Individual skill
godot-genre-moba
Expert blueprint for MOBA games including lane logic (minion wave spawning every 30s), tower aggro priority (hero attacking ally over minion over hero), click-to-move controls (RTS-style raycasting), hero ability systems (QWER cooldowns, mana cost), fog of war (SubViewport projections), and authoritative networking (server validates damage). Use for competitive 5v5 or arena games. Trigger keywords: MOBA, lane_manager, minion_waves, tower_aggro, click_to_move, ability_cooldowns, fog_of_war, comeback_mechanics.
skills/godot-genre-moba/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 943
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 20,307 bytesSKILL.mdcore · 20,307 bytesreferences/migration-notes.mddoc · 3,265 bytesreferences/moba-meta-systems-deep.mddoc · 5,967 bytesscripts/ability_ui_binder.gdasset · 1,473 bytesscripts/async_arena_baker.gdasset · 1,478 bytesscripts/decoupled_ability_damage.gdasset · 1,401 bytesscripts/fog_grid_mask.gdasset · 1,654 bytesscripts/fog_visibility_check.gdasset · 1,667 bytesscripts/hero_net_sync.gdasset · 881 bytesscripts/hero_state_machine.gdasset · 1,586 bytesscripts/jungle_creep.gdasset · 997 bytesscripts/minion_flow_calculator.gdasset · 1,757 bytesscripts/minion_worker_pathfinder.gdasset · 1,778 bytesscripts/replay_manager.gdasset · 899 bytesscripts/server_minion_sync.gdasset · 1,699 bytesscripts/skill_shot_indicator.gdasset · 2,028 bytesscripts/status_effect_data.gdasset · 1,103 bytesscripts/status_effect_manager.gdasset · 1,458 bytesscripts/synced_ability_controller.gdasset · 1,788 bytesscripts/tower_priority_aggro.gdasset · 2,668 bytesscripts/weighted_target_selector.gdasset · 1,526 bytes
No licensed excerpt is available. You can inspect the pinned source.