Individual skill
godot-input-handling
Expert patterns for input handling covering InputMap actions, InputEvent processing, controller support, rebinding, deadzones, and input buffering. Use when setting up player controls, implementing input systems, or adding gamepad/accessibility features. Keywords InputMap, InputEvent, gamepad, controller, rebinding, deadzone, input buffer.
skills/godot-input-handling/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 944
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 16,053 bytesreferences/expert-input-extensions.mddoc · 1,481 bytesreferences/godot-47-input-device-ids.mddoc · 249 bytesreferences/input-event-processing.mddoc · 353 bytesreferences/inputmap-best-practices.mddoc · 950 bytesreferences/migration-notes.mddoc · 3,095 bytesreferences/multi-modal-input-ui-glyphs.mddoc · 807 bytesscripts/action_state_machine.gdasset · 1,489 bytesscripts/advanced_input_buffer.gdasset · 1,703 bytesscripts/analog_deadzone_manager.gdasset · 1,506 bytesscripts/combo_validator.gdasset · 1,694 bytesscripts/glyph_prompt_manager.gdasset · 1,666 bytesscripts/hold_toggle_accessibility.gdasset · 1,349 bytesscripts/input_buffer.gdasset · 2,095 bytesscripts/input_buffer_manager.gdasset · 2,188 bytesscripts/input_echo_filter.gdasset · 1,337 bytesscripts/input_remapper.gdasset · 3,266 bytesscripts/input_replay_buffer.gdasset · 1,487 bytesscripts/mouse_capture_manager.gdasset · 1,577 bytesscripts/multi_touch_gestures.gdasset · 1,430 bytesscripts/safe_runtime_rebind.gdasset · 2,830 bytesscripts/unhandled_input_priority.gdasset · 1,391 bytesscripts/virtual_input_injector.gdasset · 1,124 bytes
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