Individual skill
game-qa
Verify a game with evidence on its selected target runtime. Launch the actual build and prove real rendering, input, the core loop, at least one designed outcome, restart, and explicit limitations without dressing subjective fun up as a certain verdict. Use for test a generated game, QA a game build, check whether the game is fully playable, or verify the build. 游戏证据化质量验证。在选定的目标运行环境中启动实际构建,证明真实渲染、输入、核心循环、至少一个设计结果、重开和明确限制,不把主观趣味包装成确定性结论。用于测试生成游戏、检查游戏能否完整游玩或验证构建。
packages/knowledge/novel-to-game/skills/game-qa/SKILL.md
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SKILL.mdcore · 2,521 bytesagents/openai.yamlasset · 271 bytesreferences/qa-contract.mddoc · 3,039 bytesreferences/test-design-method.mddoc · 5,973 bytes
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# 游戏质量验证
验证当前候选能否完成最小可玩闭环,不把自动化结果包装成趣味、平衡、权利或发布质量结论。
读取 [qa-contract.md](references/qa-contract.md) 定判据,按
[test-design-method.md](references/test-design-method.md) 设计最少但有区分力的检查。
产物语言由 `PRODUCT_BRIEF.md` 锁定;未锁定时跟随对话语言,不默认产出中文。
## 唯一必需合同
每个候选都必须用真实运行证据覆盖:`launch`、`render`、`input`、`coreLoop`、`outcome`、`restart`。
`targetFinish` 描述成色,不改变这组六项。
## 执行