Individual skill
godot-3d-materials
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
skills/godot-3d-materials/SKILL.md
Source commit db004d74c40686ca2f7a35fe067b119a9cda593e
What was checked
- Matches the observed repository HEAD
- Yes
- Scanner rules are current
- Yes
- Repository scan complete
- No
- Skill scan complete
- Yes
- Observed behavior
- Instructions only
- Last checked
- Nov 10, 2026
These are observations at the recorded commit, not a guarantee of safety. Review the source before running it.
Install this skill
Choose an agent in your Stack or copy a command below. Commands fetch the pinned commit and copy only this skill directory. Existing destinations are refused. Copying a command does not install anything.
An install command is unavailable: current rules, complete repository and skill scans, an eligible behavior level and a permitted license are required.
Repository context
- Repository stars (not skill ratings)
- 949
- Repository last updated
- Oct 16, 2026
- License
- LGPL-3.0
Observed agent integration: No specific integration evidence. Standard SKILL.md installation does not imply verified compatibility.
- engineering Derived category
Files and excerpt
File metadata and permitted, redacted excerpts come from the recorded scan. Source links are pinned to that commit.
Browse files
SKILL.mdcore · 22,257 bytesreferences/migration-notes.mddoc · 3,990 bytesreferences/pbr-workflows.mddoc · 1,489 bytesscripts/decal_placer_expert.gdasset · 1,647 bytesscripts/depth_precision_fix.gdasset · 1,490 bytesscripts/instance_uniform_batching.gdshaderasset · 1,747 bytesscripts/material_batcher.gdasset · 2,471 bytesscripts/material_fx.gdasset · 3,065 bytesscripts/organic_material.gdasset · 2,038 bytesscripts/pbr_material_builder.gdasset · 2,468 bytesscripts/pbr_orm_packer.gdasset · 1,673 bytesscripts/shader_state_manager.gdasset · 1,478 bytesscripts/subsurface_scattering_setup.gdasset · 1,638 bytesscripts/transparency_sorting_fix.gdasset · 1,757 bytesscripts/triplanar_world.gdshaderasset · 1,873 bytesscripts/triplanar_world_projection.gdshaderasset · 1,537 bytesscripts/vertex_wind_sway.gdshaderasset · 1,605 bytesshaders/triplanar_smooth.gdshaderasset · 1,102 bytes
No licensed excerpt is available. You can inspect the pinned source.