Individual skill
godot-animation-player
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.
skills/godot-animation-player/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Instructions only
- Last checked
- Nov 10, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
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Repository context
- Repository stars (not skill ratings)
- 952
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- design Derived category
- design-interface Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 11,113 bytesreferences/edge-cases.mddoc · 916 bytesreferences/migration-notes.mddoc · 2,879 bytesreferences/root-motion-and-sequences.mddoc · 2,810 bytesreferences/track-authoring.mddoc · 2,891 bytesscripts/active_animation_culler.gdasset · 1,579 bytesscripts/animation_sequencer.gdasset · 3,405 bytesscripts/audio_sync_tracks.gdasset · 1,922 bytesscripts/bezier_curve_extraction.gdasset · 1,678 bytesscripts/character_part_swapper_tracks.gdasset · 1,694 bytesscripts/dynamic_shader_animation.gdasset · 1,712 bytesscripts/method_track_logic.gdasset · 1,807 bytesscripts/precise_audio_sync.gdasset · 1,562 bytesscripts/procedural_track_modifier.gdasset · 1,525 bytesscripts/programmatic_anim.gdasset · 2,011 bytesscripts/reset_track_orchestrator.gdasset · 1,676 bytesscripts/root_motion_physics_sync.gdasset · 1,706 bytesscripts/runtime_anim_lib_swapper.gdasset · 1,532 bytes
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