Individual skill
bevy-master
Bevy ECS hub for Bevy 0.20+. Use when starting a Bevy game, choosing ECS boundaries, or picking a Bevy skill. Keywords: Bevy, ECS, bevy-master, schedules, plugins.
skills/bevy-master/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- No
- Observed behavior
- Network or broad shell
- Last checked
- Nov 10, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 952
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 18,074 bytesSKILL.mdcore · 18,074 bytesreferences/2d-animation-ecs-ownership.mddoc · 531 bytesreferences/2d-animation.mddoc · 9,507 bytesreferences/3d-lighting-ecs-ownership.mddoc · 922 bytesreferences/3d-lighting.mddoc · 9,677 bytesreferences/3d-materials-ecs-ownership.mddoc · 531 bytesreferences/3d-materials.mddoc · 8,278 bytesreferences/3d-world-building-ecs-ownership.mddoc · 536 bytesreferences/3d-world-building.mddoc · 9,786 bytesreferences/ability-system-ecs-ownership.mddoc · 533 bytesreferences/ability-system.mddoc · 8,764 bytesreferences/adapt-2d-to-3d-ecs-ownership.mddoc · 851 bytesreferences/adapt-2d-to-3d.mddoc · 8,053 bytesreferences/adapt-3d-to-2d-ecs-ownership.mddoc · 533 bytesreferences/adapt-3d-to-2d.mddoc · 7,231 bytesreferences/adapt-desktop-to-mobile-ecs-ownership.mddoc · 542 bytesreferences/adapt-desktop-to-mobile.mddoc · 7,136 bytesreferences/adapt-mobile-to-desktop-ecs-ownership.mddoc · 542 bytesreferences/adapt-mobile-to-desktop.mddoc · 8,652 bytesreferences/ai-navigation-ecs-ownership.mddoc · 844 bytesreferences/ai-navigation.mddoc · 8,907 bytesreferences/animation-ecs-ownership.mddoc · 528 bytesreferences/animation-graph-ecs-ownership.mddoc · 534 bytesreferences/animation-graph.mddoc · 8,547 bytesreferences/animation.mddoc · 7,953 bytesreferences/app-resources-ecs-ownership.mddoc · 532 bytesreferences/app-resources.mddoc · 8,887 bytesreferences/asset-scenes-ecs-ownership.mddoc · 943 bytesreferences/asset-scenes.mddoc · 8,778 bytesreferences/audio-systems-ecs-ownership.mddoc · 532 bytesreferences/audio-systems.mddoc · 8,049 bytesreferences/camera-systems-ecs-ownership.mddoc · 533 bytesreferences/camera-systems.mddoc · 8,895 bytesreferences/character-movement-ecs-ownership.mddoc · 537 bytesreferences/character-movement.mddoc · 10,177 bytesreferences/combat-system-ecs-ownership.mddoc · 532 bytesreferences/combat-system.mddoc · 9,002 bytesreferences/data-resources-ecs-ownership.mddoc · 754 bytesreferences/data-resources.mddoc · 8,252 bytesreferences/debugging-profiling-ecs-ownership.mddoc · 538 bytesreferences/debugging-profiling.mddoc · 8,069 bytesreferences/dialogue-system-ecs-ownership.mddoc · 534 bytesreferences/dialogue-system.mddoc · 9,541 bytesreferences/economy-system-ecs-ownership.mddoc · 533 bytesreferences/economy-system.mddoc · 8,410 bytesreferences/ecs-composition-ecs-ownership.mddoc · 725 bytesreferences/ecs-composition.mddoc · 7,946 bytesreferences/ecs-ownership.mddoc · 525 bytesreferences/events-messaging-ecs-ownership.mddoc · 535 bytesreferences/events-messaging.mddoc · 6,983 bytesreferences/game-loop-collection-ecs-ownership.mddoc · 539 bytesreferences/game-loop-collection.mddoc · 8,542 bytesreferences/game-loop-harvest-ecs-ownership.mddoc · 536 bytesreferences/game-loop-harvest.mddoc · 8,550 bytesreferences/game-loop-time-trial-ecs-ownership.mddoc · 754 bytesreferences/game-loop-time-trial.mddoc · 8,443 bytesreferences/game-loop-waves-ecs-ownership.mddoc · 534 bytesreferences/game-loop-waves.mddoc · 6,937 bytesreferences/gdas-reader-ledger.mddoc · 1,799 bytesreferences/gdas-reader.mddoc · 4,722 bytesreferences/genre-action-rpg-ecs-ownership.mddoc · 535 bytesreferences/genre-action-rpg.mddoc · 9,615 bytesreferences/genre-card-game-ecs-ownership.mddoc · 534 bytesreferences/genre-card-game.mddoc · 9,845 bytesreferences/genre-educational-ecs-ownership.mddoc · 703 bytesreferences/genre-educational.mddoc · 8,367 bytesreferences/genre-fighting-ecs-ownership.mddoc · 533 bytesreferences/genre-fighting.mddoc · 8,549 bytesreferences/genre-horror-ecs-ownership.mddoc · 605 bytesreferences/genre-horror.mddoc · 8,538 bytesreferences/genre-idle-clicker-ecs-ownership.mddoc · 798 bytesreferences/genre-idle-clicker.mddoc · 8,926 bytesreferences/genre-metroidvania-ecs-ownership.mddoc · 537 bytesreferences/genre-metroidvania.mddoc · 9,013 bytesreferences/genre-open-world-ecs-ownership.mddoc · 743 bytesreferences/genre-open-world.mddoc · 8,774 bytesreferences/genre-party-ecs-ownership.mddoc · 573 bytesreferences/genre-party.mddoc · 8,822 bytesreferences/genre-platformer-ecs-ownership.mddoc · 782 bytesreferences/genre-platformer.mddoc · 9,807 bytesreferences/genre-puzzle-ecs-ownership.mddoc · 531 bytesreferences/genre-puzzle.mddoc · 9,441 bytesreferences/genre-racing-ecs-ownership.mddoc · 721 bytesreferences/genre-racing.mddoc · 9,479 bytesreferences/genre-rhythm-ecs-ownership.mddoc · 565 bytesreferences/genre-rhythm.mddoc · 8,542 bytesreferences/genre-roguelike-ecs-ownership.mddoc · 703 bytesreferences/genre-roguelike.mddoc · 9,246 bytesreferences/genre-romance-ecs-ownership.mddoc · 532 bytesreferences/genre-romance.mddoc · 8,204 bytesreferences/genre-rts-ecs-ownership.mddoc · 619 bytesreferences/genre-rts.mddoc · 9,420 bytesreferences/genre-sandbox-ecs-ownership.mddoc · 611 bytesreferences/genre-sandbox.mddoc · 8,835 bytesreferences/genre-shooter-ecs-ownership.mddoc · 753 bytesreferences/genre-shooter-fps-ecs-ownership.mddoc · 536 bytesreferences/genre-shooter-fps.mddoc · 10,038 bytesreferences/genre-shooter.mddoc · 10,081 bytesreferences/genre-simulation-ecs-ownership.mddoc · 770 bytesreferences/genre-simulation.mddoc · 9,267 bytesreferences/genre-sports-ecs-ownership.mddoc · 638 bytesreferences/genre-sports.mddoc · 10,363 bytesreferences/genre-stealth-ecs-ownership.mddoc · 532 bytesreferences/genre-stealth.mddoc · 10,749 bytesreferences/genre-survival-ecs-ownership.mddoc · 533 bytesreferences/genre-survival.mddoc · 9,264 bytesreferences/genre-tower-defense-ecs-ownership.mddoc · 538 bytesreferences/genre-tower-defense.mddoc · 12,123 bytesreferences/genre-visual-novel-ecs-ownership.mddoc · 624 bytesreferences/genre-visual-novel.mddoc · 9,760 bytesreferences/input-handling-ecs-ownership.mddoc · 533 bytesreferences/input-handling.mddoc · 10,442 bytesreferences/inventory-system-ecs-ownership.mddoc · 535 bytesreferences/inventory-system.mddoc · 8,510 bytesreferences/mechanic-revival-ecs-ownership.mddoc · 670 bytesreferences/mechanic-revival.mddoc · 9,016 bytesreferences/mechanic-secrets-ecs-ownership.mddoc · 535 bytesreferences/mechanic-secrets.mddoc · 9,694 bytesreferences/navigation-ecs-ownership.mddoc · 529 bytesreferences/navigation.mddoc · 9,962 bytesreferences/particles-ecs-ownership.mddoc · 528 bytesreferences/particles.mddoc · 9,157 bytesreferences/performance-ecs-ownership.mddoc · 781 bytesreferences/performance.mddoc · 8,812 bytesreferences/physics-2d-ecs-ownership.mddoc · 529 bytesreferences/physics-2d.mddoc · 10,920 bytesreferences/physics-3d-ecs-ownership.mddoc · 529 bytesreferences/physics-3d.mddoc · 9,132 bytesreferences/platform-desktop-ecs-ownership.mddoc · 535 bytesreferences/platform-desktop.mddoc · 7,737 bytesreferences/platform-mobile-ecs-ownership.mddoc · 534 bytesreferences/platform-mobile.mddoc · 8,230 bytesreferences/platform-web-ecs-ownership.mddoc · 773 bytesreferences/platform-web.mddoc · 7,612 bytesreferences/procedural-generation-ecs-ownership.mddoc · 540 bytesreferences/procedural-generation.mddoc · 9,337 bytesreferences/project-foundations-ecs-ownership.mddoc · 959 bytesreferences/project-foundations.mddoc · 6,923 bytesreferences/project-templates-ecs-ownership.mddoc · 536 bytesreferences/project-templates.mddoc · 6,741 bytesreferences/quest-system-ecs-ownership.mddoc · 766 bytesreferences/quest-system.mddoc · 9,868 bytesreferences/rea-ledger-to-ecs.mddoc · 1,480 bytesreferences/rea.mddoc · 5,055 bytesreferences/rpg-stats-ecs-ownership.mddoc · 528 bytesreferences/rpg-stats.mddoc · 9,265 bytesreferences/save-load-ecs-ownership.mddoc · 725 bytesreferences/save-load.mddoc · 8,218 bytesreferences/shaders-ecs-ownership.mddoc · 526 bytesreferences/shaders.mddoc · 8,263 bytesreferences/spatial-queries-ecs-ownership.mddoc · 702 bytesreferences/spatial-queries.mddoc · 9,705 bytesreferences/state-machines-ecs-ownership.mddoc · 533 bytesreferences/state-machines.mddoc · 8,599 bytesreferences/testing-patterns-ecs-ownership.mddoc · 871 bytesreferences/testing-patterns.mddoc · 7,434 bytesreferences/tilemap-ecs-ownership.mddoc · 526 bytesreferences/tilemap.mddoc · 8,787 bytesreferences/turn-system-ecs-ownership.mddoc · 678 bytesreferences/turn-system.mddoc · 9,431 bytesreferences/tweening-ecs-ownership.mddoc · 527 bytesreferences/tweening.mddoc · 8,936 bytesreferences/ui-layout-ecs-ownership.mddoc · 794 bytesreferences/ui-layout.mddoc · 8,497 bytesreferences/ui-text-ecs-ownership.mddoc · 1,076 bytesreferences/ui-text.mddoc · 9,396 bytesreferences/ui-theming-ecs-ownership.mddoc · 842 bytesreferences/ui-theming.mddoc · 10,152 bytesscripts/gdas_reader_read_artifact.pyruns · 26,693 bytesscripts/rea_emit_project.pyruns · 7,632 bytes
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