Individual skill

screenshot

Capture gameplay screenshots using godot-e2e for visual verification. Use when you need to: take a screenshot of the running game, capture multiple screenshots during an E2E scenario, generate reference.png, visually verify game state, or provide screenshots for VQA analysis. Triggers: "screenshot", "capture screenshot", "take screenshot", "reference.png", "visual capture", "screenshot the game".

plugins/shared/loom/skills/godot/screenshot/SKILL.md

Read pinned source

Source commit 7cf9b229d22656ac28cb6fa47d26bb6230155b0a

What was checked

Matches the observed repository HEAD
Yes
Scanner rules are current
No
Repository scan complete
No
Skill scan complete
No
Observed behavior
Not checked yet
Last checked
Nov 7, 2026

These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.

Install this skill

Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.

An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.

Repository context

Repository stars (not skill ratings)
1,447
Repository last updated
Nov 3, 2026
License
Apache-2.0

Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.

Files and excerpt

File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.

Browse files
Read excerpt

# Screenshot — Gameplay Capture via godot-e2e

$ARGUMENTS

Capture screenshots from a running Godot game using godot-e2e's internal
viewport capture. Works headless, multi-monitor safe, no external tools needed.

## Quick Capture (single screenshot)

Write and run a Python script:

```python
# capture_screenshot.py
import os, sys