network accessline 98
1. **Reachability check**: Access `https://arxiv.org/abs/{arXiv_ID}` — confirm the page loads and the title matches
skills/cg-paper-writing/references/vrih-format.md
- Network accessline 14
| CN | 10-1561/TP | | 级别 | CCF T2类(2025年由T3升入) | | 投稿地址 | https://www.vrih.org.cn/ | - Network accessline 14
| CN | 10-1561/TP | | 级别 | CCF T2类(2025年由T3升入) | | 投稿地址 | https://www.vrih.org.cn/ | - Network accessline 15
| 级别 | CCF T2类(2025年由T3升入) | | 投稿地址 | https://www.vrih.org.cn/ | | 官网 | https://www.vrih.org.cn/ | - Network accessline 15
| 级别 | CCF T2类(2025年由T3升入) | | 投稿地址 | https://www.vrih.org.cn/ | | 官网 | https://www.vrih.org.cn/ | - Network accessline 16
| 投稿地址 | https://www.vrih.org.cn/ | - Network accessline 16
| 投稿地址 | https://www.vrih.org.cn/ | - Network accessline 17
| 官网 | https://www.vrih.org.cn/ | - Network accessline 17
| 官网 | https://www.vrih.org.cn/ |
skills/cg-paper-writing/references/writing-abstract-intro.md
skills/cg-paper-writing/references/writing-experiments.md
skills/cg-paper-writing/references/writing-related-method.md
skills/nerf-to-3dgs-migrator/SKILL.md
skills/patent-software-ip/references/ai-software-copyright-guide.md
- Broad permissionsline 1
Unsupported or unresolved allowed-tools declaration - Broad permissionsline 1
Unsupported or unresolved allowed-tools declaration - Access to secretsline 119
[Credential-related source omitted] - Access to secretsline 119
[Credential-related source omitted] - Network accessline 122
- [ ] 删除个人邮箱、姓名 - [ ] 删除具体硬件型号(A100/H100→GPU,Jetson→边缘计算设备) - [ ] 删除云服务端点URL(替换为 `https://api.example.com/`) - Network accessline 122
- [ ] 删除个人邮箱、姓名 - [ ] 删除具体硬件型号(A100/H100→GPU,Jetson→边缘计算设备) - [ ] 删除云服务端点URL(替换为 `https://api.example.com/`) - Network accessline 123
- [ ] 删除具体硬件型号(A100/H100→GPU,Jetson→边缘计算设备) - [ ] 删除云服务端点URL(替换为 `https://api.example.com/`) - [ ] 删除数据库连接串中的密码 - Network accessline 123
- [ ] 删除具体硬件型号(A100/H100→GPU,Jetson→边缘计算设备) - [ ] 删除云服务端点URL(替换为 `https://api.example.com/`) - [ ] 删除数据库连接串中的密码 - Network accessline 124
- [ ] 删除云服务端点URL(替换为 `https://api.example.com/`) - Network accessline 124
- [ ] 删除云服务端点URL(替换为 `https://api.example.com/`)
skills/research-expert-team/references/mp-3dgs.md
- Network accessline 13
Primary record: [2308.04079](https://arxiv.org/abs/2308.04079); published 2023-08-08; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 13
Primary record: [2308.04079](https://arxiv.org/abs/2308.04079); published 2023-08-08; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2310.08528](https://arxiv.org/abs/2310.08528); published 2023-10-12; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2310.08528](https://arxiv.org/abs/2310.08528); published 2023-10-12; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 39
Primary record: [2311.12775](https://arxiv.org/abs/2311.12775); published 2023-11-21; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 39
Primary record: [2311.12775](https://arxiv.org/abs/2311.12775); published 2023-11-21; metadata retrieved 2026-10-21T15:22:30.525330+00:00.
skills/research-expert-team/references/mp-aigc.md
- Network accessline 13
Primary record: [2209.14988](https://arxiv.org/abs/2209.14988); published 2022-09-29; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 13
Primary record: [2209.14988](https://arxiv.org/abs/2209.14988); published 2022-09-29; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2309.16653](https://arxiv.org/abs/2309.16653); published 2023-09-28; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2309.16653](https://arxiv.org/abs/2309.16653); published 2023-09-28; metadata retrieved 2026-10-21T15:22:30.525330+00:00.
skills/research-expert-team/references/mp-ontology.md
- Network accessline 13
Primary record: [2101.06894](https://arxiv.org/abs/2101.06894); published 2021-01-18; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 13
Primary record: [2101.06894](https://arxiv.org/abs/2101.06894); published 2021-01-18; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2309.16650](https://arxiv.org/abs/2309.16650); published 2023-09-28; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2309.16650](https://arxiv.org/abs/2309.16650); published 2023-09-28; metadata retrieved 2026-10-21T15:22:30.525330+00:00.
skills/research-expert-team/references/mp-spatial.md
- Network accessline 13
Primary record: [2003.08934](https://arxiv.org/abs/2003.08934); published 2020-03-19; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 13
Primary record: [2003.08934](https://arxiv.org/abs/2003.08934); published 2020-03-19; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2201.05989](https://arxiv.org/abs/2201.05989); published 2022-01-16; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2201.05989](https://arxiv.org/abs/2201.05989); published 2022-01-16; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 39
Primary record: [2312.14132](https://arxiv.org/abs/2312.14132); published 2023-12-21; metadata retrieved 2026-10-21T15:22:35.748206+00:00. - Network accessline 39
Primary record: [2312.14132](https://arxiv.org/abs/2312.14132); published 2023-12-21; metadata retrieved 2026-10-21T15:22:35.748206+00:00.
skills/research-expert-team/references/mp-super-agents.md
- Network accessline 13
Primary record: [2210.03629](https://arxiv.org/abs/2210.03629); published 2022-10-06; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 13
Primary record: [2210.03629](https://arxiv.org/abs/2210.03629); published 2022-10-06; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2308.00352](https://arxiv.org/abs/2308.00352); published 2023-08-01; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 26
Primary record: [2308.00352](https://arxiv.org/abs/2308.00352); published 2023-08-01; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 39
Primary record: [2302.04761](https://arxiv.org/abs/2302.04761); published 2023-02-09; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 39
Primary record: [2302.04761](https://arxiv.org/abs/2302.04761); published 2023-02-09; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 52
Primary record: [2304.03442](https://arxiv.org/abs/2304.03442); published 2023-04-07; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 52
Primary record: [2304.03442](https://arxiv.org/abs/2304.03442); published 2023-04-07; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 65
Primary record: [2305.16291](https://arxiv.org/abs/2305.16291); published 2023-05-25; metadata retrieved 2026-10-21T15:22:30.525330+00:00. - Network accessline 65
Primary record: [2305.16291](https://arxiv.org/abs/2305.16291); published 2023-05-25; metadata retrieved 2026-10-21T15:22:30.525330+00:00.
How the signals fit together
Facts from a static read of the files at the pinned commit. They describe what the code does, not why.
Some files could not be read; the facts below still hold.
Signal confidence: 500 facts
- Network access in prose of the SKILL.mdagent-router/SKILL.md:30Low confidence
- Network access in prose of the SKILL.mdagent-router/SKILL.md:45Low confidence
- Network access in prose of the SKILL.mdagent-router/SKILL.md:46Low confidence
- Network access in prose of the SKILL.mdagent-router/SKILL.md:47Low confidence
- Network access in prose of the SKILL.mdagent-router/SKILL.md:48Low confidence
- Network access in prose of the SKILL.mdagent-router/SKILL.md:49Low confidence
- Network access in prose of the SKILL.mdagent-router/SKILL.md:151Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:13Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:13Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:14Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:14Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:15Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:15Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:16Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:16Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:17Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:17Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:18Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:18Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:19Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:19Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:20Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:20Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:21Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:21Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:22Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:22Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:23Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:23Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:24Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:24Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:25Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:25Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:26Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:26Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:27Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:27Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:28Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:28Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:29Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:29Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:30Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:30Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:31Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:31Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:32Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:32Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:33Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:33Low confidence
- Network access in prose of documentationreferences/3dgs-methods-overview.md:34Low confidence
and 450 more
Only the first 500 facts are listed.
Works with
| Agent | Status | Evidence | Install to |
|---|---|---|---|
| Claude Code | Native | Manifest .claude-plugin/marketplace.json | .claude/skills/<skill-name>/ |
| Codex | Compatible | Standard SKILL.md agent-router/SKILL.md | .agents/skills/<skill-name>/ |
| Cursor | Compatible | Standard SKILL.md agent-router/SKILL.md | .cursor/skills/<skill-name>/ |
| Gemini CLI | Compatible | Standard SKILL.md agent-router/SKILL.md | .gemini/skills/<skill-name>/ |
| GitHub Copilot | Compatible | Standard SKILL.md agent-router/SKILL.md | .github/skills/<skill-name>/ |
| OpenCode | Compatible | Standard SKILL.md agent-router/SKILL.md | .opencode/skills/<skill-name>/ |
- Native The repository ships a manifest, folder or frontmatter field for this agent.
- Compatible A standard SKILL.md that this agent can read.
- Unknown No evidence either way.
Derived automatically from paths, manifests and frontmatter. Not tested on each agent.