Individual skill
animation-jank-qa
Diagnose a concrete rendered hitch or stutter.
skills/animation-jank-qa/SKILL.md
Source commit 9922fa0af0aea32443cf7365ef5024dc7797382d
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- Not checked yet
- Last checked
- Nov 6, 2026
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- Repository last updated
- Oct 22, 2026
- License
- MIT
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SKILL.mdcore · 1,948 bytesagents/openai.yamlasset · 266 bytesreferences/animation-jank-qa-guide.mddoc · 3,091 bytes
Read excerpt
# Animation Jank QA
Use this skill for symptom-led runtime diagnosis. Start from a reproducible jank case and determine whether it comes from main-thread work, layout/paint, asset pressure, scroll coupling, competing animation systems, or lifecycle cleanup.
## Workflow
1. Reproduce the exact affected route, interaction, viewport, and device class.
2. Read [Animation Jank QA Guide](references/animation-jank-qa-guide.md) for relevant diagnosis and retesting steps.
3. Run the narrowest meaningful trace or rendered check for the symptom; inspect frame timing, long tasks, forced layout, paint/compositing, asset decode, observers, timers, and RAF loops as applicable.
4. Fix issues when they are in scope; otherwise record exact evidence and remaining risk.
5. Retest the original symptom and summarize commands, URLs, traces/screenshots, changed files, and what was not tested.
## Always Protect