Individual skill
gdunit-driver
Run gdUnit4 unit tests and parse results into structured output. Use this skill after writing or modifying code to verify correctness via unit tests, when diagnosing test failures, or when writing new test files. Triggers: "run tests", "test fails", "write a test", any gdUnit4/unit test mention. Supports both GDScript (.gd) and C# (.cs) test files.
plugins/shared/loom/skills/godot/gdunit-driver/SKILL.md
Source commit 7cf9b229d22656ac28cb6fa47d26bb6230155b0a
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- Observed behavior
- Network or broad shell
- Last checked
- Nov 9, 2026
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- 1,467
- Repository last updated
- Nov 10, 2026
- License
- Apache-2.0
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# gdUnit4 Test Driver
$ARGUMENTS
## 1. Locate the Godot executable
Use `GODOT_PATH` when Godot is not on `PATH`:
```bash
GODOT_BIN="${GODOT_PATH:-godot}"
"$GODOT_BIN" --version
```
## 2. Run tests