Individual skill

code-slice-hero

A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables.

skills/ui2v-motions/01_动效库/itelmn/code-slice-hero/SKILL.md

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Last checked
Nov 9, 2026

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Repository last updated
Oct 26, 2026
License
MIT

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# Code Slice Hero

A full square-tile surface carries one seamless headline. An imaginary cursor crosses the surface; nearby tiles respond to its Gaussian depth field with lift and tilt, and only the cells intersecting either headline silhouette turn over to reveal the rear headline. The whole grid is one instanced WebGL 2 draw with a shared front/rear texture pair, plus a batched projected-shadow pass. Copy, text size and square cell size are independent, so tiles never stretch. Sweep direction, easing strength, cursor radius, falloff, depth, bounce and shadow are all variables.

Composition id: `code-slice-hero`. Duration 8 s at 30 fps, 1920×1080.

## Files

- `code-slice-hero.html` (24 KB)
- `assets/Geist-Bold.ttf` (65 KB)
- `assets/Geist-OFL.txt` (4 KB)
- `assets/gsap-3.14.2.min.js` (128 KB)
- `assets/GSAP-NOTICE.txt` (1 KB)
- `shadows.js` (10 KB)
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