Individual skill
godot-platform-vr
Expert blueprint for VR platforms (Meta Quest, PSVR, SteamVR, Pico) covering XR toolkit (OpenXR), comfort settings (vignetting, snap turning, teleport), motion controls, hand tracking, and 90+ FPS requirements. Use when targeting VR headsets or implementing immersive 3D experiences. Keywords VR, XR, OpenXR, Meta Quest, motion sickness, comfort, locomotion, XRController3D, foveated rendering.
skills/godot-platform-vr/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 945
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 12,029 bytesreferences/migration-notes.mddoc · 4,011 bytesreferences/xr-comfort-patterns.mddoc · 689 bytesscripts/mixed_reality_manager.gdasset · 503 bytesscripts/platform_vr_patterns.gdasset · 4,713 bytesscripts/universal_grab_manager.gdasset · 573 bytesscripts/vr_hand_gesture_detector.gdasset · 1,481 bytesscripts/vr_haptic_sequencer.gdasset · 1,492 bytesscripts/vr_headset_focus_guard.gdasset · 1,426 bytesscripts/vr_input_action_mapper.gdasset · 1,352 bytesscripts/vr_locomotion_handler.gdasset · 2,436 bytesscripts/vr_openxr_initializer.gdasset · 1,854 bytesscripts/vr_passthrough_manager.gdasset · 1,574 bytesscripts/vr_performance_config.gdasset · 1,640 bytesscripts/vr_physics_hand.gdasset · 3,239 bytesscripts/vr_physics_hand_controller.gdasset · 1,481 bytesscripts/vr_safety_guardian_warner.gdasset · 1,596 bytesscripts/xr_performance_overlay.gdasset · 400 bytes
No licensed excerpt is available. You can inspect the pinned source.