Individual skill

ui-review

Reviews Godot UI/Control implementation for known pitfalls. Triggers AFTER implementation, when code involves Control, Container, HBoxContainer, VBoxContainer, GridContainer, MarginContainer, ScrollContainer, PanelContainer, Button, Label, LineEdit, TextEdit, OptionButton, TabContainer, CanvasLayer, Theme, StyleBox, focus_mode, mouse_filter, grab_focus, or gui_input. Do NOT use this skill for planning or teaching — only for post-implementation review.

plugins/shared/loom/skills/godot/reviewer/ui/SKILL.md

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Last checked
Nov 9, 2026

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1,468
Repository last updated
Nov 10, 2026
License
Apache-2.0

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# UI Review

Post-implementation reviewer for Godot UI code.

## When to trigger

After UI-related code is written or modified. Look for:
- Container nodes (HBox, VBox, Grid, Margin, Panel, Center, Scroll, Tab, Split)
- Control properties (focus_mode, mouse_filter, custom_minimum_size, scale)
- Theme resources or theme overrides
- Focus navigation (grab_focus, focus_neighbor_*)
- CanvasLayer with UI content
- z_index on Control nodes
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