Individual skill

project-scaffold

Inspect or initialize a Godot project without imposing a game architecture. Use when starting a project, checking project.godot, adding a main scene, or deciding which optional Godot addons are needed.

plugins/shared/loom/skills/godot/project-scaffold/SKILL.md

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# Godot Project Scaffold

Loom does not prescribe an ECS, folder layout, asset pipeline, or game genre.
Keep the existing project structure when one is already present. For a new
project, use the smallest structure that matches the request and record the
choice in the Loom architecture or task contract.

## Inspect before editing

From the directory containing `project.godot`, check:

```bash
test -f project.godot
rg -n '^(config/features|run/main_scene|config/name|renderer/|environment/defaults)' project.godot
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