Individual skill
screenshot
Capture gameplay screenshots using godot-e2e for visual verification. Use when you need to: take a screenshot of the running game, capture multiple screenshots during an E2E scenario, generate reference.png, visually verify game state, or provide screenshots for VQA analysis. Triggers: "screenshot", "capture screenshot", "take screenshot", "reference.png", "visual capture", "screenshot the game".
plugins/shared/loom/skills/godot/screenshot/SKILL.md
Source commit 7cf9b229d22656ac28cb6fa47d26bb6230155b0a
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- Last checked
- Nov 7, 2026
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- Repository last updated
- Nov 3, 2026
- License
- Apache-2.0
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# Screenshot — Gameplay Capture via godot-e2e
$ARGUMENTS
Capture screenshots from a running Godot game using godot-e2e's internal
viewport capture. Works headless, multi-monitor safe, no external tools needed.
## Quick Capture (single screenshot)
Write and run a Python script:
```python
# capture_screenshot.py
import os, sys