Individual skill
disney-animation-rule-skill
Apply Disney's 12 principles as practical design and engineering rules for procedural animation. Use when creating, improving, reviewing, or debugging code-driven motion in web, SVG, canvas, React, Remotion, game, UI, character, camera, or 3D scenes; especially when motion feels stiff, weightless, mechanical, unclear, or physically correct but visually weak.
disney-animation-rule-skill/SKILL.md
Source commit 4c86c0d016a3ba22ee673428a494f3c44f84111f
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Instructions only
- Last checked
- Nov 9, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 1,590
- Repository last updated
- Oct 5, 2026
- License
- Not available
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- agent Repository topic
- skills Repository topic
- vibe-motion Repository topic
- vibe-coding Repository topic
- design Derived category
- engineering Derived category
- testing Derived category
- design-interface Derived category
- engineering-web Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 6,022 bytesreferences/clawd-jump-case-study.mddoc · 2,872 bytesreferences/implementation-patterns.mddoc · 3,975 bytesreferences/twelve-principles.mddoc · 3,975 bytes
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