Individual skill

godot

Build, test, debug, and visually verify Godot projects through Loom. Use only when the task explicitly mentions Godot, GDScript, gdUnit, or godot-mcp, or when the active workspace contains project.godot. Covers Godot project structure, engine APIs, headless checks, gameplay tests, screenshots, and handoff evidence. Do not load for unrelated repositories.

plugins/shared/loom/skills/godot/SKILL.md

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# Godot Skills for Loom

Loom provides the delivery workflow. These references provide Godot-specific
working knowledge; they do not replace the Godot editor, the Godot runtime, or
the project's own addons.

## Choose the smallest skill

| Task | Skill |
| --- | --- |
| Godot API or GDScript/C# syntax | `godot-api` |
| Parse or compile check | `headless-build` |
| gdUnit4 tests | `gdunit-driver` |
| Live runtime, scene tree, console, or input debugging | `mcp-driver` |