Individual skill
godot-genre-sandbox
Expert blueprint for sandbox games (Minecraft, Terraria, Garry's Mod) with physics-based interactions, cellular automata, emergent gameplay, and creative tools. Use when building open-world creation games with voxels, element systems, player-created structures, or procedural worlds. Keywords voxel, sandbox, cellular automata, MultiMesh, chunk management, emergent behavior, creative mode.
skills/godot-genre-sandbox/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 10, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 948
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 19,836 bytesSKILL.mdcore · 19,836 bytesreferences/elite-technical-patterns.mddoc · 2,933 bytesreferences/migration-notes.mddoc · 2,555 bytesscripts/blueprint_manager.gdasset · 542 bytesscripts/cellular_automata_liquid.gdasset · 3,604 bytesscripts/dynamic_placement_validator.gdasset · 1,746 bytesscripts/sandbox_patterns.gdasset · 4,662 bytesscripts/sandbox_world_serializer.gdasset · 2,064 bytesscripts/voxel_chunk_manager.gdasset · 3,265 bytesscripts/voxel_chunk_mesher.gdasset · 2,335 bytesscripts/voxel_world.gdasset · 2,686 bytes
No licensed excerpt is available. You can inspect the pinned source.