Individual skill
godot-genre-stealth
Expert blueprint for stealth games (Splinter Cell, Hitman, Dishonored, Thief) covering AI detection systems, vision cones, sound propagation, alert states, light/shadow mechanics, and systemic design. Use when building stealth-action, tactical infiltration, or immersive sim games requiring enemy awareness systems. Keywords vision cone, detection, alert state, sound propagation, light level, systemic AI, gradual detection.
skills/godot-genre-stealth/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
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- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- No
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Not checked yet
- Last checked
- Nov 4, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 945
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
Files and excerpt
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Browse files
SKILL.mdcore · 13,206 bytesreferences/ai-detection-system.mddoc · 4,148 bytesreferences/alert-states.mddoc · 1,595 bytesreferences/common-pitfalls.mddoc · 416 bytesreferences/design-principles.mddoc · 392 bytesreferences/godot-tips.mddoc · 286 bytesreferences/level-design.mddoc · 529 bytesreferences/migration-notes.mddoc · 3,283 bytesreferences/player-abilities.mddoc · 1,372 bytesreferences/ui-communication.mddoc · 2,159 bytesscripts/alert_indicator.gdasset · 700 bytesscripts/enemy_ai.gdasset · 764 bytesscripts/enemy_vision.gdasset · 2,051 bytesscripts/light_detector.gdasset · 2,973 bytesscripts/sound_occlusion_manager.gdasset · 2,090 bytesscripts/sound_propagation.gdasset · 977 bytesscripts/stealth_ai_controller.gdasset · 4,063 bytesscripts/stealth_hud.gdasset · 320 bytesscripts/stealth_patterns.gdasset · 4,353 bytesscripts/stealth_vision_cone.gdasset · 3,813 bytesscripts/visibility_manager.gdasset · 1,866 bytesscripts/vision_cone_3d.gdasset · 2,416 bytes
No licensed excerpt is available. You can inspect the pinned source.