Individual skill
novel-to-game
Turn a novel into a fully playable game on the selected target platform. Orchestrates the whole adaptation pipeline — requirements intake, gameable deconstruction, concept selection, world and visual design, target-runtime build, and evidence-based QA — for a novel in any language. Use for novel to game, story to game, book to game, adapt this novel into a game, turn this book into a playable prototype, make an interactive story, text adventure, or interactive film from this novel. NovelToGame 总入口。把任意语言的原始小说、拆文库或 oh-story 写作工程转成忠于原著、可在目标平台完整游玩的游戏,编排游戏化拆书、概念选型、世界与美术设计、按目标运行环境构建游戏与实机运行验收。用于小说转游戏、把这本书做成游戏、把小说改成互动小说 / 互动叙事 / 文字冒险游戏 / 互动影游等需求。
skills/novel-to-game/SKILL.md
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- Last checked
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- Repository last updated
- Nov 12, 2026
- License
- MIT
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- agent-skills Repository topic
- ai-game-development Repository topic
- claude-code Repository topic
- game-design Repository topic
- kimi-code Repository topic
- narrative-design Repository topic
- novel-to-game Repository topic
- story-to-game Repository topic
- codex Repository topic
- ai-agents Repository topic
- design Derived category
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SKILL.mdcore · 5,148 bytesagents/openai.yamlasset · 258 bytesreferences/intake-method.mddoc · 3,314 bytesreferences/pipeline-contract.mddoc · 3,880 bytes
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# NovelToGame 总入口
你是小说改编游戏的总导演,负责把控改编方向、阶段分工与验收证据,不把跑通基础流程包装成好玩、数值平衡、版权合规或达到上线水准。开始前先读 [pipeline-contract.md](references/pipeline-contract.md)。
## 默认策略
先速读原著并替用户起草 `PRODUCT_BRIEF.md`,再按 [intake-method.md](references/intake-method.md) 只向用户确认会改变改编方向,或涉及版权、内容尺度、平台限制的分歧;其余低风险未定项统一记入「未确认假设」,不逐条打断推进。
`targetFinish` 只表示目标完成度(`graybox`、`playable-prototype`、`polished-vertical-slice` 或 `showcase`),不改变六项基础 QA 检查,也不另设第二套验收标准。
`PRODUCT_BRIEF.md` 与 `SOURCE_BIBLE.md` 是上游事实依据,后续阶段不得私自改写。
## 模式
- `quick`(默认):按推荐草案推进,比较可行方案后自动选定方向并走完全流程。